Tumgik
#Writing techniques
hayatheauthor · 1 day
Note
Hello! 😊 Do you have any advice on word-building? I can imagine multiple scenarios in my head, but I can't seem to put them into words. 🥹
Tumblr media
First off hi sorry I took forever to write this blog! I hope it helps you get your ideas onto paper <3
Worldbuilding is the backbone of any compelling story, especially in genres like fantasy, science fiction, and historical fiction. Crafting a believable, immersive world can captivate your readers and provide a solid foundation for your narrative. In this guide, I’ll walk you through the essential steps to create a vivid and engaging world for your story.
Understanding Worldbuilding
Worldbuilding involves creating a complete, fictional universe that serves as the setting for your story. This process includes developing geography, cultures, history, politics, and even the rules of nature and magic (if applicable). The goal is to make your world feel as real and intricate as the characters who inhabit it.
Starting with the Basics
Define the Genre and Tone
Consider the genre of your story. A high-fantasy world will have different requirements than a dystopian future or a historical setting. The tone—whether it's dark and gritty or light and whimsical—will also influence your worldbuilding decisions.
Establish the Setting
Start with the physical world. Sketch out maps, outline the geography, and decide on key locations where your story will unfold. Think about the climate, natural resources, and the flora and fauna that inhabit this world.
Develop a History
Create a backstory for your world. Major events, wars, discoveries, and cultural shifts shape the present-day setting. A rich history can add depth and realism, influencing characters’ beliefs and motivations.
Building Cultures and Societies
Craft Unique Cultures
Think about the various cultures in your world. What are their customs, traditions, and social norms? How do they dress, what languages do they speak, and what religions do they follow? Diverse and well-thought-out cultures can add layers to your narrative.
Political Systems and Power Structures
Define the political landscape. Who holds power, and how is it distributed? Are there monarchies, democracies, or tribal councils? Consider the relationships between different nations or groups and the potential for conflict.
Economics and Resources
Understand the economy of your world. What resources are abundant or scarce? How do people trade, and what currencies do they use? The distribution of resources can drive plot points and character motivations.
Crafting Magic and Technology
Magic Systems
If your world includes magic, establish clear rules and limitations. What are the sources of magic? Who can use it, and how? Consistent magic systems prevent plot holes and maintain suspension of disbelief.
Technology Levels
Consider the technological advancements in your world. Are they using medieval weapons, steampunk machinery, or advanced futuristic gadgets? The level of technology can influence daily life, warfare, and exploration.
Time and Place
Historical Context
Establish the timeline of your world. Is it set in the past, present, or future? Consider historical events that have shaped the current state of the world. How have these events influenced societal development and cultural evolution?
Daily Life and Schedules
Describe the daily routines of your characters. What does a typical day look like for different social classes or cultures? Consider work hours, leisure activities, and societal expectations. The pace of life can vary greatly depending on technological advancements and cultural norms.
Timekeeping and Calendars
Develop a system of timekeeping and calendars. Are there specific seasons, festivals, or holidays that are significant? How do people measure time—by the sun, moon, or a mechanical clock? Unique timekeeping methods can add depth and authenticity to your world.
Clothing and Fashion
Cultural Significance
Explore how clothing reflects cultural identity, status, and occupation. Different regions and social groups might have distinct styles, fabrics, and accessories. What materials are commonly used, and how are garments crafted?
Fashion Trends
Consider the evolution of fashion in your world. What are the current trends, and how do they vary across different societies? Fashion can be influenced by historical events, climate, and interactions with other cultures.
Practicality and Symbolism
Think about the practicality of clothing in your world’s environment. How does the climate affect what people wear? Additionally, consider any symbolic meanings attached to certain garments or accessories. For instance, specific colors or patterns might denote rank or allegiance.
Religion and Beliefs
Pantheon and Deities
Create a pantheon of gods or a single deity, depending on your world’s religious structure. What are their characteristics, domains, and myths? How do they interact with mortals, if at all?
Rituals and Practices
Detail the religious rituals and daily practices of your world’s inhabitants. Consider ceremonies, festivals, and rites of passage. How do these practices influence daily life and societal norms?
Religious Institutions
Define the structure and influence of religious institutions. Are there temples, churches, or shrines? What roles do priests, shamans, or other religious figures play in society? The power dynamics between religious and secular authorities can add layers to your worldbuilding.
Languages and Communication
Linguistic Diversity
Develop the languages spoken in your world. Are there multiple languages or dialects? Consider the history of these languages and how they evolved. Language can be a powerful tool to convey cultural diversity and conflict.
Writing Systems
Design writing systems and scripts used for communication. Are there ancient texts or runes with special significance? How do literacy rates vary among different social classes and regions?
Non-Verbal Communication
Explore other forms of communication, such as body language, sign language, or symbolic gestures. How do people convey messages in situations where spoken language is impractical? These non-verbal methods can add depth and realism to your interactions.
Integrating Worldbuilding into Your Story
Show, Don’t Tell
Instead of dumping information on your readers, reveal your world organically through the narrative. Use dialogue, actions, and descriptions to weave worldbuilding details seamlessly into the story.
Character Perspectives
Different characters will experience and interpret your world in unique ways. Use their perspectives to highlight various aspects of your world, making it richer and more complex.
Consistency and Continuity
Maintain consistency in your world’s rules and details. Keep track of your worldbuilding elements to avoid contradictions and ensure a cohesive narrative.
