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dnd-smash-pass-vs · 3 days
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The Barghest, a telepathic magical dimension-hopping fiendish goblinoid werewolf! Magic in the form of minor mind manipulation, minor teleportation, and levitation! They START as your standard 3-4 foot goblin, being able to switch to a wolf form, or goblin-wolf form at will. As they consume powerful souls, they keep growing! Usually they go back to thier native plane of Ghenna (land between Hell and Hades) after they become "Greater Barghest," a 6 foot tall goblin that turns into a Dire Wolf. But they can stick around and keep growing, once one needed a mountain carved out for its den! In 5e they're cunning and tricky, hiding amongst goblins looking to take out strong ones with sudden force, then getting away before people figure out they're not a normal goblin.
Look, I allow myself to be biased with goblins, and I love these things, even if 5e really fucked them over imo. Screw this "yugoloths made them to hunt goblin leaders as revenge on the goblin's oppressor" garbage. Barghest versions existed with any goblinoid, and they were the original natives of Gehenna. They're dumped into the material plane as kids because it's FAR safer, only coming back once they've eaten enough souls to unlock their plane shifting powers because they need that strength. They didn't used to be sneaky goblin traitors, they were were rulers! Their eyes would glow when excited, they turned blue as they grew, and had unusual traits like a streak of white in their hair or different eye colors! Maybe it's just my extreme bias against what they did with goblinoid lore in general in 5e though. Still, Barghests are cool no matter what they change the lore to.
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captaintrashmerica · 1 year
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If youre looking for a sign to GM for your coworkers, this is it
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creativegamemechanics · 8 months
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Intellect Devourer in D&D 5e: Origins, Strategies, and Emotional Impact
A looking deeper into aberrations in D&D 5e we peer at the Intellect Devourer. A grotesque mockery of a brain, the Intellect Devourer is a sight of horror. Born from the nightmarish depths of the mind flayers' experimentation #dnd5e
In the myriad of realms, few beings instill terror as effectively as the Intellect Devourer in D&D 5e. This aberration stands not just as a physical threat but as the embodiment of identity loss and the forfeiture of one’s sanity. Table of Contents Origin and Ecology Physical Appearance Abilities Countering the Intellect Devourer Emotional Impact and Character Growth Intellect Devourer and…
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monicole-art · 1 year
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Betrayer
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drbread · 2 years
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Honey Badger, my 5e half orc barbarian
you are in glaive danger
commission info in pinned post
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On Bohemia - A Pocket Domain
On Bohemia – A Pocket Domain
Mordent, considerably more progressive than other domains by a distance.  Curiously, its presence in the Mists is the fault of Strahd and Azalin.  They devised a scheme to exploit an apparatus within the realm to free themselves from their imprisoned domains.  This failed, sealing Mordent’s fate as well. A fair share of oddities drift in and around the domain.  The Darklord himself, Lord Wilfred…
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legionofmyth · 1 year
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HOW & WHY Wizards of the Coast continually gets it WRONG
🎲 There is a consistently repeated reason as to why #WotC | @Wizards | @Wizards_DnD can't seem to get it right. Book after book… complaint after complaint. We discuss the "HOW & WHY" of WotC’s bad decision making. #DnD #dnd5e #ttrpg
Do you want to know how and why Wizards of the Coast continually gets it wrong? I keep saying, “Stop buying from companies who hate you.” Yet you still do it and perpetuate the problem. There is literally no excuse you can give to justify buying from these degenerates, other than you agree with them. “Fool me once, shame on you. Fool me twice, shame on me!” Combine that with, “The definition of…
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casualcatte · 2 years
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Mistakes Were Made
Now, I don’t think this was the best idea. I’m just putting that on record in case anyone finds this journal. This was a patently Bad Idea. Our plan sent me and Leon into the frog-man keep using Disguise Self and Comprehend Languages. As part of my disguise, I made sure to put a scar across my throat so that I could mime that I had no way to speak, if anyone tried to talk to me. The rest of our…
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NaNoWriMo with a TTRPG Twist: Day 17
This is terrifically delayed, and a departure from plot hooks because I’m in need of a palate cleanser. I’m also not as present in the TTRPG spaces as I have been previously and so I’m playing a little catch up on some of the discourse (which should shock no one). Let’s all keep in mind these are my views and opinions on the topic(s) that follow and that they are by no means the be-all, end-all.…
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literarywizard · 6 months
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I Played So Many Tabletop Games Last Week
I was lucky enough to play three tabletop games in the past week, and this post is about the two that I played in. Both of them were very different, but they both exemplified two styles of gameplay that I enjoy a lot. I got everything I could have wanted.
