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#healer caretaker
shshshquietnow · 9 months
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Whumpees with powers controlled by their emotions. Maybe other than that they have controll, but when they feel a certain way their powers will NOT be tamed.
Whumpees that turn invisible on instinct when scared. Whumpers that find this endlessly amusing, using man handling and a lot of physical touch because they've "got to make up for the visual unappeal."
Shapeshifting whumpees can't control their forms when angry. Lashing out at whumpers as a large bear or wolf before being restrained, brought to a cage sense "They're so insistent on acting like an animal."
Whumpees with electric powers that get turned up to ten while in pain. Everything whumper does gives them an electric shock, making any torture or punishment very frustrating for the whumper. Even if whumpee can't control it, can't do it on purpose, even if they apologize a thousand times, they are still spurned, told that "they should know better than to try THAT little stunt again."
Empath whumpees that can't help but project their strong emotions. Whumpers having to step out of the room while torturing them, or whumpers that get the smug satisfaction of feeling a wave of relief as they walk back into the house to their whumpee. Of course no good things will happen when the whumper realizes what's going on, but that won't be for a while. Caretakers rattled by anxiety and fear so overwhelming they don't know what to do, holding whumpee too close or even running, scared they're going to hurt them all over again. But also caretakers crying tears of joy when they realize why they felt so good all day: they finally made whumpee feel safe.
Whumpees that grow armor when they feel threatened, whether that be crystals growing from their skin, or thorns or whatever else. On top of the pain of whatever whumper is about to do to them they have the pain of new material growing and pricking out of their skin. Whumpers that sigh, over compensating for the armor with the pain they cause because "You're over reacting, it's not going to be THAT bad."
Whumpees that have power over plants, flowers blooming when they feel safe and warm, withering when they're depressed or lonely. Whumper's garden never grew well, not until they broke whumpee in. And after rescue caretakers garden was rotted down to the soil, but as time went on their garden flourished, more beautiful than whumper's garden could ever be.
Whumpees that subconsciously control other people's powers, making them more or less powerful depending on how much whumpee trusted them. Whumper getting annoyed beyond belief after their powers STILL barely function, even after weeks of trying to manipulate whumpee to staying. Caretaker scared for whumpees life after a rescue, none of their healing powers working on whumpee because they don't trust that this rescue isn't another of whumper's tricks.
Whumpees that can only charm abd mind control when they're most desperate. Screaming first whumper to stop until finally right before the worst punishment they do, whumpers getting PISSED, continuing on once the enchantment wears off with new found rage because "you don't get to control me, I control you."
Whumpees with "Spider senses", knowing when whumper is approaching, feeling the tingle right before every new method of torture is used. Their senses going HAYWIRE when whumper is in the room, overwhelmed.
Whumpees letting out powerful bursts of kinetic energy when it gets too much, sending anything near them flying several feet away from them. Frustrating for whumper, sure, but even MORE dangerous for the caretaker trying to save the poor confused bomb waiting to go off.
Just yes <3
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martyrbat · 5 months
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a female character isn't allowed to be a character that is also female. she isn't allowed her own agency and complex motives nor any deeper emotions without it being centered around the male cast around her or a child. even if she's not a mother, she remains one because she could always potentially become a mother or she is the ‘mom character’ to the men/children around her and her actions MUST reflect that. if they don't, she's labeled a selfish bitch. if she is an (actual) mother than that's all she is—she isnt allowed deeper characterization or discussion because thats all she'll ever be, that's all she was made to be. male characters are allowed to be fathers (lireral or in the sense of providing for the people around them) with deeper feelings but a mother? never a mother.
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ruthlesslistener · 8 months
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☠ , ☮ and maybe ൠ with Hollow?
