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#shes a lot of fun to sketch
robinfollies · 1 month
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Been really pondering Fantoccio and the cursed citizens lately… like, if you’re stuck in a city for 15 years with some of your only company being these cursed globby versions of the people that used to surround you normally, you’d start to Notice Things that remind you of who they used to be, right?
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chrisrin · 11 months
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ROSEMARY DESIGNS!!
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rockybloo · 3 months
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A random character design before I take my daily nap.
Out of all the mythical beings, I've always had a fondness Gorgon-like designs just because I like snakes and the concept of styling snake hair. Plus I've been trying for ages to craft a Gorgon character (in the past they've just been my own spins on Medusa) but this time I just chose a completely original character approach.
I kind of like the idea of using her to explore a mythical being populated setting like secret cities hidden from humans filled with mythical creatures.
But for now, she exists as a nice little character concept.
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ej-artyarts · 6 months
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Butch trans masc Ragatha (aka gives her a mullet and pants)
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nattravn-art · 19 days
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"Eyes blinded by the fog cannot see the truth."
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pepperpixel · 1 month
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+ Butch 4 Butch +
(Except neither one of them is rlly that butch but holy fUCKING SHIT THAT SONG IS LITERALLY THEM… the version of them I made up in my mind palace… it’s them.)
Anywayyyy. Yeah! Have a tagr art dump..! aka, those vibes when you, out of a series of moments of temporary insanity, end up finding, taking in, nursing back to health and eventually falling into a tangled messy yearning situationship w the asshole tsundere alien who tried to destroy your entire planet… rlly extremely relatable vibes!!
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stellorc · 1 year
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for sketch ideas, would you consider doing someone trying to make visas laugh and succeeding or failing as you see fit? Alternatively just visas sitting down and thinking
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she's laughing bc she deserves it <333
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toruq · 3 months
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brittany and lisa in the ol days (^▽^)
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katartna · 1 year
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My Pokemon Scarlet team in gijinka forms!
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naturecalls111 · 2 months
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I wrote this on twitter but I thought I'd put it here too, since I occasionally get asks on how I draw/any tips I might have. On twitter I also made the caveat that I don't feel I'm qualified to give anyone tips, LOL, but I was drawing today for an assignment and felt like this is worth noting to any beginner artists who have a tendency of clinging onto sketches that they feel like they finally got right! (A.K.A, a habit I still have years later HA!) This isn't so much of a tutorial as expressing my thought process in this discovery of how to draw more dynamic pieces. I found it to be satisfying on my end, seeing it unravel, so hopefully it can help someone who may be struggling with the same thing I am.
MAKING MORE DYNAMIC PIECES, A PERSONAL STUDY!:
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I wasn't upset by this drawing, but I could tell there was something stagnant about it so I ended up pushing it and redrawing it a million times to see if I could somehow make it look more dynamic.
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Here's one part of the timelapse - I'm clearly adamant on trying to make this pose/composition work but while the sketch itself may look better, the stagnation hasn't changed. Perhaps this works for some people, but anyone seeking a dynamic visual will be able to spot that this simply isn't working as anything more than a semi-decent anatomy study attempting to be applied.
I changed the position of both arms, I tried to play around with the angle of the head, I tried to just the hips forward more so that the spine had increased curvature, but the main issue, really, was that the initial composition lacked the dynamism in general. It prioritised dramaticism over dynamism. Both can exist in the same piece - it did not, in this one.
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This was the new sketch I started with. Less rigid base to go off of. Just getting down the general shape I wanted to score - make the spine and tail take a sort of mid-whip path, shoulders hunched, hips cant forwards, as if he's curling in on himself. I think for a dynamic piece, it's more helpful that your initial sketch uses the body as a general marker as opposed to something to do lineart over (granted, I don't really do lineart anyway, my sketch is usually the extent of my "lineart", but since this is just looking at creating a more dynamic composition, I think it still applies!)
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Here it's the same principle. For the left image (the legs) I've established where the knee of the right leg goes, and where the hip that precedes the left leg will sit. These are just base anatomical structures that help me figure out 1. Whether or not the mere idea of this composition will work, and 2. where I have to stop once I start drawing. For me, having some sort of limitation for the body helps me stay within range of proportionate anatomy (not that I particularly care for the anatomy to be realistic, just proportionate to the style I'm drawing in)
On the right image is also the same principle. Establishing the movement of the arm, the elbow/arm bend, and the hand. (If you see the full sketch before the two above, I established the hand in that one too - it really is helpful figuring out the placement of the hand ahead of time.) If it looks atrocious afterwards I always have the lasso tool/eraser to save me.
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The new attempt brings me to this. While preference in art is subjective, I do think I'd be staying in SOME realm of objectivity when I say this is more dynamic than my initial sketch, LOL. Of course, lighting/rendering choices help push the composition a little more, but this achieves what I couldn't do with that first sketch. I had a general idea, but it's important to know when to let go of something that clearly isn't working.
Would love for anyone to add their own tips or ideas to this post - I'm not particularly known for dynamic pieces so I'm always looking to learn. This was a really valuable study for me so I wanted to share it, but everyone has their own method and what works for me may not work for the next person!
There's a few other asks that asked me for tips on general anatomy, and more specifically legs (oh dear god, I'M going to need to study for that before writing out any sort of resource guide for that, lol) that I hope to get around to doing in the near future. Thank you for your guys' vote of confidence, haha! ❤️
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wis-art · 1 year
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and she's happy about it
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the-gt-fairy · 3 months
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Strawberry doodle!
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[ID: two pieces of digital fanart depicting Luz and Belos from the owl house dressed as Sarah and Jareth from Labyrinth (1986), respectively. They're wearing the costumes from the hallucination/ballroom scene. In the first piece Luz stands in the foreground with her skirt bunched in her fists, facing towards us but looking at something out of frame. She has a necklace of her egg palismen and a rod of Asclepius hairpin, and is wearing her white vans under her ballgown. Belos stands behind her in shadow, looking down at her and holding up a light glyph. The background is black. The second image is the same piece except with no shading, more vibrant colours and a purple background. End ID] @toh-described
🦉💫Don't tell me truth hurts little girl/Cause it hurts like hell🔮🌟
Labyrinth au!! Honestly surprised I've never seen one of these before?? feels very fitting. But I guess I'm the only one w/ this specific brainrot cocktail lol
(DO NOT TAG AS SHIP OR I WILL EXPLODE YOUR EYEBALLS💥)
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dragons-and-art · 18 days
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Thinking about Sally and how she's an huge horror movie fan
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pirateddee · 2 months
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Small marcy sketch dump before i unleash my demons and post the other two sketch dumps 💀
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i’m sure u can tell i drew this on ibis paint on my laptop during class cuz the quality is some fresh ass
extra bad quality sketch from a random notebook
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spiritoast · 10 months
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so i might be a little obsessed with the glow pikmin
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