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#themes i am interested in!
the-everqueen · 3 months
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Definitely curious about the genderflip Sandman fic 👀
SAME. as in, this is only a concept on the back burner of my brain because i haven't really worked out a satisfying answer to the central q of the thing which is: what does a gender flip DO to these characters?
because here's the thing. i think 99.9% of the time a genderswap au is unnecessary and boring. (not to mention essentialist as hell.) boys have pussies, girls have dicks, people of all genders are intersex, etc. some of us notgirls and failguys just want to vicariously experience our fave getting his clit sucked or her prostate massaged. i personally hate fics that go "but what if these [cis] dudes were [cis] GIRLS" and then proceed to strip the characters of everything that makes them compelling, that makes THEM, because at that point you might as well just flesh out your OCs and maybe interrogate your internalized misogyny and transphobia while you're at it.
anyways.
in the case of sandman, i am (transparently, obviously) curious about what happens if the Corinthian is not designed to be (read as) a man. in the comix, he very much embodies the fears and risks associated with gayness in the 90s (the AIDS epidemic, the dual violence of the closet and/or being outed, the culture around cruising, intersections of race and class with queerness in U.S. urban areas, etc). in the show that's subtly shifted to be a broader umbrella of queerness as well as a very 21st century anxiety around surveillance/public vs private that also taps into a cultural fascination with serial killers. in both cases, him reading as white, middle-aged U.S. man is a CRUCIAL part of what he signifies. he looks like (and takes advantage of being) someone with a lot of social privilege, across multiple categories. no one is going to question why he's in a fancy hotel, a conference room, a seedy bar, a suburb. OBVIOUSLY that changes if any one of these categories changes. i'm thinking about how and also what that means.
(the dreaming spinoff comix tried to do a Thing with a female Corinthian: while Coco spends a year as a real boy, a trans woman named Echo takes his place in the Dreaming. the spinoff handles Echo...really poorly. [i wrote a whole paragraph here trying to distill her arc but it's tangential to this post so suffice to say: it was Bad.] Echo is posed as this "femme fatale" type because i guess if the Corinthian is a woman, she'd also have to be sexy and alluring to the (heterosexist) male gaze. imho this was a cop-out, but then again...what about that spinoff wasn't.)
on some level i'm not sure the Corinthian could ever be anything besides the Corinthian, if that makes sense. as in, if you change anything about him, maybe then he ceases to be the Corinthian and becomes something else entirely. Dream can take different forms (and Overture has a femme!Dream) because stories can take different forms across cultures and times and species. but the Corinthian is intrinsically tied up in humanity and its biomythic nature. and what we think of as Human, as Sylvia Wynter reminds us, is very much tied up in narratives around identity including race, gender, and class.
at the same time my id absolutely wants a butch lesbian Corinthian who uses he/him pronouns. mostly because lesbian and wlw sex STILL gets dismissed or sanitized or erased or pathologized, even though queer women remain subject to state, police, and domestic violence at higher rates than their straight and/or cis counterparts. (also yes i'm counting my trans hermanas y primas, t*rfs can fuck right off.) but also because i'm a fagdyke with religious trauma who relates very hard to god's failed masterpiece.
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fumifooms · 1 month
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Homegrown
Thistle and Delgal - Dungeon Meshi, Ryoko Kui
^ Fernando Pessoa / Killing Flies, Michael Dickman / A Brother Named Gethsemane, Natalie Diaz / Antigonick, Anne Carson v Oats We Sow, Gregory and the Hawk
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poorly-drawn-mdzs · 4 months
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Welcome to the Dungeons of Fear and Hunger.
