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#monster donks
mrazzoholic · 2 months
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HAMERCY 🍑🍑👀
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sane2841 · 9 months
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stupid fucking monster drawing im so tired of everything
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Stupid fucking process I dont know I hate myself and everything else
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Behold the red monster of flowers, fruits and blood yippee im gonna go cry now
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wolfface2 · 1 year
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EYE BLEED
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whatisurgatepolicy · 13 days
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Myself and the player of the only wizard Rhea likes, Donk the half-orc, are thinking of getting the band back together for a normal session and absolutely not tricking our DM into a Dungeon Meshi campaign BECAUSE WE WOULD NEVER DO THAT aside from the times we did ask to roll survival checks to eat monsters in the underdark.
(I'm trying very hard to get him to play BG3 due to his love of Minsc/BG1+2 but he's so far resistant. But I just wanna get some of our tiny party back in the underdark in multiplayer mode hahahaha.)
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redwineconversation · 24 days
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Olympique Lyonnais Behind the Scenes (Episode 6)
Kind of like last month's segment, I didn't want to do this one either because of how annoying fucking stans are. They genuinely make me want to not translate / transcribe things because they have an inability to just take a step back and act like a normal human being / football fan. However, I also want [normal?] people to get to a point where they can understand this team the way I do, so it leads us to this: me screaming into the void at how much I hate stans overstepping boundaries while I translate a genuine cause of sleep paralysis.
Again, I feel this would be simpler if OLPlay would let one screen record and my technology skills were better, but here we are. Can't have everything in life.
Blah blah standard disclaimers apply; @OL Comms Dept either chip in for Starbucks or a bottle of wine, I'm cool with either option; banning stans from stadiums would make the sport a better place; what won't I do to put off vacuuming? Apparently not much; y'all know the speech by now.
Come for Cascarino being unable to hide her Lyon DNA, stay for Becho's admiration of the likable red team. Love a team who literally recoils in horror at the thought of being seen as human. It's not that Lyon creates monsters, they honestly don't. The players were already monsters before they signed for Lyon, the only thing Lyon did was take the muzzle off.
OLYMPIQUE LYONNAIS BEHIND THE SCENES (EPISODE 6)
[LYON -SLAVIA PRAGUE GAME FOOTAGE]
Danielle van de Donk: We had a draw against Slavia Prague at home as well. It was a bit frustrating, it was just not nice for us because we wanted to get into a nice flow.
Vicki Becho: It's not the kind of performance we want to do, it's not the kind of result we want. So it was disappointing for us, for our fans. It's the type of performance we have to keep in mind to tell ourselves there are still lots of things to work on, and that we have to do much more.
[OPENING SEQUENCE]
[LYON - STADE DE REIMS GAME FOOTAGE]
Delphine Cascarino: After the draw against Slavia Prague, we wanted to do much better, and then we played against Reims. There was good content in the game.
[LYON - STADE DE REIMS GAME FOOTAGE CONT'D]
Becho: I was really happy for Euge[nie Le Sommer] because she was going through a complicated period and that she scored, I was really, really happy for her. I remember Eugenie's brace because I provided the assist on one of her goals. Having playing time again, getting some minutes under my belt, it was the best of things. And in that game, when I provided the assist, I'm happy. That's what I take away from it. Beyond that, I told myself that I can do much better and those are just the kind of performances I should keep in mind to do even more.
[LYON - STADE DE REIMS GAME FOOTAGE CONT'D]
van de Donk: Eugenie [Le Sommer] scored her 300th goal, so that was amazing for her. And I saw the people in the stands with the little paper going up. Everyone on the bench was asking what that was for, I think it was Laura [Benkarth] and I explained to her that she [Le Sommer] had 300 goals for Lyon, which is just amazing. It's great, they're so much more up to date than I am. They're actually very helpful.
Cascarino: Obviously - obviously we were happy for Eugenie [Le Sommer] because she deserves that status of top scorer for Olympique Lyonnais. And yeah, I hope she will score many more. It's quite frankly exceptional for her and the club. It shows that she's really a club legend.
[LYON - STADE DE REIMS GAME FOOTAGE CONT'D]
Cascarino: There was a good context within the game. However we conceded a goal, so that was - that was a negative.
[LYON - STADE DE REIMS GAME FOOTAGE CONT'D]
Cascarino: Conceding a goal is never easy, be it for the goalkeeper or even for the forwards. We owe it to ourselves at Olympique Lyonnais to not concede any goals.
[LYON - STADE DE REIMS GAME FOOTAGE CONT'D]
Becho: We won, but it remains super frustrating because we've been conceding quite a lot lately. At the beginning of the season we weren't conceding at all. Lately we've been conceding more. We need to do better. We know our previous performances haven't been that good, we need to do better in terms of defense, and offensively we need to do much better.
[LYON - STADE DE REIMS GAME FOOTAGE CONT'D]
Becho: At the end of the game, when I saw Eugenie, I said to her "Another one? Another record? How am I supposed to catch up to you?" [Becho laughs. I don't] No, I really like to tease Eugenie. I'm really happy for her. She leaves such a big imprint at Lyon and even in French women's football, and global women's football. And I know that for many girls, she's a role model.
van de Donk: After the game, in the locker room, we celebrated of course with the song and everything. We did a little bit extra for Eugenie [Le Sommer], of course, because it's just amazing to achieve that.
[TRAINING FOOTAGE]
[UWCL DRAW FOOTAGE]
Cascarino: So there was the possibility between Benfica, Ajax and Hacken. We landed on Benfica, who is a really good team. So yeah, we know it won't be easy. They drew 4-4 against Barcelona. So we're expecting a really good opponent.
Becho: They can cause problems for us, so we will need to avoid falling into their trap. We'll need to play really good football to get past them. I would have liked to have played against Ajax, I see what they're doing this season and honestly it's incredible. They manage to sell out their stadium, they're doing a lot of things. So they're a really good team that I wanted to play against. In any case, to win this competition we have to beat the best.
van de Donk: I do think Benfica is like very tricky, they're all very technical players. I feel it's just like the Portuguese team. As we experienced it lately with the Netherlands, they're quite hard. But yeah, I'm just very excited. I mean, they're kind of my style of football so I love to see them play, now I have to play against them. They want to keep possession all the time, they have all the skills. It's just going to be frustrating, but we're just not going to have to bite, you know. And then get them when they're the most - I don't know how you say it - when they're the most vulnerable?
van de Donk: The thing is, when you build it from the back, that's kind of my quality, coming out with the press[ing]. I know when to go, so when people do it, it's fine for me. But I do think that Lyon has a good press. It's kind of our game.
[MICHELE KANG FOOTAGE]
Cascarino: Honestly, it was positive than it ended - that it became official, but unofficially we knew that the club had been sold to Michele Kang, so it was just formalities that needed to be sorted out. Now it's done and we can move forward with peace of mind.
