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#acme labs
acmeoop · 1 year
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Boughs Of Holly “A Pinky and the Brain Christmas” (1995)
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loudlyhappycupcake · 8 months
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Cedarla the clone new girl @shironezuninja @cartoonfan21 @collector-noceda-clawthorne @minijenn @untitled14360 @kuskicanlove @sakulovejulius12 @homuncvlus @bitter-yet-civilized @d-blue02 @hkthatgffan @thedragondirewolf95 @popssipop @wiltito @witchymilfs4life @jj-the-hamster @cipedor @broadwaygirl918 @waltdiegi-theartist @evander2511 @violetrose-art @jeffreybrosseau @jacky-rubou @jademz1711 @nevaehjwilliamsvaeh @mo-jin1011
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Animaniacs : Life Swap! AU
How would Pinky or Brain respond to being locked in a tower for decades? What would the Warners do if they were taken from their parents?
What if the Warners and Pinky and the Brain swapped origin stories?
Pinky and the Brain as toons:
--Pinky and the Brain were drawn in 1929 by Lon Borax in an attempt to spice up Buddy's boring cartoon. Lon Borax went nuts due to crunch, but Pinky and the Brain were still able star alongside Buddy. Eventually they overtook Buddy in popularity and got to star in their own cartoons.
--However, both mice became harder and harder to work with as time went on. Weed Memlo hated working with Pinky because of his stupidity, making the task of directing him near impossible; and he hated working with Brain because although Brain was smarter, he was indifferent to acting and showed complete disinterest in making cartoons, making him difficult to work with. He'd constantly point out plot holes, inconsistencies, non-sensical moments and clichés in the script, insult the writers, insult Weed, etc. The only person he got along with (relatively speaking) was Pinky. Brain thought starring in cartoons was beneath someone of his intellect, instead, he wanted to be an inventor.
--Eventually Memlo had enough and quit. Warner Bros. let Brain direct his and Pinky's next cartoon. Brain decided to make their next cartoon a showcase of his inventions. However, given that it was the 1930's, his incredibly advanced inventions freaked out the audience and led to people thinking he was a danger to the public. The cartoon had created mass hysteria, so in response Mr Plotz demanded that Brain be locked up in the water tower. Pinky begged Plotz to let Brain go...but Plotz saw this as a "kill two birds with one stone" situation and just locked Pinky up too.
--As days go by, Brain thinks about how if he was in charge of Warner Bros., he'd never treat a toon like this, no matter how unpopular they were. As years go by, Brain declares that if he was in charge if the world he'd turn it into a place where toons can't be treated this way. As decades go by, Brain swears that once he's out of here, he'll be the one in control of his own life...and everyone else's. He just needed to find a way out.
--Meanwhile Pinky thought the studio would let them out in the "morning"-"Of course they haven't let us out yet Brain, the sun hasn't risen yet!" Brain decided to just let him keep believing that.
--Brain wasn't very good at summoning new things from his hammer space because as a toon, he could only do so if a joke could be made out of it, and comedy wasn't his forte. Luckily this wasn't the case for Pinky, who exceled at comedy, so he was much better at summoning new objects. Brain would use these to make inventions in the tower, he'd pass the time by thinking of all types of different schemes, ones to escape the tower, ones to take over the world, meanwhile Pinky happily watched, listened and came up with all sorts of weird and wacky gags to summon all sorts of stuff from his hammer space.
--Eventually one the inventions did the job, and the toon mice were free. They confront Plotz and let him know what they're scheming-Brain wanted to give him the chance to grovel. Plotz thought Brain had lost his mind, and ordered Dr Scratchansniff to take Brain and Pinky as his new clients.
--However, Plotz recalled how popular Pinky and the Brain were before Brain's inventions caused mass panic, and given that almost six decades had passed and people had calmed down about Brain, he decided to give him and Pinky their own show. Brain agrees, but only because he realised some of his schemes would require funding. Pinky was more than happy to be on TV, he loved making kids laugh. Steven Spielberg even agreed to be the Executive Producer.
