When they show us Thalia and Luke's relationship in the show it's over for me
No seriously I'm in the third book in my reread and [SPOILERS] I just got to the scene where Percy finds out that Thalia refused to join the Hunters because she didn’t want to leave Luke behind 😭
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Little something inspired by @sansofficial's ficlet. You should definitely check out Duty of Care on AO3. Got some good angst, and the characterization is phenomenal!
geez i wish i had a scanner my phone makes these look worse
can't help laughing at myself for drawing Sans being comforting like this twice in a row oops
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My girlfriend is currently watching Red Dwarf for the first time and after watching Stasis Leak she asked what season they'd return to the Lister Marries Kochanski plotline and I just laughed.
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this really proves how jess does not know anything about her own characters, because how is this accurate in anyway…
like isn’t garroth being afraid to confront his friends and isolating himself when he needed help and comfort the entire cause of the s1 finale. that whole arc is him letting his emotions get in the way.
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Figured I should post POM's ref at some point since I keep forgetting too hfoohjsffgjk
Her design HAS been edited a bit to make it easier for me to doodle her a lot but other than the branch antennas and minor discoloration she's p much the same- also tossed in some extra doodles from the blog n stuff since why not
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Hey y’all, here are some process stages for one of the more recent illustrations I did!
My sketches have never been very detailed. I remember being inspired for a pose while scrolling through pintrest and just threw some lines down on a page. I think more about the general pose and feeling I want more than the worry of anatomical correctness because I know I’ll fix it as I go.
In the next stage I establish stronger more contrasting colors and start to define the form of some shapes. The anatomy is still bad so at this point I’ll start to use the warp tool to move things around and adjust proportions. I also end up using the selection tool to cut various parts of the figure apart in order to put them back together in a way I like (I do not recommend doing this lol the sooner you can establish a solid foundation the better because it’ll save you a lot of work as you go. I just have a really hard time seeing my mistakes until I have something visual to work off of.) I alternate using the warp tool and selection tool and painting again and again until I get something relatively presentable like what I have at stage 3!
At this point all I have left are color adjustments and tweaking some small details. I usually don’t make such drastic color changes at the end of my work because I’ll have found my desired pallet through rendering. However with this one I wasn’t yet sure if I wanted a strong blue bg to contrast the orange of Lucéena’s eye or if I wanted the eye itself to be the main point of color. I knew I wanted the eye to stand out so I thought it was worth trying some things. That’s also why I decided to leave some parts messy in the final piece. I wanted the most well-rendered area to be Lucéena’s face to bring attention to that new shines eye she has.
I hope this was interesting and insightful!
With every illustration, I start off with a loose sketch. At this stage I’m not worried about perfection, my lines are more to serves as composition guides so I know where things will roughly go. If there are parts of the illustration that I know I want to put a lot of detail into (such as the face) I will often give that part more time. Then, I jump into colors by laying down flats behind the lineart and then beginning the process of refinement with a new layer on top. At this stage I would have 4 layers, 1 as the bg color (the blue expanse), 2 as the flats of the character, 3 as the line sketch, and 4 as the rough detailing. After this the number of layers I uses depends on how much of the illustration I want to preserve from itself or how many layer filters I end up using (to tweak color and lighting). Still, my illustrations always start with these 4. Once I get to a rendering point similar to stage 2 I start worrying more about the “correctness” of my structure and how I can make the anatomy more realistic. To do this, I like to duplicate then merge all of my layers, excluding the bg layer. Now I have my character one one whole layer and the expanse of blue on another. I have the individual layers still on hand if I want to refer to my og sketch but at this point having them all as one is easier to work with because to tweak the anatomy of a character I usually cut them up into parts and move/warp them to be more precise. Is this the most effective method? Probably not, but I rely a lot on the warp tool to get the exact shapes that I want. And seeing shapes for me is a lot easier when I have some color and value to work with. (I’m not a very “line visual” person if that makes sense XD) The rest of my process is a combination of rendering and adjusting details with the warp tool. At the very end I did some color adjustments (seen between stages 3 and 4) to see if I could get them closer to the initial feel that I wanted. Because I drew this to showcase Luceena’s new magic eye I wanted that to be the focal point of the illustration. So not only is that the place I put the most detail into, it’s also where I wanted the most color to be. I thought that having a blue bg would contrast nicely with the orange of her eye, but I ended up desaturating the whole piece and let that one note of color stand by itself. Lucéena also received her eye in the Shadowfell so the grey, drab vibes ended up fitting perfectly!
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I had a conversation with my mom about commissions--she’s of the opinion that you shouldn’t have to wait super long to get what you paid for. I’m the opposite; I think artists should be able to take as long as they need to finish a commission, and I’m totally cool with waiting for months even for them to get back to me. Surprisingly enough I’m very patient when it comes to commissioning other people lol. Maybe I just think that way bc I’m an artist myself so I totally get the struggle. (And I also take time with my comms too.) My mom is not an artist so she doesn’t really grasp the amount of time and effort it takes, so she expects results immediately. Which like. I get that too? I dunno. What do you all think? Are you the kind of patient person who’s totally chill with an artist taking months to finish your commission? Or do you want it to be done within a reasonable amount of time, like 2-3 weeks?
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