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#i truly have no idea what was going on in this era of comics ok i just never really caught up or read them comprehensively
wellnoe · 2 years
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i do kind of care about teen cyclops the most out of any of the teen time-displaced o5 one bc i thought he had some good moments and two bc like. the stuff going on surrounding adult terrorist cyclops and everyone’s distrust of him is wildly compelling actually. to me.
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harethere-is-art · 1 year
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Now for some REAL swatchton hcs/sketches I initially planned on having locked away
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(first one is just an animation doodle I'm not quite sure I posted)
This was going to be a full on comic about an argument between swatch and spamton when big shot spamton began to especially slip and learned about the robot for the first time. One of the big tension between them is that Spamton can't fathom that Swatch can stand being a "servent". Swatch is well aware of their place as a darkner and just like their job as a butler takes pride in doing a good job. Swatch thinks that Spamton is just acting like an addison and is only obsessed with the lightner's money. But that's not what it's about for Spamton this is a nightmare. Everyone is a puppet, no one truly has a choice, they're bound to this fate and he can't accept that. It's unbelievable that swatch would accept this so readily.
But sadly after I had finished sketching ALL of the panels and ALL of the dialogue my computer died and didn't save the files, I was devastated.
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Here it's mildly cannon divergent, Spamton somehow regains his body and lives in Castle Town for a bit. He's extremely reluctant to socialize with anyone except for Ralsei and Seam. Seam having known Jevil who went through a similar/parellel experience with the dark knight and Jevil's decent into madness they're the one Spamton can talk to about what happened. Spamton is obviously still his loud and admittedly overbearing and selfish but his near-death experience definitely took a toll. And he's hoping to apologize and make it up to the people he treated poorly during his big shot era
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(Copied and pasted from discord(mostly fixxed some typos)
"So when spamton eventually does come back to castle town it takes a long time for swatch and spamton to get comfortable again and I imagine spamton staying with ralsei for a bit. I feel like ralsei wouldn't quite get what spamton had really gone through since ralsei is very much the kind of person to avoid uncomfortable subjects as much as possible. But the idea of ralsei trying to reunite spamton with some old friends aka the addisons and swatch really funny. Like-"Oh! Once you make up with your friends everything will be back to normal ^w^ because friends forgive eachother no matter what! ^w^" ralsei... buddy. My friend my pal it's not that easy...and a certain bird wasn't just spamton's friend."
After this it takes a LONG time for them to mend their previous relationship. Swatch is of course baffled about how Spamton is still alive, they thought he had died. But after a few years they truly reconciliate and a new romance is formed after what the both of them had gone through.
(There's still more but I'm putting under keep reading because ACK old art and angst but a [[Deal's a Deal]])
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(ack, these wip is especially old- Nov of 2021) Spamton works at the cafe alongside swatch and is an overall friendly figure and loves being able to work with customers and "sell" them on their delicious food. He still has moments where he thinks he hears Mike and while he's gotten very far, some days are harder than others... But that's okay! He's made a lot of progress and now he has support he feels ok with actually coming to. Things are a lot better.
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understandableparadox · 3 months
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Bottom of the barrel isekai review
did i say I was going to read something horrible for you? turns out it was horrible for me.
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behold a fucking pre-amble. I think the idea of loving and being loved is a concept ambiguous enough for it to be idolized by almost anyone because the ways to love are so varied and different. unconditional, unrequited, toxic, wholesome, forbidden, destined, love has more modifiers then fucking charizard and oops we gotta update that sentence because someone on book tik tok has invented a new type of love known as Squimy love. what does this mean for your children? more at 11.
regardless we yearn for a type of romance or if you are aromantic a form of intimacy in the form of the platonic. in some cases we can form such ties with people we don't see, people that Do not know that you exist.
in worse cases, sometimes the people who don't know we exist want to foster that relationship further for their own benefit. Parasocial love.
im sure you heard it from whatever drama youtuber you have decided to use to funnel useless bits of rage bait into your ears but its a tale as old as creepy guys. streamer is a little to eager to play into the fantasy of the viewers, that they love them, that they thing You, that's right, You dear viewer are special...Then they use that to groom or take advantage of a kid and they don't go to jail and someone writes a long expose piece on them and you want them to get hit by a truck but god rarely allows such lovely Closure...
anyways that defeintly has nothing to do with the work we are unraveling today, right? right???
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oh.
oh no....
god, just kill me... ok the premise is simple, the internet has been made by a reincarnated rando who has decided that anything in regards to adventuring and fighting is just not in the cards for him so he has decided to just be a streamer. The only streamer in the world...Well more of a podcaster, given his streams are soley voice. but lets not label spikes being driven into my head.
but hey, thats a intresting concept, the idea that someone has created the true information highway across a world that is fucking Eras to early for it, theres a lot of things that one can explo-
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kill me kill me kill me kill me kill me kill me kill me, please, im begging, im pleading, im a fucking deer on the side on the road stareing at you with blank uncomprehending eyes, my comprehension of Big Block Of Metal screaming down the road is null, dont let up on the gas and turn me into a grease smear so I may obtain something resembling an iota of peace of mind
NOT EVERY FUCKING CHARECTER NEEDS TO BE THE STRONGEST, THEY DONT NEED TO HAVE THE MILLION MANA MULTIPLIER, ITS OK TO BE SOMEWHAT WEAK, DID LUFFY POP OUT OF THE BARREL SCREAMING GUM GUM GIGA COCK AND ONE SHOTTING EVERY POOR PRIVATEER AND BUCANNEER THAT SO DARED TO GIVE HIM ANYTHING OTHER THEM WARM PRAISE AND DELIGHTIED WELCOME?! NO, BECAUSE WE ARE ALLOWED TO ENJOY THE FACT THERE ARE STAKES, THAT NOT EVERY SITUATION IS ONE IN WHICH WE ARE IN SOLE COMMAND OF! THAT GIVES IT SPICE.
anyways they wont talk about this for ten additional chapters and then again for the arc finally so i'm going to ignore it and move on.
they also go to a school that accommodates commoners and nobals, but its also the first school that actully does this, which is really intresting as its a mixing of classes and allowing "commoner" students acess to higher education and training for magic for a war with the demon king, meaning is this truly for public betterment or is this a method of ensureing nobel students arent drafted into war due to magic potential by haveing a healthy supply of seemingly more expenda- oh? your bored? you want me to jinkle something in your face? oh i messed up that sentance? You Meant to say jiggle? ok cool
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reaching the end of the comic we come to its inevitable Gimmick because one cannot be Fucked to try to make just one gimmick work. thats right, the streamer has developed a collection of accidental parasocial relationships with various well endowed women across the nation, each in astoundingly have posistions of power or in some way highly skilled.
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Each woman dispite not knowing who the streamer is, never seeing his face are thusly so infatuated by the mere sound of his voice and the kind words he mutters that they have their brain matter utterly rewired, becomeing true devouts for their favorite streamer...
Rinse and repeat for 20 plus chapters and you get Shitty Ecchi Slop delivered out to be consumed en masse because men cannot hope to penetrate the core of male lonliness without true introspection which in turn is stymied by a hunered or so other dude bros who loathe the word and offer a far easier view in which to dye the world. thus they seak idea of being coveted by someone in mangas in increaseingly more convluted power fantasies...
IS WHAT I WANT TO END THIS ON BUT IT GETS WERIDER, DISPITE BEING SLOB THE AUTHOR IS BASED ON TWO AREAS IN PARTICULER,
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HOLY SHITBALLS BATMAN, IS THAT AN ISEKAI CHARECTER THAT ISNT IMMEDITLY BUM RUSHING THE FUCKING SLAVE MAKRKET OR GIVING IT A TUT TUT?! IS THAT A HUMAN BEING WITH ACTUAL FUCKING EMPATHY?!
OH MY FUCKING GOD IN HEAVEN I DIDNT KNOW THOSE EXISTED, NOW AINT THAT THE SHINIEST FUCKING PENNY IN THE BUNCH, BUT OH PLEASE DO SAVE ROOM FOR DESERT BECAUSE IN THE SAME FUCKING CHAPTER
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THEY BRING THE ABOLTION OF SLAVERY, LADIES AND GENTLEMEN PARASOCIAL RELATIONSHIPS WORK FASTER THEN ABRAHAM LINCON AND HIS INDESCIVE BEARED ASS.
IMAGINE MY FUCKING SHOCK AND AWE, HEARING THE TERM SLAVE AND BEING AWASHED WITH THE TRUAMA OF WATCHING SO MANY BLACK HAIRED SAD EYED ANIME PRETTY BOYS EITHER DECIDEING TO BUY A SLAVE WHO ALSO JUST HAPPENS TO BE THE FUCKING POSTER CHILD FOR STOCKHOLM SYNDROM OR JUST SAYING "THAT SUCKS" AND LEAVEING IT BE, READY FOR THE INEVITABLE KNIFE IN THE HEART AND THEN BOOM, STREAMER SAYS SLAVERY IS BAD AND THEY GET RID OF IT, MAYBE I DO BELIVE IN THE POWER OF THE STREAMER.
DID YOU FILL UP ON SWEET SWEET ANTI FANTASY SLAVERY COOKIES?1 YOU GOD DAMN IDIOT, YOU SHOULD HAVE SAVED ROOM FOR "GUY WITH NORMAL OPINIONS ABOUT SEX WORK"
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I AM A CONVERT, I AM A DEVOUT, HAND TO THE HEAVENS I SHALL ESPOUSE THE VIRTUES AND DIVINITY OF THE STREAMER, WITH A WAVE OF THEIR VIRTUAL HAND SOCIETAL PROPLEM LOSE FLIGHT AND FALL TO THE EMBRACE OF THE COLD GRAVE, I JUST NEED A CHAPTER WHERE STREAMER SAYS TRANS RIGHTS AND I PROMISE I WILL NEVER EVER TALK SHIT ABOUT THIS SERIES AGAIN, PLEASE MR. STREAMER, JUST SAY TRANS RIGHTS ONE TIME, JUST ONE SINGULER TIME AND I CAN ASCEND THE RUNGS OF PEACE AND JOY.
turning down the notches this manga is funny in the fact that it pulls me back and fourth with wild abandon between utter and complete slop and genuinly funny bits and abnormally normal opinions for the genra.
"Is the underlying story, barring any other concept, good?" 
there really isnt a story, its just streamer talking and women going batshit insane.
"on a sliding scale of min to max, how much is the author using this to explore fetish" 
medium. the story has an obsession with the idea of yandere but it rarely goes into the idea of a stalker. the women are respectfull of his boundries barring one but that one is called the odd one out. aside from that, alot of scenes are just an ecuse to draw anime tits.
"How many story crutches does the author use to explore the story" 
it dosent need crutches because it has little to no intrest in telling a coherent story, it talks about what it wants and drops the rest.
 "Is the author attempting to use the story as a way to explain why he is not weird."
streamers can solve all of socitial ills as long as the women who they create parasocial relationships in are in posistions of high political power. .
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IDEA. AIRON MAN BESTIES WITH A ROGUE DOOMBOT WHO'S JUST TRYING TO BUILD THEIR OWN PERSONALITY AND LIFE OUTSIDE OF THEIR IMPLANTED MEMORIES..........
COULD BE AN ACCIDENTAL GAINING OF FREEDOM OF CONSCIOUSNESS, LIKE W/ SENTIENT ARMOR, BUT I ALSO THINK IT COULD BE RLLY NEAT IF THEY WERE A PROTOTYPE DOOMBOT THAT ENDED UP HAVING MORE FREEDOM AND CAPABILITY FOR GROWTH THAN INTENDED AND THEY'VE BEEN LIVING THEIR OWN LIFE SINCE (IDEALLY W/ VICTOR'S SUPPORT BC RESPECT FOR THE AUTONOMY OF HIS CITIZENS AND CREATIONS AND ALL THAT)
BONDING OVER THE TECHNOLOGICAL FUNCTIONS AND LIMITATIONS OF THEIR FORMS, THE PRESSURE TO APPEAR A SIMULACRUM OF A BIOLOGICAL ENTITY AND THE FEAR OF HOW OTHERS WOULD VIEW AND REACT TO THEIR TRUE SELVES, THE "I AM CONNECTED TO MY CREATOR, BUT I AM NOT HIM IN THE WAYS HE WAS HIMSELF AND I AM MORE THAT WHAT HE MADE ME FOR," THE STEMBOY SWAG, ETC........
I ALSO THINK IT COULD BE FUNKY TO EXPLORE LIKE. I AM AN INDIVIDUAL DISTINCT FROM MY CREATOR BUT I AM STILL TIED TO HIM. DO I FEEL OBLIGATED TO ONLY DRAW FROM HIS VISION? DO I FEEL GUILTY FOR ADDING ELEMENTS OF MY PERSONALITY TO HIS DESIGN OF ME? WOULD HE BE PROUD OF WHO I'VE BECOME?
TRULY THIS WAS JUST MEANT TO BE A VAGUE NOTION OF A POTENTIAL CHARACTER BUT I STARTED THINKING AND GOT HOOKED DJSLHFLSHFLS BUT YES HELLO
oh there literally are already feral doombots just Around. thats canon. they are... already sapient as far as im aware (but like, sapient in that they have enough of victor's memories and personality to successfully pretend to be him and sometimes for them to not know they aren't him. also they can feel pain. questioning why victor has made ten thousand cannon-fodder robots with also his whole brain in them which also can fully feel pain is a different post) but yeah feral doombots my beloved
there’s like…. at least two i know of. the one with the fancy coat and the one calling himself vincent that actually looks like a human, i love them. i have so many thoughts about feral doombots just Around and Vibin and its not like victor gives a shit. he can make new ones. whatever.
but also ;-; that's So good, especially if its somehow pre-reveal for iron man being Known as anything other than like, a human in an armor so perhaps he meets a doombot somehow (maybe it's stealing replacement parts from SI and when IM realizes that its not... actually taking anything dangerous hes like. oh. oh. because he's smart enough to also know why he isnt just going to get repaired like normal) and it's just, this sense of Recognition that iron man cannot say anything else
i think it would be good if it was like. iron man offers to help fix the bot. oor just, helps him. no expectation of anything else. and the doombot is supicious because of course it is, it was programmed by Paranoid Bastard Supreme, and it's not like iron man can even tell it why he wants to help it so badly, because even if he doesn't think it's actively a danger that doesn't mean giving it the information that he isn't human like everyone assumes wouldn't be... an incredibly bad idea. it's still attached to a supervillan, after all
(also sidenote but i am frothing at the mouth about potential doomquest in this universe it would be SO funny,,,,,, king arthur sends a pretty lady to iron man's room for "companionship" and iron man is just like. ah. ok. i dont know what is expected of me right now. also doomquest is very good to me, specifically, because its one of the only early comics things where almost anyone has more respect for tony than for iron man, which i enjoy, i think it would be SO good for airon man au especially if iron man is like. in danger of just... running out of power. technicallyyyyy i think this should also be a problem in canon, i think doomquest happens during chestplate era, where hes largely not able to go more than about a day without Dramatic Wall Outlet Time and yet hes fine just vibin in camelot (famously deprived of wall outlets) for at least a couple of days, but YEAH SEND AIRON MAN TO CAMELOT i think hed be both freaked out and also. sad that tony couldn't experience it. i think the background radiation of iron man's life is just... sadness that tony cannot experience any of the cool things he does)
but like... him continuing too help this doombot. maybe the doombot also helps him out somehow, as well. maybe subtly interveening in some fights. maybe giving iron man some neat lil tech tips. maybe a;klsdjfasdf the doombot still wants like. Something To Do and not just sit idle all the time or something so iron man hooks 'em up with a fuckin. tech support job. or like, product testing, for SI. something where he can just fix shit thats been broken in the stupidest ways or, try to destroy other things. who knows i dont. but maybe theres an attack at SI and iron man deals with it but hes damaged, and normally he'd like. hide away and do a quick n dirty patch job just so theres not obvious holes into nothing, but. the doombot follows him. and finds him. and its just... looking at eachother. knowing "oh fuck we're the same" and also "oh fuck he knows"
i think they should help fix eachother up and be buddies anyways it'd be good
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firelxdykatara · 3 years
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I’m just really confused as to where this idea that Zuko is gaycoded came from. Like people are allowed to have that headcanon but I don’t understand where people are coming from when they try and claim that he was undisputedly gaycoded and trying to deny it is homophobic when he’s only ever shown romantic interest in women.
I made a pretty long post on the topic a while back, but the ultimate gist of it is this: there are a lot of elements of Zuko's status as an abuse victim and trauma survivor that resonate with queer folks. This is understandable and completely fine! However, there are some parts of the fandom who have taken that to the other extreme and will now insist that those elements are uniquely queer, and that they can only be read as some sort of veiled gay/coming out narrative, even though that doesn't make much sense since there is no part of Zuko's narrative which is unique to any sort of queer experience.
I think the problem really does stem from two things being conflated--Zuko's history of abuse and trauma, and trauma&abuse being something a lot of queer people have experienced. I suspect it goes something like 'I see a lot of myself in Zuko, and I was abused for being gay, therefore Zuko must be gay too in order to have had similar experiences.' This can then lead to feeling dismissed or invalidated when other people point out that those experiences are not unique to being queer--but on the flip side, abuse victims and trauma survivors whose abuse&trauma do not stem from queerness (even if they are queer themselves) can feel invalidated and dismissed by the implication that their trauma must be connected to their queerness or it isn't valid.
This is also where the 'people don't actually know what gay coded means' part comes in, and I realize now that I didn't actually get into what gay coding (and queer coding in general) actually means, since I was so hung up on pointing out how Zuko doesn't really fit the mold. (And the few elements that exist which could be said to count are because of the 'villains historically get queer coded bc Hays Code era' thing and mostly occur in Book 1, not because of how he acts as an abuse&trauma survivor.)
Under a cut because I kind of go on a tangent about gay/queer coding, but I swear I get back to the point eventually.
Queer coding (and it is notable that, with respect to Zuko, it is almost always framed as 'he couldn't possibly be attracted to girls', rather than 'he could be attracted to boys as well as girls' in these discussions, for... no real discernible reason, but I'll get into that in a bit) is the practice of giving characters 'stereotypically queer' traits and characteristics to 'slide them under the radar' in an era where having explicitly queer characters on screen was not allowed, unless they were evil or otherwise narratively punished for their queerness. (See: the extant history of villains being queer-coded, because if they were Evil then it was ok to make them 'look gay', since the story wasn't going to be rewarding their queerness and making audiences think it was in any way OK.) This is thanks to the Motion Picture Production Code (colloquially and more popularly known as the Hays Code), which was a set of guidelines which movies coming out of any major studio had to adhere to in order to be slated for public release and lasted from the early 1930s until it was finally abandoned in the late 60s.
The Hays Code essentially existed to ensure that the content of major motion pictures would not 'lower the moral standards' of the viewing public. It didn't just have to do with queerness--cursing was heavily monitored, sex outside of marriage was not allowed to be seen as desirable or tittilating, miscegenation was not allowed (most specifically interracial relationships between black and white people), criminals had to be punished lest the audience think that it was ok to be gay and do crime, etc. Since same-sex relations fell under 'sexual perversion', they could not be shown unless the 'perversion' were punished in some way. (This is also the origin of the Bury Your Gays trope, another term that is widely misunderstood and misapplied today.) To get around this, queer coding became the practice by which movies and television could depict queer people but not really, and it also became customary to give villains this coding even more overtly, since they would get punished by the end of the film or series anyway and there was nothing to lose by making them flamboyant and racy/overly sexual/promiscuous.
Over time, this practice of making villains flamboyant, sexually aggressive, &etc became somewhat separated from its origins in queer coding, by which I mean that these traits and tropes became the go-to for villains even when the creator had no real intention of making them seem queer. This is how you generally get unintentional queer-coding--because these traits that have been given to villains for decades have roots in coding, but people tend to go right to them when it comes to creating their villains without considering where they came from.
Even after the Hays Code was abandoned, the sentiments and practices remained. Having queer characters who weren't punished by the narrative for being queer was exceptionally rare, and it really isn't until the last fifteen or so years that we've seen any pushback against that. Buffy the Vampire Slayer is famous for being one of the first shows on primetime television to feature an explicitly gay relationship on-screen, and that relationship ended in one of the most painful instances of Bury Your Gays that I have ever personally witnessed. (Something that, fourteen years later, The 100 would visually and textually reference with Lexa's death. Getting hit by a bullet intended for someone else after a night of finally getting to be happy and have sex with her s/o? It wasn't remotely subtle. I don't even like Clexa, but that was incredibly rough to witness.)
However, bringing this back to Zuko, he really doesn't fit the criteria for queer coding for a number of reasons. First of all, no one behind the scenes (mostly a bunch of cishet men) was at all intending to include queer rep in the show. This wasn't a case where they were like 'well, we really wanted to make Zuko gay, but we couldn't get that past the censors, so here are a few winks and a nudge', because it just wasn't on their radar at all. Which makes sense--it wasn't on most radars in that era of children's programming. This isn't really an indictment, it's just a fact of the time--in the mid/late 00s, no one was really thinking about putting queer characters in children's cartoons. People were barely beginning to include them in more teen- and adult-oriented television and movies. It just wasn't something that a couple of straight men, who were creating a fantasy series aimed at young kids, were going to think about.
What few instances you can point to from the series where Zuko might be considered to exhibit coding largely happen in Book 1, when he was a villain, because the writers were drawing from typically villainous traits that had historically come from queer coding villains and had since passed into common usage as villainous traits. But they weren't done with any intention of making it seem like Zuko might be attracted to boys.
And, again, what people actually point to as 'evidence' of Zuko being queer-coded--his awkwardness on his date with Jin and his confrontation with Ozai being the big ones I can think of off the top of my head--are actually just... traits that come from his history of trauma and abuse.
As I said in that old post:
making [zuko’s confrontation of ozai] about zuko being gay and rejecting ozai’s homophobia, rather than zuko learning fundamental truths about the world and about his home and about how there was something deeply wrong with his nation that needed to be fixed in order for the world to heal (and, no, ‘homophobia’ is not the answer to ‘what is wrong with the fire nation’, i’m still fucking pissed at bryke about that), misses the entire point of his character arc. this is the culmination of zuko realizing that he should never have had to earn his father’s love, because that should have been unconditional from the start. this is zuko realizing that he was not at fault for his father’s abuse--that speaking out of turn in a war meeting in no way justified fighting a duel with a child.
is that first realization (that a parent’s love should be unconditional, and if it isn’t, then that is the parent’s fault and not the child’s) something that queer kids in homophobic households/families can relate to? of course it is. but it’s also something that every other abused kid, straight kids and even queer kids who were abused for other reasons before they even knew they were anything other than cishet, can relate to as well. in that respect, it is not a uniquely queer experience, nor is it a uniquely queer story, and zuko not being attracted to girls (which is what a lot of it seems to boil down to, at the end of the day--cutting down zuko’s potential ships so that only zukka and a few far more niche ships are left standing) is not necessary to his character arc. nor does it particularly make sense.
And, regarding his date with Jin:
(and before anyone brings up his date with jin--a) he enjoyed it when she kissed him, and b) he was a traumatized, abused child going out on a first date. of course he was fucking awkward. have you ever met a teenage boy????)
Zuko is socially awkward and maladjusted because he was abused by his father as a child and has trouble relating to people as a result. He was heavily traumatized and brutally physically injured as a teenager, and it took him years to begin to truly recover from the scars that left on his psyche (and it's highly likely, despite the strides he made in canon, that he has a long way to go, post series; it's such a pity that we never got any continuation comics >.>). He was not abused for being gay or queer--he was abused because his father believed he was weak, and part of Zuko's journey was realizing that his father's perception of strength was flawed at its core. That his entire nation had rotted from the inside out, and the regime needed to be changed in order for the world--including his people--to begin to heal.
That could be commingled with a coming out narrative, which is completely fine for headcanons (although I personally prefer not to, because, again, we have more than enough queer trauma already), but it simply doesn't exist in canon. Zuko was not abused or traumatized for being queer, and his confrontation with Ozai was not about him coming out or realizing any fundamental truth about himself--it was about realizing something fundamental about his father and his nation, and making the choice to leave them behind so that he could help the Avatar grow stronger and force things to change when he got back.
