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#player character to npc
artharakka · 10 months
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Sneak peeks of some horses I've been posting on Patreon 🐴
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glassphinix · 1 year
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nemonas character arc
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my-craft · 4 months
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58 characters across 9 campaigns. Spot your fave!
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tinycowboyart · 24 days
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Save a horse ride a cowboy <3
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underwaterbanshee · 6 days
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I'm just going to say it.
I love how unbalanced the first half of the final battle turned out to be simply because it highlights how important a tool failure is to becoming a full person able to contribute meaningfully to the team.
The Rat Grinders have level twenty abilities but no practical experience using them because they haven't failed in any of their adventuring. Jace or Porter has taken the danger away from the onset of every encounter and just given them the experience and so they don't know how to work the battlefield.
It isn't even about the number of times the Bad Kids have died and come back or tripped over their own feet. Fabian and Fig both got separated from group and had really bad things happen to them during Sophomore Year that resulted in encounters where they were out of spells, abilities, strength, you name it, and had to problem solve creatively until they could get out of really dangerous situations.
I'm not going to list the miracles of Saint Kristen Chilis Applebees because this post would just never end but her miracles were always the result of something failing and her seeking a creative solution.
Riz might not get caught swiping student files now but he was caught sneaking around Hell and compromised a Celestial Undercover Op by being in the wrong place at the wrong time.
Gorgug has been told he'll never be smart enough his entire life. How many times did he fail with his tech checks in Freshman and Sophomore year before he got to reroll his intelligence stat block?
Adaine, who became elven oracle at fourteen, who had panic attacks all through Freshman year until someone told her she wasn't her anxiety and had a mental illness that could be medicated.
Failure is important because it teaches us how to solve problems and to take that away from children--teenagers especially--who are in the cusp of adulthood, will have consequences.
And in a world where teenagers are the ones going on adventures and saving the world--those consequences are terrifying.
So much of this season (inside and out) has been about fair, unfair, and what exactly do children owe the world that takes advantage of them and at what point do teenagers become complicit in the harm they are perpetuating. I don't think there is a perfect, nuanced answer that will satisfy everyone.
But I do think, we need to let our teenagers fail, and that somewhere, between the Bad Kids and the Rat Grinders, there is a way to do it so the world doesn't end because Arthur Auegfort decided not to return on the second day of school.
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munkiey · 11 months
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pockethep · 18 days
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TADC Theory...One of the Characters could be an NPC.
Even before episode 2 dropped people were theorizing that one of the main cast could be an NPC. With episode 2 having come out yesterday a very specific line said by Caine only fuels that theory....
"I know you guys love your NPCs but if I start losing track of who's a human and who's an NPC, who knows what could happen..."
I LOVE this idea for the drama. If the main goal is everyone escaping from the circus, there’s a lot of potential for a scene where everyone leaves but one of them physically can’t make it out because they aren’t a real person. (Very Wreck It Ralph like.)
Just based off what we know from two episodes I'm trying to decide who is most and least likely.
We know it probably isn't Pomni or Ragatha, they both glitched out in the pilot plus Pomni has outside game knowledge. She's been saying "collision" and "glitch" and "we're somewhere under the map", these are video game specific terms. And although NPCs can glitch as well (The Gloinks glitched in the pilot) Kinger remembers Ragathas arrival and how hard it was.
Jax can be ruled out in a similar way for the same reason as Pomni. He referenced Augustus Gloop, the child from Charlie and the Chocolate Factory, this episode. This is real world knowledge that would be a very specific reference for an NPC to know let alone make.
I can somewhat rule out Kinger just based on the fact that Queenie was a character who (presumably) abstracted. Based on naming conventions and design alone (weak defense but there's only two episodes out) they could have come to the digital circus together. With all the characters having such random designs it feels intentional for two characters look similar. If this is just a coincidence it would be cool for his erratic and paranoid personality to be a result of being an NPC. His spontaneity comes from the fact that he's in an area he isn't supposed to be in. Also he's been at he circus for so long and hasn't abstracted which is very very interesting.
