i need an autistic minecraft furry to explain to me how the FUCK custom models work. I can't find good tutorials for any of this shit? The wall i'm running up against right now is how the fuck the item holding animations work, especially when trying to work together with other animations. If I have to make a custom item holding animation for every single player state that's fine, I just don't know how the fuck to do that.
ancient roman hyena build someone did on the furryMC server over on planet minecraft!!! i took some screenshots with my shaders on, thought it looked NEAT! owo
the wolf is the main event but i know you're all here for that funky little shark, so let's get that outta the way first: you can download the shark here! :3
the wolf's also available there too. and the script libraries written for her. check this out:
Meet Shrub, the Sniffer! 🌳 He's got floppy ears, a nubby tail, scalloped markings, and a functional bush backpack that can be worn with the whole fursuit or as a partial! ✨Happy Fursuit Friday !
*Pardon the wrinkles, the model is smaller than the client!
Don't forget, you can see all of our WIPs, project announcements, and get early access to finished costumes on our Patreon! https://www.patreon.com/PoeProductions