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#Monster Mayhem Jack Part 1
dilatorywriting · 1 year
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Monster Mayhem: Little Red Rapscallion
Gender Neutral Reader x Jack Howl Word Count: 3.7k
Summary: 'Dear Evil, Overlord, Patron. Please stop sicking your demon guard dog on me. I'm only trying to help. Kind Regards, Little Red Ridinghood'
A/N: Thank you so much to @insideous-beez for the brain rot, which became brain fertilizer, and eventually a functional story; This one is a bit darker than the other installments due to the Warlock/Evil Deity goodness, so there is a bit more horror here!
[PART 1]
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Your grandmother had always told you to mind your manners when it came to the creatures who made the forest their home.
Or, well. That was a lie. Many lies, really. If you wanted to be nitpicky.
Firstly, the old crone who lived deep within the borough of the cursed trees wasn’t actually your grandmother. At least, not in the biological sense that seemed to matter most within your little, provincial, town. She was just a kindly, wrinkled, turnip of a woman who found you wandering the mudflats one day and decided she liked your spunk and general lack of self-awareness. She patted your head, served you strange, bubbling, teas laced with sweet magics, and always returned you to your fretful parents by sundown. And so, she was Grandma. Even if calling her that aloud made your parents go nearly green and had the local shopkeepers crossing themselves and spritzing you with Holy Water.
Secondly, Grandma had never told you to keep to your manners. Usually, she encouraged the opposite. (‘Why not curse them, huh?’ she’d complain loudly. ‘They’re thieving bastards, the lot of them.’ ‘Grandma,’ you’d sigh. ‘The street cleaners are just doing their job. They didn’t mean to steal your dead racoons.’) The idea of her demanding you act ‘proper’ and ‘kind’ was damn near laughable. But what she did enforce upon you with all the firmness of a world-weary teacher was the concept of not fucking with that which ought not be fucked with.
And the sprawling, Shaftland Forest was not to be fucked with.
It had always been a great, creeping, thing. The trees would groan and whisper as you passed, and when their sharp branches tangled in your cloak like grasping fingers, it never felt like an accident. The animals that lived beneath those trees were even stranger—wild, large, beasts with glinting eyes and an arcane mysticism about them that left icicles in their tracks even on summer days, or tangled the undergrowth into something that moved.
The people of your village did not enter the Shaftland Forests. They put up signs, and wards, and spun cautionary tales to every traveler who dared step even a single foot into their teeny, terrified, homestead.
You visited regularly. Because you were half-stupid at least, and because Grandma lived in those woods. And while she’d cautioned you about treating her habitat with care, she’d promised ages ago that so long as you were sweet to the forest, it would forever be sweet on you too.
‘There is a great power in these trees,’ she’d hum to you, as she stirred a simmering pot that looked to be filled with the blood of… something you probably shouldn’t think too hard about. ‘You would have been a lovely gift for it, you know.’ She laughed under her breath. It didn’t sound like a joke. ‘But you were too precious to ruin like that. So he decided we ought to keep you.’
You had no idea who ‘he’ was supposed to be, but you always made sure to shower the forest with compliments. As thanks for not using you as whatever being a, uhm, lovely gift entailed. ‘Oh what nice leaves you have,’ you told many a tree. ‘And what large petals have bloomed today,’ to all the flowers. You’d always been safe in these woods—sheltered beneath a bubble of golden affection and the soft scents of the richest perfumes. The forest always welcomed you with open branches and the coo of creaking bark.
Which is why the twisty field of black thorns blocking your usual pathway gave you pause.
You reached out a finger and prodded one of the sharp points. It bit into your skin with the clear intention of drawing blood, before swaying away at the last moment to twine loosely around your wrist.
Huh. How peculiar.
“May I pass?” you asked the thorns.
The shivering web of ebony tightened along the path and you frowned.
“May I pass, please?” you tried again.
The briar patch seemed to heave with a gusty, angry, sigh. You were about to reach forward and try your luck one more time when a deep, rumbling, snarl curled out from the shadows beyond. Out of the sea of roiling darkness and dainty thorns strode a great, white, wolf. It bared its teeth at you in an expression that was entirely unpleasant.
Immediately you held up your hands in placation and took a wide step backwards. The wolf just kept growling at you like you’d murdered its entire family or something else equally egregious. It skulked forward soundlessly, ears pinned flat.
“My apologies,” you said, dipping your chin in a gentle bow. “I didn’t mean to overstep. I’m just trying to use this path to—”
The wolf lunged at you with a near roar, and you just barely managed to roll out of the way with a shriek. The thing landed hard in the dirt where you’d just been not a moment prior, and it swung its great, fanged, maw in your direction.
“Apologies, old one,” you tried again, just as Grandma had taught you. “But I really just—”
The wolf snapped, nearly taking off your fingers, and you folded over like a turtle that had been upended on its back—rolling around helplessly with your limbs flailing wildly as you went. The sharp crack of your head against the ground left your brain rattling around like dried beans in a can, and you could taste the copper sting where you’d bitten down into your tongue. The failed cartwheel had set you back a solid fifteen feet from the wood’s edge, and the wolf huffed at you—a stupidly pointed ‘stay away’ if you’d ever seen one. It glared at you with glowing, golden, eyes for a long moment before melting back into the shadows.
You spat out the cocktail of mud and blood pooling along your tongue, and wiped angrily at your sore chin. The forest had never denied you before. So maybe it wasn’t your lovely, lonely, trees that were sending you away. Maybe it was just this stupid wolf. Maybe the beast was trying to make a stand—to usurp the role of whatever spirit had ruled over this dark land for so long now. You grumbled and made your way back to your feet. It was fine. Your forest was strong. It would never lose to such a stupidly fluffy opponent. You’d just have to try again tomorrow.
The next day you armed yourself with a small arsenal of goodies. Daggers, ropes, armloads of talismans, and kindling, and rations. You hoisted your bow across your back and carefully plucked at the soft fletching of the arrows. The feathers buzzed beneath your fingers, and after a moment of uneasy hesitance, you cautiously replaced the weapon where it hung over your bed. Grandma had never liked the idea of you carrying weapons in the forest (‘it invites troublemakers’ she’d warned), but if something really had gone wrong in her woods, then it was better to worry about asking forgiveness than permission. And surely you could argue for a dagger. The bow… With its weighted arcana and strange, dissonant, strength felt like something dangerous.  
So you apologized to the rippling thorns before cutting them back with swift, precise, strokes of your blade and starting down that familiar path to Grandma’s cottage.
You made it about fifty yards before one of your talismans began to ping worryingly. The tingling thrum along your side was just enough of a warning to keep you from being mauled outright.
The White Wolf lunged from between the trees and you skittered out of the way of its attack. For such a huge creature, it was so silent. And its gleaming, downy, coat should have more than given away its position in the gloom. There must have been some kind of magic to it—something old, and ancient, that let the beast slip through the darkness unseen.
The Wolf situated itself firmly in the center of the path, hackles raised and shoulders hunched like it was readying itself to pounce.
“I need to get through,” you told it, firm, and raised one of the Protective talismans. After a heavy moment you scowled and bit out, “Please.”
The Wolf snarled and propelled itself forward. It latched its overlarge teeth in the fabric of your red cloak and quickly began to drag you to the ground. You frantically flailed about, and just managed to avoid those glinting fangs enough to thrust the talisman up into the beast’s ribs with a heavy smack. The charm lit with a brilliant, amethyst, gleam and sparks shot through the air. You let out a triumphant, ‘ah HA!’ And then all that magic fizzled out like a dying candle. You gaped in horror as the ‘one hundred percent foolproof, don’t you worry about that child’ Protective talisman fluttered to the ground like a discarded bit of newspaper.
“Oh, shit,” you croaked, as your cloak was shredded between the wolf’s canines with a horribly shrill wriiiiiip.
You sprinted like a bat out of Hell, tearing through the undergrowth and only just managing to collapse beyond the border of the tree line before the wolf could snap its jaws around your ankles. You curled your limbs protectively up beneath you, and watched through a veil of cold sweat as it paced along the foliage—leaving no tracks in its wake.
Fine, you thought bitterly. Two can play at this game.
The next morning you walked North, beyond the only safe paths you knew. Carefully, you began to scuttle your way up the nearest, gnarled, tree. The bark groaned and rattled beneath your fingers, as if disquieted. But there were no trails of white fur yet darting about the underbrush, so you offered the tree a hasty apology before climbing higher.
From there, it was only a matter of cautiously hopping from branch to branch. Normally when you’d tried ridiculous feats of stupidity like this in the past, the trees seemed more than eager to help you along—practically reaching out with their branches to catch you in their willowy, wooden, fingers. But they seemed stiff today, testy. The leaves themselves seemed to complain as you went, and you shushed them as politely as you could.  
There was a sharp bark from beneath you, and you looked down to see the Wolf circling your perch in a frantic, pacing, dance.  
“Hello!” you beamed, perfectly, poisonously, pleasant. “Nice to see you too!”
The Wolf sneered, lips curling up into a tight, tense, bow over its fangs.
You leaned forward, keeping a hand securely looped into your roost.
“Aww,” you cooed. “Is it too hard to climb up here with those big, fluffy, paws?” you mocked, wiggling your own fingers contentedly. “Bet someone really wishes they had opposable thumbs, huh?”
And then, like you were being smited by God Himself, the branch beneath your feet cracked clean in half, and you plummeted to the ground bellow with a harrowing screech. Naturally, you landed right at the wolf’s aforementioned stupid, fluffy, paws. Its great head lowered, and you could feel the heat of its breath as it growled into your face.
With a pathetic little ‘eep!’, the talisman tucked into the back of your boot burst into life and you flickered like a janky illusion. You stumbled to your feet a dozen or so yards away, fighting the urge to double over and barf. Slipping through planes was unpleasant at the best of times, let alone when under actual fucking duress.
The Wolf blinked its wide, golden, eyes at the empty space beneath its paws, and then whipped its head in your direction like a blood hound. You pushed yourself upright with the help of the very tree who had betrayed you so thoroughly, and began your hasty retreat.
You crashed through a curtain of thorns and out into the open with a gasp.
You rolled forward like the world’s most inelegant acrobat and came to a skidding halt in the dirt. You sat up with an achy cough, dislodging muck, and rocks, and leaves from your windpipe.
The Wolf prowled behind you—its glare a set of golden pinpricks in the gloom.
“What is your problem?!” you wailed.
The wolf tossed its head, like rolling its eyes wouldn’t have been enough. And snapped at you with another one of those pissy, bitten off, growls.  
“You know what?” you seethed, swinging back onto your knees to jab a finger at it accusatorily. “Fuck you!”
The thing had the absolute gall to snort at you before turning to return to its ceaseless patrol.
By the time you hauled yourself back to your family home, you must have looked an absolute mess. No one bothered to stop you when you practically clawed your way up the stairs and into your small bedroom. Though to be fair, no one really bothered to stop you for anything anymore. Not since an old women with too much spare time and not nearly enough light in her eyes had decided that you were a child to be treasured.
You grabbed your bow off the wall and slung it over your back. The sleek, silvery, wood hummed beneath your fingers. It had been a gift, one whose very existence you stalwartly refused to question. The weapon was finer than anything that could have come from your village’s blacksmith, or honestly probably any human craftsman. It was weightless. It was too heavy. It sang in your hands. It was not a token to be bestowed lightly. But… Well. Whoever it had belonged to before, it was yours now.
And you were going to shoot that goddamn Wolf right in the ass.
On the fourth day of your apparent banishment from the Shaftland Forest, you stormed those woods like a would-be conqueror. The silver bow keened beneath your palms, and you held a thin, spiked, arrow knocked and at the ready. Your nemesis found you in no time at all, and you bared your teeth at the stupid, fucking, mutt before it had the chance.
“One last time,” you said, drawing your bow as tight as you could. “Let me pass, beast. Or I will go through you.”
The wolf’s hackles were raised, but the snarl had slipped off its face. It dug its claws into the dirt, and you watched something like surprise work its way across the thing’s regal features. Its golden glare flickered from you, to the bow, and back again, like it couldn’t quite believe what it was seeing.
“I have business in these woods,” you demanded. And then, petulantly—because you just wanted to know that your stupid, devil worshipping, turnip of a grandmother was okay, and you were so fucking fed up with this garbage—you stomped at the ground and shouted, “And I was here first! So scram, you overgrown Pomeranian!”
The Wolf’s ears drooped, and something like a tremor worked its way down its spine. But then the thing was shaking its giant head like it was surfacing from beneath a pool of water, and it straightened its posture with a rumbling growl.
“Fine,” you snapped, and unleased the first arrow. It whizzed past your fingertips with a thready, shrill, fwoom faster than you could track. The booming force of it shocked you enough to have you shooting wide, and you watched that pin-thin arrow hit a tree trunk and sink all the way through to the other side.
The Wolf rushed forward when you went to reload, fur standing on end like you’d run it through with a bolt of lightning. It tackled you bodily to the ground with a yelp, and you wheezed as the air was knocked out of your lungs in one, fell, swoop. The bow tumbled out of your hands and you scrabbled for it wildly. And then the beast lunged for the bright red of your hood, as it seemed so keen to do in each of your past scuffles. But maybe it was done playing with you. Or maybe it just wasn’t expecting you to flail around so terribly. Because its garish fangs bore down past the soft, billowy, fabric of your cloak and tore straight into the meat of your arm instead.
You gasped and weren’t entirely able to swallow down the sharp shriek of pain that bubbled up and out of your throat. The wolf reared back in shock, its mouth stained red. It immediately ducked back in close, and then away, and then in again. Like it wasn’t sure what to do. The stalwart resolve from earlier was gone—replaced entirely by a bumbling sort of panic that had your head swimming more than the blood loss.
You tucked your arm in close, feeling the tattered remains of shredded fabric curling beneath new, warm, wetness. The Wolf cautiously nosed forward, but when you flinched it reared back like you’d struck it. The beast stepped pointedly away, and then began to pace frantically back and forth. Occasionally it would stop, like it was going to move in close again. But then its pointy ears would press stiff and flat atop its head and it would skulk away all over again.
Whatever, you seethed silently, jerkily ruffling through your bag for some of the Healing talismans you knew were tucked away at the bottom. If the monster felt some kind of weird guilt for taking a chomp out of you when it’d already been doings its damndest to maul you for the past four days straight, that was its problem.
It was taking you longer to unearth the talismans than you would have liked, and your hand was really starting to shake in earnest. The Wolf whined high and miserable in its throat, and you rationally decided that it would be a terrible, petty, idea to waste what little composure you had left just to tell it to fuck right off.
The horrid mess of crimson had begun to seep its way along your skin—dripping down your wrist to plop against the damp, mossy, earth with an echoing plip plip plip that was not unlike the fall of slow, fat, spring rain. The air around you seemed to grow heavier with it—the trees swaying at their roots and the dark, shriveled, flowers straining against their stems to get a taste. The Wolf’s golden gaze flicked around the grove cautiously, and you watched its black nose twitch in obvious discomfort. You swore you could see hands—dozens, hundreds of inky appendages reaching out from the shadows. Fingers twisting up into claws like they meant to grab onto you and dig in, never letting go. The Wolf settled itself at your back like a brick wall, snarling doggedly at the wispy talons. The beast was so large it practically enveloped the entirety of you, and you had to fight the delirious, dizzy, urge to lean back into its impractically soft fur.
