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#ibe
reddiamond505 · 6 months
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pmd ocs wooooooow
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Ibe the Riolu and Ale the Swampert
they're ocs i made for a story im "working" on (the only thing I'm doing is thinking really hard about the stuff I would do with them, it's hard to do something concrete when you don't know what youre doing hhhH)
their designs (and names) definetly arent final but for now i have to learn how to acc draw them cuz for now i have to get used to drawing em (riolu has no right being so hard to draw for me)
maybe one day i'll expand on their story and show the other characters but for now take these doodles
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sp1rit-realm · 2 months
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꒰ა❤︎໒꒱ 𝐜𝐡𝐨𝐜𝐨𝐥𝐚𝐭𝐞: classic tumblr games! fmk, cym, would you rather, etc!
cym as ur fav musical artists?
OHEMGEEEEEEE THIS IS SOOO GOOD
chappell roan -- you
david bowie -- @spaceagebachelormann
the takeouts -- @mrsaluado
tv girl -- @doyouknowwhoyouare13
olivia rodrigo -- @inkluvs
melanie martinez -- @faerieroyal
ava maybee -- @bruisedboys
reneé rapp -- @cosmal
conan gray -- @that-bitch-kat3
mitski -- @bunihyo
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manonamora-if · 6 months
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Another week down, another progress report!
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It turned out I managed to make it to the deadline of the EctoComp (cutting reeeaaaaallllyyy close) with the translation. And I obviously managed to upload it with bugs... This is what I've been doing most of this week: bug hunting (which should be complete) and UI fixing (which isn't).
According to my list, it is still missing 3 rooms/sections, and 1 potential action (maybe one more, but I am not sure how to make it work, so it might not?). Though, those were always considered extra and not relevant to the main plot. I've completed the journal to track the actions, but the inventory and the achievements popups are not working yet.
While I still haven't made a game page, you can play La Petite Mort here (and if you want play other EctoComp games and vote for them :P )
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The result of the inkJam is out, and In the Blink of and Eye placed 10th overall! Which is pretty decent, considering this was my first time participating, and the game was a very simple ink game mechanically (a different entry involved changing part on the screen with the player actually blinking - I had 3 variables) and written/coded in 4h!
The game is still in the running for both the French and English Ectocomps... Maybe consider playing it? (I really don't have expectations for placing high, the other made in 4h entries are so good!)
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I've been playing and reviewing the inkJam and EctoComp entries (almost done with Ecto, Bare-Bones is next), whose longer versions have been queued in @manonamora-if-reviews. It's been a nice change of pace compared to the IFComp, mainly because the games are fairly short. It's also been a nice break from writing/coding :P I am going back to Harcourt when I'm done with the Ecto.
-_-
The IFComp and EctoComp, are always looking for players/voters. If you want to play a few short-ish games, take advantage of that!
The @seedcomp-if is always looking for inspiration (text, images, code, etc...) in this current first round. If you have half-baked ideas or anything, really, come submit something!
Over @neointeractives, we just announced the ShuffleComp!
-_-
I think that's it? Toodles!~
EDIT: first separate Monthly-Check.
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bananafishmanga · 2 years
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moonjar · 2 years
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danielle-sims · 2 years
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She traveled. She left her marks.
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rwsdarw · 4 months
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got sick recently so here sillies
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newsloverindia · 8 months
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edlinklover · 9 months
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I went to the Ib exhibition!!! Here’s some pictures!!!! I couldn’t include everything because tumblr only allows 10 images on mobile only which is a bummer
It was really cool!! Some of the paintings actually moved, and there was a section where we were given VR headsets and got to experience the doll room scene with Garry and the key which was very neat!! Also Garry’s acrylic stand at the gift shop was totally sold out LOL
Part 2 of the exhibition
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theniftytable · 1 month
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image i thought of at work
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reddiamond505 · 5 months
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some doodles i made of ibe and ale to make practice with drawing them
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swampert's cheeks are a mess to draw and i rly cannot for the life of me draw satisfyingly riolu's face and legs
but honestly the result looks better when i just doodle
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zekeram · 7 months
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BEHOLD. I HAVE SOLVED FICTION.
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Split version under the cut:
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If that's still not enough to make it readable here's a google drive link
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manonamora-if · 6 months
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Last one of the month!
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So this one was an unexpected surprise... Essentially, woke up in the middle of the night with an insane idea, could not go back to sleep, wrote/coded for 4h (and spent 4h-ish the next day to translate), and BAM! this happened.
You can find the game here! I've shoved it into 3 ranked jam (well, two, but one of them for 2 diff languages), if you want to vote for it too...
small note: essentially half the plan was scrapped because of time constrains. I might do an extended version in the future?
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Current wordcount : 9.327 (FR) + 920 3.898 (EN) new Coding update : 20% change
Oh boy, did we manage to do some things this week for this one!! I wasn't able to add much in the French version (it is still incomplete), so I focused on the translation, filling the gap for the former when needed. This meant I could clear out the first beat of the game, and part of the second one (currently working on it). I am about 1/3rd fully complete. I also worked a bit on the UI, fixing the sizing (essentially copy/pasting the template again) and adding themes.
Will it be ready for EctoComp? I have two more days to try!
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After reviewing 40 IFComp entries, I am tapping out for now. There are still 3 more weeks left, so I might play but not review them. It is a bit more than half of the entries, and more than last year… So many long entries. I'm tired.
