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#this was a fun project
in-study-hell · 4 months
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Backgrounds for "Everything Moves MAP" part 18 (Martyn's birthday)
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plaguebruises · 7 months
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And the lord said, #LetThereBeFrames!
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destiny2paladin · 11 months
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A Summary of Tamrielic Gods
@ascetic-orange its done for real this time. Here is the post. All information below the cut because I don’t want to clog it up.
****For the purposes of brevity if the gods are similar enough between religions they are not listed multiple times.****
Gods of Man (Based on Imperial Worship)
Akatosh: Known as the Dragon God of Time, Akatosh’s domain is the leader of the pantheon, and had a blood relation with an entire line of emperors. The gift of Dragon Blood (being Dovahkiin) is also a gift of Akatosh, with Alduin the World-Eater being the firstborn of Akatosh. 
Arkay: Known as the Lord of the Wheel of Life, Arkay is the god of Life, Death, and proper burial. He is also sometimes associated with the seasons and cycles. His followers despise the undead and necromancy in any form, and Arkay is known to have created the Crusader’s Sword for an ancient hero who fought a demigod.
Dibella: Dibella is the goddess of beauty and art, and teaches that mortals give themselves to love. Dibella will speak to her followers via a Sybil, and is always a woman. Dibella teaches that the quality of love is more important than the quantity, and created the Crusader’s Helm and supposedly the Brush of Truepaint, allowing imagination to be painted with no effort.
Julianos: Julianos is the god of wisdom and logic, and is associated with mages and scholars. He governs literature, law, history, and debate, and influences Sorcery, Alchemy, and Enchantment. As such, he is often revered by wizards and mages of all paths. He created the Shield of the Crusader.
Kynareth: Kynareth, sometimes known as Kyne, is the goddess of the heavens, winds, sea, elements, and spirits of the air. As such she is believed to be responsible in part for teaching men to Shout during the Dragon War. She also created the Lords Mail, and is able to take it away at will. She also created the Boots of the Crusader, which grants the wearer peace with forest beings. 
Shezarr: Also known as Shor, this is the god worshiped as Lorkhan, the father of the world and Sovngarde, the Nord afterlife for those who die in battle. He is often associated with the fox, and was wed to Kyne. 
Mara: Mara is the goddess of love, marriage, fertility, agriculture, and compassion. Mara is associated with the wolf, and is viewed as a near-universal deity.
Morihaus: Morihaus is known as the son of Kynareth, and was instrumental with the Alessian Slave Rebellion of the first era.
Stendarr: Stendarr is the god of mercy, charity, justice, and righteous rule. His followers despise Daedra and will hunt them, but otherwise welcomes all. He encourages charity and giving of resources to those in need. He is responsible for the Gauntlets of the Crusader, and the Hammer of Stendarr.
Talos: Talos is the Hero-God of man, and was the Emperor Tiber Septim (a dragonborn), before dying and ascending to godhood. He is a god of warriors, generals, and questing adventurers.
Zenithar: Zenithar is the god of work, commerce, and wealth. He is viewed as a warrior god, but in times of peace is very tempered and relaxed. His is the Mace of the Crusader, and the Golden Anvil that was blessed by divine power. 
Gods of Mer
Gods worshiped by multiple groups are counted under the same listing for the purpose of brevity.
Anu: Anu is the primordial force of stasis, being the mirror of Padomay, the primordial force of change. The two existed before Nirn, the world, and have been in battle since existence itself became reality.
Anui-El: Anuiel is the Meric god of Order, and is in direct opposition of Sithis. It is said that Anuiel’s soul, Auri-el infused reality with time, thus allowing things to change and progress.
Auri-El: Auri-el is the chief of the Elven pantheon, and is the Elven equivalent of Akatosh. Altmer and Bosmer believe themselves direct descendants of Auri-El, and his symbol is that of the sun.
Jephre: Jephre is the most important god of th Bosmer pantheon, but is worshiped by others. Jephre is the god of the natural world, and the spirit of the current place and time. He often is perceived as a singer, using song to guide nature to the will of those who respect it.
Magnus: Magnus is the sorcerer god of Mer, and is said to have created the sun by fleeing to Aetherius as Mundus/Nirn was created by Lorkhan. As such, the sun of Nirn is known as Magnus. His staff will abandon mages who misuse it, so as not to upset balance. There is also a strange orb found in the ancient Nordic settlement of Sarthaal, the purpose of which is unknown.