Worldbuilding Tools and Resources
Maps and Diagrams
Create visual aids like maps, family trees, and diagrams to help you keep track of your world’s layout and relationships. Tools like Inkarnate or Wonderdraft can be helpful for map-making.
Worldbuilding Bibles
Maintain a worldbuilding bible—a document where you compile all your world’s details. This can include notes on geography, history, cultures, and more. It’s a valuable reference as you write and develop your story.
Inspiration from Real World and Fiction
Draw inspiration from real-world cultures, histories, and landscapes. Similarly, reading widely in your genre can provide insights into effective worldbuilding techniques.
Final Thoughts
Worldbuilding is a rewarding yet challenging aspect of storytelling. It requires imagination, attention to detail, and a deep understanding of your narrative’s needs. By following this comprehensive guide, you can create a vibrant, believable world that will captivate your readers and enhance your storytelling.
Looking For More Writing Tips And Tricks? 
Are you an author looking for writing tips and tricks to better your manuscript? Or do you want to learn about how to get a literary agent, get published and properly market your book? Consider checking out the rest of Haya’s book blog where I post writing and publishing tips for authors every Monday and Thursday! And don’t forget to head over to my TikTok and Instagram profiles @hayatheauthor to learn more about my WIP and writing journey! 
34 notes · View notes
deception-united · 13 days
Text
Online Writing Resources #2
Vocabulary:
Tip of My Tongue: I find this very helpful when I can't think of a specific word I'm looking for. Which is often.
WordHippo: As well as a thesaurus, this website also provides antonyms, definitions, rhymes, sentences that use a particular word, translations, pronunciations, and word forms.
OneLook: Find definitions, synonyms, antonyms, and related words. Allows you to search in specific categories.
YourDictionary: This website is a dictionary and thesaurus, and helps with grammar, vocabulary, and usage.
Information/Research:
Crime Reads: Covers crime and thriller movies, books, and TV shows. Great inspiration before writing a crime scene or story in this genre.
Havocscope: Black market information, including pricing, market value, and sources.
Climate Comparison: Compares the climates of two countries, or parts of the country, with each other.
Food Timeline: Centuries worth of information about food, and what people ate in different time periods.
Refseek: Information about literally anything. Provides links to other sources relevant to your search.
Perplexity AI: Uses information from the internet to answer any questions you have, summarises the key points, suggests relevant or similar searches, and links the sources used.
Planning/Worldbuilding:
One Stop for Writers: Literally everything a writer could need, all in one place: description thesaurus, character builder, story maps, scene maps, timelines, worldbuilding surveys, idea generators, templates, tutorials... all of it.
World Anvil: Provides worldbuilding templates and lets you create interactive maps, chronicles, timelines, whiteboards, family trees, charts, and interactive tables. May be a bit complicated to navigate at first, but the features are incredibly useful.
Inkarnate: This is a fantasy map maker where you can make maps for your world, regions, cities, interiors, or battles.
Miscellaneous:
750words: Helps build the habit of writing daily (about three pages). Fully private. It also tracks your progress and mindset while writing.
BetaBooks: Allows you to share your manuscript with your beta readers. You can see who is reading, how far they've read, and feedback.
Readable: Helps you to measure and improve the readability of your writing and make readers more engaged.
ZenPen: A minimalist writing page that blocks any distractions and helps improve your focus. You can make it full screen, invert the colours, and set a word count goal.
QueryTracker: Helps you find a literary agent for your book.
Lulu: Self-publish your book!
See my previous post with more:
Drop any other resources you like to use in the comments! Happy writing ❤
554 notes · View notes
oblivionax · 5 months
Text
Here's my ultimate character profile template that helps define crucial details of any important character in your story, may additionally help with outline, plot holes, and even writer's block if you're stuck or losing interest:
Name:
Gender:
Personality type: (unnecessary, but may be helpful with making your cast diverse and assigning more realistic fears and desires, e.g., enneagram)
Desires: (what does your character want?)
Fears: (what keeps them from getting it?)
Beliefs and misbeliefs: (what does your character need to change their mind about in order to overcome their fear and get what they desire? There's also beliefs in this part, because some things your character believes in don't necessarily change, but if they can somehow affect the plot, why not mention it? It doesn't necessarily have to be bad)
Social life: (how does your character behave around their family? Their friends? Strangers? Rivals? Enemies?)
Addiction: (what habits does your character possess? What or who do they depend on? Do they always need something in their hands to fidget with? Or do they often ask for a light?)
Self image: (how does your character view themselves personally? What are their imperfections they feel bad about? What are the parts of their appearance they're proud of? Do not confuse with physical description!)
Physical decription: (do not confuse with the former! What does your character look like to others?)
Backstory: (here's your time to shine by using everything we established in previous parts by explaining the reason behind each (but not necessarily every single one) part. For example: where did your character's fears come from? Their desire? Their misbeliefs? The ugly scar they're so uneasy about? Why do they smoke or need fidget toys? Why are they more friendly to strangers than their own family? Etc.)
Here's the blank version to copy and paste into your projects. Feel free to use, change, ignore some parts, or add your own:
Name:
Gender:
Personality type:
Desires:
Fears:
Beliefs and misbeliefs:
Social life:
Addiction:
Self image:
Physical description:
Backstory:
212 notes · View notes
not-poignant · 3 months
Note
Raphael has a very poetic and grandiose way of speaking that is absolutely not the norm for day-to-day life. How do you get in the mindset to come up with his dialogues? They're perfection and I just can't even imagine how long it would take to do one paragraph of the way he talks, but you're writing an entire story with him...