--Dr Scratchansniff successfully psychoanalyzes Brain, but Brain doesn't listen to his conclusions or diagnoses, refusing to admit he has a problem. Scratchy can't psychoanalyze or de-zanitize Pinky, his stupidity made it too difficult.
--Brain had no interest in Hello Nurse at first, until he finds out she is quite the genius too. He tries to get her to team up with him so they can take over the world together, but Hello Nurse tries to talk him out of it, suggesting he use his inventions to improve the world, not take it. Brain insists a world under his rule would be an improved world. They go back and forth on this a lot. Pinky and Hello Nurse get along really well, she's impressed by his high pain tolerance in particular. They often talk about fashion and their favourite TV shows.
--Sometimes at night, when the mice return home to the water tower after a long day, the toon mice would see three children roam the lot, seemingly in search of something, or someone. It was so dark and the mice were so small that sometimes the children would accidently step on them as they ran around frantically. Luckily since they were toons they were impervious to physical harm, but it was still annoying when it would happen...to Brain anyway, Pinky thought it was fun.
--Pinky and the Brain signed contracts allowing the studio to film them going about their daily lives, and episodes of their show would largely consist of the edited footage. Since many of Brain's schemes were now seen as wacky rather than frightening, this time their cartoons did not cause alarm.
The Warners as genetically modified lab animals:
--Three little animals were captured and taken away from their parents so that they could be experimented on. Acme Labs was incredibly interested in this "recently discovered new species" that the scientists at Acme Labs had eventually decided to call "warners".
--Their parents were badly injured whilst trying to protect them from the humans. The three warners aren't even sure if they survived, as the van drove away all they saw through the window were their parent's motionless bodies slowly drift out of sight, unsure if they were just unconscious or gone for good.
--The three warners were kept in three separate cages at the back of the lab. Though they couldn't put it into words just yet, they had never felt more alone or scared in their lives. They were experimented on for a little while before being put into the gene splicer. This made them anthropomorphic and gave them the ability to speak, but also essentially fried their brains, driving them insane.
--The warners were manageable before getting their genes spliced, but afterwards they wreaked havoc in the lab every day. The eldest would constantly interrupt experiments by babbling on about anything he could think of, the younger brother would tinker with and/or break equipment, the youngest would hiss viciously as she unsheathed her claws when awoken and taken from her cage, then yawn in the most adorable fashion and open her big shiny eyes as if she did nothing at all, before proceeding to flirt with all the "cute" male scientists, and all three warners would run around the lab like crazy. Though they acted joyful, the main reason the three children acted out was because they resented Acme Labs for separating them from their parents.
--They tried subjecting each Warner to the Learned Helplessness experiment, but the Warners actually enjoyed being shocked, so the experiment did not produce the expected or satisfactory results.
--The youngest warner would play with Snowball, a lab hamster who she thought was the cutest thing, and was horrified when he was injured whilst being experimented on. She heard that the scientists had planned to put him through the gene splicer in an attempt to heal him. Knowing from first hand that that was not a pleasant experience, one night she broke him out of his cage and hid him away inside her own, kept safely in a box (it had air holes, don't worry). From that day forth she promised to take care of him as her pet, and also promised if any of the scientists came anywhere near the box, she'd scratch their eyes out.
--Eventually all the warners were put in one larger cage in hopes that they would use up all their energy harassing each other rather than the scientists. In reality, all three warners were glad to be in the same cage, as it made nights less lonely. Not that never got on each other's nerves though, in fact the younger brother had annoyed his sister so much one day she spat "What are you, wacko?!" He simply stared in silence for a moment, then a spark alit in his eyes. "WAKKO! I love it. I've always wanted a name, thanks sis!" He hugged his now very confused sister tightly. She wanted to tell him that wasn't meant to be a name, but he seemed happy so she just rolled with it.
"I'll give you a name too! We'll call you Dot!"
"Oooo, that's cute! But why?"