“Hey! Are you alright over there?”
Both you and the Wolf jolted in surprise as a group of adventurers plowed their way through the trees. The Wolf’s already distressed expression twisted into something nearly manic and it roared—putting all those ferocious teeth on display.
“Woah!” one of them yelped, crashing to a halt and dragging their friends to a stop beside them. “What the fuck?!”
The others all looked equally startled, hands settling heavily on their weapons. And while right now Mister Wolfy wasn’t outright nomming on you or your limbs, there was a still a steady stream of blood trailing from the wound near your shoulder—a set of very obvious teeth marks sitting stark and red against the rest of you.
“We heard a scream,” another spoke up. Then, pointedly raising the sharp edge of his sword, asked, “Is this your companion, Ranger?”
‘Ranger?’ you blinked, confused, before remembering the bow still sitting in the dirt by your feet. Before you could respond, the Wolf lurched forward over your shoulder. It didn’t leave you—didn’t stray from its steadfast position at your hind—but it pushed its gaping, angry, maw as close to the group as it could. The trio reeled back as the monster snapped, and snarled, and nearly vibrated out of its skin with rage. But… no. Something wasn’t quite right. As viciously angry as all that harsh barking sounded, there was something very, very disquieting about it. Something strained, something afraid.
The one with his sword raised stepped forward, the others moved to follow. And then they were gone.
You blinked, shocked silly. There had been people there—not a second before. You were sure of it. What the fuck was happening?—
And then there was a discordant scream from somewhere deeper in the woods. Distant, but close. Like there were arcane tricks distorting the way of the world. Keeping you separate from the horrible, grinding, shrieking noises while… whatever was happening carried on—not a dozen yards away. Cloaked in shadows and rotten, violet, petals like how a parent might gently close a curtain around a child’s bed at night.  You watched in half-awe, half-horror as seeping, purple, miasma leached from the trees and into the air. It chased the intruders with vicious intent. You could feel the sharp, dark, heat of it prickling along your skin, but when that swirl of near-black enchantments made its way to you, it slipped past you like smoke—leaving only a faint trace of awful, coppery, perfume against your clothes.  
“Why couldn’t you just stay away?” a deep, miserable, voice echoed in your head, and you jerked around in shock to see the Wolf staring at you with heavy, gold eyes.
“Did… Are you…” you trailed off, swallowing. Not sure how to even begin asking what you wanted to ask.
The Wolf sighed, bone deep and weary.
“I tried so hard to keep everyone away,” its voice rumbled in the back of your mind. “Why did you have to be so stubborn?”
“This is my forest, too,” you said after a long moment, fingers digging into the dusty material of your pants. “What’s wrong with it? What happened?”
The Wolf stared at you, quiet and considering. And then it lumbered to its feet with a defeated sort of slouch.
“Come, then, Little Red One,” it huffed, and swished its tail against your back. “I’ll show you.”
.
.
.
TAG LIST [CLOSED]
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ao3feed-undertale1 · 6 months
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The Silverscale Arena Ep. 33: October 2023
read it on AO3 at https://archiveofourown.org/works/50877853 by Baskerra_Hellmane (Version with Pictures): Pending... Welcome, one and all, to the 33rd episode in a series of adventures related to the craziest and most deadly arena created! 48 characters in teams of 4 compete to survive! Given that it's almost Halloween, the contestants will be thrown into the scene of a horrifying invasion of Killer Klowns from Outer Space! It's Krazy! Who will last the night with these madcap terrors?! As usual, comments are very appreciated, as well as knowing we have Smut Story Commissions available. Don't forget to join the Silverscale Arena Discord and be part of the mayhem: giganoto_5008 Words: 6875, Chapters: 1/?, Language: English Series: Part 16 of The Silverscale Arena Season 3 Fandoms: Alien Series, Starship Troopers (Movies), ウルトラシリーズ | Ultra Series, Five Nights at Freddy's, Adventure Time (Cartoon 2010), Star Wars - All Media Types, Pocket Monsters | Pokemon - All Media Types, Paper Mario Series (Video Games), World of Warcraft, Hellraiser (Movies 1987-2018), Undertale (Video Game), Hellsing, Helluva Boss (Web Series), Persona Series, A Nightmare on Elm Street (Movies 1984-1994), Friday the 13th Series (Movies), Monsters Inc. (Movies), The Nightmare Before Christmas (1993), Killer Klowns From Outer Space (1988), Spawn (Comics) Rating: Explicit Warnings: Graphic Depictions Of Violence, Major Character Death Categories: F/F, F/M Characters: Xenomorph Queen Characters (Alien Series), Golden Freddy (Five Nights at Freddy's), Marceline (Adventure Time), Darkrai (Pokemon), Vivian (Paper Mario), Arthas Menethil, Pinhead (Hellraiser), Toriel (Undertale), Asgore Dreemurr, Seras Victoria, Blitzo (Helluva Boss), Moxxie (Helluva Boss), Millie (Helluva Boss), Freddy Krueger, James P. "Sulley" Sullivan, Jack Skellington, Mike Wazowski Relationships: Toriel (Undertale)/Xenomorph Queen, Millie/Moxxie (Helluva Boss) Additional Tags: Crossover, Porn With Plot read it on AO3 at https://archiveofourown.org/works/50877853
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List of Round 1 Matchups Part 1/?
Rustblood vs. Acid Tunnel of Love WINNER: Acid Tunnel of Love
Snore Symphony vs. Rose Accidentally Teams Up With Nabooru's Hair WINNER: RATUWNH
When I Get Happy I Dance Like This vs. Final Battle WINNER: WIGHIDLT
Menu (Version 4) vs. Bergentrückung WINNER: Bergentrückung
Moonshatter vs. Breezy Palace WINNER: Moonshatter
Oppa Toby Style vs. End The Story! WINNER: Oppa Toby Style
Tem Shop vs. Radioactive Decay "Agent H" WINNER: Tem Shop
Marvus Theme "CLOWNFUCKER" vs. ADDITIONAL MAYHEM WINNER: CLOWNFUCKER
16 bits of Ass-Kicking Carnage vs. Harlenintro WINNER: 16 bits of Ass-Kicking Carnage
Oh Woah, What's This? vs. Ticket to Ride WINNER: Ticket to Ride
Father Brain vs. Catapult Capuchin WINNER: Father Brain
Penubra Phantasm vs. KEYGEN WINNER: KEYGEN
Alphys vs. Fallen Down WINNER: Fallen Down
NGAHHH! vs. Penubra Phantasm (Awakening) WINNER: NGAHHH!
RuinsPiano vs. Radioactive Decay "Welcome to X ZONE" WINNER: RuinsPiano
Monster Battle 10 vs. Earthsaver WINNER: Earthsaver
Officeish Space vs. Gaster's Theme WINNER: Gaster's Theme
Umbral Ultimatum vs. Menu (Version 5) WINNER: Umbral Ultimatum
Dialtone vs. Win By A Hair WINNER: Dialtone
Premonition vs. The Ballad of Jack Noir (instrumental) WINNER: Premonition
Frostbite vs. 74 WINNER: 74
Flying Through a Starry Sky vs. Spookwave WINNER: Spookwave
Hardchorale vs. MSPA Demo Reel WINNER: Hardchorale
Forgotten Memories vs. Dawnbreaker WINNER: Dawnbreaker
Three Bad Boys vs. File Select WINNER: File Select
Home (Music Box) vs. Aimottles House WINNER: Home (Music Box)
"Feffy Fef Idea" vs. Vagabattle WINNER: Vagabattle
CORE Approach vs. Girl Next Door WINNER: Girl Next Door
Bubsy and Head are Burning vs. Lost Girl WINNER: Lost Girl
Memory vs. THE HOLY WINNER: Memory
next
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ironmansuxx · 1 month
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Batman (1943)
Batman and Robin (1949)
Batman: The Movie (1966)
Batman (1989)
Batman Returns (1992)
ANIMATED! Batman: The Mask of the Phantasm (1993)
Batman Forever (1995)
Batman and Robin (1997)
ANIMATED! Batman: Subzero (1998)
ANIMATED! Batman Beyond: Return of the Joker (2000)
ANIMATED! Batman: Mystery of Batwoman (2003)
Batman Begins (2005)
ANIMATED! Batman vs. Dracula (2005)
The Dark Knight (2008)
ANIMATED! Batman: Gotham Knight (2008)
ANIMATED! Superman + Batman: Public Enemies (2009)
ANIMATED! Superman/Batman: Apocalypse (2010)
ANIMATED! Batman: Under the Red Hood (2010)
ANIMATED! Justice League: Crisis on Two Earths (2010)
ANIMATED! Batman: Year One (2011)
The Dark Knight Rises (2012)
ANIMATED! Batman: The Dark Knight Returns (2012)
ANIMATED! Justice League: Doom (2012)
ANIMATED! Batman: The Dark Knight Returns Pt. 2 (2013)
ANIMATED! Batman: Flashpoint Paradox (2013)
ANIMATED! Lego Batman: The Movie - DC Super Heroes Unite (2013)
ANIMATED! The Lego Movie (2014)
ANIMATED! Batman: Assault on Arkham (2014)
ANIMATED! Son of Batman (2014)
ANIMATED! Lego DC Comics: Batman Be-Leaguered (2014)
ANIMATED! Batman vs. Robin (2015)
ANIMATED! Batman Unlimited: Monster Mayhem (2015)
ANIMATED! Batman: The Killing Joke (2016)
Batman vs. Superman: Dawn of Justice (2016)
Suicide Squad (2016)
ANIMATED! Batman: Bad Blood (2016)
ANIMATED! Return of the Caped Crusaders (2016)
ANIMATED! Batman Unlimited: Mechs and Mutants (2016)
ANIMATED! The Lego Batman Movie (2017)
ANIMATED! Batman and Harley Quinn (2017)
Justice League (2017)
ANIMATED! Justice League: Dark (2017)
ANIMATED! Batman vs. Two Face (2017)
ANIMATED! Batman: Gotham by Gaslight (2018)
ANIMATED! Batman: Ninja (2018)
ANIMATED! The Death and Return of Superman (2018)
ANIMATED! Batman: Hush (2019)
ANIMATED! Batman vs. The Teenage Mutant Ninja Turtles (2019)
ANIMATED! Lego DC Batman: Family Matters (2019)
ANIMATED! The Lego Movie 2: The Second Part (2019)
ANIMATED! Batman: A Death in the Family (2020)
ANIMATED! Justice League Dark: Apokolips War (2020)
ANIMATED! Batman: Soul of the Dragon (2021)
ANIMATED! Injustice (2021)
ANIMATED! Batman: The Long Halloween Pt. 1 & 2 (2021)
Jack Synder’s Justice League (2021)
The Batman (2022)
ANIMATED! Batman and Superman: Battle of the Super Sons (2022)
The Flash (2023)
ANIMATED! Batman: The Doom That Came to Gotham (2023)
ANIMATED! Justice League: Warworld (2023)
ANIMATED! Merry Little Batman (2023)
ANIMATED! Justice League: Crisis on Infinite Earths Pt. 1 (2024)
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silyabeeodess · 3 years
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FusionFall Headcanons: The Scotsman
While he has enjoyed the... relative peace, in recent years, Fuse’s invasion sparked a fire in the Scotsman that he hasn’t felt since Aku’s all-consuming grip over the Earth slipped.  It goes without saying that he signed up for the war as soon as the Fusion Fighters began forming--trusting his home/family to the rest of his clan as he went wherever he was needed most.  Loud, booming, and brash, this powerhouse hasn’t lost his touch.
While he would’ve rather been sent somewhere a little more fun dangerous than a civilian area and have partnered up with his old friend, Jack, there is good reason for the army to place him at the Townsville Park.  First is that, for however much they may be struggling in the Darklands, they still need some of their better fighters on defense should Fuse decide to make a massive strike against the City.  Secondly,  Townsville Park is fairly dangerous itself since a heavy infection of fusion matter has contaminated the area.  Third is the issue of the ancient beast located beneath the park itself--in the Fissure--which, even if Fuse doesn’t succeed in capturing or giving it to Fusion Demongo, they still may need to defeat themselves.  Therefore, while the Scotsman may grumble that the local fusion monsters are nothing to him, it’s important to have him on standby when trouble does show up.  
Despite his skill, Grandpa Max is the commanding officer at the base, with Numbuh One under him. Since he’s used to working alone anyway, he’s fine with it; however, he did have more than his share of complaints about Numbuh One technically having seniority since he’s just a kid. While he can admire the KND’s bravery in these situations, he doesn’t stop him from worrying--especially as a dad himself.  The two can often argue because of this, but it’s often just in good fun for the former since stoking a reaction out of Numbuh One is just entertaining to him. His more serious concerns are often addressed to Grandpa Max instead.
The Scotsman doesn’t really have a filter in any situation, so he makes his opinions on matters well-known and isn’t afraid to trade insults be it seriously or in jest.  This can put him at odds with his fellow soldiers, but he does mean well for them and will always step up when someone’s in need.  He’s also happy to train anyone who asks, but beware: Expect to be pushed far from your comfort zone and end the day sore everywhere.
He tends to steer clear of any work that doesn’t involve training or combat, but he is extremely good at tirelessly keeping the fusion monsters at bay.  Once he shows up to the fight, they’ve probably already lost.
Despite this, he does have various bits of useful knowledge in other areas, such as being able to naturally sense that something was wrong in the mission “Scotsman’s Best Friend (Part 1 of 3)” and explain that the runic charm the player found during it contained magic-even if he couldn’t go into depth about it.    
There technically are nanos of him, as revealed in “Music and Mayhem (Part 5 of 5),” however, few people have them.  One issue is that they’re still fairly new, being early in development: The other is that a lot of people can’t handle a mini Scotsman on their team since their personalities can be so similar to the real Scotsman.  They tend to be just as temperamental and reactionary, so they don’t always take orders well.  You need a lot of patience to work with them and develop a mutual respect.  
The Scotsman contacts his family as regularly as possible.  Ignore the shouts over the other side of the comm: He and his wife still love each other deeply, even if she is upset he’s run off to fight so far away form her again.    
If you’re stationed at Townsville Park, bring a set or earplugs/headphones.  You’ll be listening to a lot of bagpipe music otherwise.    
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grailfinders · 4 years
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Fate and Phantasms #61: Elisabeth Báthory (Halloween)
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Welcome back to Fate and Phantasms, where we’re bringing every servant in FGO to life in Dungeons and Dragons 5e! Today we’re building the Blood Countess Elisabeth Báthory, Halloween Edition! For this build, we have three goals:
Part-time Dragon: Because of the Báthory crest, Elisabeth is part dragon. This means she’ll need a sonic breath weapon, and the ability to fly.
Part-time Torturer: She may have been waifufied in FGO, but she still has trouble treating people like people, so she’s going to have plenty of ways to not only fight people, but make it hurt
Full-time Idol: As the pop star princess of Hungary, Elisabeth needs plenty of ways to frighten charm and drive to madness enthrall her captives audience.