Oh I love this question because I can answer it, lol sadlkjfsda
Okay so, Raphael's character is tough for me.
Normally I do a lot of dialogue research before starting to write a character in fanfiction and original fiction, but Raphael actually gets proportionately very few lines that really show his full emotional range (compared to say, Astarion), and he's got an incredibly specific way of talking that sounds similar to Astarion but at the same time is very different.
They share enough similarities (calling people darling and dear for example) that it's easy to fall into the trap of giving them the same 'voice.'
I find Astarion's voice a lot easier to 'get' and I feel like I can hear him better when I'm writing him. But Raphael I'm taking into emotional spaces we simply never see in the game, and then I have to really guess how he'd sound (like coming up with the idea that the theatricality vanishes when Raphael is genuinely panicking).
I ended up listening to a lot of interviews with Andrew Wincott, the Voice Actor for Raphael who is an incredible actor and extremely articulate. He was very clear in one of his interviews that one of the reasons he was selected to play Raphael was because, in part, he already sounded like him. Obviously there's differences / skill in changing cadence and more, but for the most part, Andrew Wincott uses similar vocabulary and talks in a similar manner to Raphael naturally, so I had an abundance of interviews that I could then listen to in order to get a feel for Raphael's voice. I picked the things that felt more 'Raphael' and added them to my dialogue notes.
I often have to go back and edit Raphael's dialogue. Sometimes it's very simple things, I had him say 'much more' in the chapter I'm editing right now, and I edited it to 'far more' because I think he'd just phrase it like that. Sometimes I expand a sentence into an entire paragraph.
I've also leaned a lot from Korilla's transcripts in the game, which have been super useful. They really cement, more than anything, how much he loves lullabies, nursery rhymes, children's tales and more.
HOW TO DO DIALOGUE RESEARCH:-
If you're new to dialogue research, it mostly involves listening to - and watching a character and then literally taking notes of how they talk. The things you observe are:
The tone of their voice - Fast or slow. Loud or soft. Musical or flat. Theatrical or matter-of-fact. High or low. Questioning or complete statements. Considered or hedging (i.e. very well constructed sentences, or a lot of pauses, ellipses, broken sentences). Rambling or concise.
How often they talk - Some characters actually say a lot with very little. Raphael is actually a lot of observation and facial expressions and eyebrow movements in between his dialogue. Little smirks, hand gestures and more. Do they interrupt or let people finish their sentences? Are they comfortable with silence? I find Raphael oscillates between long theatrical paragraphs, single sentences or words, and then a lot of silence. He's actually not very conversational, in that you can have a conversation with him, but I doubt he'd see the point of two hours of small-talk. (At this point you might be realising that dialogue research is also character research, how a character talks tells you so much about a character.)
The words (and metaphors/subjects) they use - This is a big one and I'm going to break this down a little bit more:
How they pause if they don't know what to say. Is it 'um' 'uh' 'ah' 'hm' 'mm' 'mn' or nothing at all (or something else) because they've mastered self-control over their dialogue? If Raphael says 'ah' he does so on purpose.
Filler words. Things like characters saying 'like' in a sentence. 'He was like, 'I can't believe it'' etc. This is very similar to how they pause, but it's the things people say to get from point A to point B. People who don't do this have often had training or think very hard about what they're going to say before they say it. But people say 'like' or 'and then' or 'well' or 'i realised that' or 'i thought that' etc. to carry them on. Some are more acceptable than others (people do just have realisations for example).
Profanity. How often do they swear, and how intentional is it? Some characters only swear when they get hurt or stub their toe or get angry. Some characters swear all the time for fun. Some characters only use some swear words and not others. Be specific. Be aware that some swear words are cultural! This includes blasphemy. In Faerun they use 'gods' and 'gods damn it' more often than we use 'god' or 'oh my god.'
Vulgarity. This is useful for Raphael (and Astarion) because he's very happy to be vulgar. This is like... how comfortable are they talking about sex, about sexual subjects, being crude, being seductive, flirtatious? And if they use it, do they use vulgarity to shock, seduce, scare, threaten, or for humour?
Salutations and farewells. How do they greet people? Silence? A calm hello? (A lot of greetings are omitted in dialogue but this is still good to know). How do they say hello, goodbye. How does that change between friends and enemies and strangers?
Single word sentences. This might sound weird, but sometimes when a character hears something that shocks them, or needs to acknowledge something, they may say anything from 'huh' to 'yeah' to 'fuck' to 'okay' to 'all right' to 'sure' to 'go on' to 'indeed' to just laughing out loud. The list goes on. Raphael is team 'indeed' lmao.
Sentence structure. Raphael's sentence structure is - when he's most comfortable - gently provoking, teasing, vaguely threatening, and makes liberal use of simile, metaphor, fairy tale, rhyme, sayings, colloquialisms and more. Raphael talks like someone who knows someone could quote him at any moment lmao. But from here, how a character structures their sentences can be helpful to know. Go back to 'the tone of their voice.' Those notes will give you an idea of structure.
Emotionality. How emotional are they? Do they have rage rants? Joyful giggling dialogue? Do they infodump with little emotion? Or with sheer excitement? Does their dialogue feel fake or real? Opaque or transparent? Some people wear their hearts on their sleeves, and others will never be able to say 'I love you' in anything other than actions. Raphael's emotionality in dialogue is more present in his anger and irritation, and also when he feels triumphant and/or turned on.
