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#dnd feat
rollforimagination · 4 months
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Mechanic/Feat Idea
Silliest worshipper
Description: You have the ability to use Divine Intervention and all the other “Ask to your God” spells any times you want with an instant recharge only if you use it for something silly (DM’s decision) and if your God is Chaotic-Neutral/Good aligned.
Functionality: You use the spell to ask something silly to your God (another of the same meal you just had, to win a low/no reward slug race, have a nice silly hat, find a good pun on the spot, etc etc) and the God does it, then you feel a pat on your head and hear an astral voice say “Yes, sure darling, no need to use your precious spells for this” you feel warm and then everything turns back to normal, with your wish granted.
This can also work for warlocks only if your patron is Chaotic-Neutral/Good aligned.
In general, this can take effects if your deity is a momma type, even if it’s Lawful/Good but if it is Lawful/Good sometimes it will say things like “But next time use it for good alright sweetie?” making you feel slightly guilty, the more you use it for sillies without using it for something good.
Inspiration: the BG3 playthrough of @dare-to-dm (silly paladins are my favourite, use this so you can have fun in D&D sweetie ❤️)
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A Collection of Homebrew Feats
Escape Artist
You’re an expert at avoiding and getting out of tight situations. If you are targeted by an attack that would grapple or restrain you, you add +2 to your Armor Class for that attack. When making skill checks or saving throws to escape or avoid being grappled or restrained, you add 1d4 to the roll.
Mariner
You are an excellent and trained swimmer. You gain the following benefits:
Increase your Strength or Dexterity by 1, to a maximum of 20.
You gain a swimming speed equal to your walking speed.
You can survive while suffocating for 1 additional round.
When you make a ranged attack against a target while underwater, you do not have disadvantage while using a weapon’s normal range.
Outsize Strength
Prerequisite: Your size is Small Despite your small size, you have no difficulty wielding large weapons or carrying large objects. You gain the following benefits:
Increase your Strength or Dexterity by 1, to a maximum of 20.
You do not have disadvantage on attack rolls due to your size while wielding weapons with the Heavy property.
When determining how much weight you are carrying, heavy weapons weigh half as much for you.
Prone Fighter
Being prone has less of an effect on your fighting abilities. You gain the following benefits:
Crawling does not cost you extra movement.
You do not have disadvantage on attack rolls as a result of being prone.
You have a +5 bonus to Dexterity (Stealth) checks made while you are prone, as long as you do not move on your turn.
Scroll Adept
Prerequisite: Spellcasting or Pact Magic feature You are especially adept at the use and creation of spell scrolls. You gain the following benefits:
You gain proficiency with the Arcana skill. If you are already proficient, you gain a +2 bonus to Arcana checks.
The time and cost it takes for you to create a spell scroll is reduced by half.
You can use a spell scroll even if the spell contained in it does not appear on your spell list.
When you use a cantrip spell scroll, it is not destroyed, and can be reused. With higher level spell scrolls, roll 1d10. If the number you roll is the spell’s level or lower, the spell scroll is destroyed as normal, but if you roll higher than the spell’s level, it can be reused. A roll of 0 always destroys the scroll.
Instead of the spell save DC listed, you use your own spell save DC for spell scrolls, unless the DC on the scroll is higher.
Whip Expert
Prerequisite: Proficiency with whips You use a whip not just for offense, but for utility and defense. You gain the following benefits while you are wielding a whip:
You can use your whip in the same way that you would use a grappling hook, swinging from or climbing up anything you attach your whip to.
While you are within 5 feet of a creature and using a whip, you can attempt to use the whip to grapple it. While grappling a target in this way, it is restrained, but can escape the grapple as normal.
You can grab tiny objects not being worn or carried with your whip, bringing them to a free hand. In addition, when you attack a creature wielding a weapon with your whip, you can forgo any damage you would have dealt to force your opponent to drop an object it is holding in its hands (you choose the item). You may only do so once per turn.
