Don Scipione Vincetta - An animated NPC with his own soundtrack for Scriptorium Aventuris.
- Digital Painting 2023 -
A community project for the Scriptorium Aventuris. The proceeds from the downloads go to a good cause. Soundtrack by RPG tunes, Text and idea: Christian Bathen & Sidonia von Nadoreth
Meet the Don here: https://www.ulisses-ebooks.de/product/449149/Ein-NSC-in-Bild-und-Ton-Don-Scipione-Vincetta
By Ulrich Kiesow, Werner Fuchs, Hans Joachim Alpers
The Dark Eye is a high fantasy RPG that uses a 3d20 system. It is set in the fictional world of Ethra with the continent Aventuria being the most classic campaign setting.
The painting for the winner of the raffle I had on my Facebook page: Shasiwatu. She comes from the most south part of Aventuria and is on her way to becoming chief of chietains. :)
She’s proud and curious and I really liked painting her. :)
A hardy group of adventurers roaming the streets of a seemingly quiet town somewhere in the Middenrealms of Aventuria. Who knows what intrigues await our brave band of heroes?
Exceptionally a non-digital sketch today! For more traditional scribbles and characters, please take a look at my Instagram-Account (https://www.instagram.com/diana_rahfoth/)
This is an arttrade I am working on these days. Arisa, the beautiful character of Dorothee Wittstock!
She is a noble one in Almada and a fighter with two swords.
It's not finished yet, there have to be more shadows and textures!
Setting: Almost as ever - the dark eye universe! Aventuria! :D
All images from products founded by this Kickstarter are pre-production images and small details can change on the final product!
Explore the deeper mysteries of The Dark Eye with Magic of Aventuria and enhance your gameplay with additional rules, professions and archetypes on 240 pages! Magic of Aventuria gives you access to new magical traditions, perks and spells and gives you the background of what magic is like in Aventuria. Magic of Aventuria allows you to take complete control over the mystical art by delving into some of its strangest and most powerful practices of every kind of magic – from word, to song, to dance. Expand your magical repertoire with new traditions, spells and enchantments! Nearly two dozen profession packages expand options for starting characters and new focus rules for spell workshops allow mages to develop new and exciting spell effects!
People have been playing The Dark Eye for over 30 years! It’s a well-crafted, believable medieval world created by masterful German designers native to a land of dark woods, deep mines, and high castles.
Over 30 years, those designers and a vast fan base of hundreds of thousands of players have created a rich fantasy lore without compare!
The Dark Eye (TDE) has the largest active community of any European roleplaying game. Years of gaming and stories provide a depth to the world not commonly found in other games.
The latest edition of The Dark Eye brings together decades of design refinements and player suggestions, all coordinated by a passionate and skilled team who have been playing for years.
The Dark Eye is rich, complete, and incredibly real!
Aventuria is a vast and detailed continent and a world in need of heroes. The heart of Aventuria is the Middenrealm, an empire nominally ruled by the young Empress Rohaja but in reality controlled by powerful regional lords and ladies. It is a land where knights and daring heroes fight for the order of the gods and grim dwarves delve their mines and subterranean cities deep in the mountains.
Some years ago, human servants of the dreaded archdemons conquered a province of the Middenrealm. Now called the Shadowlands, this haunted realm is home to demon summoners and necromancers. The Middenrealm remains ever vigilant for signs that the armies of the Shadowlands are once again on the move.
The progressive Horasian Empire, home to artists and poets, lies south of the Middenrealm. The cities of this fertile land are ruled by patricians, nobles, and councilors who strive constantly to outdo or weaken their rivals via intrigue.
The orcs of Aventuria make their home in the Orclands, steppes that stretch along the northwestern border of the Middenrealm.
Thorwal lies west of the Orclands. The Thorwalers are brave seafarers who enjoy a reputation as feared pirates. Emboldened by their whale-god, Swafnir, the longboats of the Thorwalers threaten much of the western coast of Aventuria.
Further south lies the Empire of Al’Anfa. Its capital of the same name, called the Boil of the South by some, is a city of decadence and intrigue where a stranger’s life is worth only what it can fetch in the slave markets.
Novadi tribes rule the huge Khôm Desert that lies east of the Horasian Empire, beyond the mountains. Even further east, sultans and emirs rule over the Lands of the Tulamydes.
The northern forests and steppes surrounding the Salamander Stones are the traditional homelands of the elves. Beloved for their beauty and grace but feared for their sometimes cruel treatment of invaders, elves are magical beings who seem to be born from light.