HOLLOW MY BELOVED
☠ Angry/Violent headcanon
-Hollow is naturally extremely slow to anger and is very good at controlling said anger when it starts to kindle, but once they've properly gotten angry, it's all over. Expect a cold, calculative fury that is deliberatly honed to an edge by all their built-up grieviances, as well as a grudge that'll never quite go away. Their siblings get a pass to an extent in that they won't hate them forever if they be annoying about something, but Hollow will also never let them live it down. For actual hatred, though, just take a look at what they did to the Radiance in Dream No More, where they tore open her face and staring deep into her eyes as they held her in place to be ripped apart by their other sibling. That's what Hollow's anger looks like. They've got a long fuse, but the explosives attatched to the end of that fuse might as well be a nuclear warhead
As for the violence aspect of it- they've been trained to be a godkiller, and even if they failed bc the actual plan of attack was rather passive, that doesn't mean that they aren't any less dangerous. They won't ever feel the desire to turn that violence upon the civilians of Hallownest (unless they turn to the Radiance or otherwise be a problem), because they believe it to be their duty to protect anyone living within the caverns, but outsiders don't get that luxury and would be dead in a fight against them before they even had a chance to draw a weapon. Hollow's also got a deeply-buried hunting instinct as well, so there's a double layer of them viewing enemies as both adversaries and prey that makes them extra fatal in a fight
☮ friendship headcanon
-Hollow doesn't really make friends as much as people sort of be nice to them, and they gain increased loyalty to them in return, but I like to headcanon that the closest they ever came to having a friend was with Quirrel, back when he was young and Hollow was still an adolescent. Monomon and the Pale King were both friends (though PK himself didn't think of it as such), so as Monomon's apprentice/adopted son, Quirrel got brought along quite often. Eventually when he was around 15 and learning how to mentor others, he was given permission to practice his lessons on the Pure Vessel as a dummy student, and eventually began to talk to them just as a person and a confident when he was left alone while Monomon and PK did their research. He had no idea that Hollow grew to be quite attached to him in the process, and neither did Hollow- they just knew that they felt calmer and at ease when he was around, and that realization both baffled and frightened them
In post-canon aus, I like to imagine that they reconvene with each other while Hollow's still recovering, and form a closer bond as a god of the lost and their favored disciple. That sounds really fancy, but it's basically just a souped-up qpp that accounts for the fact that Quirrel and Hollow are alien to each other. I also like to imagine them as fwbs when Hollow begins to have heats again post-recovery because Hollow is aroace and trusts nobody but Quirrel, while Quirrel himself is easygoing and curious enough about his friend's strange nature to offer a helping hand
ൠ random headcanon
-This is entirely inspired by Broken Open, but I feel like Hollow would be a really good midwife and/or caretaker for those that are fragile and close to death. The Void is aligned close enough with endings for them to technically qualify as a death god, and they've had enough brushes with it for them to be able to identify it when it's close. More than that, however, I feel like as the God of Nothingness they have a naturally numbing/calming aura around them that stills the world into silence, which is very useful for soothing people who are frightened or in pain. I also feel like their protective nature would mean that they'd naturally fall into the roll of a caretaker, and that a profession opposite from what they were reared for would suit them well, even if they would never be able to fully shake their knighthood. They're a protector first and foremost- they don't know how to be (or want to be) anything else
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I saw you were taking whump requests!! Could you maybe do something where Whumpee is injured but is still trying to go on missions so Caretaker has to sedate them for their own good???
Sorry this took so long. I've been working on a book and all my time goes into 1) my job and 2) the book, which for the time being is an unpaid second job. But here it is at last!
Let's sedate some whumpees!!
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cw // sedation w/ fade to black, sedation for whumpee's sake, dizziness, referenced past physical trauma (broken bones, beating), medical language, bad(??) caretaker
(as always, please let me know kindly if there are tags I miss and I will add them)
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"Any questions?"
Leader crosses his arms and watches the team digest the mission plan. Silence doesn't settle over the room so much as turn in restless circles like an anxious dog.