TL;DR: at the end of the day, none of the traits, scenes, or behavior Zuko exhibits which shippers tend to use to claim he was gay-coded are actually evidence of coding--they aren't uniquely queer experiences, as they stem from abuse that was not related in any way to his sexuality, and they are experiences that any kid who suffered similar abuse or trauma could recognize and resonate with. (Including straight kids, and queer kids who were abused for any reason other than their identity.) And, finally, Zuko can be queer without erasing or invalidating his canon attraction to girls, and it's endlessly frustrating that the 'Zuko is gay-coded' crowd refuses to acknowledge that.
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yasmeensh · 3 years
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Zelda 2 - Mystery of Kasuto
Yet again, with more Zelda 2 lore. Since winter break started, I went back to working on my Zelda 2 comic again (it’s been years but I’m still going at it haha). I collected a LOT of information from within the game and from other loz games. I’m at the last stages of getting all the information needed for a fully fledged story (My aim with this comic project is to flesh out the world of Hyrule in the era of decline. Make it feel like the newer Zelda games in terms of lore and plot, but also keep its’ classic essence). HOWEVER! Before I get ahead with outlining a full story, there is one thing that needs to be sorted out. that is, Kasuto Town. Deciding on Kasuto town’s identity will entirely change the aesthetic of the story, how the people will be represented, and even the lore of the Zelda2 pre-story (sleep-cursed Princess Zelda) I’ve spent a while collecting evidence and clues for my theory. I was not sure if I should go ahead with it and solidify it for the comic, so I want to share it and hear what opinions, additions, or contradictions any of you would have. I’m very interested to hear what you have to say on it! Anyways, without further ado, here is the theory:
The basic idea is that Kasuto People are Sheikah. (Disclaimer: This is just a theory and entirely speculative. The aim to try to make sense of Kasuto town with the established canon information we know and fit it to the wider loz world.)
1. Location of Kasuto Town
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There are two Kasuto towns. A deserted Kasuto, and a hidden Kasuto.
From what we know of the Sheikah history leading to the downfall timeline, is that The Hyrulean Civil War (Pre-OOT) nearly wiped out all of the Sheikah population. Kakariko was their original settlement, but has since been opened to everyone. So, where did all the Sheikah go? Only Impa is around. WELL, perhaps since the events of the civil war, they decided to take residence far away from Hyrule Castle, and only send their most capable every generation to care for the Princess (Which is always the new Impa). Impa always shows up again as a nursemaid for Princess Zelda in the downfall timeline.
Additionally, as protectors of The Royal Family, it works out how their town is situated next to the entrance to the Great Palace, where the final Triforce is kept (To keep an extra eye on who ventures there?).
Not entirely sure why Kasuto was destroyed. Did Ganon know about the Triforce of Courage being around there? Did he attack them with an army of Moas while they fought to keep him away? This might have led them to go into hiding. They are the only ones who know all the secrets of Hyrule. They need to survive in order to preserve it.
2. Magic
There are two spells taught in the Kasuto towns. One of them makes a small temple (shrine?) come out of the ground. The other spell is the strongest spell in the entire game (thunder).
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^ This is the building that emerges from deep underground after using the ‘Spell’. (He finds the magic key there. A key that can open pretty much every door ever. Or at least the palace doors). What IS strange about Kasuto though, is that the palace situated between the towns has an item that acts almost exactly like the Lens of Truth; It’s a cross that allows Link to see ghosts. (In OOT it does the same thing, in addition to looking through false doors and floors. It’s used to track down the Phantom guide in the haunted wasteland). A little suspicious, no? (PS. I’ve been thinking about redesigning the cross item for the comic, and I SWEAR the three parts at the top can easily be made to look like the Sheikah eyelash symbol. Voila) This could all merely be coincidence, but the location next to the Great Palace AND the three-eye-rock palace containing the cross is convenient to make us assume it’s connected to them in some way, especially with the later established lore of the Sheikah.
3. Technology
Ok. bear with me. This is a big one. This will be the game changer. If we can solidify that these Sheikah are just as technologically advanced as the Sheikah in botw, this will completely change how they could be interpreted in the comic.
For starters, only the Sheikah know the details of the legend of Zelda. And here I quote from the Zelda 2 1988 manual:
“There was a door in the North Castle called “The door that does not open.” Only the descendants of the Impa family who served the King knew how to open the door.”
As we could see, access to the chamber and scrolls that provide information on the palaces and Triforce is only accessible to the Sheikah. A private affair between the royal family and Sheikah ONLY? The King that separated the Triforce is the one that was in-charge of building all 7 palaces. Because the Sheikah work closely with the Royal Family, they must be 100% involved (Also, remember how Kasuto town has the magical key that can open all doors in the palaces?) OKAY NOW HERE IS THE TECHNOLOGY PART The elevators. The Elevators.
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For the longest time I told myself it must be some kind of pully system. But after I started thinking about Kasuto as being Sheikah, and their heavy involvement with the palaces, I’m starting to think that maybe these are actually electrical (or magical. idk what it is) powered elevators. Sort of like in Breath of the Wild. There is also Rebonack, the Island palace boss with his floating robot horse
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Maybe.... Maybe the ironknuckles and doomknockers are also robots? For all we know, they are just heavily armored... things. With no face. We know construction on the palaces must have begun sometime at the end of the Golden Era. That was the time when the Royal Family possessed the full Triforce for countless generations. It was the most prosperous Hyrule has EVER been (in the downfall timeline at least). The Sheikah might have had the time to advance their technology? It’s not too far fetched. After such a long time of prosperity, the King found that there was no one worthy of the full Triforce to continue this golden age (He was scared of his wicked son it seems) so he started this whole project to hide away the Triforce of courage.
(It’s interesting in a way how that King saw that the chaos caused by a separated Triforce is much merciful than the consequences of the full Triforce falling into the wrong hands. It mirrors Princess Zelda’s decision when she broke the Triforce of wisdom into 8 pieces so Ganon can’t have it. She really is wise for a small child. As wise as the ancient king.) Well, what are your thoughts? Would it be plausible that the people at Kasuto are truly the Sheikah? Is it possible that the palaces have technology? This is pretty crucial for the development of this comic project 👀 It will completely change how the palaces will be portrayed, the enemies, and the entire Kasuto settlements (plus if Impa is affiliated with them). WOULD you be fine with such an interpretation? SHARE YOUR THROUGHTS!
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la5t-res0rt · 4 years
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Wanted to ask about beetlelyds, sorry, I thought it was technically cannon? Like in the old comics after the show ended she grew up and married him. Sorry I’m an old school fan and have no idea why this whole thing is such a big deal. Wasn’t the actor like 20 too? I’m sorry if I sound very dumb. I’m not used to this new tumblr.
youre fine you are one hundred percent allowed to especially when you do it civilly as you have done here
first of all the biggest issue faced in the whole what is and is not canon debate is the fact that there are three (four if you count the limited comics run) publicized iterations of my media
i will go over each very briefly just kidding this is going to a long answer so i will spare the dashboard with a readmore
there is the movie which im sure you dont need me to explain the plot since youre an old school fan but basically the climax is that yes beetlejuice does go for the marriage angle in exchange for stopping the exorcism of adam and barbara and his motive for this is so that he can cause as much chaos as he wants on the mortal coil but his plan is thwarted when barbara rides a sandworm into the house which promptly eats beetlejuice sending him to bureaucratic death limbo
the end of the movie features the deetz and the maitlands happily living together with lydia havign a new appreciation for her situation and beetlejuice gets his head made real small which is very funny haha 
so no in the movie they are not canon editors note the actress who played lydia winona ryder was a teenager while filming the movie she turned 17 the year it released 
the next is the cartoon which i will admit has the most grounds for being considered canon but in the end the show is about a middle schooler and her best friend who is a ghost which in itself is a pretty iffy gray area sort of thing but for a childrens cartoon to work a friendship is better than the obvious enemy status they held in the movie
anyway in the cartoon they are potrayed to be very close friends with lydia being the person beetlejuice cares about the most and honestly if you were to watch it with no prior knowledge of the media and if you ignored their massive and obvious age difference than yeah you probably would read it as a romantic relationship 
however lydia is a middle schooler and that is simply immoral
there have been writers for the cartoon who have been credited to say that a relationship is what they were trying to invoke but for obvious reasons they couldnt exactly move forward with that angle with them establishing that lydia is a child in middle school and a fully grown adult man dating a child who is in middle school is immoral and also illegal in the united states and in canada 
this isnt a good argument for whether or not something is canon and i will tell you why with one simple name and that is luke weber
if you dont know who luke weber is he was a storyboard artist on the cartoon steven universe he is known for making a lot of self ship artwork of him and the character pearl
he worked on the show isnt his material canon no of course it isnt it wasnt put in the actual publication and also if memory serves he was eventually asked to leave the project after he drew art of the shows creator giving him permission to date pearl and calling them her otp and a lot of fans hated this because the most generally accepted interpretation of pearls character is that she is sapphic so a lot of people took issue however that again is just a widely perceived headcanon it is never stated what her actual sexuality is no one in that show is because it isnt a show about that its about wait im getting off topic sorry
what im saying is what can truly be considered canon is what you see on the screen and with the cartoon they are definitely the most friendly with each other and that is why so many people in the beetlebabe shipping community take so much stock in the cartoon because it is the easiest to read the relationship between the mas romantic although that is not what the show actually provides in black and white terms
interpretation does not equal canon and in this case no matter what anyone says the fact remains that in the cartoon itself they are friends good friends yes but friends all the same
it is definitely not a show about a grown man grooming an adult and if it were you definitely shouldn’t be stanning it the extreme because grooming a minor is wrong and it is apparently a problem in the fandom
anyway if the cartoon and the movie are both products of their time and there was more leniency on content bear in mind this was the same era as notorious animation powerhouse and known predator john k who was a showrunner on ren and stimpy and he maintained a relationship with a teenager which was an open secret that nobody really took issue with because in that time being a woman in the animation industry was tricky business and your career could be ended easily if you rejected advances luckily time has moved forward and the animation industry although still full of problems of a similar nature at least people are getting called out and punished for it
you can look more into that yourself its really upsetting though
as for comics i havent been able to find good scans of them and im not willing to purchase them but in my search i never found anything about the two of them ever being married in the cartoon again because she is a child i did find a cover where he appears to be getting married and hes asking lydia to get him out of it but im not sure where the comic actually goes all i know is she is standing off to the side shrugging and looking like she doesnt really care
anyway that brings us to the musical which is set in the modern day 
in the original libretto lydia is described as thirteen but since they got an actress who was older in the updated librettos she is listed as 15 and the story is pretty similar to the movie the young girl befriends ghosts and they try to scare her family out etc etc
the major difference between the film and the musical are that lydia and beetlejuice are more like friends like in the cartoon 
she summons him to help scare after the maitlands attempt doesnt really work so he shows up and they have fun terrorizing people together however she drops him for the opportunity to perhaps get her mom back but when no one will help she goes back to beetlejuice who tricks her into almost exorcising barbara
she agrees to marry him in order to stop the exorcism and he only wants to get married so he can be alive again and cause problems on the mortal coil like in the movie in the musical he states several times its a green card thing whihc obviously doesnt make it okay but still
anyway lydia tricks him and runs off into the underworld before the wedding can happen blah blah blah she goes back blah blah and she agrees to go through with the wedding to save her friends and family with a plan to make him go away for good
theres a very tongue and cheek song called creepy old guy which points out how wrong the whole thing is but everyone is going along with it in a very comedic matter and it includes the line 
i cant believe some cultures think this kind of things alright
basically saying yeah this is very very wrong anyway they do get married and beeltjeuice is alive for like 6 seconds before lydia stabs him to death with bad art and he dies thus nullifying the marriage because death do you part etc
so in the musical no at the end of the show they are not canon because he is dead their marriage is nullified and they go their separate ways
anyway sorry about that i just need to make it very clear that these three properties are all very distinct from each other and basically all three are indeed canon since they are publicized material and arguing the validity of which one is pointless editors note all actresses who played with the exception of dana steingold were minors for the majority of their runs as lydia with sophia ann caruso the originator of the role turning 18 during the run and dana being in her late twenties presley ryan however was a minor the whole time and still is one
tldr no they aren’t canon but to the credit of some people in this fandom their interpretation isnt too far of a stretch thanks to the era and some of the writers wishing to imply a relationship between an adult and a child
i also need to address how this is all a big deal and i suggest you take a peak through my discourse tag and check out @leedia‘s blog to see some of the more harmful things done by beetlebabe shippers
the beetlejuice fandom is home to many minors after the musical came out since musical fandom is vast and the ages of its members varies and normalizing pedophilia is harmful to them not to mention the people who have been effected by sexual harassment at the hands of adults
both sides have victims of csa but one side continues to perpetuate the cycle by showing time and time again that this behavior is normal and easily romanticized in the name of coping and literally anyone who has ever been to a good and credible therapist could tell you that posting cp even if it is simulated cp isnt a really good way to cope and you can get mad at me for saying that its totally fine but and im going to remove my character veil here for just a second as a csa survivor myself i think its harmful to not only myself but many others ok the veil is back down
tldr again there is a lot of bullying and harassment going on with both sides having their own issues but there is one side whos issues run a bit deeper in my humble opinion 
thank you for your question it allowed me to talk a lot you are welcome to discuss further with me in dms if you wish i honestly recommend giving the musical a listen because it is very fun and despite what some people say its very clever and if you get a chance to see a boot of it its visually stunning
one last note that i couldnt really fit in here but a large portion of the beetlebabes shipping community ignore the musical because it openly condemns the idea of beeltejuice and lydia having a relationship and a lot of the antis take issue with much of the writing and characterizations of the cartoon just a note that i think is important since were talking about canon
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bobbimorses · 5 years
Note
Rank the Hawkeye costumes best to worst
clint’s had loads of iterations, so i’m gonna go with the big ones and skip one-issue appearances and slight variations and so forth
that’s still a lot of questionable outfits so click the cut for his purple glory:
classic duds:
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the best superhero costume. i will not be taking questions. the pointed mask. the H on his head so you know who he is. the breechcloth as the only modicum of modesty in his life so he doesn’t flash everybody with spandex on the crotch like everyone else does, giving him more motion and thus more personality in all his acrobatic feats-
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it’s obviously had a lot of variation over the years, mainly with mask size, breechcloth length, and sleeves (short, one, scale armor or not, even going crazy and putting two whole sleeves)
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but the core remains the same: purple, blue, and the perfect amount of ridiculous for an acrobatic showman who was wearing a fringed buckskin outfit at his last job and now shoots sticks at dinosaurs sometimes for a living
@ marvel please bring back my boy’s iconic outfit
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house of m:
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the best version of clint with pants. effectively removes the breechcloth by adding a zipper for contrast. keeps the purple, but changes the secondary color to black. i dig the boots. big ol’ H on his head for hawkeye
nu-hawkeye:
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streamlined, utilitarian, sensible…boring. i get to see his face, which is nice. but his hair is also usually boring
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pictured: hair that is not boring and longer sleeves for variety (thanks tales of suspense!)
rip clint’s long hair 2004-2005 and shaggy stint 2009-2011
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originally it had a lot of pouches and some ribbing:
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costume’s first issue appearance ~6 months prior to the movie (i remember thinking in 2012 “gee i wonder how long after marketing dies down until they switch his costume back.” this marketing campaign is taking much longer than i thought)
but they whittled it down to a more minimalist approach, which is basically clint running around in a t-shirt. because of its simplicity, it’s surprisingly the least consistently drawn costume. is it spandex-leather material? are the pants a separate color, cargo? are his boots laced or all-leather? how many pouches does he have and where? straps???
it looks fine…but clint is a circus performer! this is a comic book! i need a big ol’ H on his head to tell people who he is, which based on the only guy left with a letter on his head, is haptain hamerica.
the og:
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aka clint’s tennis skirt. automatic points for being his debut outfit, but the cyan clashed with the ensemble. luckily they changed it to purple a few issues into his avengers tenure, along with toning down the slightly obnoxious shoulder fins/pads into rings. his mask was much smaller, which, combined with his tunic (for robin hood vibes), make him look more classic but less bombastic than his iconic outfit
goliath:
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perhaps objectively awful, but amazingly shirtless
force works era:
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the 90s were hard on all of us. it takes away his iconic breechcloth, so there’s this uninterrupted expanse of blue. at least put a belt on it for some contrast!!!
onslaught preamble:
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the 90s were especially hard on clint. rhodey is clearly lying- this is hideous. the shoulder fins (we had already fixed this!!!). the exposed hair hole a la goliath without the gratification of shirtlessness. awkwardly placed white highlights and lack of contrast for the whole trunk. i thought a belt would help but clearly it didn’t. please bring back the tunic
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although it actually looked ok (at best) when they added a sleeve and took away the shoulder fins
heroes reborn:
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the 90s personally murdered clint barton. this doesn’t count because it was supposed to be wolverine and technically designed by a 6-year-old
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we don’t talk about heroes reborn.
what they had at the european circus where clint’s spaceship crash-landed and no one came to pick him up with a spare pair of pants, aka…
the miniskirt:
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truly the worst. awful. terrible. horrible. why is this happening. who thought this was a good idea? no one, that’s why it lasted a dozen issues. pointless headband. zero protection. imagine the tanlines. zero utility, save for perhaps flashing villains as a distraction. exposed navel. wavy hair for style. legs for days because he has no pants– wait, the distraction theory is making more sense. is this strip of cloth the best costume?
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no, it’s still terrible. cap’s eyes say it all. conclusion: the best of the worst
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doctorhoe · 5 years
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Thoughts on River?
Complicated.
1. First of all
For this to make sense you need to know that when I first got into Doctor Who, I didn't watch the episodes in chronological order. That was because it was a friend of mine who first introduced me to the show, and the first ever episode she watched with me was Time Of The Angels/Flesh And Stone. That also means that I didn't know anything about the library, which did influence my view at first, I think.
So, after my very first 'encounter' I was pretty neutral. I liked the mystery that surrounded her but I had problems imagining the Doctor and River actually becoming a couple. I simply didn't care for that part of the character, I was more into the whole 'who did she kill?' thing. Around the time Doctor Who had first started to devour my life, I began to get more and more into her relationship with the Doctor aswell. I was really hyped at first. People had told be about it and the whole concept sounded amazing.
The problems started to arise when I actually watched through Eleven's seasons. There were holes were the actual relationship should have been, things being implied that never paid off. I just hadn't really realise that because, until then I had always assumed, that all those things missing were merely parts of the story I hadn't seen yet.
But the truth was that they just weren't there.
2. So, where does that leave us?
I do not like River Song. But I wanted to like her. And part of me still does. She had some great moments and is played by an amazing actress. My problem is that I never felt like I could actually tell who she was as a person. Her entire personality was built around a concept and while that can work, from a writer's perspective it just is not advisable when it comes to love interests. Romance is something that needs to be character driven. This is something I sincerely believe as both a writer and a consumer of media.
River's concept was great but therein lies the problem: Because her character was always put back, behind that amazing mystery. It's almost comical how much River's existence revolves around the Doctor and the wedding/murder mystery. She literally would not exist if it wasn't for that.
And remember, that plot was the one that originally interested me. Why did she kill him?
3. Moffat's answer: She is a psychopath.
The answer to all questions, apparently! Don't question her actions — she is a psychopath! Don't ask why she fell in love with him all of a sudden! She is a psychopath! Non of her actions make any sense but that's ok — she is a psychopath, alright?
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In short: She falls in love with the Doctor, because she is told that she will fall in love with the Doctor. Great. Oh, and speaking of Let's Kill Hitler. That was the point when I officially gave up all hope.
4. River's character is a big Meh.
River's character is entirely based on tropes. Now, I'd actually advise untrained writers (such as myself) to sometimes use tropes as an inspiration. But a) you will eventually need to move on from that trope and built an actual character where it merely functions as the basis and b) Moffat is not an inexperienced writer.
River is the Femme Fatale and the Tragic Romance trope shoehorned into each other and while I actually like the latter, in combination these were unbearable. The Femme Fatale trope stems from a time when women's sexuality was still viewed as sinful, so the only female characters that were allowed to own their sexuality were evil ones. That whole sassy and sexy behaviour, that people tell me is so very Feminist™️ comes from a sexist trope. So while I can't deny that Alex Kingston looks awesome making a Dalek beg for mercy, kissing the Doctor to poison him and flirting with the people around her, all that comes from the trope she is built on and it shows! Moreover, it doesn't go with the kind of love tropes Moffat uses to bring Eleven and River forward, so you can see her switch between the two sides of her. And it doesn't feel natural.
I hate to compare her to Rose but: Throughout series one, Rose is characterized as a very caring person. But one of her main flaws is that there is sometimes a hunch of pity for the people she cares for, the belief that they can't help themselves. Gwyneth remarks that, although Rose deeply cares for her, she still thinks Gwyneth is stupid. This is a character flaw that is established in the very first episode. So when Rose safes her father in Father's Day or when she gets mad at Mickey for going out with someone else even though she left him, when she bluntly tells him that there is "nothing left for her" at home, we are not really surprised. Still, she is there for people, she cares for them. But that doesn't erase her selfishness and vice versa — her sometimes egotistical ways do not taint her. She is caring and selfish both at the same time. Two characteristics that seem like they couldn't work together — empathy and compassion paired with selfishness — actually make for an interesting and (even though I hate that word) complex character.
River, on the other hand, is always just switching between being The Woman Who Loves The Doctor and being The Perfect Psychopath. There is no nuance. She fits the trope of the Femme Fatale so perfectly, it's almost laughable (sexy, cunning, uses her sexuality to try and kill someone. Also, notice how she is always flirtatious in her Kind Of Evil Mayhaps?? Moments?)
5. River Song's relationship with The Doctor is a big Yikes.
A few weeks ago I watched a video on YouTube that talked about Doctor Who. In that video, the romantic relationship between the Doctor and Rose is painted as the worst part of season 1 because of the age gap between the two. Now, I'd of course argue that Rose is not only over 18 but also never forced into anything. The relationship is shown to be healthy. But that's not my problem. My problem is how in the same video, Moffat is praised for writing a "complex and nuanced love story".
Funnily enough, he, who said it probably thought he was making a compliment here. But what he really did was just summing up what is inherently wrong about the relationship: It isn't romantic — it's complex. But a love story doesn't need to be complex — I'd actually argue that the simpler the better. The only complex thing there should be in a written relationship are the characters.
It isn't even complex, it's just needlessly complicated. We are given clues, hints at a relationship, even after their supposed wedding, so we don't realise that any actual information about their romance is missing. Never (until The Husband Of River Song) are we shown an intimate, romantic moment that isn't in any way compromised by either the Mystery Plot™️ or his knowledge that she is going to die.
(Now, I have no idea where that "nuanced" comes from because all of the relationship is black and white: She hates him; she loves him suddenly. She is the woman who kills him! Why did she do that? Oh, she was forced. She never even falls in love, she just accepts that she will.)
6. The relationship is tainted from the very beginning.
The Doctor knowing that and how she is going to die, like many things Moffat does, sounds amazing on paper. In reality it prohibited any actual healthy relationship from ever developing. Whenever the Doctor is with her, he is secretly suffering because he knows what will happen. And that is not a good thing. When you are so focused on making things "complex" you may forget how actual healthy relationships work: Both parties in them need to he happy. Love and devotion aren't enough.
Not only that but the Doctor as a character cares about a lot of people. He loves a lot. So, creating a relationship between the Doctor and another character is difficult, as you have to truly make their relationship stand out. When RTD did that with the Doctor and Rose, it took him essentially two whole seasons, in which Rose was constantly present as a main character. Moffat took a half baked, cool sounding concept and gave River cameo appearances.
They also constantly have to force themselves on each other because of their time line thing (— something that, again, sounds cool in theory and is hindering to the relationship in practice). The scene when River first kisses him and he is very obviously uncomfortable and doesn't know how to react is just sad. Not tragic, not romantic, just sad. Communication is literally impossible because they are never on the same page! Please, tell me, how is it so hard to grasp that romantic relationships are supposed to be romantic?
7. Also River is supposed to be bi.
I do no longer identify as bi. But when I first got into Doctor Who, I did. And I never felt represented by the hints that were giving about River's supposed bisexuality. I was starving for bisexual content at the time, yet most of those hints flew over my head. Jokes are not how you write representation, unless you are writing a comedy show! That is, however, all I'm going to say about this, as I am planning on making a post on that topic (cheap representation in the Moffat era — literally all lgbt characters that aren't Bill).
So, all in all, I don't like River because she represents everything that is wrong with the Moffat seasons: Character arcs that are concept driven, the sole usage of tropes when it comes to the writing of female characters, cheap representation and a misunderstanding how relationships (should) work.