As usual, a spreadsheet for this build can be found over here, and a full explanation will be below the cut!
Edited due to fitting casliz better; will be remaking lancer liz in a bit.
Race and Background
You start things off as a Dragonborn, giving you +2 Strength and +1 Charisma. Some people would say this is leaning too far into the dragon bit, but if we want that Breath Weapon, this is the race we need. Pink dragons don’t exist in DnD, so we’ll say the Báthory family is descended from a Red Dragon, making your breath weapon a 15′ cone of fire that requires a dex save of 8 + your constitution modifier + your proficiency. On a fail, creatures in your way take 2d6 damage, or half on a success. This bumps up to 3d6 at level 6, 4 at 11th level, and 5 at 16th level. You can use this once per short rest. You’ll also be resistant to fire damage, which is pretty cool since it’s a common element in dungeons and your stage productions. 
You’re also a Noble, giving you proficiency in History and Persuasion. A complete lack of empathy for the poor is not mechanically enforced, but appreciated nonetheless.
Stats
We use the standard array around here, but feel free to roll if you want to. I’d say keep multiclassing minimums in mind, but if you can’t this build isn’t going to work out for you anyway. Put your highest score in Charisma. It’s literally one of your skills, and you need it for most of everything you do. Next is Dexterity, you don’t wear armor, so your best bet for not dying is to not get hit. Follow that up with Strength. You don’t look it, but you can fly while carrying people, so you’re actually pretty buff. After that is Constitution; those dance sessions need stamina. Next is Intelligence, you don’t need no education to know the pointy end goes into the peasant. Finally, dump wisdom. You're so easily distracted you’ve accidentally wandered into the wrong servant class twice now.
Class Levels
1. Sorcerer 1: As a first level sorcerer, you are proficient in Deception, Arcana, and Constitution and Charisma saves. First level sorcerers also get their first spells. Grab Control Fire, Green Flame Blade, Create Bonfire, and Burning Hands for some offensive spells, as you won’t actually be able to use a spear all that well for a while. Also grab Friends for some early charm points and Jump for your first foray into flight. Don’t worry, you’ll get actual wings later.
Don’t forget about your Sorcerous Origin, which is appropriately enough a Draconic Bloodline. As previously stated, you have a Red Dragon ancestor, which at this level gives you some languages you already know and doubled proficiency when dealing with Charisma checks against dragons. You also have Draconic Resilience, giving you an unarmored AC equal to 13 + Dex mod, and you get an extra 1 HP when leveling as a Sorcerer. This is great for you, as idol dresses are not known for their combat protection.
2. Sorcerer 2: At second level, you become a Font of Magic, having sorcery points equal to your sorcerer level. Currently these can be used to make spell slots, but they’ll be more useful in a bit. For this level, grab Charm Person for your spell, bringing innocent bystanders under your thrall, if only to make you stop singing.
3. Sorcerer 3: You now have Metamagic, giving you customization options for your spells. Grab the Subtle Spell option so you can cast magic while wielding your spear, and Twinned Spell, because every good idol knows when an encore is necessary (the answer is always). For your spell this level, grab Shatter for reasons that are totally unrelated to your singing.
4. Sorcerer 4: Use your first Ability Score Improvement for a higher Charisma score. For this level’s spell, grab Mending, in case your dress gets ripped, and Crown of Madness. The latter spell forces a wisdom save for one humanoid, otherwise they become charmed, and a must use their action each turn to make a melee attack against another creature you choose. If none are available, it can act normally. You have to use your action to keep the spell going, and the target can roll a new save each turn. They’re just so excited to hear you sing, they can’t keep their enthusiasm to themselves!
5. Sorcerer 5: Fifth level sorcerers get 3rd level spells. Grab Fear to force creatures within a 30′ cone of you to make a wisdom save or else become frightened of you for up to a minute. During this time the only thing they can do is run away from you as quickly as possible. To tell their friends about your talent, obviously.
6. Sorcerer 6: Sixth level dragon sorcerers gain an Elemental Affinity, so now whenever you cast a spell that deals fire damage, you deal extra damage equal to your charisma modifier. You can also spend 1 sorcery point to gain resistance to a damage type you’re already resistant to, if you really want to waste it. For your spell this turn, grab Fly, so you can finally spread your wings (for 10 minutes, at least). Make sure you keep track of that timer, because we won’t be getting feather fall for a bit.
7. Sorcerer 7: Grab your first 4th level spell Confusion. Create a mosh pit in a 10′ radius sphere, causing all creatures within to make a wisdom save or be affected. Affected creatures must roll a d10 before taking their turn. On a 1, they move in a random direction. on a 2-6, they can’t take actions this turn. On a 7-8, they attack a creature at random, or do nothing. On a 9-10, they can move normally. Crowds for top idols such as yourself can get a bit rowdy, so it’s best you get used to this now.
8. Sorcerer 8: Use your second Ability Score Improvement to grab the Dragon Fear feat, giving you an extra point in Strength, and letting you convert your breath weapon into a sonic attack. Creatures within 30′ of you make a wisdom save, using the same dc as your normal breath attack, or become frightened of you for 1 minute. Also, grab Charm Monster for those rare occasions where you actually sing well.
9. Bard 1: Now that we finally have your proper breath weapon, lets get to work on your idol abilities. As you multiclass into bard, you gain proficiency in Light Armor as well as one skill of your choice. I’d recommend Performance. Bards also have spellcasting, so check the multiclassing table to figure out your spell slots. Bards also also have Inspiration Dice, a number of d6 equal to your charisma modifier that you can hand out to friends to help with pretty much any roll of a d20. For cantrips, grab Minor Illusion and Prestidigitation. Your songs are so beautiful now, people see things when you sing! Hallucinations are a good thing, right? For spells, get Animal Friendship to help you deal with any deerlets you find, Dissonant Whispers which you frankly should have gotten a long time ago, Faerie Fire for some special effects, and Feather Fall. You are now free to move about the airspace.
10. Bard 2: You become a Jack of All Trades, adding half your proficiency to non-proficient checks. I say this a lot, but remember that this includes initiative rolls! I think this also is affected by the draconic ancestor bonus, but don’t quote me on that. You also gain a Song of Rest, enhancing your party’s healing during short rests with an additional d6. Turns out you sing really well when it’s for someone else, who knew? Grab Thunderwave for some more musical mayhem.
11. Bard 3: You graduate from the college of Glamour, giving you a Mantle of Inspiration and an Enthralling Performance. The former lets you spend an inspiration die to give a number of creatures up to your charisma modifier 5 temporary hit points (8 at 5th level), and those creatures can use their reaction to move up to their speed without provoking attacks of opportunity. The latter lets you charm up a number of humanoids up to your charisma modifier, causing them to give you glowing reviews and hinder those who oppose you. This lasts for an hour, or until it takes damage. The feature can be used once per short rest, and you’ll need to perform for at least a minute beforehand, so start brushing up on the lyrics to Akogare Tion now. 
You also gain Expertise in two skills, doubling your proficiency bonus for them. Pick Performance and Arcana for better knowledge involving songs and spells.
12. Sorcerer 9: With your idol career well underway, let’s head back to sorcery for a bit. At ninth level, you get your next spell Synaptic Static, a blast of white noise which causes creatures within a 20′ radius to make an intelligence saving throw or take 8d6 psychic damage and have muddled thoughts for 1 minute. For this minute, whenever it rolls an attack roll, ability check, or concentration save, it also rolls a d6 and subtracts that number from the d20 roll. 
13. Sorcerer 10: You get another Metamagic option! Grab Extended Spell to keep the party going for twice as long. Also, grab the Gust cantrip for a more powerful singing voice and the Wall of Stone spell to recreate Castle Csejte when you pull off your noble phantasm.
14. Sorcerer 11: Eleventh level sorcerers get a 6th level spell. Grab Investiture of Wind for Fly with benefits. You have all the movement of Fly, plus ranged attacks against you are made with disadvantage, and you can use an action to create gusts of wind around you. Any creatures within a 15′ cube of your choosing makes a constitution save, taking 2d10 bludgeoning damage on a failure or half that on a success. Large or smaller creatures are also pushed up to 10′ away on a failure. Now all of Hungary will fear the beating of your wings! Just keep in mind this also lasts for 10 minutes, and is a concentration spell, so keep feather fall handy, just in case.
15. Sorcerer 12: Use your Ability Score Improvement to buff your Charisma for stronger spells and higher saves.
16. Bard 4: Use your last Ability Score Improvement on Constitution, for more concentration, more health, and a stronger breath weapon. Grab the Thunderclap cantrip for another source of thunder damage, and Magic Mouth, so you can leave your mixtapes lying around for the adoring public.
17. Bard 5: Your inspiration dice become d8s, and you become a Font of Inspiration, regaining expended dice on short rests. Grab Tongues to make your inevitable international following easier to manage.
18. Bard 6: You now have a Mantle of Majesty thanks to your superstardom, letting you cast Command as a bonus action for free each round for a minute, with any previously charmed creature of yours automatically failing the save. You can use this once per long rest, and need to have concentration available for it. Grab Blindness/Deafness for your spell this level. With music this good, they probably wouldn’t want to hear anything else anyway. You also gain Countercharm, giving advantage to your friends against being frightened or charmed. Nobody gets to warp your deerlings’ minds but you!
19. Sorcerer 13: Grab your final spell from 7th level, Power Word Pain. With just a word, you can wrack a creature with less than 100 hit points with incredible pain, reducing its speed to 10′ and giving it disadvantage on attacks, checks, and non-constitution saves. Whenever the creature tries to cast a spell while in pain, it must succeed on a constitution save or waste the spell slot. At the end of each turn it may make a constitution save to free itself. It should be noted this is the only way to end the spell, aside from effects like dispel magic.
20. Sorcerer 14: Finally, 14th level dragon sorcerers get proper Dragon Wings, giving you a flight speed equal to your movement. The loss of speed is made up for by not requiring concentration, and not having a time limit. It’s just a bonus action to make them, and a bonus action to dismiss them. The one downside is any clothing you’re wearing needs to be made with wings in mind, otherwise you might cause some wardrobe malfunctions. That’s not too big an issue, though. It’s really just free publicity. 
Pros: Thanks to your draconic heritage you’re surprisingly sturdy for a mostly caster class, with just over 150 hp if you use the nonrolling option for health and resistance against a common damage type. You also have a lot of flight options, as well as plenty of reach weapons, helping you stay out of the front lines. Finally, you have an arsenal of different spell saves at your disposal, letting you handle many different kinds of enemies. You mostly have wisdom saves for charm spells, but there’s also Constitution saves and  Intelligence saves, so you’re not completely out of a fight against a monk or ranger.
Cons: Fire is a common damage type, but it’s also commonly resisted, meaning a lot of your combat power might not be that useful. You also need to pick which concentration spells you’re using, as most of your charm/madness spells as well as flight options require it. 
All in all, just keep your chin up and I’m sure things will work out for you. Just be ready to beat wings if you need to.
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tawneybel · 4 years
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Note: Top ten sexiest characters, part eleven. Almost forgot to make one of these. I passed eight hundred followers last month.  
10. HAL 9000 (Douglas Rain) from 2001: A Space Odyssey
It’s the voice. Stupid sexy corrupt A.I.
9. the Scorpion (Marc Senter) from The Devil’s Carnival 
Charismatic and manipulative greaser.
8. Richard B. Riddick (Vin Diesel) from Pitch Black
Badass and really crass.
7. Cam Johnson (Daniel Ryan Egan) from Mayhem, Murder, and Monsters
Why is the best Crypt TV character a cordial pretty boy and not one of their monsters?
6. Tommy Jarvis (Thom Matthews) from Friday the 13th Part VI: Jason Lives 
Jason came back to life because he was struck by lightning. Jason came out of his grave to grab that Jarvis b00ty.
5. Charles Brady (Brian Krause) from Sleepwalkers 
Step 1: Get Mrs. Brady out of the way. Step 2: Convince him to stop being a cherry hound. Step 3: Adopt a dog?
4. Alex Browning (Devon Sawa) from Final Destination 
Prettier than most final girls.
3. Hughie Campbell (Jack Quaid) from The Boys 
Does exactly what I’d want my boyfriend to do if I was the victim of (wo)manslaughter.
2. John Murphy (Richard Harmon) from The 100 
Has both the mortality and morality of a cockroach.
1. Bucky Barnes (Sebastian Stan) from Captain America: The Winter Soldier 
Brainwashed super soldiers can get it.
Note: Previous list. John Murphy is the best character. He’s just objectively better than everyone else on The 100. Also, slasher victims > slasher killers.
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karenxmenfan · 4 years
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(above: Jack Kirby, John Verpoorten, Glynis Oliver; John Paul Leon; Al Milgrom, Joe Sinnott, Julianna Ferriter; Daniel Acuña)
READING THE ETERNALS
Jack Kirby’s Gods return to the Marvel Universe
PART 1 — INTRODUCTION
“When two aggressive species share the same environment, evolution demands acceptance or dominance.” When Jonathan Hickman’s return to Marvel was first teased in 2019, I thought they might do something unexpected and announce a new Eternals series. Kevin Feige had revealed an Eternals movie not too long before, so it seems possible. I knew practically nothing about the characters, aside from Sersi being an Avenger, that it was Jack Kirby’s baby, and they were tied to the Celestials. I met these massive Space Gods in the beloved 1999 miniseries Earth X. That series includes a basic recap of the Eternals and Deviants in service of an epic plot surrounding the Celestials and their relationship to Earth.
The Hickman rumors sparked an interest in the characters, so I decided to read the original run from the beginning. What I found out is that there’s a lot of silly fun to these characters and I’m genuinely excited for the movie. The concept is weird and doesn’t quite have the same generative power as, say, the Fantastic Four, but it’s still enjoyable and Jack Kirby’s art is always a treat for the eyeballs. It’s easy to get caught up on all the essentials, since these characters are used so infrequently, but their presence is heavily seeded throughout the Marvel Universe. I’ve put together this reading guide to offer a roadmap for anyone wanting to take a deep-dive into THE ETERNALS!
WHO?
The Eternals are secretly one of three branches of the human race that were ENGINEERED BY ALIENS (a fact that gets reiterated nearly every time they appear in a comic). Yes, it’s that old urban legend that human evolution was kickstarted by extraterrestrial influence. In this case, massive space beings called the Celestials came to Earth and did experiments on apes, resulting in homo sapiens, but also the Eternals, powerful god-like beings, and Deviants, “monsters” who have unstable genes so no two are alike. Make of that what you will, it’s kind of messed up. Anyway, many thousands of years after their first visit, the Celestials return to Earth again to check up on their creations, and to see if the planet is worthy to survive.
PART 2 — KIRBY
The main draw of this series is Kirby’s art, weird ideas, and how funny all the characters are as they strut around exclaiming everything. What’s interesting here is that it’s not actually a part of the Marvel Universe - there’s an issue halfway through where they fight a robot Hulk, which is pretty explicitly based on a fictional character. The best characters in the whole book are Sersi, who is a hip, with-it party girl, Thena, and of course the Deviant leader Kro (the romance between the latter two is very good).
