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#quill and ink roleplay
quillandinkrp · 2 months
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QNI IS DOWN
and while we're fixing it up,,, you know where to find me... return to the pillow rooms.
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Watch the teaser for "Cozy Victorian Office Roleplay" here AND THEN watch the full video with early access here! This video will go public June 15, 2022 @ 6pm PST! 
You are inheriting an estate from your estranged uncle. You arrive at the manor, but either by your error or otherwise, you are a month earlier than expected. But come inside, have a cup of tea, and chat with The Caretaker (with an English accent)! There are documents and letters to look through due to legal reasons getting in the way of your inheritance. Includes paper sounds, writing with a quill and ink, rain, fire, clock ticking, and quiet whispering as she goes through the documents. Then head upstairs to the master bedroom for a cozy night's sleep. Perfect for background ambience for studying, relaxing, or sleeping :)
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cadmusfly · 2 years
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Thinking about tabletop game stats or attributes-
For the Polar Tragedy One Page TTRPG, we have a Hope which is what drives the player forward, “I want to get back to my sweetheart” or “I want to discover the Northwest Passage” or something
and we have… a cold and frozen haunting crack in the heart, like the splinter that entered Kai’s heart and eyes in the fairytale the Snow Queen, a negative, sorrowful bitterness, “I don’t think we can do this” or “I killed a man and took his identity” or “I don’t belong here”
and failing at a Hope roll turns that hope into the cold and frozen hopelessness
But what do I call that negativity? I was thinking of calling it “Cold” or “Crack” but those just sound unintentionally amusing, “Haunt” or “Sorrow” doesnt have the same connotations, “Despair” might work but then whoops this is now a dangan fangame
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And then for the next iteration of Shipshape, the age of sail Royal Navy tumblr ttrpg-
Shadows is a fun skill, like an approach to dealing with things, so let’s spin up some new skills in the same vein like-
Irons, which is naval discipline and order, commanding and obeying and living within the naval hierarchy
Flames, which is aggression and reaction, intimidation, thinking on your feet but rushing into things
Flowers, basically the old Courtesy but also complimenting and impressing people, gifting things and ingratiating yourself and persuasion and acting flashily
Glass, basically Awareness but also planning and taking the time to aim your gun, keeping your cool, breathing in, looking for things in chaos
And then I still want to keep Maritime and Seamanship, but we could name them… Ropes and Maps/Sails? And we connect Ropes somewhat to your reputation with the Gun Deck, and Maps/Sails (can’t decide) with your reputation with the Commissioned and Warrant Officers
Quills/Ink for bureaucracy and supply management and laws and arguing based on minutiae and precedent
Need to think about this more, but I like the idea that… a character with high Irons and Flames is seen as a zealous, enthusiastic and aggressive person, or a character with high Flowers and Flames could be aggressively social or they could be two-faced, a character with high Irons and Quills is a stickler for the Articles of War, etc etc
Ropes, Maps/Sails and Quills/Ink as knowledge based skills don’t really fit in with the approaches of Shadows/Irons/Flames/Flowers/Glass, which could be incongruent - but I really want to keep the Maritime/Seamanship divide
And then part of me wants to rename them all into ship-related words except I don’t know enough to do that and the names need to be somewhat indicative, which I thiiiiink the above could be?
Anyway this has been tabletop roleplaying design rambling at 11:30pm with Cad Aeic
I should probably write up my thoughts in a more coherent manner for the shipshape blog but that can happen later
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quinkvent · 3 months
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this is a vent blog for any grievances and complaints you may have about the rp site quill and ink roleplay, (previously known as advanced scribes) either its community, the staff or the general site culture.
i don't forsee this blog being very active but i was a bit concerned about the anon box being silenced on-site and staff being wishy-washy about site issues, so i thought this blog might be of some use to some people
before submitting, please bear in mind the following:
serious accusations (such as grooming, bigotry/hate speech, etc.) must be accompanied by adequate proof. if there is no proof or if I think it's not sufficient your post will be deleted without warning.
posts on this blog do not reflect the opinions of the blog admins. it never will.
submissions must remain relevant to QnI. unrelated posts, or posts that are beginning to derail from QnI, will be deleted.
submitting death threats or threats of violence/wishing serious harm on someone is strictly not allowed.
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dracopox · 4 years
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Potions Studying.
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fandom-puff · 3 years
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Adequate Punishment
Pairing: Severus Snape x reader
Requested by: @darkthought15
Summary: After finding your old uniform, you decide to surprise your husband...
Warnings: Smut, spanking, unprotected sex, Schoolgirl roleplay, swearing
Gif creds to owner.
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Rooting through your wardrobe, the box at the back caught your eye. Looking over your shoulder and biting your lip, you opened up the box. The contents caused a wide smile to spread across your face.
Severus was hunched over his desk, his quill scratching angry red ink over his OWL class essays, muttering under his breath as he scribbled his comments. You watched him for a moment, before clearing your throat. “Are you almost done?” You asked coyly, and Severus could practically feel your mischievous gaze searing into his back.
“Patience, dear,” he said, his low baritone voice making you shudder. “One more essay,”
You pouted. “Oh, but professor... I’ve been waiting so long,”
Severus froze and frowned to himself. Why were you calling him Professor? You had been married three years... Severus turned around in his chair, and when he caught sight of you, his jaw almost hit the floor. There you were, stood against the door, dressed in your old uniform. Severus gulped, eyes raking over your body hungrily. Your white blouse was tight against your breasts, the top few buttons undone, revealing the swell of your breasts; your HC tie was dangling temptingly over your breasts; your black pleated skirt was hitched up, revealing a considerable amount of thigh, and your thigh high socks finished in your sensible black shoes. Severus’s lips curled into a displeased snarl.
“You’re late for your detention, Miss YLN” he growled, using your maiden name to add to the effect. You tried to suppress your smirk, but clearly failed miserably. “Don’t you smirk at me, young lady,” Severus hissed. “I was going to let you off easily tonight... I was going to have you write out lines... ‘I must not be a little harlot in class’ one hundred times, followed by ‘I must remember to wear underwear to Professor Snape’s lessons’... clearly such menial punishment will have very little effect on your behaviour, won’t it, Miss YLN?” When you didn’t answer, he snapped, “Won’t it, Miss YLN?”
“No, professor,” you said, looking to your feet.
Severus smirked. “Don’t for one second think that acting innocent will help you now, Miss YLN. I could deduct points, or have you scrub out my cauldrons... but I think even after that, you will still be a little slut,” he was silent for a moment, before pushing out from his desk, still seated. “Over my lap then. I think an old-fashioned spanking will help you learn your lesson,”
You squeaked, biting your lip hard. You had simply expected Severus to bend you over his desk and fuck you... It seemed tonight, Severus was taking full advantage of your little gam. You hurried over to him and with his help, you balanced over his lap, swaying your arse slightly. Severus suppressed a groan at the sight and flipped your skirt up. “My, my, my, Miss YLN... emerald green lace... is this all for me?”
You grinned and looked over your shoulder. “You are the head of Slytherin aren’t you?” You remarked, gasping as Severus grasped a fistful of your hair and yanked your head back.
“Watch your mouth, young lady,” he hissed, before releasing you. “You will count each spank, and thank me for each one,” he said. “And you know your colours if you want to stop?” He murmured the last part, rubbing your rump gently. You nodded, murmuring a ‘yes sir,’. Severus nodded. “Good girl,” he hummed, before his hand landed in a harsh smack. You whimpered, legs already trembling.