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popwasabi · 4 years
Text
What “The Dark Knight” says about our bad politics
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Waaay back in the summer of 2008, me and my dad drove up to Northern California to attend San Jose State University’s freshman orientation.
It was a long drawn out process where first-year students basically were told and shown a bunch of things they would forget and relearn by their first day anyways and culminated with all of us spending one night in the campus dorms so we could all get a taste of the “campus life” experience.
I wanted it to end badly for a couple reasons. Being an introvert, I was not comfortable sharing a room with anyone, let alone a stranger, for a night but more importantly, I was being kept from the biggest movie premiere of the year that day: “The Dark Knight.”
As soon as I woke up the next morning, I rushed my dad to find the nearest theater and purchased tickets immediately for a late-night screening. I was already a huge fan of “Batman Begins” but every trailer to Christopher Nolan’s epic follow-up indicated we were in for an even bigger blockbuster than before and I was beyond pumped.
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(Me getting the fuck off campus to watch “The Dark Knight” that day.)
Two and a half hours later I left the theater blown away by the experience. “The Dark Knight” was everything, at the time, I was hoping for in a comic book movie; angsty, dark, edgy (all things I thought I was as a teen), cinematically sharp, thrilling, a fantastic score once again by the legendary Hans Zimmer, and fulfilled just about every fanboy wet dream I had at the time for a perfect Batman movie.
To this day it remains the most satisfying theatrical experience I’ve ever had seeing a movie, not that it’s my favorite movie of all-time anymore, mind you, but that I have never gone into a movie with such high expectations and had them blown away quite like that since.
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(Conversely, this^ was my most disappointing experience...)
I’m a different person now, of course. If you were to wipe my memory of the film and had to watch it again today I doubt I would have the same fanboygasm I had then as the cynical 30-year-old I am now but I’ll argue that “The Dark knight” still remains a high mark, if not the standard, for comic book movies today.
That said, parts of this film have definitely not aged well. Visually the film still holds up, the action is still exciting, the performances are all stellar (though Bale’s Batman voice is still bad) but what hasn’t aged well, for me, are the movie’s politics.
“The Dark Knight” is, of course, a post 9/11 movie, in fact, it’s arguably the definitive one as its pop-cultural footprint dwarfs pretty much all within its sub-genre. This Nolan sequel deals heavily in themes of terrorism with its iconic villain The Joker, played maniacally by the late great Heath ledger, wreaking havoc across Gotham with various explosive devices. Though the Clown Prince is more an anarchist than someone with an ideology, like those in Al Qaeda or the Taliban, the results of his beliefs/non-beliefs are more or less the same; cause pandemonium and fear in the masses. Batman, representing the power of justice and order, does battle with this in a war to save Gotham’s soul and again this is still a damn entertaining and thrilling story.
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(Seriously, it’s still a rock solid entry in the comic book movie genre.)
But where the film’s 9/11 politics become problematic is toward the end of the film when the Joker begins his final act to plunge Gotham into unstoppable chaos. Batman becomes desperate; The Joker has eluded him at every turn, always two steps ahead of him, escaping justice no matter what Bruce Wayne does so he concocts a plan to finally to locate and stop the Joker for good.
He creates an elaborate sonar system using every cell phone in Gotham, effectively creating a massive surveillance state to spy on its citizens in order to locate the Joker.
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(And it’s the only time we have ever got the real Batman eyes on screen, damn it!)
Lucius Fox, played by Morgan Freeman, appropriately calls this out telling him he’s wrong and that he cannot support this but Batman insists that it’s the only way. Fox reluctantly agrees and tells him he’ll resign once this is over as he can’t morally support such a system. The sonar, of course, works and Batman is able to stop the Clown Prince once and for all and upon Fox entering his name into the sonar computer the program dissolves and is deleted presumably for good.
This is of course to wash Batman’s hands of this deed to the audience. Our protagonist knows this is wrong, the audience is told it is wrong but by ending the surveillance he shows he would never abuse such a program, that sometimes good men have to do terrible things to defeat evil and that makes it ok.
For years, as a bleeding heart liberal (at the time) who grew up in the Bush years but loved the hell out of this movie, I tried to reconcile with this part of the story because Batman was the hero. I thought maybe this kind of action is ok because if the “good guy” is in charge bad stuff is fine because he/she won’t abuse such power. That’s real justice, right?
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The problem is in the real world, at the top, there really aren’t any good guys and they are counting on you to believe that they are when they get a hold of such power because that’s how we are programmed.
The Patriot Act, which was the signature Bush-era reform post 9/11, created our current surveillance state. In the interest of national security and ensuring those “dern turrists don’t go killing lil’ Timmy riding his tricycle out in Des Moines, Iowa” our elected leaders, both republican and democratic (make no mistake), effectively signed away our constitutional rights to “ensure our safety” by spying on us basically without warrants. The proponents proudly claimed its necessity in fighting the “War on Terrorism” and those naysayers either shouldn’t worry “if you have nothing to hide” or worse were un-American Taliban sympathizers.
For progressives, of course, this was an evil violation of our civil liberties but for many conservatives, this wasn’t a big deal. They are just trying to keep us safe after all. 
But conveniently ignored by many on the left still today is the complicity they had in bringing about this era in warrantless surveillance. Yes, this policy started under Bush, of course, but it continued to be re-upped through the Obama administration and the Trump administration, not to mention revolving majorities in the House and Senate, showing no matter who was in charge they all liked the idea of keeping an eye on all of us with or without reason.
Considering the Patriot Act was made to win the “War on Terrorism” our leaders were never going to relinquish this power anyways because you can’t win a war on terrorism. Terrorism is not a country or a people, it’s an ideology behind many different ideologies. The US, no matter how you see it, be it as liberators or oppressors, will always have enemies and that’s all the reason they need to keep this power it seems.
Having the data on our lives mined like oil can easily be used against us in a variety of ways regardless of if any of us have terroristic or even criminal intentions. But for many in this country, it was only a problem if the wrong guy wielded that power. As soon as their “good guy” got in though, suddenly it was no big deal. I wonder why...
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“The Dark Knight” puts forth a problematic view on who can and should wield supreme power, that even terrible choices can be made as long as the “right” person is the one making them.
Liberals are notorious for justifying them when it’s one of them who does it.
It’s a lie. A lie that both parties use to their advantage because they want you believe everything they do can be justified because you happen to be a part of their party; the “good guys” once again. But there is something extra cynical about the way liberals wield it as they parade themselves around as paragons and moral pillars against the Jokers of the Republican party.
For all the platitudes liberals give, that would make some superhero speeches seem benign, they wear masks about as well as the vigilantes do but not for the same reasons. When confronted by this blatant hypocrisy, liberal voters justify all kinds of horrible things as long as the other “bad guy” isn’t the one doing it. For all the shit Bush gets, and rightfully so, for plunging us into a military, financial, and humanitarian quagmire in the Middle East, Obama gets almost zero real pushback by liberals for effectively drone bombing the hell out of the same people. During these past three years Trump has more or less allowed ICE to run rampant on immigrant communities sure and liberals have been critical, again as they should, but who made the cages they were thrown into and who deported more of them during his first three years in office than Trump did?
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(And once again, and I can’t emphasize this enough, Andrew Cuomo is NOT your fucking friend...)
Liberals often like to present themselves as the moral purveyors of good in the face of conservative opposition and they use it to their advantage to more or less do many of the same foul things those with R’s next to their name do. Sure, not all their actions are equally as evil but even then, we rarely truly hold either of our leaders feet to the fire because we believe their actions are somehow better because they have a “D” next to their name.
These horrific policies and actions will never see justice as long as we keep justifying them because the “right” person is behind them.
No, this is not an all sides are equally bad take. That discussion requires more nuance and for a different time, but I will say both sides are varying degrees of bad that should be taken seriously instead of not at all and can’t be pushed aside again and again and again because “the other guys are worse.” 
We are running into the same situation today as our presidential election features a credibly accused rapist, sexual predator, who supports Bush-era tax cuts, who takes money from major corporate lobbyists, who is against Medicare for All, has open disdain for millenials, and not only supports but openly bragged about the aforementioned The Patriot Act.
Hmmm, sounds an awful lot like someone we know, huh?
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You could argue that one of these two men mitigates, or even vastly mitigates, harm if in office and I’m not here to necessarily scold you for making what you feel is morally the least awful choice but the point still remains; we are justifying evil again because our “good guy” is in charge.
Being liberal, just on its own, does not vastly minimize the problematic nature of a bad person.
Regardless of how you feel about this election and what choice you plan to make this November (and again, I’m not here to tell you what to do), bad things and bad policies will be continued to be enacted by bad people because that’s what choices we’ve been given. There isn’t a good one and the most vulnerable will be hurt the most by it regardless of who wins. There is a reason so many are disillusioned with voting and it’s not just voter suppression laws.
I can already hear some of you screaming “OH MER GERD pURiTy TeStS,” but this is far more cynical a standard we have than simply choosing a less than perfect candidate. Many are already making rather tone-deaf comments about people being “privileged” for choosing not to compromise their morals anymore. What’s “privileged” is voting for the guy who will do less harm for you but ultimately still disproportionately harm more people of color no matter who is in office.  
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(The country and the world can really begin to truly heal when a Democrat is in charge of one of these Freedom Machines once again!)
Yes, I might agree that one is probably a net positive for the world at this point but to act like someone choosing to not participate anymore in what is effectively a never-ending cycle I can’t say I blame them either. At some point, our society has to draw a real line in the sand on these things with our leaders and force a more moral standard for our government instead of the status quo.
We can’t go on this endless “pragmatic” path picking “the lesser of two evils” until we gradually just become evil. You can make the argument that maybe the time isn’t now, and you might be right but when? These folks at the top are COUNTING on us accepting circumstances and justifying terrible beliefs and actions over and over again because of the state of our politics.
“The Dark Knight” believes that sometimes bad things must be done to defeat evil but the real world can be so much less cynical if we stopped compromising on our beliefs. It’s not entirely too late for us to do the right thing. We can’t go on forever letting bad behavior go because the “good guy” will be the one doing it instead of the other one.
Taking money from corrupt billionaires is wrong. Extra-judicially drone bombing the Middle East endlessly is wrong. Throwing migrants in cages like fucking animals is wrong. Rape and sexual assault are wrong. Mass warrantless surveillance is wrong. Doesn’t matter if its Batman or fucking Superman doing any of these things; immoral behavior cannot and should not be ever justified.
Otherwise, we really will live long enough to see ourselves become the villain...
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Looking forward to the comments on this one...
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symbean · 4 years
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ok WOW do i have about a MILLION mixed feelings about this reveal
it’s nice that they acknowledge the nuance of the symbiote being naive and insecure in the past as reasoning for it doing this, but still, it’s just so jarring. why would it need to manipulate him into staying in the first place, their relationship was FINE, they genuinely understood and cared about each other, and that made them strong, the love and trust they had in each other made them strong
something like this just doesn't make sense with that at all, like, eddie was separated from the symbiote multiple times, but it was made very clear that every time he came back to reunite with it, it was because he genuinely cared for the symbiote and wanted to be with and protect the one he loved, not because he was insecure about being alone.
the same thing applies to why he gets so mad when he's ripped from it. it’s because he cares about it, so why would the symbiote ever be insecure about eddie leaving it, especially immediately after the costa run where those themes of love and trust came back full swing? this is just so irreconcilable with what’s already been established about their relationship.
and the thing is, it doesn’t have to be that way. i actually really really like twist this as a concept, the idea that the symbiote was insecure in its relationship with eddie, which made it desperate and afraid, so it manipulated him into staying? that’s actually really heartbreaking, it’s an interesting action for the symbiote to take that makes it quite sympathetic and actually treats it as a character in the story, and, it’d be really nice to see it work through those insecurities to repair its relationship with eddie so they could truly trust each other.
but the thing is, if you’re going to do such a game changing plot twist that completely redefines venom lore, you’ve still got to make it sense within the surrounding context of the lore. and the way this is right now, it just doesn’t make sense at all.
it doesn’t make sense for the symbiote to have been insecure in their relationship when they first met. if anything, it should be the other way around, considering the symbiote tried to LEAVE eddie for peter during the battle on the beach, and eddie was the one who was like “WHY WOULD YOU BETRAY ME I LOVED YOU DIDN’T I GIVE YOU EVERYTHING YOU NEEDED”. and after the fact, their relationship was pretty chill and stable.
and it especially doesn’t make sense right after the costa run where, once again, eddie and the symbiote worked on rebuilding that love and trust in each other, and succeeded in doing so. a huge betrayal like this just doesn’t make sense for the symbiote to be holding being its back the whole time that was happening.
i think this could be fixed if it was explicitly established that, rather than having had manipulated eddie’s memories the whole time, we esbalish that it only started trying to manipulate his memories during the mk:sm era.
it doesn’t make sense for it to have done so prior, since their relationship was (again) completely fine, but it does make sense for the symbiote to do so during this era, since that’s the time when their relationship started falling apart, and that's when it would make the most sense for the symbiote to be insecure about eddie leaving it and wanting to manipulate him into staying.
the overall story would be:
80s/90s: everything is fine!
2000s: everything starts to go to shit and the relationship between eddie and the symbiote starts growing strained as eddie starts going back on their love and instead hating and scorning the symbiote (god knows why but hey comics never made too much sense anyways.
the symbiote starts growing afraid of these new developments and starts manipulating eddie’s memories with mary, dan, cancer, etc. in order to get him to stay, but it ultimately ends up failing because they split up anyways
so now eddie’s just been out there for years with these fabricated memories, and when they get back together in costa, the symbiote regrets what it did in the past to his memories, but is too anxious to admit to eddie what it did, so it avoids bringing it up even though it feels really guilty and really wants to
there’s still a few continuity issues, like the glaring fact that the cancer was very real, (the symbiote tried to LEAVE eddie in 03 hunger because of his cancer, and he was definitely a real cancer patient during last temptation) or mary being deleted from the canon, but retconning those don’t really bother me because those stories were weird and relatively unimportant anyways.
what DOES bother me is retconning all of the 80s and 90s and saying that the symbiote was insecure about eddie leaving it during that time to the point that it would do this, because, that just doesn't make sense at all.
eddie totally fell for the symbiote during that time, there was no doubt that he would lay his life on the line for it, and would never even entertain the thought of abandoning it.
and even with this rewrite, there's still the question of "why wouldn't the symbiote admit what it did during the costa run when they were rebuilding their relationship" but i guess i can excuse that because of "anxietyyyyyyy it wanted to tell him eventually it just didn't have the strength to yet" even if it is kinda weird
but yeah as it stands this plot twist is just a huge mess that ends up fundamentally fucking up everything about venom despite the fact that it could in theory actually be really good if there were a few tweaks to actually make it make sense.
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timeagainreviews · 4 years
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Thoughts leading up to series 12
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Happy holidays, friends! I know, I know. It's been a while. I would love to sit here and say I have been away doing important things, but really I've been hibernating. The results of that awful election, mixed with the holidays had left me feeling a bit lethargic as of late. That being said, I had a nice Christmas. Being an immigrant, I don't see my family on holidays. My boyfriend and I spent the day piecing together a Babylon 5 jigsaw puzzle. I made my pal Gerry a celery for his 5th Doctor cosplay and he gifted me a replica of the Li H'sen Chang poster from "The Talons of Weng-Chiang." It was a very Doctor Who Christmas! Sadly, there was no Doctor Who Christmas episode!
Alas, it hardly matters, as new Doctor Who is mere days away! As I did last year, you can expect weekly coverage for each new episode. I'm looking forward to getting back into the groove of consistent writing. Usually, the fandom is more abuzz when the show is actually airing, so please remember to check in with this blog, as I will be watching along with the rest of you!
If you recall, prior to series eleven, I made a list talking about some of my hopes and expectations for the new TARDIS team and the new production team. Seeing as series twelve is just days away from premiering, I thought I might do it again. Let's get to it, shall we?
The Thirteenth Doctor
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Seeing Jodie Whittaker back in the TARDIS for another round of adventures has me massively excited. One of the downsides to Christopher Eccleston's run is that we never really got to see him develop the role of the Ninth Doctor. I'm hoping we'll get to see more aspects of her character. Seeing as I don't expect her to regenerate any time soon, there's still much of her personality left to explore. We've met the friendly adorkable Doctor, now let's see her bend a little.
One of my primary complaints about Jodie Whittaker's portrayal as the Doctor was that I didn't think she got scary. While I love her bravery, running headlong into danger, I would like to see a shade or two of her dark side. Up to this point, she's been too friendly to be scary. I know I'm not the only person with this complaint, so it will be interesting to see what a year of hiatus and refocusing will do for her. Honestly, I hope they don't change her too much, as she's pretty great. I'd just like to see them flesh her out a bit.
Other than her personality, I'm also hoping to see some costume variations. The trailer for the new season does give us Jodie in a bow tie, which I am all for. I've also seen a picture where her trousers are black. I'm hoping they continue to tweak her costume here and there, as watching the Doctor's costume evolve over time has always been one of my favourite things about the show.
Chris Chibnall's return
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Was there anyone from series eleven that drew more ire than Chris Chibnall? Sure you got the people who hated Jodie solely because she was a woman, but on the level of legitimate concerns, Chibnall was up there. I myself threw a bit of mud in his direction, and I don't feel as though it was without good cause. The general management of the show seemed a bit aimless, despite many promising elements.
Something about the way series eleven was received gave the BBC pause to reevaluate the show's trajectory, and I have a distinct feeling that Chibnall was at the heart of a lot of it. From his lack of a season-long story arc, to the villains being a bit shit, to an overly dour tone, his first year as showrunner left something to be desired. The fact that we didn't even get a single webisode during this gap year shows me that they're still not 100% sure what to do with Doctor Who.
However, having said this, Chibnall's core TARDIS team is one of the most exciting aspects of series twelve. I can't wait to see more from this great line up of characters. And if the exciting trailer for this new series is anything to go off, we're in for quite a ride. Chibnall's most recent endeavour as showrunner was last year's "Resolution," a much-needed bit of classic Who villainy in the form of a Dalek. I was left feeling optimistic that Chibnall was capable of delivering solid storytelling. And that's the operative word- optimistic. As long as he doesn't get needlessly gritty, I'm cautiously optimistic that this year-long hiatus has yielded positive results.
The Companions
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Like many other viewers, my chief complaint about the companions has to be Yaz. She really got shafted on the level of character development last year. When you have someone as talented as Mandip Gill, it's a shame to waste her. I know the fandom was quite vocal about this fact, so I fully expect to see the show give her more time in the spotlight. I don't know anyone who disliked her character, which is a good sign that the fandom wants more of her.
Ryan and Graham were two characters that I felt got a great bit of character development. The moment when Ryan finally calls Graham "granddad," was a truly exciting moment for two characters we had grown to love. The logical next step, at least in my mind, is to test the boundaries of this new relationship. I'd really love to see Graham meet a new love interest. Introducing someone into Graham's life would make Ryan have to broaden his definition of family even further. It might also be a catalyst for his own personal growth.
I wouldn't be surprised if we didn't also see one or more of the companions depart from the TARDIS. My gut says it would be Graham, but I wouldn't be surprised if all three of them left at the end of the series. As much as I love the current companions, I would love to see what energy a new companion or two might do for Jodie's Doctor.
The Villains
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Prior to series eleven, I was feeling very optimistic for new Doctor Who. That is until I read an article where Chris Chibnall announced there would be no returning villains. Other than the announcement that Chibnall would be showrunner, nothing had made me more concerned for the show's future than "no returning villains." It's not that returning villains are a must for Doctor Who. It's actually a rather brave thing to attempt. The reason it's brave is that if you're going to leave out classic baddies, you've got to justify your decision by crafting new classics. And I'm sorry, but some Slipknot dude with teeth in his face is not classic.
From what I've seen of the trailer and promotional stills, we're looking at at least three returning creatures from the Whoniverse. We've all seen the picture of Jodie staring down the Judoon. If I am completely honest, those have left me with the least amount of hype, as they weren't ever even full-on villains. I've always found the Judoon slightly hokey, so I could take or leave them. The plus side is that there is still plenty of room to develop them as a species. Are there non-Shadow Proclamation Judoon? Are there evil factions? I'm curious if nothing else.
Another familiar face is the Cybermen. While I feel like both the RTD and Moffat eras used the Cybermen ad nauseam, they're still a classic baddie with a solid track record. It appears they'll have something to do with the finale and that "timeless child," storyline I'm uninterested in, so fine, sure, ok. The real alien species I'm excited for is the Racnoss! Much like the Judoon, the Racnoss are also underdeveloped. I wasn't a big fan of them the first time around, which is why I'm excited for more. I'm curious to see what depth can be found in these campy arachnids. If nothing else, the makeup is fun.
The Guest Actors
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Series eleven treated us to a surprisingly tender performance from Lee Mack in "Kerblam!" We got a decent turn by Mark Addy, working with not a lot to go off as the underwritten Paltraki. But without a doubt, the best performance came in the form of Alan Cumming's King James. Not only was he as hilarious as he was loathsome, but he also elevated what could have been a more straightforward performance, by finding that sweet spot of camp and contemptible.
That being said, with actors like Stephen Fry, Lenny Henry, and classic Doctor Who alum Robert Glenister joining the show, I'm hopeful we'll get at least one memorable performance out of the lot. I've not followed many of the ins and outs of the storylines, so I have no idea who anyone is playing other than Goran Višnjić as Nikola Tesla. That being said, the addition of Tesla to the series seems an obvious fit. He was an eccentric man who was a bit weird about his pet bird. I expect his story to be one of the stranger ones we'll enjoy this year, or at least, it had better be.
The BBC's involvement
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I'm hoping that in this last year, the BBC weren't just reevaluating Chris Chibnall's direction for the show, but their own involvement as well. They got rid of Bake Off and Formula One, Top Gear's audience followed Clarkson over to Amazon. All that's left are partisan news coverage, QI, Countryfile, and Doctor Who. Oh and I guess "His Dark Materials," but I don't know anyone who's talking about that show. As I said earlier, it's been a year of nothing from Doctor Who as a series. Other than comics and a less than perfect VR game, we've gotten nothing from the Thirteenth Doctor and the fam. Not even a novel or webisode to tide us over. How hard would it have been, while filming series twelve, to shoot a quick little skit on the TARDIS set? The Moffat era did this a lot, and it was always nice to see a little bit of Doctor Who while waiting for more episodes.
As the last vestige of the BBC's once-great television empire, you would think they might start to give a shit about Doctor Who. I know it's a crazy concept, but perhaps shelving one of your best shows for a year wasn't the best option. It would be nice to see them put more money and effort into the show. It would be a welcome sight to see them also put more money into the budget for things like merchandise or extended universe media. We've got three books for the current Doctor and that was last year. David Tennant had over thirty novels, while Matt Smith's Doctor appeared in over 15, and Capaldi only appeared in nine. Do you remember the last time we got a Character Options figure that wasn't a repaint of another figure? The most recent one we got was Harry Sullivan, and I'm pretty sure the only new element to that figure was his head. I've seen previews of the new companion figurines, and they're great, but I want more.
Perhaps I sound a bit spoiled. Many shows never expand beyond their allotted episodes, but this is Doctor Who, a show with a broader reach than your telly. It seemed last year that they were finally giving the show its dues. There were billboards of Jodie's face everywhere. The hype was palpable. Now, it's just four days from series twelve, and I've not even seen a bus ad for the new show. A woman I see out on dog walks was surprised when I told her the show was returning on the first of January. She had no idea. This is the Doctor Who audience that they're failing, not people like me who count the days like an advent calendar. The BBC needs to decide once in for all if they're going to give Doctor Who the respect it deserves, or sell it someone who will.
And that's it for now, friends. I hope you're all just as excited as I am to be back in the blue box. If all goes as planned, I should have a new review up the day after each episode. I'm optimistic that I'll have some great things to say!
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jennikkugoesoff · 5 years
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Jennikku goes off about a Sonic the Hedgehog Reboot.
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If you follow me at all or have read many of my other rants, you’ll know I love Sonic the Hedgehog. A lot, with all my heart. I met my friends through Sonic and it’s a franchise that’s changed a lot in my life, for better, for worse and everything in-between. It’s the reason I started to draw, to write and to really give creativity a chance.
