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2minutetabletop · 10 days
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Rainforest Temple – Rooftop & Cellar by Vladir Winters
It's Community Spotlight time again! Today we feature our very own Vladir's stunning jungle sanctuary battle maps from their personal campaign! 🌴🐒
→ Download them here!
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dicegrimorium · 4 months
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Greetings!
A long time ago lived a wise, powerful wizard who made his home in a snowy mountain. Even though the wizard didn't live in the city, they made a name for themselves and the folks would look up to the kind wizard for their wisdom.
Soon enough people would make the journey from the city to the wizard's lair to ask for all kinds of advice. The people would often respect the wizard more than their own king!
This of course didn't sit well with the ruler who would like nothing more than the admiration and respect of all of his subjects.
But in the pursuit of knowledge the wizard eventually lost their mind. The search for power was too great and the wizard was deemed a very dangerous threat. Thus the king ordered to seal them and their lair with powerful magic from the royal mages.
Centuries later, the adventuring party has need of this ancient wizard's knowledge. They will need to travel far to the mountain, somehow get inside and then remove all the seals that bind the wizard to their icy tomb.
But will they be able to convince the wizard to help them? Did the wizard really go mad with power or was it all a ruse from the king?
You can see a preview of this map’s Patreon content by clicking here.
If you liked the map I’d be extremely thankful if you considered supporting me on my Patreon, rewards include higher resolution files, gridless versions, alternate versions, line versions, PSDs and more. Thank you!
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BLEAK FALLS BARROW
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RATING: 10/10
See now THIS is a good introductory dungeon, this is my jam.  Pretty sights, a word wall, a good attached quest, some puzzles.. It even introduces you to pressure plates and oil traps! What a time to be alive! Unfortunately it doesn’t immediately teach the player about tripwires and how to disarm them, but we got to leave some mysteries to the player.. and those are introduced in Embershard Mine, anyway, if the player does that on the way to Riverwood.
And! On top of that! Just.. its so easily accessible if you follow the road and take the path up the mountain. Smooth sailing. Not too hard, not too long, doesn’t even have any special gimmicks aside from one claw door (which is itself a neat little introduction to claw doors and how to solve them assuming you don’t use google)!
Modest loot, lots of interesting things, real nice. Real damn nice. It’s just a solid dungeon in every category. I mean it’s absolutely not the BEST in every category, but it’s a really good first impression. Does anyone stop to appreciate the humble BFB? Alas.. perhaps not. Such is the fate of the first and most modest dungeon of the main quest.
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dorkfruit · 6 months
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more naby baby for my ternminals out there </3
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i did a massive nerd thing to celebrate the nona release. anyways. have a graph of gideons in harrow. insert obligatory sex joke here
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drmapzo · 1 year
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Hello, everyone!
After exploring the fairy wilderness, your players are now ready to enter their first dungeon in this magical land.
An ancient structure in disrepair will challenge your party, but there are many treasures to be found and beasts to be slain!
And maybe they will find an ancient secret that will lead them on their next quest!
The creature tokens for this map are a Cyclops, a Dark Fairy Imp and a Tree Fiend. Emerald tier gets the Dark Fairy Imp while Diamond tier gets all three. In addition, Sapphire tier gets extra creature token variants.
You can see a preview of all of this week’s Patreon content here.
Thank you very much for taking a look and be sure to check out my Patreon where you can pledge for gridless version, alternate map versions as well as the tokens pertaining to this map.
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dm-paul-weber · 7 months
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Trail of the Flail Snail Adventure! I created an adventure for use in Tomb of Annihilation. Check it out and download the entire adventure, free, with the link provided. https://drive.google.com/file/d/1WG6oGEUYtnRfCoQek4tRt55DpGcslO9o/view?usp=drive_link
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good-chimes · 1 year
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The Locked Tomb is not mcyt (I'm sorry to both asker and OP) but this can be fixed with
ETERNAL LIFE
Second House: the might of the Imperial Cohort is represented by necromancer Impulse and his long-time best friend and cavalier Skizz, who arrive at the lyctor trials determined to make the best of things. Skizz has only a few days to encourage the gathered company with Teamwork! and Positive Thinking! before he is murdered very early on by Bdubs, who claims he was possessed, and Scott, who didn’t bother with an excuse.