Becho: We talked about it a lot. We heard a lot of people talking about it as well. But as long as it wasn't done, we couldn't look ahead as much as we can now. And now we have peace of mind. We know there is someone there for us, we know there is someone who wants us to have the best possible conditions. We know our future is set, so there aren't any worries in that regard. We're very happy on our side.
Becho: She hadn't even officially taken over her role and she was already doing a lot for us. We saw the number of staff members increase. A lot of things changed. For the better, but with the caveat President Aulas had already done an enormous amount for us. Knowing there will be this person going forward, it was reassuring for us.
Cascarino: Since Michele Kang's arrival, there has been a lot of positive changes. There's almost as many staff members as there are players. So it shows we're becoming even more professional. We're getting even closer to what is done for the men's teams. So it's really positive for Olympique Lyonnais. In every area, whether it's nutrition, fitness preparation, psychology, mental health, in every area, if there's any doubt then we have someone we can ask questions to. It really helps us to reach the highest level.
van de Donk: We were kept up to date with how the process was going with Michele [Kang] buying our side, of course. Because as soon as she stepped foot in our changing room, when I met her, I was blown away by her. I think she's amazing. She's going to do very, very good stuff for women's football. So yeah, I'm a big fan, not going to lie. When I heard it was done, it was just a nice feeling. I think we're in good hands.
van de Donk: She's so involved with the women's side. She was already making so many changes for us. You can tell that she wants things to be better and bigger, which is really nice for the next steps of professionalism in women's football. When it was all done, because everything in France takes a while I think, I think it was very good. I was very happy.
[TRAINING FOOTAGE]
Becho: You're not allowed to lose a Lyon - PSG game. You're not allowed to lose. Those are the types of games we like to play, those are the types of games we want to play.
Cascarino: We know that PSG knows us by heart, we know them by heart. So it really comes down to tactics to win the game. We worked really hard in preparation for PSG. We worked really, really hard on tactics that week.
van de Donk: Every time we play against PSG, it's just - it's wild. I think everyone goes into a different mindset. I think everyone is just a little bit more focused because the rivalry, it's just amazing. It's just a different kind of level, everyone just really wanted to beat them.
van de Donk: Before the big games, we do a lot of tactical training during training sessions [news to anyone who has watched Bompastor coach recently]. It's not necessarily my favorite part of training sessions, but I like all the small stuff, all the small games, the technical stuff. But I do think we need all the tactical stuff. But it was good. You can taste what kind of game you're going to play or something. It's hard to describe how it is if you're not a player yourself. But normally you have a whole week to prepare. So the beginning of the week it's a bit more chill, a bit more jokey, we can have a bit more of a laugh during training. But before PSG it's just not like that, everyone is focused, "we need to get this and go."
[LYON - PSG GAME FOOTAGE]
Cascarino: It was a pretty close game, pretty difficult.
Becho: We started the game off well. We started really strong, we managed to press pretty high, we're in their half. We had chances.
[LYON - PSG GAME FOOTAGE CONT'D]
Becho: As time went by our level dropped, we weren't pressing as much, there was a slower reaction time. We weren't unified. We were a little - how to say this - we were late in the press, and it could be felt. The team opposite us starts to gain the upper hand over us.
[LYON - PSG GAME FOOTAGE CONT'D]
van de Donk: Obviously they have a good team, super fast wingers. On the midfield, I feel they just overload us. The attackers are dropping into the midfield so we're having to play four or five against three. It's going to get complicated if we don't do the defending very well.
[LYON - PSG GAME FOOTAGE CONT'D]
Cascarino: It was pretty frustrating to see that we weren't able to do it.
van de Donk: They had one long ball on Chawinga. It's complicated because she's just super fast. It was outside of the foot, I remember. So it was actually a very good goal, but it's just hard. Don't allow them anything and you give one long ball away and it's goal.
[LYON - PSG GAME FOOTAGE CONT'D]
Becho: For the whole game we didn't give them any opportunities, and that's - that's the top level. If we let them have one opportunity, we'll pay for it. We told ourselves that we had done everything not to concede that goal, but yeah. We conceded. So now we have to switch on.
van de Donk: No, losing is just not an option for us. There's certain players on the team who make sure we're not losing. They keep the standards very high and whenever we need to be picked up, they will pick us up. I think it was kind of an equal game, like both parties were in the "gray, but not bad". It was just a bit of a weird phase in the game. Luckily, when Delph[ine Cascarino] came in, she changed the game so, so much.
[LYON - PSG GAME FOOTAGE CONT'D]
Cascarino: I felt that the team needed help in that moment and was losing 1-0, so you have to take risks. You really can't hesitate to go into a challenge, and press for a goal.
Becho: I think it's harder to come on when the team is behind, because you don't have the same way to react. When you're losing, you want to do everything quickly, you want to score, you want to equalize. When I came on, I said to myself it will come from us, the substitutes. The game was at a bit of a stalemate. You have to bring something extra to the team. They have to feel like we are there for them, that they can count on us, that we're a relief.
Cascarino: It wasn't easy to come into the game, especially a game like that with so much intensity. But I owed it to myself to give it my best for the team.
[LYON - PSG GAME FOOTAGE CONT'D]
Becho: Delphine [Cascarino], when she comes on, we know what she is capable of. The opponent knows it too. But I don't think they were expecting her to do it so quickly and at that moment. Delphine got the ball and she did what she had to do, what she knows to do.
[LYON - PSG GAME FOOTAGE CONT'D]
Cascarino: Well in that moment I felt there weren't really any solutions because they were defending well, really, really well. They're playing one-on-ones. I could feel when I got the ball PSG as hesitating. So I took advantage of it and faked passing in order to dribble past some players. Then I put in a strong cross. I said to myself "it doesn't matter, Ada [Hegerberg] is a little behind." But I put weight on it anyway. And she managed to get the defender off balance enough to put the ball at the back of the net.
Cascarino: At that moment we - you're not thinking. You're acting on instinct. I saw there was a small amount of space. I scampered into it and it paid off. Sometimes it doesn't work, it depends. It depends on the situation. It depends on a lot of things.
van de Donk: Delph[ine Cascarino] did this trick with her leg, it was crazy. She runs with the ball. She's super fast, first of all. It's hard to keep up with her. And then she does stuff with her leg in the air, and she keeps going and goes past you. It's just done.
Cascarino: It made me happy in the moment to have been at the origin, if we can call it that, of the equalizing goal. But I was still disappointed with the final result because we didn't win the game.
[LYON - PSG GAME FOOTAGE CONT'D]
Becho: We weren't able to put forth the style of play that we wanted, but we didn't lose and that's what we should take away from it.
[OLPLAY STUDIO ANALYSIS]
van de Donk: I had no idea where Montauban was, it was a bit of a shock. It was quite far as well. But it was a cool game to be fair, I think they had a good crowd going on.
Becho: The away trip to Montauban, it reminded me a little of the away trips when I was young. You could tell the crowd was family-leaning.
Cascarino: Montbaunan was playing the game of their lives. It was good, the crowd was really pushing them to play well, so it was nice, we like those sorts of games.