Phynaster: Phynaster is not a true god, but is worshiped as Talos is to the Nords. It is said that Phynaster taught the Altmer to extend their lives by shortening their stride. Not much else is known of Phynaster, however.
Sithis: Sithis is also known as Padomay, the Unmaker, Serpent of Chaos, and Dread Father. He is a primordial force of chaos, and is associated with the Dark Brotherhood and serpents. The Brotherhood believes that those slain in the name of the Dark Brotherhood are sent to the Void, a realm beyond both Oblivion and Aetherius where slain daedra reform. Sithis is responsible for the creation of the Blade of Woe, an assassin’s dagger of exceptional lethality.
Syrabane: Syrabane is the Warlock God, and is often favored by young mages for his protective blessings against curses and disease.
Trinimac: Trinimac is the warrior god of Meric worship, and fought against Lorkhan after the creation of Mundus. Trinimac supposedly is the one who ripped the Heart of Lorkhan from his chest, and tried to destroy it with Auri-El. Trinimac was supposedly devoured by Boethia, a Daedric lord (spoken of later) and became Malacath, the daedric lord of the Scorned and Outcast.
Xarxes: Xarxes is the divine scribe of Auri-El, and is the god of secrets and hidden knowledge. He is equated to Arkay, but is notably worshiped for different reasons.
Xen: Z’en as they are often known, is the Bosmeri god of Toil, vengeance, agriculture, and payment in kind. Zenithar is the closest similar entity, but Xen is viewed as a more savage variant.
Khajiit Pantheon
Baan Dar: This god is the god of Bandits, a trickster spirit worshiped in Elsweyr, and even Valenwood. Baan Dar is the cleverness of the Khajiit made manifest, according to their beliefs.
Jode and Jone: The spirits of the moons, dictating the forms of Khajiit when they are born. 
Nirni: Nirni is the manifestation of the world in Khajiiti lore, and is viewed as the mother of all mortal life.
Rajhin: Rajhin is the trickster god, and the Cat-King of Thieves. Prior to godly ascent, this god stole from a Daedric Lord after seducing them in Oblivion on a moonless night, stealing even that Lord’s blade during the escape. With a ring of magic and a blade of whispers, Rajhin became a legendary thief, stealing the Oghma Infinium from Hermaeus Mora and giving it back later, just because.
Riddle’Thar: Riddle’Thar is the Khajiiti deity of cosmic order, and those who do not stray from the teachings are nigh-unbeatable in unarmed combat.
Redguard Gods
Diagna: Diagna is the sword-god of Redguard worship, however faded into obscurity by the 4th Era.
HoonDing: This is the Yokudan spirit of Perseverance over Infidels. Historically, they manifest whenever the Redguards must ‘make way’ for their people.
Leki: Leki is the Saint of the Spirit Sword, and is the goddess of aberrant swordsmanship. Leki is credited with the Ephemeral Faint, a sword technique of exceptional skill.
Onsi: Onsi seems to be the Yokudan spirit of the forge, or at least swordscraft. Bonshaver is a legendary blade named after Onsi, said to be sharp enough to cut any foe.
Ruptga: Ruptga is to the Redguard as Akatosh is to the Men, and Auri-El is to Mer. Sometimes known as Tall Papa for his great size and many children.
Sakatal: Sakatal is the fusion of Anu and Padomay, and perhaps a bit of Alduin, as the Norse of Earth describe Jormungand the world serpent, Sakatal is to devour the world so a new one can begin.
Daedra/Cults
Azura: Azura is the Lady of Twilight, and serves as the lord of Dawn and Dusk, the spaces between. Magic, fate, prophecy, vanity and egotism are also associated with this Daedra, and one of her relics is Azura’s Star, an infinite Soul Gem. Azura is in opposition of Ebonarm and Nocturnal. Azura’s realm is known as Moonshadow, and is said to be so beautiful it can render visitors half-blind from the splendor.
Boethiah: Boethiah is the Daedric lord of deceit, conspiracy, planned murder, treason, and overthrow of authority. Boethiah is a destructive Daedra, and often sees battle and death in his/her name as an offering. Goldbrand and the Ebony Mail are relics associated with Boethiah, and her realm is known as Attribution’s Share.
