Tumgik
#but what can I say? those designs are fun to create and draw
pada55 · 2 months
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I’m working on a portfolio for school purposes, and managed to finish an OC in the process! Really like how they turned out soooo here it is <3
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belligerentbagel · 9 months
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closing two artfights! reached my final goal, which was a nice round total of 10 attacks for this first year 😊
Alcarnarmo (ThArtemisHunter)
Phoenix Tian and Kai Terranova (@mimicmerchant)
#artfight#draws#kai and phoenix are a little sketchy because i woke up this morning and went HUP HUP HUP LET'S BEEEE AMBITIOUS#but i'm glad to have managed what i did! ^^#and now to 1) close every tab i had open for reference images இ௰இ and 2) DIVERSIFY MY CHARACTER ROSTER WHOOPS#scraped by this year without designing anyone new; just pulling from past d&d characters and a witchsona l m a o#here's the thing#[🙏 innnnnhale]#two of those character options look near-identical bc at the time of creation; i was like 'yeah sure they can look like me -#- can i go build out the class features / start designing witch clothes now'#and sitting down last night with the intent of 'time to create new characters' made me aware that#oh! yeah my preference really is to build upon existing things (more of a personal interpretation than a perfect iteration)#which is why i like making fanart that doesn't stick *precisely* to the canon outline#or building cosplays that are tweaked and extended to my tastes (and why i like animated properties more than live-action)#(bc animated designs tend to be simplified and allow for a LOT of interpretation. live-action is fun to look at but -#1) the garment already exists. i don't feel the need to replicate an extant thing; and it's stressful to self-compare to professionals#and 2) i KNOW the community says 'appearance doesn't matter' but it. still. does. influence people's interactions with & responses to you -#esp if you're working from live-action & guess what! very few TALL east asian women in any live-action properties with my specific vibe 🙃#(tamar kir-bataar is a recent one but COME ON that's just my warlock with bonus axes bahaha))#big ramble in the tags today#uhhhh to circle back around: anyways! despite my preference for Variations On A Theme over designing OCs;#i now have some possible New Character routes to explore. exciting.
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slitherpunk · 1 month
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games i liked in 2023 (And Other)
I like games ! You know that ?! and I played a lot 2023! and I liked a lot :). They aren't in any specific order, it's just a little highlight of games that stood out to me this year. I've attempted to write a few thoughts on each so I hope take a look. I wrote playtimes for some also but that is very subjective.
-Ones that actually came out 2023-
Lunacid https://store.steampowered.com/app/1745510/Lunacid/ I think I mentioned enjoying this in 2022 but it officially released so I can say it was one of my favorite games in 2023 :3! I like to feel around this game's walls for secrets. I like the npcs that are full of hope and whimsy despite the bleakness of its world. Chill and occasionally spooky first person dungeon crawling around moody caverns and ruins varying from underground forests to vampire castles and blood lake. (Blood lake!!!! Lake of blood!!! Big creature there.) Lots of fun weapons and spells to find, I like the one that lets you turn blood into coffins.
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~20 hours
Orbo's Odyssey https://feverdreamjohnny.itch.io/orbos-odyssey If you played the massively popular demo for "Peeb Adventures" by feverdreamjohnny then you know that Johnny makes some fun and funny games and this is certainly one of them. speedy and satisfying platforming! funny dracula moments! short and sweet.
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~2 hours
A Walk in the Woods https://mooncaller.itch.io/a-walk-in-the-woods Quaint little GBStudio game :) Made by some friends of mine for a jam :) It's cute I like it. There's minigames where you catch bugs and birdwatch.
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~30 minutes long
Undertale Yellow https://gamejolt.com/games/UndertaleYellow/136925 I've only completed the pacifist run and checked out a neutral run so far. as the title somewhat implies, this is a prequel to Undertale where you play as the fallen human who had the yellow colored soul. This Undertale fangame has a lot of charm!!! A lot of battles really feel like they could have been in the original, with quite a bit of extra flair in some circumstances.
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~10 hours
vs really cool bird https://bobacupcake.itch.io/vs-really-cool-bird you know that really cool bird that rob bobacupcake made well you can fight it in undertale and it's really fun. yeah two undertale fangames. . . wat of it …
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~30 minutes
Misericorde: Volume One https://xeecee.itch.io/misericorde I wont lie the main draw for me into this was cute anime nuns I sure didn't know a whole lot else about it when I dug into it. But it's (the first part of) a VN murder mystery! And I enjoyed it a whole lot. All the characters are memorable and I really enjoy how all of them have differentiating designs. The protagonist is so failgirl. She sucks so much and I love her. I'm very intrigued by the mechanics of the game's world, it clues you in near the beginning to expect something a bit supernatural/fantastical, which gives you (and later the protagonist) a curiosity about what's real and what isn't. The music is all very impressive too, with the ost reaching past 100 tracks varying through post-rock, folk, drum & bass, and others. (Remembering when the track "Scandal" played and my friends and I took a moment to be like- okay hang on this track pwns.) Big fan of its haunting locals and how the aesthetic of the game fits them well. Also the humor is a lot of fun, and I love all the moments getting to know the different characters. Very excited to see the eventual continuation of this.
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~12 hours
Absolutely Perfect Specimen https://chambersoft.itch.io/absolutely-perfect-specimen It seems like a lot of people are craving toxic horror yuri lately. Here's a recommendation. It's a VN about the android maid "Pan" and the mad scientist girl who created her. Horrifying & gut wrenching & largely about having other people define you. The art and music is haunting & poignant and matches the ever increasing feeling of dread throughout. It's yuri with the chunks. Peak robotgirl horror for those who can stomach it.