“O-one, sir, thank you,” you moaned out. Severus smiled gently at you, before his hand cracked down against the other cheek. As you thanked him for each hit, Severus smirked, admiring the way your flesh jigggled with the impact. By the fifteenth hit, you let out a sob, your rear end burning. “Oh, fuck! Fiftee-even! Thank you, sir!” You cried out.
Severus hoisted you up by your arm, pushing you to sit on his lap. You squirmed and whimpered as your raw arse rubbed against his stiff wooden trousers. “have you learnt your lesson, Miss YLN?” He said softly, pushing your hair out of your face where it had stuck to your tears.
“Y-yes, sir, please...” you whined, hiding your face in his neck and shifting your thighs.
“Please, what darling?” Severus smirked, before dipping his fingers between your thighs. “You’re dripping wet, even through those lovely lace knickers... did somebody enjoy her punishment?” He said, an air of condescension in his voice. You nodded eagerly, looking into his dark eyes pleadingly. “Do you want to fuck your Professor, YN?” He murmured into your ear, nipping at the lobe.
“Please,” you begged, biting your lip hard. Severus chuckled, and with a few flicks of his wand, the essays and ink and quills were removed from his desk.
“Up you get,” he mumbled. As he began unbuttoning his trousers, you undid your blouse, slinging it aside, leaving your tie on. Severus smirked at you and shoved his trousers down, pumping his cock a few times as you wriggled out of your knickers. Before you could even form the word ‘please’, Severus was pushing into you, setting a brutal pace. He yanked the cups of your bra down, leaning your body back to suck on your nipples as he pounded into you. Your voice caught in your throat as Severus ruined you, barely able to string more that two words together through your cries.
“Took your punishment so well,” he grunted, leaving dark hickeys all over your breasts and collarbones, holding your body up tightly against his. “Such a good little harlot for me, YN, aren’t you?”
“Yes!” Yes sobbed. “Please, Severus, make me cum on your cock! Please!” You begged, abandoning his title completely. Severus groaned, snapping his hips hard and fast into yours, pressing his thumb to your clit. You screamed out, arching your back as you trembled and jolted through your climax, eyes rolling back. With a few final, sloppy thrusts, Severus spilled himself inside of you, head resting on your shoulder, his long hair tickling your neck as he groaned.
“There’s a good girl,” he murmured into your ear as you wrapped your arms and legs around him. “What made you think of this?” He asked as he carried you into your bedroom. You moaned softly, still a little sensitive as you laid back, groaning as you felt the sticky mess between your thighs.
“Was looking for my green heels... found my old uniform, thought I’d have a go at playing Slutty Schoolgirl,”
Severus laughed and kissed your forehead, laying next to you after stripping. “You, my dear... are fantastic,” he grinned. “Now get some sleep, love... unless you’re up for another round,”
Tags: @a-hopeless-fan @lotsoffandomrecs @rai-strangebr @zodiyack @haphazardhufflepuff @dumbfuckinslytherin @severuslovebot @rabeccablake @sambucky8 @eleven-times-lively @talksoprettyjjx @extra-trash77 @rangerelik @dracosbbygorl @wonderwoman292 @manicclementinetreea @lilymurphy03 @fredweasleyisntdead @freddieboysgirl @fredswh0re @rogertaylorismycar @meaganjm @fanficwriter5 @shadesofbarryallen @kiwi-sloan @bbeauttyybbx @inglourious-imagines @bonniesgoldengirl @trumpsgorillagrip @blisshemmings @little-bit-of-randomness @vsarzx @eunoia-kth @liliputbahn @thestunningspell @beiahadid @courtnytrash04 @ccosmic-illusion @purpleskymalfoy @wonderwoman292 @marshxx @hogwartslut @thatslovelymoony @winchestergirl333 @sterwild
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sodapaladin · 2 years
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My DnD wizard leveled up last night, and I had to choose an arcane tradition subclass. I gravitated toward order of scribes for the roleplaying purposes. I’m a scholar, and the magical quill sounded cool.
After we all leveled up, the DM asked us to share any notable new things about our characters. I’m like, “So I have a magical quill now. Never runs out of ink. Pretty nifty.“
“That’s it?”
“Yup.” I check again. “Wait my spellbook’s sentient now??”
It’s our group mascot now, I guess.
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aislinnelaquorra · 2 years
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Where are we?
@daily-writing-challenge
An ooc introduction for my FFXIV character with some in-character ramblings to introduce her further!
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Aislinne La’quorra
A Scholar, mercenary, and Au Ra-of-many-trades. A Xaela born of the Dotharl tribe on the Azim Steppe. However, she was much an outcast of her tribe, as one who didn’t have a previous Dotharli soul in her. Though this isn't her original self. Aislinne finds herself in an.. unfamiliar situation with the memories of two people: her original self, and this Au Ra girl.. an Au Ra girl that she has met before and spent a significant amount of time with.
She’s since returned to her work with the Scions of the Seventh Dawn, who were able to recognize her as a friend and stalwart ally and spends her time traveling with people who have accepted her, something she didn’t have during her time in the tribe. She still struggles to fit in from time to time, finding that harmony between the two people she once was, and definitely has some trouble talking about her two past selves together.. but she’s finding her way.
Learn more about Aislinne at her Carrd [WIP], or her LFRP bio!
This blog is entirely dedicated to her, but is woefully empty at the time of writing this. This is my first time trying to write! I’ve been told I have a creative mind but I’ve never done something like this so thoughts/tips/advice is much appreciated!
Read more below for some in-character self-roleplay for more information on her backstory!
Tw: Death mentions for Aislinne, no others.
Notes: Avoiding spoilers for any main expansions. This hopefully serves as some insight to get to know Aislinne a little more and how she is as a character.
Other character mentions for @nafisabast​, Shiratori Qestir (Na’fisa Alt), Aur’ilie Qestir (My Alt), and a previous Aislinne La’quorra.
It was a warm evening in Gridania. Orange light from the sunset filtered into the Carline Canopy from its open entrance as patrons conversed inside. Amongst them was Aislinne La’quorra, an Auri girl at a lone table towards the front. She pulls out a new, leather-bound journal and unties its binding to open it. She takes a quill and a fresh bottle of ink from her bag and sets all the items on the table. Well, Krile had wanted her to keep a journal in case anything else happened with her Echo and now that things have calmed down a little, she felt now would be a good time.
“Where do I even begin here? I feel as though much has happened in the short time since I have left the Steppe a few months prior. Though my time on the Steppe in my tribe, the Dotharl tribe, was less than ideal. I did not fall in with their customs of reincarnation and was treated as an outcast. I wasn’t even graced with a name, and was commonly referred to as ‘You’ or ‘Girl’. I wasn’t the happiest of them all, of course, but I didn’t resent them. Someone with as weak a soul as mine could never live up to be a fierce, Dotharli warrior like they wanted, so I understand their treatment of me. They at afforded me a home and food. Rather than fighting, they tasked me with more menial duties, such as cleaning or repairing clothes.”
Aislinne pauses and twirls the braid in her hair a bit. She takes a deep breath and a sip of the water she had bottled from a spring earlier in the day. The Auri girl rests her cheek on her knuckles and thinks for a moment before moving onward.