Everyone wonders if they should be the one to speak up. Of course there are questions. Or, at least one. Only one that matters.
Is Whumpee really coming along?
No one looks at Whumpee, sitting straight-backed in their seat, arm free of its sling a week too early. The bruises on their cheeks and neck are long faded, but under a careful eye, a yellow tinge still lingers beneath the surface. Stitches weren't enough to make up for the small chunk missing from their bottom left, leaving it misshapen. Thanks to Healer's handiwork, Whumpee is in much better shape than they could be (or should be), but no where near completely healed.
Leader looks at each team member one by one. One by one, they feel his gaze, and Leader watches every pair of eyes drift toward Whumpee's chair. This plan hinges on everyone playing their part to the letter. No room for screw ups. No room for weak links.
Healer bounces a knee beneath the table. In the cool light, her eyes flash almost threateningly.
Finally, Leader looks to Whumpee, who returns his gaze with unwavering determination.
"No questions," they say, as resolute as a charging chariot.
--
The team is dismissed to prepare for the mission at hand. In the hallway, Healer catches Leader by the crook of his arm, her fury barely reined.
"You cannot be serious."
Leader looks down at Healer's hand, raising an eyebrow. "About?"
"Don't you dare." Healer's voice is more than angry. It's vengeful. "Whumpee should never have been in the field in the first place. They weren't ready and you knew it. But you sent them anyway."
Leader wrenches his arm free. Rather, Healer lets him loose. She can't stand to touch him anymore.
"Whumpee has skills I needed to utilize. What happened was a terrible accident--"
"They were almost killed."
Leader huffs something almost like laughter. "I'm not the bad guy here. We all know the risks. This is a job like any other, and if they can't stand the heat--"
"Listen to me. Whumpee's bones are barely healed. They haven't passed a single stress test since....since it happened. They're too weak to be of any use." Harsh, maybe, but Healer can't afford to be sensitive when Whumpee's life could be on the line. "If they get into trouble, there may not be any getting out. Not like last time."
I may not be able to fix them like last time.
Leader walks away but Healer is right on his heels. "Their role is a stationary one," Leader says, unperturbed. "Very little chance of trouble finding them from a surveillance van. If they want to back out, they need only say the word."
Fury ablaze, Healer steps in front of Leader, blocking his path. She ignores how a dangerous look flashes across his face. "Whumpee would step in front of a moving train if you told them to. To prove that they could. To make you proud. Don't you dare take advantage of that. They are not your soldier."
More than his usual annoyance, the new look on Leader's face puts Healer at unease. But she stands her ground, refusing to step aside. It's not a look of anger, of indignation at her disrespect. It's thoughtfulness. Like he's just been handed a fun new toy. Like he can't wait to see what it can do.
"Loyalty," he says, and the way the word rolls off his tongue makes Healer's stomach drop, "is a valuable gift. To give, and to be given. Whumpee's loyalty makes them an incredibly important asset to the team....and you're right, Healer. You're absolutely right. Whumpee should be safeguarded, given time to heal and regain their strengths. Effective immediately, they're suspended from the mission."
Healer can't find it in herself to be relieved. There's a caveat coming, she can feel it.
Leader lays a heavy hand on her shoulder, and her stomach drops. "We'll be leaving in an hour. Best give Whumpee one more check up, don't you think?"
--
Excitement runs hot and electric through Whumpee as they practically run to the medical wing. Time for another mission, but more than that. A second chance.
They knock on the examination room door, but don't wait for permission to enter. At this point, this room is as familiar to them as their own quarters. They've spent the better part of a month inside these sterile white walls under Healer's masterful hands.
Healer works at the counter, her back to Whumpee.
"You can't seem to get rid of me, doc!" They hop on the examination table, jarring their sore arm, but they don't let on how much it hurts. They've been practicing.