[MONTAUBAN - LYON GAME FOOTAGE]
van de Donk: Games like that, they always start off a bit weird because the pitch is not as good, the opponent is fired up because they're fired up because they're playing against Lyon. They always go the extra mile, I would say, a bit harder in tackles and everything.
Cascarino: We gave ourselves a fright at the start. Unfortunately I gave away a penalty. I think it was the first time in my career.
[MONTAUBAN - LYON GAME FOOTAGE CONT'D]
Cascarino: Maybe subconsciously there was a little bit of carelessness. Maybe a bit of tiredness as well. The month of February is never easy physically. So maybe that's why there was a bit of a drop-off.
van de Donk: I think we're just very patient as a team. Instead of killing them straight away, I think we're like "get into the game first, play our game, and then the goals will come". In the end that was true, but the second half was more easy.
[MONTAUBAN - LYON GAME FOOTAGE CONT'D]
Becho: It was nice but in that moment, I wasn't thinking that- I was frustrated. Like I said, we've been conceding more goals lately, and it's something that I really hate. We are Lyon, and we - I want no team to think they can beat us or even think to themselves that we tossed them a bone or that they got something from us. No. We can't let them have anything. So I was frustrated to have conceded that goal.
[MONTAUBAN - LYON GAME FOOTAGE CONT'D]
van de Donk: Yeah, everything is a bit harder, it's a bit always - when you start the game, then after five minutes you know what kind of game it's going to be or how they are exactly. But that's why they are a bit more hard. I think it's a bit more difficult but very exciting always.
Becho: In the end, when you could see even the substitutes, Eugenie [Le Sommer] come on, Ada [Hegerberg] come on. We know we're a team where you can count on everybody.
Cascarino: Yes, the second half was much better and the goals kept coming.
[MONTAUBAN - LYON GAME FOOTAGE CONT'D]
Becho: After that, we were really happy to see Alyssia [Paljevic - former Lyon academy goalkeeper, best known for being the same height as Selma Bacha], who used to play with us. We were happy as well because we qualified for the semifinal.
[MONTAUBAN - LYON POSTGAME FOOTAGE]
van de Donk: Before the game I saw Alyssia, our little goalie from last year. I think she's amazing, she's such a good kid. So it was really nice to see her but I could tell in her eyes that she was a little bit down. I figured it's because she didn't start the game. But for her it was really nice, she came on so she could play against her old club. She's just amazing, I love her.
[INTERNATIONAL BREAK]
Becho: We're leaving for the international break.
Cascarino: First of all I really happy to be called up by the head coach. It was really nice for me to go back to the French National Team and play in my city [Lyon] as well. So it's really a pleasure for me to play in the Groupama Stadium. And yeah, we were really happy to have won.
Becho: In the final, we were playing against Spain. They were playing at home. We know that in that moment we have an entire stadium against us. But it's okay, we tell ourselves it's a final, it's the League of Nations. We have to win it. They were better than us, we're not going to hide it. They had a better game plan than us, we tried to play with what we had.
Cascaarino: They played really well tactically. They really moved the ball around, they really lulled us. And yeah, we know it, it's the style of play that they have and it worked. Unfortunately for us we weren't able to impose our style of play and, yeah. I came on as a substitute. It was complicated to come on in that type of game, especially when we were down 2-0. We weren't able to get any goals back.
Cascarino: Now we are ready for the month of March and we hope we will win everything in the month.
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specificiumray · 9 months
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I love you retroactive continuity I love you mild inconsistencies that prioritize the narrative I love you fluctuating power levels I love you situational variety I love you shifting conditions during encounters of conflict mwah
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gumycandyyy · 7 months
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Heyo I'm here to request that Male Reader x Winter King you wanted-
Anyways, can you write for a male Reader that used to be Simon and Betty's friend before the crown and the Mushroom War, who randomly shows up in the Land of Ooo? As in, Simon thought that they had died a long time ago, alongside Betty, but the Reader had survived through some odd means and got reunited with him?
Lol, if that's too much, then I'm sorry. It could be a fic or Headcanons, whichever you prefer!
⠂"ʏᴏᴜ'ᴠᴇ ɢᴏᴛᴛᴇɴ ᴏʟᴅ."⠐
⠂"ᴡᴇ ʙᴏᴛʜ ʜᴀᴠᴇ."⠐
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AHJFHJGSKHA HOW DID YOU KNOW I WANTED TO WRITE ABOUT SIMON?? I LOVE THIS WET CAT.
Winter King actually isn't this one, because I wanted to focus on Fionna and Cake ver. Simon
Male reader
Platonic/Romantic (I'm leaving it ambiguous, because I mean, c'mon. It's Simon.)
Type: Headcanons (With a drabble and oneshot mixed in)
Summary: An old friend shows up after a bunch of time-related shenanigans, and is finally ready to settle back down in Ooo. Though this sudden happening is quite a shock to Simon.
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-You used to be an old family friend of Betty's, and met Simon through her.
-Y'all were really close, and they invited you over for dinner every other weekend.
-But one day, you just...
-Vanished.
-Everyone thought you were kidnapped, and Simon and Betty were heartbroken.
-However...
-Through some odd means, you were kept alive for a thousand years.
-It all started one weird day when you bought a little doodad from a garage sale.
-the next thing you knew, you were in a big yellow cube with a pink wall guy.
-Apparently the little thing you bought was an item from another universe, and it was janking up Ooo.
-Aaaaand technically you just committed a serious crime by purchasing the little thing.
-And whether intentional or not, you now had to go on trial for this little accident. You tried to explain what happened, but you were found guilty.
-You were sentenced to a thousand years in some donked up time jail.
-Apparently, you wouldn't age in there, and a thousand years would pass on Ooo before you were set free.
-It was the worst thing that could've ever happened to you.
⠂⠂⠂⠂⠂⠂⠂⠂⠂⠂
-The time jail kept you from losing your sanity, and a thousand years later, you were released.
-You were teleported back to Ooo, which looked quite different than how you remembered it.
-It felt like an eternity since you've seen rolling green hills and a clear blue sky. An eternity since you've breathed familiar air.
-You heard something, about a hundred yards from you.
-You approached the loud noises to see some buff dude with a sick beard and robotic arm beating up some one-eyed monster.
-He punched the creature, and it was sent flying towards you.
-You ducked, and the dude noticed you.
"Ah, sorry man! Didn't see you there!"
-You assured him it was nothing.
"You're not from around here, are you?"
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You shook your head, then blinked confusedly. Well, technically you were. It had just been 1000 years. You tried to get your story straight, then told the guy.
"Woah, so does that mean you're technically a time traveler?"
You shrugged. Time travel hadn't been proven yet, has it? You weren't sure. You asked the guy his name, so you didn't have to refer to him as just 'the guy.'
"Oh, yeah. Name's Finn. Good ol' Finn the H."
"The H.?"
"Y'know, the Human?"
But you were human too. With all due respect, you asked him about his strange surname.