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((Picture ID: Aislinne, shown on the left with her back slightly turned, converses with Aur’ilie (center) and Shiratori (right), two members of the Qestir tribe about the goings-on of Reunion.))
“As I grew older, these duties expanded past our tribal home of Dotharl Khaa and into the place known as Reunion and it was there that I met two others from another tribe that actually showed kindness to me.. though they don’t talk. Their names are Aur’ilie and Shiratori, though I call them Aur’il and Shira. Shira in particular interested me. I’ve heard of the Raen before, but I didn’t think I would meet one here on the Steppe.”
She pauses again and furrows her brow, thinking long and hard for a brief few moments. She sets her quill back into her inkwell and leans back on her stool. She calls back to a certain set of memories that causes her to wince in pain slightly before sitting upright and picking her quill back up.
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((Picture ID: While tending to livestock in Dotharl Khaa, Aislinne meets her previous self for the first time.. or is it Aislinne meets her next self?))
"This part might be a little confusing, but.. it wasn’t long after befriending those two when I met myself -- and my previous self met me. She was a Viera who was traveling for the Scions and had found her way into the Azim Steppe. She was quite the outgoing person, much unlike myself at that time. She took a special liking to me, and upon hearing about our customs and my story, she even challenged Sadu Khatun to a battle for rights to take me outside the Steppe, if only a little while. To much surprise, she had won and had bore me away from Dotharl Khaa to see other parts of Othard and even Hingashi briefly. She even got to meet Aur’il and Shira in Reunion before we left.”
She smiles and sighs as she goes on to recount the tales she was told about the adventures. Only now she had lived them as well.
“But like most good things, this had to come to an end. I was eventually brought back with a new view of the world and, while she had visited often, she eventually needed to leave as well.”
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((Picture ID: Aislinne has an odd dream in an unfamiliar place. The sky is alit with an odd starshower and she sees an ethereal version of her previous self drift towards her and reaches out to grab her hand.))
She scratches her head and reads over what she’s already written. Aislinne looks outside, seeing that the sun had sunk well beneath the horizon already.
“Well.. I suppose this is when it all really started for me. I hadn’t seen my previous self in a while. Not until I had this dream. I didn’t recognize where it was but she was slowly falling towards me. I reached up a hand to touch hers and when we made contact, the sky flashed and stars started showering the land around us and I heard those words that have since become familiar to me from hearing them as my previous self: ‘Hear. Feel. Think.’ And then I woke up. It was foolish of me to think it was just a normal dream, but I really didn’t feel that much different when I awoke. However, others would come to tell me that I seem different somehow, that I was carrying myself differently, or they saw a different kind of light in my eyes.”
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((Picture ID: Aur’ilie and Shiratori are attacked by the Oronir and Buduga, possibly for their unique abilities. Aislinne suddenly feels something rise within her, grabbing the weapon of the fallen Budugan warrior and rushing to their aid.
"I remember it had started raining at some point that day I had that dream, but I still had a task to carry out in Reunion. I met with my escort and we made our way from Dotharl Khaa to Reunion where we could trade and purchase the things we needed. It had been quite some time since I had last seen Aur’il and Shira at that point, maybe a little after my previous self said her goodbyes to them. I was able to step away from my escort soon after making our trades and looked to find them but they were nowhere to be seen. Though the sounds of combat arose from just outside, I went to check things out and there I saw them being attacked by two Budugan warriors and an Oroniri warrior. Aur’il had just taken down one of the Budugans and I had caught Aur’il’s eye for but a moment, which was enough for one of the others to wound her. She looked back at me and signaled for me to stay away, and I shook in fear.. but only for a moment.”
Aislinne breathes deeply as she relives the memory. She could still remember the rush of adrenaline she felt as she continues on with writing.
“I could feel something swelling inside of me.. a sort of feeling that I can’t really explain. Then all of a sudden, that feeling overwhelmed me and I could no longer feel the fear. I charged out and picked up the fallen Budugan’s weapon and stood to defend Aur’il and Shira. Somehow, even though it was my first time using a weapon, I was able to fight them off. Aur’il and Shira looked at me with widened eyes. They seemed bewildered by my sudden actions, and soon, so was I. It wasn’t long after that all these memories and feelings rushed into me and I soon collapsed from it all. Aur’il and Shira brought me back into Reunion and found my escort who had carried me back to Dotharl Khaa with the two Qestiri women in tow. I rested quite a while before I woke up.. and Sadu had come to see me. She told me that she could see Aislinne in me now, but she couldn’t before and now my eyes have changed from a murky black to a bright pink color, much like hers. I couldn’t doubt her words. There’s not many who could best her in combat, it would only be right for her to recognize a soul as bright as this one. I stared at her for a moment and at the two Qestiri women standing at the opening of the yurt. She was telling me that my previous self, as I knew her, had died and her soul was with me now. I.. wasn’t sure how to feel in the moment. I could tell she was right.. I could recall the memory of what happened but..”
Aislinne takes a deep breath to calm herself. Her fingers gently thrum the wooden tabletop. She decides she doesn’t want to go too much into detail here and she picks up her quill again.
“It was then that I was given my name -- my full name. Sadu said she could tell that Nhaama had bigger plans for me than what would the Steppe had to offer and it wouldn’t do to have the tribe’s name branded onto mine as would be tradition. Though she cursed not having me for the coming Naadam. My attitude had severely changed, but I still felt like me. I still stayed within the Steppe for a time but eventually it came time for me to go. I stopped by Reunion to see Shira and Aur’il before I left. I told them it wasn’t goodbye, and that I would return to the Steppe when I could to see them. They asked me where I was headed, and I had told them I need to go west in search of someone who could help me understand what is happening to me. I needed to find Krile, someone who I had only recently found out about, but I knew she could help.”
Aislinne begins to write a little faster, though her inkwell was beginning to run out from the amount she’s putting into this one entry. 
“It took a bit of time, but I was able to secure passage to Eorzea with a merchant ship of the East Aldenard Trading Company. I can’t say the experience was pleasant. I seem to recall my previous self’s experience with Lord Lolorito was about the same as I felt with Hancock, and it was through no feeble sum of Gil that he allowed me transport. At least it gave me an opportunity to get used to my new abilities and earn some coin before I left. The travel went by in what seemed like a moment, but I know it was much longer. I also knew - once I had made land - I had to make my way to the Rising Stones in Mor Dhona to find Krile, or at least have Tataru tell me where I could find her. The routes were familiar, yet it felt as if it was the first time I had been to Eorzea - I found myself ever still in awe of the sights. Mayhap it was due to my change in height.. Vieras are quite tall, and well, I’m pretty short for my race, especially compared to that of the male Xaela. It was pretty easy to enter the Stones, though unfamiliar I was to the other Scions.. maybe we should be more on guard with who is able to enter our base of operations. There was that one time, in the Waking Sands--”
The Auri girl chuckles to herself and shakes her head. Another time, maybe, but it is getting rather late and she should think about wrapping up this entry soon.