#Fear and Hunger#D'arce Cataliss#Cahara#Ragnvaldr#Enki Ankarian#Unlike Dungeon Meshi - I cannot in good faith recommend this game to a broad audience.#My background with F&H goes as follows: I am hanging out with a friend. He says “hey try this game I've been playing.” I say “Okay!”#I have never heard of this game. I pick the mercenary. I go through 5 min of character history and background. I am mauled to death by dogs#It took me 4 resets to even get in the dungeon. But I finally get there. I am caught by a guard. He cuts off all but one of my limbs#I am forced to crawl around in a blood and corpse pit until the game tells me 'give up idiot'.#I reset. I am mauled by dogs again. I realize this is not for me but I am intrigued enough to go home and watch some playthroughs#And WOW what an interesting game it is! I really do appreciate games that blend their design philosophy with the theme it wants to set#This is a game about fear and hunger. And persevering. And penis (my god is there a lot of penis)#I recommend this to people who like extremely challenging games and can handle the many *content warnings* within this series#If the idea of Bloodborne/eldenring and undertale having a little RPG maker baby sounds appealing to you - give it a shot#It's made by ONE GUY and it's a great horror game. I am just really bad at it.#My friends just enjoy putting me in situations where I scream and yell. We don't talk about the corn mazes. Or the other horror game nights#Apparently I'm funny when I'm Scared!#As people who follow me on twitter might know; I am deep in the pits of this series right now. I will be back with more art.
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starrysharks · 7 months
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hotel manager
#zeno's art#i'm not sure if i should tag the show itself as i'm not a fan but i guess its “fan”art so i will#hazbin hotel#charlie hazbin hotel#vivziepop#i was bored and wanted to draw something#my main goal here was to create a design that looked distinct and could (potentially) be moderately easy to animate#of course based on charlie's character i added as many angel images as possible through the hair and bowtie#(i know white on white is a character design sin but i wanted to show the angel wing detail ;w;)#also to express the personality and juxtaposition of a sweet devil her horns are supposed to curve into a heart shape#of course the garterbelts are upside-down/st peters crosses because of her satanic themes#i also tried to go harder into the goat theme but its still subtle i think#i actually think the goat theme is really interesting because of the story of the sheep and the goats in the bible#but i cant remember if it was actually something intended in her original design#i'm not going to draw anyone else so dont even anticipate that#this was basically a cooldown? ok i think i'm rambling now#goodbye#ok edit to say it clearly: i am not a fan of vivziepop or her work. i just wanted to redesign charlie as a cooldown/exercise for fun#because i used to be a fan of the character before i wised up about what vivzie had and has done#and before i matured and noticed the cracks and fundamental flaws in her works#so yea i dont support her at all and this redesign is critical i guess#also the reason why the tag “vivziepop” is there in the first place is so that anyone who has that tag silenced can scroll past#without seeing anything related to her work. in case that clears anything up#its the same reason why i tag “long post” and “food” and the like
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these bitches got bad luck ions out the wazoo
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otaku553 · 6 months
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I have an agenda.
Long hair teenage sabo.
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bbreaddog · 7 months
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Practising Goncharov Theme by @caramiaaddio on violin bc I thought it would add an extra layer of haunting…ness (is that a word?)
Here’s the excerpt I’m playing in the video:
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Despite it being in a fuck off key for violin it is a really beautiful piece and it’s absolutely worth the trouble of practising in second position (world’s most hated position) and I’m HOPING 🤞 I can record and (maybe) post a full cover of it someday
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Actually going insane over the implications of Jason asking Dick to be the Robin to his Batman in Battle for the Cowl.
Like I initially took it at the purely surface-level of Jason wanting a partner in the general sense. Which made sense, it's a huge responsibility and a lonely one so an assistant/sidekick/partner seems a no-brainer if you can get one.
But then I really thought about it, because Jason is not asking Dick to be his partner in the general sense; he's not even asking Dick to be his Nightwing. He's asking Dick to be his Robin.
And they both know exactly what Jason means: "Be the light to my darkness. Be the smile to my scowl. Be the hope to my fear. "
He's saying "Be 'Robin'; be the embodiment of Love and Justice and Goodness. Be the exceptional person that you have always been. Be the slightly-less exceptional person that I was when I wore your colors. Be the person that I was in the process of becoming and might have been (or might still be), if only Joker hadn't clipped my wings."
He's saying "I am prepared to become vengeance, become the Night. And I will go further than Bruce ever dared to, because it is what is needed. I will be the necessary evil. But you don't have to be. If Batman is Gotham's curse, Robin has always been its blessing. I will be the brutal punishment to our world, and I am asking you to be its incandescent gift."
He's saying, "Be for me, what we were for Him. Be my anchor, my comfort, my hope. Remind me what it's all for, why it's all worth it. And remind yourself as well."
He's saying "Be 'Robin' again--for both of our sakes."
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rawliverandgoronspice · 8 months
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The Dondon Post (or: the bizarre TotK's side content counterpoints to its main quest's immuable binary morality)
Speaking of strange TotK Choices, I think I have one singe post left in me about this game; and it's about the Dondon quest, "The Beast and the Princess".