"Oh, uh.. My real last name is Mertens, but I like 'the Human' better. It's only recently other humans have started living in Ooo. So I'm kinda seen as 'that one human' y'know?"
You nodded, trying to make sense of what he said. what had happened that caused humans to leave Ooo? How was that even possible?
The two of you talked for a short while, and you learned a little bit about Ooo. You were used to knowing a lot, but you barely even recognized this place.
"Oh, you're from the 20th century, right?"
You nodded.
"I've got a friend from then, maybe you'd like to meet him? He's one cool dude."
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-You agreed politely, wondering if this 20th century man would help you adjust to life in whatever century this was. What century was this anyway? 30-something?
-Finn ended up taking you to a scrappy little bar filled with people that looked to be made out of candy.
"Anything you'd like to order?"
"Nothing for me, Dirt Beer Guy. Maybe he'd like one, but we're just waiting for-"
⠂⠂⠂⠂⠂⠂⠂⠂⠂⠂
"Simon?"
You stared in disbelief at the face of your old friend, who looked at you with the same expression. He was carrying something under his arm, but he dropped it in shock.
"No way, you know him? That's awesome!"
Simon slowly walked up to you, as if afraid you'd disappear at any second. Tears welled up in the both of your eyes, and you had to suppress breaking down right there. It hadn't occurred to you that this 20th century man could've been Simon, but now that you were seeing him, you realized you subconsciously wished it would be him.
He spoke your name softly, not much more than a whisper, as if anything louder would cause reality to shatter, or one of you to wake up from a dream.
"You... You're really here, aren't you?"
You nodded softly, not daring to say a word. Tears spilled out of your eyes, and Finn looked slightly confused.
"Do you guys, uh.... Wanna step out for a minute?"
You agreed, still quietly, saying it would probably be better to not make a scene. Finn gave you a thumbs up and shooed you out, saying he'd wait for you when you got back inside.
You stepped out of the little bar with Simon, realizing it got dark out while you were inside.
"So..."
"How about we take a walk?"
You nodded, falling into step with Simon as you walked into a nice little forest. The small stream rushing by provided ambient noise.
"How are you here..?"
Simon asked, with an air of disbelief. He blinked, wiping his glasses and rubbing his eyes. As if you'd disappear once he'd open them. You explained what happened, and suddenly gasped.
"If you're here, that means Betty must be here too, right? Where is she?"
Simon sighed, bringing his arms up to hold himself.
"She's..."
"She's not."
You decided not to pry, but you couldn't help but notice the sinking feeling in your gut. She was one of your best friends, and she was gone. But she was Simon's fiancee. It must have hit him harder, whatever happened to her. You'd ask later, when the emotional turmoil between the two of you wasn't so fresh.
You walked in peaceful silence between the two of you, listening to the sounds of the stream, or chirping crickets.
You took that time to study Simon, how his appearance changed, and things that stayed the same.
Same fashion sense,
same goofy circle glasses,
even the same walk you remember.
There was a white streak in his hair now.
Wrinkles on his face.
Something about him just seemed so...
Sad.
"You've gotten old."
Simon smiled, though it seemed bitter.
"We both have."
"I missed you, Simon. Not a day went by that I didn't think of you, Betty, or any of our other friends."
Simon stopped walking, and you copied. He seemed as if he was about to cry again. To be honest, you were too. Talking about all of this while looking him in the face didn't fare well for your emotional state.
He took off his glasses, wiping at his eyes. Simon smiled bitterly through it though. He seemed to be so lonely. You wondered where he lived now.
". . ."
He wiped his eyes again, then looked straight at you with an unwavering gaze.
"You have no idea how much we missed you. Even years after you disappeared, we still looked. Even when the police failed, we still-"
He inhaled sharply, breath shaking. He turned his head away, as if ashamed of his emotions.
You placed your hand on his shoulder, trying to provide comfort. Simon suddenly wrapped his arms around you, pressing his face into your shoulder. You returned the embrace, holding onto him just as tightly.
Simon's breath shook, and you softly rubbed his back. You had no idea what he's gone through, and you were genuinely unsure whether you were helping or not.
"Simon..?"
His grip on you loosened, and he looked up at you.
You said nothing else, but you gently rested your forehead on his. He sniffed, then took a deep breath. Your hands fell to his waist, while his rested on your shoulders. Simon closed his eyes, cherishing this small bit of comfort.
After a few moments, Simon pulled away, bringing his fist up to his mouth and clearing his throat.
"W- well, today was certainly... Eventful."
You laughed softly, agreeing with his remark. The two of you walked back to the little bar, realizing you'd gotten farther from it than you thought you did.
Simon cleared his throat yet again, once you reached the outside of the bar.
"Yeah, Simon?"
He thought for a moment, then spoke.
". . .Thank you."
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Thanks for reading! I absolutely loved writing this, and Simon needs a hug.
Your complimentary artwork ^^
reblog for a beginner writer?
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stillw4t3r · 6 months
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a girl and her donked up monster gf <3
(close-ups + samarinavember calender under cut)
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hunsimonbrainrot · 5 months
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Something about Hunson learning a lesson in Daddy's Little Monster (being proud of his daughter), then trying to apply that lesson in Marcy and Hunson and STILL somehow donking it up is the most autism thing ever. I know because I'm autistic, I follow instructions to a T and still mess shit up royally. He does exactly what he thinks he is supposed to do but ends up embarrassing his daughter. I once heard someone use the term 'discomfort character' to describe a character that makes you hate that you relate to them and I couldn't describe it any other way.
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newbamdyaltreal · 8 months
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Hello, im bamdy :33 (which is @bamdyalt and @bamdystuff)
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PINTEREST:
ROBLOX USER: EPICBAMDY_ALT
SPOTIFY: BXMDY_ALT
(Follow me on Spotify and roblox if you have one)
MY CURRENT MAIN OC:
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(May contain blood, drugs, cocaine stuff, flushing lights, glitching and eye stain)
(Read more)
Story:
I was born in south America while in november 12th "2015" I woke up gently not to cry as a baby, i learned how to walk, eat and have fun and now in july 25th "2023..(Grown up)" I was now ready to explore france, My parents were really old on July 25 2023. I want to go on a plane all by myself alone while sleeping, eating and going to the bathroom for a break, till I woke up, I now explore France/Paris
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Why I love dave and bambi, happy tree friends, cult of the lamb, murder drones, Wii deleted you, sanrio, doors, sonic, mario, eddsworld, spooky month, tawog, south park and kirby:
Why do I love those characters?? Well as you can see back in December 30th 2022, When I was checking on google (I don't know how to login into google and YouTube) I saw these characters, Favorite perfect I just got to draw them but I draw dave and bambi cause there the best, I wont quit those characters/fandom so thats why i love those characters
(Read more)
My favorite artist:
@davidsboyfriend
@xxnuclearrainbowxx
@Panda_fnf
@kittydoggo
@sashley
@typh
@mika_kit
@k-eke
@studioboner
Sugary(Youtube)
@mochaaaaaaaa and @sir-fluffbutts and even @flammekitsune
(Read more)
I dont ship:
DARWIN X GUMBALL AND ROB X GUMBALL (block)
STOWERB X TONKER!! (Block)
And ah yes.. (Diamond man x Garrett, dave x tristan and dave x bambi) (A huge block)
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What my favorite msm/My singing monsters are:
(Btw @msm-arts if you see this, reblog this so you will know before you read it and follow me)
Earth wubbox and pompom (that's it) :'))
My favorite characters:
DAVE, BAMBI, BANDU, TRISTAN, BAMBOM, RINGI, DALE, DAVID(THE MOST), BANJEX, BAMBLERY (IF THATS RIGHT), BAMBURAI, DINGLE, DONK, OG DAVE, EXPUNGED AND MARCELLO
----------------- OGGY AND THE COCKROACHES ----------------- BATIM/BENDY AND THE INK MACHINE ---------------- SIMON ---------------- HENRY STICKMIN ---------------- WALLY DARLING ---------------- PUPPETEER DAVE (IM SIMP, DONT ASK WHY), WUBBOXES ----------------
OMORI
--------------------
CULT OF THE LAMB and pizza tower and even pretty blood, poppy playtime, helluva boss, garten of banban
Art:
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(Read more)
Lore:
the fact if i tell you all of this, its just only if I can post something.. I a bit hidden lore why i got there into the orign or true from..
