Tumgik
#they're trying to kill the game quite literally
Text
The one thing about thinking about the clockers is that I don't think they work quite as well as a literal based in concrete canon and every thing that brings with it, so much as they're like. Two steps back looking at the big picture (themes and allegory or something ig. Or an AU almost. Or a story being told inside the story)
Because to an extent I don't think clockers works as well when you try to put them in with everything that happened before Limited Life, unless you see Clockers not as a literal family unit but rather a sort of... Not found family, but constructed family? Like a story they've made up for themselves as an odd round about way to cope with the Death Games.
And this would apply to and explain other relationships that pop up too, like jokes about marriage and divorce. Like Bdubs and Etho in Last Life. Because maybe it's just a bit easier to understand a divorce than it is to understand the world tearing you apart from your closest friend and demanding that you kill or be killed, and it would be so much easier if you were being separated because you were mad at each other, and it was your choice, and you could pretend you have some modicum of control over the situation
So then the clockers, the flower husbands, divorce duo, the ahasbands, would all just be constructed relationships to fill missing holes, to explain their actions and events around them, and to bring some sense of familiarity and stability to this chaos
17 notes · View notes
kamisamawashinda-tte · 8 months
Text
the implication that lan the hunt thinks fuli the remembrance is going to die before nanook the destruction.... what is this mf even cooking anymore
1 note · View note
jellieland · 25 days
Text
(Spoilers for. Real life?? I guess???)
---
Five figures stand, solemn, at the celestial summit of nowhere. They discuss matters of great import, and observe the fragile gossamer thread that is all that surrounds them, and-
Oh. No, nope, nevermind. They're just arguing again, aren't they.
"-don't know what you expect ME to do about it!" snaps the Red One.
"I don't know, Grian, how about literally anything?" asks the Scarlet Moon, raising an eyebrow.
"I mean, you could at least tell us what's going on out there," says the Ruby Star. "I don't think that's too much to ask, Grian."
"Riiight, like that'll help," says the Bloody Victor, rolling his eyes.
"Oh, for goodness sake, Martyn, do you have to make this difficult every single time?" snaps the Red One. "Anyway, we've got loads of time to work this out. It's only just started, even if it was a bit earlier than I thought it would be," he grumbles, irritated.
"Oh! Look!" calls the Coquelicot Loner, from where he is peering away from their circle at something that would look, to anyone but the five present, entirely indistinguishable from any other patch of the universe. "They must be done! Someone's coming!"
"What?" The Red One frowns. "Don't be ridiculous, Scar, there's no way-"
A brilliant beam of starlight shoots down from the heavens, and tears through their little circle like a formula one car cutting through the middle of a picnic.
It leaves behind...
Huh.
What. What is that.
There is... a. Person? But the proportions are all wrong, nothing this world has ever seen before. The limbs are mismatched, twisted, not quite connected. The movement is... disturbingly smooth, except when it jerks and jumps at seemingly random moments.
Whatever they are, they regain their balance, look around, and... laugh. "Oh, hey guys!" they say. "You know, I really didn't think this counted. But here we are, I guess!"
"Mom?" says the Coquelicot Loner, squinting at her. "Why are you short?"
"Oh my god, Scar, you can't just ask people why they're short," says the Ruby Star, apparently on autopilot.
"Yeah, and, uh, not to be rude, but more like why are you an eldrich horror? But, like, more so than usual?" says the Bloody Victor, backing up and looking rather alarmed.
They raise an eyebrow. "Oh, we're doing this now, are we?" They shake their head. "You know what this is perfectly well. We did another game, and I won. Deeply surprising, I know, but here we are!"
The Scarlet Moon tilts her head. "I mean, not that it's not nice to have you here, I guess, but that seemed real quick for a whole game, Cleo."
"Yes, thank you Pearl," says the Red One, narrowing his eyes. "I quite agree. Just how violent WAS this one that it's already finished? And WHY was I not informed?"
Cleo laughs. "To be honest I don't think anyone expected it to matter. And, I mean, sure it was violent, they always are, but it was all pretty light-hearted to be honest! Not a lot of drama, you know." She looks around, and seems to remember something. "Oh, Scott, I let a zombie kill you at the end! Sorry about that, I didn't realise quite how low you were. It was pretty funny, though."
The Ruby Star blinks, and shrugs. "I mean, fair enough. Hey, that means Divorce Quartet is all here, now!"
The Coquelicot Loner squints. "...Does that make you my stepdad, Scott?"
"No," says Cleo.
"God no," says the Ruby Star. "For, just, so many reasons."
"Yeah, I am not doing that again," says Cleo.
"So... So, hang on," says the Red One. "You're saying, in your game, it was all just. Cool and fine and calm. No pain or blood or sacrifice. No agonising entangled web of alliances. No cold-blooded, cold-hearted backstabbing?"
("Hey!" says the Bloody Victor.)
"I mean there was plenty of blood, technically. And Martyn did sort of try to stab everyone in the back and then run away."
("...Yeah, ok, fine," says the Bloody Victor.)
"But no, not much emotional turmoil, all in all! It was pretty chill, really!" They glance around the circle. "It was nice to see Ren again, too! I think he was off roleplaying with Martyn most of the time, though."
"I'm going to kill you," says the Bloody Victor, despairingly. "How is that fair?!"
"Life isn't fair," says the Scarlet Moon.
"Oh, you-"
"Can you shut up for five minutes," snaps the Red One.
As the bickering continues, the Coquelicot Loner and Ruby Star sidle up to Cleo, avoiding her wavering, eldritch outline.
"So!" says the Coquelicot Loner. "How's dad?"
Cleo gives him a look. "Scar," they say.
He holds up his hands. "Ok, ok! Just asking!"
She shakes her head, not without affection. "Is this really all you do here? Just stand around and irritate each other?"
"No!" says the Coquelicot Loner, seemingly deeply offended.
"Yeah, pretty much," says the Ruby Star.
"Ok well that's stupid," says Cleo.
"Yes," says the Red One, having extricated himself from the continuing altercation between the other two. "This is extremely stupid." He claps his hands, drawing everyone's attention and finally ending the argument, for now. "All in favour of erasing the past few minutes from existence and pretending none this ever happened?"
"Aye," says everyone but Cleo.
"What," says Cleo.
"It means you get to go home and you don't have to stands around in a circle with us lot for the rest of eternity," says the Scarlet Moon.
"Oh. Yeah, definitely do that," says Cleo.
"Wonderful," says the Red One, and clicks his fingers.
...
Five figures stand, solemn, at the celestial summit of nowhere. They discuss matters of great import, and observe the fragile gossamer thread that is all that surrounds them, and-
The Coquelicot Loner speaks. "Well, that was fun, wasn't it! Do you-"
"I thought we just agreed that didn't happen, Scar," snaps the Red One.
Oh, ok. Alright, they're arguing again.
Yeah, we probably don't have to stick around and listen to this any longer, either. I don't expect it's going to change anytime soon.
404 notes · View notes
martiniblues · 4 months
Text
she looks so perfect ; ellie williams
Tumblr media Tumblr media Tumblr media
pairing gf!ellie x fem!reader
synopsis ellie comes back from a late night patrol to be greeted by you already waiting for her. luckily for her, you happen to be in a pair of her boxers.
genre so so much fluff because i’m sick and twisted, kinda suggestive but nothing explicit, mentions of food.
wc 0.8k
note this is inspired by she looks so perfect by 5SOS (aka the best song ever)
Tumblr media
“ellie?” your voice waltzed into her ears as she stepped into your place. kicking off her beaten-up converse, smelling the sweet smell of pancakes wafting through the air.
“yeah, it’s me!” her mood instantly peaked at the sound of your voice and the soft music you decided to play as you cooked.
ellie tiptoed down the hall, wanting to observe you before you noticed her. you always called her a "creep" jokingly, of course, but she just loved watching you live in your own little world.
whether it was when you were so caught up in the book you were reading that your face would shift into the silliest expressions or when you danced softly with yourself as you got ready for the day, ellie loved it more than anything.
like right now, you stood in the center of your kitchen, mixing bowl in hand, swaying and humming along with the song that played from your phone. an oversized band tee hung loosely off your shoulder while a pair of red checkered boxers hugged your hips.
she recognized them immediately; they were the same ones she wore a few nights ago. she wondered where they had gone, but now her question was answered.
as you turned with the music, you caught sight of ellie leaning against the door frame, smirking with her arms crossed. “jesus, els you almost gave me a heart attack!” you clutched the bowl to your chest in fright. “we literally spoke thirty seconds ago,” she argued, walking behind you to wrap her arms around your waist and bury her face in your neck.
“mmmmm” she mumbled something you couldn't quite understand, feeling her lips move against your skin with each undefinable word. her cold hands ran over and under your shirt, outlining each and every curve and dip of your body. you continued swaying with the music silently, not trying to pry her into talking about her outing. you knew by the time breakfast was done, ellie would talk your ear off about the “stupid shit” jessie did or the “motherfuckers” she killed.
while one arm wrapped around your stomach and laid its palm to your side, ellie’s other hand traveled lower and closer to your hip. “and when did you get these? they look oddly familiar,” her thumb looped under the elastic band and pulled so the fabric would lightly snap against your skin, teasingly.
you flushed instantly at her words and raunchy actions. “they should be familiar since they're yours, els” you smiled. you and ellie always wore each other's clothes, an unspoken vow that the two of you were always together, even if it meant not physically.
ellie continued running her blunt nails against the fabric, dipping her curious fingers underneath the bottom to grab your ass or travel along the lace of your underwear.
“els, these are gonna burn if you keep distracting me,” you scolded her, turning around and pulling her hands off your body. “go sit, and i’ll bring you some in a sec." you punctuated your request with a kiss to her freckled cheek. in reply, she just huffed and sulked away like a grumpy child. it wasn’t a shock to you, ellie was always grumpy before the afternoon.
you plated the food for both you and ellie and practically skipped on your way to the table. you placed ellie’s plate in front of her while she played some games on her phone. before sitting, you kissed the top of her head and ruffled her auburn hair, which finally made her peel her eyes away from the game and notice the food ahead of her. “hey…” she whined, but still smiled as you sat beside her. before you could get settled, ellie reached out, grabbing your smooth calves with her rough hands to lay your legs across her thighs.
“missed me, huh?” you tilted your head at her clinginess. its not that ellie was never clingy, but typically, when she came back from a late night out, she wanted to do nothing but sleep.
“of course i missed you, my pretty girl.” she continued to stuff her mouth, rubbing your leg with her free hand.
“plus, if i would have known you’d be in this, i would have ran home.” she eyed you to emphasize her boxers, which rolled up higher on your thighs. “maybe i should just steal all your boxers, huh?” you leaned closer to her, completely disregarding the half-eaten pancake drowning in syrup on your plate.
“that sounds good,” she whispered even in the private walls of your place, grabbing your face and pulling her lips against yours. her soft strands of hair, which fell from the small knot at the back of her head, tickled your cheeks. a bloom of warmth sprouting in your chest at the feeling of her lips on yours.
ellie could be gone for an hour and when she came back, she would kiss you as if she had gone off to war for months.
you reached up to run your hands through the hair she left down that barely touched her shoulders, making her sigh contently. she pulled your chair closer to her, not breaking apart once.
before you could pounce on her, she pulled back with wide eyes. “what is it?” you grabbed her face, trying to figure out what had gotten her so bewildered. she grabbed your hand firmly and pulled it down to rest on your knee, which still lay across hers.
“i just remembered the stupidest fucking thing jessie did yesterday,” she laughed before beginning her tangent.
Tumblr media
note this might be too niche but modern!ellie would DEFINITELY listen to 5SOS like i know she loves michael’s hair and is a sounds good feels good enthusiast!!!! she would totally learn songs on her guitar LIKEEE DO YOU SEE MY VISION!!!
651 notes · View notes
licorice-lips · 5 months
Text
So, I already posted this, but I'll give it one more shot:
I think the view that the reality of The Hunger Games is literally happening right now is so right and probably way scarier than people even realize. When we talk about The Hunger Games, Suzanne Collins literally just reflected real capitalist-caused issues to fit into a dystopian world, but it's literally here, from the most obvious thing to the simplest detail:
How the riches and concessions from the Capital to loyalist Districts made people from 1, or 2, or so on, think of themselves as closer (in nature) to people of the capital than people in the poorest Districts? That's middle-class thinking, stopping them from realizing they're just as pressed by the Capital as the poorest Districts (the guy from 2 in the last movie, saying he wasn't Snow's slave when WE KNOW he is, everyone is?)?
How the electric fence around 12 is THE ONLY THING stopping people from starving to death since they could very well USE the land? That's literally the argument for legalized occupation movements on unused land, like MST and MTST in Brazil.
The use of addictive drugs and the idea of a "war on drugs" in District 6 to control the population and quite literally render them useless to weaponize such an important thing as medical supplies against the Capital (not that this should happen, but still)? That's literally happening in most poor countries in the world, just as much with legalized drugs - like the COVID vaccine (which Africa had and is still having trouble acquiring because of the Global North) - as with illegal drugs like weed, which is used as justification for police to invade favelas in Brazil, kill innocent people (children especially) and brutalize dozens more each time in a war against poor POC in special.
