I hate reading food labels as an american because it's a constant cycle of thinking that there's no fucking way they put corn in THIS and then being disappointed because they did in fact add corn.
if i see a single one of you pissed that your faves canceled an event or a con appearance because they're striking for fair wages then imma come for you in your sleep 🔪🔪🔪
(direct that fury where it belongs: AMPTP and the execs)
compiled a list of some of my favorite text-based games & VNs that are specifically wlw:
another round - You play as Maddie, a woman in love with a woman named Agnes. Actually, she hates her. Actually, it's complicated. You definitely broke things off with her. And you don't regret it. At least once. Yes. At least once per day, you don't regret ending it with Agnes. Except tonight. You definitely regret it tonight.
such, such were the joys - It is the year 19xx in England. You are returning to the town of Grayling after your first year at university to meet your old school friends: Cicily Thomas, Fatima Khan, and Susheela Rajaram. As the only Indian girls at Grayling Towers, the four of you quickly became close friends, but you haven't seen each other in a year. You're not sure what has changed since then, but this is your chance to find out.
florence - Florence lies in bed, cold and still. You watch over her and wait.
perseids, or, all this will go on forever - Four trans girlfriends go on a road trip to a dark sky park, to see the perseid meteor shower.
winter - an interactive fiction about sex, trans insecurity, and a girl with a skull for a face.
butterfly soup 1 & 2 (VN) - A visual novel about gay Asian girls playing baseball and falling in love.
birdland - At night 14-year-old Bridget Leaside dreams of fantastic lands full of strange bird people. By day she's a miserable anxious summer camper, trying very hard not to think about her feelings for the mysterious girl detective in Cabin 22. And when her dream life starts bleeding into reality, things are going to get weird for her in a whole bunch of ways...
a summer's end: hong kong 1986 (VN) - Follow the story of Michelle and Sam, and how their chance meeting evolves into a deeper romantic relationship. Set in vibrant Hong Kong in the year 1986, it is an original story about love, family, and culture.
one day hike - You go on a hike in a familiar wood.
a year of springs (VN) - experience the stories of haru, erika, and manami in A YEAR OF SPRINGS, a visual novel trilogy about a trio of friends navigating their feelings of love, connection, and just wanting to belong.
pageant - Your name is Qiuyi (Karen?) Zhao, and you’ve just been signed up by your parents for a beauty pageant. You’re not ready, not even close, but you don’t have a choice. But perhaps you can make the best of it.
new year's eve, 2019 (sequel to pageant) - You are Karen Zhao, a senior in college who is home for winter break, and seeing your old high school friends for the first time in years. You are not ready, not even close, but perhaps you could make the best of it.
the revenant's lament - Way out west, in the most lonesome of reaches, strange things are afoot. Cowboys around campfires tell ghost stories and tall tales, speak of impossible, supernatural things. They say the devil walks amongst men. They say he'll grant you impossible wishes at the cost of your eternal soul. They say he can bring dead men back to life.
venus meets venus - Two women meet in a bar. This is not a love story.
aggy ass boys who fell in love with you ever since you ‘beat his ass’ for touching your hair.
We know as young black girls raised by our mothers they always tell us to never let anybody touch our hair—never🙅🏾♀️.
So fast forward to you telling him to stop twice after tugging on your hair, who doesn’t take heed to your warning tugs on it again extra hard, harder than the other times, your arm comes barreling forward, palm connecting with his face.
“I told you to stop so many times just leave me alone.” You scurry off not wanting to be caught and punished leaving him behind, who’s face turned red for two reasons that day.
After that he never touched your hair and followed behind you quietly wherever he could, face turning a peach shade whenever you side eyed him. That was the day he knew he fell in love.
a quick hot guide for people that struggle commenting on fics aka things authors love to hear and youre just over thinking it and its actually really simple to leave comments on stuff!!
key smash/emoji spam/reaction image/etc (it conveys emotions way more than you might think)
drop a line you really liked
say how much you love a ship/character and how happy you are that theres content about them
ALL CAPS ANYTHING
"i liked/loved/enjoyed/whatever it!" its better to say the most basic thing than saying nothing tbh; writers appreciate hearing anything over nothing 💜
"thank you for writing this" its short, sweet, and very powerful
think what kind of feedback you'd personally like to receive on a piece of art you made. try to translate that want into comments you leave for other people too
you dont have to be critical or constructive or anything, even if the author asks for that stuff in their notes. they'll get it from someone else, you just do you
i feel like people make leaving comments too hard on themselves, so really just make it simple. if you really dont come up with anything, just say thank you. youre there reading for some reason, tell the author what it is. fic comments dont need to be book analysis essays (tho those are. incredibly appreciated as well if you want to write one!!), writers publishing their works for free online appreciate any kind of feedback regardless if you consider it good or well written. a comment is a comment
bottom line is, leave comments on fics and other written works. its whats keeping this game alive
the dr fandom cant handle wlw ships in any other context than background fluff with no depth
i like sakuraoi and tsumioda ect but they always get woobified and mellowed out like did they SEE 1-4???