RULES:
No anti Muslims
No anti furries
No anti god
No anti christian
No hating in inbox (Huge block)
No doxxing me (ENDLESS BLOCK)
No NSFW
No rule34 (which is naked/n##es/p**n)
No saying "you have no bitches"
No answering a link (The scam and p**n link i am saying)
And one last thing/straw... No saying i like fortnite, no mocking me, no cyberbulling me, no taking down my tumblr, no reporting me(You're gonna get in trouble) and one last thing... NO.. FORCING ME... TO... DO... VORE...
And even no spamming my inbox (Humongous block)
(Credits to @daveandbambifan0505)
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I ship: robot corn woman x bambi (dont ask why), unhinged dave x merri x bamdy x 3D dave (dont ask why again), og dave x Detimated dave x david x bamdy (AGAIN, DONT), my favorite ship: dave x muko and bamdy x wendu and taxesbi X puppeteer dave (DONT EVEN ASK WHY PR I WILL BLOCK YOU)
I have adhd/austim
I am pansexual and lesbian
(Read more)
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MY TRUE FROM OR ORIGN:
if I wawas just a little kid.. I was nowhere, I did not see anybody before when I got into the world of origins or true world.. They are around me.. Haunting me... my weakness was dale + expunged teaming up, I was.. scared in my demon form...
(Read more)
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There my type in my origin or true from.. If you did not read this, go back to my origin or true from page.. @artismeyou-45 @w00den-h3ad @the-chaos-axolotl @berrywasherealways @franny-demon3 @greatpersontyphoon @woodrocko @marvelousmockingbird @bumblebuzz-apiary @bluebird-in-a-cagedrawing @bee-and-the-slimes @spicymochi @fellawmicrowave @pusheen @puffychi @plushieanimals @paint4d @pawberri @paradoxical-pie @pawzn @y0-sax-gamerzz @yummmyscallops @hilochilds @hialeisanimation @honk-official @hejjhug @zedleaked @fishsoup04 @fizzybugzz @remaking-machine @uspop209 @ritacool69 @cutebendy @friendlyfox34
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🇨🇳10/20%
🇩🇪8/10%
🇯🇵55/66%
🇰🇷40/50%
🇷🇺30/70%
🇺🇸1M/10M%
🇭🇺99/100M%
🇫🇷1000/1M%
----------------
Also, silly things:
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creek-ink · 1 year
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TELL ME ABOUT YOUR VERSION OF SALLY WILLIAMS PLEASE PLEASE PL
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AHHH!! an ask!! i never get these!! >:D
anyways- uh!
ok so, tbh my versions of the crps (esp the gals) r a jumbled mess of headcannons just floating around in my head. so forgive me if this is unreadable- (I plan on making details ref sheets in the future!!)
I've always loved the character of sally williams but I find her story uncomfortable and even a little triggering. (I experienced violent SA at a younge age) bc of this I basically changed everything abt her character. so here goes- buckle up!
sally's origins:
if ur sensitive to child death do not read the bits in red
to cut to the chase- sally williams was a 10yr murder victim of a cold case from the 70's or 80's. her body was found in the woods long after the initial murder, leaving it nearly unidentifiable. it was believed to be a crime of passion, due to the brutal nature of the attack. there were stab wounds, minor broken bones, blunt force trauma, and most curiously, a large, deep wound to her sternum.
bc of the decayed state of her body no DNA evidence of her attacker was recovered and, bc of the times, not much was looked for as DNA testing wasn't as advanced yet.
her case will remain cold- bc well, her attacker wasn't some creepy or horrendous serial killer, it was a creature~
"gasp! wow! how creative!! never saw that coming!!"
(lol)
I haven't decided which monster, either the rake or maybe seed eater (which would explain y EJ feels so obligated to watch over sally's spirit)
speaking of! (awesome segway- fuck ya)
her spirit:
sally's soul was left to wonder the forest dazed and confused abt what had happened to her. urban legends of a younge girl calling out from the woods surfaced in the following years, no doubt being linked to her case.
instead of a run-of-the-mill apparition, sally is more of a "thing"
I like to play around w the traditional depictions of common monsters and myths, so ghosts r no exception.
she isn't a glowing, transparent mist that takes the form of a small girl. instead she looks just how she did that night, suspended somewhere between life and death.
the more care her soul receives the more her appearance improves. her physical state is able to be altered, (ie. bodily changes like wieght or injury. as well as cosmetic changes like clothing and hair styles.)
-although things like age, body temperature, and height will always stay how they were when she died.
as for any ablities she might have, here is a small list:
- visions (past, present, and future)
- breaking things with her mind ~wo0o0oo~
- and a sort of soul connection w ppl she cares abt (ex. if EJ gets donked she'll be like "ow" or some shit)
personality and relationships <3
sally is a rather rambunctious and rebellious child, making her a uh- "acquired taste" look- either u love her or u hate her.
she can turn nearly any neat room into tornado ally. as u can imagine, she's extremely hard to keep undercontrol so most pastas don't even try lmao. either completely avoiding her in the first place or outright fueling the fire.
her main man is EJ, he's quiet and patient which is a perfect foil to her outrageous character. they enjoy exploring the outdoors, learning, and yes- even playing w dolls. on some rare occasions sally will be convincing enough to get EJ to play house w her <3 often assuming the mother and daughter roles respectively. hehe
nina is another one of sallys friends btw <3 dress up all around! and lots of makeovers.
~~~
unlike most depictions of they're relationship, sally and the slenderman do n0T get along. it sees her as a distraction and often tries to get her out of the manor.