It’s a series that has been through many twists, turns, up and down and all arounds over the course of it’s long, 28 (as of the time of writing) year lifespan, and has stood the test of time, being heralded either as one of the best video game franchises of all time, or, well, one of the worst out there, becoming more and more dated by each passing day.
But, it didn’t start out that way. Everyone’s told the long, terrible story now about Sonic’s massive rise to the top of 1990s American Iconography and his massive plummet into the depths of Hell, dragging his now-bitter fans down with him following the turn of the century and segwaying into the modern age, so I won’t bog you with the details you already know, but here’s the main point.
Sonic the Hedgehog... kinda sucks.
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And that’s because it’s a mess. An astronomically confused, tired, and beaten mess. In the 28 year lifespan of Sonic the Hedgehog, it’s canon has become massively tangled in knots. Inconsistent games, inconsistent comics, inconsistent cartoons, and so on and so forth. Anyone who’s a fan of Sonic comes from a place where they heard about Sonic, be it the games, the cartoons, the comics, and so on, and therefore, have a different mindset about what Sonic the Hedgehog should be, which is the cause for much of the heavy, almost unpleasable climate the fan community gives off.
Really? The only way I see the series being salvageable is to wipe the slate clean and begin... at least somewhat anew, and see how these scatted pieces of broken glass we call the ‘Sonic canon’ can fit together.
This has been tried once, with Sonic Boom, but it didn’t really end well, and I’d like to change that, so let’s have this hypothetical reboot take the same form as Sonic Boom, as a potential ‘new face’ for the entire series, rather than a spinoff continuity. (I feel like this was the original intention of Sonic Boom, but due to the backlash, was revoked.)
Are you comfortable? Let’s go. It’s gonna be a long-ass, tiring, winding post.
(Seriously I spent fucking 3 days just writing this post. For that reason, there may be a few gRaMatTcul eRors here and there, just bear with me, okay? I’m tired and I just wanna heave out this monster of an idea.)
Housecleaning and on wiping the slate clean
Ok, before we actually get into redoing the series, I wanna make this clear, when I say I want to ‘wipe the slate clean’, that’s sort of an exaggeration. I don’t think Sonic needs to be completely rewritten from scratch, and certain elements of the series DO work very well, so it’s more we’re gonna ‘wipe the slate clean, but immediately redraw things back on, except bigger and better than they were before.’
The reason why is, Sonic the Hedgehog has a kind of ‘hoarder complex’ when it comes to his franchise. As I established earlier, the main problem with rebooting Sonic the Hedgehog as compared to another franchise like, say, Ducktales, or Ghostbusters, is that Sonic the Hedgehog has a lot of lore. Too much lore. Think about the crazy amount of lore surrounding Solaris, Mephiles, Dark and Light Gaia, the Wisps, Chaos, and Tikal, Shadow and the Black Arms, Silver, the Sol Dimension and Blaze, Eggman Nega, the Nocturnus Clan, the list goes on and on and on. It’s head-spinning, it’s confusing, and most of all, obtrusive to what’s actually important in the Sonic Canon versus what seems important.
This isn’t helped by the fact that Sonic has never really had a consistent ground to stand on in terms of his world and where he lives because where he lives changes with every game or new thing Sonic is in. So, introducing these new, complicated gods and grand, sprawling history all of a sudden doesn’t give the world Sonic lives in any ground or any real meaning if it’s just going to be ignored later on when Sonic Forces completely rewrites the world map from Unleashed. (This is a problem I have with the Mario and Kirby series too.)
Even if you claim something like the Sonic Archie comics have consistency in their setting, think about how much the comic’s version of Mobius changed over the course of its lifespan after not only being completely rewritten (thanks Ken Penders. I’m sure your horrific 3d render children are proud.) and two crossovers, not to mention all the subtle shifts and changes the comic made from its debut comic to its cancellation.
So, if we’re going to do this, we need to get this straight right now.
A new Sonic reboot will NEED to cover EVERY base of the Sonic continuity. Games, Comics, Cartoons, Merchandising (with the exception of maybe some anniversary stuff), The Whole Echidna- er, Enchilada.
If the problem with Sonic as it is, is that the continuity is messy because it keeps adding new stuff? THEN STOP FUCKING ADDING NEW STUFF!!
NO ONE’S GONNA LIKE THE NEW STUFF ANYWAY!!
PEOPLE FUCKING HATE CHANGE!!
THIS FRANCHISE IS SO FUCKing MiSTReATED!- FUCK!!
Nah, but seriously. If this reboot is gonna work, then it needs to BE a proper reboot. Not a side-series like Sonic Boom, not an ‘alternate dimension’ to dip into for mainline games, not a one-off series of animated shorts, no quills, no pillows. If we’re gonna do this, we’re gonna go all in. At least in terms of continuity.
So, you know what we’re gonna name this reboot?
Sonic the Hedgehog
Just, Sonic the Hedgehog. Yep. All in, indeed.
Audience, Tone, and Genre
I feel maybe I should’ve split these into multiple sections, but, they really all go hand-in-hand. 
If we’re gonna remake Sonic, we gotta first decide how Sonic should feel, and who he’s going to appeal to. So, let’s consider what we’re working with first, based on the history of who Sonic has appealed to.
The whole point of Sonic’s young, hip, snarky personality was to appeal to the American youth of the 1990s (kids, teenagers, and young adults), the young, hip, snarky and coolest people around. Sonic sought to identify with these kids by being a little bit ‘edgier’ and ‘cooler’ than most other cartoon characters of his era, but still with the capability to be as cute, wholesome and inherently charming as his competition. Like the perfect little blend of the sarcastic wit of Bugs Bunny and the lovable personability of Mickey Mouse and Felix the Cat.
Many Sonic clones of the 1990s like Bubsy, Aero the Acrobat, and Zero the [CENSORED] Squirrel tried to piggyback off of Sonic in this manner by trying to play up Sonic’s edgy, snarky appeal, but what they lack is that more wholesome, laid back, simple, round and friendly aspects of his design. It’s why Sonic can look like this:
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but also like this
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like this
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but also like this.
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It’s why Sonic works so well as a cartoon character in animated shorts and cartoons, as well as an action character in high octane blood pumping action anime, and one of the reasons why I think his design is so appealing. It’s this, this perfect balance between cool superhero and cuddly, wholesome cartoon character that makes Sonic such the iconic character he is.
So what’s the point of me telling you that?
Well, lots of people disagree on what Sonic the Hedgehog’s tone should be, and what audience Sonic should appeal to. Many argue Sonic is a series strictly meant for children, and therefore shouldn’t take any risks and be cutesy, wholesome and bouncy. Others argue Sonic should market itself to teenagers and young adults by pushing its envelope with it’s material and turning itself into a giant melodrama with three-dimensional characters, intertwining relationships and giant, epic Dragon Ball Z style showdowns with blood, guts and the crunching of noses and teeth.
You know what’s popular right now though and seems to have been for a while? A blend of those exact two things.
It sounds dumb but, think about it. Video games and cartoons have been taking this turn toward being a little bit of the best of both worlds. Steven Universe, Undertale/Deltarune, Star Vs. The Forces of Evil, even stuff like Super Smash Bros. Ultimate, that sort of thing.
So, I think a new Sonic reboot should be an Action/Adventure-Comedy. It’s a series about long, lengthy quests and the ongoing war between nature and machine, but it’s also about a quick-witted cartoon character having fun picking on an overconfident evil scientist and his lackeys.
And you know what? I think Sonic is and has shown that this is the environment he flourishes in. Think about why Sonic Mania Adventures and Team Sonic Racing: Overdrive work so well, or why OK KO: Let’s Meet Sonic! is so great! It places Sonic and co. in an environment in which they have the opportunity to be funny and cartoony, but also leaves itself open to lead into more strict action sequences or serious, emotional moments, should it feel the need to. It lets the characters be the characters, without being impeded by everything needed to be babyproofed, but also not interrupted by fanfic-tier melodramatics every 2 and a half minutes. And, considering how much any media featuring Sonic relies on its characters to garner appeal, this is important.
Besides that, this is also important for something I think is going to make this reboot go from good to great.
: ✧・゚: U N I F I C A T I O N ! :・゚✧ : 
I’ve said this before in my other essay on how I’d reboot Sonic, but I truly feel that bringing together a lot of different elements of Sonic’s history together for this reboot is a top-notch idea for not only bringing the series back together whilst maintaining a wide appeal but also broaden the scope of potential characters, settings, and plot points we can work with, rather than just limiting it to just the classic era, or just the modern era, it also might leave veteran fans wondering just who or what was going to show up in the next game, or next episode!
Why limit ourselves to just a classic-style series or just a modern-style series? Why not mix it up a little?
Let’s take the cute classic stuff and mix it with some of the cool modern stuff!
I mean of course there’s gonna be purists but, hey, if we have a little bit of both we might just start seeing eye to eye!
So, what does that mean for the audience? Well, I think in that sense, Sonic should be able to appeal to, about anyone, really. Adults, Kids, Teenagers, anyone. It’d be like going to see a Marvel Superhero movie in the theaters or watching Spongebob on TV, yeah, it’d be something kids enjoy, but also something young adults can appreciate too. Although if we absolutely have to stick to a demographic, I’d say the ideal targets for a Sonic the Hedgehog reboot are two groups of people specifically.
Older fans of the series who grew up with the Adventure and Classic games, and Younger people who are more familiar with the modern games. As far as drawing new people or embittered old fans in?... Well, we’ll get to that.
Plot synopsis
It may seem like a no-brainer what the plot of Sonic the Hedgehog is, right? Well, of course it is. It’s been the same for over 20 years, and, I think the premise? Is fine.
“Sonic the Hedgehog is the fastest thing alive and a protector of nature who loves adventure. He’s smarmy and mischevious, but with a heart of gold and an unshakable sense of justice with a can-do attitude. His archnemesis, Dr. Eggman, wants to take over his natural, sprawling home and begin building his planet-conquering empire in its place. It’s up to Sonic and his group of friends to defeat Dr. Eggman, and restore peace to the world, and the green back to the hills.”
This? Right here? This is Sonic the Hedgehog. No matter who you ask, from any branch of the franchises thousand-foot tall family tree, this is Sonic the Hedgehog. There’s a couple of doodads and twists here and there depending on the specific game, but that’s really honestly it when you break it all down, that’s the plot of almost every Sonic game. But this can easily get lost and bogged down between all of the God-summoning and all that shit that other Sonic media does.
So, let’s keep the focus on this, and this alone. Just the ongoing misadventures, setbacks, leaps forward, threats and triumphs between Sonic and Co. and the forces of evil.
...(But let’s add the Chaos Emeralds and Master Emerald, I don’t think I can stand having a Sonic continuity without them and they make for good plot fodder, plus, I’ll be damned if I’m not seeing Super Sonic by the time a series finale or end-of-game hits.)
Setting + Background Lore
So, to set a location, let’s dumb down where Sonic actually lives. (Figuratively anyway, Sonic has no true home, just places he likes to be at any one time.)
In the Genesis days, Sonic lived on a tiny island called South Island, and the game’s settings often took place on South Island or on it’s neighboring islands Westside and Angel Island, and, given how important these old zones, like Green Hill and Chemical Plant Zone, are to the current Sonic Canon, I propose that maybe the setting for this potential reboot takes place on said islands, with one island for each of the cardinal directions on a compass, but also some of the other islands that are included in the Sonic series (as well as some adjusted ones!)
And, as a reference to the days of yore, we could even call it
The Mobius Archipelago
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Each of these islands would have their own unique areas (referred to as ‘Zones’ for both nostalgia and convenience’s sake) based on the different levels from Sonic games. I’m unsure of the exact geography of these islands in question, but, you get the idea if you’re at all familiar with the canon, South Island has all the zones from Sonic 1 (16 and 8 Bit), Sonic Chaos and Sonic 2 (8-bit), Westside Island has all the zones from Sonic 2 and a couple from Sonic Mania, Angel Island has all the Zones from Sonic 3 & Knuckles, North Island is essentially a fusion of all the different Eggman Zones (Crystal Egg, Sleeping Egg, Scrap Brain, Metropolis, Eggmanland, Robotropolis, Robotnik Winter, the zones from SegaSonic the Hedgehog, etc.), Flicky’s Island has all of the zones from Sonic 3D Blast, Cocoa Island has all the zones from Tails Skypatrol and Tails Adventure, Mirage Island has all the zones from Sonic 4 and also Never Lake, and Little Planet (and hence all the zones from Sonic CD) you get the idea.
I’m unsure what exactly Eastside Island would have on it, but I figured that Sonic games have so many zones and levels across so many games, surely something would find a nice home on that island, perhaps some of the zones from Sonic Mania, Sonic Blast, maybe even the Adventure games, who knows? But, inevitably, space is going to run out on those other islands and we’ll likely have zones or locations that’ll be good for the series to have.
And then, we also have a mainland sprinkled with City. This is where your Adventure/Modern style cities are, Station Square, City Escape, that sort of thing.
It may not seem like much, considering some Sonic games have settings that span entire planets, but when you think about how many zones are crammed into a few little islands in the genesis titles alone, it’s hardly a limited setting.
The natives of this island chain would be Mobians and Mobini. Mobians are your typical Sonic characters, your Sonics, your Tailses, your Knuckleses, and so on and so forth. They’re the more humanoid animals. Mobini, on the other hand would be all of the smaller animals, the kind that Sonic frees from badniks or are just knockin about doing little woodland creature things. For more information on Mobini, I’ve included a little blip about them in the ‘Side Protagonists’ part of this little shanty ‘pitch guide’.
Humans would live on the mainland, although some researchers and scientists would visit the Archipelago every so often because of it’s mysterious ‘new frontier’ kind of appeal, even if Mobians find their research a little weird.
Generally, Humans also keep to the mainland, and Mobians keep to their islands, but, make no mistake, Mobians and Humans don’t hate each other. Some Mobians and Mobini have taken to the urban lifestyle, whereas some humans have taken to the natural wonder of the Archipelago, starting environmentally friendly cities and towns in the sleepy groves and corners of this untamed wilderness.
This Archipelago would be the point of focus for our Main Characters because, well, it’s their native home, and it’d draw our Main Villains because this island is also home to the Seven Chaos Emeralds, and their Master Emerald.
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The Chaos Emeralds are the main MacGuffins of the Sonic series, and for good reason! Gathering all seven of these things grants their holder infinite access to chaos energy, a kind of force that will turn their thoughts into power, whether positive or negative. While most Mobians would prefer to leave the Chaos Emeralds alone, due to them causing, well, chaos, villains seek these gems out on purpose so that they can easier accomplish their goals. However, if a hero were to gather all seven chaos emeralds, and had enough purity, desire for good, and strength in their heart, the emeralds will grant them immense power, too.
Upon a vast amount of energy being used however, the Emeralds will scatter across the Archipelago, waiting for their next holders to come, and initiate chaos once more.
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And then, there’s the Master Emerald. The Master Emerald is very similar to the Chaos Emeralds, and contains tenfold the amount of energy of a full set of Chaos Emeralds, but also acts as an on/off switch for the Chaos Emeralds. The Master Emerald can completely drain the Chaos Emeralds of their power, or multiply their power exponentially if one knows how to control it, making the Master Emerald incredibly valuable too. However, villains usually tend to opt for the Chaos Emeralds instead, not only because legends of the Master Emerald are believed to be false, or even if it is real, no one knows how to control it, but the Master Emerald is also said to have a guardian. A very, very angry guardian.
There’s also the lesser-known Time Stones.
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The Time Stones reside on Little Planet, an anomalous celestial body that appears only once every year over Never Lake on Mirage Island. These stones seemed to have formed in a similar fashion to the Chaos Emeralds, but rather than bending SPACE to the will of their holders, the Time Stones will instead, bend Time. The Time Stones, for this reason, are even more dangerous than the Chaos Emeralds and are responsible for many of the temporal anomalies within the Archipelago. Due to their danger, the Time Stones see much more infrequent use than the Chaos Emeralds, and keeping them on Little Planet as opposed to bringing them to the surface of the Earth is much safer, as the Time Stones will only seemingly affect the time stream of Little Planet and not the Earth.
The Time Stones won’t matter until later in the series when Sonic and Co. start tampering with time, and for a while, the focus will remain on the Chaos Emeralds and Master Emerald.
But enough about where Sonic lives, let’s look at him and the rest of our colorful main cast, shall we?
Main Protagonists
Hooh, boy I am not gonna make many friends with this decision, am I?
This is kinda where my reboot starts to get a lot little tiny bit more personal, but, I have reasoning behind picking who I pick. The characters I’d pick to be the main protagonists, as in the characters that the viewers of the cartoon series, readers of the comic, or players of the games are going to be:
A) Playing as
B) Rooting for
C) Following throughout most of the adventures.
are as follows:
Sonic the Hedgehog
Miles “Tails” Prower
Knuckles the Echidna
Amy Rose
Mighty the Armadillo
Ray the Flying Squirrel
The first two seem obvious enough, Sonic and Tails are the two spotlight protagonists of most Sonic games and are the two chief playable characters in most games of the Genesis Era. Knuckles should come as no surprise either for the same reason, although I’ll touch on Knuckles later when I assess the protagonists on an individual level. 
I chose Amy as one of the leads because, well, Amy frankly hasn’t seen that much time in the sun as a true character, and I feel like that’s a shame given her longevity in the series, being with us ever since CD. Her most complex appearance was in Sonic Adventure 1 and even then, she’s kinda reduced to the same traits as her white-bread, palid, boring, Genesis counterpart. While I would like to have another female character so Amy isn’t a ‘token chick’, I don’t really want to shake up the formula too much.
Mighty and Ray are a little bit different. With the release of Sonic Mania Plus though, I feel that Mighty and Ray are more relevant now than they ever were, and considering their placement as main characters in Mania Plus, I think that we could really benefit from their addition to the main lineup of Sonic’s friends! Sure, Mighty and Ray don’t have much personality, but maybe this is where we can change that and give these lost stars a chance to sparkle as main characters after spending so long in the shadows of the past!
However, I do wanna state, that I understand if some people feel Mighty and Ray are irrelevant. I get that, really, I do. It’s one of the things in this projected reboot that I feel is much more personally appealing to me than it is ‘what I think is best for the Sonic franchise’. Put plain and simple, Mighty and Ray are just... not as popular as other Sonic characters. And, adding these two to the roster of main characters means that the main character count skyrockets from an easily manageable 4 to 6, which can seem like a bit much to some people I’ll agree, and means that they’ll likely see more screentime than other popular protagonist characters like Cream, Silver or even Blaze. But, at the same time, I also feel that if they’re popular enough to be included in Sonic Mania Plus, then there at least is some interest in the fan community of them being relevant, regular characters again. And, what better niche for them to fit into than being two of Sonic’s close friends again while going on adventures with him regularly?
(Side note, I also felt like including Sticks as a main character, and I may come back to that idea later if I end up making any content for this reboot, but as it stands I felt 7 main characters were just a bit too much, although it would’ve been cool to have a character for each Chaos Emerald, and I think there are a lot of real, genuine comedic possibilities, as well as some unique action choreography from her.)
I also don’t think Sonic’s design or the design of his friends need to be changed around too terribly much for a reboot? (Although there are some characters I think could benefit from a rework, but Sonic and MOST of the main characters are okay imo) There’s a lot of contention on Sonic’s design in any sense but, personally? I think Sonic’s designs can actually be pretty well unified, all things considered. I think Sonic could benefit from a few design ADJUSTMENTS, but maybe not a full-scale redesign like Sonic Boom.
For instance, these early concepts for Dreamcast Sonic are an excellent starting place, as I feel they capture the spirit of all three versions of Sonic pretty well all things considered, save for their quills being a little long. the proportions on them are a little off, however, with a couple of adjustments, I think this could actually be a really good idea.
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Nendoroid Sonic is also pretty close to what I think a unified Sonic design could look like, if someone held a gun to my head and told me to pick an ideal new design for Sonic, it’d probably be very close to this.
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(Credit to JaysonJeanChannel on DA for this render of Nendoroid Sonic.)
Or, even moving back a little bit, “Toei Sonic“, although kind of overrated in my opinion, is a really nice compromise between the cutesy, cartoony nature of the original versions of Sonic, while still updating Sonic to be more obviously sleek, sharp and spring-loaded for his modern audiences, and is full of personality. That’s not to say I think Toei Sonic should be the new face of Sonic the Hedgehog for years to come, but it’d be a great starting point to work from, given that Toei is a version of Sonic suited for intense, rubberhosy, slippery animations.
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In the end, the only thing that truly matters is that Sonic looks like Sonic, and not like a weird little blue goblin if the backlash on the first pass of the Sonic Movie is any indication? We shouldn’t try to fix what isn’t broken, I just think that maybe trying out a hybrid between classic and modern Sonic to see how people feel about it might be a nice compromise between those who prefer Classic Sonic vs. those who prefer Modern or Adventure Sonic, again, unification, the best of both worlds.
That being said, let’s have a look-see into each character individually, shall we? For this, I’ll give a name, my projected voice actor for them, and a little blurb about their personality, as well as a short list of their abilities.
I’ll also try to justify my reasons for some stuff that people may consider odd after all of the character bios.
Sonic the Hedgehog:
Voice Actor: Ben Schwartz/James Arnold Taylor
Sonic is heroic, ambitious, and a complete adrenaline junkie. He'll take on any challenge that's given to him in the history of forever, even if absolutely knows it's impossible or he could get hurt trying to do it or he's absolutely not skilled enough at what he's doing to do it. Hence, Sonic is extremely competitive and gets easily absorbed in things he does, even around friends. Sonic tends to not look before he leaps as he's able to get himself out of situations so easily, preferring to live on his feet without thinking too hard about anything, although he's not dumb by any stretch of the imagination and will slow down and strategize if he absolutely needs to, and will always be willing to slow down for someone in need. Sonic is cocky, snarky, and believes a little too much in himself, he has an ego the size of the sun and will do anything he has to protect his image, especially how he views himself. Sonic also has an incredible amount of attitude and makes fun of people he doesn't like or thinks deserve it with insulting nicknames or cruel jokes, often being sarcastic and witty even at the worst of times to be. Although Sonic tries as hard as he can to keep his cool a lot of the time and prefers to live without consequences or regrets on his mind, when he's angry, sometimes he can lash out at people and can become downright completely rude when upset. Sonic is also something of a juvenile delinquent, often breaking rules just because he can or he thinks it's fun or funny, which often gets him into trouble. Sonic EXTREMELY Dislikes being called 'slow' or things being faster than he is (often wanting to prove his mettle against whatever is faster than him even if it hurts him), and has even less patience for slowing down unless he absolutely has to. He hates to wait and hates to be kept waiting, oftentimes getting bored and leaving in mere seconds if a situation doesn't matter that much to him, although he's known to show much, much more patience when people are hurt, or upset, and has an affinity for relaxing for long periods of time with friends after lengthy expeditions and adventures. Sonic hates to see innocent people cry or have their feelings hurt and will often get  extremely upset at the cause depending on the person/situation, and believes that any situation he can tend to is important (as he often can do things so quickly it's often no trouble for him.) 
Abilities:
Insta-Shield (Allows Sonic to deflect incoming projectiles with precise timing. This also extends Sonic’s hitbox a bit so it can inflict damage, and gives him invincibility frames!)
Wall Jump (Sonic can wall jump, but they need to be timed properly, as when Sonic lands on a wall, he’ll begin to slide, sliding down a wall for too long will cause Sonic to slip and eventually fall.)
Super Spin Dash (Sonic can rev his spin dash up much faster and much more efficiently than other characters, Sonic’s spin dash also has higher maximum propulsion, and will break walls much quicker.)
Super Peel Out
Light Dash (Using the light dash on a trail of rings will allow Sonic to pick up vast amounts of speed instantly by traveling along a trail of rings, being slingshotted out of the trail at an intense speed, the longer the trail of rings is, the faster he’ll be when he comes out of the trail, but also the more vulnerable he’ll be when he’s flung out of the trail. Sonic can also easily reclaim his fallen rings by light dashing, but there’s no guarantee you won’t go flying into the hazard you just tried to avoid when you do.)