“Anyways, luckily for me, the two Lalafellin women were in the main area of the Rising Stones. They looked at me curiously as I entered, but it was Krile who was most surprised. We sat down and had a chat for a while. It was a little nerve-wracking, talking to them as an old friend in a new body. Krile accepted the story though. It’s good that her Echo lets her listen to the whispers of the soul. She likely found solace in seeing me after losing my previous self. I’m glad the others weren’t there at the time. I’m not sure they would have been ready to see me, and I was much in the same state. When I asked her to help me understand what was happening to me, she suggested we travel to Sharlayan, where she had access to better study material, and so we went. It was a short time, but I used the opportunity to study amongst some of the Students of Baldesion and read what books were available to me in the Noumenon. Though my favorite memory of being there was probably the time spent at the Last Stand. The tea set was most calming, and not something you’d experience anywhere near the Steppe.”
Aislinne looks up, witnessing a few patrons start to leave, or some heading to their rooms in the Roost. She rubs the back of her neck and polishes off the rest of her water.
"Eventually, it came time to leave Sharlayan, return to Eorzea and, with Krile’s help, reintegrate myself with the Scions. They were... surprised, surely. Though Y’shtola seemed to recognize me almost immediately, for obvious reasons. The other Scions, too, came to accept me as I am now. It was refreshing, for both parts of me, to work with them again and not confined within the Azim Steppe. And with this came downtime to walk Eorzea on my own. I traversed to Gridania via airship first. Cid and the others of Garlond Ironworks were happy to give me a lift as long as I provided them details of my story. I believe Cid was happy that this story did not involve any barriers, so I decided not to tell him about the big one I saw in Yanxia when I passed through. Soon we had reached my destination. This is where I first started out as an adventurer - in my newly gained previous life. I could remember how much I enjoyed wandering under the shade of the Twelveswood, and the amount of time I spent helping at the Archer's and Botanist's Guilds. Some others who heard my tale - when I dared speak it - believed me. Others, of course, did not. After some time, a few days or so, I chose to move on. From the forests, to the sea! I boarded another airship from the landing and headed to La Noscea and Limsa Lominsa. It was one thing to see the sea while sailing on the trade ship, but it was another to be in the magnificence of Limsa Lominsa on the water. I did always like the sound of the waves. It’s much different than the sound of the winds blowing on the Steppe, but calming nonetheless."
Aislinne yawns and stretches. There were but a few late stragglers left in the Carline Canopy, and she was one of them. She smiles as Mother Miounne approached her with a fresh cup of tea and oil refill for the lantern on the table. Aislinne whispered a quick thanks as she settled in to write about Ul'dah.
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((Picture ID: Aislinne watches Na’fisa from afar, unsure how to approach her as she performs on the streets))
"After reacquainting myself with some of the guildmasters, I decided to make one last trip over to Ul'dah. It may not be the happiest place, but the strongest memories and feelings I received come from here.. from someone."
Aislinne pauses and brings her teacup to her lips. It was less to actually drink the tea and more to hide the silly grin and the blush she had on her face. Soon, she does take a sip of the tea and sets it back down to continue writing.
"I aimlessly wandered the Sapphire Avenue Exchange in Ul'dah at first. I wasn't planning on buying anything. It was more to bide my time until I headed over to the Ruby Road Exchange. The street was lined with peddlers and merchants of all kinds, but I wasn't interested in buying anything here either. I came here for the dancing girls. Not that I like watching them for enjoyment! I mean I do, but--"
She shakes her head to clear it before scribbling out that last bit and taking another sip of her tea.
"I came here to find that someone I wrote about earlier. Her name is Na'fisa, a Seeker of the Sun Miqo’te. She was a dancer and would regularly dance on the Ruby Road. She was... is someone special to me. She and my previous self spent a lot of time together and I could still feel how strongly I felt for her. It wasn't long until I did find her. I watched her dance from afar and waited until her performance was over so I could approach her.. but as it did, I froze. I felt a fear I don't think I have felt since I first saw Shira and Aur'il being attacked back on the Steppe. A lot of things went through my head then. I feared what would happen if she didn't believe all that happened to me and if she treated me differently. What if she forgot me? What would I even say to her? What if she found someone else?"
Aislinne takes a deep breath to calm herself and rid her mind of the bad thoughts entirely. After all, she already knew the answers to some of these questions.
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((Picture ID:  Aislinne holds Na’fisa’s wrist and strokes the side of the her face as the Miqo'te grimaces from the pain she experiences when seeing the memory of two souls meeting from both perspectives.))
"It was a tad overwhelming, but even though the performance had ended, I found my eyes continued to be drawn to her as she strode over to her belongings and picked up a red collar that could easily been mistaken as a small scarf, if not for the golden bell adorning the front of it. It was a gift I had given her before I had departed Eorzea for a time. I watched as she ran her fingers along the fabric and gently touched her nose to the bell before putting it away and leaving. I found my own fingers reach for the base of my horns, where they touched a set of earrings that she had given me the same day she received the collar."
Aislinne reaches up and touches the earrings again as she writes with a soft smile.
"I stayed in Ul'dah for a few days, as I did in the other city-states, and each night, I came to watch her perform, and as each ended, she did the same thing with the collar as she did the first night. On the last night, I felt it was time. Watching her care and caress the collar gave me.. hope. So, I followed her.. and followed her.. and.. well I didnt get to confront her myself.. I lost her, but she knew she was being followed and instead turned it around on me. Na'fisa had questions, of course, and I had answers. But first I asked for some privacy. This was the sort of thing she should maybe be in a comfortable environment to hear. She brought me to her room in the Quicksand, and, after a brief tense moment, I explained who I was and what had happened. She didn't believe me, at first, but she saw the memories through her Echo when she took the bindings on her golden eye off. Likely the same memories Krile saw, accompanied by the same pain. I comforted her, and showed her the earrings she made for me. I do think she believes me now, but I know this is a huge change for her. There were things I wanted to tell her; things I should have said before I left, but at least right then, I don't think she would have wanted to hear them from me as I am now. But I don't want to leave things as they are. I plan to make things normal between us again, and maybe then, I can tell her I love her."
Aislinne looks up and watches as the last of the patrons are leaving for the night. She had been writing for quite a long time. The Auri girl magicks the ink dry before shutting the journal and binding it, satisfied with what she wrote on her current events. She got up from the table, helped Mother Miounne snuff the rest of the lanterns, and returned to her room in the Roost before laying down for a much needed rest.
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quillandinkrp · 3 months
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Ever wonder who on QNI is your soulmate? Get ready to find out with this fun quiz <33
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fruitysoupy · 3 years
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To Silence The Countess - A Glee Fanfiction
Based on this post! I’ve been trying to finish this all month, I’m so glad I finally did it! I’m not the best writer, but I think it’s fun. Enjoy!
On the show Kurt's murder mystery dinners have only been mentioned but never shown, so I decided to try and write what I think one of them might have been like.
Word count: 2033
You can also read it on AO3 here! (for better formatting)
~*~
The right and honorable
Lady Marjorie Northcott
Countess of North Milbrook
requests the pleasure of the company of
Lady Rosalia Clementine
at eight in the evening
on Saturday
the twentyninth of October
for dinner and dancing
at the
Northcott Estate
Kurt delicately curved the final line of the last letter upwards in an artistic swirl before setting the quill aside. The authenticity of these invites was of great importance to him, and even if no one would know the difference if he used a regular ink pen to write these, it would stick out to him like a sore thumb. The boy sighed, arranging the ten invite cards in two neat rows on his desk to allow for them to dry as he moved on to write the character descriptions that would go along with each invite.