Third House: Bdubs, the scion of the third house, arrives at the trials with renowned cavalier Etho the Third. On landing, Bdubs pronounces the heirs, the cavaliers, and the assembled skeletons GORGEOUS and BEAUTIFUL and immediately gets into three romantic entanglements simultaneously (not with the skeletons). Etho, another of Bdubs’ romantic entanglements, spends his time beating everyone else in duels and adding to the relationship drama so quietly it takes everyone else several weeks to work out that’s what he’s doing.
Fourth House: Anyone who knew shock troop necromancer Joel and battle cavalier Jimmy the Fourth would have put their life expectance ‘somewhere around the mid-teens’ due to Joel’s lust for murder, Jimmy’s self-proclaimed curse, and both of them radiating a disaster field larger than your average space station, but to everyone’s surprise they’re still here. “Jimmy keeps turning up late to every battle airdrop, is what it is,” Joel claims, to which Jimmy’s reply is recorded as “It’s tactical. I’m doing tactics.” Either way they seem in equal amounts of danger boiling an egg as rappelling into the bowels of Canaan House, so it’s anyone’s guess how long they’ll last.
Fifth House: Gregarious cavalier Ren and upbeat necromancer Tango lead a House who are the cheerful curators of the Nine Planets’ most important cultural heritage, which in Tango-and-Ren’s joint opinion is a set of fragments from an ancient text called Throne of Games(?) and a glass case of preserved tabletop manuals. Tango uses the contraptions in the basement of Canaan House to set up a LARP dungeon and Ren declares himself king of it. General agreement among the gathered pairs that they’re probably going to die but everyone will be sad about it.
Sixth House: Necromancer Pearl and BigB the Sixth turn up already deep in each other’s pockets and in everyone else’s business. They’re both writing theses on ‘interpersonal relationships among elite House Society’, which they claim is not just an excuse to eavesdrop on the extended Bdubs polycule drama. To their credit they solve at least one murder. This might be ethically cancelled out by Pearl’s later murder spree; but at least they tried.
Seventh House: The long tradition of the Heir to the Seventh House winsomely fading away at the brink of death was spoiled when their heir Cleo actually died and then—this part was the problem—sat up thirty minutes later and asked for breakfast. As useful as the stability of an undead heir is, nobody can quite figure out how she did it, so the House eventually shipped her off to the lyctor trials with some relief. This also caused a problem for the seventh house artists who take their aesthetic motto (Joy of the Emperor, the Rose Unblown) very seriously; suddenly deprived of their picturesquely dying muse, they were forced to paint sexy pictures of Cleo doing aerobics for a while before her cavalier Scott volunteered to model for sexy rose-draped pictures instead. Cleo and Scott are at the lyctor trials to succeed or to die, but since Cleo probably can’t die, they’ll take some juicy drama instead if you’re offering.
Eighth House: I’ve run out of people so I guess Martyn and Lizzie are elbows deep in the soul-siphoning business. Good luck Martyn, I do deeply believe you would consent to having half your soul sucked out of you purely out of commitment to the bit.
Ninth House: The solar system’s resident weirdos are powerful but unfocused necromancer Scar—Reverend Son of the House, Keeper of the Locked Tomb Key, he definitely still knows where that key is, he just put it down somewhere, it will turn up any day now—and the perpetually thwarted and outraged Grian the Ninth who has grown up never allowed to stab anyone due to weak excuses like ‘we have a population problem anyway, Grian’ and ‘why can’t you practice on the skeletons’. Throughout the lyctor trials their deep co-dependent spiral into devoted madness is distracted only by Grian’s ongoing dreams—the immaculate corpse locked deep in the bowels of the House, the sum of beauty in the eternal embrace of death, all of space and time’s exquisite patterns frozen in the curve of the one most perfect essence of humanity…
Why do you keep tracing a mustache on the mirror? Scar asks at one point. Oh, Grian says, ecstatic with the mysteries of the universe. No reason.