My bets are on Zooble and Gangle. Although mainly because we don't know much about Zooble and the mask gimmick with Gangle is both something no other character has and feels like something from an actual game. Gangle is cheerful with the happy mask and more emotional and depressed with the tragedy mask while the other characters are more permitted to show emotion without something actively filtering them. Also my own bias thinks it would be cool for Gangle to snap, it'd be fun to watch the characters try to avoid getting grabbed by the ribbons while hiding around the circus.
HOWEVER we could look at what Caine said in a different way. Mainly the "who knows what could happen...". What if it was a warning about an actual event that happened? He actually couldn't tell the difference. What if him not being able to tell a human and an NPC apart led to the death of an actual character?
Gummigoo looked very distinct from all the other characters in the circus. He was more gelatinous, had an accent, and was very much from the candy world that Caine had created. It was easy to rule him out from the main group design-wise.
But Kinger and Queenie who look VERY similar...
It would be interesting if the real reason Queenie disappeared was because Caine mixed up the two because of similar designs and blasted the wrong one.
Probably more in tags but TL;DR someone in the main cast could be an NPC and Caine could have accidentally killed a human because he couldn't tell them apart from an NPC. RIP Gummigoo
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hellsite-detective · 4 months
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Hello!! I saw a screenshot of THIS
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post recently and realized I've seen it added to posts a whole bunch, but never the original... is there a chance you could crack this case???
findin' this one proved to be a bit more complicated than i thought. see, my client handed me a case that included a screenshot of the post. so, i went to the address listed and snooped around, filterin' for "jpegs..." but nothin' showed up. so i tried "dolls." still nothin'. i tried "tumblr" and still nothin'. so, i went into the archives to snoop around. after a few minutes of scrollin' with no results i gave up and went down to the Search Bar to ask Don Google for help. they managed to give me the exact post rather quickly, but i was surprised by the rest of the post.
here you are! enjoy this lovely Skyrim wedding between two fluffy lovers! have a great day!
Post Case: Closed
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meadowsofmay · 7 months
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there's an indescribable amount of pure joy i get watching liam in the crown keepers campaign — his reactions to all the familiar things, not familiar to orym but to liam himself. his happy smile at ashley when sherri was described, his content sigh when gilmore said he was married and overall just gentle look in his eyes during this whole segment, his quick smile when aabria mentioned syngorn and heart grab followed by an exaggerated fall under the table when they arrived to byroden is just precious to me. this man needs to be protected at all costs.
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buryam-soul · 3 months
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Something about Alhaitham and his birthday. Something about how in the Traveler's birthday voiceline, he says "wouldn't it be better if people apply all that enthusiasm [for celebrating birthdays] towards their daily lives and improve their standards of living?"
And then what does he do on his birthday? Sends us books alongside his letter. Talent books, in-game, one of each Sumeru type so we can use it on any Sumeru character we want. Reading materials, in-lore (of the letter at least), for Paimon who he notes in last year's letter as "seems interested in reading"; could be he's just being snarky, but likely he remembers she took an interest in what he's reading during the AQ.
And this year, not only did he upgrade to sending the silver Talent books (aka "advanced reading materials") --
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He also talks about Isak's studies. He keeps up with news about Aaru Village, about this kid's learning progress. Takes time to write to us about it.
Something about Alhaitham and his birthdays. Something about him using them to think about and care for other people in his own way.
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todayontumblr · 11 months
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Tuesday, June 27.
NPCs—a tribute.