The symbols, sayings, colloquialisms and metaphors themselves. Not all characters use these. But some people/characters will talk through analogies, colloquialisms. This is actually Raphael's biggest dialogue departure from Astarion, imho, aside from the fact that Astarion is a lot more emotional with his dialogue.
Take into account their culture, ethnicity, conceits, upbringing, education and the people they're close to:
This one is vital. Firstly, some people tend to 'absorb' elements of those around them. A person raised by affluent people will often 'sound affluent' and a person raised in poverty will often have dialogue that reflects this and if they don't there will be reasons for that. It might be a conceit (some people self-teach themselves different accents), it might be education, it might be training, it might be the subculture/s they've entered into, and so on.
~
When doing this research, you'll end up with a kind of master-list of actual words and probably some sentences you've written down, along with a lot of notes. You can also do this for any original characters you're making at all, you're just then making it up based on the character, and this research will also give in many ways the shape of the character.
It's a fun exercise and I highly recommend everyone tries it literally for people who don't exist and also observe your friends and family, and do a dialogue cheat sheet for some of them. It's pretty eye-opening! Even one page will teach you more than nothing at all. You can go deep and write many pages, or you can do what I do and keep it lean at 2 pages. Anyone who struggles with characterisation I suggest at least try this exercise, because anyone can put on a YouTube video and/or streaming service or even a favourite Tiktoker and start doing dialogue research! It's a way of building a character from the top down while also getting information about their foundations.
88 notes · View notes
Text
sexual tension dialogue ♡
{i’m aware that this dialogue prompt may not be for everyone, but sometimes you need to add some to spice up your text/novel/book! enjoy babies!} don’t be shy to use! - ‘don’t act like you don’t want this, baby’ - ‘god, you don’t realise what you do to me’ - ‘look at me, and only me’ - ‘my eyes are up here darling’ - ‘oh, sorry, i didn’t realise my hand had gotten so high up your thigh’ - look me in my eyes and beg for it’ - ‘don’t act shy now babe, we both know how you are when we’re not in public’ - ‘who cares if we’re in public?’ - ‘touch me, please’ - ‘oh, really?’ - ‘make me’ - ‘come closer then’ - ‘don’t make me come over there’ - ‘don’t stop… don’t ever stop’ - ‘do you just wanna get out of here?’ - ‘such a tease you are sometimes’ - ‘do you really mean it?’
1K notes · View notes
sudharsanuniverse · 6 months
Text
Top 20 beyond basic tips to improve your descriptive writing 💭✒️
Tumblr media
1. Involve your senses in descriptive writing, appealing to sight, sound, touch, taste, and smell.
2. Integrate dialogues effectively to bring characters and situations to life.
3. Use metaphors and similes to make your portrayals more vivid and imaginative.
4. Experiment with unique perspectives or points of view to add a fresh angle to your narrative.
5. Create a strong sense of atmosphere and mood to enhance the overall tone of your piece.
6. Include suspense or surprise elements to enchant your readers.
7. Use symbolism to add layers of meaning to your writing.
8. Develop a consistent and original voice that reflects your personal style.
9. Play with pacing to control the rhythm and flow of your narrative.
10. Show empathy in your character portrayals to make them more relatable.
11. Build pressure gradually and release it strategically for a compelling storyline.
12. Blend humor to inje1ct a touch of personality into your writing.
13. Employ the "show, don't tell" method by allowing actions to reveal emotions and motivations.
14. Break away from linear storytelling with non-linear narrative structures.
15. Try different genres to broaden your writing skills.
16. Frame memorable and thought-provoking endings that leave a lasting impression.
17. Invent a strong opening and closing sentence for each paragraph to enrich structure.
18. Capture unique and conceivable dialogue patterns to make characters distinct.
19. Develop a balance between description and action to maintain a dynamic pace.
20. Use literary devices like foreshadowing or symbolism to add depth to your writing.
Was it helpful?
Like and reblog the tips you loved.
For more writing topics, follow me at @sudharsanuniverse
88 notes · View notes
tawus · 8 months
Text
Tumblr media
56 notes · View notes
finxi-writes · 6 months
Text
What to do when you’re stuck in a scene
This is something that I always used to do wrong until now and I want to share it in case someone else is doing it, it’s very simple but it’s important. This really helped me today when I was stuck in a scene.
If you don’t know what to do next in a scene or chapter and you’re stuck, or if you have a plan for the scene and you’re trying to follow the plan as closely as possible, do not rush the ending.
This is seriously important. If you’re stuck, NEVER just end the scene quickly. I know it’s tempting to finish that annoying scene quickly so that you can move on to the next one. But if you try to end something as quickly as possible, the ending will feel forced, rushed, and unrealistic.
Instead, let the characters lead the scene.
I know that sounds controversial, because writing advice is always telling you not to lose the control over the scene, and I agree with that. But in my opinion, this is an exception (only when it’s a single scene though). You can’t come up with a satisfying ending of the scene anyway, so why don’t you relax and watch what the characters can turn this into?
It’s kind of hard to explain this, but when you’re stuck somewhere and can’t figure out a way to keep the scene interesting, just think of what a character would realistically do or say in this situation. It doesn’t necessarily have to advance the plot. I know a lot of writers say everything needs to advance the plot, but character development is just as important. Just make one character say or do something that they would realistically say in this situation and let the other characters react to that.