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~90 minutes
Wordhopper https://kokoscript.itch.io/wordhopper Very quaint word search type puzzle game for ms dos! I think its style is very slick and that's pretty impressive to see. Chill game with nice vibes and eyecandy visuals. also it was so cool to have played this and then ended up seeing the dev's booth at Vintage Computer Festival Midwest. I was like omg woah I just played this.
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~bunny
Bossgame https://lilyv.itch.io/bossgame This game is yuriful as f*ck. Delightful humor and fun character dynamics! A simple-to-understand-difficult-to-master boss rush battle system that makes you satisfied to get it right, and enticing to get just a little farther if you get it wrong. There's a lot of detail and charm to this game's menus and dialogues and win screens, I remember noticing that once you beat a boss there would be some marquee text that would pass by with some prose on it. I love how it balances its silly moments with its heartfelt moments and its high octane moments. I like the character development and revelations had throughout the plot. & I like how good the protagonists are for each other :) It's very sweet. It's hype as hell. if you want some boss rush action paired well with that sweet sweet girl's love, you *will* play this game.
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~5 hours
Elly's Adventure https://bikwins.itch.io/ellys-adventure Very cute and witchy!! You are the little witch girl "Elly" on an adventure to get your toys back!! Feels like a pretty authentic gameboy type experience, it takes a lot of design cues from Kirby's adventure and the like. I am a big fan of how playful it feels.
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~1 hour
Nour https://store.steampowered.com/app/1141050/Nour_Play_with_Your_Food/ This was a treat for me, but I understand that not everybody is going to get it. It's a game where you play with food(and food accessories). And that's it. It knows what it was going for. I think a lot of people were expecting something else for some reason. It's a cute little toy game and I felt satisfied with my time with it.
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~food
Hi-Fi Rush https://store.steampowered.com/app/1817230/HiFi_RUSH/ Do I have to say this game is super fun? It's a big one everybody probably already knows it. This game's dopey humor made me laugh a lot and I'm not afraid to admit it.
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~12 hours
WHISKEY.ST2007S https://bonicle.itch.io/whiskey-st2007nes One of the last games I played in the year because it released super last minute. Does anybody else get a rush when running a shopping cart down the parking lot? This emulates that feeling. Short game where you collect whisky stones in the whisky stone dimension because you forgot to go christmas shopping until the very last minute. it rules. It's very short you can go play it right now & get a highscore.
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~5 minutes
re:curse https://devpalmer.itch.io/re-curse Discovered this one near the very end of the year also. Fun little rpg maker horror/humor game about a weird scientist lady, her butch, and an evil clown computer virus that figured out how to warp reality. I got a kick out of it. and also enjoyed digging through the game's files, which was actively encouraged by the dev, which I thought was very fun.
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~90 minutes
-Didn't technically get to until 2024 but released last year-
SWOLLEN TO BURSTING UNTIL I AM DISAPPEARING ON PURPOSE https://1207.itch.io/swollen-to-bursting-until-i-am-disappearing-on-purpose People love to dunk on a lot of indie rpgs for being "quirky Earthbound inspired and about depression" or whatever. Earthbound's great. If people can nail the kind of humor and absurdity it likes to pull off while also balancing difficult topics I think that deserves a high mark. SWOLLEN TO BURSTING was fun. Bizarre and charming places to explore & distressing secrets to find. I like how it blends meander-around-the-town gameplay with Yume Nikki sort of exploration and effects. Also I'm a big fan of the music. I like how it has the lofi sound which matches the early 3d look of the game.
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~6 hours
HalOPE https://starbage.itch.io/halope Another for the fans of sweet little rpg maker games that have a lot of heart. HalOPE is about an incomplete little angel wondering through worlds. Each has a theme, usually to do with an emotion or feeling, and they do well at evoking that feeling as well as its antithesis. a lot of the music is very homey and charming at moments and unnerving at others, sometimes lonely, all doing well in their corresponding chapters to further the feeling of its specified theme. There are so many delightful characters and designs in this & I found myself feeling really attached to their tiny little stories. The narrative at the core of it all hit me. If I may be vulnerable, I cried a whole lot at various moments in this game. It was really cathartic. I feel very excited for people to experience this game.
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~5 hours
-Favs I finally got around to that didn't come out 2023-
An Outcry https://quinnk.itch.io/an-outcry Kind of sad it took me so long to get to this one, but glad it meant I got to play the "definitive" updated version of it. Apartment wandering RPG maker horror. Bum smokes from your neighbors and use them to save the game. I wish I could unwrap a lot more of what I like about this game than I can without spoiling too much. But if I could, I'd probably go on for too long. Let me attempt to be succinct & not giving too much away. You can tell pretty early on that An Outcry is about taking action when necessary & not turning a blind eye. What it explores about player vs protagonist agency is very fascinating to me as well, and I enjoyed learning about the inspirations for why the game's narrative works the way it does. The character Anne is such a sweetie and I love her a whole lot. This game has a very tangible feeling, this apartment complex is dirty and crumby, it smells of smoke, and there's a surrounding desperation you can feel.
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~5 hours
Pigments https://punkcake.itch.io/pigments Honestly I had gotten this game in a bundle and while I was playing it I hadn't looked at the name and I just kept calling it FRUIT. On call with my friends I'd be like "hey im gonna play more FRUIT". I straight up didn't read the title screen. But it's called Pigments. You play as a fruit and you try to paint the whole floor and not get sliced by buzzsaws. Fun little arcade type game.