"Because you're tiny, like a do-OW!" she kicked him indignantly. The eldest chuckled at the exchange.
"She'd probably prefer some fancy name, like Princess Angelina Contessa Louisa Francesca Banana Fanna Bo-"
"Oh stop yakking! How am I supposed to remember all that? Let alone say it."
"Yakking...YAKKO! We'll call you Yakko. Get it? It's like my name but with a Y." Wakko announced.
"How creative." Yakko said flatly. He smiled though-he liked it.
--Sometimes the warners would notice two mice sneaking into the lab to steal some equipment. The children still resented Acme Labs and didn't want the mice to be caught and subjected to experiments too, so they let them be and didn't say a word to the scientists about it. Sometimes they'd even chat with the mice, especially the taller one, the shorter one didn't seem too interested in casual conversation.
--Being in the same cage brought the warners closer together, but in doing so only made them long for their family to be complete now more than ever. Yakko decides that every night they'll escape and look for their parents-not just in their old home (wherever it was, they didn't know the way there from Acme Labs) but everywhere, in case their parents were alive and looking for them.
--So every night they escape the lab in search of their parents, but with no luck, and by morning they'd be routinely re-captured and put back in their cage. Despite this the warners refuse to give up and vow to keep searching for their parents until they are found, dead or alive.
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txmetxy · 2 years
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@c-o-z-m-o here you go! this was the video I was trying to reply with on your post
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c-o-z-m-o · 2 years
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Pack your bags, we're leaving.
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fallthefalled · 1 year
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HELLO, I GOT RID OF MY DEAD NAME OFF OF MY ART!!!
here is my human versions of Pinky, The brain, and snowball
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acme-laboratory · 2 months
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I know I have a Hazbin profile right now, but... Matthew Patel,,,
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He's so cunty and I love him for that,,,
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nonagalleryart · 2 months
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So I'm going to Glasgow this weekend for ACME Comic Con, and I thought this was the perfect time to commemorate the historic event of the Willy Wonka experience with this limited edition t-shirt! Only available until the end of March, then it returns into the shadows with the Unknown.
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threeais · 4 months
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AUKADOS [f slur on second side, dw i can reclaim!]
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frozenwolftemplar · 6 months
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Somehow, the Carmen Sandiego brainrot has taken hold even though I haven't watched an episode in months (no idea how that happened). So, how's about some headcanons? (feel free to play with any or all if they strike your fancy)
-- Carmen's room in headquarters has two wall clocks, one set to San Diego time and one to Ontario because
-- Player has a veritable army of cousins. Carmen never got a straight number because just when she thinks she's got them down, he'll offhandedly mention someone having a baby or something; quite honestly, he can't keep track either.
-- Carmen is nearly hopeless with numbers. Time zones, exchange rates, converting to imperial units when she's in the U.S., she never got the hang of any of it and has learned to just consult Player.
-- "Okay, that guy at the front desk said I'm ten miles from the Grand Canyon. How many-" "Sixteen, Red. Keep an eye out, it's easy to miss." "Very funny."
-- It drove the Faculty absolutely nuts that their 'golden opportunity' is math-stupid; they chalked it up to something she got from her mother's side.
-- It's not. Dexter Wolfe was just *that* good at hiding his dyscalculia.
-- The one math-y thing she can do is card counting, a key component of being an incorrigible cheat at board/card games. Because she will cheat at anything and everything.
-- Seriously, one time Zach and Ivy found an old Candyland game (just lying around the warehouse, don't ask) and Carmen, who had never seen the game in her life, positively trounced them.
-- They just *know* she has to be cheating but can't prove it.
-- Ivy, bewildered, to Carmen's cat-that-got-the-canary face: "How does someone cheat at Candyland?!?" She's just that good.
-- Whenever Shadowsan plays her in cards, it takes all of two minutes for the game to devolve from 'whatever they were supposed to be playing' to 'who's better at sleight of hand.' Not that he condones cheating, mind, but if Carmen's going to, well, he's not just going to let her get away with that.