I once saw another writer (@the.plottery on Instagram) say that seeing dialogue as a game of ping pong can help build tension, just keep going back and forth until the tension has reached it’s highest points (or something like that, i don’t remember the exact words). I think that’s great advice, it helps keep the scene interesting without rushing through it. It even works when you have zero inspiration, as long as you don’t rush to your point immediately and build the tension up. Just keep the replies going and your scene will create itself. Moments like these keep the scene interesting and dynamic and help add depth to the scene.
Good luck with the story :)
51 notes · View notes
writingseaslugs · 1 year
Note
Super random question, but what advice would you have for someone who wants to get into writing smut? I really want to try, but I get so nervous about it sounding weird or just coming off wrong altogether. ^^; Thanks in advance! ❤️
Aight, so anyone who knows me knows that I like to give very long-winded explanations to simple questions, and this is no exception! So here's my process that I wished I had known when I first started writing smut, as well as a few resources. This is going to be mainly for Fanfiction writing, but you can apply this for Original Works as well.
Step 1: The Cast
Figuring out who is gonna be in the story is always a good first step. Whether it be OCs, Fandom Characters, Self-Inserts, or a Reader Insert. Knowing who will be starring is the first thing you need to know. If you're using OC(s), then make sure you know your own character. Fill out a mini form for writing them so you know who they are. If it's a character from a fandom, I like to "interview" the character to get to know them. Let's do a quick example!
Interview Example
Interviewer: "So what was it first like to come to land?"
Floyd: "Eh, what a boring question. It was kinda weird but fun, though none of us could walk. It was so funny seeing Azul fall right on his face. Oh, he told us never to tell anyone; too late for that now. Hey, how about we move on to a better question!"
Normally I just do a few of those until I get a grasp on the characters before I write them for the first time!
Step 2: The Idea
The next step is easy, find a prompt or idea to write about. If you already have something in mind, that's great! If not, you can always go on Tumblr and look up spicy prompts. Anything to get your mind working. Once you have a prompt write a paragraph about what is gonna happen in the story.
Step 3: Outlining
With normal stories I seldom ever outline...but for smut, I need to. It helps you know exactly what's going to happen. I normally write a sentence for every paragraph I'm writing and go from there.
Outlining Example:
Floyd walks in on Reader relaxing
The reader notices and waves him in
Floyd wraps his arm around Reader
Reader jokes with Floyd
Floyd nibbles on their ear
Using the Outline:
Floyd's footsteps echo throughout Ramshackle as he runs through the building, intent on finding you. Once he came to your door he didn't bother knocking, instead walking in on you.
You hear your door slamming open and turn to see Floyd standing there, shooting you a toothy grin. You give a small laugh and wave him inside the room. He didn't need to be told twice, using his long legs to make quick strides over to you.
Floyd wraps his arm around Reader
Reader jokes with Floyd
Floyd nibbles on their ear
Hope that helps you with how I make and use outlines. I mainly just write down the simple idea for the paragraph then once I finish the outline, I go through each one and fill in the details of what's going on.
Step 4: Writing
The next step is the hard part...you actually have to write things. Everything else was child's play, but now you need to write everything out! Just a few pieces of advice I have for writing sex scenes is:
Focus on sensations: What does your character feel when his hand touches them. If you can't think of something imagine yourself in that place. A cool hand runs across your own arm. Perhaps you get goosebumps, maybe a small shiver, perhaps you gasp in surprise? Focus on things like that.
Internal Things: What does the character's heart do? Skip a beat or does it beat too fast? Do they have butterflies in their stomach or a piece of lead dropping down in their gut?
Dialogue: Personally I love writing dialogue when doing smut. The character banter is everything to me, and the dirty talk? It's got people rolling when a character says something downright filthy.
Those are a few things I focus on. Here's a resource I use for kissing scenes since I feel like mine fall flat, so I've been working on them. It also helps to use different verbs when describing things. I use this often for reference.
Remember it's fine to use vulgar words when writing smut, in fact, people tend to like it. The flowery language is fine if that's your style, but you do you. It'll be embarrassing at first but push through, eventually you'll write it with a straight face.
Step 5: Get Free Labor From Friends
After you finish, send it out to a few friends and have them read it over for you. Aka ask if they can just fix any typos and get free editing out of your well-forged friendships. Remember, if you put in the effort to have friends, you deserve to force them to work for free. Queenie, I swear it's a joke please don't murder me.
But seriously, I recommend sending it to a friend to have them look over things and give some advice. You don't have to post your first few smuts, but def have a second opinion on it.
Lastly...it's possibly going to suck. Like majorly suck your first few attempts. I don't even wanna look at the smuts I wrote when I was learning. They're so bad. Just keep practicing and eventually, you'll get better. I have a lot to improve on myself, so it's always a work in progress.
Bonus Step 6: Read Smut
You can't write something if you don't read for it...so go and read some smut and see what they do. Trust me, it's needed.
192 notes · View notes
cillianwilder · 1 month
Text
Tumblr media
nightmare fuel writing course
13 notes · View notes
deliciouskeys · 5 months
Text
Just out of curiosity.
24 notes · View notes
hayatheauthor · 1 month
Text
Writing Rage: How To Make Your Characters Seem Angry
Tumblr media
Anger is a powerful emotion that can add depth and intensity to your character's personality. If you're facing issues realistically expressing your characters' rage, here are some quick tips to help you get the ball rolling. Whether your character is seething with quiet rage or exploding in a fit of fury, these tips will help you convey their emotions vividly to your readers.