Can use the abilities of elemental shields
Miles "Tails" Prower: 
Voice Actor: Collen Villard 
Tails is Sonic's closest friend. Tails is very intelligent and is something of an amateur technician, roboticist and mechanic, although he specializes in work with aircrafts, small-scale robotics, and computer systems. Frequently he prefers a much slower, methodical approach to problems as opposed to rushing into everything headfirst like Sonic does. Often relies on his intuition over instinct. Tails feels he and Sonic hold a kind of 'mutual responsibility' over each other to keep each other safe, hence Tails keeps Sonic out of trouble or from doing things that are REALLY REALLY stupid, but most of the time, Tails likes to indulge in Sonic's antics with him and even enjoys being kind of silly or being a rebel with him. Tails really looks up to Sonic and wants to have the same kind of respect, cool and wit that he does, however, in doing this, because of his low self-esteem, Tails will often ignore a lot of his more positive traits and attempt to mimic Sonic instead in an effort to seem 'cool', which can really make him do some out-of-place or seemingly strange things at times when he doesn't mean it because he can be a little shy to be himself. Tails is a firmly humble inventor and often attributes his successes to the support of others more often than his own work, and he will not ever invent anything for the purpose of competing with someone or for the sake of jealousy, believing that his best work comes from his heart.
Abilities:
Flying (This would be nerfed significantly from Sonic Mania and S3&K so Tails couldn’t just fly over everything. Tails’ gameplay should encourage exploration in more ways than just one.)
Spin Dash
Tinkering (Allows Tails to reverse conveyor belts, turn off sawblades, and do other shit to help him get through mechanical levels.)
Ring Bomb (Short range projectile at the cost of rings, explodes in a small radius)
Remote Robot (Allows Tails to explore places he can’t otherwise get to at the cost of 1 ring per second)
Knuckles the Echidna: 
Voice Actor: Dan Green 
The key word to Knuckles is STRESS. Knuckles is the guardian of the Master Emerald, and boy does he take his job seriously, being the very last living Mobian Echidna, and being very in-tune with his family and extended tribe's history. He has an inherent connection with the Master Emerald that allows him to sense it's location, wherever it might be, if this feeling of his is tampered with only slightly, it sends Knuckles into an incredible, panicked rage that can only be quelled by returning the gem to where he left it, or by retrieving the gemstone from whoever stole or moved it. He will only leave the emerald alone for long periods of time once he is one-hundred percent confident no one will touch it or move it (and even then he oftentimes gets worried about it anyway) and hence, interacts with Team Sonic on a more infrequent basis because of this (although he still has plenty of moments dedicated to him.) However, when not guarding the Emerald and forced to loosen up and relax, one can find that Knuckles is rather stoic and full of quote en quote 'sage-advice' (or rather stuff that seems and can be profound but can also be kind of insane ramblings from someone who spends too much time alone with some rock.) He often doesn't understand Sonic's more urban lifestyle, preferring his more traditional, simple 'off the fat of the land' kind of life, but he's surprisingly receptive to new things (unless said new thing gets the emerald stolen of course.) Knuckles is also incredibly suspicious and paranoid of people, even believing people he's close to having the capability of turning on him, and because of this, he's incredibly gullible when it comes to people 'changing' or 'turning evil' or 'wanting to take the Master Emerald', although he's usually smart enough to not fall for the same trick twice... or at least, not for a while after it happens once. Because of his ability to be tricked so easily, and because tricking him often leads to bad things, Knuckles' temper and patience are very short, and very small things easily can make him very upset. Knuckles actually has a weakness for romance, being such a lonely soul, he often gets shy and acts noticeably different (read: Happier) around people that can charm him, but often won't admit it.
Abilities:
Gliding
Climbing
Spin Dash
Burrowing (works sort of like the burrow mechanic from Sonic Adventure 1 and 2, except Knuckles can remain and move underground for a bit to be invincible, although this ability is very limited and cannot be done on metal or synthetic flooring.)
Melee Attacks (Knuckles can punch things in a short range, nuff said.)
Amy Rose: 
Voice Actor: Kristen Schaal 
Amy is positive, bubbly, loud and honestly kind of a silly airhead sometimes. Although at first, it seems there's very little to her, there's actually a lot more to her than her outward appearance would suggest. Amy tends to not judge people by their looks or by their behaviors, and is very open-minded and emotional, often getting choked up over things she really doesn't need to. Amy is also pretty selfless, willing to help people without any benefit to herself or any reason besides being a good person, although that's not to say she just lets people walk all over her. Amy is also something of a social butterfly, having connections with about everyone anyone else even remotely knows, and can easily tell you all about them and will want you to meet them upon even the mention of their name. Her inherent energy makes her a lot to deal with at once, even people like Sonic, Tails, and Mighty can get tired of her very quickly, even if it's very clear that she means well. She also makes for a great therapist and is willing to help anyone with problems they might be having, even if they push her away at first. However, Amy isn't all the girly girl she seems sometimes and has kind of a violent edge, anyone who pushes her around or says anything bad about her friends is gonna get walloped with her hammer, and believe me, you don't ever quite forget a feeling like being Piko'd by Amy Rose. On this note, Amy also kinda... doesn't know her own strength, and can seem stronger than Knuckles, or even Mighty at times because she just absolutely does not know her limits, expect lots of spine-crushing hugs.
Abilities:
Triple Jump (Amy can jump three times in succession, however, each jump significantly degrades in height boost. Her normal jump will go the highest and her third jump will go the lowest. Because of this ability, Amy also does not spin when she jumps, meaning she can’t defeat Badniks or damage enemies by jumping on them, she won’t take damage from bouncing on them, it just won’t destroy them.)
Hammer Smash (A mid-range melee attack that will destroy most enemies instantly.)
Hammer Spin (Both an Aerial attack to make up for the fact Amy can’t spin jump and a dash attack to make up for the fact Amy can’t spin dash.)
Peel Out (Functions similarly to the peel out in Sonic Advance or Sonic 2: Pink Edition, replaces the Spin Dash.)
Mighty the Armadillo: 
Voice Actor: Beck Bennett/Travis Willingham 
Mighty is one of Sonic's oldest friends and is his foil in a lot of ways. He prefers to take his time with a lot of things and doesn't really mind going slow. Mighty is something of a 'meathead', he's naive, and kinda absentminded at times, even if he doesn't mean to be. Mighty is very strong and takes incredible pride in his abilities much like Sonic. He adores his own strength and quote en quote 'manliness' and will do anything to keep his ego inflated and his muscles bigger than everyone else's' (as opposed to Knuckles who views his strength as a humble reward for his years of training). Despite this, he has a very brotherly (read: dudebro) sense of personality though and likes to call people 'bro' and 'sis', and has a habit of saying 'not cool' when things don't go right or when people wrong him. Most of the time, Mighty's slow and naive ways can make him easily influenced into believing things (like conspiracies and the idea protein powder actually does things), and he's not afraid to speak his mind, often coming off as insensitive (which is how he got kicked out of Team Chaotix), when really, he just doesn't happen to know any better, although most of the time he really does mean well. Mighty also really likes to hear himself talk, oftentimes telling long-winded stories or going on long-winded rants or explanations. He tends to butt heads with Sonic and Knuckles, who get annoyed sometimes by his easygoing, borderline dim-witted nature, oftentimes reminding him of obvious things that are happening/have happened. However, Mighty greatly cares for his friends, and the one thing he absolutely will never bend on is he will not ever hurt someone who didn't do him wrong, and despite his naivety, Mighty's incredible sense of justice always triumphs over his unassuming nature. He's also Ray's best friend and will defend Ray over any other person.
Abilities:
Natural Armor (Allows Mighty to take one free hit from spikes, and defeat spiked enemies without being harmed. If a projectile hits Mighty while he’s spinning or jumping, the projectile will bounce off of his armor. This is only while Mighty is spinning, attacks from the back or while Mighty is running will still land.)
Hammer Drop (A ‘stomp’ attack that allows Mighty to crush most Badniks instantly, and will also instantly crush breakable objects and solid blocks much faster than other characters.)
Spin Dash
Mighty Arm (If Mighty presses an action button near an enemy, monitor or breakable item, Mighty will pick it up. While picking something up, Mighty will move slower and his jump will be downgraded, but he can throw the item to deal heavy damage to whatever it hits! And, picking up certain enemies or items may just come with some surprises!)
Super Wall Jump (Mighty can wall-jump much like Sonic, but upon sticking to the wall, Mighty will hang there, and will only slide down at the player’s discretion.)
Ray the Flying Squirrel: 
Voice Actor: Debi Derryberry 
Ray is neat, quiet, shy, easily disturbed and has a bit of a stutter to his voice. Ray tends to be sort of asocial compared to other members of Team Sonic and prefers not to get in the way if he thinks he's being a bother. However, despite this, Ray is much smarter than he might seem and has a level of resourcefulness to a point that even trumps Tails (who is much more intelligent) at times. Despite being so shy and cowardly, when he gets the chance, Ray is more than willing to do whatever it takes for the greater good, even if he's afraid to do so. Mighty is his best friend, and he gets obsessively worried about Mighty when he's not around, often worrying that he's wandered off or might have been hurt, kidnapped, etc. this often leads to Ray trying to find his friend or panicking that he's 'gone missing', even if Mighty was right under his nose the whole time, ironic, given his intuition and incredibly eagle-eyed nature. Much like Mighty as well, Ray can also be a little bit naive, although usually less so than Mighty himself.
Abilities:
Soaring (Ray will glide and can sweep upwards to gain height at a cost of speed, but also dip downwards to gain speed at a cost of height.)
Lite-Climbing (Ray can climb, and he can climb much faster than Knuckles, but players will need to position themselves carefully, as Ray can’t climb forever, and will eventually slip and fall, the more speed Ray has when Ray collides with the wall, the faster and longer he can climb it.)
Scout-Sense (Ray is able to detect hidden items nearby like Giant Rings, 1up Monitors, and power-ups, once Ray moves close enough to an item, an exclamation point will appear above his head, and the item he notices will be outlined in yellow.)
Dismantle (With similar timing to Sonic’s insta-shield, Ray can choose to land on a badnik instead of destroying it (even if he lands on something like a Shellcracker’s claw or Bubbles when spiked out), and he will begin to unscrew the badnik until it breaks. This rewards Ray with rings or more hidden items, and can make tricky badniks like Asteron and Shellcracker more bearable to deal with! This also works on bosses, except dismantling a boss will only cause a hit of damage to the boss, although Ray can stay latched on to deal multiple hits of damage if he isn’t knocked off!)
Hookay, if you’re not winded by all those character bios, let me try to explain some of my reasoning. I won’t be doing this with later characters because this post is already the size of a fucking dump truck, but, here we go anyway.
Yes. I chose Ben Schwartz over Roger Craig Smith and Jason Griffith for Sonic. No. I don’t hate Jason Griffith or Roger Craig Smith’s voices for Sonic. Yes, I realize Ben is going to play Sonic in the Movie. I know. But, you know what? I think Ben is the perfect person to play Sonic, he’s able to inflect a real smarmy teenager vibe and I DO like that a LOT. But Ben can also play a deeper or moodier teenager too, and I feel like that’s important for Sonic’s character just as much. Jason Griffith and Roger Craig Smith make a 15-year-old sound like he’s 24. Moving on.
I think Sonic needs to not be such a prep sometimes like he is in Colors, Generations, and Forces. Like, I get that Sonic is all about doing the right thing, but, Sonic is also a smarty-pants delinquent who disrespects authority because he can. There’s this great video on the design analysis of City Escape from Sonic Adventure 2 that shows just how much of a jerk Sonic is toward people he doesn’t care for, and how he feels about obeying rules and regulations. I feel being an asshole toward people he doesn’t like, is part of Sonic’s character, it’s just we need to make him an asshole in the right direction. Sonic can be a Bugs Bunny if we let him, it’s just that it shouldn’t be completely overblown... otherwise, we get STC Sonic.
Tails needs to do more things, and not sit on the sidelines like he does in Unleashed, Colors, and Forces. He does things in Sonic Adventure and Sonic Boom, hence this version of Tails is based more on those versions OF Tails. I don’t hate Unleashed and Colors Tails, but I feel the objectively superior version of Tails comes more from Boom (who I also feel captures all of the good things about Modern Tails ANYWAY) and Adventure (which is Tails at his most resourceful, intelligent and helpful.)
Knuckles needs to be not stupid. We can make other characters stupid, but Knuckles is not stupid, Mania made Knuckles stupid and I hate that because it’s never been who Knuckles is. Sure, he’s a bit of a dense knucklehead, but he’s not dumb, just dense, which is my problem with Boom Knuckles. There’s more to his reasons for why he does things the way he does than he doesn’t know better. He’s stubborn, he’s prone to anger, he’s traditional and very much centered on the past he never had, he worries, he panics. I don’t think Boom Knuckles is a bad character, I just think making KNUCKLES the character to get this personality was kind of a bad idea. 
Amy just needs a better-developed personality. Seriously, she’s, already kinda set in stone in terms of who she is, it just needs to be expanded upon. But, Amy kinda already has the groundwork laid out for her with Boom and Modern, it’s just it needs to be molded a little bit.
Mighty comes from the classic era, and he, therefore, has no real, defining personality traits besides being a wall-jumping armadillo. I think Mighty could easily inherit Boom Knux’s personality, (as I feel a character named ‘Mighty’ would have kind of a strongman, meathead personality) but maybe changed up a bit. Instead of being just, dumb, I think Mighty being more oblivious than just stupid is better, plus, at any one time, most of the characters in-game or onscreen are able to deduce what’s going on instantly, having Mighty be a contrast to that is interesting. I also think a slow, easygoing lifestyle is kinda befitting to the Mighty we’ve seen recently, given that he doesn’t seem to emote all that much when Ray finally finds him after he’s been missing for, well, a good while, and doesn’t seem to know his own strength all the time. The only other information I know about Mighty is that he doesn’t like to fight all that much and he’s similar to Sonic, so I tried to include aspects of Sonic in his personality, but also make him kind where he can be.
If Ray’s SegaSonic sprites are anything to go by, Ray just might be a little bit of a scaredy-cat. And, I think this would make for an interesting dynamic between Ray and the rest of the team, he’d make a nice Luigi to everyone’s Mario, a character who is afraid, but willing to set aside his fears for the greater good and even for himself. He’d also be #relatable to the stressed-out teenage and young adult audience he’d be appealing to. 
Side Protagonists
Here are my choices for side-protagonists in this reboot. These are ‘friendly characters’, characters that the main 6 characters regularly interact with, but are just not focused on as much. These characters would probably not be playable (except for Silver and Blaze MAYBE.)
The Mobini
Espio the Chameleon
Charmy Bee
Vector the Crocodile
Cream the Rabbit (and Cheese the Chao)
Big the Cat (and Froggy)
Silver the Hedgehog
Blaze the Cat
Now, I know what you’re thinking.
wHerE’s TeaM DaRK?!
Just, chill out..., okay? I’ll get to Team Dark in a minute.
I’d also like to clarify if this became a series, Silver and Blaze are probably not going to become relevant characters until much LATER in? I feel like Silver and Blaze should be saved for a very specific time in the reboot’s continuity and I’ll explain that later when we get into how I’d set this series’s continuity up, but there’s a very specific reason why I want to save Silver and Blaze for when the time is right, not because I hate Silver and Blaze, but because I think it’d make the most sense.
I also feel like the Chaotix should appear a lot more and play more of an active role in this new hypothetical reboot than they do in most modern Sonic games... and let’s make them a team of vigilantes instead of detectives. A team of vigilantes that uses TEAMWORK!... And combi-rings!
...Oh and while we’re here, let’s make Cheese a Hero Chao, mkay?
But enough talk about general things! Let’s dive into each of them individually!
The Mobini:
Voice Actor: Various, it’s likely mobini won’t need voices so much as varying sound effects.
The Mobini are the local, native, feral fauna of the world of this new Sonic reboot, all your normal birds, insects, lizards, fish, mammals, et cetera are all Mobini. Mobini, are mysterious creatures, as they harbor an inherent connection to the Chaos Emeralds, and are believed to contain small fractions of the Emeralds’ infinite energy. The Mobini are what first drew Dr. Eggman to the Archipelago in which South Island resides, as with this small portion of infinite energy within them, they can be used as organic batteries to power machines indefinitely!... Although this makes them very unhappy. Contrary to what you may think, Mobini are actually sentient, and remember friendly faces... and unfriendly ones too, so be kind! If you’re ever in trouble or lost in the sprawling forests of the Mobius Archipelago, Mobini may just be able to help you out. The most curious kind of Mobini are Flickies, small little birds native to Flicky’s Island and South Island (although they’ve seemed to branch out more recently), who are said to have an even closer connection to the Emeralds, and can even hold a super form! The phenomenon of Super Flickies is incredibly rare, but when it happens, Super Flickies will be more than willing to lend their power to someone who needs it.
Chao are a special type of genetically unstable Mobini that have no ‘Earthly’ counterpart. From the time a Chao is born to the time they pass away, a Chao will gain the traits of its parent, it’s friends, and or it’s caregiver. This makes Chao ideal pets, as their personality will adapt to suit their owner, this makes Chao not only incredibly diverse but surprisingly intelligent. Just be kind to Chao... you don’t want to know what kind of horror being unkind to these little creatures can lead to.
Espio the Chameleon:
Voice Actor: Phil LaMarr
The de-facto leader of the Chaotix, and the most responsible of the team, Espio is a lot quieter than most of the main cast, and much prefers the sound of a rushing, serene stream over loud, punchy rock music. With a powerful, free-flowing fighting style inspired by martial arts, Espio is an honorable fighter, believing only in fighting fair and straight and without exploiting an opponent’s extreme weaknesses. While he tends to be sort of reclusive and becomes easily annoyed by the antics of the Chaotix and Team Sonic, he’s a lot more unshakable than he looks, and actually kind of likes the excitement from time to time. He also has a long, sticky tongue which he happens to be embarrassed by, but sees more use as a tool than he’d like to admit. Espio will often dictate his mood or state of mind to people by changing his color.
Espio’s weapons of choice are giant shuriken, which he seems to be able to pull out of hammerspace.
Abilities:
Color changing
Partial Invisibility (Espio can cloak himself to appear invisible, as long as he stands still and isn’t connected to anything. This ability sees more frequent use when Espio is alone, as it doesn’t really apply much when he fights with his team.)
Combi-Ring Fighting Style
Tornado Spin (Similar to Sonic’s Spin Dash, except Espio spins horizontally instead of vertically, the tornado spin is very slow compared to the Spin Dash, but it’s just as deadly.)
Tongue (Much like Yoshi, Espio’s tongue can be used to grapple onto things with a surprising amount of force, either to pull them toward Espio, or Espio can ‘tongue punch’ things. He hates to do this.)
Charmy Bee:
Voice Actor: Sam Lavagnino (Ideally anyway, I understand if he’d be unable to, but imagine it! Catbug as Charmy Bee!)
A ‘junior member’ of the Chaotix, Charmy is a little bee in training to become a vigilante! However, he’s a little too excited about that fact sometimes. He’s meant to be cute and lovable, but also a realistic child fighting against things he probably shouldn’t be fighting against. It’s hard to hate him when he means so well though and tries his very best at anything he does. In this new reboot, Charmy also gains a small affliction toward electricity!
Abilities:
Flight (no duh.)
Combi-Ring Fighting Style (Charmy is surprisingly adept at carrying his fellow Chaotix members around with a Combi-Ring in hand, with Charmy around this can make for some high-octane, high-momentum fighting due to Charmy being so lightweight and quick.)
Volt Sting (Charmy can use his stinger, and believe me, it hurts. Fortunately, Charmy can sting more than once! and his sting will deliver an electric shock to anything it touches, this is bad news for anything mechanical, or wet!)
Thunder Shoot (Charmy can instantly ground any flying enemy by electrifying an ally and tossing them at the flying enemy!)
Vector the Crocodile:
Voice Actor: Keith Silverstein (Although I’m open to someone else if everyone else if sick of FIND THE COMPUTER ROOM!)
The Chaotix’s greedy, but fiercely defensive ‘leader’ (he’s able to make tough decisions a lot better than Espio, but he isn’t very responsible in many ways). Vector got into the whole vigilante business because of the money he could gain from it, but after meeting Charmy and Espio, his whole world changed, and the rough-and-tough reptile has found a new calling, being a leader. Although Vector is often harsh, blunt, and dismissive, he’s also incredibly resourceful and has an eye for small details, so if he does push you away, it’s likely because he has a hunch on something related to it.
Abilities:
Air Dash (Vector can dash in any direction while in the air. This does not protect him from harm.)
Death Roll (Vector’s trademark donut-like Spin Dash, it’s a bit less controllable than a traditional Spin Dash but it’s immensely powerful because of Vector’s spiked back.)
Combi-Ring Fighting Style (Vector specializes in a ‘wrecking ball’ sort of display with his fighting style, performing a Death Roll followed by his opponents flinging him into something by way of Thunder Shoot or Espio’s speed.) Vector can also achieve the same effect by flinging Charmy or Espio into an opponent, or by ‘holding’ (think Knuckles Chaotix) them.
Fire Combination + Volcanic Dunk* (While Espio is tornado spinning and Charmy is spinning as well, Vector can grab the both of them to make ‘fighting gloves’ of sorts. With this, Vector can perform the Volcanic Dunk, in which he turns Espio and Charmy into powerful fireballs which can smash into enemies to deal tremendous damage!)
*Yes I know this is what Team Sonic uses in Sonic Heroes but do you honestly want Vector Breath to be something that’s regularly used?
Cream the Rabbit (and Cheese the Chao):
Voice Actor: Michelle Ruff (I’d list a voice actor for Cheese too but... do I HAVE to? Chao can be easily voiced with stock squeaks or Chao sounds from SA2.)
A pleasant little girl who seems to get caught up in the ongoing war between Sonic and the forces of evil. Like Charmy, she’s a kid, although Cream is much more patient and polite than Charmy. Cream in this reboot would sorta fill the niche that Tails filled in SatAM, rarely going on adventures, but looking up to the main cast and always being ready to support them in times of need.
Abilities:
Flapping (Cream can flap her ears to gain a little extra height, although it’s made very clear this isn’t exactly equal to Tails’ flight and is very limited.)
Cheese (Cream can sic Cheese on anything she wants, although Cheese isn’t very tough, he’ll do his best until he’s knocked away!)
Big the Cat (and Froggy):
Voice Actor: Jon St. John
Big is large, and not very bright, even less so than Mighty. But he’s terrifyingly strong, he may just be one of the strongest characters in this new reboot in terms of raw damage output, probably second only to Omega actually. But, Big’s not a fighter and prefers to spend his days by the lakeside, fishing with his companion Froggy.
Unbeknownst to him, though, Froggy harbors a dark secret, and, in fact, is the current owner of the tail of the ancient God of Destruction, Chaos. How Froggy exactly came upon Chaos’ tail is unknown, but it’s gotten Big and Froggy into trouble before.
Abilities:
Super Strength
Fishing Sense (Big can sense what kind of fish or how many fish, or even foreign objects or other animals are in bodies of water. It’s unknown how he does or knows this, but he does.)
Silver the Hedgehog:
Voice Actor: Scott Menville
Silver is from an alternate future, a long-forgotten timeline in which Robotnik succeeded in conquering the world, But his massive cities and factories were later laid waste to by the sands of time, and ancient forces of nature, throwing the future Silver resides within into complete Crisis. And now, filled with a sense of vengeance and justice, Silver has come back to the past, determined to find the one responsible for whoever did this to his future, but... there’s just a couple problems. 
He’s only fourteen years old.
Silver is also rather bright-eyed and gullible, and him messing with the streams of time might have a bigger domino effect than he realizes, even if he has no intention of messing anything up.
Abilities:
Psychokinesis (Silver can move, and throw objects with his mind. Silver’s telekinesis is limited only by his focus and stress, as if Silver gets too stressed, he may release some of the objects he’s holding, the same goes for if he becomes unfocused. Using said telekinesis can make Silver very physically exhausted though, especially if Silver moves HIMSELF with his mind, which he can do to hover in the air for a while. Objects held by Silver will freeze, suspended in whatever state they were in when Silver grabbed them, and the objects Silver holds are denoted by a cyan aura.)
Psychic Knives (Silver can condense his energy into crescent-shaped blades of energy, which he can fire off at his discretion, again, only limited by his physical exhaustion)
Teleportation (Silver has the limited ability to teleport short distances, although he doesn’t seem to have a very good handle on it, as he often messes up his positioning and seems to almost... forget he can do it?)