(I do not cannon slenderman running or enhabitting the manor, instead I see it as a puppet master of sorts. i can go into this furth if u would like lol)
despite the threat of slenderman, the pastas collectively disobey him in order to keep sally around. they take pitty on her situation, and at the end of the day just want to provide her with a (somewhat) stable environment to put her soul at ease.
pic from a few months ago- just 4 visualizing purposes<3<3<3
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ALRIGHT!! that wraps things up! I wrote wayyyyyy more than I was planning to- but I thought id go ahead and flesh her out, for future reference ofc ;)
if I forgot anything just lemme know in the comments <3
I hope u enjoyed reading this and I'd love to hear ur personal hcs! even if the conflict w my own. also let me know what u think of these,, ideas(?) I'm always open to constructive criticism!
ALSO MY ASKS R ALWAYS OPEN!! PLZ!! IM FUCKING BEGGING U!! I WILL NOT POST THIS KINDA SHIT UNLESS SPECIFICALLY ASKED!! BC IM INSECURE ABT MY WRITING!! AAAAAAHHHHH!!
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mrs-luigi-vargas · 3 months
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She’s your 1-UP Girl
[AO3 Link]
Bowser’s latest scheme had dragged Peach and thus pulled Mario and Luigi rather close to New Donk City, closer than they'd been since Bowser had stolen Peach away for a wedding what felt like a lifetime ago. Apparently, the city’s exorbitant Power Moon energy stores were too tempting to resist.
And this time, Mayor Pauline hadn’t wanted to sit back and let her city suffer, so in the Mario bros’ final confrontation with Bowser in his pop-up fortress she was there too, still in her mayoral attire and a golf club tightly grasped in her hand as she helped Peach out of the rope she’d been tied up in. A golf club that was stronger than it looked, seeing as it was able to deflect a stray fireball that had escaped the veritable dust cloud the Marios' thrashing of Bowser had generated.
“Are you alright, Princess?” Pauline asked, out of breath from the surprise.
“I-I’m fine, thank you,” Peach replied absently, slightly more focused on the flyaway hairs that had escaped from under Pauline’s hat during that snap act of protection.
“You sure? You’re looking a little...” Pauline fanned her face. “This guy really knows how to bring on the heat, doesn't he?” She grinned wryly at Peach, easygoing despite the circumstances, and it certainly didn't help the blush on her cheeks glow any dimmer.
“It’s never anything Mario and Luigi can’t handle,” Peach managed to say.
Pauline’s response was drowned out by an angry roar that shook the whole fortress. “Whoops!” Pauline barely managed to stay on her feet as the floor shifted beneath them, reaching out to stop Peach from falling to the ground, too. “Speaking of Mario...” She eyed the fight unfolding before them. “I’ll admit, I’m not too sure what to do next,” she said nervously. “This is all more your wheelhouse than mine. Got any ideas? Ah, if you’re feeling alright, of course.”
“I’m fine!” Peach regained her footing, the loss of Pauline’s supporting arm around her waist keenly felt as she stepped away. Well, the Mario and Luigi had defeating Bowser well in hand (not that Peach could do much as the flustered mess she was, and Pauline probably didn't have enough experience to help out either), so...“We — we need to go this way!”
“Lead on, Princess!”
---
Hours later, Peach and Pauline were discussing how to clean up the damage Bowser had done to the outskirts of the city. Pauline had tried to insist that Peach didn't need to help, but Peach insisted that she do something in exchange for the trouble brought to her doorstep and the assistance in driving it off. Pauline had acquiesced with a laugh, and Peach was almost too distracted by the sound to hear what Pauline said next.
“In that case,” she was saying, “could I borrow your heroes for a bit? With how much power that monster stole, I’d like to make sure the Power Plant is doing alright, and that there aren't any of his cronies still lingering down there, either.”
“Of course!” Peach nodded. “We’ll have to ask, but I’m sure they’ll be happy to help.” She looked around. “We just need to find them first...”
It hadn't been long after sending Bowser packing that the boys had wandered off, intent on seeing for themselves if there was anyone they could help in the wake of Bowser’s retreat and the fortress’ collapse. Asking around pointed them back towards the ruined fortress, and circling around the side of it they found them.
Sleeping, that is.
In the shadow of what was left of the fortress’ wall, Luigi snored away, back against the crumbled stone and his hat resting in his lap; Mario’s breath was even, cheek squished into his brother’s shoulder and his own hat askew on his head. It made for a frankly adorable image, and Peach couldn't quite help the noise that escaped her as she watched them sleep peacefully after all their hard work. Pauline seemed to think similarly, by the way she pulled out her phone and began taking pictures.
Though the flash was off and the camera shutter was quiet, Luigi’s face still scrunched up in his sleep as time passed. The grip on his hat tightened in what Peach was realizing was not a subconscious protest at being on film, but was most likely a result of a nightmare beginning to play out underneath his eyelids. Peach and Pauline shared a worried glance, but before they could step forward to maybe do something, Mario stirred. Eyes still closed, he rolled over, throwing an arm across his brother’s chest and burying his face in his neck. He settled there, and despite now having approximately half of his brother’s weight on top of him Luigi’s face instantly smoothed out, and he pressed his face into Mario’s hair,
The girls cooed, and the soft noise of it roused Mario a little bit more into wakefulness. Lifting his head, he blinked blearily at them.
“Sorry,” Peach whispered, as Pauline quickly hid her camera. “Everything’s fine; you can go back to sleep!”
Mario watched her for a moment more. Peach held her breath, afraid that he would decide to wake up fully. But Mario’s half-lidded eyes slipped closed, and he relaxed against his brother with a sigh. Thank goodness.
Next to her, Pauline was looking through the pictures she’d taken. She tilted her phone to show Peach when she noticed she had her attention. “Cute, aren't they? Almost hard to believe they were the ones to go toe-to-toe with that brute earlier!”
Peach hummed in agreement. She’d seen them do it many times, but it still amazed her even now. “I’m just glad they’re getting some rest. It’s been a long few days.”
“It’s been a long few days for you too, Princess.”
Peach shrugged. She’d just been sitting in a cell tied up the whole time, though. Mario and Luigi had been the ones to do all the fighting.
The look Pauline gave Peach was considering, and her eyes were very blue. “Tell you what,” she said. “It’s getting a bit late; let me take care of a few more things, and then I can take you to Punch Out!”
“Punch Out?”
“Pizzeria,” Pauline clarified. “It’ll be a good break. Doubt you've gotten many chances to eat pizza in the Mushroom Kingdom, eh?” She winked. Peach’s mouth went dry.
“Well — I — Mario’s made some for me a few times...?”
“Huh!” Pauline’s gaze drifted to the bros, still dead to the world. “They’re welcome to join us, of course,” she absently added. “I’m sure they’d appreciate the meal, as well.”
Right, of course. They deserved the break moreso than she. And they both loved to eat. So why in the world had she been hoping it would be just her and Pauline?
Unknowing of Peach’s train of thought, Pauline nodded. “Give me your number,” she said, and the train completely derailed. “I can text you when I’m free, and then you can wake the boys so we can meet there!”