Clavicus Vile: Clavicus Vile is known as the Prince of Trickery and Bargains, and his sphere is that of granting power through pacts. Much like a genie in arabic culture on Earth, his pacts can have unexpected curses or boons. In Skyrim, he granted a group vampirism to extend their lives and considered their untimely deaths at the hand of the Dragonborn to be fulfillment of the Vampires’ wishes to be cured of their undeath. Vile is an enemy of Ebonarm, and is often depicted with his dog, Barbas. He is responsible for The Bitter Cup, Masque of Clavicus Vile, Umbra, and the Rueful Axe artifacts existing. His plane of Oblivion is known as the Fields of Regret.
Mannimarco, God of Worms: Mannimarco is, or rather was, an Altmer mage studying soul gems and Necromancy in the Summerset Isles, and was exiled for his dark practices. He created a following, as well as several artifacts. Three of an unknown number have been attributed to him after becoming a Lich; Bloodworm Helm, Necromancer’s Amulet, and the Staff of Worms. All three are in some way connected to the undead or the school of Conjuration.
Hermaeus Mora: Hermaeus Mora is the Daedric prince of Knowledge, Mystery, and fate. He wants simply to know everything there is, to understand the universe in totality. His plane of Oblivion is known as Apocrypha, an infinite library of forbidden and lost knowledge. Hermaeus Mora has created several artifacts, including the Black Books and Oghma Infinium, tomes of ancient and arcane knowledge. The Firstblade and Mora’s Whispers are a sword and chestplate made by Mora, with the latter of the two growing stronger as the wearer gains knowledge.
Hircine: Hircine is the Lord of the Hunt, and is viewed as the Father of Manbeasts such as Lycanthropes. This is reinforced by the Companions of the Circle being taken to his realm of Oblivion on death, known as the Hunting Grounds, where eternity is spent hunting and chasing prey. Relics of Hircine are numerous, and often enhance one’s ability to hunt or kill, or enhance one’s lycanthropic abilities. Reachmen believe that Hircine has five aspects, Th Hunter, the Manbeast, the Great Stag, The Quick Fox, and the Mighty Bear. Each one embodies a certain part of the Hunt or the Wilds, and are thus each worthy of worship.
Jyggalag: Jyggalag is the Prince of Order, and sought to command all things. The other Daedric lords feared him, and cursed him with madness, creating Sheogorath, the Prince of Madness. He has a singular relic associated with him, the Sword of Jyggalag. It is said that holding the blade and gazing upon it allows one to see past, present, and future flow as one.
Malacath: Malacath is the patron god of the Spurned and Ostracized, and is said to have been created when Trinimac was consumed by Boethiah. This upset of power led to the creation of Orcs, and transformation into the Daedric Lord he is now. His realm is the Ashpit, and even Goblins worship him in some form. His relics are the Brutal Bands, the Helm of Oreyn Bearclaw, Scourge, the Vengeful Eye, and Volendrung. The Ashpit is akin to Sovngarde, where orcs are brought to enjoy an afterlife of revelry and eternal battle.
Mehrunes Dagon: Dagon is the most aggressive and destructive of the Daedric lords, and was behind the Oblivion Crisis that marked the end of the Third Era. Dagon is the lord of destruction, change, ambition, and revolution. His relics are the Daedric Crescent Blades, the Deadland Hammer, Groundsplitters, Mehrunes’ Razor, The Mysterium Xarxes, the Spear of Bitter Mercy, and the Sword of the Moon Reiver. Dagon rules over the Deadlands, but he has dominion over a handful of smaller pocket realms.
Mephala: Mephala is the Lady of Whispers, the Spider, and the Plot Weaver. She deals in secrets and hidden lore, seeking to meddle in mortal affairs for her own amusement. The Ebony Blade is the most well-known and documented relic of Mephala, however the Ring of Khajiit, Mephala’s Teacher, the Obsidian Husk, and the Threads of the Webspinner are also associated with her. Her realm is known as the Spiral Skein.
Meridia: Meridia is the Daedric Prince of Life and Light, and is known as the Sunfire, The Radiant One, and the sworn adversary of the undead. Molag Bal and Meridia despise each other, however Meridia is known to be more benevolent towards mortals than other Daedra. It is said that Meridia can even grant immortality, at the cost of total obedience to her. Dawnbreaker, the Opal Charm, Meridia’s Beacon, and the Prismatic Core are known relics associated with her. Her realm is known as the Colored Rooms, but those who visit claim they are rather boring, as are the lectures given by Meridia herself.