Blaze the Cat:
Voice Actor: Tara Strong
Like Silver, Blaze is from an alternate future. Blaze is Silver’s best friend, but also kind of a sisterly figure to him. Blaze is older than Silver, and is much more reserved, mature and wary than Silver is, although she’s still more than happy to help Silver, and ensure a good future for both him and herself. Blaze is proud, trying to make the best out of her situation by trying and believing herself to be the best around, in a way, she sort of views Silver more like a sidekick, even if Silver does tend to pull his weight.
Abilities:
Pyrokinesis (Blaze can summon, control and is immune to fire. Her ability to do so is limited, although her fires are known to become more intense whenever Blaze is enraged. Blaze can use her fire either for offense by spraying jets of flame from her hands, or defensively by cloaking her entire body in flame, or using the power of fire to float for short periods of time.)
Tornado Spin (Like Espio, Blaze tends to spin horizontally rather than vertical, this, combined with her pyrokinesis, makes her incredibly fearsome to deal with.)
Main Antagonists
You know what the fuck’s going on already. These are all my picks for Major Villains in the reboot. The big bads. The guys who are gonna come in and try to take all those Chaos Emeralds and Time Stones and shit I was talking about and wreak havoc on the peaceful Mobius Archipelago.
They are as follows:
Dr. Ivo “Eggman” Robotnik
Orbot and Cubot
Metal Sonic
Heavy King (And the Hard-Boiled Heavies)
Great Battle Bird Kukku XV
Chaos
Emerl
Mephiles, Iblis, and Solaris
In the end, it was hard to decide on what villains to choose to be big bads, Sonic has so many good ones, but this is what it all bled down to eventually. I feel kinda like Dragon Ball Z or... like, any fucking action anime or cartoon ever tbh. I wanted to give some more underrated villains a chance to shine like Kukku and Emerl, while also bringing back some old favorites like Chaos and Mephiles.
...ALSO, I’M GONNA GET TO TEAM DARK DON’T WORRY!
Dr. Ivo “Eggman” Robotnik:
Voice Actor: Mike Pollock (as if there were any other choice.)
Dr. Ivo “Eggman” Robotnik is the biggest bad in this reboot, as he should be. Robotnik was formerly a young, gentleman scientist, who arrived on South Island with his colleague, Dr. Madonna to study the Mobini that lived there, however, using the grant money meant for his research, and not much caring about nature himself, Robotnik instead betrayed Dr. Madonna to begin forging an empire with his own two hands, an Empire he believed would eventually be able to conquer the world. And he would’ve gotten away with it, too... if all not for a meddlesome blue hedgehog child, who REALLY liked to compare the doctor to an egg. Since his first outing against the blue blur, Dr. Robotnik tried tirelessly, day and night, to get his empire up and into the air, coming back with bigger, and better firepower each time, even succeeding in conquering South Island and collecting six of the seven chaos emeralds at one point, but he was thwarted by this blue hedgehog, and later, his friends each time. This war has gone on for over 5 years now chronologically and maybe more in the actual scheme of things, and all those years of trying have really quite nipped at the doctor, who had gained a significant amount of weight, became a social pariah and had torn all his hair out, save for his mustache, which has overgrown and has become frayed, and the doctor had taken the name ‘Eggman’ as a shallow attempt to mock the blue blur. It’s not to say that Eggman hasn’t succeeded, his conquest and lust for power had bled everywhere, his Badniks, a series of small robots built by him, are an epidemic across the archipelago, he has factories, operations, and eyes everywhere, and Robotnik eventually succeeded in taking one of the Archipelago's many islands for his own, renaming what was once ‘North Island’ into ‘Eggmanland’, this little island is only a twisted glimpse into the madness of what a world under the doctor’s control could look like, his own personal carnival of evil, smog and dust, celebrating him, and only him. It’s these little successes, as well as his never-ending stubbornness and undying believe that man can and will always triumph over nature, that has warped Dr. Eggman from a nefarious, dashing gentleman, into a balding, crazed, nasty old coot. If trouble’s brewing on the islands, and you smell smog wafting by, you can be assured Dr. Eggman isn’t very far behind. To call him a ‘mad scientist’ is an understatement, but even through his delusions and megalomania, he really is a genius.
Orbot and Cubot:
Voice Actors: Kirk Thornton, Wally Wingert
Orbot and Cubot are the Doctor’s trusted aides and second-in-lines, and... probably the Doctor’s only friends as of current. Orbot and Cubot have special AI hand-crafted by the doctor and are arguably his most advanced and most sentient creations crafted by his own two hands. Orbot is serious, intelligent, and bitingly sarcastic, as he was meant to relay information about factories, schemes, and developments back to Eggman, whereas Cubot is dim-witted, slow, and lazy, as he was more meant to perform basic duties like keeping Robotnik’s living space neat and tidy (although he doesn’t always do the best job at this.) However, Orbot and Cubot have become more than that as time has gone on. Unlike the Modern games, Orbot and Cubot can actually hold their own in combat... well, sort of. They have their own unique ‘Scratch and Grounder’ style of dealing with Sonic and Co. and they don’t usually make much progress or get much done in this regard. In this reboot I want Orbot and Cubot’s designs to be updated besides being just ‘ball’ and ‘cube’ so that they can fight alongside Eggman and just look a lot more interesting in general.
Metal Sonic:
Voice Actor: Ben Schwartz (with an intense, robotic filter) if we HAVE to give him a voice. I’d really just prefer Metal to be silent or voiced by music cues and sound effects.
Metal Sonic is Dr. Eggman’s greatest creation. Designed and built by a Dr. Eggman from the future, Metal was sent back in time to aid the Eggman of the past, this, however, proved to be a mistake, as with Metal under his belt, the Doctor became easily overconfident in his victory, thinking now that he had his supposed greatest creation to aid him, nothing could possibly stop him. 
Which made it all the more disappointing when Metal Sonic inevitably failed and was defeated by Sonic.
However, that wasn’t the end of it for Metal Sonic, after being recovered from the future on Little Planet, Metal was repaired, and sent to do reconnaissance on Sonic and Tails during their visit to Mirage Island. In the process of getting there, however, Metal absorbed an artifact while patrolling around the Lost Labyrinth Zone, which superseded the limits of Metal’s hardware, and not only restored Metal to his former greatness but gave Metal something that few of Eggman’s creations can ever claim to have. True sentience. 
Now fully aware of who he was, and what he was doing, Metal easily made it to Sonic and Tails, and upon seeing his organic counterpart for the first time in so long ever since their duel on Stardust Speedway, Metal was filled with rage. Rage, unlike anything The Mobius Archepeligo had ever seen.
The artifact has given Metal all sorts of mysterious abilities, like the ability to manifest a near-indestructible shield, the power to harness the electricity flowing through his circuits to send himself into overdrive and utilize his own overloading as a weapon, and along with being a creation of a Dr. Eggman who has seen the fall of the Earth...
Who knows what kind of sadistic, inhuman thoughts lie behind those synthetic, glowing eyes?
Abilities:
Hyperspeed Thrusters (Metal’s thrusters easily make him as fast as Sonic, and, like Sonic, Metal can still spin, although Metal can also fly with his thrusters.)
Black Shield (Metal can form a defense matrix around him using the power of the artifact he absorbed in Lost Labyrinth, the Black Shield is completely indestructible. Nothing can break through it. Not even something as powerful as Super Sonic could even crack it.) The only caveat is, using the Black Shield renders Metal completely immobile, and unable to attack, and it has a slight warmup and cooldown period.)
Overdrive (Metal can use the artifact he absorbed to utilize the electricity flowing through his circuits to send himself into Overdrive. While in overdrive, Metal Sonic’s entire body sparks with electricity, and Metal can manipulate how he uses that electricity, whether it’s to cloak himself in sparks to beef up his physical attacks or create pillars of sparks and arcs of electricity to attack foes from a distance. The only thing is, Metal cannot do this too much, as doing this can easily cause Metal to overheat, or completely overload and have a ‘blowout’... in other words, explode.)
Heavy King:
Voice Actor: Jim Cummings (Yes, I know Jim did SATAM Robotnik but that’s not the voice I’m imagining for Heavy King. Jim can do more than just Robotnik you know, even though my decision was partially influenced by it being a nice callback. Again, these voice actors are only projections.)/Barry Humphries
Heavy King used to be EggRobo, a robot (which later became a line of Robots) built in the image of Dr. Eggman himself and meant to serve as a decoy for him, and as a stand-in to carry out his own ends.
But the energy of the Phantom Ruby changed that.
Now, Heavy King is the leader of an elite squadron of his EggRobo brethren known as the Hard-Boiled Heavies. They used to serve Robotnik, before breaking free of his control and serving their own ends, beginning a new (albeit, much, much smaller) empire under their own names. He and the other heavies are a force to be reckoned with, few are able to match the ruthless, cold, metallic hand of Heavy King. Despite this, however, Heavy King is known to be much more diplomatic and reasonable than Robotnik, ironically enough, because he believes himself to be vastly superior in every way to organic life. However, his inflated ego pays a steep price if you catch him at the wrong time. However, Heavy King is the current holder of the Phantom Ruby, and that alone should scare you.
(Also I won’t go over each of the Heavies individually because I don’t feel like it, but, I will list their voice actors.)
Heavy Gunner: Patrick Warburton... or at least a cheap impression of him.
Heavy Rider: Eliza Schneider
Heavy Magician: Alexia Khadime
Heavy Shinobi: Seth Green (I picture Shinobi having much more of a nerdy weeb voice than having a serious Japanese accent like Espio.)
Great Battle Bird Kukku XV
Voice Actor: Tom Kenny
A lesser-known big bad, or rather, big bird, Great Battle Bird Kukku XV (he gets upset if you don’t say the full name), is the leader of the Battle Bird Empire, a battalion of birds who, at one point, sought to take over the archipelago in a similar manner to Dr. Eggman, however, Great Kukku XV was thwarted by Tails. Tails, funnily enough, doesn’t remember him at all, in fact, no one does. As a villain, hardly anyone takes Great Kukku XV very seriously, even with his massive armies and capability. Fact is, Great Kukku XV is just a little too immature to be a leader, and hence, he’s not very dangerous. However, his battalion did give rise to a certain, screwy, trigger happy, fellow green bomb-throwing bird who happens to be a defector of his...
In this reboot, there would probably be a lot of jokes about people not knowing who Great Kukku even is, or how dangerous he is, but don’t worry, he’ll get his time in the sun eventually. 
Chaos
Voice Actor: N/A, Chaos only speaks in water sloshes.
Chaos is one of the many original forces of nature that populated the Archipelago many years ago. Legend has it that Chaos was responsible for the mass extinction of the Echidna on Angel Island, and was the one responsible for flooding Hydrocity Zone, and the former Hidden Palace Zone. Chaos was formed when a Chao, who happened to be very old and unhappy due to the Echidna tribes of the day treating his people very unfairly, mutated due to the exposure of Chaos Energy to the Chao’s genetically unstable body. Chaos is a being of pure hate and pure destruction. It’s almost entirely composed of a thick, water-like substance that can take on liquid or solid properties at Chaos’ discretion. His body hungers for Chaos Energy, and he is willing to destroy anything that stands in his way to have it, specifically by absorbing the Chaos Emerald. With each emerald Chaos absorbs, Chaos only becomes bigger, and stronger, becoming harder and harder to defeat. And if Chaos gathers all Seven of the Emeralds? You’d better hope you can find some way to calm this Great Old One down, otherwise, your world may just end up underwater. Luckily, Chaos was sealed inside of the Master Emerald by its former guardian, Tikal, and there he shall remain... for now, at least.
Emerl
Voice Actor: Various (copies the voices of others. To speak it splices lines that it’s heard together.)
Originally created directly to counter Chaos whilst the Echidna tribes were facing extinction, Emerl is a Gizoid, a kind of Robot created to copy the physical data of others. Although one can initially defeat Emerl pretty easily, it’s advised not to vary your tactics too much, as Emerl’s original purpose, and his ultimate capability, is to copy any behavior he’s seen, in order to not only replicate it, but replicate it better, and hence, conquer its original user. Terrifyingly, Emerl can even copy phenomenon that he otherwise wouldn’t, or shouldn’t be able to use, such as Chaos Control, Sonic’s Maximum Speed, or Tails’ intellect. The only thing truly limiting Emerl... is the kind of opponents he faces. And, if you give Emerl to someone who understands him and knows how he works, you may just be dealing with one of the most fearsome fighters the Mobius Archepeligo has ever known.
Mephiles, Iblis and Solaris
Voice Actor: Dan Green (Mephiles only) (This is just because Dan also voices Knuckles ideally but, again, if Dan doesn’t wanna come back to Sonic after being replaced, I understand that.)
If Chaos was the patron saint of water, Solaris is the patron saint of fire. Born from a sacred flame created by the Echidna, Solaris was worshipped by the surviving Echidna as a force that could potentially vanquish Chaos, as the ‘’sun’ to dry the rain. However, the tribes’ malicious intents caused their newly formed ‘God’ to become more of a beast, and it only helped Chaos in driving the Echidna extinct. Solaris later retreated to the bottom of the ocean after all was said and done, slumbering beneath the surface in an underground cave, in a damaged, unstable state.
Solaris has re-awoken twice since this has happened, and both times, his unstable shell split and formed two halves, it’s raw power, known as Iblis, and it’s mind, and spirit, known as Mephiles. The two halves of Solaris first re-awoke in an Alternate Timeline where Robotnik had conquered the world, re-awakening as the folly of the dictator had driven the Sun God’s split soul to awaken when the intense greenhouse heat began to boil the ocean. Mephiles’ primordial form simply died off in the intense heat, but Iblis remained awake, laying waste to the already horrible wasteland that was Robotnik’s Bad Future. Many survivors who reside within this future came to blame Iblis for their problems, even though Robotnik was what had destroyed it centuries earlier.
As for the other time The soul and body of Solaris re-awoke?...
Well... we’ll get to that. Let’s come back to someone I’m sure you’re all waiting for.
Antiheroes
HERE HE IS, OKAY? YOU HAPPY? I was saving him for a good reason! I actually want Shadow (and Rouge, to an extent, she kinda keeps her evil side tbh) to start out as a big bad! After Shadow’s done BEING a big bad though, he’ll become similar to his post-adventure 2 self, specifically how he behaves in Sonic 06 and Sonic Heroes, except with a bit more sympathy. Modern Shadow has a lot of brooding, edgy bite to him, and while that’s cool and all, I feel like there should be more to Shadow than just brooding and standing around crossing his arms and saying ‘tch’ all the time.
Shadow the Hedgehog
Shadow the Hedgehog:
Voice Actor: Anyone that’s not Kirk Thornton. I actually don’t have a good answer for who Shadow’s voice actor should be but, honestly, anything would be better than his current one in my honest opinion.
Shadow was synthesized fifty years ago on a small, man-made satellite called the Space Colony ARK by the brilliant scientist Dr. Gerald Robotnik. He was born from a desire to find a cure for the seemingly incurable disease for his granddaughter, Maria. However, due to an accident when splicing the genes of the quill of a Mobian Hedgehog, and experimental biomaterial found on the fragments of an asteroid that collided with the Earth millions of years ago, the doctor accidentally created something he absolutely didn’t intend, Life. And thus, Project Shadow was born. Gerald felt attached to his creation, viewing the resulting creation, which he called ‘Shadow’ as one of his own. Shadow developed rapidly, quickly maturing into an infant, and then juvenile, yet seemingly normal Mobian Hedgehog. Shadow’s equivalent age later capped once Shadow was done growing, and he remained that way, immortally perfect. The Ultimate Lifeform. Tests with Shadow later showed his destructive capabilities, as it seemed the asteroid’s DNA had morphed Shadow to be far beyond the capabilities of any normal Hedgehog, even in peak physical condition at that age, capable of creating explosions, firing bolts of energy, and even freezing time, appearing to ‘teleport’ in the process. Despite these curiosities, Shadow grew fond of Maria in his stay at the ARK, although Shadow couldn’t help her recover, he did make her much happier. However, a raid on the Space Colony by the mainland’s military led to a massive capsizing of the project, with the intention to destroy Shadow, who was viewed as a dangerous, alien, unholy abomination. Before he could be killed though, Maria shot Shadow down to Earth in an escape pod, where he subsequently landed deep in the jungles of Cocoa Island... but, Maria was murdered in the process of doing so. Shadow was later recovered by Gerald’s other grandson, Ivo Robotnik, 50 years after the tragedy. Hesitant to release Shadow immediately, it’s known that Robotnik has spoken to Shadow in his pod, although about what matters is unknown. For now, Shadow slumbers deep within the confines of Eggmanland, waiting for his proper, strategic time to be unleashed and to wreak his horrible vengeance upon the Earth.
I’ll bring up Shadow again later when we talk about how I project the series to actually go, for now, just sit tight and let’s talk about the rest of Team Dark... and some familiar faces.
Abilities:
Spin Dash
Homing Attack (Shadow can automatically home in on opponents while also performing an Air Dash.)
Burning Rollout (Inspired by the flame ring of Sonic Adventure 2, Shadow can cloak his spinning form in fire by turning on his shoes when rolling, doing this will significantly up the strength of his spin, and make a nice little ring of fire around his spinning form.)
Chaos Control (Can be used as short-distance teleportation, as a way to buff Shadow’s speed immensely, or as a way to freeze or dramatically slow Shadow’s relative perspective of time by dramatically increasing his speed.)
Chaos Spear (These are green bolts of pure, chaos energy. The energy used to form these bolts is so unstable that once hurled at something, the ‘spear’ will likely explode, although, if it doesn’t, it will easily pierce through whatever it hits. Shadow likes to shout ‘DISAPPEAR!’ before hurling these at things for some reason.)
Chaos Blast (Shadow’s Chaos Blast can be considered his ‘ultimate’ attack, Chaos Blast sees Shadow creating a kind of ‘mini-singularity’ with chaos energy that will detonate after a short time, easily eradicating anything caught in the explosion’s radius, even the ground around Shadow. The only problem with this is, doing this is a huge strain on Shadow’s natural supply of Chaos Energy, so a lengthy cooldown period is inevitable.)
and of course, we can’t forget
The Roundhouse Kick
Minor Antagonists
These are characters who are villains but are also more likely to show up in arcs that are only a couple episodes long or are side or off-boss fights. 
I’ll be honest, most of you know these characters already, so I’m just gonna run through them super quickly and give my suggested changes and my justifications for them.
Rouge the Bat
E-123 OMEGA
Dave the Intern
Fang the Sniper (Nack the Weasel)
Bean the Dynamite
Bark the Polar Bear
Rouge the Bat:
Voice Actor: Karen Strassman
Rouge is a thief and a treasure hunter but is also working for the military agency of the mainland, G.U.N. Rouge is sly, sneaky and has a silver tongue, easily able to manipulate people into what she wants by pure wordplay alone. Rouge is a lot less active of a fighter than Sonic and Co. as she prefers to stalk quietly in the shadows, and strike when the time is right. In this reboot, Rouge is gonna wear something a bit more modest. I’m sorry, I hate Rouges’ clothes in canon. That fucking catsuit? has gotta go. She can still look cool and... *gag* “”sexy”” but, I’d rather her not wear... THAT? But, I do want her personality to remain mostly intact because in full honesty? She’s not a bad character on paper. Like Shadow, though I do kinda want Rouge to be a straight-up antagonist at first, and a very greedy one at that.
E-123 OMEGA:
Voice Actor: Vic Mignogna
What can I say? Omega doesn’t need to change much at all, really. He works in about any Sonic setting tbh. He’s loud, and he likes to blow things up, and he doesn’t emote very well, what else is there? In this reboot though, Omega will be the only E-Series Robot, or rather the only... surviving one. And, yeah, like Rouge and Shadow too, I think Omega should start out as an antagonist.
Dave the Intern:
Voice Actor: Ben Schwartz (What? We gotta keep up the tradition of Dave sharing a voice with Sonic!)
An odd choice for a minor antagonist I know, but Dave the Intern is REALLY funny? And I love the idea of a character just hating Sonic for no discernable reason other than ‘he’s popular and cool and I’m not.’ I also thought it’d be cool if Dave frequently got way in over his head with the shit he does, and put himself into trouble that Sonic (reluctantly) had to get him out of. Plus, I really wanted to include some representation of Sonic Boom in this reboot because Sonic Boom as a show is really funny and really good, and I think taking a page from it might be good, plus, Boom is a part of Sonic’s history too!
Fang the Sniper (Nack the Weasel):
Voice Actor: Dwight Schultz
Fang is the leader of Team Hooligan, and in a similar vein to Great Kukku XV I think he’d take himself way too seriously, but would play off of other characters. In Fang’s mind, he’s a trained assassin, like an evil Aussie-accent Batman or something of that stretch. But, really? He’s just a sleazy conman with a popgun. I feel like a good joke to make in this series would be Fang reaching for what he thinks is his actual pistol, but then he’d pull it out and fire it and it’d be one of his fake popguns. And, do I even need to make a joke about the comedic possibilities between him and Shadow using guns? Also, his real name being Nack the Weasel but he wants everyone to call him Fang the Sniper is funny. I’m sorry but ‘Fang the Sniper’ is just a silly name and I like the idea of Fang being the equivalent of one of those nice guys with Otaku Katanas who think they’re WAY cooler than they actually are. I wanted to choose Fang as a minor antagonist in the reboot just because of the kind of character I think he is, he thinks he has everything under control and has all the cards laid out in front of him when in reality, this setup of his just fails dramatically. The kind of interactions between him and Sonic this could spell out are amazing.
Bean the Dynamite:
Voice Actor: Eric Bauza
What do you get when you throw Daffy Duck and Woody Woodpecker in a blender and make him an unstable arsonist? Bean the Dynamite, that’s what. I’d want Bean in this reboot to be an off-the-wall, screwy, but surprisingly resourceful and clever, explosion-crazed maniac. He wouldn’t be... *gag* ‘insane’, so much as he would be just hyper and unable to calm down, again, like Woody Woodpecker or Daffy Duck. He’d be quick-witted, fast-talking and zippy, even more than Sonic himself is. (In the end, Sonic would always outpace him, but the reflexes on THIS bird are crazy.) Also, I feel like the idea of Bean being a defector of the Battle Kukku Armada is just... great, considering they’re all bomb-throwing birds, but THIS one was a little too off-the-handle for even them? He’d be a real character and a surprisingly dangerous threat for Sonic and Co.
Bark the Polar Bear:
Voice Actor: I’m... actually not too sure who to cast Bark as tbh. Mostly because I see him being very quiet and not... speaking, much at all?
Bark is a quiet tough guy. He’s smarter than he looks, but he’s big, he’s mean, he’s tough, and he will Hulk slam at least one character in the length of this reboot. I don’t really have much idea on where to take Bark, I just think he deserves a place as a minor villain.
Projected direction for canon
So, we have all the pieces of the puzzle, let’s see how they all fit together! I’ll be going through these with the assumption that one game can be made to represent each season of the show in its entirety.
For this, I honestly think it would be best if we split this reboot up based upon Sonic the Hedgehog’s current history with its elements. Think, almost, the way Sonic Generations told its story. We’ll start with something with a more Classic Vibe to it, then move into something more Adventure-like, and then, finally, we do something a bit more Modern! It’ll be a little less linear, and we’ll double dip here and there, but it’ll all line up!
Because of this, I’d like to establish what games have already PASSED before going into this series. This is what all has happened going in, in roughly the chronological order they happened in.
Sonic the Hedgehog 1 (16-bit)
Sonic the Hedgehog 1 (8-bit)
Sonic the Hedgehog 2 (8-bit)
SegaSonic the Hedgehog
Sonic the Hedgehog 2 (16-Bit)
Sonic CD
Sonic the Hedgehog 3 & Knuckles
Sonic Chaos
Sonic Triple Trouble
Sonic the Hedgehog 4: Episodes 1, 2, and Metal.
Sonic Mania
The intention is to begin sort of... around the time JUST before Sonic Adventure 1 happened in the old rudimentary timeline before Sonic Forces came out and clarified Classic and Modern Sonic were different beings.
Season 1/Game 1: Genesis
The first few episodes of the series will be more dedicated to introducing the characters and Sonic’s new home. We’ll see the new Sonic, the new Tails, the new Knuckles, Amy, Mighty, and Ray for the very first time, and we’ll also get to see some of the characters’ new capabilities as they take on some minor villains or assaults led by Orbot and Cubot for the first couple episodes; but not at all subtly tease at something bigger and better coming, although we’re also shown how frequent scuffles between Sonic and Eggman exactly are, as we see plenty of mention of the Doctor, but he never physically appears.