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The Eternals (1976) #1–6 — Where it all begins!! WHO ARE THE SPACE GODS? Some human archaeologists discover, with the help of a disguised Eternal, the big secret of the human race, and their relationship to Eternals, Deviants, and the Celestials who created them. This kicks off the series and the first arc where all the various Eternals are brought out of hiding as the Deviants, led by Kro, launch an effort to keep the Celestials from returning to judge their creations - this includes an attack on New York where the Deviants pose as demons from space hell. Meanwhile, the Fourth Celestial Host arrives on Earth…
The Eternals (1976) #7–13 — Picking up after the attack on New York, the human race is now formally introduced to its ancient siblings. This arc starts to get more into the relationships of the characters, with Sersi getting thirsty for a flummoxed, stuffed-shirt anthropologist, while Kro and Thena drop hints of a previous romance. Through their story, we see more of Deviant society, which introduces future BFFs The Reject and Karkas. Meanwhile, the Celestials are floating around the planet making observations like colossal roombas and freaking out humanity who start to get very worried. We also see the introduction of the Uni-Mind, where all the Eternals fly into a blue flame and emerge as one giant brain-thing. In this form, they leave Earth for a while.
The Eternals Annual (1977) #1 — A fun little adventure with Thena, The Reject, and Karkas (who has a human disguise in this) dealing with some Deviant menace who brings Jack the Ripper and Atilla the Hun to the present day to cause mayhem. The Eternals (1976) #14-17 - The momentum of the series comes to a halt - the Uni-Mind returns to Earth and the Eternals get swept up in a battle with a robotic Hulk who goes on the loose, and then a secret, all-powerful monster that Zuras was hiding in the basement.
The Eternals (1976) #18–19 — Probably with the knowledge that cancellation is nigh, the story picks up again. Druig becomes obsessed with uncovering the whereabouts of a secret weapon that is able to kill the Celestials (planting the seeds for the Dreaming Celestial). Ikaris tries his hardest to stop his cousin’s folly and avert the wrath of the Space Gods and I think it eventually comes to an end when the Celestials make Druig disappear? I guess this is when Jack Kirby peaced out of Marvel…
CREDITS* full series (Writing/Pencils - Jack Kirby; Inks - John Verpoorten, Mike Royer; Colors - Glynis Oliver; Lettering - Gaspar Saladino, John Costanza, Irving Watanabe, Mike Royer)
PART 3 — JOINING THE 616
Since the original series kind of was cut short with Kirby’s departure, the Eternals’ story gets picked up in other Marvel comics, where the heroes slowly learn about their existence.
Thor Annual (1976) #7 — Since the original series kind of was cut short with Kirby’s departure, the Eternals’ story gets picked up in other Marvel comics. This issue starts off a storyline where Thor recovers memories of the Celestials and some secret that Odin has been keeping from him.
(Writing - Roy Thomas; Pencils - Walter Simonson; Inks - Ernie Chan; Colors - Glynis Oliver; Lettering - Tom Orzechowski)
Thor (1966) #283-289, 291, 300-301 — Spurred on by his meeting of the Eternals, Thor takes the question to Odin. Odin won’t tell him anything, so this sets Thor off on a journey that takes him to the Eternals, the Deviants, and eventually the lead Celestial, The One Above All, who shows him hints of a deal between Celestials, Odin, Zeus, Zuras, and the other deities of Earth. Joining forces with the Eternals, Thor tries to stop the Fourth Hosts’ judgement of Earth which puts them at odds with the Norse and Greek gods. Thor finally learns the whole truth just in time to stand against the Celestials on the Day of Judgement. This is the big culmination of everything that started in The Eternals #1!
(Writing - Roy Thomas, Mark Gruenwald, Ralph Macchio; Pencils - John Buscema, Keith Pollard; Inks - Chic Stone, Gene Day; Colors - George Roussos, Glynis Oliver, Marie Severin, Bob Sharen, Carl Gafford; Lettering - Joe Rosen, Tom Orzechowski)
Iron Man Annual (1970) #6 — Rhodey is flying around and accidentally happens upon the Eternals’ city, but it’s overrun by Deviants! They’ve incapacitated all the Eternals and are trying to steal their power source or something.
(Writing - Peter Gillis; Pencils - Luke McDonnell; Inks - Roy Richardson; Colors - Carl Gafford; Lettering - Diana Albers)
Eternals: Secrets from the Marvel Universe (2019) #1 — This one-shot collects a series of backup stories that ran in What If? through the early 1980s. This covers the established origin of the Eternals and Deviants, but also goes into more detail about the branch of Eternals who left Earth to populate the solar system. It also ties in the Inhumans and creates a relationship between these two very similar groups of characters.
(Writing - Mark Gruenwald, Ralph Macchio, Peter Gillis; Pencils - Ron Wilson, Rich Buckler, Bruce Patterson; Inks - Chic Stone, Alan Kupperberg, Bruce Patterson, Joe Sinnott; Colors - Carl Gafford, Ed Hannigan, Nel Yomtov, Glynis Oliver; Lettering - Michael Higgins, John Morelli, Tom Orzechowski)
Avengers (1963) #246-248 — The Avengers crash one of Sersi’s parties and get dragged with her back to Olympia for some Eternals business. There we find out about the Eternals who went to Titan, and everyone finds out Starfox is an Eternal. The main plot involves a supervillain infiltrating Olympia to steal the power of the Uni-Mind. At the end of this story, the majority of lesser-known Eternals decide to leave Earth in a Uni-Mind for good, greatly narrowing their cast to just the essentials.
(Writing - Roger Stern; Pencils - Al Milgrom; Inks - Joe Sinnott; Colors - Christie Scheele, Julianna Ferriter; Lettering - Jim Novak, Diana Albers)
The Eternals (1985) #1-12 — This is actually a solid series, and does a huge amount to introduce new concepts and characters into the Eternals. It’s more of a standard Marvel superhero comic than Kirby’s weirdness, which perhaps allows it to fit more neatly into the greater shared universe. The best thing is that it features a lot of Kro and Thena as the latter becomes leader of the Eternals despite them not taking her seriously, and the former becoming embroiled in a sectarian power struggle with Ghuar (that guy from “Atlantis Attacks”) to lead the Deviants. The two find their love rekindled, putting them at odds with the other Eternals (Ikaris is a big asshole in this). Meanwhile, Sersi collects more human pets, including a guy she saves from suicide and tries to show that life is worth living. Central to everyone’s machinations is a plot to harness the power of the Celestials, playing off of the hints left by Kirby about the Celestial who was killed during the Second Host (this is the continuing foundation for the Dreaming Celestial idea).
(Writing - Peter Gillis, Walter Simonson; Pencils - Sal Buscema, Keith Pollard, Paul Ryan; Inks - Al Gordon, Keith Williams, Danny Bulanadi, Sam de la Rosa, Al Williamson, Tom Morgan, Geof Isherwood; Colors - George Roussos, Bob Sharen; Lettering - Joe Rosen, John Morelli, Rick Parker)
The Eternals: Herod Factor (1991) #1 — A little one-shot that is fun largely because it ultimately is about Thena and Kro. It’s written by Roy Thomas so doesn’t stray too far from established canon.
(Writing - Roy Thomas, Dann Thomas; Pencils - Mark Texiera; Inks - Bob McLeod, Christopher Ivy, Mark McKenna, Ian Akin, Sam de la Rosa; Colors - Mike Thomas, Dana Moreshead; Lettering - Jean Simek)
PART 4 — SERSI & THE AVENGERS
Despite the Forgotten One (aka Gilgamesh) joining the Avengers in issue #300, he doesn’t seem to have ever made much of an impression. His tenure does little more than to lead the team to another, more famous Eternal - the cosmopolitan Sersi! She definitely makes her mark on the team in the early 90’s. For better or worse!
Avengers (1963) #307-310, 325 — Gilgamesh is injured in battle, leading the Avengers to seek out the aid of his fellow Eternals - except Sprite has transported all of Olympia to the Negative Zone. After helping fend off Blastaar, Sersi joins the team in Gilgamesh’s stead. At this point she becomes a series regular and fans can start reading Avengers from here for more. Issue #325 is a great fill-in by Mark Gruenwald that features Sersi at her best – throwing a party and hitting on stymied squares.
(Writing - John Byrne; Pencils - Paul Ryan; Inks - Tom Palmer; Colors - Christie Scheele, Tom Fine; Lettering - Bill Oakley, Rick Parker)
Avengers (1963) #325 — A great fill-in by Mark Gruenwald that features Sersi at her best — throwing a party and hitting on stymied squares.
(Writing - Mark Gruenwald; Pencils - Rick Levins; Inks - Fred Fredericks [et al]; Colors - Ed Lazellari; Lettering - Brad K. Joyce)
Avengers (1963) #370-371 — Kro works at the Pentagon and has an outreach database for Deviants, which he uses to form Delta-Force! This team includes his kids with Thena who have the ability to merge into a grotesque fusion, and they need to save the Avengers from Ghaur.
(Writing - Glenn Herdling; Pencils - Geof Irsherwood, Mike Gustovich; Inks - Al Milgrom, Kevin Yates, Tom Palmer; Colors - Chris Matthys; Lettering - Bill Oakley)
Avengers (1963) #339, 344-347, 355-366, 372-375 — This is Bob Harras’ grand epic to ruin Sersi. After Sersi forms a version of the Uni-Mind with a bacteria-based group of Eternals (it’s… a thing), her behavior becomes erratic, presumably some Eternals mind-sickness. She begins to fawn all over Black Knight, linking to him in a soulmate ritual against his consent (he’s falling in love with Crystal). It’s all because of an alternate-reality Black Knight who wants to get revenge on Sersi because his version broke his heart. When everything is finally resolved, Sersi and Black Knight enter a wormhole and leave the dimension. At least Sersi has a cool costume.
(Writing - Bob Harras; Pencils - Steve Epting, Gordon Purcell; Inks - Tom Palmer, Steve Alexandrov, Fred Fredericks; Colors - Kevin Tinsley, Sarra Mossoff, Scott Marshall, Evan Skolnick, Tom Palmer, Gina Going, John Kalisz; Lettering - Bill Oakley, Michael Higgins, Rick Parker)
Heroes for Hire (1997) #5-7 — Sersi returns to a post-Onslaught 616 universe to warn about another plot by Ghaur to form an “Anti-Mind.” He’s been resurrected as a giant gold statue and is controlling all the Deviants. Once the day is saved, Sersi goes off on her separate way, with her bond to Black Knight severed at last.
(Writing - John Ostrander; Pencils - Pasqual Ferry; Inks - Jaime Mendoza; Colors - Joe Rosas; Lettering - Jonathan Babcock)
PART 5 — REBIRTH & DEATH / THE MODERN ERA
Having exhausted the story potential of the Eternals throughout the 80s and 90s, Marvel decided to pull in a ringer to give the franchise a reboot.
The Eternals (2006) #1-7 — the Eternals have all forgotten who they are thanks to Sprite, and the return of the Dreaming Celestial forces them to wake up… I am not a big fan of this run, and hold a bit of a grudge against it. John Romita Jr’s art is good though, especially when he’s drawing big bulky things. The biggest shame is that the Deviants are pretty generic here, and Kro is nowhere to be found. I mostly recommend reading this because it reintroduces the Eternals in the modern era and sets up the scenario for the next volume, with Makkari taking center stage and arranging Druig and Tiamet, the Dreaming Celestial on the board.
(Writing - Neil Gaiman; Pencils - John Romita Jr; Inks - Danny Miki, Tim Townsend, Tom Palmer, Jesse Delperdang, Klaus Janson; Colors - Matt Hollingsworth, Dean White, Paul Mounts; Lettering - Todd Klein)
The Eternals (2008) #1-6 — Druig is brainwashing as many Eternals as possible to his cause as Thena and Ikaris race against him. The heart of the story, though, is how Makkari is being used as a megaphone/alarm system by the Dreaming Celestial to warn about an intergalactic menace called the Horde that is coming to consumer Earth - a role that is overtaking his personality like an addiction. Sersi gets some good scenes in this but her character is kind of diminished in favor of Makkari. The story is actually pretty interesting, and salvages a lot of the ideas that Gaiman brought to the table. There’s a three issue X-Men crossover after this but I don’t have much to recommend it - Acuña’s not even drawing it.
(Writing - Charles Knauf, Daniel Knauf; Art - Daniel Acuña; Lettering - Todd Klein)
Thor: The Deviants Saga (2011) #1-5 — A little romp with Thor that takes the newer elements established by Gaiman and the Knaufs and brings them more in line with the previous depictions of the mythos. It does include a lot of details and references that Eternals fans should get a kick out of – Karkas and Ransak play a large role, Deviant Ereshkigal makes a return as does Ikaris’ dad Virako, there’s a lot of Kro – but it’s kind of meandering and doesn’t amount to that much. It ends with the entire cast essentially writing themselves out of future appearances.
(Writing - Robert Rodi; Pencils - Stephen Segovia; Inks - Jason Paz, Jeff Huet; Colors - Andy Troy, Will Quintana; Lettering - Jeff Eckleberry, John Rauch)
The Ultimates 2 (2017) #4, 6, 100 — Overall this is an amazing series, but as it pertains to this reading list, these issues shed light on the origins of the Marvel Universe, and thus, the Celestials. Created in the very first iteration of the cosmos, they not only have survived the many subsequent deaths and rebirths of the Multiverse, but they stand in opposition to a host of opposite, evil Celestials, known as the Aspirants. The Aspirants lay waste to the Celestials, who manage to live on through the surviving One Above All (this is even after the Celestials were seemingly all killed by the Beyonders in New Avengers [2013] #30).
(Writing - Al Ewing; Art - Travel Foreman, Filipe Andrade, Marco Lorenzana, Scott Hanna [Inks]; Colors - Dan Brown, Matt Yackey; Lettering - Joe Sabino)
Avengers (2018) #1-6, 8 — This series combines with Aspirants with the Horde of the last Eternals series to introduce the Dark Celestials, retconning the Celestial’s origin even further. The evil Dark Celestials have killed off their more colorful brethren and are coming to destroy Earth. Meanwhile, the Eternals are found to have all killed each other for some related reason. Ikaris holds out long enough to give Iron Man the power to make a Uni-Mind, which saves the day. The Celestials return and are cured of their Horde sickness – in return, they give the Avengers an ancient Celestial corpse to live in. Not my favorite, but as of this writing, it is the last time any of these concepts have appeared in the comics.
(Writing - Jason Aaron; Pencils - Ed McGuiness, Paco Medina, David Marquez; Inks - Mark Morales, Jay Leisten, Juan Vlasco, Karl Story; Colors - David Curiel, Justin Ponsor; Lettering - Cory Petit)
The History of the Marvel Universe (2019) #1 — As the name implies, this is a straightforward and beautiful explanation of the MU’s origins and the role the Celestials play, told from today’s vantage point with all the retcons and retrofitting that have happened over the years. Includes the obligatory origin of the Eternals and Deviants and the first three Hosts of the Celestials.
(Writing - Mark Waid; Pencils/Inks - Javier Rodriguez; Colors - Álvaro López; Lettering - Joe Caramagna)
PART 6 — XTRA-CREDIT
Being an X-Men fan, it's worth noting the times when the Eternals, Deviants, and Celestials have run into the mutants.
