A normal Pixel Art of Geometry Dash.
Also when 2.3?
21 notes
·
View notes
I'm not sure if those art requests are open, but if they are, I would like to see RubRub drinking his daily coffee from his mug with "Best Boss" or "Boss #1" or any similar caption. Like I would see him do that.
:')
He isn't exactly capable of drinking (nor does he require it) but it does make him feel a smidge good about himself
25 notes
·
View notes
The more you can recreate something in itself, the better it will usually turn out
Geometry Dash is a perfect example of giving a community many small tools to make great things. You can recreate the entirety of the main levels, and it stops far from there. Levels like WHAT, Limbo, Acheron, and many more are prime examples of the community using the tools to their fullest extent. From creating fully animated 3D effects, making the most unique memory level, to the outright hardest level in the game, all with top notch decoration, there's so much you can do.
Rust is also an example of recreatability. The compiler, standard library, and underlying low level implementations are all Rust. You can recreate a Vec with ease, simply using a Box<[T]> and a couple lines of unsafe code. Want to use low level AVX? SSE? AES? core::arch::x86_64 my friend. You can peek into the code if you really want to know what something is doing. Hell, it can even teach you about how things like atomics, reference counting, and deques work. Recreatability in Rust stops at intrinsics, which are added and implemented by the compiler (for good reason, being optimization and homogeneity), but all of them are available for you to use.
42 notes
·
View notes
Robtopgames' games
The first one is boomling
the second was a dead build of forlorn
and we already know what's the last one
10 notes
·
View notes
these take me so long to make lord have mercy
found that reaction meme on twitter dot com so i felt like i needed to make my own version
2 notes
·
View notes
RobTop just revealed why Tidal Wave won't be rated in an interview!
Here's what he had to say:
Interviewer: "So, we know you haven't rated this level called Tidal Wave yet-"
Rob: "Yeah, I know, I haven't rated it because it's funny."
silence
Interviewer: "What?"
Rob: "Yeah."
silence
Interviewer: "You're telling me you haven't rated the hardest beaten level in Geometry Dash..."
Rob: "Mhm."
Interviewer: "...because it's funny."
Rob: "Yeah. It's funny to see the community get angry over just a level."
silence
Interviewer: "How is this funny?"
Rob: "Well, it's like schadenfreude, except with, like, a million people"
silence
Rob: "I don't... I don't know where you're getting confused."
silence
Rob: "It's not like they can't beat it or anything, if that's where you're confused."
silence
Interviewer: "Give me a second."
Rob: "Sure, go ahead."
The interviewer gets out of their chair and leaves the room.
8 notes
·
View notes
Geometry Dash recreated in Pixel-Art!
Happy 10th Anniversary Geometry Dash! Can't wait for 2.2 in October!!!
5 notes
·
View notes