NPCs, NPCs, #NPCs. You gotta love 'em. You don't have much choice, in fact. They are quite possibly one of the very best things about #gaming, and provide seemingly endless, albeit accidental, entertainment. Walking into walls? Check. Walking into each other? Check. Running into space, for no obvious reason, drawing weapon and assuming battle stance, for no obvious reason, before withdrawing and walking in the other direction, for no obvious reason? Check. Shouting hey! watch it!/you hear that?/must be nothing.../what was that?/I thought I heard something..., unprompted? Check. Walking slowly/freezing/moving without walking/sliding around/stuck in place/floating away into the sky? Check. Crouching around from side to side for a few moments, for no obvious reason? Check. Commencing beef, battle, conflict, and general disarray with you, the protagonist, unprompted? Check, check, check. *hazardous battle music commences*  
These non-playable characters are so often the accidental stars of the show, entertaining us with an all manner of unexpected behaviour, glorious glitches, and unforgettably banal dialogue. They are #NPCs, and we owe them so much.  
And remember—there's a little NPC in all of us x
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ladyluscinia · 3 months
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Dipping into videogame fandoms is always wild. Like fandoms of all sorts are bad at genre conventions, but gamers LOVE to praise or criticize things for, like, blatantly subjective gameplay styles that literally just are types of game that maybe they should be playing more (or less) of, and then cap it off with a suggestion that is obviously far beyond game engine capabilities based on experience, or would radically change or cripple the intended interactive player experience / replay value
You think the devs fucked up because the protagonist is a blank slate just dropped in the world with no backstory connection or driving motivations???
Bruh... Skyrim never even hinted to you what you had done to get thrown in a cart on your way to the death penalty
I think maybe you would have more fun stepping away from the RPGs. Grab something with a named protagonist on the cover and no character creator. If you don't want this canon character to have "OOC" dialogue options when you control them that make them sound like an outsider to the plot, well, they don't tend to do that when you play something with minimal / option-less cutscenes 🤷‍♀️ nor do you lose critical interactive experiences if you pick a game designed from that mindset
It's never something subtle, is the thing 🤣 always with the "TRAGIC - Amazing Game would be objectively better if only it was a Completely Different Game more suited to my preferred play style"
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On Fantasy High, Redemption, and Agency (General Spoilers for Junior Year, sort of?) Also this post about FHJY is long as fuck, as all of mine are getting. In short it's my understanding of how Brennan Lee Mulligan sets up the teenage villains of Fantasy High.
Fair warning, this is LOOOONG below the cut.
Y'know when I said I wasn't going to talk about Ratgrinder discourse? I lied.
So Brennan as a DM has a very specific narrative language for how a villain is 'redeemable' and it primarily has to do with the level of agency a villain has in their actions. This isn't particularly hard to notice when you look at our very own (and fan favorite) reformed villain squad.
Starting with Ragh, while he was in his right mind for most of his villainy in Freshman Year, he really didn't do too much other than beat people up and be a bully? While he worked with Daybreak on some level, he wasn't anything more than muscle and not very in on most of the plans. There was also some implication of grooming and manipulation from Daybreak to Ragh.
Zayn as an example also helps build this thesis, while he also hasn't done a TON evil he's generally a bit more discerning than Ragh. However he builds the understanding of how Fantasy High looks at it's redeemed teenage villains, when Zayn is found as a ghost he explicitly calls out Daybreak as being the only reason he's still housed, were he not to go along with the Freshman Year scheme he'd have been sent back to his abusive parents, the foster system, or homeless as like, a fifteen year old boy.
But the actual silver bullet to understanding this is Aelwyn, to preface. Aelwyn fucking sucks in freshman year, way worse than Ragh or Zayn. She's also responsible for way worse than any other teenage villain in the series. She's arguably committed worse than Dayne Blayde or Penelope Everpetal, but there's an important component to her redemption in Sophmore Year, something Brennan has her stay conscious despite making death saves to explain.
In tears Aelwyn notes that Kalina was actively threatening to kill her had she not complied with the Kalvaxus plan.
So there's a running theme here, Ragh didn't seem to have much of an idea of what the wider plan even was and was just muscle, Zayn was under significant threat to his personal safety (and unbeknownst to him, also under threat of death, a threat that actually gets carried out), and Aelwyn was literally convinced she'd be murdered for not complying.