Then, I’d say at about Episode 5 or 6 out of say, 22-24? Eggman steps in and introduces us to his new Master Plan, as he does. To build a new Death Egg (which, Sonic obviously chides him on doing the same thing a THIRD time.), but, as Robotnik does, he turns out to be serious, and the episodes from there on out are a race against time for Sonic and co. to gather all the Chaos Emeralds from various different zones of various different challenging geographies, fight off villains and giant robots, learn valuable morals, run into some familiar faces, and have a couple laughs along the way.
The climax of the season would come with a few episodes left, where Sonic and Co. finally have all the Emeralds, and they chase Eggman down to the New Death Egg, maybe there could be an encounter with Metal Sonic along the way because nostalgia and to introduce Metal into the continuity, and of course things’ll play out from there, Robotnik gets the upper hand and shows his shit, gets in a giant robot, dukes it out with Super Sonic, and BAM! End of Season/Game!
At the very end of season 1/Game 1 though, I’d like to include a little teaser for Season 2/Game 2 in the form of a familiar-looking escape pod in the middle of a jungle, full of green bubbling fluid, and a flash of red eyes.
Season 2/Game 2: Chaos Emerald Chaos
Right out of the gate in Season 2/Game 2, we’re back in the game as Sonic and Eggman are seen duking it out a while after the first game/season has ended, but in a much different area than we’d seen in Season 1/Game 1. This fight would lead up to the pod in the teaser after Eggman lures Sonic into a dark room with the green glow in sight. By one way or another, maybe on purpose or on accident, this pod breaks open, and something is released from it. Sonic is understandably confused, but then, is knocked down, and a panning shot reveals one of three of our major antagonists for the season/game, Shadow the Hedgehog.
Shadow fucking wipes the floor with Sonic in this first encounter, but instead of finishing him off, Eggman instructs Shadow to leave him be and search for the rest of the Chaos Emeralds instead. Shadow nods and simply leaves via Chaos Control. Eggman, on the meanwhile, begins transporting Sonic back to North Island via dropship, revealing by surprise that this isn’t on North Island, but rather a much smaller place Eggman was using as a trap.
Meanwhile, Sonic’s friends (with Knux noticeably absent) are confused to learn that Sonic has been... committing crimes, upon his return back from a scuffle back with Eggman, and seeming very much unlike himself, always hiding away in the dark and staying away from everyone. When they go to confront him, it turns out that this was actually Shadow, disguised as Sonic, who was simply searching for the emeralds for Dr. Eggman.
Sonic’s friends demand to know where Sonic is, but Shadow kicks all their asses instead, and something about the Master Emerald is mentioned after the fight. We then cut away to Knuckles, who is soon confronted by Shadow.
Shadow puts up a hard fight, but, with the help of the chaos emerald he already had, defeats Knuckles, and goes to take the Master Emerald. But, in a last ditch effort to save the gem, Knuckles shatters the Master Emerald, causing the shards to scatter all across the islands. Shadow, understandably frustrated by this, scoffs and leaves, seemingly fooled into thinking the Master Emerald WAS destroyed. Unknowingly, however, shattering the Master Emerald caused Chaos, slumbering within the Emerald, to awaken.
Knuckles, obviously horrified by what he’s done, abandons Angel Island and sets to work on finding both the pieces of the Master Emerald, and any Chaos Emeralds he can, to stop Chaos before anything goes wrong.
At this point, we go back to Sonic, who finally escapes as the dropship taking him to EggmanLand and, by extension, escapes from the city as he hurries to try to reunite with his friends and tell them what happened.
From there, a combination of the events of Adventure 1 and 2 (with the addition of Metal Sonic and some other characters of course.) would transpire, with Rouge the Bat getting involved with Knuckles due to her finding the shards of the Master Emerald, and the Chaos Emeralds trading hands several times, all up until the Season/Game’s climax.
It would all build with Robotnik planning to use Chaos to terraform the Earth by transforming him into Perfect Chaos, who, once he takes form, begins wreaking havoc on a coastal city on the mainland. At this point, the Chaos Emeralds seem shut off, and even though the Master Emerald is restored, it seems like there’s nothing that can be done. Shadow, having already begun to go through a change of heart when he sees the kind of destruction the doctor’s plans have wrought, and after some choice words from Amy, decides instead to join Sonic and Co. in what seems like their darkest hour. And, Shadow mentions that Chaos only absorbed the negative energy of the emeralds, being in-tune with Chaos Energy himself, he’d know this.
And so, Super Sonic and Super Shadow defeat Perfect Chaos together, Knuckles and the spirit of Tikal work together to seal Chaos back inside the Master Emerald, and the city begins to drain.
Shadow, having felt satisfied with this, then decides to go off on his own for a while, and mentions something about ‘wanting to discover himself’, and ‘trying to decide what Maria would have wanted me to be.’ 
Oh, and Eggman is finally thrown in prison for literally capsizing an entire city. But don’t worry, he’ll be back.
End of Season 2/Game 2.
Season 3/Game 3: Triple Trouble!
This Eggmanless Season/Game would feature a ‘Triple Threat’, in the form of 3 major villains! And all three of them brand new to the series! We’re introduced to Emerl in this season, as well as Great Kukku XV, and Heavy King.
The entire season would be intense, Team Sonic rushing to get the Chaos Emeralds once again, while the Battle Birds (frequently interrupted by Bean the Dynamite, calling out to his ‘brothers’) and Heavies scramble to get them before the team does.
All the while... Emerl grows stronger and stronger by the minute.
And, in a surprise twist, Emerl, having copied the data of Great Kukku XV and the Heavies, among many others, grows the strongest he ever has, and, like Mecha Sonic in Sonic 3, uses the Master Emerald (likely stolen by Heavy King or Kukku at this point) to attain a Super form, and Emerl becomes a terrifying conglomerate of everything that has led up to this point, Perfect Emerl, the thing originally meant to take down PERFECT CHAOS.
But, luckily, Kukku and King realize when they’ve been beaten, and decide to help Super Sonic take down Perfect Emerl. 
End of Season 3/Game 3. But like Season 1, let’s end off on a teaser. How about a small, flickering flame, with a visible shadow?
Season 4/Game 4: Return of Solaris
This is the final season/game I have planned out, although that’s not to say more couldn’t be done with this concept, it’s just about as far as I got. Essentially I was thinking this season could be a retelling and retooling of Sonic 06 with some details omitted or changed up like, for instance:
The romance between Sonic and Elise being outright axed! Matter of fact, while we’re at it, let’s just NOT make Elise a focus character so she doesn’t eat up screentime?
The weird time shit in this season/game being altered with Time Stones instead of Chaos Emeralds!
Less plotholes!
Focus on NONLINEAR timelines with LINEAR storytelling.
Silver is less silly!
Metal Sonic!
The Chaotix! AND THEY’RE HERE TO ACTUALLY BE HELPFUL!
Important Sonic characters being important!
Hey guess what? Eggman’s back and busted out of jail and he’s kicking ass! And he’s totally gonna release Solaris even though that didn’t work out so well for him last time!
Mephiles is still a cool villain! And he gets cool new designs for this series too that don’t stray too far from his original form!
I feel like this season/game would be kind of a hard fusion of Sonic CD and Sonic 06, with elements of Sonic CD being changing the past to ensure the future, and the future/present changing as a result. 
The climax of this series would be, well, you know by now. Sonic getting shot in the back, but then revived using the Chaos Emeralds and Time Stones together. But, even with Super Sonic, all seems hopeless, but, Sonic and Knuckles seem to have an idea, and it leads up, to our grand finale:
Solaris, the extra-dimensional being of ultimate power.
Versus
Hyper Sonic, Super Shadow, Super Silver, Super Tails, Super Knuckles, Super Amy, Super Mighty, and Super Ray.
With Solaris finally felled, Sonic and Co. use the last of the energy of their super forms to do two more things. 
Vanquish the flame of Solaris and Mephiles, and ensure that Solaris may never return to any Time Stream.
Silver’s future, although still broken, now looks much brighter, and the world is saved for the final time.
End of Season 4/Game 4.
I’m sure these ideas could be tweaked or changed around to span more seasons/games if certain characters or aspects of the series become popular, or if demand for certain characters appearing gets to be enough. Sonic has an immense library of games to do over or retell in this reboot, why not? 
And, this is just my idea for it, it doesn’t have to go this way explicitly. My only goal with this was to try to unify the Sonic lore in an interesting, unique manner, but also in such a way that it was new, fresh, and it made sense, most of all!
Opening
This really applies more toward the cartoon part of this reboot, that’s not to say the video game COULDN’T utilize the cartoon’s opening or something, it’s just that the opening is more for the show than it is for the games.
There’s a number of ways to go here, but in my mind, the best way to open a Sonic cartoon? Is the way you’d open a Sonic game. How about a condensed ‘remake’ of Sonic CD’s opening, with a few short clips from the first few episodes thrown in there to get people curious and excited about the show when it first airs?
There’s a cover of Sonic Boom by Crush 40 and Cash Cash just waiting to be used for this very thing!
I also think a condensed (that is to say, censored. I hate to censor a great song but ‘kicking-ass fast’ is a bit much for a show that’s likely gonna be PG-rated.) version of the Zebrahead (aka the BEST) version of His World would make for a GREAT opening.
Or if we wanna piggyback off of the recent success of Mania, how about a condensed version of Friends? Maybe we could even end the intro off on a remake of Sonic Mania’s title theme if we wanna have like, a classic Sonic emblem at the end of the opening.
I’d say the opening should be about... 60% new animation with Sonic platforming around and parkouring like he does or whatever, and about 40% old animation of various clips from the show or maybe even the games if we’re feeling kinda frisky to show off the series we’re about to watch, but also for budgetary reasons and to, again, get people interested in what’s actually IN the show, or maybe we could even do it like Jojo’s Bizarre Adventure’s part 1 opening or something where a couple of important scenes from the very beginning of the show or games are re-animated in a flashy way to achieve the same effect, but also wow the audience. That'd be a huge budget sink though and going a classic clip-show-and-new-shit route may just be the ideal compromise.
Marketing
This next part is also a lot more cartoon oriented, and kinda heavily depends on who’s gonna be sponsoring the show and who’s gonna be running it, but, hear me out.
Part of Sonic’s rise to popularity in the 90s was controversial, competitive advertising. And you know what? I haven’t seen anything really quite like this in a long time (except maybe for cleaner commercials), but, lots of people remember how pushy and in your face these commercials were, and how much they really pushed the superiority of the product they were advertising. So you know what? Let’s bring this back. Let’s bring back Sonic’s violent guerilla marketing campaigns.
It’d be a great throwback as well as a statement about Sonic REALLY comin’ back and comin’ back hot; which might get some new people interested to at least watch a few episodes, and in the process of that, they may find they like the new show/games a lot!
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(NOTE: I DON’T HATE NICKELODEON, AND THIS ISN’T EXACTLY WHAT I THINK THE SHOW’S SONIC SHOULD LOOK LIKE, THIS IS JUST A PROOF-OF-CONCEPT OF WHAT I THINK THIS SHOW’S ADVERTISING COULD LOOK LIKE)
Or, if we want to opt for more positive, passive marketing strategies, why don’t we revisit an idea that was misused and make it better?
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Idk about anyone else but I actually really like the ‘blue streaks to show where Sonic’s been’ idea that the movie posters did, and I think it has potential to make a really memorable-looking advertisement.
Or, why not opt for a more nostalgic passive approach and recreate some of Sonic’s old box art?
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Again, it’d be a great throwback as well as a way to get people interested in the show. Although, if we go this route I WOULD say maybe we should make it a little more interesting than just ‘Sonic 1 pose on a black grid or popart background’? Maybe we should combine these box arts and add the pop-art details for little pops of color while Sonic bursts out of this black-grid frame with a richly detailed drawing of Green Hill in the background? I dunno.
Conclusion
Okay, so. I didn’t get to everything I wanted to explain (like other marketing stuff, merchandising, the new actual GAMEPLAY for these new games, how to write the characters and humor, how I think the general ART STYLE of these new cartoons and games should look, etc.) as a matter of fact, I still have a ton more ideas for this reboot, but, here’s the main point:
Sonic the Hedgehog, right now? Sucks. Because it’s such a mess. It has too many ideas that are going off in too many different directions. The best way to change that, in my eyes, is to start over and try to unify all these broken-up ideas into one. I believe this is possible, while still maintaining a pretty widespread appeal and giving broken, old ideas a second chance to shine, but still being fresh and new enough to have a lasting impact and leave the door open for new content later.
I’m really bad at ending posts like this, but, if you went into this post thinking that Sonic can’t or shouldn’t change, I hope I’ve at least provoked thought on the matter. And, maybe, all those hardworking people at SEGA will decide one day that things need to change, whether by a reboot, rewrite or just... doing something a little bit different.
Maybe then, just maybe.
Our blue blur will really shine again.
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- Jenny, of @jennikkugoesoff and @jennikku
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theonyxpath · 5 years
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Fresh off the excellent meeting we had with Paradox and White Wolf in Berlin a week or so ago, and a week before we open the tomb of the Mummy: The Curse 2e Kickstarter, I figure it’s a good time to give you a look at some of my thoughts on a bunch of our game lines.
Scarred Lands:
With that lead-in paragraph, I bet you expected WW-IP stuff, but there is just so much happening with Scarred Lands that I wanted to get all that out first. To be honest, the interest in SL has been a real surprise. A great surprise, because there just seems to be a constant stream of folks that remember the setting from years ago and are excited to play and create with our new edition.
Which is wonderfully gratifying. Not only for the love and interest, but because we (I) was slow on the uptake on getting SL back on track after our original Scarred Lands partnership with Stewart Wieck came to an abrupt end with his passing. If I look back, I’m pretty sure I just delayed dealing with it, as jumping in where Stew was originally going to handle things reminded me of my friend too much.
But this year, we made huge strides – in a large part helped by the awesome efforts of all the creators on the Slarecian Vault (SL‘s community content site), our recently finished Creature Collection KS, and next year we’ll be presented monthly releases of Yugman’s Guide to the Scarred Lands, and the Vigil Watch project. There are weekly Twitch actual plays, and the amazing adventures of an awesome ratman (is it not all about him?) by Devil’s Luck Gaming that’s been running for months with all the twists and plot turns you could ever want.
Plus, just today Matt McElroy let us know that we’ll have a “What’s Up with 5e and Onyx Path” panel at Gamehole Con in Madison at the end of the week: https://www.gameholecon.com/events/event/7956 and he is running a “meat grinder” Scarred Lands game after hours at the con. If you’re interested in participating, let him know at our booth.
And then, we also have heard that the Scarred Lands supplement to Expedition, the exciting card and app-based RPG is going on sale the start of November. Here’s a description from Eddy Webb, who has been overseeing the project:
A lightweight, card-based roleplaying game that’s fun for players – and storytellers. Whether you’re playing alone, with a group of friends, your spouse or with your kids – anyone can learn to play in less than 5 minutes! Powered by a free companion app with hundreds of free adventures and new quests every week, there’s always something new to play! For 1-6 players, 20+ minutes, ages 8+
More on this as it’s released! Suffice to say, Scarred Lands has been reborn, and we’re just thrilled with how players have responded to its return!
M20 Book of the Fallen art by Sam Araya
World of Darkness:
We’ll be Kickstarting the traditionally printed and in-stores version of V5 Cults of the Blood Gods soon, and coming out of Berlin, our team has several more V5 projects to get rolling on. While we’ve been finishing the Stretch Goal rewards for several past 20th Anniversary Kickstarters, we also have a few more 20th projects that WW/Paradox is cool with us doing, so keep an eye out for those.
Overall, as WW/Paradox‘s method of handling the licensing of WoD changes as they continue moving to “5th Edition WoD”, we are comfortable with pitching individual projects or whole lines depending on the parameters they use on each line. Right now, if we get an idea we pitch it their way and see if it works with their plans.
Chronicles of Darkness:
Much like with WoD, we pitch interesting CofD projects to Paradox, and they can OK them or not according to their overall plans.
Which works out just fine for us right now, as we’ve got plenty to keep us busy as Dark Eras 2 proofs get finalized and out to backers, which has so many CofD lines in it, and with Geist 2e going to press, and Mummy 2e‘s KS and Hunter 2e‘s not far behind- plus all the attendant KS Stretch Goal projects, plus plus starting a couple of projects not yet on the progress report that WW/Paradox is OK with.
Exalted:
The big books roll along with Lunars and Exigents at different stages and with smaller books/stretch goals also rolling. We’re getting close to wrapping up the two monthly EX3 projects. There’s a very special secret project that we’ve been working on that we’re going to announce at PAX Unplugged in early December, and we’re really looking forward to letting our EX3 audience in on that!
In general, while we know folks might look back at the previous two editions’ release schedules and count the numbers, we are looking at how far our “new” Exalted team has come and the overall quality of the projects seems pretty satisfying. While we’re not aiming to return to the frenetic release pace of old, EX3 looks well positioned to deliver a more regular series of releases in the coming year.
Deviant: The Renegades art by Michael Gaydos
Scion:
For a while I’ve been thinking about how there’s really two tracks for Scion: the Mythic track, which contains Scion: Origin, Hero, Demigod, and God, and the projects that talk about The World and our take on how real-world pantheons would work in it like Titanomachy, and then there’s the Expanded track, which looks at ways to add further ideas on what could be considered a pantheon, or a god, or what else could exist alongside or outside the Mythic track. These would include Scion: Dragon, and Masks of the Mythos.
We’re aiming to create projects that provide value to both tracks, even if they are more firmly situated in a single one, and to release those projects so that everyone into Scion will receive a steady stream of excellent material. Having the Storypath Nexus community content site up and being the repository of even more potential Scion goodness is definitely part of the plan.
Trinity Continuum:
Sort of similar to Scion but the key design decision to build everything as a Continuum helps folks understand that we’re not going to stop with just the original eras but expand the potential eras from the past to the far future and eras in-between what we already have. Plus sideways and upways and downways. I’ve taken to considering the TC not as a linear time track alone, but as one with bubbles of eras that run parallel and drift closer or farther together depending on the interests of our players.
To use my favorite example, the hidden ultra-tech city of the intelligent gorillas may exist in a bubble that in your TC:Adventure! game is very close or even touching your TC:Adventure! era, but that same gorilla bubble may be far away and so unreachable in your TC:Aeon game.
So with the Trinity Continuum Core and TC: Aeon books shipping RIGHT NOW to backers, work progressing nicely on the final TC: Aberrant text, and TC:Adventure! on the progress report chart below, we’ve got all sorts of added Stretch Goal projects that are getting ready to come out, plus unannounced projects for both the Core and the TC itself that we’ll let you in on very soon.
They Came From Beneath the Sea!, Dystopia Rising: Evolution, Realms of Pugmire, and Cavaliers of Mars:
These are all verrrry different games, but all share the same publishing philosophy of launching and fulfilling a Kickstarter campaign to get the books into stores, and of working to provide a first wave of releases that support and add to the game line’s core book(s). Mostly via Kickstarter Stretch Goal rewards.
With Cavs and Pugmire, we try and work within the schedules and interests of the creators, Rose and Eddy respectively, so as they come up with ideas we bat those back and forth until a new project forms out of all of it. For They Came From and DR:E, we’re working on getting the core books created, as well as the supplements from their KSs. From there we’ll see if the interest is there for more projects with the line…but it’ll be a few months before those triggers are pulled and we have anything to announce.
Dark Eras 2 art by Luis Sanz
Legendlore:
This is one that I’m really interested in seeing how it hits. If you listen to developer Steffie de Vaan’s deep dive with Matthew and Dixie on last Friday’s Onyx Pathcast, she stresses that this fantasy world that has been around for decades as a comic book series contains a lot of inherent world design that she and her team took and expanded on – always with an eye towards the central premise of the setting: you the player are playing some version of yourself transported to this fantasy world.
This can be a touchy premise for a game, though. A lot of folks who play RPGs are playing to NOT be themselves, but to explore different types of characters. Steffie has that covered too, in much the same way that she has looked at how to make the premise work so that players have options that work for them, for their personal beliefs and ideas as to what sort of character they are comfortable playing.
It’s only one aspect of a rich fantasy world, but it is so intrinsic to the setting (even beyond how important regular character creation is for any game world) that it had to be handled with thought and empathy. If you have the time, take a listen – you’ll also get a chance to hear a lot more about the warring nations, and the skullduggery of appeasing a dangerous aggressive neighboring realm, and that there’s several different types of playable trolls (!), and much, much, more.
There you go – and I’m not even getting into the possible new licenses and other new lines we continue to look into. Truly, we have so:
Many Worlds, One Path!
BLURBS!
Kickstarter!
The Mummy: The Curse 2nd Edition Kickstarter arises next Tuesday, Nov 5th, at 2pm Eastern US time. Be there to witness the majesty and terror of this new version of Mummy: The Curse!
Onyx Path Media!
This Friday’s Onyx Pathcast features the recorded Worldbuilding panel from the Save Against Fear convention – Eddy, Dixie, RichT, surprise guest Neall Raemonn Price, and other game creators answer questions from the moderator and the audience as to what challenges creators face in world building for their games. The answers are often surprisingly personal, and no one held back their opinions, that’s for sure!
What a week we have in store for you on the Onyx Path Twitch channel! Matthew has already hosted the Onyx Path News today in a bumper, hour long edition, and we’ve got games of V5, Scion, Pugmire, Hunter: The Vigil, Aberrant, Changeling: The Lost, Mage: The Awakening, and Scarred Lands all to come! Check us out and give us a follow on twitch.tv/theonyxpath
It really helps us to have subscribers on our Twitch channel, and you can do so for free and catch premieres as they go up if you have an Amazon Prime account. Just type Twitch Amazon Prime into Google and you’ll be shown how to subscribe for free.
Do you follow us on YouTube? Well, if you haven’t subscribed to us on Twitch, do not despair, as a couple of weeks after each episode on Twitch we transfer the videos over to YouTube right here: https://www.youtube.com/channel/UCzN5jRB35OvnC-6gxnRY4gQ We already have episodes of Aberrant and Changeling up, with more to come!
Meanwhile, our fans keep creating excellent content for us, not limited to:
Occultists Anonymous continues with their fantastic Mage: The Awakening game right here:
Episode 54: A Marrow Escape The cabal travels into this strange Atlantean temple and tries to decipher the purpose of the building. The ancient defenses still work though…https://youtu.be/_6asdJMHo00
Episode 55: Judgment Call Shaking the remains of the Temple’s defenses off of themselves, the cabal begins to discover the heart of the Temple and it’s possibly dark purposes…https://youtu.be/S9eSLKTnUR8
Plus, the Story Told Podcast posts another episode of their fantastic Exalted: Dragon-Blooded series right here: http://thestorytold.libsyn.com/episode-17-welcome-to-daric
Do not miss Devil’s Luck Gaming with their superb Scarred Lands content: https://www.twitch.tv/DevilsLuckGaming
Watch Geek & Sundry‘s Eric Campbell discuss his love of Geist: The Sin-Eaters right here: https://www.youtube.com/watch?v=es7G-P9iou8
Twin Cities by Night continue their fantastic Chronicles of Darkness chronicle right here on Podbean: https://twincitiebynight.podbean.com/
Did you miss the Ragnarok & Roll podcast’s coverage of Scion Second Edition and their actual play spanning first edition’s Hero to Ragnarok? If so, please check them out here: https://ragnarokandroll.podbean.com/
If you want a fresh new take on Chicago by Night, complete with animated opening, please give the fine folks (with superb voice acting) a look at Windy City Kindred right here: www.twitch.tv/wickedstudiosllc
Drop Matthew a message via the contact button on matthewdawkins.com if you have actual plays, reviews, or game overviews you want us to profile on the blog!
Please check any of these out and let us know if you find or produce any actual plays of our games!
Electronic Gaming!
As we find ways to enable our community to more easily play our games, the Onyx Dice Rolling App is live! Our dev team has been doing updates since we launched based on the excellent use-case comments by our community, and this thing is awesome! (Seriously, you need to roll 100 dice for Exalted? This app has you covered.)
On Amazon and Barnes & Noble!
You can now read our fiction from the comfort and convenience of your Kindle (from Amazon) and Nook (from Barnes & Noble).
If you enjoy these or any other of our books, please help us by writing reviews on the site of the sales venue from which you bought it. Reviews really, really help us get folks interested in our amazing fiction!
Our selection includes these latest fiction books:
Our Sales Partners!