~
I did an AMA last Friday, and answered all your burning questions until there were no more (about 2h). It was loads of fun! Thanks again for sending questions :)
~
What's happening in the IF sphere:
Speaking of the IFComp: 3 more weeks to play and vote for 5 games! If you have about 2h to spare... there are a handful of 15min entries :)
The voting for the inkJam is underway (wink, wink, scroll above): there is a 5-game voting queue before you can vote for any other entries.
The entries of the EctoComps are about the be released. This is ALSO a ranked jam, so consider voting for a few. La Petite Mort category are games created under 4hs, so they are usually fairly short.
Last chance to enter the Bare-Bones Jam!
Missed a jam deadline or you have a concept you're not sure you can finish? Throw it to the @seedcomp-if.
~
Now, there's a lot I've been wanting to reorganise with the way I've been sharing progress/communicate and where, especially since working on revamping @crimsonroseandwhitelily.
This is pretty long, so I stuffed it all under the break.
First order of business: Monthly check-ins A shortened version of the monthly check-in will be publish on itch from next month on, on the first of each month (unless IRL gets in the way). It will recap what I did the previous month and the plan for the next one, as well as other news of what I am organising/doing aside from game-making. The longer versions going into more details and wishy-washy feelings, also including fun events to participate in and recaps. You know, the usual. Those too, will be posted on the 1st of every month. I'll also have separate posts for jam announcement.
Second: Weekly check-ins These will continue to be published every Sundays (usually mornings EST), even if Sunday is the 1st of the month (will be up before the monthly check-in). The format won't change: recap of progress on projects, other stuff to mention, maybe some events to participate in.
Third: AMA I've been doing AMAs at hella random times, and on a whim, but I'd like to do those more often, because they are fun, and with a more set date/time, so more of you can participate/not miss it (like I did last Friday). Maybe once a month type of thing, around the start or end of the month probably. I'll at least do one more before Christmas.
Fourth: Where else to get updates I've tried out a bunch of places, and while Tumblr feels the most easy/comfortable right now, I don't want to rely on one place only to share releases and big updates (who knows what will happen to Tumblr). I want peeps to be able to have options about where they can get news/updates (esp if you don't want to create an account on a specific website). I'll need to update the nav post about this (maybe have a carrd? or mailing list?), and be more consistent about updating all these places. I need to find some log-ins again... For now, Tumblr will be the most comprehensive one. And I'm not updating Twitter, btw.
Fifth: Update calendar So this year has been so far pretty different from what I hoped to do (mainly because I've participated in so/too many jams), good progress has been done in some places, none in others. That's on me, obviously, I get distracted by new ideas. I can't promise that next year will be much different and that I will stick to a rigorous calendar of updates. Time management and hobbies are like oil and water... But I want to be more careful with how I map my year and where I put effort. Working on remasters and participating in jams has shown me I can do quite a bit in short spurs. And I think I could manage to close more small WiPs if I put my eggs in order (participating in jams/comps usually stops quite a bit of that progress). I think coming to term with leaving some projects be would help a ton. Not everything needs a remaster/update.
Sixth: Itch Pages Update + Trailers? With each remasters, I've tried to be more consistent with the formatting of the itch game page, with screenshots and links to relevant pages. While this should be something to do from the start (with the OG release), with the way I've been release things, I can at least try to make it happen after release. I've struggled a bit for some entries in what to include, ngl. Text-based game seems much duller than non-IF. Also, and somewhat related, I'd like to make trailers for some of the games, mainly the longer completed ones. Also because they look neat and I've never done that before. I have no idea where to start, how to do them, or what to include, but I'm excited to learn! But realistically, this won't be something I'll start this year...
Seventh: Stop with this jam nonsense. So this is more something that's been requested by anons relentlessly in my inbox (esp CRWL's inbox, which I've been deleting every time), than me actually stopping participating in jams. First of all, lol at those request. I participate in/organise them because it's fun and it makes me want to create more not before I personally want to make you suffer by making you wait for months for an update (legit got this as a message). Should I calm down with participating in jams? Maybe. I've made 9 new games this year alone (not counting promps and templates), with varying length and completion (1 is incomplete, 2 needs fixing, at least 1 should be longer), which 50% more than last year. It's not sustainable for me to do the same next year, especially if I want to finish more of my WIPs (I can't just add more to the pile). We will see what next year brings in terms of jams... I will probably submit an entry to multiple jams. Jam FOMO is real...
Eighth: Blog(s) regorganising I've started with CRWL already (it's back up with limited posts), and it will take a bit of time to have everything back in tip top shape. Aside from purging/re-writing posts, I'll also be updating the interface (I'm thinking or re-wroking it from scratch) to make it more mobile friendly. The same will happen at some point with this blog. I want to clear out unnecessary posts/reblogs, and have a better tagging system (the more projects I have, the worse it becomes...).
!~
And finally, I think I'm gonna need a few weeks of a proper break. IRL has been weird and I'm mentally exhausted. I don't know whether I need a break from everything or just the internet... but I might be away for a bit for sure. doomscrolling has not been helping either...
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bananafishmanga · 2 years
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stellarfalls · 5 days
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ok now that revealed Hana’s a violinist, back to the fam 😋☝🏽(1/4)
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danielle-sims · 2 years
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She searched. She foraged. She fished.
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