Craning their neck, they try to peer over Healer's shoulder but can't catch a glimpse of her work. Their thoughts swiftly drift to the mission, and their eyes to the anatomical posters hanging around the room. Skeletal system, nervous system, muscular, endocrine. Diagrams of the human brain. Healer had shown Whumpee what was happening in their body when she healed them from Villain's beatdown, how her powers combined with the medicine she prescribed facilitated almost miraculous repairs.
"Whip up some of your magic so I can get out of here!" Whumpee pinches a corner off the paper covering the exam table. "I still need to get my things ready. Lots to do. I didn't pack enough snacks last time. Or gauze." They shake away the memories. This time, they'll be more careful.
"I just want to make sure you're all set for field work," Healer says. Something clatters on the counter. "Can't be too careful."
Whumpee slowly flexes their sore arm, rolling their eyes. If there's one thing they've learned about Healer through all this, it's that she's inhumanly thorough. No stone unturned, no ailment untreated. Her attention to detail combined with unmatched empathy made her a good medic. The best Whumpee has ever seen, actually. And she tells it straight, the good and the bad, no lies to spare your feelings. Whumpee knows her tough love is the real reason why they've healed so quickly from the worst beating they've ever survived.
"Leader seems to think I'm ready to get back out there. I've got an important role in the plan. You heard him, he said--"
"Leader isn't your doctor."
Healer's voice was hard edges and ice. Whumpee had heard that voice before, usually when she found out that they'd been negelcting physical therapy. Whumpee felt themself shrink a bit in their seat, disappointed to have been a disappointment.
Healer exhales a slow breath, her back and shoulders deflating until she, too, seems smaller where she stands. "But…he believes in you. You've made a lot of progress. I'm very proud of you. You’re gonna do great."
Healer turns around and walks to where Whumpee, ever the model patient, sits on the cushioned table. In one hand she holds a bottle of water, and in the other, she pinches a small paper cup between her fingers. At the bottom, two blue tablets lay like pale snapdragon petals.
She holds out the water and cup. "Down the hatch."
"What's this?" Whumpee asks, but takes both from her.
Healer adjusts the pillow at the head of the table, hair obstructing her eyes. “Pain relief.”
Easy enough, Whumpee knocks the pills back. With the water, they go down smoothly. “That’s it then?”
“Yeah, that’s it.”
Thrill rushes through them. Back in the field. Another chance to prove their skill. Their capability. Their worth.
Leader believes in me, they think. Healer is proud of me. They don’t know which is the sweeter thought.
They jump from the table, mind already back in their room, gathering up what they need for the mission. No sooner do their shoes touch the tile floor than that shock of thrill turns cold, then fuzzy warm, and then the lights are too bright. And the room is tilting.
“Woah—”
Their knees buckle beneath them. They reach for something to catch but it’s too late. They’re already falling and the world is out of reach.
Strong arms scoop them up. “Easy does it.” Healer’s voice.
“Healer, I…I feel…”
“I know.”
Grotesque diagrams of flayed human bodies warp beneath the harsh lights. There is something here, in this room where safety could once be trusted. Something wrong.
The horrible images all slide away, replaced by a cold, rectangular sun. Healer is somewhere, close and distant, laying them back on the table with arms too long. Softness embraces their head but Whumpee finds no comfort in it.
Half of what they mean to say is lost, butchered as it passes through the sieve of their tongue and teeth. “Healer...(help)...I'm...(feeling)...wrong."
“Shh, I know.”
Sharp metal gleams on the border of their sight but when they turn to see what instruments of pain and horror await, there are only blurred silver sheets where tables once were, and Healer’s sad eyes.
Then Whumpee understands. And they know they’d take ten broken bones over betrayal's deep, hollow pain.
Maybe there were real words on their tongue, or a scream, or a curse, but all that comes out is a high whimper—weak, pathetic, helpless—that follows them into sleep.
