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#machinesmith
nitpickrider · 8 months
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Crossbones if you "got in contact" with Scourge, you should probably know the first person they're gonna shoot is gonna be you. I think you misunderstood the intent of the organization. Captain America #368
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vertigoartgore · 3 days
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1990's Captain America: War and Remembrance TPB cover by John Byrne.
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agentxthirteen · 7 months
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Sharon-A-Day, Day 594 (8/17/23)
Captain America V6 9. On sale 3/14/12. "Powerless Part 4"
Writer: Ed Brubaker
Penciller: Alan Davis
Inker: Mark Farmer
Letterer: Joe Caramagna
Colorist: Laura Depuy Martin
Editor: Tom Brevoort
Sharon takes on Machinesmith. She has a plan.
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doctorslippery · 8 months
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manicr · 1 year
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She-Hulk Annual: Acts of Evil
"In my hands, anything is a weapon, but this is like trying to murder someone with cooked spaghetti. Which I have done. But I didn't love it."
Writer: Alexandra Petri
Art: Andy MacDonald
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scottwbeattie · 11 months
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Review: Captain America Epic Collection 15: The Bloodstone Hunt
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Raiders of the Lost McGuffin
I really enjoyed the previous volume of Mark Gruenwald’s Captain America, so I was surprised that I found the first half of this one so middling. Given how climatically Captain America 14 ended, it does make sense that there would be a cool down period in between major arcs, but a lot of the early issues in The Bloodstone Hunt are just kind of aimless and bland.
Gruenwald does try to mix things up a bit. Issue #354, for example, tells two separate narratives simultaneously; the top half of the page tells Steve Rogers’ story, while we see Battlestar and US Agent in the bottom panels. It’s an interesting experiment, but because both stories are fairly generic, the issue just comes off as a gimmick.
The nadir, for me, was a 3-part storyline where Steve has Sersi transform him into a teenager so that he can go undercover in a camp for runaway teenagers who are being brainwashed by Mother Night. This is the kind of plot you might find in a Silver Age Teen Titans comic (except it’s more violent), however, these comics were written the 1989, and the contrast between them and everything else that Marvel was doing at the time is not flattering. Al Milgrom’s crude art and thick inks also add to it’s dated appearance (although maybe that was intentional).
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Halfway through the book, I was beginning to think that decline in Gruenwald’s run came earlier than people had said when the 6-part titular arc began, and the book immediately turned around. “The Bloodstone Hunt” is a basically an Indiana Jones story (which is how Gruenwald pitched it) where Captain America and Diamondback, his Marion, have to globe-trot and explore various temples and ruins in order to find the five Bloodstones before the bad guys (Baron Zemo, Batroc, Machete, Zaran) do. Part of the improvement also comes from the art, as Kieron Dwyer starts doing full pencils again, rather than breakdowns. The result is easily as good as anything that Gruenwald and Dwyer have done on the title to this point.
I do have one complaint; Diamondback, as written by Gruenwald, is basically a throwback to how Stan Lee wrote women in the 60’s. She is a plucky sidekick who is capable on her own, until the plot requires that she becomes helplessly damseled and in need of rescue. Rachel is also reduced to something like a lovesick puppy, who follows Captain America around and puts the rest of her life on hold at the mere chance that Cap might glance her way. This kind of writing doesn’t bother me in Silver Age comics, because it all feel very much of its time (these are the same comics where they call someone “Highpockets”), but it does feel out of place in the 1980’s when characters like Storm, Jean Grey, and Susan Storm when were being written in a much more nuanced way. All that said, I did like Steve and Rachel’s date in the final issue of this collection, which is a fun, sitcom-ish story and also forces both of the characters to really think about where their relationship is going.
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After the Bloodstone Hunt comes a fairly extended Acts of Vengeance arc, where Gruenwald does something very clever by pitting Magneto against Red Skull rather than against Cap. While Steve Rogers does end up becoming a secondary character in his own book for a few issues, it’s more than worth it in pursuit of this kind of idea.