Last week was a pretty active week for me, in terms of tabletop gaming. Three of four possible games happened and I enjoyed each of them in incredibly different ways. While I’ll save my ruminations about my every-other-week game of Heart: The City Beneath for Friday, I have plenty to write about from the Elden Ring themed game of Dungeons and Dragons 5e I played last Thursday and the game of…
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marcello-artist · 6 months
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Legenda Czarnego Smoka S02 | Dungeons and Dragons 5e
Sprawy się skomplikowały – najwyższy arcykapłan Dugin okazał się być tym, który fałszował historię królestwa i co tu dużo mówić, zdrajcą, a niedługo później zniknął bez wieści. Jedni twierdzą, że został pożarty przez Ainasę – legendarną Czarną Smoczycę, która okazała się być żywą i diabelnie groźną legendą. Drudzy spekulują, że spiskuje dalej, wraz ze smoczycą, aby zniszczyć królestwo i…
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dnd-smash-pass-vs · 14 hours
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Quicklings, the speedsters of the fey realm! 2 ft (61 cm) creatures, they essentially experience the world in slow motion. They move and think so fast they look like a blur, and just cannot stop moving in some way. They're like if the flash was also extremely ADHD and a bit of a dick. Like they don't kill people or whatever, but they do mess with people to instigate fights and drama out of boredom. So you need something to entertain them, but I don't think I need to explain how "vibrating so fast they're a living blur" could be a benefit.
...also I love that the lore is just "Their archfey got mad that they kept showing up late and wasting her time, so she shrunk them and hit the fast forward button on thier existence." Like they didn't used to be 2 foot tall with a 15 year lifespan, she apparently just has life's remote control.
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Gearhaven: The Steampunk D&D City of Innovation and Adventure
Gearhaven: The Steampunk D&D City of Innovation and Adventure Gearhaven Share 0 FacebookTwitterPinterestWhatsapp Insert Summary Here The Faction’s Role & Goal: [Delete If Creature or Adventure] Insert Text Here In the early days of the Age of Exploration, a group of ambitious and ingenious individuals sought to create a haven for their groundbreaking research and experiments. Led by the…
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creativegamemechanics · 8 months
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Mind Flayer in D&D 5e: The Dreaded Illithid Unveiled
🛸🧠 Dive into the Mysterious World of Mind Flayers! 🧠🛸 Our latest article delves deep into their role in group dynamics and their connection to the enigmatic Elder Brain. A must-read for all fantasy enthusiasts and D&D players! #dnd5e
Mind flayer in D&D 5e, or (aka) illithids, are nightmarish entities that have haunted the annals of Dungeons & Dragons lore. Recognized by their octopus-like appearance and unsettling hunger for brains, they are iconic adversaries in any campaign. Delve into the shadowy world of these psionic tyrants as we explore their origins, powers, and the roles they play in the D&D universe. Does a mind…
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monicole-art · 1 year
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Couple of headshot doodles from the first sessions
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tsianphiel · 2 years
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D&D 5ed Trap - The Magical Beans of Hilda van Hoffman
D&D 5ed Trap – The Magical Beans of Hilda van Hoffman
Magical item. Sort of. These unassuming beans can be tossed on to any surface (including water, oil, walls and so on) to form a trap for any unsuspecting creature. Hilda van Hoffman was a mage and botanist with a huge interest in magical plants. Her experimentation with the beans came after an unfortunate encounter with Assassin Vines. To Hilda’s great regret, she was unable to save the origilan…
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