The Murder Mystery Dinner would be a week from then, which was the weekend before Halloween. It bothered Kurt that the event couldn't be on Halloween exactly, but no matter how he tried to turn it in his head it wouldn't have worked out. Who'd wanna dress up and go to a dinner party on a Monday evening, then go home and do homework? The next best option was to move it up to the weekend before, that way it's still October at the very least, even if it's bad luck to celebrate before the actual date. But there's something very Halloween about that.
A smile formed on the boy's face as he began writing the first character description. It was for Rachel, and he couldn't help but giggle at the very true to form descriptions he was putting down on the off-white paper. This was just Rachel Berry if she had been around in the 1920s high society.
Lady Rosalia Clementine is the owner of the neighbouring land, and as such has a professional relation to Lady Northcott. Always looking for ways to expand her wealth it only comes natural to her to try and go for her ladyship’s estate, but Lady Northcott declined the offer to merge. Lady Northcott’s death would only come as a convenience to Rosalia.
Lady Clementine has a vibrant sense of dress. She tends to overdress, but not by much.
He made sure to add a dress code on each paper, to avoid any confusion or catastrophes such as what could only be described as a backyard fashion show gone terribly wrong a few months ago.
Setting that aside to dry, Kurt moved on to Finn. Finn wasn't too fond of these roleplay dinners, he always had trouble staying in character. On the other hand he'd get pouty were Kurt to give his character less importance in the story, but since he'd been planning this event for at least a month now he had been able to find the middle ground.
Lord Elton Northcott is the younger brother of our host, Lady Northcott. Since a majority of the inheritance went to his sister after their parents passed she had refused to let her brother stay at their parents’ estate. Her death would mean the estate, as well as the wealth attached to it, would go to him.
Lord Elton Northcott would come dressed in formal evening attire, dark muted colours (ask me or Rachel for help when needed.)
With a satisfied nod, Kurt set the paper aside with the cards. In the same motion he reached for the lamp on his desk to turn it on. It was starting to get dark outside, fittingly for the next invitee's character description.
Duchess Lucretia Kinsley is a known Gold Digger. Since her husband’s tragic death just a month ago she’s been on the lookout for a new filthy rich man to latch onto. Did she kill her husband for the inheritance? Who knows.
What she knows is what Lady Northcott’s death would bring her, which is a wealthy and single Lord Northcott, brother of her Ladyship made rich through inheritance.
Lady Kinsley should be dressed in all black to appear to be in mourning over her husband’s passing. The actual style of her clothing betrays that message though, as she’s less than subtle on the look for a new man. She might wear a hat, but definitely a fancy coat.
He smirked as the paper joined the others. Santana would absolutely love this, he just knew it, and he couldn't wait to see what she'd do with it. Though she hated to admit it, Kurt and pretty much everyone else knew how she loved these events. In fact, this character was inspired by Santana's own suggestions. Much like the one to follow.
Georgina Hale is a reputable show horse breeder, and a dear friend of Lady Northcott. Over the years she has gifted her ladyship three different high quality show horses, which she only about a week prior had to discover her ladyship sold one by one to the highest bidder. Such an act of disrespect not only harmed their friendship, but Georgina’s business and pride as well. Could that be enough for her to murder her ladyship out of revenge?
Georgina Hale wouldn’t bother to dress accordingly and would instead arrive in stable attire.
Kurt sighed. Brittany was the same as Finn when it came to roleplay, and staying in character, but unlike Finn she wouldn't get upset about a character with little importance. So Kurt didn't see why he shouldn't let her be a show horse breeder, which was the closest he could get to the original prompt of "I dunno, something with unicorns."
Josephine Almaviva is a famous Opera Diva, and an old friend of Lady Northcott’s. Recent developments in Josephine’s professional life have driven a wedge in their friendship however, as the man she had been in love with, only for her ladyship to take him from her, has become a composer and refused to cast Josephine as the lead due to unflattering rumors spread by none other than Lady Northcott. The obvious motive would be revenge.
Josephine Almaviva would arrive dressed, elegantly and accordingly, in eye-catching but not obnoxious colours, maybe she would be wearing pearls.
This was the one Kurt was undoubtedly the most excited for. Mercedes would absolutely kill the assignment, he was sure of it. He chuckled to himself, remembering an in character argument that broke out between her and Rachel at the last event. He loved it when the attendees took the characters seriously like that. The next one would be one of them for sure.
Millie Greenlee is one of the most influential authors of our time, and a big advocate and activist for women’s rights, regularly attending and speaking at the protests all over the country. But rumour has it this new world icon has a dark secret she’s been hiding. That is, Lady Northcott holds some information that could turn into nasty rumours were she to release it to the general public, effectively ruining Ms. Greenlee’s reputation. Her ladyship has taken advantage of that power she holds over her, blackmailing the author to appear favorably in her works and receive a share of the proceeds. An obvious motive would be keeping her ladyship quiet, and freeing herself from the blackmail. But is that enough for the young author to take to murder?
Millie Greenlee would arrive dressed in evening attire, not missing the opportunity to further rebel against societal standards and dress unconventionally.
No doubt she'd nail the dress code for this as well. Knowing Tina, she'd take the idea of a famous author with a devastating secret and run with it.
Kurt paused for a yawn after setting the paper aside, it was getting late but he only had four more to go.
Count Reginald Gladstone is the only attendee wealthier than Lady Northcott herself, and for the simple reason he’s been blackmailing her for a monthly share of her income, threatening to release damaging information should she refuse to comply. Maybe her ladyship got tired of this cycle and tried to put an end to it, in turn leading to Count Gladstone putting an end to her life?
Count Reginald Gladstone would arrive dressed classically and accordingly in evening attire. Black and white, maybe a tophat if he’s feeling like it.
Kurt was looking forward to seeing the boy act. Mike couldn't make it to the last one, which also meant Kurt had to rewrite all of the second prompts to work without his presence. At Glee you barely get to see a third of his talent, which is a real shame.
Lady Tabitha Earnshaw is a beautiful woman with a big secret, word on the street has it she murdered her late husband in his sleep. But who knows if there’s any truth to that claim? Lady Northcott might. And her holding that information could seriously interfere with Tabitha’s efforts in rebuilding her good reputation. Could the desire to keep her ladyship quiet be strong enough for Tabitha to take to murder?
Lady Tabitha Earnshaw dresses elegant yet simple, a nice dress, maybe a necklace and earrings.
This one Kurt was especially proud of. All that mystery and drama was sure to please Quinn, and that girl was a damn good actress. She was the one to solve the last Murder Mystery Kurt had done, he was tempted to make her this one’s murderer. But he’d wait to add any twist of that sort till the day before. Instead he reached for the next paper.
Professor Henry Theodore Wilfred is close to making a new discovery in his scientific field of choice, but running low on funds. Who better to ask than the as-vain-as-she-is-wealthy Lady Northcott? But on top of b҉͙̺̻̥̅̎͋̕͜͝͡͞͠e̵̡̫̫͍͕̎ͭ̐͟͟͝͞i҉̧̯̤̙͔̑ͧ̅̔ͦ́͜͟͢͝͠n̸��̈́͟͟͝g̷̵̸̡̼̱͎͎̞ͤͬ̅͢͟͞ v҉̨̊͢͠͠a҉͖̟̜̞̂̃̑̽͢͢͠͡i҉̧̯̤̙͔̑ͧ̅̔ͦ́͜͟͢͝͠n̸͐̈́͟͟͝
"Shoot!" Kurt hissed to himself under his breath, letting out a very annoyed sigh as he dabbed the ink spill from the paper before deciding it was no good and he had to start over, and went to clean his hand instead.