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vgcartography · 3 months
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TOMB RAIDER II - Wreck of the Maria Doria.
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umbralstars · 9 months
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Fódlan Landscape Series; The Holy Tomb
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2minutetabletop · 2 months
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The Sanctum of Xibalba Battle Map
Beneath the jungle is a twisting dungeon filled with spiked pits and boulder traps... What monsters might roam these tunnels, DM?
→ Download it here!
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dicegrimorium · 1 year
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Greetings!
The adventurers have bested the guardians at the gates of the tomb. Now it's time to really test their mettle and see if they're worthy of the Pharaoh's riches.
Surrounded by faithful warriors, even in death, the Pharaoh is protected from intruders seeking to acquire their fortune.
Add to that the many magic traps ready to zap thieves to dust. And ancient spirits of those who were sacrificed in the name of the Pharaoh still roam these cursed halls.
Will our heroes be able to get to the magnificent (also cursed) treasure?
You can see a preview of this map’s Patreon content by clicking here.
If you liked the map I’d be extremely thankful if you considered supporting me on my Patreon, rewards include higher resolution files, gridless versions, alternate versions, line versions, PSDs and more. Thank you!
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silvercompassmaps · 10 months
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Presenting the classic Yuan-Ti Temple!
This map was inspired by the Yuan-Ti map in Volo’s Guide to Monsters, the earlyyuan-ti lore, and even some of the old Indiana Jones movies.
This pack has 4 base maps, which represent each layer of the pyramid. Some layers can only be accessed by stairs, and others by side entrances.
The map specifications include:
- Dimensions: 3000x4000 (100 PPI)
- Grid Size: 30x40
You can download all 4 maps here for free.
Find my entire map archive here.
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dorkfruit · 7 months
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and she has no privacy o_O
a redraw of an old sketch (linked in read more) of mine to get into the spirit of harroween
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art from february 2023
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An impressive tomb with depictions of Cerberus and Centaurs was found in in the municipality of Giugliano in Campania, Italy. Paintings of sea-centaurs, the hellhound Cerberus and other mythical beings cover a 2,200-year-old tomb unearthed in Italy. During excavation for infrastructure work near Naples, archaeologists noticed the hypogeum a large tomb with chambers or niches for burying several people in perfect condition, its entrance still covered with tiles. The tomb is adorned with multiple frescos, the most notable of which depicts Cerberus - the three-headed guardian of the Underworld - which has given it the name the Tomb of Cerberus. The tomb's inhabitant still remains on the funeral bed they were laid to rest on and is surrounded by a rich collection of objects. The chamber also contains an altar with vessels for libations.
[Robert Scott Horton]
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Theoretically, we are aware that the earth is spinning, but in reality we do not notice it: the ground we walk on seems to be stationary and gives no cause for alarm. The same happens with Time.
from "In Search of Lost Time, Book 2: In the Shadow of Young Girls in Flower" by Marcel Proust
[alive on all channels]
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mabaris · 3 months
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honestly tho i think the fallow mire is the best map in inquisition. the rest of them try to be TOO big because they’re chasing the open world feel and. plenty of other people have spoken, better than i could, about how it makes them feel empty and like they’re just fluff for fetch quests to pad out playtime hours
but the fallow mire is still PLENTY big and feels much more dense because there’s less empty space and overall just. less Going On. i know it’s the dragon age protagonist’s job to get involved in every problem, but i do like how most of the quests seem tighter, related to each other and the overall plot. and it feels more true to the scale of like, kirkwall and og redcliffe and haven
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