What they did to Finnick, Cashmere, and Gloss? Lemme tell you two words: Epstein Scandal.
The control of the media? Comms people can tell you: media always has a side, it's not bad in itself, but most of the mainstream media is right-wing and/or conservative, and I'm not talking just regionally, but globally, hence what we're seeing at mainstream media trying to hide important news, manipulate or maintain the narrative of equivalence between Israel and Palestine when we know what is happening is a genocide, an ethnic-based genocide.
The dehumanization of the people from the Districts suffer by the people of the Capital? How billionaires see the working class, how white people view POC, how the North looks at Global South countries - that's exactly there, people.
It's literally there.
But we're not the Capital, not entirely at least. It's true that we live in constant alienation caused by the overwhelming amount of content we have to swallow on a day to day basis — Brave New World, hello? — but we, the working class, are also the ones who pay the price of the "Capital's" need for profit without wanting to actually work — we work so they don't have to, even though we should be the ones to benefit from the result of our own work.
557 notes · View notes
weebsinstash · 1 month
Text
I noticed you bitches like drama and men being just a little pathetic so you know what I've been thinking of lately. Wouldn't it be so funny if you got a red string of fate, you know, whole destined soulmate shebang, but you've got two of them, and on the ends are MORTAL ENEMIES WHO WOULD RATHER KILL EACH OTHER THAN SHARE YOU
I want you DEAD, in HELL, finding out you've got one string for Vox and one string for Alastor and they HAAAAAATE IT, at each other's throats IMMEDIATELY
Tumblr media
I want you walking down the street, somehow magically the perfect distance from both of them when your strings appear for the very first time, two leading in opposite directions. Like I picture Vox is broadcasting live and his string suddenly appears and, he tries to play it cool because he's on the air but he's clearly excited and geeking out a little, but, wait his string disappears? And reappears? And disappears? And homie is hooked up to his little TV network, and he finally notices and sees through one of the tvs on some street corner somewhere, there you are, stepping forward, back, forward, back, kind of just, making your string go in and out of the whole 'distance rule', still obviously shocked yourself, and you just awkwardly look up to the tv and flash a clearly very nervous smile, "oh hey, um, I think this is us maybe?" and nervously holding up the hand attached to his string
Meanwhile you turn to look in the other strings direction and Alastor is Suddenly Just There. He's pulling a fucking Batman on you where you just turn around and he's all but silently materialized directly behind you and you're nearly falling over yelping in surprise.
THEN VOX AND ALASTOR SEE EACH OTHER AND SEE THE STRINGS AND IT'S ON SIGHT. Vox is just slamming his hands down on his desk, "NO, FUCK OFF ALASTOR, GET YOUR OWN SOULMATE" meanwhile Alastor is. Slightly more composed but his ears are pressed back and he's grating his teeth as he looks between you, who he's already so eager to get to know everything about, and his old business partner and he's immediately growling out an "Absolutely NOT"
I want you awkwardly flipping between both of these men like Hell's most precarious drama filled job interview. "OK well, his head is literally a TV so I bet he likes video games like I do whereas you don't seem the type, BUT, Vox is also just kind of a mean person? And Alastor you're a fucking cannibal serial killer? But we kinda have similar values.... but I love tech.... HE would make me feel smart and YOU I feel like would threaten my intelligence and make me feel stupid and-- oh my god is that literally it, am I so crazy i get both of you to balance me out in different ways. What about you guys. You guys ever make out with each other or anything--"
Like these two are wanting to get to know you and bond with you and I just picture Alastor is repeatedly suggesting you two go to a diner or a cafe or somewhere to grab a bite to eat (and also because he TOTALLY isn't trying to lead you away from the TVs on the street) and Vox is like having a little hissy fit through the screen but he's keeping his distance because he knows if he faced Alastor head on he would wreck his shit
But like.... imagine scenario c where you don't want either one of them and you're just like IMMEDIATELY "uh, no, no thank you? I actually um, am not looking for a relationship right now, and, uh, also you're both just. Awful. You're both just legitimately awful people and I don't want anything to do with either of you or all the drama you cause, quite frankly you guys can go make out with each other and I think we would all be better off" cause. I mean it was already a competition to win your heart but this is Even Worse because both of them are trying to "win you over" before the other one can and they're just SMOTHERING YOU. Like imagine one of your strings appearing and there's a knock at your door and suddenly your other string appears and you're hearing arguing voices outside and you open your front door and they're like. Strangling each other on your doorstep. Immediately pushing their way into your apartment and commenting on all your belongings
Alastor just like sarcastically commenting on all your tech while Vox is thrilled you have things in common. You and Vox just deliberately using modern slang and pop culture lingo just to annoy him by saying shit he either can't understand, finds annoying, or both. Vox thumbing through your cds and chiding you for having older music in your collection while Alastor tells him he's too low intelligence to appreciate the classics and starts asking you about your tastes in more 'retro' things. The entire time both of them are looking at each other "try not to break anything you clumsy oaf" *meanwhile is picking up and touching all your shit himself*
And of course... imagine the drama if you reject them and they catch you out on the take for another man. They scour the city looking everywhere for you, even TEAMING UP because they want to find you that badly, and they find you in a club in some dude's lap dangerously wasted as you put your tongue down his throat. You're all but riding the dude to kiss him. And finally Alastor and Vox are agreeing on something! You're PEELED off that man and, wherever he goes you sure don't know because you're WASTED! You're just giggling and messing around, swirling your finger in circles on their arms/chests, "oh my gosh, itssssyouuuuu guys!! Heyyyyy!!!! Come have drinks with me and my new friends!!!" and you're just so drunk they're uncomfortable with it. Alastor is getting some unpleasant nostalgia and Vox is worried how many other people are in this club, having their eyes all over you, Lucifer only knows what all you've been up to
If they find you with hickies or some shit on your neck you basically lose Personhood Privileges. You're like. Getting carried out of there, Alastor's just scooping you up, "cmon darlin!" and you're so drunk you're just like "oh my gosh you're so strong ☺️🥰 wheeeeeee~" and, you're just drunkenly slurring and being chatty and asking them all kinds of questions (and maybe saying some real inappropriate shit that makes them nervous about leaving you alone or around other men), meanwhile they're, like, carting you off to one of Alastor's secret hideouts or Vox has a hidden apartment to get his own space away from the Vees, you're just getting toast and water and getting tucked in still really fucked up as they're doing everything from, Alastor dutifully removing all your makeup to Vox helping take off your shoes for them to tuck you into bed. You're just drunkenly purring with contentment as one of them throws a blanket over you and you're just nice and burrito'd up, already falling asleep
Imagine they're just about to leave the room and you're just, so quiet and soft and, "... that guy i was with... wouldnt take no for an answer, so... i was just... kissing him so he maybe would leave me alone... but then he kept asking for more... I don't know what I would've done if you guys hadn't shown up. Thank you" and just rolling over and conking out as both men stare at you like the shocked tails meme
By the time you're waking up, you're stumbling out of the bedroom to see them both still there with you, politely chatting over some coffee and scrambling up to you now that you're awake, leaving you more than just a little confused. Wait, the two of them are getting along now? Well, your little disappearing act and all the little stunts you've pulled made them realize that, they both individually have their own strengths and weaknesses, and, they even wound needing to work together to help you, and, really isn't that just so indicative of times to come? Clearly you DO need both of them, and, maybe just maybe if it's for your sake and safety, they can set their differences aside. Heck, maybe even teaming up to help find you and just, figure this whole mess out in general reminded both of them of old times. Maybe they even missed their old friend a little bit. Maybe if you get them drunk and horny enough you can even get them to make ou--
220 notes · View notes
Text
Tumblr media Tumblr media
Gay wrongs tournament, quarterfinals of the major bracket
Propaganda:
For House and Wilson:
Literally the most insane couple of all time from medical malpractice the show. They’re best friends, they live together, they’ve drugged eachother, they make stupid bets together, they manipulate each other, they ride off into the sunset together. They’re Sherlock and Watson, they’re the best doctors in their fields and you’d never want them anywhere near your medical care.
Medical malpractice <3
For Will and Hannibal:
Ive previously only heard the term "murder husbands" refer to hannigram so it feels flitting. The whole series culminated with a murder they did together bathing in blood. 
The show and ship that coined murder husbands. It’s in the text in s3 from a journalist side character. They do Many murders either together or as a message to each other. Usually this involves turning the dead body into an art piece. The show ends with them killing a guy together in a slo mo scene backed by porno music.
They're both batshit and manipulative.
ALRIGHT so they're not canonically together but it is HEAVILY implied and they have some sort of fucked up psychosexual obsession with each other. in the later parts of the show they start committing murder and cannibalism together and they're soooo unhinged but it's awesome
kill people for each other. maim each other. kill people together. most batshit insane metaphors. send each other to jail. ruin everyone’s lives. someone can probably say this better than me but these gay people are insane
Literally THE murder husbands. They kill for each other. They've tried to kill each other. They're canon in all but name, like the homoeroticism between these two is the driving force of the show.
one time hannibal folded a guy into an origami human heart
They are in love and they kill and eat people. They are called Murder Husbands in canon.
The original murder husbands (literally, that's not just their ship name, they get called that in canon)
The show begins with Will working for the FBI and trying to catch Hannibal, but because Hannibal is so intrigued by the way Will is able to see the world and the motives behind the killings so easily, it becomes a game of Hannibal isolating Will even more from the people around and seducing him to try and kill. By the time Will starts embracing the side of him that Hannibal sees, he starts oulling back and trying to distance himself so that when the time comes for Will to fully embrace himself and Hannibal, no one really suspects what they have planned. 
hannibal literally does murder as courtship and it works bc will is also a fucked up little guy
I'm actually quite offended they aren't included by default (joke). They are THE murder husbands!!!!!! (mod note: they should have been, but I wanted to see how many submissions they'd get. They got 19, making them a little more than 6% of total submission count).
do i have to say it. they literally get called murder husbands IN THE SHOW
There are 3201 works for Hannibal on ao3 tagged Murder Husbands. They are the ogs, they are the pioneers we owe it all to them.
THEE murder couple. You know it. I know it. They commit crimes at each other as courting and then commit crimes together and then fall off a cliff to wash up somewhere and live on to serve cunt. Get referred to as 'murder husbands' in canon. What more do you need
Hannigram were literally called Murder Husbands in canon, they are the og, they are THE blueprint. They were gay as hell and comitted so much murder so many crimes. THEY RAN OFF TO EUROPE TOGETHER.
394 notes · View notes
Note
What type of yandere do you think sigma and nikolai would be?
Sure!
Links: {Masterlist} {Jouno and Tecchou Yandere Idea}
Nikolai Gogol (Yandere Idea)
Tumblr media
Nikolai is a lot to deal with, privacy is no longer a thing. Nikolai will never give you moment of peace. He's always talking to you, throwing random quizzes at you, using his ability to either see you, touch you or just mess with you.
But don't let this fool you, Nikolai is quite the manipulator. Nikolai tends to guilt trip you a lot, and likes to mock you and degrade you for his personal amusement while he hugs you.
A question you ask yourself a lot is if he actually loves you. It's not on a "He treats me like shit," kind of way, it'd more like, "He treats like I'm a pet/doll."
Nikolai often dresses you up in little outfits and has you help out with his tricks, even if they're super easy. Nikolai confuses you a lot. He claims that he hates human emotions and will kill you eventually, but his actions often contradict himself.
Also, out of all the yanderes, his punishments are the most cruel. His often energetic personality becomes a lot more sinister when he's upset. His smile wouldn't have any joy, it would sadistic and filled with anger, and the look in his eyes send a chill down your spine. When it comes to actual punishments, I can see Nikolai being on the more physical and emotional side of things. His punishments are often a mixture of emotional and physical pain. He'd always start his punishments off as a game, giving you two options on which game the two of you will be playing. This really fucks with your brain because he'll purposely make the game you choose harder and more painful. Games often very, but all of them end with you hiding in a dark corner, hugging your knees as you cry. Nikolai would only laugh at your expense and tell you that you're no fun. But keep in mind, his energy and joy during punishments is all an act, if you tic him off during these punishments, even a little bit, the facade will drop.
If it wasn't clear enough, Nikolai is definitely on the more playful and teasing side of things as a yandere, rarely taking things seriously and constantly being a pain in your side. It takes a lot to make him mad, he's attempting to lose all emotions afterall, but if you do, he just becomes a husk of a person, a truly terrifying sight.
King of stalking. He can literally disguise himself as anyone, and he uses this skill to his advantage. He often pretends to be the worker at places you often go to. That one Cafe across the street, oh yeah, he was hired there last week.