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whumpetywhump · 2 years
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Killer And Healer - Ep. 8
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joculatrixster · 3 months
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my friend in vc scrolling fics: oh stress is tagged in this one! ive never seen her tagged bf!
me: ctrl f to her name and i bet u she will be healing someone or talked about as a healer
them 5 seconds later: oh shes handing out potions to everyone in ehr first scene
me: yurp :|
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wasdeviant · 3 months
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you'll never be able to convince me that m.arkus being able to awaken androids / turn them deviant with just a touch isn't the coolest ability i've ever seen in a video game.
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undead-potatoes · 5 months
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Honestly I can't believe I've never seen (and can't seem to find) art depicting the healing touch spell through a kiss, the potential alone makes me feel unhinged
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sidewalkchemistry · 1 year
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when you accept the role of a healer/caretaker/nurturer, in whatever capacity, it seems a paradox but it is actually an agreement to never stop healing yourself. the moment you neglect yourself is the moment that everyone loses.
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hoteats-cooltreats · 1 year
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having some Thoughts and Feelings on the sun and the star
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dovestorm-wc · 1 year
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Warriors of the Wild: 2
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Sparrow hummed softly as she sorted herbs in her den. The pale tortie had just returned from collecting moss and herbs with Berry. The ginger tabby was such a delight to spend time with.
Amber eyes glanced up from her work for just a moment... and the molly froze at what she saw. In the darkest corner, dripping with blood, were the sharp fangs of a cat.
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With a startled yowl, Sparrow leapt to her feet, short fur on end.
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The yowl alerted Berry, along with Rightpaw Jitter, who both came racing into the den to see what was wrong.
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When Sparrow looked back at that corner, she found it empty. No cat, and no bloody teeth.
‘What even was that then?’
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alectology-archive · 2 years
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Elayne ... reached down from horseback to take Birgitte’s head in her hands, Healing the woman's ears. The babes kicked as she did so. Did they react to times when she Healed someone, or was that her fancy?
I'm. Ew. Sorry I think this is the most sexist thing a man could come up with.
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ambrosiagourmet · 3 months
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I want to talk about why I think this is the one of the most important Falin panels:
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So, Falin is really nice, right? It's one of the first things we really learn about her. She's kind even to the monsters of the dungeon - choosing to ward the party rather than fight spirits and cause them needless harm.
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In the above early flashback in chapter 11, we see Marcille fawning over Falin's kindness, calling her an angel. Namari calls her soft-hearted. We see Falin choose not to fight even when a zombie attacks - instead she resolves the confrontation with a hug. After the flashback, the first thing Senshi says is that Falin "sounds like quite the person," which Marcille strongly affirms.
At this point in the story, all we have seen of Falin are these impressions; she is a healer, an angel, a caretaker with an infinite well of kindness towards everyone she meets - both friend and foe.
And honestly, that remains most of what we have to go by to understand her. The only times we get to see Falin on the page, alive and just herself, are in the opening and closing pages of the story and in the brief period of time after she is resurrected.
Nonetheless, we do have some more details to work with. For one, there is the scene that The Panel is from - a short memory in chapter 75, when Marcille flashes back to while she's dying. In that scene, Falin prepares to teleport them all out, and says that she's sorry "if there is a person at [their] destination." And that's when we get The Panel.
If you teleport someone or something into another person, the person teleported into is likely to be, at minimum, severely injured. They could die.
We can see a lovely little horrifying example of exactly why in one of the Daydream Hour doodles:
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So, hmm. That's not... that's not SUPER nice. Certainly not displaying the same "kindness to all, friend and foe included" we saw represented earlier. On a basic level, this adds some nuance to Falin's kindness. We see it break a little, when pushed to the limit. We see her chose to protect the people she loves above all else.
Which makes sense! As Laios says when the Winged Lion accuses him of similarly being motivated more by his friends' safety than everyone else in the dungeon, "...most people, aside from virtuous do-gooders, would feel the same way."
So, we can take The Panel as simply showing a moment of weakness for Falin. A time when she was pushed to her limits, and that "most people" selfish side of her shone through.