(and about other stuff too, you'll see, we'll get to them)
More specifically: about how... strange of a thematic point it feebly attemps to make in the larger context of the storyline, and how it seems to be yet another mark of a world that, perhaps, once tried to be more morally complex that it ended up becoming.
Buckle up: it's a long one, and it gets pretty conceptual.
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(good gem boys notwhistanding)
The Princess and the Beast
So, a couple of things about the setup. We are investigating potential Princess sightings; but at this point, either because we have already completed a bunch and know the general gib, because we have met a couple of wild Fake Zelda shenanigans, or through the simple fact that we are completing a side quest, we know there's a good chance it won't lead to an actual Zelda information. So when we ask Penn about what is going on and he replies with the ominous "we saw the Princess riding some kind of beast --a frightening one with huge, brutal tusks-- that the princess seemed to control", we get Ideas. Then the sidequest is registered: "The Princess and the Beast".
So. You know me. And if you don't know me, here's what you should know: my brain immediately flared up with the thought there was no way in hell this wasn't some kind of wink towards Ganondorf's renowned boarish beast form, especially given tusks were given so much focus.
My first assumption was: that's a miniboss right? I will get to fight some small boar-like thing that Fake Zelda rides sometimes. Cool! I didn't hold too hard onto my hope that the relationship of Zelda and/or Ganondorf to the natural world, or to each other would be expanded upon, since I had already been burned before, but my interest was piqued.
You have to understand how starved I was for any hint of complexity or mystery or ambiguity at this point. I was extremely eager for the game to throw anything at me that would surprise me, enlighten something pre-established, make the exploration lead to a meaningful discovery or deepening of characters, world or themes (and not just slightly cooler loot, or a bossfight, or a puzzle devoid of emotional context --cohesion and depth is what motivates my play sessions, especially in an open world game that I want to believe is worth losing oneself into). This was about the most intriguing task on my to do list at the moment, and so I plunged in immediately.
After really REALLY misunderstanding what I was supposed to do (I stalked every corner of every forest surrounding the tropical area at night or during blood moons in hope to see something --which was very much the wrong call), I arrived to the other stable, then was guided to the other side of the river where Cima awaits and explains that these creatures are actually a new species discovered by Zelda; that they are gentle and kind and not at all scary ("Dondons aren't beastly, they're adorable!"), and even somehow digest luminous stones into gemstones. They like the company of people and liked Zelda in particular.
I was... I felt two different ways about this conclusion, and I think it's worth to explore both: disappointment and some sort of... "huh!" Hard to describe this emotion otherwise.
I'll get the disappointment out of the way first, because it's the least interesting of the two. While I think the little emotional arc I was taken on was not devoid of interest --I was indeed taken on by the rumor and intrigued by its implications-- I wanted, well. A little bit more. And if the creatures were to be Zelda's pet project, I would have loved for them to be actually terrifying and feisty, and for her to develop an interest for these creatures in particular regardless. It could have been very interesting characterization that veered out of the perfect princess loving the perfect world floundering around her, always bringing her clear, practical benefits from the interaction.
(I have made another post that speaks of my discomfort that Zelda does everything everywhere and everyone loves her for it --I get what they were trying to go for, but it either lacks conflict for me to buy into that dynamic at the scale of several regions, or they went on too hard for my taste, as she is, at once and in the span of a couple of years at most: a schoolteacher, a gardener, an animal researcher, a scholar, a traveler, a military expert, a knower of landscape, a painter, a horse rider, an infrastructure planner, a [...] princess --at some point it begins to sound made up, "Little Father of the people"-esque to rattle the hornet's nest a little bit, especially if it's not shown as either a clearly godly characteristic or, even more necessary imo, a negative trait; another expression of her killing herself at work to compensate for a perceived flaw she's trying to earn forgiveness for, like she did in BotW. But that's another topic, and the clumsiness of her character arc has been well threaded by basically everybody disappointed in the story already.)
But, if I decide to be a little graceful, I'd like to explore my "huh!" emotion, and take it apart a little bit.