-- Carmen as a kid was a very picky eater (her adventurous spirit not extending to the culinary world); the Faculty was as helpful as you'd expect.
-- "Dammit, Saira, I told you to quit trying to feed her that rice!" "Well I need someone to taste test-" (absolutely no sense of taste on Saira; lab accident, we don't talk about it) "-and you certainly haven't volunteered. Besides, this newest formula is fortified with three essential vitamins and minerals (at least, I think they're essential), which is more than those sweets you keep plying her with." "At least she eats those!"
-- Ivy and Zach are high school dropouts, figuring they could get ahead better with racing than with academics. As part of joining ACME they get their GED's (since they require *at least* a high school diploma) and the whole team (plus Chase and Julia) help out and are so proud when they pass.
-- The first thing Carmen always does in the morning, something that doesn't change post-series, is call Player. It's also the last thing she does before turning in at night. She can't imagine being any other way, and neither can he. (crud, they're just the bestest friends, I love them so much)
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cherricherry · 3 months
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Xoxo from acme labs 💗🌎
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the-mouse-joust · 10 months
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FINALS (ROUND 6): FIRST PLACE SHOWDOWN
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LEFT: Wooden Mouse from “Tomcat Disposables” by Will Wood Description: "it’s a really good song that’s in the POV of a mouse who is portrayed by a wooden mouse with wheels in the music video for it. Just a little guy who trusted humans so much..."
RIGHT: Pinky and the Brain from Animaniacs Description: "ok i know this is two mice but they can't be separated :•( let's get a win for old gay mice." Pinky and the Brain are genetically enhanced laboratory mice who reside in a cage in the Acme Labs research facility and continuously attempt world domination. "Gee Brain, what do you want to do tonight?" "The same thing we do every night Pinky, try to take over the world!"
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docgold13 · 8 months
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Profiles in Villainy
The Brain
The megalomaniac mouse known only as The Brain had previously been a normal mouse who was experimented on by unscrupulous scientists at the Acme Labs.  Some kind of gene splicing was involved that resulted in his being bestowed an unparalleled intellect.  His cranium also became expanded so to house his over-sized cerebral cortex.  
Each night, The Brain would sneak out from his cage, accompanied by his best friend and minion, Pinky, and concoct incredibly complicated plans in pursuit of taking over the world and establishing The Brain as the planet's rightful ruler.  As brilliant as these plans have been, they have always proven doomed to fail due to some overlooked flaw or a bumbling incident caused by Pinky. And yet such failures have never deterred The Brain; he always gets right back to work in devising the following night’s scheme to take over the world.
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His dreams of conquest notwithstanding, The Brain is not truly an altogether evil villain.  He does not want to conquer the world simply to be a cruel dictator, but rather believes he would be a much more effective ruler due to his superior intelligence.
Actor Maurice LaMarche provides the character’s deadpan dialogue.  The Brain first appeared in the debut episode of The Animaniacs, airing on September 13th, 1993.
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themurphyzone · 1 month
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HC that ACME lab employees have to stick Brain in a mouse sized come of shame just to stop him from biting them when they're trying to run tests. He hates them.
And then they stuck Pinky in one too, just cause he was excited since it was a bold fashion statement and really wanted to match with Brain.
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Ingo shouldn't be a test subject at Acme Labs.
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wimsiecal · 1 year
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Okay so still pondering this concept. Did some sketches of Pinky triggering the wolf via anxiety or thinking Brain was in danger. I think I might actually make the blog... eventually. I just gotta get other things out of the way first. Also come up with a title for it because I cannot seem to come up with anything that's not super long xjxhjxjd I was gonna go with ask laboratory lycan or ask acme labs lycan cause idk think it rolls off the tongue but not sure.
I also realized I never really showed my human mice before? At least not in full color I don't think. I have this but I never finished it xD
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I took a lot of inspiration from @odd-chips designs as far as the gloves being the color of the mouse hands and stuff I thought that was so cool ^^
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