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triviallytrue · 5 months
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one of Larian's funnier bits was taking a feat that is quite bad in 5e D&D and quietly rewriting it to be the best feat in the game and the linchpin of several of its strongest builds
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eliotbaum · 2 years
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I’m playing Kasper as a blood domain cleric in Curse of Strahd and I’m having a blast 🩸 (+ his familiar, Brioche)
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caemidraws · 5 months
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I pick a new profile picture (of the blorbo) and...the previous one (of the same blorbo) rises from its folder, demanding its stolen throne....................ah....doubt neverending...!
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nosnexus · 1 year
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Practicing posing with some ladies and Pathfinder feats
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meggettes · 2 months
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the last line of this post got me thinking about dnd-ifying tortall (i know about the tortall rpg but here im thinking specifically about dungeons and dragons 5e)
Kel is certainly a paladin. Aly is a rogue no question. Daine is probably a wildshape druid with some sort of archery feat/outlander background.
Alanna is giving me trouble, though. She's both a fighter and a mage, and very adept at both. I guess in order, her fighting improvement happens before spellcasting improvement. It's feeling very cleric, but that's certainly not the type of character Alanna is. The descriptions of her magic, though, are pretty close to sorcerer, but that doesn't seem right either.
Any ideas?
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raviollies · 2 years
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Blythe enjoying some reading before bed
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memetrash-coyote · 2 months
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Kanti and the crew are currently in the feywild, and Kanti's looking brighter due to fey magic nonsense.
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soylent-crocodile · 13 days
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Practical Feats For Practical Purposes
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(The Dragonslayer by Dawnweaver13)
I noticed I haven't been publishing much in my Feats, Spells, and Items tag, so here's a few feats that I think close some gaps in Pathfinder's combat system that could use a clean solution. The first one is a problem that I, a lover of polearms, run into time and time again, and the other is an issue I notice when statting up large monsters.
Close Reach Combat Feat Prerequisite: +1 BAB You are trained in using long weapons to strike enemies that have closed the gap. You may use reach weapons to attack creatures in any square within your reach, including those adjacent to you. While welding reach weapons, you threaten all squares within your reach.
Tangle with Giants Combat Feat Prerequisites: Str 15, Two Improved Combat Maneuver feats As long as you are size Medium or smaller, you get a +2 bonus to combat maneuvers against creatures with size category Large or larger.
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dndspellgifs · 1 year
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Observant
feat
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jaypea00101010 · 30 days
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Revised Drow
I just dropped my first ever paid paid product, which is also my first ever product over on the DMsGuild
It's my attempt at revising Drow, splitting them into 3 with unique lore and traits There's also 6 new feats, 1 for each type of drow, 2 for any drow, and 1 for elves in general
If you're interested, come check it out, and if you use THIS LINK this week, it's only $1 instead of $2.99!
If it's too late for the offer, you can still grab it for the normal price HERE.
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vodka-and-ocs · 10 days
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Owen. they're fast as fuck
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hanas-hues · 1 year
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Marigold casting Spike Growth!
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Roleplay-heavy dnd sessions my beloved
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makapatag · 7 months
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Pilandokan are diminutive mouse deer people descended from the Almighty Trickster of Akai history, Pilandok. Small and slender in stature, none of them reaching taller than 5'5". PILANDOKAN are the mousedeer Folk that you can play as in Gubat Banwa! Art by @lntpblk
Pilandok was so great that he once became a sultan of an entire kingdom, without the actual sultan even knowing! As punishment, Pilandok was cut up into a thousand pieces, and that was how the deerfolk were born. Of course, Pilandok is still alive. If one asked Pilandok why he performed the deed, he would reply: “is there anything funnier than a king?”
Folk came in late in Gubat Banwa (initially we just had 'humans' because our main inspo, FFT, were mostly humans and also bc we were tired of being cast as the animalfolk in more popular fantasy settings) but I'm an Ivalice slut so I had to put in numerous other Folk
Check out Gubat Banwa! Our KS for a pretty as fuck hardcover is coming soon
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