I think there's something interesting to have such strong parallels to setting up a story about the relationship between Zelda and Ganondorf ("The Princess and the Beast", like come on guys that's the conflict of over half the series), or at least Zelda and the concept of Evil since Ganondorf pretty much represents it in this game, and then have it go: actually, there was a horrible monster that everyone was afraid of, but Zelda was wise and patient enough to approach it and realize its potential beyond the tusks, what beauty can be brought upon the world if one makes the effort to look for what exists underneath. It says something a bit deeper about the world and about Zelda in particular. It intrigues, at the very least.
Is it a reach? Probably! Is my first interpretation that the quest is actually about "eww you thought Zelda would be interested in *disgusting vile monsters* and not sweet and gentle and human-loving animals that literally shit jewlery when cared for? jokes on you, she never would feel any ounce of sympathy for anything that isn't Good and Deserving" uhhh definitively truer? Probably! But I also don't want to dismiss that the quest made me think about it. If I had completed it earlier, I might have even felt like it was (very clumsy, not gonna lie) setup about the main conflict.
But that's also a good segway into my next section: the arbitrary limitations between the animal and the creature, the monstrous and the human.
And the fact that TotK points directly at it.
A Monstrous Collection
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(these two guys are just. doing So Much and being So Valid despite being massive weirdos the game wants us to be slightly repelled by. I, for one, respect the Monster kinning grind and their general Twilight Princess energy.)
So. These two guys. There is so much to say about these two guys. I don't think I have seen the Trans Perspective on Kolton on tumblr, and I would love to get it because. I feel like it's a worthwhile discussion (just, how gender and identity is handled in TotK overall, I feel like it's a very complicated conversation and I have not seen super deep dives and I'd be very interested in hearing more).
Beyond the throughline of voluntary consumption of magical objects to turn into less human creatures being a weirdly prevalent plot point in TotK (Zelda, Kolton and Ganondorf casually transing their entire species for funsies --Ganondorf being particularly relentless with Fake Zelda, mummy/phantom shenanigans, Demon King and then literal dragon), I want to focus on Kilton a little bit.
Kilton is genuinely the only NPC in the game willing to acknowledge the inherent personhood that monsters have (the game does showcase them picking up fruits, mourning their boss if you kill them, being cutesy and happy to identify you as one of their own if you wear the appropriate mask --and that's not even getting into creatures like the Lynels, who seem to really edge on the limit of being a conscious creature with a system of honor and property and many other things). He does encourage us to think of monsters as more than a species whose only worth lie in how fun it is to eradicate them; even more, gameplay-wise, he does give us a reason to interact with them in other ways than just our sword with his museum. He does encourage us to see that beauty for ourselves and then select what we think is coolest/most intimidating/cutest/eight billion ganondorfs in every pose imaginable
The fact that Ganondorf is considered a monster was a great win for this feature in particular, and is very funny, but it's also... A lot, if we dig at it a little more than warranted. Beyond all of the Implications and all of the things of representation and political conflict and values already discussed ad nauseum: when did he stop being considered a human? What does that mean about the flimsiness of what is a monster and what is a creature and what is an animal and what is a person and what is even a hylian, as sheikahs got absorbed into the definition in this game? Especially with the stones taken into account, how profound changes in nature are a huge part of the plot (even when reversed and ultimately pretty meaningless): how easy it is, to make that slip? Who decides when that slip has been made? What is acceptable to hurt without remorse? What is beautiful and worth preserving? What is both at once? What is neither?
And again, in a classic Zelda conundrum (appreciative(?)): who the fuck gets to decide that, when, and why?
The Bargainers and the Horned God
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(major shoutout to these big guys for being the sole and only providers of actual depth to the Depths, and for looking cool as heck)
So. Let's move the conversation to the Depths.
Conceptually: what an interesting idea!! And so well executed (initially)!! A mirror world to the surface, dark and hushed and full of unknown creatures; haunted by gloom and sickness and the unknown. Not a first in the series, far from it: from ALTTP to ALBW, and even taking the Twilight world of TP into account, this idea of a Dark World acting as a deforming mirror to Hyrule and revealing many interesting aspects as we get to explore both is always a very interesting take on corruption and envy and fear/weakness and/or some sense of darkness looming under the perfect exterior. I'd argue even the Lens of Truth of both OoT and MM's serve a similar function, both gameplay-wise, but also in terms of theme: not everything is as it seems. In the world of Light, darkness must hide itself; but darkness also possess its own beauty, its own hardships, and will stare back at you without blinking if you go seek for it. It's, in my opinion, one of the series' most compelling conversation about the cyclical nature of fate, the coldness of godhood, and how small one feels in the face of a universe that is more complicated than it initially appears --which is why Courage must be invoked to push forward regardless.