However, despite his strong desire to kill you, his biggest fear is losing you. You make him feel something, you make feel love, you make him weak. You keep him bound to the chains of emotions and make him never reach true freedom, so he wants to kill you, to be freed of you. But, the way you smile, the way you cry when he hurts you, the you walk, the way you yell at him when you grow sick of his mind games and quizzes, he grows more and more obsessed. He can't let you go. He just can't.
Fyodor influences his actions like crazy ngl. He loves talking about you, especially to Fyodor, and one day Fyodor told him that if he truly wanted you to love him, even if he does cruel things to you, he'd have to break you down into nothing, make you dependent on him for everything, and then build you back up in his image. However, Nikolai wants a doll that still has a lot of life in them, making you cry and scream would be much more enjoyable when it's sincere. But, a sweet, quiet, obedient doll, he wouldn't mind that either. With Nikolai, I feel like your actions will dictate how he'll want you.
Nikolai is very hard yandere to understand, and if his darling even wants to try and use Manipulation to get their way, you got another thing coming. Nikolai is far from dumb, and is also extremely aware, so sure, he'll play into the idea that you're gaining control over him day by day, but in reality, it's the other way around.
So in conclusion, Nikolai is definitely one of the more scary yanderes. He's extremely deceiving, but if I had to compare him to Fyodor, Dazai, or even worse, Jouno, than he's a fucking angel.
Sigma (Yandere Idea)
Tumblr media
Sigma would be the sweetest fucking yandere, dear lord.
Sigma is probably the only yandere in BSD that wouldn't be abusive in nature. Maybe a little bit manipulative, but that's damn near about it.
I can see Sigma being a very protective darling, wanting to keep you away from any harm, emotional and physical.
He would do everything in his power to keep you a secret. He's already in a very dangerous position as a member of the DOA, but if Nikolai, or even worse Fyodor, finds out about your existence, he can't help but imagine what they'll do to you.
I'd say the relationship Sigma would have with his darling would be pretty normal for the most part. Whenever he comes home after a long day at the casino, he always makes sure to get you a gift, may it be flowers or a piece of jewelry.
Sigma would be very awkward with his love. He's barely lived life, let alone been in a relationship. The feelings he has for you are very foreign and often causes him stress, but whenever you do something romantic for him, he often goes blank.
Now, would Sigma kidnap you? Ehhhh, maybe, it depends. Sigma doesn't want to hurt you in anyway, and if you're not very keen on the idea of being kidnapped, he'll have to find another way to get to you.
When it comes to the topic of punishments, Sigma hates them. Sigma is extremely patient, so making him so upset to the point he'll punish you is a fucking talent. But, his punishments would be very light. He'll lock you in your room as a punishment, but the moment you start crying and begging to be let out, he caves. He has a massive soft spot for you and just wants your love and affection.
One downside of being with Sigma is your freedom. Sigma is very concerned about your safety, so in the beginning he would keep you hidden while he tended at the casino. However, as time went on, his paranoia began to grow. What if someone finds you and you get hurt? What if you get kidnapped? What if you left him? Thoughts like that would race in his head while at the casino, causing him to not be at the top of his game. So, he decided to keep you at the casino with him, keeping in his office while be worked. Keeping you secret from the DOA became significantly harder, but at least you're not alone.
You would definitely get stockholm syndrome with Sigma, if not just fall in love with him normally. Sigma is such a sweetheart, probably the best boyfriend in BSD. He is very awkward in the beginning due to him being unfamiliar with romance, but once he gets more comfortable, he becomes the perfect boyfriend.
244 notes · View notes
iguessimfished · 2 months
Text
TWO SIDES AU!!
(Finished fully. I'm not changing anything now.)
Two sides AU is just two sides that kinda fight every now and then. When a player first enters the game they're randomly placed in a team (they don't choose)
Team A or Team C
Each round all players get 3 lives and once they lose all 3 they can't respawn until the game is over.
The goal of the game is to elimate the other team. When a team wins they now own that territory until they have to fight for it again.
What they're hoping to do is get rid of the other team for good so they can escape the game
Both sides currently think the other team is a bunch of npcs created by their ringmasters.
TEAM A
Tumblr media
AIBEL
The leader of team A. He absolutely despises Caine yet he barely knows him and doesn't even know why he hates him so much. He clearly hasn't questioned this yet and is more busy keeping the players from burning the tent down.
Tumblr media
GANGLE
Surprisingly the both strongest of Team A. When it comes to fighting she feels really bad about hurting the other team (unless they have their comedy mask on...) so if you're somehow still conscious after you get whacked by that hammer, you'll most likely hear them repeatedly apologize for hitting you.
Tumblr media
JAX
(now with mime inspiration) Jax often enters the battle recklessly and never bothers to help his teammates. (They hate him) he also enjoys to constantly taunt and insult the other team, especially when he manages to gets a kill.
(for short, he's an asshole.)
Tumblr media
ZOOBLE
Zooble doesn't like to rely on the others, and instead creates themselves a little army with small parts from their zoobox. But the thing is the critters have little HP and so taking them down is quite easy as long as you don't let them get too close to you.
Tumblr media
QUEENIE
When the fight starts she tries to stay far and out of sight while taking down her opponents since she isn't the best with close combat. Although if it ever comes to it she'll leave her hiding spot and come to their teammates aid.
TEAM C
Tumblr media
CAINE
The leader of Team C. He also dislikes aibel with no clue on why and a little bit of him wishes they didn't fight so much. But everytime they interact it ends in pointless arguing and bickering..
Tumblr media
RAGATHA
Ragatha tries her best to help the team and lead them to victory. And so when her teammates are almost down she hurries to patch up any of their wounds. (literally patch it as in sewing.) Attempting to kill ragatha off first won't be easy since she always has her butcher knife prepared.
Tumblr media
POMNI
A newer addition to Team C
She's still confused about everything in this place and rather leave than learn more about it, So often times she'll ditch her entire team to go and try searching for a way out. But when she's forced to stay in the fight she prefers to sneak up on her opponents exactly how she sneaks around the circus. (This is the reason she has no bells)
Tumblr media
KAUFMO
(it's hard to draw him in my style :[ ) The second kaufmo gets on the field, everything is on fire. It's become a real problem to the point where outside of battle everyone tries their best to keep anything thats able to start a fire away from him, yet he always somehow finds a box of matches or two.
Tumblr media
KINGER
When it comes to the battle kinger more focuses on his traps than the actual fight in hopes to catch a insect for his collection. (He has none so far.) If you let him, he'd go on rambles about the many traps he's thought of overtime and how they'd work. (Probably mentioning insects along the way)
EXTRA
I sadly reached the limit of 10 images so I'll just make a separate post and link it to this 😭
Extras here
245 notes · View notes
pumpkinhimiko · 3 months
Text
"Mistranslations" that are not mistranslations
Now with an additional part 2.
NISA has made plenty of mistakes while translating the Danganronpa series (and I've complained about them before), and so they have a reputation of being untrustworthy. But because of this reputation, I feel like fans are too quick to trust whatever anyone that isn't NISA states as absolute fact. So, I want to examine some instances of fan translators claiming NISA has mistranslated something, when, no, actually, they didn't.
Kokichi's last words
Tumblr media Tumblr media
人にやらされるゲームなんて…楽しい訳あるかよ… A game you're forced to play... how could that be fun...
This is probably the most widespread myth in terms of "mistranslations that aren't", with the original post that makes this claim having over 2k notes: that Kokichi in the original Japanese actually says, "How could a game where you're forced to kill people be fun...?" Unfortunately, it's just not true. Fortunately for me, there's a reddit post here that breaks the line down in detail, so I don't have to do any work.
Anyway, I really wanted to make this post because of this thread, which makes several false claims.
 Kokichi says he's afraid of friends in general
Tumblr media Tumblr media Tumblr media
オレは、そういう『仲間』が他人よりも怖いけどねー。I'm more afraid of those kinds of [friends] than strangers.
So... souiu, meaning that type of/that kind of is right there, directly before nakama (which can mean friend, especially if it's in a shounen anime, but can also just mean companion/member of a group). I don't understand how you can miss this. Not only is it right there, this claim on its face doesn't make sense. Why, in this context, would Kokichi suddenly blurt out that he's afraid of having friends? It has nothing to do with the conversation they're having.
Shuichi's words to Kokichi after the 4th trial
Tumblr media Tumblr media Tumblr media
王馬くん、もういいだろ ? Ouma-kun, isn't this enough? その話を聞かせてくれよ。Tell us about that.
Okay, you've probably heard the phrase mou ii a lot if you watch anime, and it's almost always accompanied by a frustrated huff. Because it is, in fact, something you say when impatient, fed up, what have you. It literally means "good already", carrying pretty much the identical meaning of the English phrase, "that's enough" or "I've had enough". Shuichi does not say it's okay as in it's daijoubu, which is the word you use when trying to comfort someone. He is very much frustrated here and telling Kokichi to fess up.
Citation needed
Tumblr media
I couldn't find a line like this in Kokichi's FTEs, but maaaaaaaybe I missed it? Shuichi's narration comments quite a few times on Kokichi acting childishly throughout the game, but I couldn't find anything like this in specific.
EDIT: Correction, I did find it, and it's covered in part two. Suffice to say, the OP got this line completely wrong.
That Kaito thing
Tumblr media Tumblr media Tumblr media
Yeah this is patently false. It's also already been touched on in this thread with comments backing it up, so there’s another thing I don't have to get into. I'll put the text here though.
オレはテメーみて一に胸クソ悪い真似までして、If I have to mimic your sickening behavior, 生き残りて一とは思わねーんだよ。I don't think I want to survive.
Shuichi's words to Kokichi after the 4th trial part deaux
Tumblr media Tumblr media Tumblr media
I've seen varying claims on how these lines were translated, from them being slightly tweaked, to the claim they were completely butchered to make Saihara too aggressive. I'm just going to leave it here and let you come to your own conclusions.
ダサいのはキミの方だよ…王馬くん。The lame one is you... Ouma-kun.
百田くんの周りにはいつも人が集まってくる… Momota-kun always has people around him... でも、キミの周りには誰もいないじゃないか。But, there's no one around you.
キミは…その程度のヤツって事だよ。That's... what kind of person you are.
This is snappy in its own way, though, if you consider that 程度 is closer to meaning grade/level/degree rather than simply "type of". "That's the level of person you are," basically.
And if you doubt me on any of this, I encourage you to do your own research, get second opinions if you can. I know not everyone knows Japanese, in which case you can't really help but rely on someone else and hope their translation is accurate. That said, at the bare minimum, I think people should provide screenshots and the original Japanese text if they're going to claim something is a mistranslation. Like, I don't think you should be able to say "actually in Japanese Kokichi says he volunteers at animal shelters in his free time but NISA cut it!" and have half the fandom believe you with no proof.
274 notes · View notes
janewayintersection · 9 months
Text
the amount of people who are like "omg i ditched kaidan for garrus after he was mean to me on horizon!!" baffle me. shit on bioware's writing for making shep work with cerberus all you want, but kaidan calling shep out on this and not joining them is NOT the issue. in fact, him reacting like this is why i love him??
he specifically states he trusts shep, just not cerberus. which is the only rational response in that whole entire goddamn game!! like?? you spend all of me1 stopping cerberus operations. they kill several alliance soldiers and admiral kahoku, try to make a rachni army -- they are WELL known for cloning and ais... miranda even outright states she wanted to plant shep with a control chip. there is literally zero reason for kaidan to believe the shep in front of him isn't some cerberus sleeper agent. or an ai. or indoctrinated. or being manipulated (THIS ONE IS CANON BTW). even if he trusts shepard, he doesn't trust cerberus not to pull any of this. quite frankly, i'm baffled more companions don't have this exact, entirely justified concern.
loyalty is important, but blind loyalty is dangerous.
honestly, the crew in me2 is lucky that the illusive man was so weirdly and uncharacteristically insistent on shepard remaining untouched. things could have gotten very bad otherwise.
being best friends with someone, or more notably, being in love with someone, isn't the end all be all magic potion in this world. being in love with someone doesn't mean you should blindly trust their actions. if my significant other joined a terrorist group, you can bet my ass i wouldn't join them! sorry! if anything, it's healthy that kaidan has his own sense of morals and priorities he follows over shepard. he's his OWN person, love shouldn't be something that makes you suddenly give up who you are and what you believe in.
not to mention kaidan is entirely out of the loop for the whole game. his intel states that cerberus is behind the abductions (the horizon incident is partially a result of cerberus' fiddling btw), and that shep has been alive and never even reached out to anyone. he doesn't have the information we the players have. he doesn't know that the illusive man insisted on no control chip. he doesn't know about the lazarus project or its specifics.
and as for the "cheating" discourse if you romance someone new in me2, i do personally believe shep getting with one of the me2 love interests is cheating on their me1 love interest. to shep, they skipped those two years. they wake up as they did during the me2 prologue. no time has passed. and then they immediately get with someone else after one (1) argument with their love interest over them, may i remind you, joining a terrorist group. even if you don't think it's "technically" cheating, it's at the very least pretty trashy and flakey.
if anything, i'm gonna say it! kaidan is more forgiving than i'd be! the fact that he even sends an email saying he still cares and that they can see what happens after this is all resolved is WAY more than i would have done. the fact that kaidan will find out shep got with someone else, and STILL be willing to give shep a chance is like. man. it's saying a lot. i am just saying.
imagine losing someone. you see them literally die as your ship explodes and they burn up in the nearby planet's atmosphere. you grieve. you put yourself into your work. then suddenly, two years, later. they pop back up again. ALIVE. and with a terrorist group. and basically tell you the equivalent of "just trust me bro" despite the fact that while you trust them, you don't trust the terrorist group. so you're like hey, what the fuck. why are you with a terrorist group. and they're like i'm not with them, we just have common goals. and you're like. i'm gonna say it again. i trust you, not the terrorist group. okay?? i can't join you for this reason. please be careful out there, seriously.
and then they immediately jump into the pants of that one guy you knew back on a mission from two years ago.
what would you do?? would you not feel hurt? betrayed? upset? confused?? i'm sorry, i'm completely on kaidan's side. i'd go as far to say that he's far more understanding than he should be in me2.
me3 is all about regaining that complete and undying trust back, and that cerberus didn't fuck around w shep. or that being with cerberus didn't change them. his "loyalty" quest is just visiting him in the hospital and showing him shepard still cares. that they're still the same. that cerberus truly didn't alter them. that there was more going on. that shepard was forced to work with cerberus out of complete necessity and only did what they thought was right. and i think that's neat!!!!