X-Factor (1986) #43-50 — Judgement War! X-Factor ends up on another planet which is visited by its own Celestial Host. The team gets involved between a set of Eternals and Deviant-type sects, trying to stop the Celestials from judging them unworthy.
(Writing - Louise Simonson; Pencils - Paul Smith, Rich Buckler; Inks - Al Milgrom; Colors - Tom Vincent; Lettering - Joe Rosen)
X-Force (1991) #77, 79, 82-90, 96-97 — X-Force starts running into people associated with the Damocles Foundation - a group of Deviants, Eternals, and Humans.
(Writing - Joseph Harris, John Francis Moore; Pencils - Adam Pollina, Jim Cheung, Angel Unzueta, Terry Shoemaker, Anthony Williams; Inks - Mark Morales, Rob Stull, Ray McCarthy, Bud LaRosa, Harry Candelario, Scott Koblish, Derek Mei, Scott Elmer; Colors - Marie Javins, Steve Buccellato, Mike Thomas; Lettering - Comicraft, Chris Eliopoulos)
Earth X (1999) #0-X — Issue 0 is basically Uatu explaining the history of the Marvel Universe to X-51, with a heavy emphasis on the role of the Celestials. This includes a very brief discussion of the Eternals and Deviants, but mostly focuses on the creation of humanity and the birth of super heroes, as the various Celestial Hosts visit Earth. By issue 9, the Celestials return for their Fifth and final Host, and more of their relationship to earth and Uatu is revealed as the remaining heroes defend their planet. Really really good and a must-read in general, even if the Eternals themselves are just footnotes. John Paul Leon makes the Celestials look like the coolest things the Marvel Universe has ever produced. The Reject does get to play a role in the sequel Universe X, though.
(Writing - Jim Krueger, Alex Ross; Pencils - John Paul Leon; Inks - Bill Reinhold; Colors - Matt Hollingsworth, James Sinclair, Melissa Edwards; Lettering - Todd Klein)
New Eternals: Apocalypse Now (2000) #1 — Apocalypse is behind some ill-defined plot that involves destroying Lemuria and turning Karkas into a kaiju. Ikaris’ father Virako is brought back, and they have some quarrels over leadership. This is another good one for Eternals fans but it’s kind of incomprehensible. At the end, the Eternals adopt new superhero identities as “the New Breed,” but this is never mentioned again.
(Writing - Karl Bollers, Mike Higgins; Pencils - Joe Bennett; Inks - Scott Hanna; Colors - John Kalisz; Lettering - Benchmark)
Uncanny X-Men (2012) #1-3 — Mr. Sinister messes with the Dreaming Celestial and it’s bad news for the planet. Magneto comes in handy.
(Writing - Kieron Gillen; Pencils - Carlos Pacheco, Jorge Molina, Rodney Buchemi, Paco Diaz; Inks - Cam Smith, Roger Bonet, Walden Wong; Colors - Frank D'armata, Rachelle Rosenberg, Jim Charalampidis, Dono Sánchez-Almara, Rex Lokus; Lettering - Joe Caramagna)
There’s more stuff with Eternals in it throughout the Marvel Universe, and even more with the Celestials, but this is pretty foundational and focused on the Eternals of Earth. Most of this stuff is on Marvel Unlimited, and the stuff that isn’t is looking like it will be included in a new Omnibus - ”The Complete Saga” - (currently scheduled for December, 2020), like the 1985 series and the “Herod Factor” one-shot. With the MCU movie scheduled for February 2021, it’s highly likely we may be seeing a new series before too long. I recently came across this fascinating bit of research on the behind-the-scenes of Jack Kirby’s work on the The Eternals -- check it out! Four Color Primer: Sersi & The Eternals Part 1
*issue credits gathered from marvel.fandom.com
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thefemalethatwrites · 5 years
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Masterlist
DC
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Bat-Fam
Bruce Wayne/Batman
Riddler’s Sister
Storm
Superwoman
Shattered [Part 1] [Part 2 -In the making] (Sister Reader)
Dick Grayson/Robin/Nightwing
Nightfury
Todd’s Sister
Similar
Alive
Black Cat
Miss Wayne (Request)
Doctor
Jason Todd/Robin/Red Hood
Ra’s Al Ghul’s Granddaughter
Frost
Love Again
Canary Arrow [PART 1] [PART 2] FINISHED
Captain Gordon
Queen of the Underground
Mayhem (Request) [PART 1] [PART 2] FINISHED
Devil Within
Black Cat
Miss Wayne (Request)
Tim Drake/Robin/Red Robin
Superman’s Daughter
Siren (Request)
Happiness
An Original?! (Vampire/Werewolf/Witch AU)
Abandoned
Greatest Show (Circus! Reader) (In the Making)
Damian Wayne-Al-Ghul/Robin
Broken
Mini-Trio [PART 1] [PART 2] (Platonic) FINISHED 
Starfire’s Sister
Glowing (Soulmate AU)
Take Care
Bat-Sis
Blood Daughter
Stray
Who?
Mercy [PART 1] [PART 2] FINISHED
Speed
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Young Justice
Kaldur’ahm/Aqualad
Who?
Mercy [PART 1] [PART 2] FINISHED
Bart Allen/Impulse
Harper
Connor Kent/Kon-El/Superboy
Lantern
Roy Harper/Arsenal/Red Arrow
Single Mum [PART 1] [PART 2]
Princess and the Peasant
[PART 1] [PART 2] [PART 3] [PART 4] [PART 5] [PART 6] [PART 7] [PART 8] FINISHED
Wally West/Kid-Flash
Speed
Games
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Overwatch
Gabriel Reyes/Reaper
Nightingale
Always
Hanzo Shimada
Intrigued (Yukuza Boss AU)
Dragon Mischief
Dragon Summons
Genji Shimada
Monster [Part 1] [Part 2 - In the Making]
Phoenix
Jesse McCree
Interrogator
Mercy’s Twin
Red Lips
Jack Morrison/Soldier 76
Hot ‘n’ Cold
Amelie Lacroix/Widowmaker
Blackwidow (Sister-in-Law Reader)
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Assassin’s Creed
Jacob Frye
Gyps and Rooks
Princess?!
Family Issues
Ghost
Runaway (Request)
Crawford Starrick
Pretend
Edward Kenway
Captain of the Pearl
Anime
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My Hero Academia (Boku no Hero Academia)
Izuku Midoriya/Deku
Electrifying (OC Sister)
Shoto Todoroki
Little Half (OC Twin) 
What’s my name? (Split Personality Reader)
I hate you... (Villain Sister Reader)
Shouta Aizawa/Eraserhead
Erase & Adapt (Daughter Reader)
Katsuki Bakugou
Madam Destruct
Touya Todoroki/Dabi
Kiada (In the Making)
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Attack on Titan (Shingeki no Kyojin)
Erwin Smith
Rivaille’s Sister
Bertholdt Hoover
Monster (In Drafts)
Armin Arlert
Female Colossal (In Drafts)
Films
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Star Wars
Sorry (Platonic! Anakin Skywalker)
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Harry Potter
Riddle-Lestrange (Fred Weasley x OC)
ONE | TWO | THREE | FOUR | FIVE | SIX | SEVEN | EIGHT | NINE | TEN | ELEVEN | TWELVE | THIRTEEN | FOURTEEN | FIFTEEN | SIXTEEN | SEVENTEEN | EIGHTEEN | NINETEEN | TWENTY |
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dilatorywriting · 1 year
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➢ Dilatory, She/Her, 20s; Veterinary Student just trying to eke out some writing in what little spare time I have
➢ Everything I write is in general rated T, with a prolific amount of swearing sprinkled in as Sentence Enhancers; Otherwise, everything is in general SFW unless indicated otherwise
➢ Peppers Next to a Story or in the Warnings Indicate Mature Content. In general:
🌶️ = Mild Spice; Rated T+ (Various Implications & Innuendos, No Outright Smut) 🌶️🌶️ = Medium Spice; Rated M (No In-depth Descriptions) 🌶️🌶️🌶️ = Spicy; Rated E (The Big Bang Itself) ➢REQUESTS: CLOSED ➢COMMISSIONS: Slots Available - 0/3 [INFO]
➢Check out the #Fanart tag for some absolutely lovely art from some even lovelier people!!
**this is a 'Secondary Blog' so I'm limited in some things I can do (like replies, etc.) because I am an idiot, so any replies to comments will be through 'Dilatory-Replies'
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Heroes vs. Villains Series: 'Woe to the Ramshackle Prefect, being caught up in the drama between the Disney Villains and their respective heroes.' GN!Reader
✥ Octavinelle [PART 1] [PART 2]
✥ Pomefiore [PART 1] [PART 2] [PART 3]
✥ Diasomnia [PART 1] [PART 2] [PART 3]
✥ The NRC Staff [PART 1] [PART 2] [PART 3] [PART 4]
❖ Extras & Oneshots: ✥ Valentine's Day (Malleus vs. Vil vs. Azul x Reader) ✥ The Prince & The Pauper Prefect (Prince Stefan x Reader) [COMMISSION]
➢[Tag List] CLOSED
➢ Meet the Heroes! Art: Prince Stefan, Prince Rielle
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Monster Mayhem Series: ‘Lions, and tigers, and bears, oh my! And… snakes, and eels, and crocodiles, and—is that an actual dragon? Oh. Oh my.’ GN!Reader
✥ Jack Howl [PART 1]
✥ Leona Kingscholar [PART 1] [PART 2] [PART 3]
✥ Vil Schoenheit [PART 1] [PART 2]
✥ Rook Hunt [PART 1] [PART 2]
✥ Malleus Draconia [PART 1] [PART 2🌶️] [PART 3] [PART 4🌶️] [EPILOGUE🌶️🌶️🌶️]
❖ Extras & Oneshots: ✥ Succubus!Reader 🌶️🌶️🌶️ Vil: [PART 1]
➢[Tag List] CLOSED
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❖The Woes of the Witch of the Wastes Vil Schoenheit x GN!Reader (Howl's Moving Castle AU) ❖ How to Survive a Shovel Talk 🌶️ Malleus Draconia x Fem!Reader [COMMISSION] feat. Azul Ashengrotto x OC
❖ Pity Party Malleus Draconia x GN!Reader [COMMISSION]
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'100 Prompts to Make a Reader Swoon' Requests
➢ Masterlist Link
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**If for some reason the links aren't working (sometimes Browser-Tumblr likes to give me the middle finger), everything should be tagged as 'My Writing' but also, for ease of access, also more specifically by its series name and part (ex. 'Monster Mayhem Malleus Part 1' or 'Heroes vs Villains Diasomnia Part 1'), so if the links are inaccessible, they should still pop up in the blog/tag search
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Okay so I wanted to make a seperate post about this because it’s got me like  🤔 but i didn’t wanna get too off topic with my answer. context? The wonderful @luxury-of-insanity asked me to take a look at a pic of Tyreen he took during the We are Mayhem trailer. Here is the screencap he took for reference (because it’s infinitely higher quality than any of the ones I would take aha)
The topic was Ty’s tattoos and I noticed something really, really interesting here that I didn’t pick up on from the cosplay guide (like they were deliberately not showing where her tattoos end)
her tattoos stop before her shirt
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she is clipping thru her jacket a little bit here lol but the point is, that big tattoo bit just cuts off before it goes under her shirt. Just like Troy’s don’t go down his abdomen
Now as I understand it there are a couple reasons why this could be:
there is an awesome theory that Siren tattoos get bigger and more expansive the more powerful (and, usually, the older, im guessing) a Siren gets
Ty has unique tattoos like her brother, where they are different because they’re twins (? or something??)
Ty got her powers from a non-natural source- eg she isn’t a natural/normal Siren
The tattoos are fake and the source of her succ power is something else entirely
idk what the right answer is, but I'm gonna try to go through these 1 by 1. the first one has been talked about in depth a lot (on this blog) so i won’t be addressing it here, but the others i’ll try to talk more about!
minor commander lilith spoilers below the cut
so before we begin, i just want to point this out. All theories aside and looking at the facts: every Siren we know of at least has chest tattoos. Barring Angel, because we can’t see, every known Siren has tattoos that extend down her torso.
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At the moment, Tyreen is super covered up. Unlike Troy, we never see anything except her arms/head/parts of her thigh. We don’t know if her tattoos extend beyond her shoulder/arm. Personally? I wouldn’t be surprised if they don’t. Amara has her hip tattoos, but no leg tattoos, like Tyreen has no leg tattoos (you can see through the gaps in her pants)
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it’s possible that Lilith is the exception (for any of the theories discussed) and the tattoos don’t normally extend down their left legs. We just don’t know for certain. I do think it’s interesting how covered up Ty is in general, considering every Siren we’ve met so far at the very least has shown off their chest/neck tattoos. 
Ty has unique arm-only tattoos like her brother, where they are different because they’re twins
Sooo the unique arm-only tattoos one. Not really much to say about this tbh? We know Troy’s tattoos 100% do not go further down his abdomen. 
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Timeline wise, I really don’t think he gets the tattoos after Lily has her powers stolen, but I can’t say for certain. 
If it’s the case that his tattoos are 100% based off Lilith’s powers then idk if Ty having only arm tattoos would make sense. Maybe it’s because they’re being filtered through her powers that he only gets arm tattoos and not full tattoos? Maybe bc they are twins, Ty’s powers got split in the womb (explaining the only-arm tattoos) or whatever and they needed other powers to awaken (or heal, cause apparently he’s sick- that could be the tattoos) Troy’s or some shit. idk, just spitballing here. 
But yeah, looking at Troy’s tattoos and the way they don’t go down his abdomen, beyond his shoulder area, I wouldn’t be surprised if Ty’s don’t, either.
Moving on from that one mainly because I don’t have a lot to say due to lack of evidence/info on it lol
Ty got her powers from a non-natural source- eg she isn’t a natural/normal Siren
This theory i am a fan of and y’all know it lmao
There’s a bunch of ways this could have happened: they’re products of experimentation, maybe they met an alien that gave them the powers, it’s the product of a Vault (possibly the red Vault we see in the HBC).
For the first one, it’s possible it was a corporation, be it Maliwan/Atlas/Jakobs/Hyperion/etc. Maliwan and Atlas would be my first guesses, Atlas for reasons you guys already know and Maliwan because of their elemental focus (and for some reason being on Athenas/having Amara’s tattoos on a building in the Academic District?). Hyperion is also a strong contender because of their research with Angel, though I don’t know about this one... We know they’re under new ownership, and I can’t imagine Jack would’ve captured Lilith/been so protective of Angel if he knew he had another Siren. So I guess it’s possible they were created within the 7 years between bl2 and bl3... Jakobs I threw in cause they’re apparently having a hold on the story of Eden-6. Doubt it’s them, though. If it is i’m gonna be questioning everything i know lol
It could’ve also been Tannis, as we know she’s experimenting on Lilith and [Spoilers!] now has all of Jack’s research on Angel. I have been looking all throughout the Backburner but can’t figure out where she had been staying, so it’s possible she is staying somewhere off base until her and the other Crimson Raiders take to space. That would definitely give her some room to start some funky experiments. Though I am curious where she’d get the test subjects. Also, I just realized it’s possible she could set up a room like control core angel in order to capture the twins/Tyreen. I’ve seen it being discussed that she could also create the collar Jack made which has me like 👀. She could’ve also done her experiments between bl1 and bl2, which leaves her with 3ish years iirc. Though I don’t think she has a lot of info on Lilith before bl2.