The Depth's otherworldly ambiance is truy wonderful, whether in the plays of light and shadows, the creatures native to the environment we meet there (wish we met more!), the soundtrack, the strange aquatic/primordial plants, the fact that the dragons visit this place and connect them to the outside --invoking ideas of balance and interconnectivity, that the tree branches look like veins. The coliseums, the mines, the zonai facilities and the prisons do seem to poke at many things about what the relationship to the past was to this place; was it ever truly a place? Did it look like this back then? Why was it buried? Why did it come back? But in spite of it all, I think the Depths struggle overall to question or reveal anything about the surface that we couldn't already assume going in (that the only thing congealing there is Ganondorf's gloom, his lonely domain of Wrongness, only shared by Kohga and the yiga --the only naysayers of Goodness and Light, contemptful and blinded by self-importance and rage). The zonite is mined by gloomy monsters --why, what for?-- so any notion of greed and over-expansion that could have been associated to the zonai is now reabsorbed into Ganondorf's general evilness, since it needs to be reminded he is everything and anything bad with the world: darkness and conquest and greed and capitalism and pollution and bad weather and sickness and darkness and violence and war and death and betrayal and fakeness and lies and patriarchy and exploitation. No matter that he never does a single thing with zonite in the game; rather set up elements of conflict that never go anywhere than, for a second, let the foundations of absolute goodness and absolute evil risk becoming shaky --and you coming to this unwelcoming dark place that hates you, killing the miners and taking their resources for yourself is, on the other holy, royal fur-covered hand, utterly legitimate. The resources were once Rauru's after all, were they not?
And this is what I would say, except... except for the dead. The fallen warriors, the poes, and, most important of all: the Bargainer statues.
The Bargainers are, in-universe, godly creatures guiding the fallen to a place of final respite, regardless of moral alignment. The poes are all, fundamentally, cleansed of judgement: they are lost souls whose past reality does not matter anymore, and all deserve that peace regardless. In spite of the heavy paradise/hell parallels drawn in that game, with Rauru/Zelda/Sonia as the guardians of Light where Ganondorf gets to become a Devil-like figure, it is confirmed here that no such thing exists when you actually die in this universe.
It almost feels as if the fabric of Hyrule itself, in a brief moment that refuses to elaborate on its own point, goes: "yeah, whatever is happening here between Light and Darkness, it doesn't actually matter. This conflict is futile and doesn't understand the real nature of being alive, dead, a god, a person, a monster, an animal. The truth lies elsewhere --but you will never be told what it is."
It's: wild.
One of the game's most striking traits of narrative brilliance in my opinion --to the point where I'm wondering whether it's there on purpose or was effectively an oversight since every other aspect of reality breaks its own back trying to reassure us that everything is at its correct place, receiving the appropriate treatment by the universe in a way that is never to be questioned.
Another case of that ambiguity being allowed to exist without being immediately crushed and repressed is the case of the Horned God (interesting parallel to Ganon's actual horns that he develops in this game in case the hellish parallels weren't clear enough already): a demon Hylia sealed into stone and pushed far from humans in a clear case of questionable behavior since, while the Horned God isn't exactly nice, does propose a different philosophy you are not punished for exploring; and yet, a proposal that has seen itself persecuted in a very real sense by the goddess of absolute goodness, patron of hylians, Zelda, and many more. Pushed away from view.
Interesting.
And Yet, Light Must Prevail
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Okay, so, after all of this, we're left to ask... What the fuck is up with morality in Tears of the Kingdom?!
What do we trust? These half-breaths in the occasional sidequests that Light and Darkness is just the wrong frame of reference, that nature cannot be this simple, is ever-shifting and can be recalled or reaffirmed by arbitrary forces, and might even not matter at all in the universe's fabric, despite having so much of its lore soaking in the dychotomy? Or... everything else about the game, this insistence that Good must not only be assumed as whatever tradition the kingdom has passed down for thousands upon thousands of years, but remain utterly unquestioned the entire time? That Bad is without cause, graceless and unworthy of investment?
