i don't know much about ciiinco de maaaayoo
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Everything in his life keeps proving his mother right and Name doesn't know how to handle that because ther eis no way to handle that, no way to accept that your disability means that people cannot and will not respect you or your relationships.
And Em might have tried to apologize but it was barely an attempt because he didn't say anything until Name was upset, didn't even think about how someone referring to him like that could hurt him.
Em doesn't need to think about things like that. Why would he? He's never experienced that.
But also to watch Name stare at a bottle of pills because he's so sure that no one cares, that no one sees him, and to only stop because his mother collapses outside his door? And to know he's still alone and can't turn to anyone because no one is listening and that he's, again, not in the preview!?
This show is gonna take me out.
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Keep seeing that post where OP starts like 'Thinking about...grieving the undead' and then adds on about like. Real life situations where people have not died but have left your life and you would have reason to grieve them.
All respect, that's an important concept, but that is not what I am thinking about when I read 'grieving the undead'.
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Let's play a game it's called someone's shower or the shofar being blown
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Learning to internalize the message above, but art is in all of our bones. If you feel afraid to create art because it won't be "good enough," it's worth it to explore why you feel that fear. Creating art is one of the basic impulses of people, and if you want to create art, then you absolutely must.
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I think there's no greater indication that disco elysium is sympathetic towards communism when it literally says "communism is failure" and then the literal gameplay itself rewards trying and failing. The most obvious one being the Shivers check at the FELD mural, which is an Impossible 20 check BUT opens itself up again and again the longer you spend in the world doing things, but even just looking at sheer probabilities, for any given white check, rolling first and THEN putting a point into that skill upon failure is more likely to grant you success than putting a point first and then rolling, but that would require failing first.
Other things too: Precarious world saying you'll 100% fail red checks no matter what (not necessarily a bad thing, btw!! throwing the boule into the sea is a success but like. in some other ways one would want a perfect petanque throw instead. but people wouldn't typically assume that failure is desirable sometimes from the start) persuading you to accept that you'll fail some things that is irrevocable, for a world where everything is just a tiny bit easier.
The faux game over screen when you faint after reading Dora's letter— emulating a sense of failure on the scale of the entire game. When it rolls up most people go "What?? Game over?? No way, what did I do wrong!!" and waking up after that, with no huge or lasting impact on Harry's health or morale really tells the player, "Sometimes things will seem so bad that it all seems like it's coming to an end, but it's not the end, it's really not the end, go drink so water, you can still go on despite this failure"
I'm sure there are other things as well that are eluding me but like. The literal gameplay rewards failing and succeeding far more so than simply succeeding every single time, and I think you get a fuller experience of Elysium that way too
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Tumblr skews young, so let me just share this.
The worst thing you can do in a job is not be bad at something. It's to say you are great at something while being bad at something. If you need to improve and you're upfront that you're not the best, people will probably help or teach or explain. They will sympathize when you get put on a task you're not qualified for.
If you claim to be awesome at something when you demonstrably suck at it, all of that good will and sympathy is gone and it will not come back.
Confident is good. Stand up for yourself, know your skills.
But the other side of this is to Know your Faults.
This message brought to you by the 23yo who bragged about how he was great at X and had the best program for it, and I spent the weekend doing his job for him because he is so so bad at it, and only about 5% of what he did is salvageable.
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Y'all ever just think about him?
Cuz I do
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