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~fruit
Bridge, October 3rd https://lowpolis.itch.io/bridge-october-3rd Very short vignette. I like it. It's what it says it is. I'm not going to overexplain.
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~like a minute
-Other Games I Want To Mention-
Pseudoregalia https://store.steampowered.com/app/2365810/Pseudoregalia/ I think a lot of people might have already known this one but I felt like it was a pretty fun 3d platformer. There were a few issues I had with it (boss fight at the beginning was frustrating, and I got lost a lot [but it looks like there's been a map patch by now, so, perhaps for some that is a fix]). I enjoyed it but sure felt weird that the only accessibility option was to give the protagonist pants. What kind of joke is that?
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~5 hours
Mushroom Musume https://mortallymoonstruckgames.itch.io/mushroom-musume (Disclaimer, this game is still early access, but I saw a lot of people talking about it last year. SO I will mention here?) Haven't played much of this yet, but I have enjoyed what I played so far!! As of writing I've gone through 6 playthroughs, I feel like I've hardly scratched the surface and I've been so impressed by its depth. It's very charming, you never know what sorts of fairytale shenanigans are going to happen, and it's very cool to see how your different stats will affect things. It very much plays out like a roguelike vn. Which is not the sort of thing you may expect to make much sense but it pulls this off well. Also all the mushroom girls are very cute and I love them very much. I hope the sad goopy one who had bugs in her skin rests in peace.
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~mushroom
Knuckle Sandwich https://andybrophy.itch.io/knuckle-sandwich -_- Hm. Where do I start with this one. I was pretty excited for this one since the demo and kickstarter in 2018. I felt like the demo was a hell of a hook that got me curious & horrified. As time went on, it seemed to be shaping up into something really cool. turn based combat with action commands and wario-ware-type microgames?? with a banging soundtrack?? like, count me in!! Then it released and well, the gameplay, art, music all delivered. It was very fun and engaging in those aspects. But the story… oh it just devolves into disappointing nonsensical randomness. The whole hook at the beginning seemed to be completely thrown away for the wild goose chase plot that ensues, leaving you to wonder if it was ever going to be relevant again. It felt like it had no idea what it was trying to say or do. It disappointed me that a game that has so much good in so much else about it gets brought down so much for me by this plot.
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~12 hours
Rhythm Doctor https://store.steampowered.com/app/774181/Rhythm_Doctor/ (Putting this one in mentions because it is early access.) I really enjoyed the act 5 release. When I first saw this game, I kind of shrugged it off, thinking "that base mechanic doesn't seem like it will last". I thought it was basically just that one ghost shooting game from Rhythm Heaven which I Hate. Well let's just say I am now seeking penitence for my previous transgressions. It's really fun. There's a lot more to it that I didn't know when I first took a look. Also, consistently amazed by people's custom levels, I had no idea that its level editor allows people to do so much in it, I look at some levels and think "This editor seems as complex as an industry standard video editor". I'm looking forward to what they're planning next, very curious how they could possibly one-up the last update.
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~rhythm
El Paso Elsewhere https://strangescaffold.itch.io/el-paso-elsewhere This was really fun & funny so far but unfortunately I had been encountering an issue with a certain level where the game would crash. I reported the issue, got a response, and there has been an update since then so I think there's a possibility that it got fixed but I have not tried yet. I would like to return to this sometime but having to relearn controls midway through is always daunting to me.
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~?
-Things that looked good but didn't get around to-
Cosmic Wheel Sisterhood https://store.steampowered.com/app/1340480/The_Cosmic_Wheel_Sisterhood/ Still don't know a whole lot about this. But there are witches, and I like witches.
Casette Beasts https://store.steampowered.com/app/1321440/Cassette_Beasts/ I haven't felt thrilled about Pokémon lately. I know a lot of people seemed to really enjoy this little monster-collecting-rpg. The style is appealing to me as a die-hard gen 5 fan. I started playing it but haven't set aside the dedicated time for it yet, but I'm excited to dig in more when I do.
Little Goody Two Shoes https://store.steampowered.com/app/1812370/Little_Goody_Two_Shoes/ Started watching a friend play this, and I'm certainly curious.. Some sort of horror fairytale but also there's yuri? Yum. Enjoyed the style and animation in the nightmare segments that I saw.
Venba https://store.steampowered.com/app/1491670/Venba/ I've picked this up a while ago but still haven't gotten around to it, but I'm eager to, I've heard nothing but good things.
Goodbye Volcano High https://store.steampowered.com/app/1310330/Goodbye_Volcano_High/ I think there are gay dinosaurs in a band and it's going to be the apocalypse? I have also heard nothing but good things about this.
-Things I watched friends play-
Signalis https://store.steampowered.com/app/1262350/SIGNALIS/ This was a pretty big one. You probably already know it, right? Watched a friend play this and I missed various parts but I understood a solid bit of it. hey. robotgirls are always getting put in these fucked up situations. have you noticed this? one time i got really high and cried about it. it isn't fair
Bomb Rush Cyberfunk https://store.steampowered.com/app/1353230/Bomb_Rush_Cyberfunk/ This one was also probably big enough you don't need me to sing its praises. but it looked really neat. swag.
-Various Thoughts-
Lately I've been thinking more about design and narrative. I feel like I haven't been doing as much analysis as I should be when it comes to games. I want to dissect more what games are saying and figure out meaning. Also attempt to see how the mechanics aid in that. I feel like most of my own work is pretty abstract & random. I simply make what I like. While that's fun and all, I still want to improve in a lot of ways, especially in having more of a theme or message. Figuring out how other games accomplish this is obviously a good step toward this.