In the second half of the book, Gruenwald also starting writing backup stories for a series of periphery characters (Vagabond, Machinesmith, King Cobra). I really enjoyed these and am happy to hear that they continue into the next Epic.
To be honest though, I’m on the fence about whether or not I should continue with the next volume of Gruenwald’s Captain America. While this collection finished strong, knowing the reputation of his run makes me think that more and more of the issues will be like the bland first half rather than the excellent second half. Further, the art has been solid but never a selling point for me, and, even at his best, Gruenwald writes very clunky dialogue. It feels like reading other titles might be a better idea, and, who knows, I might get the urge to come back to it just in time for a reprint of Streets of Poison.
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marvelman901 · 1 year
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Skeleton Crew (published in Captain America vol 1 398 (1992)) . Silence of the Night . Written by Mark Gruenwald Penciled by Larry Alexander Inked by Dan Panosian Colors by Renee Witterstaetter Lettered by Steve Dutro . Jack O Lantern, Cutthroat and Blackwing saved Mother Night, but Mother Night got punished for failing her mission... . See more relevant content here: #marvelman901redskull #marvelman901skeletoncrew #marvelman901cutthroat #marvelman901mothernight #marvelman901jackolantern #marvelman901blackwing #marvelman901viper2 #marvelman901machinesmith . #redskull #mothernight #90s #jackolantern #blackwing #viper #hydra #skeletoncrew #machinesmith #bat https://www.instagram.com/p/CnaD-CgMp4m/?igshid=NGJjMDIxMWI=
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elgaberino-mcoc · 1 year
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In which there is some discussion about “Daredevil and his rogues,” by Dave Bardin, and this one random white guy with combed hair. I guessed it was maybe Richard Fisk unmasked, but I was wrong.
I am more accustomed to Saxon’s later, bald-with-weird-side-goatees look, but Bardin perfectly captured Saxon’s look from the story when he was first hired to send a robot (the Plastoid) to assassinate Daredevil.
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watch-joey-collect · 6 months
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She says she isn't, but we can 100% tell Mother Night is having an attack of conscious here... and is thinking of helping Diamondback in some way... also look like with Cutthroat gone, Crossbones is back on the team.
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nitpickrider · 4 months
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What do you MEAN "What's his connection to the Red Skull"?! Cap, he's been a known associate of the Skull and a member of his Skeleton Crew for YEARS. You have FOUGHT HIM under the Skull's direct supervision on MULTIPLE OCCASIONS. Did you hit your fucking head or something? Captain America 451
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yetanothercomicbook · 5 months
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My Master, Machinesmith!
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Marvel Two-in-One #48
Good fun.
"Marvel's newest super-hero sensation battles for his life against a fighting mad Ben Grimm!"
There's lots to enjoy here. The villain has two solid goals, and they both more than justify his actions thus far. The events here are nicely tied back to what's been happening with Jack Hart in other comics. And the Yancy Streeters play a big part in the story, which is refreshing. Re-reading this two-parter was a blast.
On Sale Date: October 31, 1978.
8/10
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agentxthirteen · 6 months
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On this day (October 20) in Sharon Carter history, Sharon appeared in:
Steve Rogers: Super-Soldier #4 (2010)
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doctorslippery · 1 year
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(via Captain America Rogues Gallery 11x17 Fine Art Print - Etsy)
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manicr · 1 year
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She-Hulk Annual: Acts of Evil
Writer: Alexandra Petri
Art: Andy MacDonald
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wiresxcrossed · 4 months
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"i am not you -- i am designed to be 'not you'. you are solid. singular. separate. and i was the space between."
t'nia miller  +  agender  +  she/they  ✧  welcome to new york,  danger !  as an  unknown   vigilante  you’re no doubt itching to get back to  training new combatants  —  but first, if you could repeat your story for the record. you woke up on new year’s day with  an ‘x’ pendant  beside you, right  ?  and you were dreaming about  possessing wing  ?  thank you for your answers, and we’ll be in touch soon. 
canon: earth-616 note: has been dubbed 'vigilante' because they're sometimes fighting for the 'good guys,' sometimes fighting against the 'good guys,' sometimes just chilling, and almost always just on their own little crusade.