The moment in which Peach stared dumbly at Pauline’s offered phone stretched out a bit too long. Pauline bemusedly waved said phone under Peach’s nose, and it was then Peach snapped out of her stupor. Willing a blush not to show on her face (and somehow mostly succeeding), Peach carefully entered her contact information and handed it back.
“Great!” Pauline grinned. “I can send you the pictures I just took, too! Um, are you sure you’re not tired?” she then asked, because while Peach was mostly successful in fighting down a blush, it was the effort to do so that was written all over her face, instead. “Maybe you should sit down.” Pauline steered Peach to one of the larger chunks of rubble nearby. Peach sat down on it heavily, and it was then, now that she wasn't standing anymore, did she realize just how exhausted she actually was.
From beyond them, someone called out for Mayor Pauline. “And that’s my cue,” Pauline said, somewhat exasperatedly. “Get some rest, Princess. And I’ll see you later!”
“See you later,” Peach echoed at her retreating back.
Pauline disappeared around the corner, and as soon as she did Peach dropped her rapidly-reddening face into her hands. Oh, what a disaster she’d been...!
Her phone buzzed. Peach stared at the text, from an unknown number. Mayor Pauline, here!, it read. There was a little microphone and some music notes after the end of the message. It was something that probably shouldn't have counted as cute, but nonetheless Peach’s heart did a somersault about it anyway.
...Should she text something back?
This is Princess Peach!, she wrote, and then deleted, and then rewrote, and then stared at, and then added a little peach to, and then sent, and then realized that Pauline already knew who was texting her because she’d put her number in her phone not even minutes before. She wondered if Professor Gadd still had that time machine available to use.
Perf! See you in an hour-ish!, was Pauline’s response. It was followed by what was probably the address of the pizzeria she’d mentioned, and a for later :).
Can't wait, Peach thought, and then realized she’d typed that thought, and then realized she’d sent that thought via text. She very deliberately locked her phone and put it back into her pocket. She put her head back into her hands. She screamed — on the inside, as to not wake her friends still fast asleep nearby, blissfully ignorant of her deafening embarrassment.
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Text
Group F Round 3
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[image ID: the first image is of Uhh...these guys?, 3 blue and gray tuning forks with eyes and arms attached to the side of a red and white rocket. a green octopus-like alien is on the other side of the rocket. the second image is of Tiger of the Wind, a horned blue and white wolf with yellow eyes. end ID]
Uhh...these guys?
They’re also known as “The Donkers,” but this name is way funnier. The rhythm game they’re from, Donk-Donk, is one of the least beloved ones of the series, and nobody really cares all that much about it. It has an oddly specific rhythm that almost never works in custom remixes (heck, it barely works in the remix in the actual game), so it’s almost never remembered by anyone except those who were wronged by it (which, to be fair, is most people, but even then there are harder stages which are more memorable). The characters’ design is also so bizarre that it somehow makes them more forgettable. They’re strange in the least interesting way. They’re three tuning forks attached to a blimp and an alien on the bottom of the blimp. No reason for why, no rationale. They just are. Forget about lore - just donk.
Tiger of the Wind
Pretty sure he was my furry awakening if we're being honest.
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Text
so I've gotten quite a few songs! some songs that I'm guaranteed to use, while others are in a bit of a pickle due to not having enough propaganda.
here's the list of them all!
Guaranteed Songs
songs that are guaranteed to get in, due to being the only one song from the franchise that was submitted, and has sufficient propaganda. or I added them myself.
Title Theme from Papa Louie 3: When Sundaes Attack
Donk-Donk from Rhythm Heaven Fever
Distraction Dance from The Henry Stickmin Collection
Guildmaster Wigglytuff from Pokemon Mystery Dungeon: Explorers of Time/Darkness/Sky
Outskirts from Bug Fables
Carefree Lazy Afternoon (BBQ) from Yo-Kai Watch 3
Grumblebum from Rain World
Case Select from Layton Brothers: Mystery Room
Ooparts -NEO Mix- from NEO The World Ends With You
Loonboon from Plants vs. Zombies
Klayman's Theme from Neverhood
Daycare from FNAF Security Breach
Indulgence from Melatonin
Clown Man Stage Theme from Mega Man 8
Sea Shanty 2 from Old School Runescape
Oopsy-Daisy from Kingdom Hearts
Cool Mixtape from Deltarune
Main Theme from Crazy BBQ
Death 13 from JoJo's Bizarre Adventure: Heritage for the Future
Randy, Mediocre Swan Wrestler from Dialtown
Dog Ending from Silent Hill 2
Riki the Legendary Heropon from Xenoblade Chronicles
Chicken Paradise from Ghost Trick
Mystic Cave Zone from Sonic the Hedgehog 2
Hidden Retreat from Tekken 6
Balrog's Theme from Cave Story
Gentle Breeze from Trauma Center: Under the Knife 2
The Young Sorceress' Foul Mood from Tales of Vesperia
Draw a Dog from Hylics
Party Island from My Singing Monsters
Metal Bork from A Hat in Time
Underground from Terraria
Into the Box Dimension from Club Penguin
Battle - Tesso from Persona 1
Sly Hunter - Chicago Awaza Mix from Hunting Ground
Flat Zone 2 from Super Smash Bros Series
Unexpectancy Part 2 from Pizza Tower
Not Enough Propaganda
songs that need a bit more propaganda, so if you would send some in, that would be very nice of you!
Underground Hug from Mad Rat Dead
Bonus Stage from Aladdin on Sega Genesis
Pleasure Island Amusement Park from Pinocchio on SNES
Map from Pikmin 1
Clockwork Chasm from Pikmin 3
Food Mart from Tomodachi Life
The Royal Academy of Katamari (Kimitaka Matsumae Remix) from Katamari Forever
Toad Brigade from Super Mario Galaxy
Buoyant Boogie from Splatoon 2
Bomb Rush Blush from Splatoon
Shopping from Splatoon
Flying Man from Earthbound
In That Holiday Mood from Miitopia
STAR ! STAR ! STAR ! from Beautiful Katamari
Prince's Lounge from Beautiful Katamari
Don't Give Up from Touch My Katamari
It's So Wonderful from The World Ends With You
Dreamy Darkness from Kirby and the Canvas Curse
Battle Among Friends from Kirby 64: The Crystal Shards
Preliminaries
songs of the same franchise, so they're put into preliminary rounds before the actual bracket.