If you saw games here that interest you I highly urge you to take a look, many are pretty short, and I pretty explicitly wanted to highlight some smaller titles. If you know me you know I like to uplift small games. (Save for the occasional big game, but that's rare these days) I think it's healthy for you to play and support independently developed & published works. I don't want to ramble too much this time about why that's important, but I hope that you might have found something you may enjoy here and if not then I encourage you to find small stuff that you would like. And I would like to encourage everybody to share their findings as well! Little games need our help to be seen and talked about! They don't have the budgets the big ones do for advertising, and advertising on your own is a whole ton of work. If you like something, spread the word! I'm sure the developers would very much appreciate that.
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thatsthat24 · 7 months
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Sanderstober 2023
Upon request, I’ve provided new art prompts for this year’s month of October!! As always, feel free to do all or some of these, pick and choose whichever stands out to you! If you missed a day’s prompt but still wanted to do art for it, absolutely do that and post it whenever you want, no worries whatsoever. It’s all completely laid back and just for fun! I’ve added to this list without consulting old ones, so if I used a repeat idea, it’s possible that I just was interested in seeing more of it again this year!! Hope you all enjoy! If you’re wanting me to check them out at all, you can use the tag, #Sanderstober2023 🎃
Oct. 1st: Give me a spooky or Halloween-y figure and how he looks on Sep. 30th (their off-time, go as comical as you’d like) and then how they look Oct. 1st (traditionally how they are known to look!).
Oct. 2nd: Give me a flower design inspired by a type of candy of your choice!
Oct. 3rd: In celebration of the awesomeness that is Fionna and Cake, I’d love to see you take a character, or characters from your fave series, and give them a multiverse makeover (what they’d look like in a different universe, under different circumstances)
Oct. 4th: Take any historic landmark, and give it an autumn or Halloween-y makeover
Oct. 5th: Since I’ve been on my D&D kick with Roleslaying with Roman, what would any Halloween- or spooky-themed character be in a D&D world? What would be their race? Their class? Their backstory??
Oct. 6th: Google a Random Color Generator and use it to give you three colors. Then use those three colors to create a new Halloween creature or character.
Oct. 7th: Along the lines of Spiderman Noir, take any character you want from some sort of fiction, and depict how they might look like in any other time period!
Oct. 8th: In the spirit of having fun with both Halloween AND Christmas, take a Halloween story/character and draw what they might appear as if they were actually a character talked or sung about in a Christmas story.
Oct. 9th: Take a group of characters from one of your favorite pieces of content and create tarot cards featuring them. Google tarot cards to get inspiration if you need!
Oct. 10th: Take a musical (one that I would suppose wouldn’t already be scary) and create a poster for it as if it were the title of a scary movie
Oct. 11th: Google a Disney character generator, pick out two characters, and create what a mash-up of those two characters would look like!
Oct.12th: Pumpkin spice latte obviously has its spotlight during the fall, but could you come up with another special coffee concoction for another season/holiday of the year?
Oct. 13th: Take a Fall/Halloween concept or character and use it as inspiration for a fashionable outfit
Oct. 14th: As a tribute to Barbenheimer this year, take any character from Barbie or Oppenheimer and depict how they’d appear in the other movie
Oct. 15th: Take the last text you received. Use all or part of it to base a whole movie off of it of any genre, and create a poster for it
Oct. 16th: Take one of the names of your current pet, old pet, or friend’s pet, and use that name as the inspiration for a superhero. What would that superhero look like?
Oct. 17th: Is there a phrase that one of your parents or friend says all the time? Take it and imagine it’s the name of a children’s book. What would that children’s book cover look like?
Oct. 18th: Take a Disney villain, and depict them as a Disney princess
Oct. 19th: Take a Disney Princess and depict them as a Disney villain!
Oct. 20th: Take any Greek god and imagine what their preferred activity might be on an average Fall day.
Oct. 21st: Take a board game (one that I would suppose wouldn’t be scary) and create a poster for it as if it were the title of a scary movie
Oct. 22nd: This is an annual favorite of mine - take take any character(s) from a piece of content of your choice and depict them like a Tim Burton character
Oct. 23rd: Take a famous brand logo (Toyota, Playstation, Campbell’s Soup, Facebook, literally any logo from anything) and design a Pokemon inspired by the logo and color palette! Bonus for naming it and giving it stats!
Oct. 24th: In the spirit AGAIN of having fun with both Halloween AND Christmas, now take a Christmas story/character and draw what they might appear as if they were actually a character talked or sung about in a Halloween story.
Oct. 25th: Another favorite of mine: take any character(s) from a piece of animated content you enjoy, and draw them in the style of another piece of animated content!
Oct. 26th: Go to the latest playlist you were listening to, put it on shuffle, and see what song it plays. Take the title of that song and use it as inspiration for a Halloween/Autumn themed drawing of your choice.
Oct. 27th: Take a favorite pair of characters from a piece of content you enjoy and depict what their matching Halloween costumes would be!
Oct. 28th: [Random event from this past year] … and Zombies!!
Oct. 29th: Every town’s got some local businesses with interesting names (Jerry’s Tire Barn Emporium, stuff like that). If you know of one in your local town, take that name, and imagine it to be the name of a Haunted House. Depict what that location may look like. I wanna learn about some funny local business names.