It ALSO could’ve been a totally new outside force. Kinda would suck cause all the theories haha, but hey, it might happen. 
Oh part 2. It could’ve been some alien bullshit giving Ty Siren powers (not that... siren powers AREN’T alien bullshit already, but you know what I mean). We still don’t know what the Seraphs are, yet we’re supposed to fear their return. Well we know they’re able to create the Seraph Guardians (that drop Seraph Crystals), so maybe those were them experimenting with creating their own version of Sirens? Or maybe a rogue Eridian/Guardian (a smart one like the Watcher) giving out Siren powers to offset the balance of the universe (6 Sirens) for some reason (war is coming? maybe it’s a civil war between the Eridians). Or some new type of alien. We’ve seen so many new flora/fauna in bl3, I wouldn’t be surprised if they introduced a new race of aliens as well. (in this context I mean alien like... intelligent ones. at least on the rank of human. probably more tho, let’s be real). I also am looking at those demon dragon looking things, idk they seem really unique and I’m super curious to see how they come to play in the story. I wouldn’t be surprised if they were a product of an experiment as well. They seem to be inside an Eridian temple tho (I will make a post on this later prob)
part 3. kind of a play off part 2 but whatever. The tattoos came from a Vault. we see in the HBC wall art that looks like the twins opening a red Vault. I think this may be propaganda art and that it’s just part of the believer’s stuff, like “join our cause and this will happen!” as it shows the twins with boxes of food and guns and shit, but it’s possible that they’ve already opened it. Maybe Tyreen wants to absorb the powers of the other Vault Monsters because she thinks that will help her Vault-gifted powers grow stronger. We know as outsiders that all the Vaults lead to a huge power (Hector and also the website used to say “Universe-destroying power”), so maybe that power is super strong Siren powers? (full body tattoos hell yeah) Or can only be opened by all the Siren powers as a failsafe and that’s why Ty absorbed Lily’s... idk lol
Okay and my favorite one of all of the options we have:
The tattoos are fake and the source of her succ power is something else entirely
so. okay hear me out. I know her tattoos look like they’re glowing under the surface, but they’re super ‘perfect’ looking compared to the other Siren tattoos we’ve seen. Could also be a reason they’re products of an experiment, maybe these two theories tie together. (lol) My friend (@bonelesspotter​) also pointed out that it’s possible to use jellyfish to make cats glow in the dark. anyway. They also don’t seem to glow when she’s using her powers (which are black and red/orange instead of the normal purple/blue??) (also thank you for allowing me to see this @luxury-of-insanity) 
I made a post about the tattoos being fake as sort of a joke, where they saw how Lilith had a cult as the Firehawk (Ty does tell us to thank Lily for the ‘Firehawk’ powers) and decided to masquerade as Siren(s?) in order to build their cult up.
and it is slowly, slowly, looking more and more like the truth the more we learn about Ty lmao
I am gonna posit the idea that it’s not her tattoos that give her powers, but some other sort of technology.
possibly? hidden inside her glove??? idk
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idk it just seems to clunky and BIG 
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seriously, this thing is thicc, i could totally see some sort of drainage tech being hidden inside. I know Moxxi’s weapons have a lifesteal component, as do transfusion grenades, so it could be based off that. I point this out mainly bc Troy is a smart boy, it’s possible he built her something so they could pretend they were twin gods. Maybe his sword/mechanical arm will do something similar/give him his own set of ‘powers’? Or maybe those screws in his left arm could also do it, too.
idk, this is all me just speculating. I will not be surprised if she is an actual Siren, I just like being extra when it comes to theorycrafting. don’t have much to do for uhhh 90 more days, sooooo
i am also curious if her powers have something to do with the tablets with the crystals coming out of them considering her lifeforce suck makes statues with eridium-like crystals coming out of them
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... maybe not. different shapes and all.
are they even the same ones as the ones on promethea?
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hmmmmmmmmmmmm
i do think there’s something on that tablet(?) on eden-6 that we gotta uncover by breaking the purple crystals cause when moze does it she uses a special melee tool and breaking them doesn’t add anything to her inventory.
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“let’s free you up”
but that’s getting wayyyy off topic. that’s all i got for tyreen today
byeeee
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dappercritter · 5 years
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You have been granted the oppurtunity to recast your favorite animated movie! The only catch is that each of the characters in said movie are animated characters from different shows/movies (X from show/movie is Bob, X from show/movie is Larry, ect.)
Hoooooooooooooooooooooooooooooooooooooooooooooooooooooooo boi. You have no idea what you’ve just unleashed, my friend!
Once long ago, before the Cringe Ages, I loved recasting my favourite and sometimes least favourite movies with characters from my favourite shows. But then I started taking storytelling more seriously and sentimentally and… art-y, and I started acting as if I was above the stuff somehow. To this day, I still don’t know whether to blame the masses or my own hubris.
But now! Now, the floodgates of my childish, innocent mind are open once more! And I have just the idea: The Nightmare Before Christmas but with Villainous and Batman* characters! (With a few CN villains on the side.) So, I guess you could call it…
The Villainous Nightmare Before Batman! 
(No, wait. Uhhhhh…)
The Dark Knight Before Villainous!
Ok, yeah, that should do.
Now you’re probably asking yourself, “Dapper Critter, what are you doing this? Sure, Batman meets Villainous could work, but why are you bringing The Nightmare Before Christmas into this? It’s not even Halloween or Christmas! What are you thinking?!” Well, first of all, Christmas and Halloween aren’t just holidays, they’re states-of-mind. Second, I think it’s time you guys learned something important: I’m a big ol’ lowkey goth baby, baby! If it’s spooky or gothic, I’ll soak it up like a sponge in sink full of soapy water. And nothing says gothic like the hero of a city literally called “Gotham,” a show with a grotesque monster hiding behind the guise of a well-dressed man, and the classic story of Jack Skellington himself! What’s more, all three of these hold a special place in my heart, as they all played a huge part in helping me develop and realize my interest in gothic culture. Lastly, I can see the worlds of these three stories coming together quite easily. Behold, this plot pitch I just made!
“Another Halloween has come and gone in CN City, and another cheerful Christmas is on its way. Black Hat, unofficial master of all that is dark and evil, is thoroughly disgusted that the multiverse will soon be returning to it’s obnoxiously cheerful and wholesome state. He morosely tears a hole through time and space to talk a walk through reality, miserable that he’s stuck living in such a wonderful place. That is until he stumbles upon the city of Gotham, where no matter what time of year it is, the streets are filled with misery and malicious mayhem. Delighted, he sets out to celebrate Christmas his own way: by taking a certain caped-crusader out of the picture and making Gotham his very own holiday vacation home! Little does he know, there’s one special girl who thinks he can celebrate right where he is, as well as a certain clown who’s got his own sinister Christmas party in mind…”
So now that I’ve convinced you, I think it’s time we got down to the actual recasting! Let’s begin, my darling children of the Hot Topic night…
Black Hat as Jack Skellington: This couldn’t have been easier—they’re both creepy gentlemen with excellent taste in fashion. Yes, I know Black Hat is a lot less nice than our dear Pumpkin King, but let’s just say this story takes the odd liberty here and there. Not to mention, Black Hat could easily match Jack’s enthusiasm, intelligence, style, and obsessive inquisitions. Plus, he could totally pull off an evil Santa suit. (Though to be honest, I’m not sure if his snarling, slimy, cockney-accented voice could match Danny Elfman’s melodious singing.)
Demencia as Sally: A devoted, mildly ghoulish, and totally cute fangirl who’s always pining after their darling idol, and who may or may not have been made in a lab? It’s like this fancast is writing itself! Demencia might be a bit more proactive—and scary—in the plot, but I can see her a lot Sally’s dilemma in her as she tries to get Black Hat to notice her and not to abandon them in pursuit of a crazy dream. (Well, that I’m filthy Lizardhat trash.)
Dr. Flug as Dr. Finklestein: Flug, being the only mad scientist who’s employed by Black Hat, as well as the only to survive this, seems like a good pick. Sure, he’s not in a wheelchair and, no, he’s not as creepy as the bugger, but he could still work as our horrid hero’s right-hand man. Plus, since a big part of his canon character is putting up with Demencia’s BS (tell my family that means “baloney-sandwich”), he’d also do great as the one trying to keep the free-spirited love interest under control. Only here, it would be because he’s trying to keep Dem out of trouble so she doesn’t make his boss mad and try to kill him, as opposed to… whatever Finklestein’s problem is. And of course, he can still be menacing if need be. (Just watch the Lost Cases of Townsville and The Tree House…)
5.0.5. as Zero: A cute animal sidekick is a cute animal sidekick, I always say! And 5.0.5. was basically designed to be the ultimate cutesy animal sidekick. Therefore, he can be basically do anything Zero did. Try to cheer up Black Hat? Check. Pull Black Hate’s sleigh? Why couldn’t he? Yeah, he can’t be a flying ghost dog with a glowing nose, but I could just throw bedsheet on him (it was just after Halloween after all) and maybe say he swallowed that anti-gravity device.
Batman as Santa Claus: For Santa Clause, I needed someone who could be the absolute good guy in a world filled with bad guys and weirdos, much like Santa was in the movie. Likewise, since Jack kidnapped Santa to take over Christmas, Black Hat would need to kidnap the guy in charge of Gotham in order to take it for himself. So, of course he’s going to go after it’s #1 protector. I can also see Batman being the voice of reason in this madcap story. Not to mention that he could pull off a Santa suit even better than Black Hat! (In fact…)
The Joker as Oogie Boogie: This one I had some trouble with. I kept asking myself stuff like, “who would be brave enough to usurp Black Hat?,” “who could match Oogie’s siz—er, presence?” or “who would want to kidnap Santa Claus?,” and “Who would be into gambling and crazy funhouse stuff?” And then it came to me: The Joker. I mean, he’s got charisma, a sense of menace, he’s a cutthroat who loves to play with his enemies, and almost always has a big ol’ amusement park deathtrap on hand. Sure, he wouldn’t have the creepy demise like Oogie, but he could get a good beating and traumatizing from Black Hat and/or Demencia (who’d really hate being a damsel in distress, I imagine).
The Delightful Children from Down the Lane as Lock, Shock, and Barrel: At first, I thought of using other Batman villains or Shannon, Darrell, and Ernesto from OK K.O.!, but then I thought it would make more sense to have child villains from a CN show who could do bad things for slime-balls like Black Hat and Joker with pleasure. I instantly thought of these scheming, little monsters from Codename: Kids Next Door (an old favourite of mine). Although they’re usually talk and act in unison, they could have some comical bickering now and then. (After all, “Lenny is an idiot.”) Likewise, I can see Black Hat using Batman’s affinity for young people to get him while his guard’s down. They could make for great trick r’ treaters as well!
Lord Boxman as The Mayor: The mayor wasn’t a very important character, but he was definitely a memorable one, and the first character I thought of who could match his dual personality was Lord Boxman from OK K.O.! They both act like leaders but are really terrible at their jobs, suck up to better villains, and throw a whimpering tantrum like nobody else. (Also, I get to imagine Jim Cummings singing lines from The Nightmare Before Christmas songs, so that’s nice.)
Various CN Villains as The Citizens of Halloween Town: Like with The Mayor and the Trick R’ Treaters, I like to think that the various CN villains who cameoed in the Villainous Orientation series would show up as the denizens of the seedier side of CN City which—as you probably guessed—would be standing in for Halloween Town. Unfortunately, I do not have an encylcopediac knowledge of either Halloween Town residents, nor CN villains, so I’ll just list the ones I can remember and am the most proud of without offering any real justification.
Nohyas as Mr. Hyde: I couldn’t think of anyone besides Black Hat with a fancy hat or smaller versions of himself. Nohyas just so happens to have a suitable villain’s hat, and Handre (his hand puppet) could work in place of tiny clones living under his hats. (And yes, I like Mighty Magiswords. Deal with it.)
Zombozo as Clown with the Tear-Away Face: I don’t believe all creepy clowns look the same, but a ghoulish clown could easily stand in for another. Plus, I used to be a big Ben 10 fan, so I thought I ought to work something in.
Donny as Behemoth: This grass ogre from Adventure Time was more of an outright jerk than Behemoth, but he has a softer side so that would make him a great candidate for a resident gentle giant.
Loony Toons’ Dracula, Billy and Mandy’s Dracula, and Count Spankula as The Vampire Brothers: Do I really need to explain this one?
The Red Guy as Devil: I sure don’t need to elaborate on this one.
The Gangreen Gang as the Zombie Band: The Gangreens were basically based off edgy bands of the late 90’s, and thanks to Gorillaz, we know Ace can play the bass like a boss. Also, I can totally hear Ace saying, “Nice work, bone-daddy.”
Earl (AKA Dopey Black Hat) as Igor: Earl doesn’t get enough to do, inside or outside of Villainous canon.
The Beast as The Hanging Tree: Yeah, I know, I’m messed-up.
HIM as Harlequin Demon: Seriously, this one cast itself!
The Queen of the Black Puddle as Undersea Gal: I don’t watch Courage the Cowardly Dog much, but I remember seeing this villainess once before and I instantly thought she’d be a dead-ringer!
Morbidia and Gateaux as The Witches: Another natural casting derived from my soft spot for Mighty Magiswords. Although Gateaux is a male and a tall one at that, he’s perfect for being a huge suck-up. (I originally considered Miss Endive from Chowder and Duchess from Fosters’ Home for Imaginary Friends, but then I remembered that no matter what they dressed-up as, they’d be unlikeable.)
Monstrous Black Hat as The Monster Under the Bed: Like Earl and the other Black Hat clones, he doesn’t get enough love. (Though this may be a good thing, since he seems too nasty to receive or return it…)
Rob as The Melting Man: There aren’t a lot of CN villains who are melting, per se, but I figured this poor bad guy from Amazing World of Gumball and his unique media-mixed malformity could work.
Biowolf as The Wolfman: Because they’re both well designed wolfmen and I refuse to forget Generator Rex.
The Robins, Batgirl, and Alfred as the Elves: If Batman’s going to be Santa, then his support staff/family might as well be his helpers. Not to mention, they’d look great in cute little elf outfits happily working on Batman’s gadgets in preparation for the big Christmas crime wave.
The Justice League as The Army: Someone needs to show up to shoot-down Black Hat and his idea of Christmas at the end, and since he’s kidnapped Batman, I think it only makes sense that the Justice League would retaliate and come to clean up Black Hat’s mess. He’d also get a reminder that he isn’t just in Gotham City, he’s in the DC universe.
Unikitty as The Easter Bunny: I have my reasons. Them being, Unikitty is good at being sweet and innocent, the episode “Batkitty,” and her world is one of the few Black Hat has interacted with so far. I like to think that’s because he’s too repulsed by her cuteness to touch it. So imagine his reaction when the Delightful Children bring him to her by accident while she’s cosplaying as LEGO Batman or something.