The Dark Eye derives its name from the most intriguing magical artifacts in Aventuria—the Dark Eyes. These rare and powerful magical items allow users to view far away places and glimpse scenes from the distant past. Creating such an artifact calls for very powerful magic and a sizable quantity of raw meteoritic iron. Few spellcasters have ever mastered the necessary enchantments. When completed successfully, the iron assumes the form of an orb or an eye.
The Dark Eye uses a unique, time-tested game system refined over decades of continuous play. The designers honed the feedback of thousands of players into the most balanced and playable version of The Dark Eye yet!
The Dark Eye incorporates module rules, as well, where general rules can be set aside for more in-depth rules when warranted by the situation. These focused rules offer more realistic options when such detail is wanted, but need not encumber the game when they are not.
The game system lets your group play any game style they prefer, be it a fun, quick dungeon crawl or a more elaborate storytelling session, or they can play The Dark Eye as an immersive simulation game. The game rules offer depth and detail, yet they are still fast to learn.
This crowdfunding offers you a unique chance to get started with The Dark Eye. Check out our special offer bundles!
Kickstarter campaign ends: Tue, June 18 2019 4:00 PM BST
Thanks to @tann-arts for requesting this one, because it really motivated me to work on Aventuria’s design. With her charisma and persuasion skills, this expression is just a perfect fit :D
21 июля был запущен краудфандинг-проект для перевода правил богослужения на английский язык. К нему также решили присоединить приключения из кампании «Театральные рыцари». ... Читать дальше »
One of my book illustrations for the “Heldenbrevier der Gestade des Gottwals” - a little RPG book about a region in Aventuria called Thorwal - very viking-like. Published by Ulisses Spiele.
The Marshall Helme Haffax, before his fall, was a hero and source of inspiration to a young Albernian boy long before he ever became a knight. He is also the reason a certain knight chooses to dress in a style of tabard that went out of fashion before his birth.
(Personally, I want Nadine Schäkel designing all my wardrobe. )
The Dark Eye Book of Heroes Launch Trailer PC Steam
Wild River Games, the German publisher of console hit Windstorm, in close collaboration with developer Random Potion and rights owner Ulisses Spiele, today released The Dark Eye: Book of Heroes, their action-RPG based on the popular The Dark Eye tabletop RPG. Available now for PC, The Dark Eye: Book of Heroes sets players on an epic adventure through the mystical lands of Aventuria, where they’ll battle monsters and men on their heroic path to glory. The game features a multiplayer cooperative mode, to give players an “adventuring party” experience that can be enjoyed online, or via “couch co-op”. The Dark Eye: Book of Heroes is available now for $29.99 via Steam.
“We are incredibly pleased to launch Book of Heroes and bring the excellent The Dark Eye license to life digitally,” said Marc Wardenga, CEO of Wild River Games. “The Dark Eye is the perfect setting for fans of old-school RPGs, and the team at Random Potion has worked hard to recreate the joy of playing it on the tabletop, on PC.” The Dark Eye: Book of Heroes hearkens back to the glory days of computer role-playing games like Baldur’s Gate and Neverwinter Nights with its party-based, cooperative gameplay and a beautiful and extensive world showcased in a classic isometric view.
Continuing in this tradition, Book of Heroes features a deep and robust character creation system all wrapped up in a setting based on Germany’s best-selling tabletop RPG world that goes back to 1984. Based in the popular The Dark Eye universe, Book of Heroes sends players on an exciting journey through the lands of Aventuria to hack, slash, sneak, steal, and connive their way through an expansive role-playing experience. The game features an immersive and robust character creation system that will allow players to combine an enormous variety of traits and skills to ensure a true tabletop-inspired experience. Multiple fantasy racial backgrounds, professions, and skills help layers create incredibly well-rounded adventurers!
The Dark Eye: Book of Heroes Key Features:
Extensive Character Creation: Choose from 12 different professions and four classic species with customizable appearances and unique quests, tasks, and agendas Party up, adventurers!:
Play with up to four friends online or on the couch, or hack (and slash) it solo-style with virtual friends by hiring NPC companions at The Black Boar Inn
It’s a Beautiful World: Delve dank dungeons or take the (not so easy) route above ground as you explore gorgeous, hand-painted visuals from some of The Dark Eye’s most highly regarded artists
All Around Me Are Familiar Faces: With a history dating back to 1984, Book of Heroes features a host of iconic characters, locations, and lore from the sweeping history of The Dark Eye