Are the Bargainer's statues the only thing worth listening to, that morality is a fable the living tells themselves --or should we be moved when Darkness destroys Light, when Light suffers to preserve itself and the world --but not when the Other is rightfully slain?
Was Kilton correct to see beauty in the monstrous? Was Kolton onto something when he let go of his previous form because there is no clear distinction between what should receive an arrow to the face and what shouldn't? Or should we rather focus on Zelda losing her human form as a beautiful and tragic sacrifice --but something that never actually altered her nature as a hylian, the descendant of a lineage of Good Kings meant to rule forever?
Is the Dondon good because it always was, or was it worth Zelda's love in spite of the fear it initially provoked?
Either way, at the end of the game, evil is slain. Ganondorf is, not killed, but --like his angry BotW boar counterpart-- destroyed, as monsters tend to be. He explodes over the lands of Hyrule, freed from Darkness; freed from everything wrong, since the foreign menace that embodied it all was wiped out in one fateful sweep of a holy blade cradled in sacrificial love. Nothing wrong remains. The Sages reaffirm their vows to protect the kingdom forward, and a very human --hylian-- Zelda smiles: Hyrule now forever and ever basked in eternal Light.
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Cannot stress enough that idc abt corrupt priests, I care abt *corrupting* a priest. Getting that sweet innocent man to give in to his desires and whimper and beg for me? ......Yes plz
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ghostlykeyes · 6 months
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HEARTSTEEL KAYN: HEADCANONS ♡ TW : Drug mentions/Usage ♡ TW: Food mentions ♡ No pairings/ not reader-insert
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KAYN 
Ever since joining Heartsteel, Kayn's 'Rhaast' outbursts have lessened in frequency and severity. Of course, his alter-ego makes regular appearances, but being with a group that encourages and accepts him rather than holds him back and tries to get him under control has made it so that Kayn feels less need to express his feelings in such an explosive, reckless way. Of course, he'll never admit that his newfound friends are the reason for his recent (very, VERY slight) stability.
Kayn is extremely choosy with his jewelry. He fronts like he doesn't want to wear "cheap, lame shit"—but actually, he just reacts to most metals. If he doesn't check to make sure his earrings are hypoallergenic, he ends up with a massive rash. Why the excuse? He is NOT about to admit he has sensitive skin.
Probably not a surprise, but Kayn breaks his phone CONSTANTLY. With all his reckless antics, it's rare for a new phone to last him more than a few months. The silver lining is that he at least has his emergency contacts (the Heartsteel members, of course) memorized from entering them into his contacts list so often.
Kayn also has a burner phone he uses for Rhaast.
Maybe you'd expect Kayn to have an enormous rager for his birthday, but the truth is, he doesn't actually like that many people. Instead he invites a handful of his actual friends to the shared Heartsteel apartment for a joint Halloween/birthday party. Costumes mandatory, noise complaints expected. Kayn will tell you to your face if he thinks your costume is stupid.
Kayn's got a lucky guitar pick. Somehow, he’s never lost it.
Wherever Kayn goes, property damage often follows. For Heartsteel's sake, he's cleaned up his act a tiny bit, mostly because he's scared of respects Yone, who gets pissed whenever Kayn breaks too much shit. But come on, you can't deny a man all of life's simple pleasures—you gotta let him graffiti the side of a water tower every once in awhile, or blow up the occasional car.
Notorious for social media rampages, Kayn's been banned from using the Heartsteel twitter. (The last straw was him using the account to threaten a member of his old band. Apparently, Alune didn't think "I'LL FUKKIN DOXX U LOL" an appropriate use of the official twitter account.) He's still semi-active on his personal accounts, but only in sporadic bursts.
Kayn knows how to tie a knot in a cherry stem with his tongue.
Like most rockstars, Kayn dabbles in cocaine. His drug use is pretty limited, though, mostly because he doesn't really need drugs to be high-energy and unhinged. When clips of his erratic behavior surface or Kayn goes on a twitter rampage, newer fans often speculate about Kayn being on drugs. Veteran Heartbeats know that he’s just Like That, though. 
Kayn says he doesn't have a favorite bandmate. (He does. It's Ezreal.)
A lot of the time, Kayn has to be reminded to eat. When he's busy writing songs or hanging out with the band, stopping for a bite never crosses his mind. Thankfully, Sett's on top of his meal schedule (gotta hit those macros!) so he'll remind Kayn that lunch is a Thing That Exists.