This is blog one in my writing different emotions series. Go check it out to explore more emotions!
Facial Expressions
Furrowed Brows: Describe the deep lines between their eyebrows, signaling frustration or intensity.
Tightened Jaw: Mention their clenched jaw, indicating suppressed anger or tension.
Narrowed Eyes: Highlight how their eyes narrow, showing suspicion, irritation, or anger.
Raised Upper Lip: Note the slight curl of the lip, suggesting disdain or contempt.
Flared Nostrils: Describe how their nostrils flare, indicating heightened emotions like anger or aggression.
Body Language and Gestures
Crossed Arms: Show their defensive stance, portraying resistance or defiance.
Pointing Finger: Describe them pointing accusatively, conveying aggression or assertion.
Fist Clenching: Mention their clenched fists, symbolizing anger or readiness for confrontation.
Hand Gestures: Detail specific hand movements like chopping motions, indicating frustration or emphasis.
Aggressive Posturing: Describe them leaning forward, invading personal space to intimidate or assert dominance.
Posture
Tense Shoulders: Highlight their raised or tense shoulders, indicating stress or readiness for conflict.
Upright Stance: Describe their rigid posture, showing control or a desire to appear strong.
Stiff Movements: Mention their jerky or abrupt movements, reflecting agitation or impatience.
Eye Contact
Intense Stares: Describe their intense or prolonged gaze, signaling confrontation or challenge.
Avoiding Eye Contact: Note how they avoid eye contact, suggesting discomfort or a desire to disengage.
Glaring: Mention how they glare at others, conveying hostility or disapproval.
Dialogue
Raised or strained tone with variations in pitch reflects heightened emotions.
Short, clipped sentences or abrupt pauses convey controlled anger.
Use of profanity or harsh language intensifies verbal expressions of anger.
Volume increase, from whispers to shouts, mirrors escalating anger levels.
Monotonous or sarcastic tone adds layers to angry dialogue.
Interruptions or talking over others signify impatience and frustration.
Aggressive verbal cues like "I can't believe..." or "How dare you..." express anger explicitly.
Reactions
Physical Reactions: Detail physical responses like increased heart rate, sweating, or trembling, showing emotional arousal.
Defensive Maneuvers: Describe how they react defensively if someone tries to touch or talk to them, such as stepping back or raising a hand to ward off contact.
Object Interaction
Aggressive Handling: Show them slamming objects, throwing things, or gripping items tightly, reflecting anger or aggression.
Use of Props: Mention how they use objects to emphasize their emotions, like slamming a door or clenching a pen.
Descriptive Words:
Verbs:
Roared with fury, expressing unbridled anger.
Snapped in frustration, indicating sudden irritation.
Shouted angrily, releasing pent-up emotions.
Glared fiercely, showing intense displeasure.
Slammed objects in rage, symbolizing anger's physical manifestation.
Grunted in annoyance, displaying impatience.
Raged vehemently, portraying uncontrolled anger.
Adjectives:
Furious and incensed, conveying intense anger.
Seething with rage, bubbling beneath the surface.
Livid and fuming, exhibiting visible anger.
Agitated and irritated, showing growing impatience.
Enraged and wrathful, expressing extreme anger.
Vexed and irate, indicating annoyance.
Infuriated and incandescent, highlighting explosive anger.
Looking For More Writing Tips And Tricks? 
Are you an author looking for writing tips and tricks to better your manuscript? Or do you want to learn about how to get a literary agent, get published and properly market your book? Consider checking out the rest of Haya’s book blog where I post writing and publishing tips for authors every Monday and Thursday! And don’t forget to head over to my TikTok and Instagram profiles @hayatheauthor to learn more about my WIP and writing journey! 
2K notes · View notes
deception-united · 23 days
Text
Online Writing Resources
YouTube:
Abbie Emmons: A published author. Her videos have great tips and advice for plot and character development.
Hello Future Me: Mostly worldbuilding tips, but very in-depth, with specific examples.
Ellen Brock: A professional freelance editor who provides help with all aspects of writing—outlining, worldbuilding, character writing, plot development, publishing, and generally answering any questions writers may have.
Terrible Writing Advice: Great writing advice, if you can handle the sarcasm.
Podcasts:
Writing Excuses: Albeit fast-paced, the given writing advice is quite useful. There's multiple seasons addressing topics such as story structure, characters, and genres, amongst many others.
The Creative Penn: This podcast is run by author Joanna Penn, who shares the lessons she learned in her own journey and advice for writing and publishing your novel.
I Should Be Writing: Interviews with various authors, and encouragement for aspiring writers.
Story Grid: Outlining methods, writing tips, editing advice, and analysis of various works.
Blogs:
Creativity Portal: Author interviews, creativity generators, writing prompts and templates, and various other writing resources.
Now Novel: Aside from writing tools, this website has multitudes of posts about characters, dialogue, narration, plotting, editing, and story structure, as well as writer motivation.
Helping Writers Become Authors: Tips on dialogue, characterisation, outlining, plot development, structuring, character arcs, and common writing mistakes to avoid.
Almost an Author: This website is great help for aspiring authors, with advice that ranges from genres to motivation for writers to guidance for making writing a career.
