#!WHO; SUKUNA. GOJO. TOJI.
#!CC; fem!reader, spitting, dubcon? (you struggle to swallow it. girl same.) degradation
+this is so lazy but i needed to just write something new. now i can get back to the canva assignment thats been staring at me for like 2 hrs. edit l8er
for someone who recoils at the sight of puckering lips and the white, slimy substance that follows, you sure like it an awful lot when fingers are digging into cheeks and the disgusting sentence is uttered;
“open your mouth.”
Sukuna only rolls his tongue out, letting the spit gather on it’s surface like a dog as he drools into your mouth. his lips are upcurved, a wicked grin on his face as he watches your tongue twitch when it falls. the demon’s spit mixes with your own and your tongue pulsates as you struggle to swallow. you shudder but your cunt tightens wonderfully around his fat cock like a vice. His hand comes down to tap against your clit, before rubbing circles, his pace brutal.
“what a disgusting little whore I have, hm?”
as Gojo’s thrusting into you with finesse, his dazzling features are your sole focus if not the girth stretching your greedy pussy. his thumb flicks against your sensitive clit, hip bones snapping against your ass as you’re fisting his sheets. his eyes then shimmers with something devious. eyes flickering down at his lips, you watch as he opens his mouth, a small gather of foamy wetness at the tip.
“Ah?” you obliged instinctively, compelled by his coo and precise stroke and whimpering as he gripped your chin gently. the sound of his ptoo hits your ears the same as his taste spreads on your tongue. you moan, gazing deeply into his eyes before he’s kissing you, strokes deepening with a a groan.
“…”
Toji doesn’t ask. he just kisses you, his grip firm, not tight, on your jaw. your eyes are shut and he thinks it’s precious until he’s thrusting saliva in your mouth, his tongue lashing against yours as it mixes. his grip tightens when your eyes snap open, brows furrowing in small panic as you instinctively tense. but when you’re suddenly moaning and practically sucking his digits into your sopping cunt like that, it makes him wanna do it again. toji’s thick fingers keep a steady pace thrusting into your drooling hole but he’s added his thumb to your sensitive clit, a lazy but necessary attempt at making you melt in his lap. when he pulls away, he licks the drool on his lips as your twitch in his grasp.
“You look so fuckin’ pretty, all messy-like,”
dilfos. do not reupload or plagiarize my content—current or archival.
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Life Tracker updated for Episode 7! This one is much quicker than Episode 6 on account of not being on holiday at the time, even though there were two thirds more deaths this time. Previous posts: Session 6, Session 5, Session 4. Also Session 8 (finale) post!
As usual, close ups and commentary below the cut. I’ve also added another graph for the average time of each team, which will also be below the cut.
There was so much carnage! 45 whole deaths in a single session! Not all deaths were awarded time during the session, but Scott’s video advised that it would be added by next session, so I have taken the liberty to add all the time as I see fit, hence why Scott is back to 7.5 hours. I haven’t seen every episode yet (in fact, other than Scott, I’ve only seen those that have perma-died), so I’m not sure if anyone else’s time is a mismatch, but if so I’m happy to explain where I’m getting my time additions and subtractions from!
Now for some close ups.
First, there was enough chaos that I decided to take a close up of Session 6 and 7 together so we can properly appreciate it:
And a close up of Session 7 by itself:
So many people lost major time, so it’s interesting to see Scott’s uptick of time at the end - he ended on only 30 minutes less than he would have been if he hadn’t died at all this session. Pearl didn’t die at all, and got the kill credit for Martyn blowing himself up in a trap, so she actually ended the session 30 minutes better than she started it. Grian also did very well for himself - he killed and died so many times, but somehow ended on the exact time he would have been on if he had experienced a peaceful deathless session.
BigB, Cleo, and Martyn all ended the session 1 hour poorer than they started, and Bdubs and Scar ended 1.5 hours below where they would have been. Nosy Neighbours are thus doing super well, with Mean Gills and Clockers not too far behind, in terms of maintaining position from the start of the session.
TIES had an awful time this session, with Impulse and Tango both losing a net 2 hours, and Etho and Skizz losing a net 2.5 hours - and obviously Skizz entirely died.
Joel possibly had the worst time, losing a net 3.5 hours this session - though it didn’t help that 5 of his 7 deaths were all caused by the one person. Technically Jimmy didn’t do too badly, given he only lost a net 1.5 hours... but given that he was out of the series only an hour into the session, and also the first out entirely... it really didn’t go well for him either
I also find it interesting the sheer number of vertical lines this graph, the ones representing a death immediately followed by a kill or vice versa. I would love to figure out a way to show only one line at a time on the graph, so we can more easily see someone’s journey, but I haven’t had time to look into it yet.
Now onto the graph of the average times per team.
This one is super interesting to me, especially TIES’s line - they had the lowest average life right from the start, but somehow by Session 4, through Session 5, and for most of Session 6, they were the team with the highest average time, and then it quite literally went downhill from there. The only thing saving them from being last now is the fact that the Bad Boys are down to only a single living player, and even then Grian is doing far better than most of TIES.
It’s also interesting to me how Mean Gills had a significant time uptick at the end of both Session 6 and Session 7 (the first due to Martyn and the second due to Scott). Scott’s time was so high that it kept Mean Gills’ average time as yellow for all of Session 6 despite Martyn being red for most of it... and Martyn then got enough kills to keep it there. Mean Gills is also the only team in the entire graph to anywhere gain such consistent significant time.
These averages also coincide with the comments I made above about the time offset difference for each player from the start to end of the session. Mean Gills are doing well, but they’ve been doing well for so long that I’m sure most players are aware that they need to be a target. Nosy Neighbours are also doing well but I feel like they’ve flown under the radar, and are not a significant target right now.
Here is a close up of this graph with Sessions 1-4:
And the close up for Session 5-7:
And the Session 7 only close up:
I kept the dead players in the teams’ averages, since I think it is a better reflection of the teams’ strength as a whole, but I also created a version that excluded dead players. In those screenshots you can really see Bad Boys’ and TIES’ time jumping up at a death, instead of falling as it did here.
Here are the alternate averages graph:
And close ups:
This makes Bad Boys look a lot better, because Grian does have a lot of time... but he is also alone. And there is definitely strength in numbers. Two players at an hour and a half each can fend off an attacker more easily than a single player at three hours can... unless nerves and panic get to them, as we definitely saw this session.
Wow and I almost forgot to include the raw data for this session!
The first hour of the session:
The second hour of the session:
There is just so much death! Look at all the box outlines!! I could barely fit this data on two screens on the zoom I was on, and I did not want to zoom out further.
I also obviously have data for the averages, but it was too far away from the column with the times on it that I wasn’t sure if it would still be useful on its own? Let me know if you want to see it!
This has once again been fascinating to see, and I cannot wait to see how Session 8 will go. Will it be the last session? Will they go until everyone is dead? Will they somehow have enough people with enough time to get to Session 9? Will Mean Gills be the final two and get to play fun relaxing games like Scott was suggesting?
Only time will tell.
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