watching atla for the first time
55K notes
·
View notes
One of those anime-style spells of fuck your shit up where the verbal component is a long monologue that name-drops a specific demon, except it goes into a weirdly personal level of detail regarding the relationship between the invoker and the demon.
25K notes
·
View notes
I love Raph and haven’t said that enough so to be more specific I love that Raph is a soft boy who loves bear plushies, a gross boy who eats an assortment of things that are definitely better left alone, a smart boy who is more than capable of taking down villains through planning and fortitude alike, a strong boy who is dedicated to training his muscles and fighting prowess, a teenage boy who loves his brothers but is more than happy to tease and roughhouse with them, an angry boy who sometimes lets his anger take a hold of him to cover the fear, a gentle boy who is generous with hugs and affirmations to those he loves, a capable boy who takes on more than should ever be expected of a teenager, a good boy who just wants to be a hero and slowly comes to realize the cost of that duty, a good boy who has no reservations about putting himself in the way of harm coming to his family, a good boy who’s a great brother and son and person and deserves only the best the world has to offer.
1K notes
·
View notes
He has!!! ARIVED!!!!!
He's here he's here he's here!!!!!! Safe and sound!!! We sat down and did some coloring together!!!!
And also made sure he met his new neighbors! Had a nice chat with my childhood stuffed animal! Asking all about what his new home is like. And of course, he had to meet Boober Fraggle!
Watched some Winnie the Pooh together! I think he really liked it. I hope he felt warm and welcomed in my home. A nice and cozy first day here!
670 notes
·
View notes
I'm so in love with everything about your art!! I wanted to ask something about your MLP human designs in particular. all of them have really lovely and interesting face shapes/details. even though all the pony designs have the same head molds (save for eye shape), all the unique characteristics you gave them just... look RIGHT. is there a particular method or design principle you used? thanks for your time!! I can't wait to see more of your work!
It's all about shape language and how they inform a person's read on the character.
I talked about this before, but each of the Main 6 were paired together so I could design them in contrast with each other. For RD, I wanted her short hair to have a wind-swept look, as if she's constantly running. So bare forehead and hair spiking out at the bottom. She contains lots and lots of sharp lines and shapes to give her the look of a speeding arrow.
Felice, on the other hand, droops down a lot to reflect her solemn, shy disposition. I didn't want her hair to be perfectly straight though, as that'd suggest she spends a lot of time fretting over it and isn't outdoorsy, so I made it a bit of a tangled mess too.
In short, RD's features are sharp and point upwards, Felice's features are round and droop downwards. (Think Joshua tree vs. weeping willow.)
For these two, I specifically wanted to include non-Western facial features, as I found I haven't really included them in my character designs up until now.
Pinkie's bold and loud, so I gave her bold eyes, bold eyebrows, a bold nose, etc. I worked on Thea's nose for quite a bit and ended up abstracting the shape a bit to look more cartoony, borrowing from Pixar's Soul's character design notes. In cases like these, I recommend finding ways to simplify features and break them down into easily-recognizable shapes and forms (Cartoon Saloon are masters at this). The less visual noise, the easier their expressions are to read! And it's generally more fun to draw.
In short, diversify, exaggerate, and simplify. Figure out what works for you and get a little wacky with it. Character design is all about finding a balance between maintaining your voice and vision and creating something unique and lively.
528 notes
·
View notes