Kayn spends a ridiculous amount of time on his nails. Cuticles? Trimmed. Polish? Immaculate, and always black or burgundy. Topcoat? Applied and glass-smooth. Of course he'll deny that his nail routine is so precise because it doesn't fit his devil-may-care image, but come on. Chipped OPI and hangnails? Couldn't be him.
Kayn hates nothing more than the passenger seat. Let him drive! Yes, he knows that he's gotten two speeding tickets in the past three months. Yes, he's completely aware that K'sante got violently carsick the last time Kayn drove everyone to Taco Bell. He does not care. He will NEVER care. Driving is fun and driving recklessly is really fun.
You won't catch Kayn in a salon. He dyes and cuts his own hair in his bathroom. (How is it still so perfect?!)
Kayn is way too eager to help Aphelios pull pranks on people. Unfortunately, he can dish it out, but he can't take it. A prank on Kayn has a 50/50 chance of putting him in a sour, bitchy mood for the next hour.
Of all the band members, Kayn's the one that spends the most time alone. He doesn't have many friends outside Heartsteel. And, even though he knows his band has his back and he appreciates them, he needs frequent social breaks.
Kayn's the ultimate night owl. It's rare for him to go to bed before 4 AM. Despite this, he's always up before ten. Maybe it's Yone's rigorous recording schedule that gets him up. Maybe he's so high-energy, his body can't stand staying still for more than six hours. Maybe, though, it's just all the Monster energy drinks.
Consider it a sign that he likes you if Kayn spam-texts you. If he doesn't, he won't even bother responding. (But, if he suddenly stops texting you out of the blue? Don't worry. He probably broke his phone. Again.)
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add1ctedt0you · 8 months
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An interesting theme, imo, in mdzs is the sheer tiredness you must feel when dealing with someone who, having been dead for more than a decade, is still the same person as before, while you aren't anymore.
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aroaessidhe · 8 months
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2023 reads
The Spider And Her Demons
YA Australian urban fantasy/horror
about a Malaysian-Chinese girl who’s half spider-demon, just trying to keep her head down and survive high school
when she accidentally kills and eats a man in front of the most popular girl at school, they strike up a strange friendship and she starts to learn more about herself and the supernatural world
aroacespec/sapphic ish
#The Spider And Her Demons#Sydney Khoo#loveozya#aroaessidhe 2023 reads#you give me a teenage girl with giant hair spider legs who scuttles across her bedroom wall on page 3#and then eats a man and i am already sold.#also aus books are always so familiar compared to US books :)#and yes sexuality stuff is ambiguous but basically: a bunch of discussion on relationship hierachies (ie friendship equally/more important)#themes of feeling unlovable bc you're different and different forms of love#multiple times the MC says she has no interest in dating or relationships and also is touch (and maybe sex) repulsed#- but of course that Also has to do with the whole Being A Monster thing#and it definitely shows some kind of attraction to dior - ie looking at her lips/bare skin; blushing; etc#and ends on sort of hand kiss / 'is this something??' vibes#I asked the author and they said they see them as QPR / platonic soulmates but are not at the point where they would know what to call it#which makes total sense to me!#the part of me who wants more obvious aroace YA wishes it was a little more specific#but also I DO love ambiguity and I think it wouldn't be true to the characters#who are clearly not even ready to start figuring that stuff out.#and also. aroacespec sapphics is like. also something i want#also like. I think it's reductive to assume just because 'looks at lips' is a common allo attraction trope....doesn't necessarily mean#it has to be that. yknow.#anyway. i loved it a lot.#gross spidergirl (affectionate)......#also dior is such an interesting and complex character. like another book could have made her nicer or less fucked up
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the-casbah-way · 8 months
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forgive the brief jesus chris superstar rant but. there is a very important difference between the pharisees being villains and the pharisees being antagonists. they're technically antagonists because they're actively working against the interests of our protagonist, but i don't believe they should ever be played as villains. they're not evil or bad or wrong. they're terrified just like literally everyone else in the show is, and their actions are completely justified. to me that's the entire point of the musical. it's not about christianity; it's about the impact the roman empire's brutal and violent imperialism had on everyone on all levels. including jesus and judas, but also including the pharisees, and even herod and pilate. when