Oct. 30th: Take one item from your desk/workspace, anything you want. This item is now the inpiration of a brand NEW cryptid (like Sasquatch, Loch Ness, El Chupacabra, just some legendary creature we have yet to find hard evidence of). Depict what this cryptid would be!
Oct. 31st: And, of course, in typical fashion for the big day, give me any character(s) of your choice, from any piece of content, enjoying Halloween in whatever way seems appropriate to them!!
Hope you all have a WONDERFUL October! And hope you enjoy these different art ideas! Looking forward to anything it may bring about!
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weirdmarioenemies · 6 months
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Name: Dubior
Debut: Kirby's Return to Dream Land
Kirby's Return to Dream Land is very realistic, because it accurately depicts the phenomenon that, when you go to space, you will encounter funny robots flying about! What is their purpose? We don't know! There is, however, a sort of controversy or misunderstanding revolving Dubior.
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You see, Dubior grants the Spark ability. Because it is a robot that runs on electricity, and uses all sorts of electric attacks! However, many people do not like this, and think it should instead give the UFO ability.
Perhaps I am in the minority here, but I disagree! Dubior may be a flying machine in space, but at least to me, it does not seem all that much like a UFO! It is just a funny robot. The UFOs in this series have all had a very distinct design trend, which Dubior does not follow. Besides...
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What is a UFO? An Unidentified Flying Object. Dubior is not unidentified. It's Dubior! It says it right there on its health bar! Objectively, Dubior is not a UFO. It is just a FO. And nobody says FO.
What Dubior HAS always reminded me of is those little handheld vibrating massagers! You know, the ones with a central round part and three or four orbs that vibrate and you rub it on your back? It is a fun thing to be reminded of!
Anyway, Dubior is a mid-boss, and a very special one! As Kirby and friends journey across Popstar, they will encounter various mid-bosses as usual, culminating in a classic Mid-Boss Tower Level in which they are fought one after another, each fight taking place higher in the tower.
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This tower is so high that it pierces the atmosphere, and Dubior is fought last, on nearly the top floor! It is no coincidence that the most alien of foes is only on the closest point of this planet to outer space. This foreshadows that it will reappear, and more often, on the distant planet Halcandra! This seems to be where it was created, but for what reason? We don't know!
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What we do know is that in Planet Robobot, the Haltmann Works Company uses Dubiors as part of their invasion! I assume they reprogrammed or recreated ones they found on Halcandra, since we know they have been there. It is the only of their returning mid-boss arsenal to not be mechanized, which is amusing. How are you going to mechanize a robot? You're not!
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Geez. I can't believe I've said so much about Dubior and I have not even gotten to its wonderful antenna thing! It's clear by now I find Dubior delightful, but to me, the antenna is its best feature. When it first appears and sees Kirby, the three weird floating rectangles seem to freak out, growing and flashing red and white, as if it would be saying INTRUDER ALERT INTRUDER ALERT.
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Dubior is also a parent! Happy birthday to Dubior Jr.! I love love looove when things are named like that. This is a machine! You would think it would be named something like Dubior Lite or Dubior Micro, but no! This was Born, and Named, after its proud robot parent. As were its many siblings, because many Dubior Jr.s can be spawned! Mollusc Fans may notice that Dubior Jr. looks quite like a nautilus, with a body like a curved shell, and a brim above its eyes like the leathery "hood" of a nautilus! It is a strange decision, since Dubior's design does not appear to draw from any real creature, but of course I am very happy about it. I'm Mollusc Fans!
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Finally, we have Dubior EX, who I do not have much to say about, but am including because it would be wrong not to. This one is pink, and with only one eye, positioned to appear slightly menacing as opposed to regular Dubior's wide-eyed innocence! I prefer regular Dubior, but EX is very cool on its own merits, too.
If after all this you still consider Dubior to be UFO-like, I'm not upset with you.
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funeral-pyree · 4 months
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lover girl! ellie and her partner with long nails
mostly sfw but includes suggestive content - MDNI 18+
♱ she would absolutely ask you to wash her hair because she likes the way your nails scratch her scalp, and would hum contentedly while you shampoo her short auburn locs
♱ on days when you’re at work and she’s at home, she would attempt to replicate the feeling of you playing with her hair and scratching her head, eventually huffing and giving up because it doesn’t feel as good as when you do it
when you get home, she would do what i did when i was a kid and subtly (or at least she thinks so) ask you to get knots out of her hair because she “couldn’t reach properly”. you’d oblige, knowing full well she just wants you to run your nails through her hair but is too afraid to admit that’s what she wants
♱ would one day ask to come with you to get your nails done while out running errands together
definitely would ask what it feels like having fake nails on top of your real ones, so you’d suggest she should get hers done too
she’d panic thinking she had to get long nails like you and despises the idea of them, making comments about how she needed to keep them short for guitar and “other stuff” wink wonk. you’d lightly kick her in the legs for insinuating what she was in front of the nail tech, quickly muttering an apology, but still adorning a small smirk
eventually, she would opt for getting the shortest nails they’d offer her, ones that were barely longer than her natural nails, and would get black polish with little bits of glitter that sparkle in the right light. most definitely would show them off to her friends later, excitedly pointing out the little specks of glitter and saying you helped her pick it out.