However... I think there's a little more going on with Falin than just her being an angel 99% of the time, except just that once. I love The Panel because I think it helps us understand that Falin isn't just motivated by kindness - she also has a desire to avoid seeing people in pain.
Isn't that the same thing?
No, no it very much is not.
Let's look at a short comic from the Falin section of the Adventurer's Bible, because I think it illustrates this point perfectly. The group is complaining about how much Marcille's healing hurts, and comparing it to Falin's, which "doesn't hurt a bit." Marcille retorts with the following:
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Now, the punchline of this comic is that, despite Marcille's sentimental assertion that she's "thinking of [them]" by letting her healing magic hurt, they all still prefer to be healed by Falin.
But hey, this wouldn't be the first time that Dungeon Meshi hides a very real character beat or insight in a gag, so let's think about this somewhat seriously.
If Marcille is right (and she knows a fair bit about magic, so we can assume that she has at least somewhat of a point), then what Falin is doing isn't kind. I suppose if someone specifically requested to not feel the pain, it could be kind, but that's not really what happened here. She is the one who felt badly about the others being in pain, and she is the one who decided, without telling them or giving them a choice in the matter, to take away that pain.
Both Marcille and Falin are healing the party, but Marcille is doing it in a way that accomplishes the task in the most straight forward way, without any additional interference. Falin is going out of her way to perform the healing in a way she is more comfortable with. A way that avoids pain.
Going back the The Panel, I don't think its a coincidence that the only time we see Falin (well, non-chimera Falin) willing to do something that could hurt someone is when any potential pain will be far away from her. If she got someone hurt or killed by teleporting the party to the surface? Not only would it be far out of her sight, but she'd be dead before she had to deal with any consequences of that action.
Falin is not a confrontational person. She doesn't push when Marcille won't tell her the truth about the resurrection, and she comforts Laios about her own death - both of those things happening in the only full chapter she is alive and conscious in the whole story.
We also know that she considered accepting Shuro's proposal, despite not having any special feelings towards him, and that Falin never explained to Marcille that she wanted them to share a meal together. When she brought Marcille various foods at the academy, she just accepted Marcille's confused rejection and gave up.
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And lastly, we know that she is still in contact with her parents, despite the neglect and abuse she suffered at their hands. Although the way someone chooses to handle contact with abusive or bad family is a complicated topic, which I don't want to overly simplify, I do I think this fact gets at the heart of how she handles conflict.
So many people that Falin loves have hurt her. There are understandable hurts, like Laios leaving the village, or Marcille not understanding the food. And there are bigger, far less justifiable hurts - like her parents neglecting her throughout her childhood, and sending her away to be alone at the magic academy.
It doesn't seem like Falin has ever confronted any of it directly.
And the unhealthy aspects of this kind of avoidance of pain and confrontation is one of the things that the story of Dungeon Meshi is all about. We see Laios grapple with it before he goes to kill Falin, and we see Marcille acknowledge it at the end of the story, when she tells Laios that she has come to terms with Falin's death:
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Eating is a part of life. Consuming other living things is a part of life. It isn't really possible to avoid that pain - you can only hide from the truth of it. You have to be selfish everyday. You have to eat - to choose to live. To choose to take up space.
And this is something Falin embraces, too. She comes back to life, after all.
We see her choose to come back to life.
And how does she make that choice? She eats. She consumes, and then she is asked a question by the manifestation of hunger itself:
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Do you want to eat more?
There is a double meaning in the Winged Lion's final words on the next page.
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When I first read this, I took it as him saying: life is cruel. You will suffer. You will feel more pain.
But perhaps, especially for Falin, this also means: you are choosing a path where you must cause pain. Where you must consume. Where you must take, and must be selfish. Because eating is the special privilege of the living, and it is their burden, too. In order to stay alive, she will need to keep eating.