a powerful coloniser forces their presence on innocent people they are the only winners. everyone else suffers, even the puppet kings and high priests who look like they're reaping some sort of benefit from it all. that's roman propaganda. the romans kept native rulers like herod and caiaphas in power to maintain the illusion of provincial autonomy, and keep populations appeased and therefore under control. everyone in the show is acting out of fear of the romans. the one roman character we do see (pilate) is acting out of fear of his own emperor. it makes no sense to cast the pharisees as two dimensional Bad Guys, especially when the same productions that do that usually offer a sympathetic portrayal of pilate. it would be so easy to stage and direct a production in a way that makes it obvious that the pharisees are doing what they're doing because they truly have no choice, and not because they're pure evil and want to kill jesus for the sake of it. it's not only an antisemitic trope but also undermines a really important theme of the musical. if you can see the humanity in the violent roman governor installed forcefully on conquered land then you can afford some humanity for the pharisees too. they are victims of pilate and victims of rome just like everyone else
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starrysharks · 10 months
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i am the cattt just chillin outt but in the night she's all i think aboutttt
#zeno's art#i feel so strong 😭 when shes around 😭 she picks me up 😭 when 😭 i 😭 am 😭 down 😭#even i can admit that i love the full theme song. anyway!#for this redesign i also wanted him to feel less generic but in a different way to marinette#i wanted his civilian clothes to look comfortable and stylish so hes like ... a rich boy who doesnt really dress like a rich boy#idk#i got rid of the purple to keep everything cohesive and because it annoyed me#and i tried to make the outfit less simiar to maris too. why were they both wearing nearly matching jacket shirt jeans ensembles???#i also wanted to make his hair look a bit smart with the side part but also a little rebellious with the spiked hair#that also creates a subtle cat ear silhouette.#with the chat noir suit: the original looks very uncomfortable and embarrassing to wear for a 14 year old (i think theyre 14 in the show?)#i remember that one of the designers for itsv said that most teens would be embarrassed wearing a spandex/tight suit if they were superheros#and thats why miles wore shorts and a jacket and shoes over his#so i thought 'ill make chat's suit more comfy'#rather than his weird leather suit its more loose esp in the legs to make an interesting silhouette#the cat scratches on the suit + the messier hair also signify rebellion#and the belt mirrors that of my ladybug redesign#the graident tail is just to match plagg + it looks cool#ok done rambling!#miraculous ladybug#mlb#adrien agreste#chat noir#cat noir#plagg#zag studios hire this man
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caluupin · 14 days
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Finished TGAAC around 2 1/2 weeks ago but only finished the doodles today. but still, here ya go!
#caluuart#art#dgs spoilers#dgs2 spoilers#tgaa spoilers#tgaa2 spoilers#ace attorney#the great ace attorney#tgaa#dgs2#not tagging characters bc it's a lot#RAMBLE TIME. so ever since I finished dgs2 I have been listening to the soundtracks and MAN these bang so much#esp as a person who plays the piano and likes music. it's just. good. yeah. some of these do give me psychological dmg tho lmaoo#like kazuma's nocturne theme or his prosecutor theme. or the secret trial theme.... the partners - the game is afoot! theme.... I am normal#WHICH SPEAKING OF! man I love the sholmes + mikotoba partner twist so much even if i got a bit spoiled about it. i just think they're neat.#The partners of all time I think.#Also also the found family!?!?!? I am A SUCKER for found family. they fed me so well.#funny thing was the barok character development surprised me despite the fact that I also expected it since the first game lolol.#I do think he's an interesting character and probably one of the best character development in the game. And that I find his design cool.#oh yeah I didn't draw it but when I saw that albert mentioned that barok is “the darling of the van zieks family” I was genuinely like.#huh? wdym. like man at the time “van zieks” and “little darling” feels wrong in the same sentence. that was until I saw his pre-#-trauma pictures n well. albert isn't wrong. which was a slight surprise to me.#In conclusion: I liked it a lot. and now occupies parts of my brain along with my other brainrots.#They fight for priority in my brain whenever I try to sleep or disassociate lol. Well at least there's more material to think about.#off topic time: arlecchino animation. for the sake of the tag's length I'll just say a few things:#I am very very interested in her story and oh my god father.#My brain has stopped braining now; good night my fellows
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