Played some Teardown recently and really enjoyed what the delayed movement on the tools did for how the player movement felt, so I decided to try it out in my game!
[Termux-11]আসুন তৈরি করি ১২ ধরনের Virus!!🛡️আর সেগুলো শত্রুদের ফোনে ইন্সটল করে তাদের ফোন ধ্বংস করে দেই !!আর থাকছে Update Email Bombing,Game, Phishing,ToolX,ToolRoot,Ngrok Tool♥️
Hey, thanks for stopping by my blog! Here's a selection of some of the games I've developed and self-published independently. :)
To check out my full body of work, please see my Steam Developer and Itch.io page. If you're feeling particularly unhinged feel free to peek at my full portfolio site.
LATEST TITLE: Centauri Dark
Centauri Dark is an arcade shooter where you fight against ever-increasing waves of mechs in a bid for your survival. Kill enemies to power your weapons and dash, jump and shoot your way through to victory.
WISHLIST ON STEAM
More below the break:
Bombing!! 2: A Graffiti Paradise
Welcome To Graffiti Paradise! Explore for hidden secrets, meet interesting friends, unlock painting tools, and fill your world with colour!
STEAM || ITCHIO
Bombing!!: A Graffiti Sandbox
Bombing!! is a creative graffiti sandbox where every inch of the environment can be painted.
STEAM || ITCH.IO
Lofty Quest
Lofty Quest is a narrative-driven hidden object adventure game where you search and explore beautiful, hand-crafted 3D dioramas to topple an evil King.
STEAM || ITCH.IO
Runt: A Rules-Light Tabletop Roleplaying System
Backed via Kickstarter, Runt is an 10-page rules-light, materials-free and genre agnostic tabletop roleplaying system designed for 2+ players. It features simple, freeform mechanics which are easy to internalize, allowing a greater focus on the story, world and experience and less fiddling with complex rules or remembering intricate systems. It also requires no materials to play: no dice, no character sheets, no cards, nothing!
ITCH.IO
The Fire of '98
Years ago, a whole city block burned down in the Fire of '98. Investigators ruled it was a tragic accident and it lives on as an unfortunate accident for the locals in the area.
But the recently discovered bodycam footage of Constable Kenneth Abbey, a rookie police officer who follows the trail to find out what really happened back in the Fire of '98, tells a different story...
ITCH.IO
"Who Killed My Uncle?"
"Who Killed My Uncle" is a narrative game set in WWII about censorship, loss, and family you'll never get to meet.
Made in just under a week in memory of Sidney George James who served in the International Volunteers during the Spanish Civil War.
The downside of being a queer dev who put visibly queer things into their graffiti-making game is getting bad reviews left by homophobes scared of a few pride flags in your game.
The upside is you get to see those homophobes who left bad reviews continue to play your game beyond the refund period and then use your art game to make the most dogshit awful graffiti you've ever seen in your entire life.
Are you too lazy to search for a bunch of variations of a sound effect and spend time implementing them all? Me too!
Here's my favourite gamedev trick to avoid audio fatigue and get away with using one audio clip repeatedly - just deviate the pitch slightly whenever you play it.
It's a small polish thing but it really help make 'grating' sound effects that can potentially get on a player's nerves blend in and feel way less repetitive. Really useful if you have limited resources or in situations like Game Jams where finding or generating lots of different audio can be too time consuming.
Bombing!! 2: A Graffiti Paradise Available For Wishlist!
I'm happy to officially announce "Bombing!! 2: A Graffiti Paradise", my paint-anywhere graffiti sandbox game is available to Wishlist on Steam and Itch.io!
🔍Find hidden secrets
🖌️ Unlock painting tools
🙆♀️ Meet fun friends
🎨 Fill your world with colour!
Steam & ltch.io
Additionally, if you'd like to keep tabs on progress on the game's development please give my Cohost and Twitter a follow, as well as hop on the developer Discord!
I've been working super hard on this game, so please give it a wishlist/follow and share far and wide! It's been quite a journey so far and I'm super looking forward to sharing the game with everyone when it's ready to release! 😭
(Trailer tunes by the excellent @jamphibious and logo art by Alexis Young, go check out their stuff too!)