405 notes · View notes
lotus-pear · 3 months
Note
Writing a complex character such as Dazai is actually really hard even for people who understand him because he is, as you said, extremely unpredictable. I don't know exactly what to tell you, but I'll try to help a little bit!
The whole thing about Dazai is that he doesn't understand humanity. He understands the basics and why people do what they do because he is analytical and has been studying people's behavior and human connections forever. But he doesn't feel connected with humanity and empathy the same way other people do. He perceives others from like, the other side of a barrier. He studies them carefully. Manages to care about them deeply sometimes. Even deeper when they're able to see him and get to him (Odasaku, Atsushi, Chuuya, the whole agency in fact means something to him). But there's always this layer of disconnection and apathy and emptiness he doesn't know how to get rid of. It's like he cares, but he actually doesn't because he rationalizes everything and turns it into a game of chess, more or less? And I think that frustrates him. He isn't used to caring about people because he doesn't understand them, but he takes an interest in the people he finds amusing to study and once he cares deeply, they're taken away from him (that's why he mourns and regrets Oda's death so much. He feels like the world takes everything away from him the second he manages to feel human). Hence the whole thing about not feeling human (amongst other things). He cares and yet he is realistic. He has regrets and suffers and feels pain and he can care about others (ignore all the people who keep portraying him as an emotionless monster, please) but he doesn't drown in self-pity when it comes to all the people he has killed and his past because he can rationalize that. It was another era. He has moved on. And if it's for the greater good of the mission or his journey to find something to live for, he doesn't care how many random people he has to kill (when he was younger he valued other people's lives way less, of course. Now that has changed because his apathy is something he doesn't turn into cruelty and instead uses to rationalize plans and help the world and the agency. Basically, when he was part of the mafia it was kind of "I don't give a fuck about random people" because he genuinely didn't feel anything for them, but now, even if he doesn't genuinely care for them, he protects even random people because that's what the image of kindness Oda had planned for him). Oda tells him that, if the good side and the bad one are the same and he hasn't found anything to live for yet, why not help the world while he's at it? And it's such a beautiful thought because Dazai has this issue with understanding humanity and making bonds. But he understands, now more than ever after Oda's death, what living and killing means. He might not actually care that much for society and its well-being, but maybe he can find something to live for in the light more than he would in the darkness. He keeps wanting to kill himself, right? He keeps trying. But he doesn't actually want to. It's common sense. If he truly wanted to, he already would've done it. "I don't like pain" is the most common thing to say when you don't actually want to do it. I think that, unlike Nikolai, who actually craves to die as a representation of freedom, Dazai only wants to keep trying and trying to find a reason for living. Chuuya was that thing when he was in the Mafia. Chuuya and Oda, because Chuuya is quite literally his soulmate (in the sense of bringing amusement to his life and also making him feel human, as his ability is the only thing that can help Chuuya. And also Chuuya not being human but being the most empathetic and emotional of all the people Dazai has met in the mafia) and Oda was the first one to actually understand him and see him for who he is, something I don't think he'll ever find again and that's why Oda's death fucked him up so bad. He found a place to belong and somebody to live for, and then he dies and leaves him alone? It's not fair, but he'll try to fight for good and live in the light if that's what Oda wanted for him. As if Oda knew him better than he knows himself because I also think he has a hard time with his own perception and personality.
In simpler words: Dazai has a hard time understanding humanity because he feels disconnected from it by a layer of apathy and the fact that he doesn't understand basic human needs/actions because he doesn't share them. One of the things that makes us human is desires, right? Wanting. Loving. Longing. Dazai rejects all of that because he doesn't know what he wants and nothing he tries ends up making him feel whole. In "No Longer Human", actually, you can read things like "It is almost impossible for me to converse with other people" and "I have never known what it means to be hungry / Eat or die, the saying goes, but to my ears, it sounded like just one more unpleasant threat". So he isn't a monster, his brain just functions in a different way. He sees everything. Analyzes every little thing. He's smarter than everybody else and he's aware of that, but he feels lonely there and only wants somebody to understand or something to fight for. Oda gave him both things, and the agency gave him a reason to keep going because he genuinely cares about doing good and keeping them safe. I don't think Dazai's journey has ended, because he still fights against.... So many things with himself. His past. His future. His desires. But at least now he has a thing to enjoy and bring him happiness. His constant act of being "silly" isn't that much of a facade. I mean, I think it is because if he acts like a clown, nobody will ever see the true self he hides. But I think he ends up having fun with the agency and annoying Chuuya because he sees them respond to his behavior and he finds it amusing. I think being extremely smart and lonely and tormented can coexist with being fun sometimes.
As per writing in his POV.... It depends on what you want to write, really. I think his brain functions differently depending on his mood. I guess the most important thing is to keep in mind his surroundings because he's always hyperaware of every little thing. But it frustrates him not knowing how he's feeling or not understanding what he actually truly needs, often focusing on others instead of looking into himself, because every time he does, he only finds himself empty and craving for something he doesn't know what it is. In his worst moments, I think it's quite obvious he tries to fix things with distractions and impulsive actions like substance abuse. In his more analytical moments, it's when he becomes more apathetic and sees the world as his game of chess and people as only pawns. He knows he's human, he just doesn't feel like it. Fyodor has a sense of superiority Dazai doesn't share. He's smarter because his brain functions differently, but he is no God. He is no entity. He analyzes from the POV of somebody external to humanity but knowing quite well he isn't God. And when he's having genuine fun and feeling some type of care/love? I think he's grateful. The emptiness is always there, though. Always haunting him. In the back of his brain. But he sees hope in Atsushi and a place to keep his promise in the agency and maybe fulfill his heart. He might always have a fucked up perception of himself, but at least he's aware that doing the right thing fills the hole in his chest more than tormenting others. As I said, he likes it there (and Chuuya) because it makes him experience humanity even if he keeps telling himself he isn't human (No Longer Human quote: "You miss her, don't you?" / "Yes." / "That's human nature, I guess").
I don't know if I helped you?? I think it's a bit of a mess, sorry 😭 It's like 3am and I don't know if what I said makes any sense, but I really hope I was able to help you!
holy FUCK it took me fifteen minutes to read all of this and i'm glad i did because this is the most succinct and articulate analysis i have ever seen of dazai's underlying nature and his ambitions in relevance to the plot OP I THINK IF ASIGIRI CANT WRITE ANYMORE YOU SHOULD TAKE OVER BSD MANGA BC I THINK U UNDERSTAND DAZAI BETTER THAN HE DOES SOMETIMES TBH💀💀 aaaa jkjk i digress you were so real for bringing up the yozo/dazai parallels bc there's genuinely so many and if i still had my fucking BOOK :side eye: i could go through the intricate and profound commentary i left in the margins but alas my dear friend insists on keeping it longer. there's nothing more i can say on this topic bc i agree w you on everything wholeheartedly i think you deserve a scholarship to harvard or smth bc god DAMN you would slay as a lit or lang major
164 notes · View notes
sunshine-jesse · 4 months
Text
Ashley Literally Did Nothing Wrong, Fuck You, Fight Me
Alt title: Ashley Graves: The most convenient scapegoat in the world
I'm going to espouse a take here that will no doubt be controversial, as you can tell by the title. This is a take I've created from my hollistic understanding of the events of the game, and isn't dependent on any one single point I make in this essay. Because of that, I want you to read it with an open mind; if you hyperfocus on one or two smaller details I might've gotten wrong or are fallaciously interpretated, and either use that to discount the whole essay or go into the comment section and immediately try to debunk my interpretation of that event, that'll make it obvious to me that you're not trying to seriously engage with the core of what I'm trying to say. Because unless quite literally everything I've said here is wrong, I feel confident in saying this:
Ashley Graves did nothing wrong.
Moreover, I think Ashley is on the level of people like Rossiu, Shinji Ikari, and Skylar White as far as people who are mistreated by their fandoms goes.
At first this was going to be an essay about how I don't think the demons are evil, using textual and thematic evidence to show that they're just part of a system that deals mostly fairly with humans and doesn't have any nefarious plans, or at least nefarious plans that stand to fuck anyone over. But then I realized that, goodness gracious, that is boring as shit to write! But I looked at what I had written already and realized that I could write something else with it: something better. I could sum up a lot of the points made in my prior essays and elaborate upon them in much more detail, showing why I think certain themes are obviously present within this game. And here, I intend on doing that.
I've spoken a lot before about how Ashley is a scapegoat for all of Andrew's worst habits; and to a lesser extent, her mother's. The game makes it seemingly obvious that she's the bad one, and generally just a Very Not Good person. It shows her and her brother committing many different acts that are, under most moral systems, wrong, and implicitly implies that she's the reason that Andrew ever did those things. It implies that she's corrupting him, that he could be better and refuses- or is unable to- due to her poking and prodding. But… is that the truth? Is that how their relationship actually works, in practice? I don't believe so. I think I've made it obvious by now that I believe the exact opposite!
I'm going to start off by tackling the morality behind their actions, especially relative to the world they're in. Specifically, I'm going to tackle how the game presents the morality of their actions from a thematic point of view, and any statements it may or may not make.
First of all, TCOAL plays with a lot of different taboos- demon summoning, cannibalism, incest, murder- but the game goes through great lengths to muddy the moral weight of the siblings' actions. Every single action they commit is portrayed in the most neutral possible light- killings were done in self defense (with one notable exception), or done to people who greatly wronged them, cannibalism was a necessity to survive (also with one notable exception), incest is shown to come from a marked improvement in their relationship- leading me to believe that this game is taking a hard morally nihilistic stance. Else, they'd be shown to suffer for their actions, when in reality, the literal exact opposite is happening; they are being rewarded for it. This isn't necessarily glorifying the actions, but instead showing that even the worst of actions can potentially be excused, but whether or not you do is up to the reader. Hence, nihilism, or at the very least, skepticism (as noted by Lisafication). There's an existentialist reading of this too, but I think much of that is contingent on the events of chapter 3 so I won't get into that here.
It contrasts this mostly nihilistic perspective on interpersonal taboos with the deep societal ills that drive people to commit such actions. Evil exists at every level of analysis here, but curiously, the only thing that are shown to do direct harm to others without having a justification of some kind- be it self-defense or retaliation- are those societal ills. There is no (morally) good reason to quarantine people, starve them, and harvest their organs. There's no good reason to burn all evidence and then put a hit on the ones who did escape. There's no good reason to extort sexual favors from someone in exchange for food. These are deep structural problems that force people to either retaliate/lash out or enable people's most exploitative or abusive habits lest they just let themselves die.
And thus, the obvious evils become much less obvious. The game makes a point of subverting the obvious or the well-known when it comes to morals, and I think it does so when it comes to everything else, too. Outside of those societal ills (so far, ch3 might have something else to say), every situation where someone could obviously be shown as the bad person in a situation is immensely more complex than it first appears. So much so that I'd argue that displaying said complexity and subverting simplicity to force/encourage people to analyze things deeper is one of the central themes of the game.
So why, exactly, does he blame so much on her? It's because Ashley is the world's most convenient scapegoat, and the game is well-aware of this and displays it in ways both obvious and not.
First off: the title screen has Ashley wielding the cleaver, establishing that she’s the violent one. It's covered in blood, too, implying that she's the one more driven to kill. The reality of this is the opposite; Andrew is the one with less hesitation to inflict violence on others, the cleaver is his weapon, and most of the kills in the story are done by him (and fully justified). Ashley might push him to do these violent acts, but… does she?
Her reaction to the death of the first warden is one of utter shock.
Tumblr media
And her expression afterwards?