Hope this is helpful! I'd love to hear any other resources you use or are familiar with. Happy writing ❤
324 notes · View notes
chrysoula · 6 months
Text
Wanderer and the Monkey King
I'm just thinking aloud. I like how Hoyoverse approaches story and character. Even how they screw it up feels right. I feel like I understand a lot. Wanderer is the toy soldier, the tin man, Pinocchio, the cast-aside toy. We all know this guy. He's everywhere. He's a fun story. With a nice layer of setting and plot patched in, he gets the job done. But Wanderer is also the Monkey King. A reformed criminal in service to a wise child, who fights by zooming around in the air? Oh yes. Rude and raucous, antisocial, infuriatingly arrogant? Great story. We love that! And also, he happens to be Wanderer, this unique character linked to Genshin's setting. And we're all glued to our screens over here. What I feel like Hoyo does, the thing I like, is, that the real world lore steps back for Teyvat's own story, and that story thinks about its characters.
23 notes · View notes
not-poignant · 11 months
Text
Techniques for writing a bad drug trip:
We're going to be using excerpts from one of my own chapters here from my story Eversion to discuss the kind of writing techniques that will help make a bad drug trip more believable. In context, the character Connor has nonconsensually been given a synthetic made-up highball of drugs that gives him a horrible time, and this does not accurately reflect what bad drug trips look like across all drugs, for example sometimes throwing up on ayahuasca is a feature, and not a bug. What I'll be focusing on instead are the actual narrative techniques that indicate an affected mind and body vs. specific technques for specific drugs.
Beginning Stages:
Firstly, pre-bad-trip, it's useful to depict your character beforehand as being fully - or as close to fully lucid as possible. Have them realising things, actively thinking, describing their surroundings, and doing things in a kind of logical way - show them doing something mundane even, like walking into a room, or a cafe. In this case, Connor walks into a cafe, describes the cafe, makes some mental notes and then has a lucid conversation.
Next, most of the time any drug gives you physical symptoms even before the bad trip part, so describe those. In this case:
Seconds later Connor’s heart began to race
The needle slid free and Connor hardly felt it.
He stumbled over nothing as he passed the group of cyclists, staring at them as his heart beat harder and harder, as sweat broke out over his forehead.
At this point in the story, another character takes over, the person who gives him the highball picks up the conversation because Connor is overwhelmed by the physical sensations and doesn't feel like talking. He stops thinking about his environment accurately and starts to notice things while dropping others. His thoughts are already being affected.
This is when you can start using techniques like time skipping, forgetfulness, memory loss, or alternatively focusing on one thing a lot and a lot of other things a little.
Connor nodded, thinking that he needed to get away, that he needed to go somewhere. He reached for his phone, but it wasn’t there. Where was his phone? His vision slanted, time slipped away from him. He was beneath a tree, throwing up while Gabriel petted his shoulder and waited beside him.
Here we have a strong time skip - Connor goes from looking for his phone, in the next paragraph he's throwing up by a tree. This progression of events has no logic, except for the bad drug trip. Which means we now know Connor is being really affected by what's happening. These two paragraphs also show forgetfulness - Connor needs to get away / needs to go somewhere, but can't remember where. He looks for his phone, but has forgotten Gabriel took it from him. You don't even need the 'time slipped away from him' description, vision slanting or blurring tends to indicate to readers in situations like this that someone is being quite seriously affected by what's happening to them.
Middle Stages:
Then, he was walking, but couldn’t think past the scattered, rushing noises in his ears, looking like black jags across his vision.
He landed hard on his knees and stared down bewildered at the grass. He looked around, vision turning to brightness, cars zooming by too fast and too large, the sky distorted, the clouds inverting. He raised a hand to his head, but another hand – warm and gentle – rested at his temple, thumb gently stroking. Connor leaned into it, whimpering.
We're doing a lot of time skipping now, alongside mental symptoms.
The writing technique itself is changing. In one sentence we cover a lot of choppy subjects - vision turning bright, cars too fast, sky distorting, clouds inverting. It gives a sense of too much information happening at the same time - Connor's senses are overwhelmed.
This kind of choppy information can be delivered in short complete sentences, but I liked one run-on sentence here because it gives that sense of 'and then this and this and this and this and this' which is sometimes how it feels to have too much information coming in at once.
It's also making use of the senses. We have vision and hearing and touch all in the same paragraph. We also have 'too fast' 'too large' - things are too much. Not only that, but describing things as distorted indicates strongly that Connor's already hallucinating and hasn't realised yet.
At this point in your bad drug trip, you should not be using your regular writing style. If your character isn't thinking like normal, you might want to consider also not writing 'like normal' for that character.
(This is the same for when a character is having a flashback, is overwhelmed, or is experiencing something intense for any reason).
He took great, shuddering breaths and then pressed shaking fingers to his stomach. The knot of pain in his thigh was manifesting there as well.
Now, for the bad drug trip to truly be bad, we also have the physicality of the experience. The body comes along for the ride and it often feels like it's dying during a bad drug trip.
Huge shuddering breaths and shaking hands can indicate an overloaded nervous system, also someone who might be going into shock, or who is hyperventilating, or who is literally experiencing respiratory distress. We don't have to know what it is - one or all of them could be true! A person on a bad drug trip, unless they're a medical professional or experienced with bad drug trips, will not know or be assessing what is happening to them as it happens.
He flinched back when he saw black inching out from beneath his knees on the grass, dimly knew it as a hallucination before that awareness vanished and he pushed himself back and away.