she would, however, quickly get sick of the feeling of the acrylic on top of her nails, trying to pick them off after a few days, to which you’d scold her and tell her she was going to ruin her natural nails. she would whine at that saying “but babe!!” dragging out the ‘a’ sound, “they feel fuckin’ weird and i can’t pick shit up as easily.” pouting slightly before continuing with pleas of “just let me take them off.” you’d go back to the nail salon the next day and get the set removed. she would get them to repaint her nails with the same black polish again though because she liked how it looked, even on her natural nails
♱ would one day ask how people with nails could still fuck with “long ass talons” and you’d have to explain that some people get a couple nails cut shorter so they don’t hurt their partners. she would definitely think it looked goofy until you showed up at home one day with a new set, quickly noting how your middle and ring finger nails were cut considerable shorter. let’s just say she begged you to get them done like that from then on
♱ i could also see her scrolling through tiktok one morning and coming across a video of a guy learning how to do his girlfriend’s nails and thinking she should try it out. excitedly brings up the idea over breakfast, and once you agree, drags you out of the apartment to go get the necessary supplies. would actually love the process and think it was a fun bonding experience for you two.
she would get quite good at it over time and definitely put her steady hands and artistic abilities to use to create the cute sets you show her on your pinterest board. once she sees how much you like her work, she would get a tad cocky, stating that you didn’t need to go back to your usual tech anymore now that she’s “become a pro”. you’re more than happy to let her do them from now on though, enjoying how tender and careful she is when dealing with your nails.
i can see her drawing up her own designs that she wants to try out for your next set one night, giddily showing you her creations the next morning and begging you to let her do some of them, to which you obviously agree because who could say no to those puppy eyes she gives you when she’s excited
♱ she would LOVE moments when you’re snuggled up together in bed, all cozy and watching a movie (or barely in her case). she would be positioned between your legs, using your belly as a pillow and fighting sleep as you slowly drag your fingers through her hair. most definitely would end up snoring quietly on your stomach as you too, lose your battle to sleep as the credits roll and the last of the candle on your bedside table burns down to the wick
♱ in conclusion, she’s a big fan of your nails
AN: special thanks to @sapphic-gardn for reading over this for me!! this is my first time writing since i was like 14 so please be nice
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sukinapan · 6 months
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honestly would be pretty interested in hearing about all of them, if thats alright
it's no problem o( ❛ᴗ❛ )o i like talking about this
for context, apart from making personal art i'm also an artist and character designer at Smarto Club, so I don't know if these count as OCs but i have posted art of them here: Haco from >Bubblegum Galaxy and Teacup from >Teacup.
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you can check the steam pages on those games for more info if u like. i love all my characters but i don't usually make personal art of these two since i already do it as my job.
my newest Smarto Club character is a bit different since she's more in the style of what i'm doing personally so i want to make more art of her soon. her name is Abigail:
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she's a kid who likes reading about bugs and catching them but she never hurts them : ) this is a short game in early development but it's about catching creatures called angels. it's got horrorish vibes but i don't think the end result will be full-out horror, since it's also kinda silly...
then there's Peklo, it's a game for which i created the whole concept and story but the plan is to develop it as a studio at Smarto Club. i wrote more context for it on this post, but for the characters, they're my favorites to make art about at the moment. the main ones are Kiku (the cat) and Mi (the bunny):
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i recently created these human forms of them for fun but i'm not sure whether i'll establish them as canon or not... they're trapped in limbo/hell so there's space for them to have a past human form. they don't remember their lives but Kiku feels a deep sense of regret about things unkown to her and wants to break out of Peklo. Mi feels trapped in an eternal sadness, she longs to see the ocean, she can always hear it but has never been able to reach it.
the antagonist in Peklo is a frog entity called Guppy but i haven't really shown him outside of his froggy logo
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i also have OCs from my smaller games. there's Hlina that i created specifically for >this game that was commissioned to me for a zine. i don't have any plans to use her again for now but i might make more art of her in the future for fun. she's part of a strange dream realm and is hostile to the player:
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there's iro from the >game with the same name who's my oldest game OC. i created that bitsy game for her story but she existed previously in my art degree final project, it was a version of the same story but just a section of it. it's a dream of mine to create a full-fledged 3D game for her some day.
she's a bit of a defective space exploration robot, sent to explore planetoid Iridium-3 in search of human contact. it's set in a future where humanity has dispersed among the whole galaxy so lots of groups have lost contact with each other.
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my latest game OC is Michtat, a wizard cat that i created just for this silly zine.
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lasty, there’s the characters from my comic that I’m working on, called The most distant planet. the main characters are Victor and Mitya, two 9 year olds whose families end up living together.
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i'd say these are the dearest characters to me of all. i don't post as much of them because they're mostly in the shape of comic pages and it doesn't spark as much interest as my games. i love drawing them though.
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they’re both little weirdos who isolate themselves and don’t fit in much with other children, so the friendship they develop is very special to them. they have almost opposite personalities where Victor (darker hair) is very shy and dorky but also very sweet to everyone, while Mitya mostly gives 0 fucks about what anyone thinks or says, he blurts out whatever he’s thinking and just wants to run around wild.
the story is mostly slice of life-ish but there’s also a science fiction element ^-^ Victor is obsessed with things like ghosts, aliens, etc but Mitya thinks it’s all just dumb tales.
another important character is Alyosha, Mitya’s 17-18yo brother. he doesn’t know how to talk or relate to his little brother and is kinda weirded out by him. they where very close when they were younger, but when Mitya was 2 he had an accident that Alyosha feels guilty about, and has been somehow different ever since.
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he still worries about his little brother and how isolated he is, though. at the beginning of the story the two of them live alone with their grandma who does love them but has kind of a cold and distant personality. 