And there you have it! I had a lot of fun making this recast. It was a great way to step out of my comfort zone and to have some fun. Not to mention, I had an excuse to listen to the Nightmare Before Christmas soundtrack early. I sincerely hope you like it as much as I do, @good-guy-is-alive!
Now I just need to make sure Black Hat himself doesn’t see this, or else he might find me and—
Oh no.
No, please, Mister Black Hat, sir, you don’t understand. I just was doing this for fun. I wasn’t trying to make you look—
OH NO.
NO!
NOOOOOOOOOOjglkajgflkjdshGH;LJF’W abfklghlfuGFARGTADS!!!#%RQ#@!
*Since DC changes their Batman shows like people change their socks, we’ll just say that this is your standard DCAU/Bruce Timmverse Batman.
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allspark · 6 years
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IDW Publishing have released their solicitations for the Transformers comics due for release this September, including the new Star Trek vs. Transformers crossover mini-series! Read on to check out the full details!
After reading the solicitations below, head over to the Allspark Forums to discuss them with other fans!
Cover A – Philip Murphy
Cover B – Philip Murphy
Cover RI-A – Paulina Ganucheau
Cover RI-B – Derek Charm
Star Trek vs. Transformers #1 (of 4)—Cover A: Philip Murphy—GEM OF THE MONTH John Barber & Mike Johnson • Philip Murphy (a & c) The Transformers ‘80s cartoon series meets Star Trek: The Animated Series in a no-holds-barred Saturday Morning mash-up for the ages!
At the edge of Klingon space, the Starship Enterprise finds there’s more to the final frontier than meets the eye, when Kirk and his crew come face to face with the strangest life forms of all: Cybertronians! This unprecedented crossover brings together two of the greatest science fiction universes of all time—in the style of their classic animated series! A five-year mission meets a four-million-year war! FC • 32 pages • $3.99
Star Trek vs. Transformers #1 (of 4)—Cover B: Philip Murphy—GEM OF THE MONTH John Barber & Mike Johnson • Philip Murphy (a & c) FC • 32 pages • $3.99
Bullet points:
Written by two titans of their respective properties, John Barber (Optimus Prime, Transformers: Robots in Disguise, Transformers: Bumblebee Movie Prequel) and Mike Johnson (the most prolific Star Trek comic book writer of ALL TIME!)!
Philip Murphy’s A & B covers connect to form an amazing heroes and villains image!
Don’t miss two amazing R.I. covers from Paulina Ganucheau (Zodiac Starforce, Shade the Changing Girl) and Eisner Award-winning artist Derek Charm!
Cover A – Alex Milne
Cover B – James Raiz
Transformers: Unicron #5 (of 6)—Cover A: Alex Milne—SPOTLIGHT John Barber • Alex Milne (a & c) THE END IS HERE! The Transformers bots make one last, desperate stand against Unicron, as Optimus Prime plunges deep into the monster—and into the dark history that spawned them both. FC • 32 pages • $4.99
Transformers: Unicron #5 (of 6)—Cover B: James Raiz—SPOTLIGHT John Barber • Alex Milne (a) • James Raiz (c) FC • 32 pages • $4.99
Bullet points:
The final battle rages as Unicron attacks the Earth!
Jam-packed with guest stars in a battle for survival—but will anyone make it out alive?
Variant covers by Fico Ossio and Francesco Francavilla!
Cover A – Nick Roche
Cover RI – Nick Roche
Transformers: Lost Light #24—Cover A: Nick Roche—SPOTLIGHT James Roberts •Brandon Cahill (a) • Nick Roche (c) LAST STAND! All they wanted was an adventure. Now, as worlds turn to dust and every sacred truth is undone, as everything they’ve run from catches up with them and every gruesome future comes to pass, Rodimus and his loved ones just want it all to stop. But the end of the universe waits for no one, and so the survivors of the Lost Light must take up arms… for the very last time. FC • 32 pages • $3.99
Transformers: Lost Light #24—Cover B: Geoff Senior—SPOTLIGHT James Roberts • Jack Lawrence (a) • Geoff Senior (c) FC • 32 pages • $3.99
Bullet points:
Only two issues left! Closing a story six years in the making!
Don’t miss the B cover by beloved Transformers artist Geoff Senior!
Black & White variant cover by Jack Lawrence!
Cover B – Andrew Griffith
Optimus Prime #24—Cover A: Kei Zama—SPOTLIGHT John Barber • Andrew Griffith (a) • Kei Zama (c) YOUTH IN REVOLT! As Unicron approaches, Optimus Prime’s colonist soldiers take matters into their own hands. With Autobot forces spread thin, will anybody stand in their way? And—more importantly—SHOULD anybody stop them? FC • 32 pages • $3.99
Optimus Prime #24—Cover B: Andrew Griffith—SPOTLIGHT John Barber • Andrew Griffith (a & c) FC • 32 pages • $3.99
Bullet points:
Ties in to the Unicron event!
Part of the summer of Transformers—all building up to the end of the universe as we know it!
The penultimate issue before the conclusion you have to see to believe!
Black & white variant cover by Kei Zama!
Cover B – Fico Ossio
Transformers: Bumblebee Movie Prequel #4 (of 4)—Cover A: Andrew Griffith John Barber • Andrew Griffith (a & c) In 1960s England, Bumblebee and his super-spy allies infiltrate the Decepticons’ clandestine island headquarters. Is it a trap? Of course it’s a trap. But in the high-stakes game of counterintelligence, who’s trapping who? FC • 32 pages • $3.99
Transformers: Bumblebee Movie Prequel #4 (of 4)—Cover B: Fico Ossio John Barber • Andrew Griffith (a) • Fico Ossio (c) FC • 32 pages • $3.99
Bullet points:
The prequel to the new Bumblebee film (coming this winter), geared toward a younger audience!
Sometimes serious, sometimes campy action spy adventure for fans of James Bond or Mission Impossible!
Black & white variant cover by Andrew Griffith!
Cover – Sara Pitre-Durocher
Transformers: Bumblebee Movie Prequel: From Cybertron with Love—SPOTLIGHT John Barber • Andrew Griffith (a) • Sara Pitre-Durocher (c) Fan-favorite Autobot Bumblebee is recruited for a top secret mission, and 1960s London won’t know what hit it when this robot in disguise goes undercover. It’s high-tech, high-octane, high-clearance spy hijinks in…. From Cybertron with Love.
Some call him Goldfender, but the name’s Bee… Bumblebee. On loan to MI6 and teamed with a human partner, Bee’s trapped in the middle of a Cold War plot to disrupt British Secret Intelligence. But when their base is destroyed from within, it’s up to Bee to discover if there’s a traitor in their midst…and, in the spy world, allegiances can change just as easily as a Cybertronian. Collects issues #1-4! TPB • FC • $14.99 • 96 pages • ISBN: 978-1-68405-229-5
Bullet points:
Advance solicited for October release!
The official prequel to the new Bumblebee film, in theaters December 2018.
Cover – Artyom Trakhanov
M.A.S.K.: Mobile Armored Strike Kommand: Riding V.E.N.O.M.’s Trail Brandon Easton • Tony Vargas, Juan Samu, Drew Moss, Andrew Griffith (a) • Artyom Trakhanov (c) M.A.S.K.: the special ops team that streaks into the dangerous landscape of dark wars, high intrigue, and non-stop action to stop the impossible threat of Miles Mayhem and his black ops squadron, V.E.N.O.M.
An untested Matt Trakker must lead M.A.S.K. through a complex new world order where nothing is as it seems! Plus, the origin of V.E.N.O.M.! Trakker goes on a solo mission to identify new recruits and, along the way, he crosses paths with Dr. Mindbender, who instructs him on the art of leadership and manipulation. Collects the M.A.S.K. Revolution one-shot, all 10 issues of the series, and the 2017 Annual. TPB • FC • $29.99 • 296 pages • ISBN: 978-1-68405-341-4
Bullet points:
Advance solicited for October release!
Winner of two 2017 Glyph Awards: Best Male Character and Fan Award for Best Work!
IDW Publishing Solicitations for September 2018 IDW Publishing have released their solicitations for the Transformers comics due for release this September, including the new 
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monitorsscrawlings · 6 years
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Jonathan’s Hair-Raising Halloween Adventure - Outline
Rough-up under the cut. Contains crazy-spoilers and a lot of notes and other jazz. Broken up into parts to keep things flowing and to help stay on track. Enjoy!
1.) In the midst of the October flurry of pumpkins, autumn leaves and the excited stirring of all manner of things dark and dreadful, the Sloan’s resident monsters are busy subtly helping get the house and grounds readied and properly decorated for Halloween, and eagerly spooking, scaring, haunting and playing with Jonathan, now seven (seven and three-quarters, as the little boy would excitedly insist).
2.) Grunk and Krolli overhear Jonathan’s parents debating–among other things–who will be setting aside time to be taking Jonathan trick-or-treating this year. Decidedly unimpressed by Mr. and Mrs. Sloans lack of holiday spirit, they decide right then and there that its time for them to have a turn! Skulking away the monsters soon gather together to make plans and pass the word along: attic to basement, in Jonathan’s closet and under his bed they gather and confer, eager to partake in a trick and treating, spooking n’ scaring spree with their human! And such a hair-raising monster-jamboree sounds likes just the thing! This years Halloween is one the people of this town will be talking about for years to come! Perhaps even the demons and spirits of the holiday will take notice and confer their favor? Oh, how delightfully gruesome! After all, who better than young Jonathan to celebrate the season with than his monsters? Because really, why should little JonJon’s mum and dad have all the fun?
3. ) Naturally it’s Grunk who approaches Jonathan, Drool in tow, as he lies awake in bed, scared, excited and restless, the underside of his bed and his closet particularly lively with monsters tonight, tentacles and claws creeping over his bed-covers, a host of familiar spooks and monsters keeping him company even as they ensure he doesn’t sneak out of bed and spend his night wandering about outside his room, getting into no end of mischief. Sparking their humans imagination, they growl and hiss, claws curled and teeth bared as they reveal their plans and entice Jonathan to spend his Halloween with them, teasing and tempting him with the prospect of all the candy they’d rake in, all the ghoulish fun they’d have to together, all the people they’d scare and all the pranks they’d pull! It doesn’t take much to win their human over, the child’s eyes alight with excitement as they wriggle under the covers and hug the pair close. They promise to make this October a fun-filled fright-fest, just for him. Jonathan giggles as Grunk gently boops him on the nose and ruffles his hair, while Drool gives him several slobbery lickery-kisses and snuggles up to him, before his high spirits damper as he recalls his parents with a guilty start: they did promise to take him trick-or-treating again this year, he can’t be in two places at once, and really, he doesn’t think his parents are ready to meet Grunk or the others, not really, so they can’t all go together! Adults have some weird notions about monsters after all, it would never work! Grunk let’s out a deep growling chuckle, eyes blazing as he displays a wide grin full of teeth, full of creepish glee as he gives his human a few lickery kisses of his own and tickles their feet, assuring them that they’ve got everything covered, just wait and see~!
4.) Practically vibrating with excitement, Jonathan is eventually persuaded to fall asleep, and over the next few evenings the boys monsters finally relent and reveal their plans, with a little pleading and prodding from Jonathan. They’re going to play a little Halloween trick on his parents: one of the monsters will dress up and switch with him, his double taking his place and trick-or-treating with his parents, while he spends this Halloween with them! A smallish-monster just his size, Horus Boogart, eagerly volunteers themselves, and proves their worth by giving a downright uncanny imitation of little JonJon’s voice. Course decided, the monsters help Jonathan choose costumes for himself and his double. Their boy stoutly insists that he wants to be something good and scary!
Ghoul? Vampire? Warlock? Zombie? Demon? Ghost? Werewolf? Banshee? Devil? Ogre? Mummy? Nope, none of these will do, not for him. Instead the boy eagerly proclaims he wants to be a scary boogey-monster, like Grunk and the others. Absolutely chuffed with their humans choice, and tickled by the idea, the monsters help put together a truly frightful costume for their human: lovingly assembled from old bits of fabric and odds and ends, spider-thread, and discarded horns, teeth, claws, scales, hair and fur.
Armed and forewarned with the knowledge of what his monsters are up to, Jonathan insists to his parents that he wants to make his own costume this year, and after a bit of wrangling they go shopping to pick up basic supplies and decorations; craft-paper and glue-sticks, candy and pumpkins. The clock ticks down to the big day in a flurry of excitement, school, decorations, and holiday cheer.
5.) Before long Halloween arrives, and at the crack of dusk Jonathan gets himself ready as he and his double dress up like mummies, before rushing to show off his handy-work to his parents. Sneaking up on his father he gives them a momentary unexpected fright before rushing off to grab his pumpkin pale and ducking into the bathroom with a hasty excuse, making a last minute switch with his double. His double takes his place, taking pictures, trick-or-treating with his dad dressed as a mummy and going door to door, all while pretending to be him.
Jonathan meanwhile quickly rejoins the rest of his monsters, and eagerly slips into his real Halloween costume with some help, bouncing about, waving his claws and letting out several practice growls, to Grunks pleasure and amusement. With the hood up and the costume zipped up and secured, the boy makes for quite a sight. Why, even his own mum wouldn’t recognize him, Krolli proclaims with delight. After a bit of clowning around the monsters gather their supplies and slip out of the house with their boy in tow, eager for a night of tricks, treats, and a wee bit of mayhem too.
6.) They make good time as they prowl through their neighbors pumpkin patch, romp and stomp through the woods while making a beastly ruckus and sending owls and bats into flight. Stopping at the crest of a hill overlooking one of the towns oldest and largest cemeteries Jonathan joins his monsters at howling at the moon together in celebration as he rides atop Grunks head, waking zombies, ghosts, ghouls from their naps and rousing them from their graves. Chortling and growling the monsters are soon on the prowl as they gambol into town to dole out plenty of tricks and treats.
7.) Doling out a few friendly scares here and there, Jonathan and his monster mix and mingle with other trick-or-treaters, chatting amongst themselves and showing off a little for their human, collecting plenty of candy and playing tricks on those few who are unprepared for the holiday season. Occasionally playing tricks on orscaring adults and trick-or-treaters alike for the fun of it, they hit neighborhood after neighborhood, their boy  carried or hitching rides as he’s rotated from one monster to the next so everyone can spend some time with their lad. Sack after sack is filled and loaded into a little red wagon one of the boogey-monsters requisitions after a particularly successful scare sends a flock of older children running and shrieking in fright. Letting out a contented sigh as he scampers along, one hand holding Drools claws, the other resting in Grunk’s beastly mitt as they stroll through the crisp autumn night air and crunching through the autumn leaves, Jonathan wishes to himself that Halloween could last forever.
8.) It’s when they mingle with a larger group of children in one of the busier neighborhoods and the hour begins to turn late, when they begin contemplating whether they should retire early or press onward, that disaster strikes. A group of masked teenagers armed with heavy-duty flashlights, eggs, stink-bombs, toilet-paper, firecrackers, and water-balloons crashes the party and sends trick-or-treaters running left and right shrieking and hollering in panic and terror in a  most unsporting fashion as candy-pales are snatched and people are pelted with rotten eggs and water-balloons, paper-toilet and stink-bombs being thrown about freely. The flashing lights and loud-noises leaving the monsters disoriented in the confusion as they try to shield their child while chasing and scaring the bullies away. The pandemonium only increases.