Kirby
Slippery Slopes from Kirby's Return to Dreamland
Crystal Dungeons from Kirby's Return to Dreamland
Butter Buildings from Kirby's Epic Yarn
Sand Canyon 1 from Kirby's Dreamland 3
Mario
Strange Company from Super Paper Mario
Shadow Sirens Battle from Paper Mario: The Thousand Year Door
Run, Jump, Throw! 2 from Super Mario Odyssey
Undertale
Dogsong from Undertale
Bonestrousle from Undertale
Temmie Village from Undertale*
Katamari
Katamari on the Rocks (Arrangement) from We Love Katamari
One Chip March from We Love Katamari
Katamari on the Rocks from Katamari Damacy
Little Help from Touch My Katamari
Do Re Mi Katamari Do (-rh rehabilitation re-arrange-) from Katamari Forever
Tomodachi
Mii Apartments (Hungry) from Tomodachi Life
Island (Day) from Tomodachi Collection
Miitopia
A Lively Inn from Miitopia
The Great Sage's Theme from Miitopia
Extra Battle (Wonder) from Miitopia
The Legend of Zelda
Majora's Incarnation from The Legend of Zelda: Majora's Mask
Malo Mart Theme from The Legend of Zelda: Twilight Princess*
Touhou
Gemini Star from Touhou Lostword
Drunk as I Like from Touhou 10.5: Scarlet Weather Rhapsody
Ace Attorney
Investigation ~ Opening 2002 from Phoenix Wright Ace Attorney: Justice for All
Eccentric from Phoenix Wright Ace Attorney: Justice for All
Splatoon
Seep & Destroy from Splatoon 3
#14 crush from Splatoon 2
Happy Little Workers from Splatoon 2
Telephone's Theme from Splatoon 2
Nine out of Tension from Splatoon 3
Mother
Buy Something Will Ya! from Earthbound/Humoresque of a Little Dog from Mother 1
Hi Hi Hi from Earthbound
Sanctuary Gardens from Earthbound
Bean Bean Pork Bean from Mother 3
Fantasy Life
Job Anthem 3 from Fantasy Life
Kigurumi Group Theme from Fantasy Life
Vocaloid
Various Feelings from Project Diva
Doukeshi no Koushin from Project Sekai
*didn't get propaganda before, but now has new propaganda that works
so yeah! good luck!
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Note
What is everyone’s drink of choice
Jr: "Choccy milk!!"
Lemmy: "Uh... Yeah, chocolate milk is nice. I like hot chocolate, too!"
Jr: "Yesss, and rootbeer!"
Lemmy: "Rootbeer kinda tastes like toothpaste."
Jr: :0
Larry: "Gatorade! My favorite flavor is... Uh... The white one-"
Ludwig: "I can't drink things that are too sweet, have caffeine, or are carbonated. So simple teas are great for me!"
Wendy: "Strawberry lemonade."
Morton: "Ooh, banana milkshakes!"
Iggy: "Energy drinks. SPECIFICALLY Monster."
Roy: "I like Bang. All energy drinks pretty much taste the same, but-"
Iggy: "DON'T YOU DARE SAY THAT EVERRR AGAIN!!!!!"
Motley: "Oooh, I like fruit punch!"
Nabbit: "Anything pink and sparkly."
Peasley: "A pink and sparkly drink??"
Nabbit: "YOU HEARD ME!!!"
Peasley: "Okay okay!! Um... I like eggnog. We don't have that stuff in the Beanbean Kingdom... And of course, it's only around in December. So I see it as kind of a limited edition treat!"
Topper: "Coffee, of any kind! New Donk City had the BEST breweries... I would go all the way back there just for one of them mochas."
Spewart: "Milk shakes... I am extremely lactose intolerant and WILL throw up without fail if I drink one!! But they're irresistible... Alternatively, I recently got into smoothies! Those are nice and don't make me vomit!"
Rango: "Rootbeer floats. A classic. I also like apple cider! Stuff like that was considered a delicacy in Sarasaland!!"
Hariet: "I like plain sparkling water. It's quite healthy!" :)
Topper: "Wow. You are sooooo boring."
Hariet: "Wha--No I'm not!!!"
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engineer-gunzelpunk · 6 months
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(WAY PAST) Traintober 2023: Twins prt 2 + Bird
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The VR's Scottish Twins R707 City of Melbourne "Cerberus" and R761 "Andri", with friend.
(Usual disclaimer, this is not a reflection on any person living or dead or the real life locomotives they are based on)
OK, its now November but so... I'm putting these up anyway. The VR's answer to Donald and Douglas, Victorian Railways R-Class Hudson R707 City of Melbourne/Cerberus and VR R-Class Hudson 761 Andri.
Both built at North British Works at Queens Park, Glasgow and brought to Victoria in the early 50's as part of a 70 strong fleet of R-Class Hudsons to replace the aging A2 4-6-0 express passenger fleet. The Rs were quickly superseded by the B-class diesels built at Clyde, Granville, NSW; and all of the class was withdrawn by 1964, with only R707 and R761 remaining in operational condition after their fellow Rs were brutalised by the VR.
Seven members of the class including these two made it into preservation. As these two were paired up frequently during the late and post-steam era on special trains, it was natural that they were close. And they cannot be any more different.
R707/Cerberus (originally "Choin Dubh", but renamed himself to something the Aussie humans could understand) is quite an intense individual, highly intelligent and obsessed with balancing the scales as well as preserving the rest of his family. He's mad as a cut snake that he was not particularly dealt a good hand initially (rust in the bearings kept him in the shop till 1954, STUG equipment fitted to him reinforced his idea of himself as hard done by) or was given the working life he was promised; he was fucked around by the VR in the final years of steam, moved from shed to shed and then left to rot for 6 years from 1974 to 1980; he hasn't forgiven them, even after they are long gone.
He's by turns manipulative, charming, calculating and scary. When he is not pulling his highly lucrative Grainlander and Riverlander trains, he's working out schemes with his underlings, his right hand engine being the Lancastrian English Electric built F-class shunting diesel, Dynon Donk.
R761/Andri (originally "Kelpie" but taunting by the local yobbo locomotives hurt her enough to change it; a particularly humiliating incident of taunting lead to one of them having a rude word scratched on their tender in meter high letters...) couldn't care less about balancing the scales. As a matter of fact, she doesn't care at all. All she want to do is continue to run like the Devil in engine form if she's allowed by the vollies at SteamRail, look at birds (her special interest is birds of all kinds) and sigh over Gordon the Big Engine, her favorite engine in the RWS series. Her particular special train is the Melbourne Snow train but she's taken plenty of other special trains. She's is pretty blunt and forthright when talking with others, but she means no offense.
Her working life was punctuated by long bouts being shedded, for reasons that are not entirely clear or explainable; which would explain why she was in such good condition compared to the other Rs at the time of her preservation.
Both these engines have a monster form, and a demon form like their Newport compadre, VR H220 Heavy Harry.
As a matter of fact, when they both attained a human form sometime around 1964, they ran in the same larrikin gangs as Harry did. And participated in his infamous scrapbreaking activities. To this day, they still live at Newport, at the old sheds in the West Block where the volunteer groups operate their trains out of.
The lil blue bird on Andri's shoulder is a Splendid Blue Wren.
Here's a video of the IRL R761 ripping up the track:
youtube
The VR were never that interested in breaking records for speed, but it is estimated the Rs could go as fast as 90/mph if allowed; VR regulations dictated that express passenger engines like the R, the S and the A2 were restricted to 70/mph and H220 60/mph.
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