Tumblr media
This is not the look of someone who enjoyed the fact that someone killed for her sake. This is not the look of someone who finds joy to be had in violence. It's not even the look of someone who is apathetic towards violence. It almost seems to express shame or guilt, but at the very least, she's timid over it. At the very least, it's an "oh shit, he actually had to do that for my sake" face. Not a "haha, I am making him worse!" face.
Not to mention, not only does Andrew kill the first Warden without a care in the world, he proactively kills the 302 lady to eliminate all witnesses, and because he believes Ashley would want him to. But Ashley actually grills him for it; she didn't want the 302 lady to die, although she hardly had good-person-reasons for it. But that's not my point. The point is that she is not the violent one between the two of them.
Tumblr media
The door doesn't open in response to violence, remember?
The game intentionally misleads us.
And what happens when Ashley tries to make him take responsibility for all this violence? To point out that she didn't force him to do anything and that he chose to do all of it, including lock Nina in the box? She lashes out, hits him a few times… and then he goes to strangle her, and doesn't let go until she acknowledges that he has no reason for her to be around. He literally doesn't cease his threat to her life until she acknowledges she's useless to him.
I acknowledge that this isn't the most charitable framing for Andrew, and maybe too charitable for Ashley. After all, she wasn't indignant. She was mocking him. She found it hilarious. But I have reasons for that charitability that I'll go over towards the end. But even with that charitability in mind, I don't think my reading is too off base. Defaulting to laughter or mocking in stressful situations is just what Ashley does. She's not indignant about it; she just finds it hilarious that people keep pretending to be better than her, when they're not.
Andrew killed the 302 lady and used Ashley as a scapegoat to justify it; this is indisputable, stated in the text during the dream. This alone validates Ashley's point of view. There is no interpretation of this event that doesn't paint Andrew as every bit as unscrupulous as Ashley, and thinking she corrupted him into this- when it was both one of the first actions he did on his own in the story and something he explicitly uses Ashley as a scapegoat for- is just ridiculous. It's frankly unreasonable. She has every right to be sick of being used as a scapegoat. And at the very least, whether or not you accept the idea that Andrew only let Ashley go once she acknowledged that she's useless to him, he's still so taken aback by his misinterpretation of Ashley's desires that HE goes to strangle HER.
This is NOT Andrew triumphantly standing up to his abuser. This is both of their masks slipping; Andrew revealing how violent and insistent on keeping up his internal narrative that he is, and Ashley revealing that she's getting tired of being blamed for everything.
And then, when he finally lets her go… she hugs him, and acknowledges that she's happy that Nina is gone, which makes little sense at the face of it. Why would that be her first response to being let go, when it was ostensibly what made Andrew so upset to begin with?
I think, to her, it's a conciliatory gesture. As chapter 2 showed us, she's more than willing to take responsibility for violence to relieve Andrew of stress over it, as evidenced by her finishing off their parents. This is an earlier instance of that; by acknowledging she was happy that Nina was dead, she took responsibility for it. She willingly framed herself as a bad person here, so Andrew wouldn't have to be.
She let herself be the scapegoat, because it's all she ever knew. She put the mask back on.
This alone is enough to challenge the idea that Ashley 'corrupts' Andrew in any meaningful way. How, exactly, can you define it as corrupt when society itself is twisted enough to force these actions to survive? In a more sane world, a lot of their actions would've been bad, sure, but they're also actions that the siblings probably wouldn't have done in a more sane world. Ashley's actions aren't making Andrew worse, they're helping to ensure their survival. You could say that this is still corruptive in its own way, but at that point it seems like your reasoning is motivated by having already had that narrative rather than making a good-faith reading of their dynamic.
At no point did she actually make him worse; he was already like that and just used her as an excuse.
Next up is the Nina situation. This one is obviously cut and dry- Ashley manipulates Andrew into killing Nina because she wants no competition between the two of them. It's not Andrew's fault and Ashley was an evil abuser from the jump. Obvious, right?
No. It's really not.
It's pretty strongly implied that Ashley was mistreated by people her whole life. The Lemon Cupcake scene shows this in more detail, about how people always neglect or ignore her birthdays, but she also says that nobody likes her because she's weird and loud in the Nina flashback too. But unless something big happened in between the two flashbacks, none of this behavior indicates particularly maladaptive or even strange tendencies on Ashley's part. She's a needy, bratty child, and the closest thing to a friend she has- Nina- wants to take away the one thing from her that's a source of comfort and emotional validation.
It's not entirely rational, sure! But it also -makes perfect sense-. NOBODY treated her well throughout her entire life; it's strongly implied that Nina never did either, given Nina's reaction to Ashley being there and the lower left-hand painting past the Questionable door showing her being distant from the two of them. We can also see a star bouncing off of her head, and stars represent closeness in this game, so it shows there was an attempt made somewhere along the line, it's just not clear as to who made the attempt.
Tumblr media
At the very least, Nina's reaction of disappointment fed into Ashley's preconceived notions of how people treat her, and how she deserves to be treated. Although, from what has been directly stated, rather than implied, Nina was nothing more than an innocent victim in this scenario; I don't mean to take that away from her.
"But she didn't care when Nina died?"
So? If Nina treated her like trash for most of her life, why should she care? She didn't expect Nina to die. It was just an acceptable consequence. You can say "That's not how normal kids act!" all you want, but there's a level of spite and apathy that comes with intense bullying and emotional neglect that I don't think you really understand unless you've been there to the extent someone like Ashley has implied to be.
Andrew, meanwhile, was the one who told Ashley that they had to lock Nina in the box to keep them in there. He's the one who looked for and found the stick to keep them locked in. You could say he was coerced by an abusive person into hurting someone, sure, but you'd be wrong. Cataclysmically wrong, even. Like, if you actually think that a seven year old girl (nobody wears overalls past the age of seven) can have anything approximating an abusive dynamic with her as the perpetrator with someone both older and stronger than her, you frankly have some issues with women you need to work out. That's simply not how abuse dynamics work at that age.
Andrew wasn't entirely responsible for it either, mind- he was just a kid who should never have been saddled with this kind of responsibility. But that's not my point; the point is that it enables other people, Andrew included, to use her as a scapegoat to avoid his own responsibility. All this scene does is retroactively justify any preconceptions you might've had about them from seeing their adult selves first. But the moment you start digging, it becomes much less obvious who's really culpable here. Andrew was, as evidenced by the blood oath scene, fully aware that he held the advantage over her in strength, and managed to give up nothing when making the oath while he made Ashley swear to silence. He was fully aware that he could've chosen to do better, but he refused, and instead opted to reinforce Ashley's insecurities for the sake of exerting control over her.
I've said before that the 302 lady was murdered without any input from Ashley, but this is also relevant on a meta-level because it's done without any input from the player, either. Both of the murders in chapter 1 were like that, whereas all that we, the player can choose to do in that chapter is either solve puzzles, or hilariously, die. The only person with control here is Andrew, the character, and this is reinforced by the fact that we have no control over him for much of the Nina flashback, too. He locks her in the box regardless of our input, even though Ashley spends a lot of time trying to convince him. The main difference between the Nina flashback and the scenes in the apartment is that Ashley had absolutely no idea that any of that was going to happen in the present, whereas it's something she wanted with Nina- which isn't that big of a difference when discussing how much agency she really has.
As much as the game frames Ashley as a manipulator- and much of the fanbase uncritically accepts- she is given shockingly little in-game control over many of the actions committed. Even in the case of the Hitman- as a good friend of mine pointed out- the only choice the player is given is whether or not to check the closet and be killed; an impulsive decision leading to a swift and unceremonious end. In the end, Andrew is the one given the choice to kill the hitman, and we can consciously choose whether or not his reaction is panicked or measured. No such choice is given to Ashley, as most of her reactions are impulsive and spontaneous rather than planned. This is not the makings of a standard "manipulative evil bitch" trope. She's pretty consistently portrayed as someone with poor impulse and emotional control who loudly and aggressively states her intent in every single scenario she's in.
And you can still call what she says and does manipulative despite that, sure, but at what point are you just pathologizing relatively normal (if extreme and highly emotional) social interactions for the sake of fitting into a narrative you already held?
We see Ashley's status as a scapegoat for people to use to pretend to be normal reach its most blatant with the parents. This time it's pretty cut and dry to anyone that doesn't already have it in their mind that Ashley is evil and unforgivable. Mrs. Graves explicitly brings up the possibility of a normal life without Ashley to Andrew in the basement, and claims that Ashley was at fault for shutting her out. She would've been a normal parent otherwise, right? Well, no; the game wastes no time in showing that this wasn't the case in the Burial ending.
Tumblr media
From when Ashley was a baby, Mrs. Graves was already tired of her shit, and too emotionally exhausted to be a parent. Despite her attempts at blaming Ashley, she would've never been a normal parent unless Ashley was a golden child in the same way that Andrew was. And yet Ashley didn't even deny shutting her mom out. She didn't deny the chance to be used as a scapegoat; it was all she ever knew. The fact that Mrs. Graves had the audacity to claim that she was a saint when she was never prepared to be a parent for a child who didn't make it easy, and when she was willing to sell out her children and let them die for a life insurance payment is absolutely astounding.
This alone should've been enough to recontextualize everything we supposedly know about how responsible Ashley really is in all of this, but bad parents have a knack for being great at manipulating both family members and everyone viewing from the outside, including the people playing the game.
And almost including Andrew.
Andrew almost accepting the mom's offer is the single most tragic moment in the game, by far.
Dandy said it best in his video essay: By Ashley leaving Andrew alone with their parents, she showed that she is capable of changing. That she is capable of getting better. She showed that she loves and respects Andrew enough to be able to put aside her usual role as the scapegoat and allow him to make the decision that was for the best for both of them. And make no mistake, it was for the best; if the mom really DID sell out the siblings, and given the two of them were already on the run for supposedly being dead, there was no hope of any of this ever working out. They saw through the conspiracy and knew the truth of how the quarantine operations really worked. They were an active threat to one of the most powerful entities seen in the setting so far, to the point where they had a hitman sent after them.
Mrs. Graves had every reason to sell them out again, for their presence in a public setting was more than enough to put everyone in their family in danger. Mrs. Graves had every reason to believe that the normalcy she wanted was nothing that could ever be grasped again so long as her children were alive, and as such, it was clear that she had nothing to offer either Andrew or Ashley. Ashley trusted Andrew to see through their obvious manipulations and lies, and understand that the parents had nothing left to give them. She trusted him to love her more than the false promises their parents could give.
…And yet. In spite of it all.
In spite of her love, in spite of clearly displaying that she can grow up and become a person that causes him less stress, and in spite of Ashley showing that all she wants now is their safety and security…
Andrew can still choose to consider Ashley the problem. He can still choose to use her as the scapegoat he always has.
He can still choose to see her as the one thing that caused him to be this way, that stands in between him and normalcy, when she, not once, forced him to do anything.
Were he to accept Mrs. Graves' offer, this would've been the single most tragic moment in the game. It almost was, and still stands to be, because he ignores every indication that things could be better for the sake of his own narrative, and a narrative echoed by much of the fandom.
But no matter what ending was picked, things could be better. They could've been better all along. Compared to chapter 1, their dynamic in chapter 2 is already much healthier. Their banter is less venomous, and while they still poke and prod each other in ways that aren't exactly great, they don't get into the same violent fights we saw in the 302 room. By all accounts, what happened in that room was an outlier. Even when they find themselves in their parents' house, where they stand to do the One Thing That Means They Would Never Be Normal Again, Ever (ignoring the fact that this is already a lost cause by then), Ashley doesn't get into any fights with Andrew in the same way she did back in the apartment. All she wants is affirmation and security. She doesn't even lay into her mom like she lays into Julia over the phone, even in their private conversations.
We’re led to believe that she’s still getting worse because the actions she’s taking are more extreme, but her attitudes and behaviors are much, much different. The actual actions they're taking are so obviously the right thing to do (both morally and practically) that I don't think it's until they eat their parents that you should make a double take and go "Wow, maybe these goblins actually are kinda fucked up," because until then, well… everything is justified! Perfectly so! Even then, eating their parents serves a purpose, even if not a mentally healthy one.
Maybe she’s calmer because she’s in control over the situation, but if the calls she made to Julia are any indication (independent of the theory that she didn’t actually say those things), were she unchanged as a person, she still would’ve lashed out at their mother over how much more useful she is to Andrew than their parents were, or something of that nature. Something about how nothing their mom offers could compete with what Ashley gives. But she makes no such claims. She feels no need to prove anything to her parents, or to reaffirm her place in Andrew’s life even in the face of her mother challenging it (or at least implying such a challenge). Regardless of her insecurities, she’s changed. It’s hard to see, but she has.
And then Andrew can ignore that and consider betraying her because he refuses to believe that she's willing to make their dynamic work, when she shows many different indications of being willing to concede as long as Andrew stops giving her mixed signals.
A friend of mine put it best, and I'm pretty much quoting her word for word here, because of how strongly I agree with it. When I look at Ashley, I find very few actual "flaws." I see familiar wounds.