9.) In the general chaos Jonathan gets separated from his monsters, his hood eschew and his ears ringing as he hastily clears away the toilet-paper and silly-string from his person and ends up mistaking someone else for Drool from a distance, rushing to catch up. It’s only too late that he realizes his mistake and tries to play it off, quickly ducking away and reluctantly joining another group of trick-or-treaters as he tries to make the best of the situation and hopes he runs into his monsters again soon. Unfortunately this particular neighborhoods rubbish: the most interesting thing he acquires is a nice long rope of sausages from an old, eccentric and quite probably senile old man who moonlights as a butcher, which he reluctantly accepts. From there it’s down hill as he receives stale marshmallows out of the package, circus peanuts, toothbrushes, a feeble smattering of actual candy, and the worst insult of all: a good-sized rock dressed up in wrapping paper depicting grinning jack-o-lanterns from some masked weirdo.
Angry and disappointed by such a poor showing, Jonathan brightens up considerably at the prospect of what manner of ghoulish trickery awaits this neighborhood when he tells Grunk and the others all about this and shows them such a shameful collection of ‘treats’. Buoyed by the very thought, Jonathan continues on with a bit more pep in his step and nearly crashes into his dad and body-double.
10.) Jonathan hastily ducks away and escapes down an  alley before ducking back into the graveyard on the edge of the woods they’d passed earlier that night to avoid being spotted by the gang of older kids, who he can hear uncomfortably close by as they continue sowing mayhem and making a ruckus. Stumbling across a severed zombie’s head bouncing along in desperate search for its body, he reluctantly agrees to help. Grunk always told him never to trust dead things, but he didn’t say anything about undead things, and while the few skeletons and ghosts hanging about seem surprised at his boldness, they’ve been perfectly nice! Eventually they find its body aimlessly wandering in circles around a headstone. The zombie promises it owes him one after it thanks him. Jonathan waves goodby and delves deeper into the graveyard, more afraid of ransacking teenagers than ghosts, monsters and ghoulies as he tries to find another way out.
11.) Stumbling on more trouble in the form of three teenagers in animal masks playing keep-away with one of his school-yard chums from school, Jonathan decides to emulate Grunk and climbs up to stand on a headstone. He does his best to scare the trio away. While initially the three are startled into dropping the sack of candy and letting their victim scramble away, they don’t exactly run screaming in terror into the night. In deep trouble now, the leader tries to grab a hold of the little meddler. A scuffle ensues, and in his desperation he starts screaming his head off, kicking one of the trio in the shin, punches the other in the jewels, and finally bites the leader wearing a tiger mask in the fleshy place between thumb and forefinger as hard as he can when they grab him and try to cover his mouth to shut him up. Hard enough to leave a serious indentation and make them shout and cry a bit as they quickly let him go and push him away.
12.) Thrown to the ground with a gasp, he accidentally rips their handkerchief free and automatically hangs on to it it for dear life as he scrambles to snatch up his sack of loot and make a run for it. The trio of trouble-makers give chase, shouting and cursing as the rabid little freak that attacked them ducks between headstones and under low-hanging tree-branches, before crawling through a trough under the fence and escaping into the neighboring farm as they duck through the pumpkin-patch, before vanishing into the forest. The bullies giving chase the entire way. The trio end up crashing into each other as the one wearing the owl mask missteps and ends with their foot jammed good into a rotten pumpkin, losing any chance of catching him.
13.) Stopping to catch his breath as he keep walking and tries to find his way back into town, daring to hope that the worst is behind him, little JonJon runs afoul of a rather dim-witted and near-sighted ogre in the woods. Chased up a tree by the hungry fiend, thinking quickly he manages to eventually convince them that he’s not a human even if he smells like one, but a monster, and that if they’ll leave him be he’ll give them the human entrails he’d been saving for later. Disguising the rock by wrapping it up in the sausages, he feeds the whole mess to the ogre, who shatters more than just a few of their rancid teeth in their greedy enthusiasm. Quickly scampering out of the tree while the ogre is distracted, Jonathan runs, the sounds of their agony and rage spurring him on.
14.) On the way out of the woods they stumble into a dreadfully ghoulish looking zombie, who after nearly scaring the piss out of them, gets them to settle down and escorts them out of the woods, thanking Jonathan for helping his brother get ahead back there in the graveyard, really kind of him, while also gently chiding him for wandering around alone like that: no telling what weirdos or creatures are stalking the shadows! A young human–or a young monster for that matter–could get into a lot of trouble!
Fervently agreeing, as he thinks he’s had quite enough excitement for one night, Jonathan is eventually led back into the familiar embrace of his monsters, who are overjoyed to see him, and have been looking absolutely everywhere for him! Between bites of candy and sips of water he tells Grunk, Drool, Krolli and the rest of the gang everything. Their relief in having their human back is only rivaled by their pride and delight as they listen to their human excitedly tell his tale, energy and high spirits restored!
15.) It’s only when it’s brought to his attention that he’s still has the grimy and damp handkerchief from the leader of the graveyard naer-do-wells mixed in with the rest of his junk that Jonathan realizes he didn’t lose it. Letting out a grisly series of laughs, the monsters have an absolutely fiendish idea, and propose once last hurrah to conclude the night, with a little well-deserved revenge mixed in, that is if of course if their boy’s up for it? Jonathan eagerly agrees with an evil laugh of his own as the handkerchief is passed around, the the monsters picking up the scent, with Krolli in the lead this time.
16.)  After a few false starts they split up to track the scent. It doesn’t take long at all however for them to track the scent to an elicit Halloween-party in an abandoned haunted house on the very outskirts of town, flanked by the woods. Ah, and look, the parties in full swing! Perfect. The word is spread and the monsters gather together en masse: familiar boogey-monsters, ghoulies and beasties from basement to attic, closet to under-bed, with Grunk, and his human at the center as they plot and plan. They scope the place out before dispersing–this old place is just ripe with potential, with its dusty and disused rooms and and dark spider-web bedecked corners. And it would be such a shame to pass up on such a golden opportunity to show these upstarts how a good scare is really done, particularly since they recognize quite a few of the hoodlums that crashed their own trick-or-treating spree! Oooh yes, this is going to good.
17.) Jonathan is snuck inside and safely sequestered under one of the covered concession tables, with Sly there to keep him company and guard him as they sip on soda-pop, snack on popcorn, and sit back to watch the show.
18.) It smarts small enough. The lights gutter and flick, doors slam, the sound system starts acting strangely, playing a horribly distorted version of ‘This Is Halloween’ before dying out with a wet gurgling growl of static. Those small groups of party-goers who can be lured away, broken up or distracted are with subtle tricks. Just as the sound-system is plugged back in, the powers cut. The wind howls, shutters bang, the silence is deafening before people start raising a ruckus and start dispersing: a couple of people go down into the cellar to find the fuse-box. A few more hunt for candles or go off throughout the house armed with flashlights and start to explore with nothing better to do, or join the other kids up stairs for a snog or some cheesy party-games, bored with no music and little enough booze on hand. Worst Halloween Party Ever.
19.) Showtime! A series of scares unfold rapidly.
A quartet of teenagers wandering into the kitchen for snacks investigate the weird glowing and thumping noises emanating from the fridge, thinking its another of their friends shitty pranks only to receive the scare of their young lives as Krolli explodes out of the fridge with a dreadful snarl, teeth bared and face stretched into a grotesque leer, before with a nasty grin he belches forth a great shrieking flock of blood-eyed vampire bats that send them running while screaming bloody-murder out the back door and into the night, the bats chasing them for several blocks before they disperse, as Krolli moves on to his next victim.
Ah young love…A couple of teens close their eyes and lean in to kiss, silhouetted by the dim starlight coming through the unshuttered window in one of the upstairs bedrooms only to pause as they smell something funky. Quickly cracking open a window and assuming its just a dead skunk or the like, they resume where they left off, leaning in nervously, eyes closed, to kiss. Only for Drool to insert himself between the couple with a toothy grin, arms encircling his pair of victims as they jerk apart in horror and disgust after kissing him on the snout, eyes flaring open. He returns the favor with a thorough and slimy lickery-kiss of his own. With an evil braying laugh the scaring and the screaming starts.
Grunk corners the ring-leader and his twin brother for this dreadful charade down in the basement, dragging his claws with a sinister rasp along the floor before slowly looming up behind them, green ooze salivating from between his teeth to dribble upon his pair of unsuspecting victims heads as his tail slithers to encircle their feet with a gentle rasp, hot billowing breath washing over the backs of their necks as he lets out a deep growling chuckle. It’s been a while since he visited the Jones brothers. It’s going to be so fun to catch up on old times, and remind them of why they’re still afraid of the dark, even after all these years.
It’s the same story throughout the house as the air is soon filled with shrieks and screams of terror, horror and revulsion. Monsters of all shapes and sizes strike with ghoulish glee, no expense spared and no mercy shown as they have the utmost fun with a house of fresh victims ripe for the scaring. Bursting from wardrobes and out of closets, hulking from under beds, and in one notable instance several monsters making their entrance from a dumbwaiter. The lights flicker and dim before returning, as the monsters gather together to mop up the stragglers in group scares. Things reach a crescendo of terror as people knock down the front door or desperately start climbing out of the windows to escape as the monsters send each and every single one of the party-goers running and screaming into the night, racing off pell-mell in their cars or dashing down the road, more than one pair of pants soaked through with fear-urine.
The teens party has been utterly trashed, and whatever they tell themselves or each other, Grunk and the others will be very surprised and disappointed if they don’t all remember this night for years to come.
20.) Feeling quite self-satisfied they gather together, congratulating each other on their fine work and fetching their human–who’s beside himself with glee and still full of vim and vigor in spite of the lateness of the hour–a product of all the sugar and excitement no doubt–as he recounts his favorite scares and makes more than one monster blush with pleasure and pride. Playing games and chatting amongst themselves they slink through the night and return home, stashing the nights loot away least their boys parents start asking awkward questions. Jonathan and Horus update each other on how their nights went, and though his parents gave him funny looks at the dinner table, no one objected to his monstrous stand-in keeping his costume on, or seemed to notice anything odd.
21.) Deciding to play one last Halloween trick on their boy, the monsters wait until Jonathan is ready for bed and lights are out as they gather thickly under his bed, before with many a toothy grin he’s grabbing by his ankles and dragged screaming underneath into the monster-infested shadows with a shriek of fright and indignant amusement. Chortling and making all manner of beastly noises, well satisfied, they spend until the wee hours of the morning together with their human. Reading horror-comics, teasing and playing with him, and snuggling together as they snack on candy and enjoy the remains of their Halloween together, until Jonathan eventually succumbs to exhaustion and conks out. He wakes up in his bed the next afternoon, having completely slept through wake-up call, physically queasy, tired and sore, but mentally exhilarated. His monsters were right: best Halloween ever.
Author Note: Way way too fatty to be a proper outline, and it feels like this needs some work still, even before I (maybe) turn it into a full-scale short-story or whatever? Need to clean this up and tighten the plot-points and include more monsters by name, but I think this isn’t too bad, even if it’s probably a labor to read as is.
Special thanks to @mickeyjunk for inspiring this whole thing and giving me the creative boost I needed to write all of this!
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lesbimyeon · 6 years
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daily playlist 12/10/2017
i graduate cosmetology school in 5 days!!! | part 2: http://pcyall.tumblr.com/post/168414546351/daily-playlist-12102017-pt-2-part-1
PILLOWTALK - ZAYN
Somewhere In Neverland - All Time Low
러시안 룰렛 Russian Roulette - Red Velvet
CALL ME BABY - EXO
KARATE - BABYMETAL
Monster - EXO
BANG BANG BANG - BIGBANG
Hobgoblin - CLC
Whatta Man (Good Man) - I.O.I
피카부 Peek-A-Boo - Red Velvet
소름 Chill - EXO
Cloud 9 - EXO
MAMA - EXO-K
What U do? - EXO
Lightsaber - EXO
FXXK IT - BIGBANG
Listen To Your Heart - The Maine
Love Drunk - Boys Like Girls
Heathens - Twenty Øne Piløts
Lonely Girl - Tonight Alive
All the Small Things - blink-182
Into Your Arms - The Maine
Amelia - Tonight Alive
Misery - The Maine
Say It Ain’t So - Weezer
It Never Ends - Bring Me The Horizon
Right Girl - The Maine
American Idiot - Green Day
My Heroine - The Maine
Still Into You - Paramore
Can You Feel My Heart? - Bring Me The Horizon
Jasey Rae - All Time Low
A Match Into Water - Pierce the Veil
Miserable At Best - Mayday Parade
으르렁 Growl - EXO
Last Resort - Papa Roach
Remembering Sunday (feat. Juliet Simms) - All Time Low
Oh, Ms. Believer - Twenty Øne Piløts
America’s Suitehearts - Fall Out Boy
Adam’s Song - blink-182
The Depths - Of Mice & Men
Break Your Little Heart - All Time Low
The Anthem - Good Charlotte
Run - The Maine
Not the American Average - Asking Alexandria
21 Guns - Green Day
I Miss You - blink-182
The Middle - Jimmy Eat World
I Will Not Bow - Breaking Benjamin
Pain - Three Days Grace
I Don’t Care - Fall Out Boy
All That I’ve Got - The Used
Misery Business - Paramore
Heart Attack - Demi Lovato
King of Amarillo - Issues
Thnks Fr Th Mmrs - Fall Out Boy
Welcome To The Black Parade - My Chemical Romance
Drugs & Candy - All Time Low
A Love Like War (feat. Vic Fuentes) - All Time Low
Props & Mayhem - Pierce The Veil
Missing You - All Time Low
Don’t You Go - All Time Low
Backseat Serenade - All Time Low
Death Valley - Fall Out Boy
Poppin’ Champagne - All Time Low
Lucky One - EXO
Megitsune - BABYMETAL
PLAYING WITH FIRE - BLACKPINK
I NEED U - LAY
Damned If I Do Ya (Damned If I Don’t) - All Time Low
Migraine - Twenty Øne Piløts
Dear Maria, Count Me In - All Time Low
Lullabies - All Time Low
전야 The Eve - EXO
Dirty Laundry - All Time Low
History - EXO-K
Artificial Love - EXO
Can’t Bring Me Down - EXO
CALL ME BABY - EXO
Raping vs. Rapping - Jack Douglass (jacksfilms)
Labyrinth (English ver.) - OOMPH!
PLAYBOY - EXO
For Life - EXO
Monster - EXO
Somewhere In Neverland - All Time Low
EL DORADO - EXO
A Party Song (The Walk of Shame) - All Time Low
Du hast - Rammstein
늑대와 미녀 Wolf - EXO
LOSE CONTROL 失控 - LAY
Forever - EXO
Sweet Lies - EXO
HERO - MONSTA X
EXODUS - EXO
Hey, Mama! - EXO-CBX
REALLY REALLY - WINNER
다이아몬드 Diamond - EXO
Ka-CHING! - EXO-CBX
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