aoi did not pull all that to get sidelined as a supportive background lesbian in your ishimondo fanfic
and don’t get me wrong. my girls need a break sometimes fluff is great i don’t have a problem with it. but it’s the constant sidelining of wlw ships in favour of het/mlm ships in pretty much any fandom that gets to me.
and how wlw ships are only acceptable in the community when they don’t have any dysfunction or toxicity, and if the ship does have even the slightest hint of the above qualities it is either mellowed out to the point of being unrecognisable or dumped on with thinly veiled misogyny and homophobia
and when i say slightest hint i mean the literally slightest hint. like the girls will argue once and the fandom will label the ship toxic while shipping. fucking kuzupeko or something.
wlw ships are seen almost entirely as a way to get female characters out of the way of mlm ships. in het ships the female character is a tool to develop the male character. they show significantly less depth and probably dies to forward the male character’s development (sound familiar?)
in any situation female characters are characterised by their relations to male characters. a female character’s (usually romantic, or at least interpreted as such) relationship with a male character is their defining characteristic. if said female character is in a wlw relationship they are reduced to their most basic traits while male characters are explored and given depth, and exist in the story only to offer support to the male characters.
i haven’t even mentioned how female characters must be in a relationship to be even remotely relevant in a story, but that’s a rant for another time.
grrah the way that female characters mirrors how wlw ships are treated by the community, and that characters/ships that aren’t completely perfect and deemed acceptable by the community are dumped on by the larger dr community while worse ships or characters are welcomed because they happen to contain a male character is gonna be my 13th reason istg.
anyways this rant is getting long but in summary danganronpa fans hate women and they hate wlw relationships that they can’t jerk off to.
i need to get this off my chest otherwise i'll explode but i am so unbelievably tired of the "older sibling who takes care of everyone" narrative
give me more youngest siblings who fill the oldest sibling stereotype, youngest siblings who mediate, who take care of everyone, who are reserved and more oldest siblings who are actively independent, who aren’t caretakers, who are stubborn, who are "the trouble makers"
every time i’m introduced to an eldest sibling and expected to respect them because the writer thinks it’s assumed that by making them the older sibling they were a selfless mini-adult who was forced to grow up in the family (and no one else) it takes so many years off my life
not every oldest sibling is going to be a parent figure with a sense of duty
not every oldest sibling shows they care openly/communicates well
not every oldest sibling is easy going
you can write well liked and relatable eldest siblings without making them a wise mini-adult
and their problems and struggles can extend past the side effects of being an oldest/older sibling
also, you can create a character that knows the burden of having to take care of someone without having to make them an older sibling at all!
and you can create younger siblings who aren’t selfish and sporadic. i promise, not every younger sibling is chaotic and causes a scene in order for their needs to be tended to
you can create a character that has the flaw of being brash and codependent without making them the youngest
not all younger siblings are wild and reckless
not all younger siblings are spoiled by their parents/put on pedestals
not all younger siblings are attention seeking
you can write flawed younger siblings without making them forever-children
personally my older sister never filled the whole “i’m meant to take care of you” role. she actively made it clear she didn’t want me around well into adulthood, and would often actively ignore any time i was hurt or upset to make a point for me not to bother her
and she near constantly got into arguments when we were younger that i had to mediate (mind you, she's 6 years older than me) and would make a habit of smacking me on the arm out of annoyance/frustration if i was doing something she didn't like
so sorry, but i just find it lazy a lot of the time when entire personalities are implied of "older sibling so obviously wise second parent and younger sibling so obviously messy selfish baby" and i don't think people realize how absolutely constant this dynamic is implied as an inherent fact in media
anyway, this is all probably doing nothing more than just revealing deep rooted familial trauma but i'm tired of being expected to just believe your oldest is the genuine kind hearted caretaker and youngest is the loose cannon, show me!
make me believe that it’s a natural progression of their personalities! why did the oldest decide to take on that role rather than reject it! what about their situation made the youngest feel the need to be so rebellious!
Hrmm... Revising my game and I feel like there's still sooo much writing left to do, for something that probably won't even amount to much, so.. I do want to narrow my focus more (especially given my health problems seeming to get worse/less energy the past few years), but I'm not sure how would be best to...
I currently have 5 characters as the Main ones with full planned questlines and such, with each character having 6 quests you can do for them. But I haven't really started the writing for the 5th main character.
So then I was thinking, if I were going to write 6 full quests worth of content anyway... is it better to allocate that time on just doing a Complete 6 Quests for ONE single character, OR would it be better to do something like.. choose THREE side characters and do 2 quests for each of them? So that people have a wider variety to interact with and sort of sample around (of course with the idea that, once the first version of the game is released, IF people actually care about it enough to make it worth the effort, I would then add additional content to complete those 3 characters stories as well)
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SO... If you were playing an interactive fiction sort of game centered around talking to & doing quests for a cast of characters (like there's no larger plot, more it's just about interacting with people, every character kind of has a self contained story, the focus is just learning about them and the world and exploring the area) --- Which would you rather have?
(and of course it would be stated up front which characters have only partial questlines, so people don't expect them to have full quests like the others and then get disappointed, or etc. etc.)
Basically, is it better to just focus in specifically on having one fully complete questline? Or for there to be a few stories that are not complete yet, but have more initial options available?