The Burial ending, despite being triumphant and not nearly as "dark" as some people think, is still very, very sad. A lot of abusive dynamics are characterized by someone having to fight every step of the way to get what they need from the other person, usually some kind of emotional validation or relief. This is what happens between Andrew and Ashley for most of the game: Ashley wants Andrew to treat their relationship as special, to acknowledge there's something to it beyond just him going through the motions. And yet for most of the game, he refuses to, especially in chapter 1. And then, in Burial, when he does…
She's confused.
A lot of people view this as her being afraid of losing control over Andrew, since her "Andy," who she can push around, is gone. Andrew has changed, and the same tricks wouldn't work. But that's not what that is; it's not about control, it's about her finally getting what she wants from him without having to fight. She still thinks about using sex as leverage to keep him around, but that's because she's never understood what it's like to have someone actually want to be around her. And I speak from experience; when you no longer have to fight for every little bit of emotional validation or relief, when you no longer have to keep checking your messages to keep an argument going so you can finally be proven right, when you no longer have to force yourself to let go, to stop engaging, the reaction isn't happiness. It's not relief.
It's confusion. It's discontent.
Because something you've tied so much of yourself up in to is no longer there, despite it being more peaceful, it still feels wrong. The dynamic still has to be this way in your mind, because you've never known anything else. You latch on to whatever you can in order to justify that, and your actions are still heavily biased in favor of maintaining your place in that nonexistent dynamic. This isn't manipulation; it's trauma. And the fact that Ashley almost immediately understands that Andrew is changing is nothing short of a miracle. By consolidating past and present Andrew into a single person rather than splitting them into two, she showing that she can actually heal from that trauma. And all Andrew had to do to enable this is to acknowledge that she CAN change, that things CAN be better, and that everyone who claims to be better than her is full of shit.
I've analyzed the events of the story in a way that may seem needlessly antagonistic to some characters, and overly charitable to others. But I have to ask you, that if you disagree with anything I've said:
Where does that disagreement come from? What about my narrative clashes with your own? -Why- does it clash? Is it because the game presents your interpretation as obvious, whereas mine is not? Is it because you've experienced someone like Ashley before in your life, and you know it when you see it? Maybe you strongly identify with Andrew, and view his status as a doormat with no agency to be obvious? Or did you just accept the narrative that much of the fanbase has taken at face value, without further analysis other than building on top of it?
I don't believe these things to be contrarian; I've held most of these opinions since my first or second playthrough. I don't believe what I do because you don't, I believe what I do because I understand what Ashley has been through. I've experienced a lot of the specific traumas she had, such as deep feelings of isolation and being deprived of the emotional validation I need from the people who need to give it. I know what it's like to be misunderstood, to have who and what I am taken for granted, and to be terrified of being abandoned by the people I need the most. I see what I do because I understand.
And I want to give her that understanding that nobody gave me.
Maybe you should think about it. Why do you take it for granted that Andrew is a doormat who is strung along by Ashley? Why do you find it so odd when the trope of a woman corrupting a good man through leveraging sex is drawn into question? Why is Ashley seen as crazy, when all of her actions are so straightforward and rational? How is she corrupting him, when the single most needlessly violent act in the whole story- outside of the Nina flashback- is done without her influence? Why is Ashley seen as the abusive one when Andrew both threatens and resorts to physical violence and witholds emotional validation?
Weirdly personal tangent aside, Ashley and Andrew are two of the most well-written characters I have ever seen. They're not written like archetypes who interact with each other through a series of tropes; they're written like real people who's words and actions have astoundingly human motivations. They come from places that we can understand and relate to.
And just like people, they deserve respect. In spite of all they've done, they deserve love.
But make no mistake, Ashley is not the one stopping that love from happening. She just has the audacity to still want it in spite of everything telling her that she doesn't deserve it. We're led to believe she wants too much, but all she ever wanted was the bare minimum that she was never given.
And she has every right to be mad about it.
164 notes · View notes
lu-is-not-ok · 7 months
Text
Everything you need to know from Leviathan
First things first: this is Not a story summary of Leviathan. This is merely a collection of all the pieces of characterization, backstory, and worldbuilding that I believe is or will be relevant in Limbus Company.
I encourage everyone who has finished Library of Ruina (or doesn't care about spoilers to that game) to read Leviathan yourselves, as I will be skipping over most of the actual plot of the novel.
Also, due to the nature of Leviathan as the direct sequel to Library of Ruina, some endgame spoilers to that game will inevitably come up. That being said, I will try my best to keep those spoilers as minimal and vague as possible.
Preamble: Done. Let's get into this. Something something long post warning ahead. It's also kind of chaotic and borderline incomprehensible. If I missed something then, uh, whoops.
Event Timeline:
The end of Library of Ruina directly causes an event dubbed "the first miracle" by some, and "the second passing of White Nights" by others, during which the people killed in the Library would begin returning to the City as if nothing happened.
An orphanage in the Backstreets of District 22 (V Corp's) was at the epicenter of this event, being destroyed in the process and causing the Ring to take interest in the children raised there.
The events of Leviathan follow half a year after this event, and seem to take place over the course of at least a few days. It's as of yet unclear how much time has passed between the end of Leviathan and the beginning of Limbus Company.
Vergilius:
Vergilius comes from District 22 (V Corp's), a Nest filled with wide water canals and boats that make use of them, making it somewhat reminiscent of Venice.
Vergilius used to be the operator of a highly-experienced and skilled Fixer Office. The lowest Grade Fixer at that Office is Grade 3 until a rookie joins them during the events of Leviathan. This Office seems to be dissolved by the end of Leviathan after half of the Fixers working for it die.
Vergilius's title, the Red Gaze, is a stealth pun in Korean. The word used for Gaze is a homophone to the characters used in an epiphet meaning Immortal Poet.
The red eyes Vergilius is named after appear to have a certain kind of aura to them, which causes him to draw attention to himself and be easily recognised. For missions where stealth is involved, Vergilius has a special pair of glasses to make his gaze less recognisable.
Also, Vergilius owns whole-ass calling cards with his Fixer title and a portrait in a Roman-inspired style.
As a Color Fixer, Vergilius is extremely strong and fast, being able to crack the ground underneath his feet when running at full sprint and literally cut through buildings. In fact, Vergilius's body is heavily augmented with artificially woven muscle fibers, which Vergilius compares to hydraullic cylinders and motors in how it feels to use them, though they're not literally mechanical. Despite that level of power, he's noticeably less experienced or skilled than another Color Fixer seen in Leviathan - Iori, the Purple Tear.
Speaking of her, Vergilius appears to know quite a bit about her, including her name, what happened to her in Library of Ruina, and what one of her goals is. She's also implied to have taught Vergilius a technique called Shin that gets introduced later in Leviathan. Also, Iori calls him a junior, implying a difference in either age or experience between the two. Oh, and he also knew Roland.
In addition to knowing those people, Vergilius appears to have also known Carmen before she died. He recognises the nickname Carmen uses for him within the Light as the one she used for him back when they knew each other. Also, back then, Vergilius's weren't as they are now, implying they've known each other before Vergilius was a Color Fixer.
For some time during his work as a Fixer, Vergilius has had the ability to sense "Flow". A fate-like pressure that he sees as trails of shadows and light, pointing him towards a destination he doesn't know. It's a force he notably struggles to resist, only being able to by following dim Flows, rather than the slow but bright Flow. However, doing so merely brings ruin to Vergilius's life, as the dim Flow inevitably guides him back to the slow Flow.
For ten years, Vergilius has been visitting an orphanage in the local Backstreets, donating money and goods and spending time with the children there. He even keeps an old photograph of him with all the orphanage's residents on him.
Before he found the orphanage for the first time however, Vergilius would go on rampages and kill people he believed were contributing to the horrible current state of the City. One of those rampages involved the slaughter of a whole Syndicate, the leader of which was Lapis's father. It's heavily implied that all the children within the orphanage landed there as a direct result of Vergilius's actions.
Vergilius is consistently shown to be stoic and emotionally distant, yet deeply caring underneath his aloof exterior. This is most clearly shown through his relationship with Garnet, the previously mentioned rookie who was raised at the previously mentioned orphanage. Though Vergilius denies Garnet's claims that he raised him, and regularly thinks about how Garnet's sentimentality is going to get him killed, yet he also can't help but feel proud of Garnet in moments where he truly shines, care a lot about Garnet's safety, and feel horrible guilt when he fails to protect him.
Back during his rampaging days, Vergilius is unable to show mercy, with his "attempt" to do so involving giving the last survivor a cut that would let them survive for a few hours, in gratitude for giving him a code to the door. Inversely, current day Vergilius appears to have softened, as his gladius has a heating mechanism that immediately cauterizes the wounds it inflicts. This ensures non-fatal wounds remain not fatal, even if leaving his target alive could cause him issues later on.
Vergilius's motives for taking care of the kids at the orphanage despite being the one who orphaned them are as complex as they are layered. Guilt is clearly a part of that, as Vergilius believes there's no reason for him to see Lapis again when Garnet offers to take him along for his meeting with her. Another part of it might have been Vergilius secretly wishing that one day, one of the kids would realize what he'd done and take their retribution... however it's unclear how "canon" that particular motivation is due to it only being brought up in a vision of a Mirror World. The orphanage was also a reprieve from his former reality filled with wails and begging for mercy. It was a place of warmth, filled with voices of delight waiting for him every time. At the same time, it was a source of hope for him. A place where he could redeem himself, to raise children who could live with the heart he couldn't have, and who could potentially change the City with their virtues alone. All of these motivated Vergilius to cover up and forget about his true goal. One he's been actively burrying during his visits at the orphanage.
That goal? Redacted from the viewer. The first explicitly set up mystery in Leviathan. However, we know that it is directly tied to how Vergilius wishes to change the City.
Vergilius believes that the City is deeply wounded, with its injuries having festered for a long time. He believes that the way to change it is to continue spilling blood, never letting it dry out. To try and pierce through the City's thick shell into its wounded core. When describing the world he wants, he says it's "a world that can only be understood once you feel it with your whole body".
After a talk with Carmen, Vergilius effloresces into his E.G.O, which allows him to wield blood as both a weapon and armor. It also allows him to become one with pools of blood, however he would be unable to leave them if they were to dry while he's inside. However, the usage of his E.G.O is limited by the amount of other people's blood he has available to him. If he were to run out, he'd be forced to use his own, dying painfully in the process.
Also, Vergilius keeps coming up with one-liners when beating people up. It's kinda funny.
At the end of Leviathan, Vergilius is invited into Limbus Company, being promised to give him Lapis (who had been replaced by Charon) and Garnet (who has been reduced to a tiny glowing jewel) back. Thinking back on his past, Vergilius accepts, though the story ends before we get to see the exact terms of his employment.
Charon:
Previously, Charon was known as Lapis, and was one of the kids at the orphanage Vergilius would regularly visit. She was especially close friends with Garnet, who would later become a Fixer and join Vergilius's Office. In fact, Garnet notes how Lapis wouldn't usually open up to anyone but him, and when they did talk she would often talk about Vergilius. She's also noted to not be a fan of studying.
Lapis ended up at the orphanage after Vergilius killed her father during his slaughter of the Syndicate he led. While we don't get to know much about her father, we do know he cared deeply for her, to the point his last words were calling out her name.
In a flashback to her childhood, we learn that Lapis would always suck on bitter candy as she's able to preserve it and suckle on it little by little, whereas sweet things melt away much sooner. She follows this anecdote of hers up by revealing her wish to "try all the flavors in the world" when she grows up.
After aging out of the orphanage, Lapis got a job at a fruit-harvesting company. During the events of Leviathan, Lapis has decided to meet up with Garnet at a private location. However, the area turned out be occupied by Syndicate members, including that of the Ring, and Lapis was kidnapped to be used in the Ring's experiments with Mirror World technology.
At the end of Leviathan, Lapis turned out to be the only of the "gems" to have survived the experiments. However, she did so because she was the only successful one. Her former identity was completely erased, replaced by that of Charon. Initially, Vergilius is hesitant to make contact with her, feeling like keeping his distant will save both of them from pain. However, he relents when Charon finds a still living piece of the jewel Garnet had turned into.
Gubo:
Gubo is one of the researchers at N Corp, and during the events of Leviathan he comes to an auction held by the Ring for the sole purpose of gaining access to their Corridor and retrieving Aseah.
His connections to a Wing allow him to casually bid 10 billion Ahn like it's nothing. Gubo is also notably frustrated when the auctioneer appears to be breaking their own rules, trying to convince them that doing so would put their gallery in ill repute.
To enter the Corridor despite his failure at the auction, Gubo is willing to sacrifice the lives of the people that had accompanied. Notably, Vergilius is able to tell that Gubo did no fighting himself due to his appearance, reckoning he merely hid while others fought in his stead.
