I don't believe so many people see Sherlock Holmes as neorotypical. The same Sherlock Holmes who gets bored so easily and yet once he finds something interesting, he will absolutely need to solve it. Sherlock Holmes, who just randomly infodumps on Watson about literal fucking mud, on multiple occasions. Sherlock Holmes who routinely fiddles with his violin and makes discordant noises. The same man who makes leaps of deduction which literally no one else sees, and can only understand when he takes them through every step of his analysis. The one and only Sherlock Holmes who collects random articles about people and hoards things with the vague hope that someday he might need the <insert thing here> again. The Mr. Sherlock "never a very sociable fellow" Holmes? Sherlock Holmes who will not clean his room, and makes up all sorts of excuses to divert Watson's attention, who hates anything being moved from its designated place, who is neat in thought and style, but stabs his letters to the mantelpiece. "He had a horror of destroying documents, especially those which were connected with his past cases..."(The Musgrave Ritual) Anyone? This ring a bell, oh venerated 'Holmes Scholar'? You are telling me people read the books and intentionally come to the conclusion that Sherlock Holmes is absolutely neurotypical and has no neurodivergent tendencies and symptoms at all? That most of these above examples are symptoms of Autism, ADHD, etc. just happens to be a coincidence? Huh. Guess people really are blind when they want to be.
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Projekt Red's arts/why she walks on walls
So, I went down another rabbit hole for Red. I'll be making more posts soon but yeah this one is what it says on the title.
It's based off of how Red's arts are depicted within Arknight's animated trailer and similarities with her Skill 2.
So there should be no spoilers but nevertheless it'll be under the cut.
So this is the trailer wherein we see Red in her full animated glory, alongside an interesting depiction of her arts which I'll post an gif of just for easier access going forwards:
I'll also post a bad gif of Red's Skill 2:
Now, on the surface there's not much too similar between these two animations besides the elements of red within.
It's mostly because of two things:
The Wolf image in her Skill 2 animation
Her skill animation is her coming down while in the animated pv she's going up
But I don't think that they're too different when you look at individual frames. What do I mean? Well, I'll show a sequence of frames, in order, from the animated pv:
As she runs a red cross appears in front of her that when close enough creates an upwards force, launching her up and creating red energy.
So then look at how her Skill 2 works:
She comes from the sky, her ability activates and there's an eruption of red energy which degrades quickly. Something which does happen in the animated pv as well:
After the initial explosion, it lingers for a bit before disappearing, like like her Skill 2 does. It's like Skill is the reverse of the Animated PV, activating an explosion on her landing instead of using it to launch herself up.
Think of it maybe like how Blaze can heat up the air in the area she's going to land after jumping out of the dropship, allowing her to cushion her fall. Red is creating this upwards force to cushion her landing. Or just to scare her enemies, which I mean she is an ambush expert.
But that's not the only connection I want to make, because this is cool and all (maybe you can imagine just how cool) but I said this answers her wall walking, right? And yes. Because of a moment that the pv hides quite well.
See when she launches herself up, she turns her body midair. Specifically so that her legs face the right wall:
And then:
There's a staticky effect and it appears like she's been pulled onto the wall.
And then she jumps from that wall to the other wall, the lightning disappears.
And it's her own strength that she uses to propel herself and is able to latch onto the side of the wall without being affected by gravity.
This is a clear showcase of her using her arts to magnetize herself to the wall.
And since both the pv and her skill 2 animation depicts her using a burst of red energy I feel confident that the pv is more accurate than initially thought.
Maybe compounded by this frame of her skill 2:
Which I would paste if I could but I exceeded the image count. Anyway, it is up above as the first frame of her Skill 2 which you can see, before the red explosion that there's a red blur following her and dark red triangles.
Now I know it's a stretch to claim this blur is the static that she uses in the pv but it is a thought as at this point she hasn't used the red explosion below her and it's not on her Skill 1.
As for the red triangles, they're appear frequently in her Skill 2 animation. Particularly at the beginning and end. And appearing before the red explosion I personally consider interesting. Like whether they're similar to the red cross in the pv.
Now, that's all I have regarding the wall walking Red exhibits and I can't post any more images. However, I want to point out the implications of this pv being canon accurate.
Specifically: Red being able to great such a powerful upwards force.
Because it's not mentioned once that this is how her arts work. Nor even that she can use arts. She literally has a "Normal" in Arts Adaptability which I believe is the worst besides the Sui Siblings' "Flawed" aka non-existent.
And personally I feel that her having the ability to create such an upwards force would be quite powerful.
Imagine how useful it would be for her to get around. She can use it to quickly ascend buildings. If she can use it horizontally and not just vertically, she can use it to dodge attacks, cover great distances quickly.
She can likely use it to do such things on her fellow operators or better yet, on her enemies. Like a Pusher Specialist without a fire hose or water canon. Able to just create a upwards force on an enemy.
I could say 'imagine the Alter possibilities' but I shan't. Just that I would love for this to be a canon ability of hers and I hope we do see it sometime in game.
And that I hope this came close to answering the question of why Red can walk on walls.
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"and you will reach into the folds of my brain, and ask who hurt you so much and scarred you so deep and i will say, look closer, look deeper, this is not the work of some mastermind, this was not done by some cruel being, this is my brain as it is, i ask, why when you look at me, do you only see someone broken, my brain is just like yours, and i will look into the folds of your brain, and i will say, look at all your imperfections, your brain is not clean, your folds do not remain unscarred, and i will look you in the eye, and i will say, we are so different you and i, but our brains they have scars, because we both are human, do not act like i am any less than you, and you are any more than i, and so i ask, take a look again at my brain, and take a look at yours, and ask yourself, if i am broken, then what does that make you?"
Folds - written by me
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People underestimate how much it fucks you up to be subtly excluded as a kid. I would try to talk to my classmates and be met with disinterest or annoyance. The one friend I had, who I clung to and nodded along to his every word, had other friends he liked just as much or more. And his other friends didn’t care for me at all.
I look back at pictures from the time and see how separated I was from them. I remember knowing I was different. I remember posing questions about the world to the girls playing next to me and realizing that they had never asked the same ones to themselves. That the ways we thought couldn’t be more different.
I kept myself amused with my own fanatical stories and musings in my head. I would wander the playground on a circular path, imagining a friend and being sorely disappointed when it didn’t feel as real as I’d hoped.
There was a bubble separating me from everyone else, thin, and nearly invisible, but with a pearly sheen you could catch under the right conditions. I knew it was there, they knew it was there, and it changed me
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