Professor Henry Theodore Wilfred is close to making a new discovery in his scientific field of choice, but running low on funds. Who better to ask than the as-vain-as-she-is-wealthy Lady Northcott? But on top of being vain, her ladyship is also incredibly greedy, so she refused to give out any money to fund Professor Wilfred’s project. There may or may not have been a fight, and there may or may not be bad blood between the two. Is that enough for him to murder her ladyship? Why did her ladyship invite him?
Professor Henry Theodore Wilfred would arrive in simple but fitting attire. A humble suit would suffice.
Kurt gave a satisfied if tired nod as he set the paper with the others. This felt like Artie, and he knew the boy would like the idea of a shady professor.
He had to blink a few times before reaching for the final sheet of paper, his vision was a little blurry from the tiredness creeping up on him. No matter, there's only one description left to write before he can go to sleep, and hopefully not on his desk.
This one would be for Puck. To be completely honest, Kurt had no clue why Puck showed up for any of these. Originally, Kurt had only invited him to be polite. It would've been very rude to invite everyone but him. But he would be a liar if he said he wasn't surprised when the boy actually showed up. He wasn't sure if Puck actually liked it, or if he also only came out of necessity, but either way Kurt made sure to give his character a cool factor.
Charles Morley is the owner of a series of new factories opening up all over. His fast growing wealth is not only attributed to the success of his business, but, as Lady Northcott knows, his shady business techniques as well. Keeping her quiet would be of the utmost importance to him, and what better way to insure that than murder? But is he shady enough for such a thing?
Charles Morley would be dressing to show off his wealth and looks. A suit and some accessories, take the invite to be creativḛ___͟_͟_͟ .. ._
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lefanartist-archive · 2 years
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✨Story Time✨
I once had this batim oc, her name was Quill and her brain (mostly near the inner ears) was filled with the ink that made up her body, thus making her deaf. So anyways, I was roleplaying with a friend of mine and I decided to introduce Quill to the story. Not long after I added her in, somehow there was a way to fix her hearing. There was hardly any explanation for it other than it just happened- I wasn't even present for this decision either. Honestly how it went was that I go offline to take a nap or something and I come back to the fact Quill can hear again. It was a surprise to say the least- but I was mostly confused as to what just happened.
Yeah it was probably more interesting in my head-
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lesbian-octoling · 3 years
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The After FAQ
Q: I’m not 18, but I’m going to be very soon! Can I still sign up?
A: You have to be 18+ at the time of submitting your form. If you are 18: you can submit a form! If you’re 17, you can’t. If you’re going to be 18 a few months after the start date, you’re welcome to join as a spectator, but it will be too late to join in as a player. Apologies :(
Q: When will spectators be allowed to join?
A: We’re not sure when or how we’re going to open it up to spectators, but it will happen! It’s gonna be a lot less intensive than player apps- basically ‘are you 18 and can you send a social media to verify it’. It WILL be before we start though, and unlike player apps, spectator apps will never close!
Q: What are you looking for in terms of RP quality and length?
A: Answered in detail here! TLDR, we’re looking for quality over quantity. We are still looking for high-quality roleplayers… though high quality doesn’t always mean super active or super long/fancy responses each time- quality means 'fun to roleplay with’!
Q: How many people will you be accepting?
A: This depends on several factors, including if I have a lot of people playing 2 characters vs 1 character, what characters I think could mesh well, and also my mental state whenever the application accepting times rolls around (it's easier to manage less people, though more can be potentially more fun). I'm shooting for around 10-15 people max, and about 20-30 characters max. I'm just gonna eyeball it when the time comes.
Q: How will characters be chosen, and will there be any preference/bias?
A: Players will be chosen on a lot of factors, mostly on their passion for their characters, quality of writing, and if their character is already taken or not. There is no purposeful bias towards OCs, canon characters, etc.
Q: How ‘close do canon’ do my interpretations of canon characters have to be? Can I deviate from canon?
A: Yes, you can deviate from canon! I go into more detail here, but TLDR: Characters are 100% open to player interpretation and even redesigns. The only 'limit' is that they have to be recognizable as their original character to some extent. Otherwise, go crazy go stupid!
Q: Help! I messed something up on my form!
A: That’s ok! You can edit it.
Q: You mentioned these inklings will be partially xeno/bio-based- what exactly is the anatomy here?
A: Yep! The setting is semi-xeno, but not extreme. There’s a visual guide here if you’d like, but I recommend reading the rest of this anyway. Some of the details include the fact that ALL inkfish (inklings, octolings, and any other cepahlopods) are:
Humanoid (no mantles or oddly shaped limbs)
Have (usually white) beaks, not teeth
Often have freckles/colored splotches, and small glowing freckles/spots
Have white ‘meat’ and blue blood, but are supported by pressurized ink in place of bones
Clean water does not kill them- but they have very porous, fragile skin that means they can absorb dirty water/mutagen quickly to make them sick, and their skin can be torn by enough of a pressurized blast of water (think a power washer or high-power hose).
The main differences between inklings and octolings (aside form the obvious like ears and masks) are:
Inklings have purely round/circular pupils, while octolings have pupils that can widen/contract between horizontal and round
Inklings have thin, catlike retractable claws/’hooks’, while octolings have thicker claws that are more of a hard extension of the finger
Inkling hair is NOT prehensile- it’s mostly made of fat. It cannot feel pain, and only bleeds a little bit. This makes them better at storing nutrients. However, octoling tentacles ARE prehensile, can feel pain, and will bleed heavily if cut- but they have little fat storage on them.
For non-inkfish characters, just about anything is up for grabs (within reason).
Q: What if my characters have a feature that isn’t supported by these headcanons?
A: This is sort of a case-by-case basis. Generally, your base character will have to fit the qualifications above just for consistency’s sake across all players. If your character has a unique feature- IE, strangely shaped pupils, tail, etc- that you want to keep, there’s a possibility that they could be already partially mutated, but managed to keep their sanity.
This has a lot of pros and cons- pros include unique features and potentially abilities (tail for balance, good vision, extra long claws, quills)... but it also means they’re only one tiny accident away from becoming fully mutated, while other players have that health buffer. If that happens, you lose control of your character for the duration they’re mutated. This isn’t even bringing up the potential discrimination they may face IC, as many people are wary of partial mutants.
If you want to do this, or aren’t sure, feel free to message me with the details.
Q: Can I play a non-inkling/octoling species?
A: Yes! You can play as any species that fits into the settings of splatoon! Most marine animals are fair game, including marine invertibrates and fishes. Sapient marine mammals are iffy, as they’re technically canon by a one-off line. I will accept fully marine mammals such as dolphins and narwals, but not semi-aquatic animals, such as sea otters. Some ideas of accepted species includes: shrimps, jellies, nudibranches, eels, any saltwater fishes, urchins, salmonids, etc.
I also will not be allowing sapient reptiles, birds, land/semi-aquatic mammals, or land invertebrates. Also, I won’t be accepting ‘magical’ (Ghosts, cryptids, etc) or unrealistic hybrid creatures (An eel/inkling hybrid born naturally, salmonlings), as this is a slightly more realistic as opposed to fantastic setting.