Alyosha was the type of kid to be considered “gifted” but now feels completely burnt out and had to repeat a grade at school. he felt so humiliated by this he eventually stopped going entirely, so he now works part time and just studies at home. he cut contact with his old classmates but he still has 2 best friends from the last few months he spent at school in the grade below, Manon and Min Na. they’re the kind of friends who just show up unannounced at his house and job, and are very involved with his family’s life.
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i’ve also included Min Jie in some art, she’s Min Na’s younger cousin and comes into the story later:
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i should have like character sheets and stuff for all of these OCs but i’m the kind to just jump head first into drawing/modeling lol, that's why i included all these finished illustrations.
i really wanna publish this comic, i’ve been working on it for a long time and i’m currently waiting for the results of a public funding application here in my country to decide what i'll do next.
hope this could be of interest (^人^) thanks for the ask!
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Let’s be honest here, the only reason why Viv’s fans attack anyone that draws redesigns is because said redesigns are better than the source material.
Why is that people who don’t work on the show understand that Angel and Vaggie are supposed to have a spider and moth motif, but Viv (The person who created these characters.) doesn’t?
Even the people who don’t know anything about demonology get that Beelzebub makes more sense as a giant bee/fly than a sparkle dog.
Most animated shows have a bunch of character designers on staff, so they can share ideas when it comes to a character’s design.
But not Viv’s shows! Viv is only one who has final say on what the main cast should look like, while the character designers are only allowed to design a bunch of background incidentals, who end up looking a hell of a lot more appealing than the main cast.
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If you’re an artist who enjoys drawing redesigns, please don’t let Viv and her fandom’s toxic behavior discourage you from doing what you love.
Yes, there are artists who only draw redesigns because they wanna “Fix” a certain design, and those assholes shouldn’t be given any attention, but most of the people who do redesigns of Viv’s characters do it for fun.
With that being said, if you are an artist who’s thinking about posting your Hazbin/Helluva redesigns online, please be aware that the fans will end up harassing you, so be careful out there.
Also, I don’t blame anyone who says that they don’t want to draw redesigns of Viv’s characters because of how toxic the fanbase is.
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megoomy · 7 months
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got a request for my vesperia berseria au designs and i do have character sheets for them so: everyone is free to draw these if they want! credit is nice but, well, these all heavily reference official tales designs so i dont want to take too much credit for them lol. you can also write about the au and take any amount of what we've come up with, i really don't care, it's all for fun.
UNDER THE CUT: a vague summary of the concept. warning for Profound Self Indulgence and Somewhat Half-Assed Worldbuilding (world...changing? world editing? whatever)
okay basically flynn and yuri met as kids in a village that basically serves as the lower quarter of the au, but after spending a few years together daemons attack the village and nearly everyone dies. yuri survives, but in the process he’s become a daemon. flynn also survives, but is deeply traumatized and gets picked up by the exorcists (conveniently too late to save anyone in typical form). neither knows the other survived. to make matters worse, flynns trauma causes some memory loss…he still definitely remembers that time in the village but its very fuzzy now and as he gets older that only gets worse. and like he thinks all those people died so hes not really trying to remember them.
flynn becomes an exorcist (some flavor of legate) and is going around eradicating daemons when he runs into yuri. he doesnt recognize yuri but yuri is pretty sure he recognizes flynn. but yuri isnt about to say that when flynn is trying to kill him LOL. the general arc is that yuri keeps slipping away and flynn keeps seeing more about him in his efforts to hunt him down, realizing that this strikingly handsome strangely familiar daemon is actually...very kind? takes care of children? helps people for no gain? and this calls into question everything that he thought he understood about the world which is quite troubling.
you can think of them as similar to velvet and eleanor. but I think when flynn joins yuri it's by choice, not because yuri's forced him to be a vessel or because flynn's a spy or anything like that. or at least, he's been thrown out by the abbey for one reason or another and joins yuri instead. (we've tossed around quite a few versions of this. we love playing in the space.)
we've bounced around ideas about the rest of the cast but i only have a sheet for estelle, who is a malak controlled by the abbey ala phi. assigned to flynn, ends up with yuri one way or another. i think rita sees that malaks are people and while she wants to coordinate with them to use their strength she doesn't like how they're treated as tools (the way she feels about blastia more or less).
if you're curious about why flynn and yuri have different fates, like, in terms of lore compliance. i think yuri seeing the thing he holds most dear, the community that cared for him, destroyed in an instant, would probably fill him with malevolence no matter what, especially depending on the circumstances. (like, if the abbey was manipulating things to create daemons or therions) yuri's like...a deeply conflicted character full of self loathing, so, being a daemon really suits him. i think that malevolence would only grow as he sees the world and the abbey for what it really is. unlike someone like rose, yuri NEVER feels unconflicted about Doing Murders.