Gubo is someone who's willing to keep himself calm and composed regardless of the situation. He's constantly calculating ways to reach his goal, willing to do anything and pay any price to do so. However, that composure is said to reflect insecurity, obsession, and yearning. He is shown to take some ridiculous risks in pursuit of his goals, attempting to attack Vergilius twice despite being clearly outmatched against a fucking Color.
Despite N Corp being at potential odds with the Ring, due to them kidnapping Aseah, Gubo doesn't act hostile towards the Ring's members outside of getting rid of those who were directly standing in his way.
Aseah:
During Leviathan, Aseah is the main researcher working on the Mirror World technology for the Ring. He's specifically working on modifying and tuning an invention made by Young-Ji, the Glass Window.
By that point in time, Aseah had already joined N Corp, however the Ring kidnapped him to use his knowledge for their own gain. Despite such seemingly dire circumstances, Aseah does not seem bothered to be working for the Ring in the slightest.
Aseah is a cold and usually emotionless individual who only cares about his research. In fact, he only ever shows emotions, specifically passion, when realizing he's made a breakthrough or describing how the technology he's researching works. He's easily swayed to risk other people's lives for the sake of pushing his research even further.
One of this main motives for using the Glass Window is to create a Singularity to surpass Yi Sang's creation, as well as any other competing technology of this kind. Despite his self-imposed rivalry with Yi Sang, Aseah still calls him a friend.
At the end of Leviathan, Aseah is successfully retrieved by Gubo . However, a question is posed: for both to get back out of the Corridor, Aseah must be able to know how to navigate it. If that's the case and he could have escaped this whole time, why didn't he? He must have had reasons to not fly away, even though his cage was wide open. Add that to the mystery counter.
Limbus Company:
Limbus Company shows up at the very end of Leviathan, being a new enough Company for Vergilius to have never heard of them before.
A Special Operations Team from a department called LCA raids the Ring's lab, specifically searching for Vergilius. A woman with hair that seems white from far away, but appears graysih close up, approaches him. This is revealed to be Faust, and she's the one who gives Vergilius an offer.
Work for Limbus Company, and we can bring Lapis and Garnet back.
The Ring:
The Ring are a Syndicate that are said to only believe what they see with their own eyes, and are dedicated to the creation and display of various types of art. They also hold auctions for various pieces.
Some of the Ring's art falls within our understanding of it, such as paintings and sculptures. A large amount of it however includes acts of extreme violence or otherwise cruel behavior.
Many of the lower-ranking members of the Ring and Backstreets residents under their protection are considered to be akin to students, being graded on their pieces and taking art exams. While the Ring does allow resits on their exams, flunking too many times will result in death. In such an environment, a lack of inspiration causes people to have mental breakdowns.
As far as we've seen, the Ring hold two different types of art galleries, which I'll refer to as Syndicate-facing and Public-facing respectively.
Syndicate-facing art galleries are structured more like schools, complete with classrooms and suspicious "art" exhibits within the halls. One of those exhibits we see are "statues" of people with animal heads. However, these statues are actually sill living people that are forced to stay completely still under the threat of violence, or "scolding". Oh, and those people also had their mouths and ears sewn shut. This particular exhibition is revealed to be a part of a test that the Ring was holding that night.
Public-facing art galleries look more akin to modern art galleries we'd see in our world, and their lower floors are accessible to pretty much any public person. These floors are filled with more standard types of art, like paintings and sculptures. The top floor of these galleries is considered the VIP floor, where auctions are held and the true disturbing nature of the Ring is shown to the guests there.
During the auctions, every participant has a veil put over their head, and they are to bow in respect when the one holding the auction enters the stage. The art pieces sold on these auctions can be anything from paintings of real slaughters that took place in the City, to objects made out of or containing pieces of actual people, to straight up dancers stuck eternally dancing in glass stages in which time flows slower. Additionally, the person who wins the bid on the "meister's most cherished work" will be allowed into the Ring's Corridor.
At the time of Leviathan's events, the Ring not only has access to the Corridor, but also Mirror World technology in the form of the Glass Window.
A secret research lab was kept hidden within one such Corridor, where the Ring would test Mirror World technology on "gems" - young people who came from the orphanage at the epicenter of the Miracle. These experiments involved these people experiencing many Mirror Worlds at once within their mind, with those people physically shattering if pushed too far.
The Ring's goal with their research of the Mirror Worlds is to open as many Rifts to as many of them as possible, with one of the high-ranking Ring members saying they wish to open ten thousand rifts at minimum.
This plan appears to be thwarted by the end of Leviathan. It's vaguely implied that N Corp and/or Limbus Company seized the tech in the Ring's possession, leaving it unclear if the Ring still has access to it currently.
Over the course of Leviathan, we learn of two different high positions within the Ring: Docents and Maestros. Each can be identified by the kind of ring they wear on their ring fingers. Also, all of the ones we've seen thus far are gender non-conforming as fuck.
Docents are responsible for taking care of and monitoring the art galleries. Notably, they are responsible for guiding guests and giving lectures on the lower floors of their public-facing galleries. These lectures appear to involve explaining the ideals of their Maestros. Docents wear two-coiled rings that extends down the top of their hands and coils around their wrists.
Maestros are responsible for holding the auctions and appear to have a high amount of control over the Ring's actions. They wear three-coiled rings. They also notably act a lot more according to what they believe is true art, as opposed to the Docents who can still be swayed by money and social standard. As an example, Maestro Jumsoon decides to give his most prized artpiece not to the person bidding billions of Ahn, but to the person who convinces him they can complete the piece due to being personally involved in what it represents.
N Corp:
The physical location of the Ring's secret lab appears to be within N Corp's District. However, due to its entry point being connected to the Corridor, it's unable to be accessed from outside the Corridor.
One of N Corp's main source of income and culture are so-called suicide vending machines, or vending machines that dispense canned experiences that specifically allow a person to experience suicide. This bit of technology is considered both amazing and condemnable, and is said to be one of the main reasons people move to N Corp's Nest.
N Corp Taboos are upheld vehemently. Recorded footage of that secret lab, even without knowing it's located in N Corp, would result in Taboo Hunters being sent out over the breaking of the Nest filming taboo. They are highly efficient, going after everyone who had seen the recording before finally retrieving the footage.
M Corp:
M Corp's full name is MDM Enterprise. In Leviathan, we see M Corp do business with the Ring through delivering their product to them - an entire moonlight stone.
A moonlight stone delivered in a massive box filled with a flesh-like cushion around the stone. Opening the box requires using an unlocking mechanism composed of multiple various levers. Everyone present in the same room as the box during its opening are required to wear ear plugs, while those actually opening it also require airway protection. Upon being pulled open, the stone needs to be cut out of the flesh cushion using a knife.
If sufficient ear protection is not worn during this process, the sound the stone emits while being forced out of its container will cause all that hear it to experience a "wave of hiraeth". This is shown as a sort of dissociative state where the person rambles about the ocean being their home and family, and how they need to return to it.
The moonlight stones themselves appear similar in shape to large pearls. The Ring appears to use them by putting them in translucent containers, where the stone is attached to multiple electrodes and tubes for a yet unclear purpose.
The Light:
After the second passing of White Nights, people would begin transforming into forms similar to cocoons or eggs. This happens when a person becomes aware of how unbearable the world around them is, causing them to retreat from reality.
When seperated from their bodies, people establish their... Redacted. Yet another mystery. However, it's implied to be something along the lines of the ideal world they wish to create, or the dream they wish to make true. If they manage to set this Redacted and endure the process, they can be born anew as a Distortion (or potentially with Effloresced E.G.O). If they can't their bodies are seized by their sins, resulting in the creation of a Peccatulum.
This process is pointed out as being different to the process of Distorting that we're used to seeing, though it's not yet unclear to what extent.
The inside of the Light as utter stillness, shimmering as if somethered in light. When someone is inside the Light, Carmen attempts to guide them towards a specific conclusion, acting kind and trying to absolve them of any guilt over their actions, while showing an utter lack of pity or genuine feeling. She's able to see past the facades people put up, directly looking into what they have been through. She uses that knowledge to direct people towards realizing their true desires and wishes.
Carmen is able to meet and talk with people whose hearts "crack". Who are too overwhelmed with their emotions in the moment. When she discovers a person's true wish has been buried and hidden away, she acts as if the act is so painful that it hurts her by proxy. She uses this opportunity to offer these people the power to create they consider right, one only for their own eyes.
She claims that she's helping everyone paint the City with their own colors, much like the Light, in which all colors perfectly blend together. When it's pointed out to her that doing so would be impossible, due to everyone's colors being different and thus it being impossible for them all to exist together in perfect harmony, Carmen responds by saying everyone should be dedicated to protecting and fighting for the sake of their own world, even if it means fighting the entire world itself.
Carmen describes the process of Distorting or Efflorescing E.G.O as becoming a "self unbound by the eyes and standards of the City", with Carmen attributing the latter to being Ayin's idea. Carmen says that she believes the final destination of everyone's ambitions is Love, specifically unconditional Love towards oneself, as the only person that can truly understand and love them is themself. This is where Carmen and Ayin come into conflict. Ayin believes people should be able fight using clothes and tools, holding the human form in high regard. Carmen, on the other hand, sees that as unnecessary moderation, and argues one should express their love through their body, so that it and their heart can become one.
Effectively, Carmen is trying to guide people to only caring about themselves and their desires, disregarding everything around them. She does so through a "friendly, yet ruthless pressure", by offering the seemingly perfect solution of absolute self-love at the cost of being blind to one's reality. She knows what the "right" choice is, and will be disappointed if one were to choose the other option, but she won't stop anyone from pursuing their desires even if their way is different from what she's envisioned.
...There is a purpose to it all. A goal Carmen has for herself. After all, she's a person too. It's another bit of information that's redacted, setting it up as yet another mystery, but we do have a hint towards what it could be. Somehow, a person who was given power by Carmen failing to fight for their wish appears to contribute towards Carmen's personal purpose.
Speaking of that, Leviathan reveals another, more violent way to defeat a Distortion. By proving the fundamentals of a Distortion's beliefs wrong, by breaking the foundation upon which their wish was built, the Distortion begins to fall apart. With nothing left to its form but vague concepts, an Abnormality is born, tearing out of the Distorted person's body and killing them instantly.
Peccatulae:
The Peccatulae are the result of the process enabled by the second passing of White Nights, in which a person retreats into a cocoon-like form upon finding the world too unbearable and faces an ordeal within. If the person fails the ordeal by not being able to find a wish for which's sake to return to their world, their body is left to be fed on by their sins. This results in their bodies transforming into manifestations of those sins - the Peccatulae. Once this transformation takes place, it cannot be reversed.
Peccatulae are not Distortions, as they are what happens when one lacks the strong desire needed to either Distort or Effloresce E.G.O. They are also not Abnormalities, as unlike them the Peccatulae can be killed.
The Peccatulae visually lack any humanity they may have had before the transformation. At the same time though, the cries they let out are compared to that of humans burdened by life, by the sin of bearing sin.
Those cries are also seemingly able to affect one's mind, causing memories associated with the Peccatulum's Sin Affinity to resurface.
The Glass Window:
The Glass Window is a piece of technology created by Young-Ji, which was co-opted by Aseah and studied by the Ring. This technology is considered to be a Singularity by Wings and Grade 1 Fixers.
The main function of the Glass Window is superimposing Mirror Worlds onto whatever is viewed through it, though in a blurry state. It's noted to be less stable than Yi Sang's Mirror technology, but in exchange it's capable of superimposing a much larger number of Worls at the same time.
The amount of Mirror Worlds and their intensity can be controlled through modifying the Glass Window's Refraction Rate. A higher Refraction Rate allows more overlayed Worlds to stack, at the cost of "yielding more of one's heart to the Glass Window".
Surviving high Refraction Rates without physically shattering involves attaining focus - a process involving perishing one's heart without killing it.
Most weapons cannot damage the Glass Window.
The Corridor:
The Corridor is a piece of technology that the Ring owns during the events of Leviathan. It's a liminal, seemingly-infinite space that can connect to places all over the City. As long as the area they wish to link has an exit, a matching entrance will appear within the Corridor.
Many of the doors within the Corridor are locked using mental locks, to be able to enter them one needs to think specific mental keywords as they attempt to open the door.
Inside the Corridor itself, electronics such as video recorders and ear pieces appear to malfunction.
Despite the Corridor being a mostly linear space, the complex and intricate rules by which its passages connect make it more than possible to get lost within. As such, navigating the Corridor is usually done when accompanied by a guide.
To navigate the Corridor by oneself, one needs to always remember two things - their starting point, and their destination. Knowing those two points will allow one to be able to find their way by feeling which directions to take. This is due to a phenomenon called Reversion of Causality, a phenomenon which some Singularities take advantage of as well.
Breaking through a wall in the Corridor leads to a massive hall made of constantly shifting purposeless surfaces lined within even more purposeless doors. Staying within this outer hall is dangerous, as one would become stuck here if the doors within the Corridor reassembled themselves.