Q: But if I play a non-cephalopod character, how will they fight with ink?
A: Good news! Ink isn’t the main weapon here.
Ink is used as a weapon still, but less offensively and more tactically. Having a small ink gun on hand is useful for making quick getaways, distracting/stalling mutants, and even spraying it in their face as a distraction, deterrent, or to blind them if you do go to attack. For most mutants, however, ink will not kill or ‘splat’ them, as not all mutants are inklings mutants. Plus, it would be unfair to non-inkfish characters.
Physical weapons such as bats, knives, and guns (and even some weirder stuff like swords, bows, etc)  are going to be your go-to, like any apocalypse, though ink weaponry in addition can be a big boon in a battle.
This is also a good time to mention that while we don’t have specific stats or anything, your character’s species will affect how they fight and are impacted by fights.
Inkfish are very fast and can jump very high, are extremely resistant to blunt force trauma, and can use ink... but are very weak to slicing/piercing things and chemicals/mutagen because of their thin skin. Urchins can’t use ink and may be slow, but have potentially toxic spines and hard skin that resists piercing damage. Shrimp might have a fragile exoskeleton and not a lot of natural weapons, but it makes them very resistant to chemical and mutagen splashes. It’s all good stuff to keep in mind!
Q: Can I know more about the mutants?
A: Yes, to an extent! There’s some info on the mutants here.
Q: Can I know more about the mutagen?
A: Yes, to an extent! There’s some more info on mutagen here.
Q: There’s a lot of questionable/offensive/weird content in Coroika. Will this be allowed/what elements of coroika will there be?
A: The short answer is ‘only some minor elements will be taken, and all weird/offensive stuff MUST be retconned or addressed’. We’re mostly going to be supporting the game’s canon, NOT the comic’s canon. I go into this more detail here, which I suggest you read if you plan on playing a Coroika character.
Q: Who are the mods?
A: Myself and @bubblegum-spaceboy​ are the main two mods who will be doing the bulk of the important NPC/world stuff!
However, we have two sub-mods who helped create the server/concepts, and will also be there to help out with little stuff if neither of us are available, and play some minor NPCs. These two are @bombcollar​, and my friend Emmy who doesn’t really use tumblr lol.
Help! My question isn’t answered here!
Feel free to send in an ask or a message, and I’ll respond as best I can :D
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eyeoforchid · 2 years
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greetings -
this is a canon divergent roleplay blog for O!Ranboo from the origins smp, this is not intended to be an impersonation or mockery of the person behind the character.
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Childhood -
Ranboo was raised to be a member of his nation's oligarchy, Chosen at random as a toddler to represent his sector of people, he had been training for the job since he could remember. His mentors and 'parents' tried to teach him to be kind and generous and all-loving but they were much too harsh with it. An eye for an eye was their punishment guidelines- no matter how small the infraction. "do upon others what you want done to you." He lost a pinky finger by accidentally dropping a knife upon someone else's at five years old. At some point right before his 18th birthday, he snapped, tired of giving and giving and never getting anything in return despite his guardians' rhymes, and he fled. Recreating himself and hardening like lava exposed to sea whilst he travelled.
Tags -
#purring -> talking with someone he likes #garbling -> talking with someone neutral #hissing -> talking with someone he dislikes #quill&ink-> ficlets #ooc -> out of character #canvas -> art #a page -> singular stuff #novel -> long rps
Other:
This is ran by @birlarks :] admin is a minor. I interpret o|beeduo as an ambiguous qpr. Pleaseplease do not send any weird asks I am begging you.
I am open to any literacy! I do creative writing in my spare time and have roleplayed for 8+ years.
Character tags:
@bigchickenman -> #chicken
@buzzbuzzbossman -> #bee
Design:
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xoxo-ren-xoxo · 3 years
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well well look who's inside again
Just another drawing of my Minecraft roleplay character. Took ages but I'm super happy with it. Reblogs appreciated!
I'm currently working on a PowerPoint explaining (briefly) the lore of every character on the VoidSMP. I might start streaming it at some point but if you wanna catch the content that does get streamed, watch confusingTradeMark on twitch! They stream often and occasionally do voidSMP :)
[ID: a greyscale digital drawing of the character Ben from the VoidSMP. He is lying in bed, curled in on himself with a neutral/tired expression. The angle of the drawing looks down on him from above, showing the bed, a wall with torn wallpaper, and the floor which is scattered with ink bottles, quills, and a mess of lined paper. Ben's hair is shoulder-length and he is wearing a button-up shirt and ripped jeans as well as sneakers. He has freckles. He is lit with a circular spotlight lighting his face. The rest of the room is dark. End ID]
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guidedbynors · 3 years
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Quest RPG Adventure: City of Whispers
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Premise/Setting
In City of Whispers, an adventure for Quest RPG, adventurers take on the role of famous musicians, traveling around trying to make a bit of coin. When they come to a city that is ruled by a cult that has outlawed music, it’s up to the adventurers to show the populace of the town how wonderful music is and to overthrow the music-hating cult.
Opening Scene
The adventure starts as Questers come to the gates of a grand city. Strangely, everything seems still and quiet. There are very few sounds coming from within the city. There is no indication that music is outlawed, though the guards do seem grim and suspicious of travelers. They only speak in whispers and when Questers speak, they ask them to lower their voices. If any adventurers have instruments visibly on their person, the guards will ask that they leave them at the guardhouse if they wish to enter. The guards will make it clear that quiet is a virtue within this city. As adventurers pass through the gates and into the city, they will feel a strange tingle as any instruments they have concealed from the guards vibrate just for a moment. If adventurers refuse to hand over their instruments, the guards will not let them in. They will have to try and sneak in some other way. When/if Questers do find an alternative route into the city, the same thing will happen to their instruments as they pass from outside the walls to within.
Navigating The City
Once adventurers are inside the city, if they didn’t get the hint, they’ll quickly realize that the whole populace is terrified of music. They won’t talk much about it willingly, but anyone who is caught playing music disappeared, and anyone who listens to music is put in the stocks at the center of the city, as an example to all others. Everyone in the city speaks in whispers, and anyone who raises their voice draws the attention of guards. Even laughter is a silent smile and a series of silent breaths within this town--not that many people laugh. Townsfolk and guards greet each other by saying “Silence is Peace.” The correct response to this greeting is “Lest the dead wake.” Guards and townsfolk alike will greet Questers with this, and if they do no respond with the correct greeting, they will be known to be outsiders.
If the party has snuck into the city because they didn’t want to give up their instruments, they’ll need to stay clear of the city guards, especially if their instruments are on their person.
As a vast metropolis, the city has pretty much everything characters could ask for in a city. All the “free” general goods items from the Quest RPG gamebook can be found here, as well as a few magic items, if your Questers have something to trade for them. Guides are free to situate this city in whatever location seems reasonable to their campaign. Mountains, rivers, Underdark--they all work. As long as the city is quiet.
When/if your Questers visit local pubs or inns, they will meet other performers and see people whispering lyrics to well-known songs, but without any instruments and without singing. It sounds like a really bad spoken word that should have music to it. If Questers try to sing along, they will be hushed into silence by anyone listening to the performer.