We’re working with Studio2 to get Pugmire and Monarchies of Mau out into stores, as well as to individuals through their online store. You can pick up the traditionally printed main book, the screen, and the official Pugmire dice through our friends there! https://studio2publishing.com/search?q=pugmire
We’ve added Prince’s Gambit to our Studio2 catalog: https://studio2publishing.com/products/prince-s-gambit-card-game
Now, we’ve added Changeling: The Lost 2nd Edition products to Studio2‘s store! See them here: https://studio2publishing.com/collections/all-products/changeling-the-lost
Scarred Lands (Pathfinder) books are also on sale at Studio2, and they have the 5e version, supplements, and dice as well!: https://studio2publishing.com/collections/scarred-lands
Scion 2e books and other products are available now at Studio2: https://studio2publishing.com/blogs/new-releases/scion-second-edition-book-one-origin-now-available-at-your-local-retailer-or-online
Looking for our Deluxe or Prestige Edition books? Try this link! http://www.indiepressrevolution.com/xcart/Onyx-Path-Publishing/
And you can order Pugmire, Monarchies of Mau, Cavaliers of Mars, and Changeling: The Lost 2e at the same link! And NOW Scion Origin and Scion Hero are available to order!
As always, you can find most of Onyx Path’s titles at DriveThruRPG.com!
The big Halloween Sale on DriveThruRPG and Storytellers Vault continues until Halloween.
Most of our Chronicles of Darkness PDFs will be on sale on both sites, plus there will be some Halloween Treats (i.e. free PDFs) hidden around the sites.
On Sale This Week!
This Wednesday, we’ll be resplendently releasing our monthly Exalted 3rd PDFs on DTRPG!
Conventions!
GameHoleCon: This week: October 31st – November 3rd in Madison, WI! PAX Unplugged: December 6th – 8th, in Philadelphia, PA. 2020: Midwinter: January 9th – 12th, in Milwaukee, WI.
And now, the new project status updates!
DEVELOPMENT STATUS FROM EDDY WEBB (projects in bold have changed status since last week):
First Draft (The first phase of a project that is about the work being done by writers, not dev prep)
Exalted Essay Collection (Exalted)
Exigents (Exalted 3rd Edition)
Many-Faced Strangers – Lunars Companion (Exalted 3rd Edition)
N!ternational Wrestling Entertainment (Trinity Continuum: Aberrant)
Creating in the Realms of Pugmire (Realms of Pugmire)
Contagion Chronicle Ready-Made Characters (Chronicles of Darkness)
Trinity Continuum: Adventure! core (Trinity Continuum: Adventure!)
Redlines
Kith and Kin (Changeling: The Lost 2e)
Crucible of Legends (Exalted 3rd Edition)
M20 Victorian Mage (Mage: the Ascension 20th Anniversary Edition)
Dragon-Blooded Novella #2 (Exalted 3rd Edition)
Contagion Chronicle Jumpstart (Chronicles of Darkness)
Second Draft
Across the Eight Directions (Exalted 3rd Edition)
Wraith20 Fiction Anthology (Wraith: The Oblivion 20th Anniversary Edition)
Contagion Chronicle: Global Outbreaks (Chronicles of Darkness)
Player’s Guide to the Contagion Chronicle (Chronicles of Darkness)
Tales of Aquatic Terror (They Came From Beneath the Sea!)
Development
Heirs to the Shogunate (Exalted 3rd Edition)
City of the Towered Tombs (Cavaliers of Mars)
TC: Aberrant Reference Screen (Trinity Continuum: Aberrant)
Titanomachy (Scion 2nd Edition)
Trinity Continuum Jumpstart (Trinity Continuum Core)
Monsters of the Deep (They Came From Beneath the Sea!)
One Foot in the Grave Jumpstart (Geist: The Sin-Eaters 2e)
Lunars Novella (Rosenberg) (Exalted 3rd Edition)
Scion: Demigod (Scion 2nd Edition)
Manuscript Approval
Scion: Dragon (Scion 2nd Edition)
Terra Firma (Trinity Continuum: Aeon)
Masks of the Mythos (Scion 2nd Edition)
Post-Approval Development
Trinity Continuum: Aberrant core (Trinity Continuum: Aberrant)
Deviant: The Renegades (Deviant: The Renegades)
Scion LARP Rules (Scion)
Mummy: The Curse 2nd Edition core rulebook (Mummy: The Curse 2nd Edition)
Editing
Lunars: Fangs at the Gate (Exalted 3rd Edition)
Hunter: The Vigil 2e core (Hunter: The Vigil 2nd Edition)
Let the Streets Run Red (Vampire: The Masquerade 5th Edition)
Geist 2e Fiction Anthology (Geist: The Sin-Eaters 2nd Edition)
Dragon-Blooded Novella #1 (Exalted 3rd Edition)
Scion Companion: Mysteries of the World (Scion 2nd Edition)
Cults of the Blood Gods (Vampire: The Masquerade 5th Edition)
Legendlore core book (Legendlore)
WoD Ghost Hunters (World of Darkness)
Mythical Denizens (Creatures of the World Bestiary) (Scion 2nd Edition)
Vigil Watch (Scarred Lands)
Pirates of Pugmire KS-Added Adventure (Realms of Pugmire)
M20 The Technocracy Reloaded (Mage: the Ascension 20th Anniversary Edition)
Yugman’s Guide to Ghelspad (Scarred Lands)
Post-Editing Development
Chicago Folio/Dossier (Vampire: The Masquerade 5th Edition)
TC: Aeon Ready-Made Characters (Trinity Continuum: Aeon)
Night Horrors: Nameless and Accursed (Mage: the Awakening Second Edition)
City of the Towered Tombs (Cavaliers of Mars)
Oak, Ash, and Thorn: Changeling: The Lost 2nd Companion (Changeling: The Lost 2nd)
W20 Shattered Dreams Gift Cards (Werewolf: The Apocalypse 20th)
TC: Aeon Jumpstart (Trinity Continuum: Aeon)
Tales of Good Dogs – Pugmire Fiction Anthology (Pugmire)
Indexing
ART DIRECTION FROM MIKE CHANEY!
In Art Direction
Contagion Chronicle – Sent out contracts.
Trinity Continuum: Aberrant
Hunter: The Vigil 2e
Ex3 Lunars – Contracted.
TCfBtS!: Heroic Land Dwellers
Night Horrors: Nameless and Accursed
Ex3 Monthly Stuff
Trinity RMCs – Finals in.
Cults of the Blood God (KS) – Mark finals rolling in.
Chicago Folio – Finals rolling in.
Mummy 2 (KS) – Ready for KS.
City of the Towered Tombs – Contracted.
Let the Streets Run Red – Figuring out probable page count.
CtL Oak Ash and Thorn – Awaiting artnotes.
Scion Mythical Denizens
Deviant
Trinity Continuum Aeon Jumpstart
In Layout
They Came from Beneath the Sea! – Template created… system chapter done.
Trinity Continuum Aeon: Distant Worlds
VtR Spilled Blood
Geist 2e Screen – Putting it together.
Pirates of Pugmire
Proofing
M20 Book of the Fallen – At WW for final approval.
Memento Mori
Dark Eras 2 – First dev pass ready to go back to designer.
At Press
Trinity Core Screen – At Studio2 – shipping to backers.
TC Aeon Screen – At Studio2 – shipping to backers.
Trinity: In Media Res – PoD proofs coming.
Trinity Core – At Studio2 – shipping to backers.
Trinity Aeon – At Studio2 – shipping to backers.
V5: Chicago – Printing.
Aeon Aexpansion – PoD proofs ordered.
W20 Art Book – On sale next week.
W20 Auspice Gift Cards deck – Backer PDF out to backers, PoD proofs ordered.
Geist 2e (Geist: The Sin-Eaters 2nd Edition) – Getting print files ready.
DR:E – Getting print files ready.
DRE Screen – Getting print files prepped.
C20 Cup of Dreams – Backer PDF with backers.
DR:E Threat Guide – Helnau’s Guide to Wasteland Beasties – PDF out to backers.
Today’s Reason to Celebrate!
Eight years ago, I let the ever-optimistic Impish Ian Watson know that Onyx Path had purchased the Trinity IP from White Wolf/CCP. And that we were going to bring it back and he was going to be as involved as he wanted, after all his years of keeping the flame lit. Today, Ian received his KS copies of the Trinity Continuum Core, and Trinity Continuum: Aeon. Took longer than either of us expected, but the dream is now real!
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A Different Time pt5
Warning: Scientific nerdy Ninja
Masterlist
---
Chapter 5 - Taking the Field
As we ate in a local tea house I found I couldn’t shake Yukimura’s parting words from my mind. Each time I tried, I noticed something about her that brought them right back up again like an oil slick on water.
“…So, what do you think?” [Name]’s voice broke my reverie.
“Mmhmm?” Did I miss something? Of course, you missed something Sasuke you weren’t even listening.
“You weren’t listening, were you? You might want to watch that someone might try taking advantage of you.” As she smiled at me I had the notion that I have never felt so easy to read in my life.
“I’m sorry I was just thinking about how long it would take for help to arrive.” I was lying. Whilst that had of course been a minor part in my mind the rest seemed to be filled with thoughts of [Name].
“I was saying I might need to do a bit of training before the storming of the keep.” She repeated her words as she ate the last of her rice.
“Very Tolkienesque.” I replied as I took a drink. The tea was hotter than I thought but I forced it down all the same.
“Hehe thank you. So how about you?” She asked picking up her own cup.
“Well I am nowhere near your level in the ninja arts. I do feel I would need to train a lot before I could even think about training with someone close to your ability.” I wasn’t lying. I had only really been in this era for a little short of four years. I had trained every day until I was told I was proficient enough to not get myself killed and then sent out for on the job experience. I pushed hard to gain more knowledge and skill but compared to a seasoned professional there was no way I was close to them. Although I had pride in my speed… but I suspect that is something to do with being a nerd and having to run fast as a matter of survival.
“You seriously just called it “ninja arts”. What kind of nerd are you?” [Name] smiled from behind her cup looking at me with sparkling eyes. Tiny lines crinkling the corners of them from her smile.
“The not dead kind.” I deadpanned.
“HAHA well I’ll concede and give you that one. Personally, I always found learning easier with a hands-on approach to education. If you like to join me I won’t judge you, you’re not a bad as you think you are.”
Error: Sasuke operating system failure. She not only complimented me but the possible connotations of the ‘hands on approach to education’ alongside the thoughts I was already having after Yukimura’s parting was doing nothing to alleviate my rapidly increasing body temperature or accelerated heart rate. I wonder if I ate a bad bit of fish. Although I would have to admit that now my overactive imagination and basic laws of attraction have a much higher likely hood of being the culprit in this case.
---
After paying the bill we left the teahouse and returned to her camp in the trees. I looked around out of habit and realised that if you had not been aware of its existence you might not have been able to find the camp site in the first place. Nothing looked anything other than natural, [Name] had even covered her firepit with vegetation from the surrounding area.
The sun had dipped lower in the sky by the time I noticed it. We had gone through our drills for timing, balance and attack. Our make shift targets were full of holes from our Kunai and Shuriken. It was when I was timing my climbing and practicing swinging my weight from branch to branch that it happened.
[Name] had excused herself to go fetch some fresh water and when she returned I noticed she was soaking wet. Her skin glistened and her hair was a darker shade dripping at its ends. Her kimono was clinging to her figure swaying as she walked in to the clearing. I could feel my hands start to get clammy and before I knew it I had slipped from my grip and fallen backwards, I shifted my feet and somehow managed to gain a purchase strong enough to keep me from falling further, this did however leave me hanging upside down in a less than dignified position. Oh, please God no… please say she didn’t see that. While I was calculating my odds at having successfully managing to avoid the fall I nearly jumped after I adjusted my glasses and realised I was nearly nose to nose with [Name].
“Well hello there Sasuke bat.” She laughed and as her face lit up I felt something inside me pulling me forward. It was illogical and unscientific. It was a feeling that seemed to come from no where and emulated all those anime, manga, comics and films I had seen. Her eyes were sparkling and when she stopped laughing all that was left was a rich warm smile on her face. Leaning forward with one hand on her cheek, I felt the softness of her lips on mine. The gentle heat of her flowing into my body. I’m kissing her, aren’t I? Pulling back, I steadied my breathing.
“That was no where near as easy or romantic as I had hoped.” My words made her smile even more.
“These things never are. I got water so we should probably have a drink and head back. Need help getting down?” [Name] inclined her upper body and tilted her head so she was looking at me upside down.
“It’s ok I can get down.” After I said this I pulled myself up bending in my centre and gripped the branch with my hands before dropping silently to the ground the correct way up.
---
We had a drink then she changed into some dry clothes before we returned to the Inn as it was getting dark. I managed to convince the owner that [Name] was only a friend and a respectable traveller avoiding for the most part a lot of unnecessary gossiping and the very possible out come of being thrown out of the establishment for ‘bringing it into disrepute’.
[Name] was given Yukimura’s room that was next to mine which allowed us to eat our evening meal together and talk without disturbing the rest of the household. It was strange and comforting to be alone like this but I was aware that my hands were still clammy and my heart was still racing. She had not mentioned anything further after my improvised movie hero moment and I was curious. Did she like it? Did I cross a line? How does she feel about me? I was more than aware I should have ascertained those answers before I had done anything like that at all.
“So… about earlier.” She spoke quietly. Suppressing an internal cringe that threatened to take over my body as the whirlpool of emotions ranging from guilt to panic surged forward. This feels like high school prom all over again. Asking a girl out took a lot more courage than the other guys in the class had made it look like it did. And that was only half the battle.
“I’m Sorry” “I liked it.” Our Voices over lapped and I looked at her in bewilderment as what she just said sunk in. Huh?
“There isn’t any need for you to apologise Sasuke. I didn’t hate it or you. You are a good guy.” [Name] averted her eyes a soft faltering smile gracing her face.
“I have a feeling that there is a Dear John coming.” I muttered half under my breath and in the quite room it seemed nearly as loud as it would have been had I yelled it from a rooftop. Her face contorted and looked like she was recoiling from an invisible hand slapping her across her face. The emotions I felt earlier pooled heavy in my chest making it difficult to breath but seeing her struggling in front of me I tried my best to ignore it and place a strained smile on my face. It was difficult I knew I couldn’t smile properly and I hoped I had made a passable one for her sake.
“It’s… It’s not really a ‘Dear John’.” She raised her face to meet my gaze and the soft brown pools reflected me completely. She wasn’t looking at anything but me in that moment I felt like the single most lucky guy in all the world but also completely aware that that world was about to hand me something that would change it forever. “I’m not someone that has ever be comfortable with a one night… thing. I have no idea what will happen in the near future and I…”
“It’s ok I don’t like them either.” I somehow managed to keep my voice level even with my body feeling like it was about to fall apart. She seemed to sense how I felt and gave a pained smile as she reached to take my hand. I nearly pulled it back but part of me wished to touch her and be close to her in any way it could. My own personal torture.
“I like you Sasuke please believe me when I say that. But I don’t think it would be fair to you to be with someone like me.” She appealed in earnest.
“Someone like you?” I repeated her statement as a question she nodded.
“While I cannot deny that I am certainly attracted to you I think ultimately you would be happier with another. I’m truly sorry.” [Name] bowed before me. Was she right? I have no desire to push myself on someone who is not interested. By her own admission she is and yet she has also declined the chance to take the field. The only gentlemanly thing to do would be to back off.
“It’s ok. I like you too. I guess I already managed to make that painfully obvious.” I shrugged trying to relieve some of the awkwardness of the situation. “I will not press the matter further.”
“Sasuke…” [Name]’s voice trembled. I stood from my position from where we had been eating moving to the sliding doors.
“Good Night [Name]” I bowed low enough for me not to have to see her face. I could hear from her breathing that she was on the verge of tears and like a coward fleeing I left her room entering my own at a brisk pace and once my doors firmly closed I slid down the wall and allowed myself the painful release of that trapped whirlpool inside.
---
Time passed in the solitude of moonlight, along with several bottles of sake. I had seen how the great men around me had self-medicated to deal with the phantoms they wrestled with at night. I was not arrogant enough to think myself a great man but I could not deny that I saw the emotional benefit in seeking out such a thing even if I knew it to be scientifically impossible that alcohol could erase how I felt.
It was around the end of the third bottle of strong sake that I felt myself become woozy and my mind became clearer for a brief moment. I didn’t feel the pain of a love unrequited. I didn’t feel the hurt of rejection. I found an agreeable clarity. It wasn’t that they didn’t like me, we might not become anything more than what we are right now but was that really such a terrible thing? I slipped into slumber at peace.
---
It was raining. It started off light and quickly became a torrential down pour. I was standing in front of the stone monument at Honno-ji. The air was electric and there she was. That girl I saw that night of the time slip looking up at the sky before turning her eyes to mine. I remembered. I remembered every detail of her face as if it was imprinted on my mind. Why would I see her right now at a time like this?
The Lighting cracked loud as I remembered and rent the stone in two in front of us.
“Be careful, Miss –” I held out my hand towards her, the look of confusion on her face. The world around me twisted as it turned into the warped distorted lines of the wormhole and everything was lost.
---
15 notes · View notes
rochellespen · 5 years
Text
Watching Doctor Who Season 37 (Series 11), Episode One
I’ve been reluctant to talk about the newest season of Doctor Who publicly, despite being a fan for years, having run a Doctor Who blog at one time and now slowly integrating that fandom onto the main blog I use these days. It’s not because there was a point where I stopped being a fan, even though my interest isn’t always at its peak. No, it boils down to another reason.
I am one of those fans who was wary/skeptical about having a female Doctor.
This isn’t the most popular fandom opinion out there and to some extent, I can understand why. Far too many “fans” (and I use that term with reluctance) used the announcement of Jodie Whittaker’s casting to spew all sorts of horrible, sexist (if not downright misogynist) opinions along with expressing disdain for “progressive” people/ideas in general. It was an ugly display of the worst in fandom politics.
Sadly, these people seemed to become the “face” of fans who weren’t enthusiastic about a female Doctor and hey, who wants to be associated with jerks like that? I certainly didn’t. And I certainly didn’t feel like having to explain my own reasoning over and over again at best or at worst dealing with drama and arguments just because I have this view. 
So, I just...avoided the new season and any fandom things related to it. Didn’t watch the episodes. Didn’t check out one iota about the new season on social media. Didn’t read any issues of Doctor Who Magazine that could give away potential spoilers or details about the newest season. I remained blissfully unaware of the most current episodes of Doctor Who Heck, I didn’t even know the names of the new companions or any of the episodes. It wasn’t easy, but looking back on it, I’m glad I made that choice.
However.....
I still consider myself a Doctor Who fan. Having a female Doctor, while not my ideal choice, wasn’t going to invalidate all the years I spent watching both Classic and New Who, all the hours I listened to Big Finish audios or all the time spent reading comics/published spinoff novels and fic. Also, this isn’t the first time I haven’t agreed with a casting or story choice, although if there’s one constant to Doctor Who it’s that it’s always changing. 
So I’m always aware that, if you totally love something on the show or don’t care for it at all, it doesn’t really matter. Because it won’t be forever anyway. 
Although that said, none of my concern for this new season was due to the casting of Whittaker in particular mainly because I haven’t seen her in anything and can’t really comment on her abilities as an actress. That’s actually the same boat I was in for just about every other Doctor before I saw them on the series (with the exception of Patrick Troughton who I had seen in a couple of movies before seeing him as the Doctor). 
No, my concerns were totally focused on how the change to a female Doctor would be handled by the writers and directors of the show. It seemed like something that could become cringey and regrettable so easily if handled badly.
Still, I knew deep down that I would eventually want to watch the newest season anyway. However, I surprised myself when I realized all the ways I kept putting it off and I kept wondering why I was so reluctant to finally watch the new season.
Eventually, I think I understood why: because the reasons why I never wanted this development were still nagging at me. Would a female Doctor be treated more like a gimmick the same way the concept had been in EU media for years? Would we get vaguely sexist and/or transphobic jokes about how she had been a man before and “hurr hurr, she do lady things now”? Would the show start to head in a direction I dreaded, such as making it more about soapy romance drama rather than friends having adventures in time and space?
Putting aside my own fandom preferences isn’t always easy, but today I finally decided to say “heck with it” and take the plunge. 
This post is the first of a series where I’m going to reflect on my first impressions each episode of the season as I watch it and see if and how my opinions about these changes evolves.
So let’s get started with....
The Woman Who Fell To Earth (nice Bowie reference, by the way....)
Spoilers aplenty under this cut....
Episode thoughts
If you’re going to start a new era of Doctor who, you’re probably best off starting it with a story with plenty of action and emotional intensity. 
On that count, this opening episode fulfills this mission well. It starts out nicely by giving the audience a mini-mystery about these aliens and their intentions that unfolds at the same time that it does for the main characters. It only seems a little disjointed at first, but in classic Doctor Who style, the pieces come together quickly and even manage to give us a surprise or two at the end, such as how the Doctor can still maneuver things around to her advantage without us even realizing it. I even liked the framing device of Ryan talking about this amazing woman she knew and the twist that it wasn’t the Doctor....
Although....I honestly just knew that Grace was going to die long before the episode ended. The foreshadowing was just a bit thick although, I can forgive it though, because it’s still less heavy handed than I’ve seen elsewhere.
The pacing was great too, giving us the right mix of peril and action and quieter moments where we get to know these new companions and they, in turn, are getting to know this new Doctor (once again, in tandem with the audience which I like).
If I had one complaint, it’s that the alien threat was a bit too pat. A Predator-type villain that we’ve all seen before and didn’t really have anything new to offer here. Maybe if we had learned more about his race and society it would have come off more interesting. As it is...he’s the blue guy who hunts those “inferior races” and who also has his teeth fetish.....
I almost had a complaint about the episode continuing on after the resolution of the main story, but after thinking some more about it...no, I actually like that they took the extra time to show us more of these people’s lives and who the Doctor has become. It’s too easy to stick to the “fix problem and then *boom* goodbye” way of ending a Doctor Who episode, so kudos for taking a break from that format.
And I really was not expecting that sort of ending for the episode. So I guess we’re back to the Doctor accidentally kidnapping people then. XD And that was a solid cliffhanger at the end. I just hope they actually take the time to give it a satisfying resolution. 
Character thoughts
This is where I think the true meat of the episode was and rightly so as it’s a whole new TARDIS team.
I like these new companions. I like that they aren’t complete strangers to each other while also probably having huge gaps in how well they truly know each other. I also like that this is going to be a diverse set of people who have differences in age, gender, ethnicity and life experiences. 
What I also like is that these feel like actual people rather than ideas. Graham clearly is skeptical and critical, but also has good ideas and wants to help out. Ryan has a huge chip on his shoulder, but keeps on trying. Yasmin seems to get frustrated when things fly out of her control, but she adapts quickly to new situations. 
In other words, we’re given glimpses into how these people are flawed and yet good potential companions for a new Doctor trying to find herself.
And speaking of a new Doctor....
I really had no idea what to expect with Whittaker’s take on the role and thus, I knew whatever I got would be a surprise. My only hope was that it wouldn’t be something that would make me roll my eyes. Thankfully, the former turned out to be true and the latter turned out to be something I didn’t need to worry about.
With every new Doctor I watched while going through the series, there was this sort of “waiting” during their first episode/storyline. A holding period while I looked for a moment where the latest Doctor went from “ok, this is different” to “ok, this is the Doctor” for me. That scene where they just clicked into the role and made that incarnation their own.
That moment came for me while she was tinkering about trying to explain what regeneration was like. Some Doctors are more blase about it than others, but here, I think we got a look at Thirteen’s mindset with the honest, earnest way she talked about it....with the fun moment of eccentric levity at the end. 
It is different as far as the energy and personality....and yet, I was so comforted by how Doctor-y it felt to me. That and the moment where she managed to make a sonic screwdriver out of stuff she found around a guy’s shop space....
By the end of it, I was finally able to let go of the tense feeling of worrying if this would work out to being intrigued with what Thirteen would do next. I was even laughing (in that friendly way you do with characters you like) at the quirks that she appears to be cultivating for this incarnation. 
The Last Word
Overall, a solid, intriguing way to start this season. The writers have some interesting characters to work with and it looks like they are going to have the episodes have some connection to each other. Both of which have plenty of promise depending on how they are handled. 
Most of all though, I am happy to say that I’m looking forward to seeing more. And that is the outcome I was dearly hoping for. 
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