To add to the discussion about plagiarization and misinformation, one thing I know that can contribute to complacency is how much time and effort it can take to fact check everything you watch. That's daunting for most people, let alone people who don't have as much experience with it or who deal with disabilities and executive dysfunction.
But there are some things you can do to minimize damages that are easier to manage on a more individual basis.
You don't have to necessarily fact check every single thing every creator says in every video in order to make sure they're 100% legit every time. I know not everyone has the mental bandwidth to do that sort of thing constantly. Generally it's okay to just practice some mindfulness and not blindly trust someone if you haven't vetted their claims personally.
What you can do is fact check yourself. Don't repeat stuff you hear from a video as if it is a fact unless you have looked into it yourself first to confirm that what the video said about it is true and that their sources are good. And if you source someone make sure you've vetted them specifically and checked their own sources on that particular topic or bit of information (and check that they even HAVE sources to begin with and aren't just copying their sources verbatim). You can't source every video essay you ever watch or check every single one for plagiarism, but you can source yourself and what you say, and make sure you're not spreading bullshit or citing the wrong person. If you find that you don't have the energy to do even that much in a given moment, then just keep the information in question to yourself for the time being until you do have the energy to verify it.
And some stuff that's generally just good practice: if it's a topic that you're particularly interested in, it's a good idea to seek out more than one video about it from more than one creator. The more diverse your sources of info on the topic the better, especially if you seek out more than just the popular stuff. Get a broader picture of it from a wide variety of people from a wide variety of demographics. It's a lot easier to spot stuff like plagiarism if you're looking at more than just one or two channels, and even if you don't spot it, because they're often good at hiding it, you at least can make sure that you're giving more obscure creators the same attention as well instead of only defaulting to the most popular wide-spread creators and content.
Seeking out more than one type of medium is usually a good idea as well. I know reading stuff like written papers or essays or books on a topic can be difficult for some people, but if you can manage it even just occasionally then branching out every once in a while is still worth doing because it gets you out of one particular information sphere and into another, reducing the chances of an echo chamber effect. If you can't bring yourself to do that much homework on a topic, then again remember to keep in mind that your knowledge about it is limited and could be wrong, and don't spread that info without doing your own research first. Videos are not inherently a bad way to learn about stuff, papers or books can be wrong, and plagiarized, and badly sourced, and can spread misinformation too, my main point is that it's good to avoid having your information come to you through a single choke point if you can help it.
It can be exhausting trying to hold every online creator accountable on an individual basis, I get that, so I don't expect everyone to extensively peer review every channel they ever watch, but at the end of the day you can at least make sure to try and hold yourself accountable first and foremost.
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something. about. the horror of being sent on an impossible (death) quest and obligations and hospitality politics. the trauma of not having a home, and then the trauma of being in a house that becomes actively hostile to you, one that would swallow you whole and spit out your bones if you step out of line. all of this is conditional, your existence continues to be something men want gone.
it's about going back as far as I can with the perseus narrative because there's always a version of a myth that exists behind the one that survives. the missing pieces are clearly defined, but the oldest recorded version of it isn't there! and there's probably something older before that!! but it's doomed to forever be an unfilled space, clearly defined by an outline of something that was there and continues to be there in it's absence.
and love. it's also about love. even when you had nothing, you had love.
on the opposite side of the spectrum, this is Not About Ovid Or Roman-Renaissance Reception, Depictions And Discourses On The Perseus Narrative.
edit: to add to the above, while it's not about Ovid, because I'm specifically trying to peel things back to the oldest version of this story, Ovid is fine. alterations on the Perseus myth that give more attention Medusa predate Ovid by several centuries. this comic is also not about those, either! there are many versions of this story from the ancient world. there is not one singular True or Better version, they're all saying something.
Perseus, Daniel Ogden
Anthology of Classical Myth: Primary Sources in Translation, edited & translated by Stephen M Trzaskoma, R. Scott Smith, Stephen Brunet
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Novice sewing pattern: Cut out shapes. Line up the little triangles on the edges. Stitch edges together. We've also included step-by-step assembly instructions with illustrations.
Novice knitting pattern: yOU MUSt uNDerstANd thE SECret cOdE CO67 (73, 87, 93) BO44 (63, 76, 90) 28 (32, 34) slip first pw repeat 7x K to end *kl (pl) 42 * until 13" (13, 13, 15) join new at 30 pl for 17 rows ssk 27 k2tog mattress lengthwise BO and sacrifice a goat to the knitting gods. WHAT DO YOU MEAN YOU WANT "INSTRUCTIONS," I JUST GAVE THEM TO YOU
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In the splatoon fanbase, there are many misconceptions surrounding the relationship between inklings and water.
without fail whenever I mention something related to the topic I'll get replies of "actually the canon is [some popular but incorrect theory]" "no they can do this and this canonically [it's actually a headcanon]" "no its really [something NOA made up]"
so to briefly go over The Facts:
Inklings canonically die when submerged in water. And yes, getting "splatted" is them dying for real, respawning is also an in-universe thing that has existed for at least 2000 years and not just a game mechanic. While the dying in water thing originally came from a game mechanic, it has been repeatedly stated that they incorporated this into the inkling's biology. The water weakness is not because of the water itself being toxic. The reason is based in osmosis. in the process of their evolution, Inklings (and octolings) changed a lot, and one of these changes was the ability to transform between a humanoid and swim form. Doing this transformation requires skin that is a thin, semi permeable membrane [this kind of skin is a trait found in real life molluscs]. The evolutionary trade off is that, because of how semi permeable their skin is, the ink inside of their bodies will bleed out when in contact with another liquid. This is the answer given directly by the series' creator.
Kind of like how a slug will die if you sprinkle salt on it (for a reason that's almost the same as the inklings), but ultimately needs salt in its diet through the food it eats to live, inklings do drink water and other liquids. Its also not like they touch water and immediately explode, it seems they can wash their hands in it and dip their feet in it and be fine.
Some people think the water weakness is stupid, personally i think its reasonable because Inkling biology is already weird as hell and of how ridiculously advantageous it is to be an ink-based cephalopod. the ink gives them the ability to jump absurdly long distances and cheat death to an extent. they're not losing much by not being able to dunk themselves in water.
Anyway point is it sucks that all the relevant canon information on this is one of those japan only things/exclusive to developer interviews and pretty much every time it's brought up in English the localizers make shit up.
I plan to make a video about this one of these days, but with how 'controversial' the topic is, and how many little details and connected concepts there are, I've been holding it off because I want to do it right. there's also some specific details that are unclear that I've been hoping would be clarified in the artbook or a dev interview but haven't, I might just have to go for it at this point.
for the time being, i hope this post helps clear up a few things!
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