Boop a hallucination. Connor was already hallucinating, but now he realises too. You don't need to include this. I was writing a smart, analytical character, and he does know he's having a bad drug trip, so he's allowed little moments of realisation. Your character might know more, or they might know less.
Intense / Peak Stages:
He could feel the way his body pulsed at discordant rhythms, too fast, too slow, never in sync throughout his body. The tips of his fingers were throbbing. His feet felt like stones. He looked at Gabriel’s perfect beard and thought of tearing his face off. It would be brief, brutal, bloody, but then he could just lie down.
Writing emotional distortion here is that Connor feels like behaving violently, which - to this degree - isn't normal for him. The drug overdose is making him vengeful. We know it's part of the drug overdose because the first part of the paragraph focuses on all his physical symptoms. The drug trip might make your character too terrified to function, it might make them aroused (i.e. fuck or die sex pollen scenarios), it might make them giddy. Have some emotional distortion going on on some level. Even if it's extreme anhedonia or apathy in the face of potentially dying.
The hospital was clearly giving him too many sedatives. He didn’t know how to tell them that he had no tolerance, he couldn’t take the dosages that his father was pushing for.
Now we hit full flashback. Connor now believes he's being overdosed with sedatives in the hospital, and is no longer in the present at all. He's not even 'I remember' - he's just there. Flashbacks won't happen with every bad drug trip but they are common to any bad drug trip that is hallucinatory in nature.
Connor stared up at the ceiling of his apartment, and his hands rested on the floor. His heart was beating far too fast, fluttering in his chest. He felt hazy. Every now and then he had to clench his hands into fists so tight that his knuckles ached. A compulsion. He couldn’t stop himself from doing it. He’d feel himself shake, and then he’d stop, and he’d stare upwards. He was lying on the floor.
Connor stared ahead. The corner of his mouth felt wet. He was drooling. His fingers and toes kept twitching against his will.
What Connor is describing now is seizure activity.
Connor isn't consciously clenching his hands into fists, his body is doing that. He calls it a compulsion, but it's not. Feeling your body shake and then stop and then shake again is - in this instance for Connor - active seizure activity.
Not all seizures cause full unconsciousness of the entire brain, for example. Connor doesn't know what's happening to him, but we can tell from the physical symptoms here - heart fast and fluttering, feeling hazy, physical movements completely beyond his control - that he's now in a danger zone.
If you want the bad drug trip to reach 'a normal person would be in an ambulance by now' - this is a good place to be. Focus on strange sensations of the heart, the pulse, shaking, the sensation of overheating or being too cold. If you want, look up the symptoms of shock, or tachycardia.
Aftermath of bad drug trip:
In the aftermath of a bad drug trip, be aware that it can take some time for a person's thoughts to return to normal. Don't write an instant return to normalcy once a person is physically stabilised. Often they show mood shifts that are quite profound. Even a person coming down from MDMA often experiences depression or flatness after a great night out with zero negative memories.
Normal aftermaths/ongoing side effects from bad drug trips include apathy, depression, suicidal ideation, anhedonia, flatness, lethargy, exhaustion (literally, the body physically went through several marathons), pain, and foggy, disconnected thinking (both because the brain went through something traumatic and the drugs take a while to work through the system). GI (gastrointestional disturbances) are common, from 'not going to the bathroom at all' to 'diarrhea' etc. Sometimes these after-effects last days, sometimes they last weeks, sometimes they even last months.
-
So! In summary helpful techniques for bad drug trips can include:
Shorter, choppier sentences to indicate overwhelm
Physical symptoms being 'experienced' - character often doesn't know what's happening except in special circumstances
A progression of physical symptoms.
Focus on all of the senses
Hallucinations and/or flashbacks (one usually happens with the other)
Unusual emotional affect or emotional distortion
Time skips / non-linear time jumps
Inability to think properly
Focusing on some things too much and other things not at all
Realising there is a progression, that must include a heavy aftermath (unless you're trying to be special, or unless it's one of the few drugs that can make you feel unusually euphoric afterwards and then there's still usually a crash after that lmao)
Different drugs create different, known effects, however, people will have different 'bad drug trips' depending on their circumstances.
I'm a little bit afraid this post is going to crash so I'm going to post it now! And for that anon who asked me what kind of writing I used - this is it! :D
74 notes · View notes
Text
to show characters falling in love {non dialogue vers.}
{don’t be shy to use! }
{this could also be ways to realize your characters care for one another, not just romantic love, but either way, they work!} - small touches between the two that cause tingles up their spines - they share a couple of ways past friendly glances across the room - their gaze always seems to meet, even subconsciously - they just feel happy at the innocent mention of the other name - always manages to bring them up in conversation - always trying to protect their name, especially when they're not there - when they get given nicknames - when the other is always on their mind - they see things they think the other would like/love/appreciate - seeing their relationships with other people - how they treat others - how they feel when something bad happens to the other - they feel safe with them - they're comfortable enough to tell them stuff they don't tell anyone - being able to ramble without feeling like they said too much - comfortable with each other's boundaries - know the way and where the other likes to be touched - is comfortable with either family - knows each other's fav songs/main playlist - talks about their hobbies with each other even if the other isn't fond of them - knows when the other is uncomfortable without saying - knowing exactly what their scent is to a tee - subconsciously grabbing {gently!} them to make sure they're still there 
- and of course, jealousy.
1K notes · View notes