i think a lot of people have never been in a truly desperate situation but think they have, and this causes them to pass really harsh judgment on people who made bad choices when either irrational or having no good choices to pick instead, and i really wish people could get some fucking self-perception and work on their compassion skills and not fucking do that as much anymore
Reggie is a Loyalist- artificial beings made of straw and sinew, created to serve and fulfill the whims of the mysterious Imperatrix. Reggie's gone rogue however, and he now runs the largest pirate TV station in the world, straight from The Hive! He desires nothing more than to entertain and delight audiences... even through unsavory means.
i literally can't stop rotating hunger au worldbuilding and lore in my head. forgive me if you've ever touched on this in an ask before, but... re: the existential horror of being a parasite that has the sense of self of the host it ate. if one of grian's friends ever did get taken and used as a watcher larva host. how do you think he would feel about the watcher that came out the other side? would he want to see them as still the same person as his friend, or...?
Ive been staring at this ask since i got it with like. I need you to picture the most comically heartbroken expression right now okay. like this is me reading that and thinking about it in great and terrible detail:
Gods he would be devastated if this ever happened. He knows what thats like. He knows just how much it hurts-- and that its not a hurt that can be quantified, because its just that intense, that scalding, that encompassing of an experience to go through. I think, genuinely, Grian would be so utterly horrified and grief-stricken for whichever friend went through the Watcherification process that it would trump every other potential feeling on the list
But i think, ultimately, he would still view them as his friend, and treat them in the same way. There's a little bit of hypocrisy in Grian's character that i enjoy engaging with while writing him, and a good part of that in hunger au is centered around how he's firmly designated himself as the monster, and everybody else is the victim, and theres no room for nuance because he sucks and theyre the only people who are valid. When in reality, yes he hurt them, yes he did terrible and invasive things, but he did them out of pure survival rather than maliciousness, and that does make a subtle difference. And... hes not the only one who has fucked up, either!! The entire point of hunger au is how everyone has fumbled the bag in various ways and now they're all trying to clean it up together. Its just, yknow, Grian is so wrapped up in his own pain that he cant see those grey areas yet
And the thing is, if one of his friends got Watchered™, so to speak, and was standing in front of him, i think he would treat them with SO much compassion. Theyve been through possibly the worst thing anyone can experience and come out the other side-- at his core, Grian is i think a character who wants to do good, and do good by other people, and in this hypothetical that would translate into a lot of kindness he doesnt usually afford for himself. Honestly i think he'd spend the time trying to show them the ropes, get them set up in a better position than he found himself in, and provide his own fumbling emotional support as best he could, just out of sheer solidarity. Like, he gets it. He's been there. He may as well help out.
And i think he wouldnt even realize how hypocritical he's being until someone else pointed it out to him, about how he treats this friend with so much care but is simultaneously cruel to himself. I dont think he'd know how to handle that-- he's sort of dug himself a rut in the road with the way he thinks about and treats himself, and the cognitive dissonance would be really uncomfortable for him. Ultimately a good thing!!! Growth is often very uncomfortable. But imo Grian has a tendency to run from things like feelings of discomfort, so i think it'd take him a while to reconcile his previous ways of thinking with whats being presented in front of him essentially in the form of a mirror.
So uh. tl;dr: he'd be a little hypocrite about it and would feel a lot more compassionately inclined towards the friend than he does himself, and would try to help them out as best he could. Thank you for the incredible question that has given me the opportunity to rotate this worm at even higher speeds than usual inside my brainpan DKNFEKNDSKDJKDKD
The crossover my lawyers asked me not todo, still did it because why not.
I wanted to make a fear and hunger character in the Lisa sprite style, so decided to make Sam.
Will I do the other characters from 2? who knows but least I enjoyed this one.
I played some ages ago, but the websites have now all been nuked because they were full of ripped assets from SNES games.
ooh i can answer this
for ones with no real combat that've been around for a while, yume nikki is good, but i've mainly played .Flow, a fangame of it, which has a darker tone and atmosphere with more understandable "goals", so i attached to it much more
Ib (eye, bee, as letters) is an interesting art game that appeals to emo/scene aesthetics that i like more, it has no combat but many puzzles and an incredibly interesting setting, to me
OFF is a french-translated RPG which is kinda the best in the business, the art & music are top notch and the gameplay is accessible, if seeing pictures of it or hearing music from it intrigues you, i think everyone should give it a shot.