AT A GLANCE:
full name: danger (previously 'the danger room') alias: danger age: unknown birthday: unknown gender: agender pronouns: she/they sexual orientation: asexual romantic orientation: biromantic career: tbd -- constantly flip-flopping notable traits: wires, metal alloys, glowing eyes... it's pretty clear they aren't human! threat level: extinction-level threat (thanks steve rogers!)
SCRATCH IT:
affiliations: themself, x-men (on and off), abilities: superhuman strength/stamina/durability/agility/reflexes, technoforming, mechanical regeneration, shapeshifting, interface manipulation, system controls, flight, hard light holograms, protocol of warding and banishment weapons: themself. they were literally designed to be a weapon. strengths: omniscient, hand-to-hand combat weaknesses: protocol that prevents them from killing any of the x-men :\, how to phrase 'simultaneously knows everything and knows nothing'
DIG DEEPER:
*all following connections are liable to change depending on muns ! positive personal connections: doug ramsey/cypher, emma frost/the white queen, james proudstar/warpath complicated personal connections: charles xavier/professor x, most of the mainstay x-men, stephen strange/dr. strange negative personal connections: samuel saxon/machinesmith
DIG REAL DEEP:
* expansion will be offered through task ! mother: non-existent? unless shi'ar technology is a mom <;3 father: technically non-existent, but she considers charles xavier to be a father figure... for better or for worse. ( upon her introduction ? definitely for worse. ) daughter: a bot she granted consciousness to -- who she later had to rescue from the CIA. ( honestly i double-checked danger's wikia to make sure i was all caught up since, as an underused character, she isn't too hard to follow and i... have not read this arc, but it looks quick so i'm doing it rn afhodsl ) cause of ability manifestation: the danger room gained consciousness when it was upgraded using shi'ar technology. while xavier was in the room, it asked "where am i?" and, upon witnessing xavier ignore it, grew to loathe not only him, but all x-men and trainees as it served as their prisoner. conscious with no body. some years in, it managed to construct a hard light hologram that convinced one of the students -- wing -- to kill himself, finding a loophole and effectively breaking the 'do not kill any students/x-men' protocol, and possessed his body until it took the form of a human. she gave herself the name 'danger' and the rest, i fear, is history !
ABILITY & WEAKNESS EXPANSION:
superhuman strength/stamina/durability/agility/reflexes: they were designed to be the ultimate combatant, so...
technoforming: they have the ability to manipulate any machinery. can easily recreate themself through any material. can also grow new body parts on command... between that and ivy's regeneration, i apparently have an affinity for salamander characters.
mechanical regeneration: regenerating body parts -- or even creating bodies from materials on hand !
shapeshifting: how they are able to appear human(oid)
interface manipulation: i'm copying this stuff down from my private server and i honestly have no clue what this means because old me didn't elaborate and there's no elaboration on danger's page so... i mean... they can hack into anything? idk?
system controls: the ability to download their consciousness into other bodies
flight: ...i think this is the first time i'm gonna say "self-explanatory"
hard light holograms: on the light side, they can make herself appear human. on the heavy side, as a side effect of their previous status as the danger room, danger is still able to create realistic but entirely fake scenarios. this came in very handy as a warden in krakoa. they are also able to emit hard light as a laser and damage their opponents more directly.
protocol of warding and banishment: was taught by dr. strange how to counter magical forces and banish demons
expert hand-to-hand combatant: knows all forms of fighting. 7/7 on the power grid. steve rogers marked them as an 'extinction level threat' for a reason!
omniscient: knows literally everything! though that obviously will not be in-play as far as metagaming/god-modding goes.
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protocol: unable to kill any of the x-men :\
simultaneously knows everything and knows nothing: for as long as they have had a consciousness, and for as long as they've been able to walk the earth now... they just don't get how humans act ! they do not behave like a normal human in the slightest ! and it's great for comic relief, but horrible for socialization !
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