Raising The Alarm
Raising the alarm can happen easily and quickly if Questers aren’t careful. Speaking too loud too often is a sure way to land yourself in the stocks. If the Questers try to play music that will get them taken to the Hall of Silence. The Hall of Silence is a magical prison and courtroom that is enchanted so no sound can be made within it. Everything “said” in the Hall of Silence must then be written down and shown to others. As a Guide, it’s up to you to decide how to handle this if your Questers are arrested. Obviously, a quill, ink, and paper would be needed to write, unless they can do so through magical means. You can let players describe what they write--or for more immersive (and perhaps frustrating results) make all your characters write down everything they “say” in character, then pass the paper around to those they want to communicate to.
Escaping from the Hall of Silence isn’t the center of this adventure, so if your Questers get thrown into prison, let them use some clever roleplay and abilities to escape. Or. . .
The Ruined Rollers
There is a resistance to the City of Whispers. The Ruined Rollers are an “airband” that fights against the silence the oppressive Order of Whispers dictates. The Ruined Rollers were once a punk rock band when they were kids. Now they are all in their 60s. They lead the resistance against silence. They remember the time before the Order of Whispers came to the city and mandated the silence the city now lives under. They hold rallies in which they play air instruments and whisper sung lyrics as the crowd, mostly young people bob their heads, trying not to cheer or stamp their feet too loudly with the imagined beat.
The Dead Awake
It’s common knowledge in the town that if too much noise is made the dead will wake from their graves and roam the streets. The dead won’t attack people unless they feel threatened, but the people of the city are still terrified of the dead. They stink and can spread disease and look horrible with rotting flesh. Anyone who died violently will try to move about but are hampered by whatever ailment killed them. Any dead who awaken will try to get back to their families or loved ones. Depending on what they died from, some of the living city folks may try to harbor their undead relatives, though they will continue to decay and the smell becomes worse and worse. Sometimes the dead will also want to go out and have similar human desires as when they were alive. If someone is discovered to be harboring an undead, they will be disappeared by the Order of Whispers.
What Can Be Done
The Order of Whispers is a cult that rose to power 20-some years ago. They became leaders of the city by winning some elections to install themselves within the congress of the city. They eventually won enough elections so that they were able to reform the governance system of the city, to install the Grand Silencer, the head of the order to be the ultimate authority of the city.
The Problem
The problem is this: The Grand Silencer, lord of the city, raises the dead to punish people for making more noise than he likes. The main reason for this is to stamp out any music that might be played. The Grand Silencer is a failed musician who gave up his dreams and so tries to stamp out any music that might be played. The Order of Whispers is a cult of failed musicians who are bitter at people who still like music. Their rise to power coincides with the rising of the undead, which can be deduced by Questers if they ask around the city.
The Solution
Questers can find many solutions to the problem. They can infiltrate the Order of Whispers and discover the spell or mechanism The Grand Silencer uses to raise the dead. They can out him if they choose. They could also lead a rebellion with the help of The Ruined Rollers. Start a punk rock revolution.
There are a ton of different ways Questers can deal with the plight in The City of Whispers. For Guides, it’s important to give players problems you don’t have the answers to. Let your players then make up the answers they think are best for the situation. An invaluable resource for running this adventure is the official Quest Character Catalog. This book can be helpful in populating your city if you don’t want to create a dozen of your own NPCs.
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dutyfound · 4 years
Text
LFRP // Meriel Piper
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THE BASICS ––– –
Full Name: Meriel Piper
Nickname(s): Pip, Red
Age: Twenty-five
Birthday: 10th Sun of the 5th Umbral Moon
Race: Midlander Hyur
Gender: Female
Orientation: Pansexual / Aromantic
Marital Status: Single
PHYSICAL APPEARANCE ––– –
Hair: A frizzy mess of ginger curls that falls down to her lower back
Eyes: Light blue
Height: 5’4’’
Build: Fit, but slightly chubby; pear shaped body.
Distinguishing Marks: Many freckles all over her and body
Common Accessories: Trusty bag, lockpick, journal, quill and ink
PERSONAL  ––– –
Profession: Investigator and novelist
Hobbies: Gardening, reading, puzzles
Languages: Common
Residence: Lavender Beds, although she rarely visits her home
Birthplace: Gridania
Goals: Helping people, writing a successful novel, finding her father
Fears: Thunderstorms, having no friends
RELATIONSHIPS ––– –
Spouse: None
Children: None
Parents: Josef Piper (Father, Missing), Harriet Piper (Mother, Deceased)
Siblings: None
Other Relatives: None/Unknown
Pets: None
TRAITS ––– –
Extroverted / In Between / Introverted
Disorganized / In Between / Organized
Close Minded / In Between / Open Minded
Calm / In Between / Anxious
Disagreeable / In Between / Agreeable
Cautious / In Between / Reckless
Patient / In Between /  Impatient
Outspoken / In Between / Reserved
Leader / In Between / Follower
Empathetic / In Between / Apathetic
Optimistic / In Between / Pessimistic
Traditional / In Between / Modern
Hard-working / In Between / Lazy
Cultured / In Between / Uncultured
Loyal / In Between / Disloyal
Faithful / In Between / Unfaithful
ADDITIONAL INFORMATION ––– –
Smoking Habit: Rarely
Drugs: Rarely
Alcohol: Enjoys social drinking
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RP HOOKS ––– –
Detective for Hire
Has your cat gone missing? Want to know if your husband is cheating on you with the baker? Need to solve a string of strange robberies quickly? Well, Pip’s your gal. For coin or favours, depending on your sob story, Pip will gladly lend her investigation services to those in need. She’s perfectly capable of tailing people, getting into places that are hard to get into, and finding out secret information. Chances of success vary, but Pip will highly recommend herself anyhow. Good thing Eorzean Yelp doesn’t exist… yet.
Friends Upon Meeting
Pip is not a shy one, starting conversations with just about anyone if she’s feeling lonely and bored enough. No matter how prickly or moody the personality, she’ll do her best to get under their skin and enjoy her company at least a little bit. Perhaps a bit too persistent in her attempts of friendship. 
A Rare Pageturner
By a stroke of luck and rare circumstance, you’ve come across one of Pip’s few novels. Her writing isn’t that bad, her characters charming and the plots enthralling. Perhaps a little too over the top, but it’s a fun ride. For Pip to discover she ever had a reader, or a fan for that matter, she’d be over the moon. Prepared to be pestered for an honest and detailed review, she wants to know which one should get a sequel. 
In General
Pip is a fun and easy character to roleplay, especially when it comes to walk ups and meeting new people. She doesn’t scare off easily and is definitely not shy, so she’ll happily do the hard work of introducing herself first. Her detective work often finds her in different cities and settlements all the time, so she can be just about anywhere in Eorzea. Pip at her core is looking for adventure and mystery, and if anyone has anything like that to offer, she’d be down to come join! Feel free to chat about possible threads and plot ideas with me~
OOC  ––– –
Hi, I’m Oyuu! I’m a 27yo mess of a person from the UK. Meriel is my main FFXIV roleplay character and I play on Balmung / Crystal Data Center. I haven’t roleplayed in a little while, so I’m looking for platonic, work, or adventure based contacts for Pip. I prefer in-game over Discord roleplay, but I can adapt depending on schedules~
CONTACT INFORMATION  ––– –
You can either find me in-game or contact me via Tumblr message, or Discord: ohyou#4570
@ffxiv-crystal-rp @mooglemeet @balmungrp
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