Shin and Mang:
Shin is a technique Vergilius learned from (who's implied to be) the Purple Tear. Shin involves completely relinquishing the control of one's body to one's mind, specifically one's memories and the feelings associated with them. When Shin is used, it causes glowing rings to appear around the weapon (or body part if weaponless) one is using to fight. The glow of these rings is constantly emphasized to be that of the moon.
Vergilius describes Shin as "the power of Light", and "the power of sin".
To use Shin, one needs Mang (referred to as luna/lunae when not a proper noun), often multiple of them. Using Mang is described as filling onces emptied minds with dense and heavy memories, then letting the lunae of these recalled feelings guide one's movements.
Random Miscellanous Bits of Info:
It's a tradition in District 8 (H Corp's) to gift apples on Christmas Eve, to wish the giftee a peaceful night.
Cellphones in the City seem to be at a stage in-between Iphones and slightly older smartphones. The screen only takes up roughly half of the phone, but it appears to be a touchscreen due to the lack of mechanical buttons.
Related to that, payphones also exist in the City. The District the payphone is in gets shown to the one recieving a call from one.
The Seven Association holds seminars for new and aspiring Fixers that teaches them the basics, such as information about major Syndicates, Singularities, spatial awareness, etc. The Seven Association also holds Fixer qualification tests.
Higher education is something one can pursue in the City.
There are still video recorders that use videotapes in the City.
Cognition-warping ID Cards are a thing within the City. However, they are noted to only be useful for brief deception.
One of the canonical Mirror Worlds is literally our world.
Airplanes don't exist in the City.
234 notes · View notes
ladyjenise · 5 months
Text
Thoughts on why Ganondorf makes "that face" in Tears of the Kingdom
I'm several months late, but I didn't want to post spoiler stuff when the game was fresh and, frankly, I had quite a whack summer. So here we are.
Anyway, onto the meta: my thoughts on why Ganondorf makes "that face" in Tears of the Kingdom.
Yes, this face:
Tumblr media
One of the first things I want to do is credit some rad metas that helped me along in my thought process:
-Discussion of Ganondorf's facial design from a technical and creative standpoint
-Discussion of Ganondorf's outfit
And now to the actual meta! Will include spoilers for Tears of the Kingdom.
When the screenshots of Ganondorf making "that face" first hit the internet, there was a lot of lol and wtf, which was fair. Most people weren't that far in the game yet. Actually, not sure it was even out yet (there was an early leaked ROM floating around at some point pre-release). I don't want to dwell much on people's initial reactions as I think if you're here reading you've already processed your initial feelings on seeing it. And your initial reaction of LOL WTF is fine. Out of context, it probably made little sense.
But let's talk about context: Ganondorf makes this face after killing Sonia for her Secret Stone. He's literally laughing over her dead body as Zelda calls out vainly to the fallen queen. It's a very heinous, dramatic act. And I think, in context, that confused people even more because his face, on first glance, feels over the top and silly for such a serious moment. However, it's not there because Nintendo's devs don't know what they're doing. At least, that's what I'm trying to argue here.
Let's discuss the build up to this scene in the story chronology: Ganondorf tries to use moldugas to attack the fledgling kingdom of Hyrule. It goes badly because Rauru, alongside Sonia and Zelda, are able to use Secret Stones of the Zonai to fend off the attack. It's a very lopsided victory.
Ganondorf takes a moment to pout before observing the Secret Stones. Ganondorf correctly observes that brute force will not be enough. Not one to sit back on his failures, Ganondorf is clearly already hatching a new plan. End of scene.
We next see Ganondorf at the court of Rauru and Sonia, bending the knee in what we know is a false act of fealty. Of course, this scene is a reference to the plot of Ocarina of Time (where we spy on Ganondorf through a window as he bends the knee to the King of Hyrule, who is out of the shot). it's also a glimpse of Ganondorf the schemer.
If you had not met Ganondorf before playing Tears of the Kingdom, you might actually think Ganondorf is just a mindlessly violent guy (and he is that too, don't get me wrong). You might not have expected this dude to roll up to the court of Hyrule and start playing the political game. His character design looks like the exact kind of guy who could punch your head clean off your body. Just look at him:
Tumblr media
He's a brick wall. He looks like a big tough guy, and maybe he's just some big dummy who only understands violence. It's a stereotype Nintendo has subverted again and again with his character. And there Ganondorf is at the court of Rauru serving backhanded compliments like a pro. And while Rauru assures Zelda that he knows Ganondorf is up to shit, he's really got Rauru convinced that he can handle him. As we shall see, Rauru was mistaken. But that's Ganondorf for you. His character is about subverting expectations. This is what makes him so very fun.
Even his costume, with the reversible robe, tells you a lot about who he is. On the outside, a calm, clever, cultured man. On the inside, he's ready to fuck your shit up. I love it.
Back to the scene.
After assuring Rauru he simply wants to play nice and have the protection of Hyrule, Ganondorf serves some cunty lines implying Rauru is an interloper and an outsider etc before leaving. And it's at this point I noticed that when Ganondorf takes his leave, he makes this really flourishing move with his arm that made me stop and think.
You can probably find the scene online somewhere, but here's a screenshot of what I mean:
Tumblr media
And note that he also uses his sleeved arm, creating that extra diva flourish as he goes. We also get a real good fast look at how colourful and different his sleeve is. He's turned his back to Rauru and the others after swearing his fealty. His changeable nature is displayed to the player. It's a nice wink and nod to Ganondorf's later betrayal. Only Zelda has a real inkling that he's really, really bad news and probably shouldn't even be there. But if you've played Ocarina of Time, you understand that Zelda isn't listened to until it's too late.
Returning to the flourish itself: Ganondorf didn't have to do this. And Nintendo didn't have to waste animation time having him do this. But they did. And they did it again when he laughs over Sonia's body. And they do it again when he swallows his Secret Stone. They just. keep. doing. it.
Why?
Why do all this extra dramatic animation for Ganondorf?
Those familiar with kabuki (a classical form of Japanese theatre) are probably screaming KABUKI, and I would agree. I didn't immediately get there at first only because my background was in another form of classical theatre: Greek (ask me about my unversity minor lol). I'm not going into a deep dive on either classical Greek theatre nor kabuki because that's a lot, I'm not really an expert or super familiar with the details, and I also think their Wikipedia pages will probably give you a decent summary of what you might want to learn details on. However, classic Greek theatre is old as shit and has a lot of great stories with characters you'll recognize. I recommend.
What I need you, dear reader, to understand about classic and ancient forms of theatre is their emphasis ON emphasis. It's a lot of what we might think of as exaggerated elements, over-the-top forms, and straight up spelling shit out to the audience. Real archaic shit. Because the world we are watching in these memories IS archaic to Link. There's 10,000 years between the memories we see and Link's time. It's like we, as Link, are viewing a kabuki play or a Greek play about stuff that happened then. It makes perfect sense to have Ganondorf act like he's in an ancient play. And that's how you get shit like this:
Tumblr media Tumblr media
This is all theatre.
But why is ancient theatre so weird? It's not. We think it looks weird because it's unfamiliar to us. Most of us don't grow up watching ancient plays. Even those of use who read Shakespeare in school are usually sweating through the now-archaic English (it was only 400-ish years ago!) You're not equipped, and that's cool.
And honestly, if you are familiar with Ganondorf, he truly is a creature of theatre. Just look at this castle he builds in Ocarina of Time:
Tumblr media
He destroyed Hyrule Castle to build this giant fucking castle levitating over a pit of lava. Like why? Because he CAN. Because he can't do anything in halves.
Also, his outfits. Look at this shit. He can't tone it down. I don't think he could if he tried.
Tumblr media Tumblr media
Coming back to Ganondorf's face when he kills Sonia: when Ganondorf's face contorts and he starts to laugh evilly, we are told in very certain terms that he's made a critical choice. If you weren't sure before, you're being told now: He's evil. There's no going back from this. And he's embracing it. There is zero remorse. Killing her was the act he needed to move from man to monster. It's very important that you, the player, understand this. It's a moral thing. And I don't mean like "If you like this character after you are a bad person" type of thing. That's not what I mean here (and what people who have weird obsessions on the internet often misunderstand just so they can start fights over dumb shit). What I mean is that the storytellers need you need to understand your character's motivations for wanting to fight this guy.
And the next scene plainly shows what I'm talking about: Ganondorf takes the Secret Stone and literally turns into a demon king. He's no longer a man. He's this other, immoral being now. Bye bye, human Ganondorf, hello monster Ganondorf! That's it.
Going back to his eating of the Secret Stone, which changes Ganondorf from good ol' demon king to the for realsies demon dragon, he says some lines about giving up his "body" and "mind" and, frankly "everything", just so he can win. But also it's a desperate last attempt at keeping hold of the power that has so horribly blinded him to the truth.
That last part is ironic for Ganondorf, a man who was clever enough to get into the heart of Hyrule, steal their powerful relic, kill the queen and ALMOST become king. Because that's his ultimate failing. He's smart, clever, and his wins get the better of him. His addiction to power means he never stops to consider he might have weaknesses he cannot yet see, or that, as Rauru warns him, his arrogance and blind faith in his own abilities and talents might be his downfall.
In a way, the story is just as much about Link searching for Zelda and Zelda trying to figure out her role in the world as it is about the fall of a powerful man. Is it tragic that Ganondorf let himself become so corrupted by power that it would slowly transform him from man to demon? I guess it depends on who you ask, really. (I think it's fucking cool)
191 notes · View notes
shuttershocky · 8 months
Note
how accessible is ultrakill for someone not terribly good at videogames? because it looks like it fucks severely but I generally have a pretty bad time with games that require super quick reflexes... are there difficulty settings or is it like, go all in all the time?
I'm glad you asked, as this is something I've wanted to post about for a while.
While Ultrakill's default is pretty difficult (it's heavily inspired by DMC after all, which is incredibly difficult to actually get good at) There's actually quite a lot of accessibility settings you can tweak to make the game perfectly playable to even new time gamers.
First off there's the Difficulty Settings: Harmless, Lenient, Standard, and Violence.
Harmless gives you double the health (200 instead of 100) and massively slows down enemy attacks to the point where even a very slow reflex should let you get out of the way. It also disables special moves on some bosses and special enemies.
Lenient's a bump up in difficulty where you got standard health and enemies will actually try to hit you now, but they're still slow and some enemies will still take it easy on you.
Standard is standard everything (obviously). Enemies are moving at normal speed, they got all their attacks, and theyll actually do a decent job of killing you.
Violence is sped up. Enemies move much faster, are more aggressive, and even gain new behaviors (like rage modes, modified special attacks, etc) to make it the hardest mode.
Apart from the difficulty settings, Ultrakill has 3 layers of assists: Minor Assists, Major Assists, and Cheats.
Minor Assists can be turned on and used without penalties. These are usually stuff like " turn on enemy silhouettes" so you can always see enemies better, but very notably, Minor Assists includes Auto-Aim, and a bar from 0% to Fullscreen. This means that you can set an aim assist from minorly helping you lock on to targets if your mouse drifts close, to covering the entire screen, perfectly shooting targets with 100% accuracy regardless of your aim. This can be done without any penalties whatsoever, meaning you can equip a full aim bot all you like.
Major Assists are settings that mess harder with the game balance. You can set how much damage you take (even move it down to 0% to make you invincible!), set the Game Speed (100% is normal, 50% means everything moves at half speed), and other random useful bits like enabling infinite stamina or disabling weapon freshness (basically, the game lowers your style if you constantly stick to just one weapon, this setting can disable that). While you can finish stages this way and get scored, using Major Assists disables getting P (perfect) ranks on stages. This is notable, because P ranking all the stages is how you unlock the secret superbosses. You'll have to learn how to beat stages with just minor assists if you want to meet these.
Cheats are cheat settings that are less about helping you beat the game and more for the developers to test stuff. This gives you access to things like spawning specific enemies, blinding all enemies so they stand still, making enemies invincible, that sort of stuff, so you really don't need these if you're just after playing the game, since Major Assists can literally make you invincible. However, it can be fun to turn on certain cheats like disabling weapon cooldowns or despawning all enemies on the map so you can freely explore it, just note that these sometimes break the game. To activate cheats, enter the Konami code (up up down down left right left right B A). If you play a stage with cheats activated, you get NO SCORE for a stage.
If you find the game's rapid pace and aggressive gameplay intimidating, you can go through the game on one of the lower difficulties with Major Assists turned on to reduce the damage you gain, and once you're confident you know a stage inside and out, clear it again with only auto-aim from Minor Assists turned on to get the P rank if you really wish to fight the superbosses.
Ultrakill is all about playing as stylishly as possible, but what that actually means can be entirely defined by you! Slow down the game speed, reduce damage taken, bring along a teeny tiny aim assist or go full aimbot with every weapon, you can tweak it exactly how you want!
And if you ever want to push yourself on certain skills (maybe fighting certain enemies or movement techniques), the game also has a Sandbox mode where you can place whatever stage objects, hazards, and enemies you like to practice on. I like to spend time in the sandbox learning the exact parry timings on different enemy attacks, as well as experimenting with different ways to approach them!
397 notes · View notes