almost all of these are real battle sprites. you play as a baseball player (The Batter) and purify ghosts as you come into existence. the fandom came & went in 2012-2014 or so, but the game's worth experiencing, very much. more games under the cut below the image
LISA: The Painful is an excellent game that has a post-apocalyptic setting and a weird axis/style for an rpgmaker game (being a sidescroller), the setting involves you playing as a very traumatized man living in a world where all women have gone extinct and people are fighting over nothing before the world ends, the feeling of it is pretty immaculate and the soundtrack is great but strange, it cultivated my interests at a developmental period
most of the aes can be described through this trailer
youtube
LISA also has a sequel (The Joyful) which takes place after the first to tie up the story, but most importantly is that the very interesting setting & vibe set up a slew of fangames, the strongest to start out with which are
LISA: The Pointless, where you play as a very washed up martial artist who gets dug out of a trash pile by a new friend he made; a gunslinger with a bolt-action pistol that only has one bullet, and thus he can never shoot it: only threaten enemies & fake out the fact that he MIGHT shoot them, to debuff them - this game also tightens up the RPG aspects of LISA significantly, and has an IMMACULATE vibe & unique feel, it's one of the most important games to me ever
and LISA: The Hopeful, which retains more of the aesthetic of the original as well as the goofy charm while telling a very compelling grounded story.
i also contractually need to mention Fear & Hunger, it's incredibly unfair and by most metrics fails at game design but if you're interested in body horror, cosmic horror & can stomach depicted (but very much so not portrayed positively) sexual violence, it's very good art
and finally, Hylics is an incredibly artsy game that's obtuse and strange but very beautiful. it's entirely sculpted and animated with clay, but i think (as someone interested in other claymation projects, but weaned off of them after a while) the aesthetic is notably better for hylics, it doesn't feel "gross" with its humor or too, "self-referential" i'd call it maybe?
the sequel, Hylics 2, is instead fully *animated* claymation that was then ported to blender, frame by frame. there's no other project on earth that really looks like Hylics 2.
youtube
i would highly recommend playing both if you gel with them at all or think they look cool, they're both pretty cheap on steam and are accessible for an RPG (if you can figure out its silly namings and mechanic equivalents for things like health & levelling up).
none of the games mentioned here have level grinding or random encounters, either (besides some parts of OFF)! i hate that! i only like good ones, i promise!
something i’ve observed while watching videos of Videogame Men talking about punishing indie games is that they’re always like this game is INSANE HELL DIFICULTY it will BEAT YOUR ASS it will MAKE YOUU CRY AND CALL YOU A BABY!!! and then i play the game and it’s not that bad and it turns out the gamer with the youtube channel may just not be very good at this specific kind of videogame. and im not a Gamer whos Skilled at videogames i dont know how to aim and i only care about games that are 70% reading. and its never an AVGN type guy its always the video essay introspective I Have Deep Things To Say ones doing this. I’m not talking about shit like dark souls btw i mean like pathologic or fear and hunger. Which are games i feel are gonna wreck your brain only if youre wayyy to used to like, aaa first person shooter or high profile rpg-elements sandbox games.... like i’ve seen people call disco elysium a game that’s hard to get into gameplay wise. but i think if i gave my 50yo dad disco elysium and left him to his own devices he wouldnt have a hard time learning the gameplay ropes of it because he’s not brain poisoned by skyrim. like sometimes the problem is that you haven’t dedicated your middle school years to playing shitty indie horror rpgmaker games with a lot of unfair instakills and shitty puzzles.... and now you automatically assume the obvious way to beat a game is thru sheer violence and skill so the moment a game puts you in a position of Uh oh maybe you can’t kill this guy even if you get really good! maybe inflicting as much violence as you can isn’t the way forward! it makes videogame men go 🤯🤯🤯🤯🤯 is this the hardest most challenging videogame EVER?
I have been wanting to... make this list for a while....
Here are my top 10 games....
Oneshot...
Dark Souls...
Lonely Wolf Treat...
Fear and Hunger...
Outer Wilds...
Who's Lila...
Hotline Miami 1 & 2....
Sonic Adventure...
Lisa the Painful...
and Yakuza 0...
This isn't ordered... as i love these games equally... you should play them... i think you'd like them....
Get ready for an electrifying entertainment extravaganza live from The Hive, home of the ultimate pirate TV station! Your handsome and humble host Reggie presents a brand new tournament with three cups - Larval, Pupal, and Nymph - where newcomers and veterans alike compete for your satisfaction. Or... perhaps you have what it takes to enter and claim victory?!
Disclaimer: The Hive is not liable for injuries or fatalities; no refunds.