This tracks with the teen villains who DON'T get redeemed by the way, Dayne had no qualms about casually murdering his classmates with a great sword, Penelope didn't seem to mind the idea of throwing her best friend Kalvaxus for a power play. They both get killed because they don't seem to really care what happened, were fully complicit, and had no form of remorse at all.
This leaves us with our code to cracking if Brennan sees the Ratgrinders as possibly worthy of redemption (IMO, signs point to yes, but it's complicated.) We know the Ratgrinders are being manipulated heavily by Porter (I have so many more thoughts about Jace's place in this but that's for a whole other post,) however they don't have Ragh's excuse of being mostly in the dark.
Kipperlilly and Oisin for sure know exactly what's going on, and the rest (sans Buddy) probably do too. The actual question is how much does Ankarna rage affect one's reasoning, and the thing that's interesting about how the Ratgrinders have been set up is that question is sincerely ambiguous.
Signs point to the corruption needing some sort of genuine anger or frustration to latch onto, but this is my first hot take here. This isn't really that damning? Pre-Rage Kipperlilly said some concerning things, in private confidential counseling. She (at the time) understood her fixation on Riz was a problem and perhaps not fair. Oisin probably was mildly frustrated or saddened a girl he had a crush on didn't notice him, but to cast Pre-Rage Oisin as a full on Biz Glitterdew incel is, in my opinion, unlikely. Ruben was already seeking attention but wasn't anything worse than a mildly annoying teenage boy, etc.
These aren't exactly 'good' feelings but they are pretty normal for 14-15 year olds. Pre-Rage Ratgrinders really aren't that much worse than Pre-Character Development Bad Kids, let's not forget that they too definitely act out in really mean, unfair ways at around the same time as Pre-Rage Ratgrinders (Fig and Fabian, most notably.)
As for agency though, they clearly have a bit more of it than previous teenage villains, and are a bit more aware of their actions. They're not under direct threat of violence like Aelwyn or Zayn (though the way Porter and Jace act around them may make that threat implicit.) and they don't have Ragh's excuse of being seemingly largely in the dark.
The Ratgrinders I feel are an intentional test for the Bad Kids (and the Intrepid Heroes as players) because they're significantly more antagonistic than previous teenage villains. Heck, even ones that turned out totally evil. Dayne's kinda chill to the Bad Kids initially, Penelope is a bit backhanded but she isn't outright mean. If you count him, even Johnny Spells humors Riz and is relatively lax to him. Ragh's honestly way more harsh for most of the first half of Freshman Year, Zayn's initially more rude and confrontational to them too.
That said they're both being influenced by a much worse adult (Like everyone in the Reformed Villain Squad) and have a rage god clouding their judgement to an unknown degree. If we follow previously established patterns, they're salvageable by the story's own logic.
The test is for the party, it's easy to forgive Zayn when he openly cries and apologizes immediately when finally confronted about his place in the villain plot, it's easier to forgive Aelwyn when she openly puts herself in harm's way and almost dies to save Adaine.
It's going to be harder, emotionally, for both the player characters and the players themselves to forgive the Ratgrinders and recognize they're also victims in some sense when the Ratgrinders have been actively fucking with the Bad Kids for the whole season, and taking an obvious amount of satisfaction in it.
The challenge Brennan has set up for the party, I feel, is a test of their character. Fighting a possibly ascended god Porter is gonna be a lot easier without a whole other party of enemies in the fight (and even much easier if you can convince some to fight alongside you as a part of heroes.)
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pennumbra · 7 months
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Been playing BG3 and I just want to draw my lil guy, but he's a dragonborn and they are so hard to draw 😭
Here are some practice sketches/studies!
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robinovas · 7 months
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my take on ismark and ireena :D
i start running CoS next week and i'm so excited !! i'm going to be drawing my own tokens for (most of) the major npcs because i'm insane so stay tuned
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namarikonda · 7 months
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"Like a raven summoned by desire, borne forward by his own will, he moves through the hail with the hems of his cloak uplifted like wings towards a crow's nest."
Samuel von Dawnbringer, the Unkindness - a renown architect, historian, and murderer. So your average D&D antagonist!
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