Molag Bal: Molag Bal is the lord of domination, and seeks to harvest all souls and cause great strife for Mortals. He is said to be the father of Vampires, and his realm is known as Coldharbour, a frigid wasteland of suffering and barren places. Relics associated with Bal are the Crown of Bones, the Mace of Molag Bal, Mortuum Vivicus, Harvest Hearts, Stones of Cold Fire, and Vampiric Shards.
Namira: Namira is the Lady of Decay, and is associated with all things repulsive. Her realm is known as the Scuttling Void, and very little is known of this place. Relics associated with Namira are the Dark Heart, the Ring of Namira, and the Staff of the Everscamp.
Nocturnal: Nocturnal is the Mistress of Shadows, and is viewed by some as the patron of thieves. Nocturnal is seen as a boon for those who work in the shadows, and is associated with ravens and crows. Her relics are the Gray Cowl of Nocturnal, the Skeleton Key, The Bow of Shadows, the Eye of Nocturnal, and the Shade Sickle. Her realm is known as the Evergloam, and is in perpetual shadow.
Peryite: Peryite is the lord of pestilence, and is unfortunately viewed as the weakest of Daedra. His realm is the Pits, which bears similarity to Dagon’s realm. He is associated with the relic Spellbreaker, however there are a handful of other relics that may be related to him.
Sanguine: The daedric prince Sanguine is the lord of revelry, and is known as the god of perversion, orgies, and general excess of all things. Some view him as neither benevolent nor malevolent, and simply one who enjoys parties. Death Dealer’s Fete and the Sanguine Rose are relics associated with Sanguine, and his realms are thousandfold, known as the Myriad Realms of Revelry.
Sheogorath: Sheogorath is the mad god, the lord of madness, and was created from Jyggalag when he was cursed by other Daedra. His realm is known as the Shivering Isles, a place of chaos and disorder. Despite this, Sheogorath is cunning and often makes his foes defeat themselves, which brings him great joy. His relics are similarly odd, including the Folium Discognitum, the Fork of Horripilation, the Gambolpuddy, the Memory Wand, the Neb-Crescen, Sheogorath’s Staff and Regalia, and the Wabbajack. His realm is split into two pieces, Dementia and Mania, representing the two shades of Madness.
Thartaag: Thartaag is equivalent to Alduin to the Skaal people, as he is known as the world-devourer, and is said to return at the End of Seasons.
Vaermina: Vaermina is the lady of nightmares, and takes joy in torturing mortals for the sake of torture. Vaermina’s realm is Quagmire, and from there she hungers and seeks the dreams of mortalkind. Vaermina’s main relic is the Skull of Corruption, a staff capable of consuming the dreams of mortals to gain power.
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smuclge · 5 months
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Had a free 3d printer fall into my lap this week and successfully cleaned, calibrated, and fixed it up!
Doing one final test print before I send it off to a friend this weekend.
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hannihilator · 2 years
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OC tober day 31: Halloween
Requested by @skullymingo to draw Nim in something she normally wouldn’t wear. I present to you goth/punk Nim.
Happy Halloween everyone! 🎃
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mangozic · 8 days
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my dead goth son and his friendly neighborhood personified concept of insanity
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joycrispy · 9 months
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Zepotha will never be Goncharov because when it comes down to it, tumblr culture is collaborative, while tiktok culture is merely iterative, and those are not the same thing.
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lanavecorona · 4 months
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today i offer you tmnt art. tomorrow???? ¯\_(ツ)_/¯
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somnimagus · 5 months
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My page for @sheikahzine; about Impaz's duty to her village, empty of people and full of memories.
[id in alt text]
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voltaical-art · 29 days
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creepy crawlies 🕷️
also
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heartorbit · 8 months
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holy quintet looks kind of different
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scruff-mutt · 2 months
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Have you ever wanted to be 100% accurate when creating Splatfest-related art? Consider downloading the Splatfest Script today!
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ohnomyart · 9 months
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Light Noodle spinn
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jirachibaby · 3 months
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oh yeah btw i made this
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iiping · 5 days
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what happens in the ruins stays in the ruins 🙈
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xulips · 2 months
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scrapped kohane birthday comic idea
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