And she chooses that. Chooses to be selfish. It's why her resurrection scene is so important, and it's why The Panel is so important. Because Falin coming back isn't the ultimate reward for all of the party's hard work.
It's her choice. Just like it was her choice that started everything in the first place. But this time, she doesn't choose to accept causing pain for the sake of Marcille and Laios. She does it for her own sake.
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doggonewhumper · 5 months
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Reyna
(some worldbuilding i need to get down in text)
Reyna was sick for most of her life- as long as she could remember. Her body would ache so badly that she couldn't move, her head would feel like it was being crushed by tons of stone, and her throat would burn from coughing. She tried to ignore the pain, to live normally, but inevitably, a worse pain would wash over her, knocking her down and leaving her bedridden once again.
Her brother, Roman, did everything he could for her. Without parents to rely on, he had to find her doctors himself. They traveled from village to village, Roman picking up every job available, to see the so-called "best" doctors in town. They were all either stumped, or fakes, sending Reyna home with orders of bedrest or potions that wouldn't work. Reyna was sick of seeing doctors, but her brother had one more trick up his sleeve.
Roman spent every last coin he and Reyna had to send a letter to the castle, asking if Reyna could see the king and queen's doctor. Healer Ruby was renowned for healing every ailment that came to the royal family, whether it was a simple cough or a deadly plague. If anyone could heal Reyna, it was her. Roman didn't actually expect an answer back, but he wanted to try everything, even if it was impossible.
Then a letter from the castle came back.
The siblings read it together, sitting on Reyna's bed. Roman slowly unfolded the crisp paper, eyes immediately scanning the message.
"They said yes!?" Reyna gasped. Roman laughed, nodding.
"Yes! All I have to do is work in the castle! I'll be a knight, and you'll be healthy. It's a win-win." Reyna frowned. She hadn't known Roman wanted to be a knight. What other dreams had he set aside to take care of her?
Roman was a spectacular knight, as they both expected, and Reyna turned out to be a spectacular patient. The first day she saw Healer Ruby, she was bedridden from the long journey to the castle. The healer checked her heart, and her breathing, and her eyes. She asked Reyna about her symptoms. It was all awfully familiar to Reyna, but she didn't take out her frustration on the healer. Then the woman clapped her hands, startling the girl.
"I think I've figured out what's wrong. It's not uncommon, this ailment, but it's almost never diagnosed. Most people with this illness don't want to see a doctor."
"Why not?" Reyna asked. She wanted to know everything there was to know about her condition.
"Because what you have is called 'magical consumption.' It's when a powerful mage doesn't use their magic for a long time. The treatment is-"
"A powerful mage!?" Reyna hissed. Was this lady crazy? "I can't be a mage! I've never had magic. Besides, if I did have magic, I would've been killed long ago. How can you be sosure of this?"
"I'm sure because I see it all the time, in prisoners of the castle. All of the mages that are captured and sent here eventually fall ill with the same symptoms. Not one of them has lasted an entire year in captivity," the healer responded. Reyna only grew more perplexed.
"I've had this my whole life, though. Why didn't it kill me within a year?" Why do I get to live?
"You have a special type of magic, one I am deeply familiar with. You're a healer, Reyna. Your magic is simultaneously hurting and healing you. That's why you get better and worse. Don't worry, I won't tell."
"Because you have healing magic too! What'll you do if the king finds out? He hates mages!" Healer Ruby shook her head, smiling at the younger woman.
"I'll never be found out, because the king will always pretend he doesn't know. My knowledge of illness and injury is unmatched, even among magical healers. He would be a fool to get rid of me, and he knows it."
"One more question then," Reyna requested, growing less fearful and more confident by the second. The healer nodded, waiting. "Will you teach me to be a great healer too?"
"Of course!"
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whumpetywhump · 2 years
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Killer And Healer - Ep. 28
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leviathanmirror · 1 year
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new trust buddy
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