flynn in canon is pretty conflicted himself of course but i see him as similar to eleanor who can sometimes produce malevolence but has a certain purity of heart that keeps them as pretty good vessel material. nowhere near someone like sorey or rose, and definitely wouldn't have had enough resonance pre-artorius' plot to see anything. also i think the brain trauma and being picked up by the abbey leads to him having very clear purpose and a black and white view for some time, so that helps. (look, let me be real with you, half of the impetus for this au was "it would be funny if flynn had like, religious trauma")
design notes not on the sheets: - yuri's daemonblighted skin is cooler to the touch than his regular skin. but he's a guy with cold hands regardless - i've got purple highlights in his eyes but i think of them as glinting purple in the light. like an animal i guess? - yuri's outfit is mostly inspired by his spirit gear in rays, aside from his normal game canon outfit. - estelle is pulling from a lot of different abbey associated characters but mostly her own design...i didn't want to give her something weird like A FUCKING COLLAR especially bc she's not given to A WEIRDO EXORCIST but i wanted some kind of symbol of captivity so i went instead for a golden mask. pulling from the common malak's gold mask/helmets and seres' mask. in canon a lot of estelle's arc is about being sheltered so i feel like covering her eyes feels, appropriate? idk. - i think yuri still gives estelle her nickname but she wouldn't start out as estellise so its more like yuri gives her a name - you may notice she has the flame of purification (does that have a different proper name? blanking on it) which kind of implies that she's connected to innominat. please don't ask me to elaborate on that point because i literally don't know yet. i think if i were to make her a normal elementally aligned malak she'd be water like her spirit gear in rays, but it feels like she should be Special just like how she's a child of the full moon in canon. we just, haven't really figured out, does the berseria cast still exist, are we replacing them, what would that look like, etc. sorry that stuff should be more important to the concept but we are simply playing with the dolls. teehee
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dduane · 1 year
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I have only finished writing the first draft of my first novel so I'm nowhere near considering the legal side of writing yet but I'm curious, so if you don't mind me asking I got two questions:
1) Do laws forbidding writers from reading fanfic of their work go over to other mediums, like visual novels for example? Or let's say I wrote a script and was lucky enough to get it produced as an animated short, would these laws still pertain to it? Or do stories outside the written medium have a completely different set of laws pertaining to them?
2) If an author writes a standalone and reads fanfic of said standalone, then goes on to write a series completely separate from their previous work with a different world and cast can the fanfic author still sue if they detect similarities? Even if their fanfic is attached to a completely different story?
Sorry if these questions are weird and rambly, it's 1 AM over here.
Let me clarify this. These aren't laws that I've been following: they're self-designed rules, based on the current legal realities obtaining in the markets where my IP is known and on offer.
Re 1): Written or not written—drawn, sung, or performed as interpretive dance for all I care—work created with consent in one's own universe must have come about with underlying binding written agreements in place. Without such agreements existing, viewing work in any format that's based in one's own universe will inevitably expose one legally. If I write a graphic novel and people write fanfic based on it, I will not read their fanfic because it could expose me legally to claims that further work done in my IP was based on their fic. Ditto if I write a script and it gets produced, and people see it and write fanfic about it, I won't read that fanfic either. The medium doesn't matter.
Re 2): If I write what for the time being is a standalone novel and read fanfic based on it, and then write a completely different series per your description, can a fanfic author still sue me if they detect similarities? Even if their fanfic is attached to a completely different story?
Well, if they've got the money, and depending on where they're located (for national laws differ), sure they can. The suit may well be sourced in confusion, or malice, or both, but they can. And the suit may in due time be lost or thrown out of court for being frivolous, but no matter how the cards fall, it's going to wind up costing you, the writer, a fair bit of money to get shut of it. A year's worth of your earnings? Two years' worth? Five? And what will be left of your career at that point?
The whole situation is better avoided by not reading any fanfic based on your work. In any format. Any time, any place. Period.
What's workable, and legal, and safe, is the following approach to derivative works from the IP owner's point of view.
Let's say that (for example) a producer or playwright approaches me and wants to adapt So You Want To Be A Wizard as a stage play. If that happens I have them get in touch with my agent, my agent proposes a license fee for allowing them to do this, and draws up a contract with that person essentially stating that they have my permission to adapt my book. Once that contract's in force (meaning it's been signed and money's changed hands), it's perfectly safe for me to look at those people's material written in my universe, because we're both bound by a concrete agreement on how the creative process will go forward and how the results will be used.
Or alternately: Let's say that some writers I know think it would be fun to write Young Wizards stories, and when I hear about this, I say "Okay, let's do a YW anthology." And I talk it over with my agent and then we call in a crowd of writers whose talents I trust and whom I think would be interested in taking part. Those interested all sign contracts with me that say they've got my permission to create those works using my IP / in my universe, and to get paid for them. My side of those contracts stipulates (as seems fair) that, if they invent something particularly cool while working in my universe, I retain the right to use and expand on that concept or language at a later date if I like. (If they have a problem with that, that's their call: they don't have to sign the contract or be in the anthology.) And I can obviously now read all this work and have it, legally speaking, be perfectly safe for me.
But let's try looking at the situation from a different direction. I open my ask box one morning and find that someone's stuffed the idea for a Young Wizards short story into it, also saying, "And I'd like to publish this as fanfic, if it's okay with you." Without an agreement in place, without my permission, this person has forced me to look at material which potentially infringes my copyright. But that doesn't matter in terms of my immediate legal options, because fanfic is also conditionally protected by copyright. (This is a complex situation, but this article deals with some of it, and links to more discussion.)
My first urge is to simply delete the thing and pretend I never saw it. But unfortunately Tumblr's records of my web accesses will now contain proof that someone logging into my account, from my computer (or iPad, or phone...) has opened and viewed that ask. Should I ever wind up in court with this person, their lawyers will have demanded that data from Tumblr and will use it to prove that I had access to their client's idea.
So now—assuming they've actually gone ahead and done this writing and publishing—I have to get hold of my lawyer and have them contact Tumblr and get that person's identity and contact info from them, so that they can be sent a cease-and-desist letter. I hate having to do this, but evidence that you have not been defending your copyright can be used against you.
Now let me be blunt. Like most writers, I'm not wealthy. And the simple business described in the paragraph above could cost me a month's income or more in billings from the lawyer. What am I supposed to eat, next month, while I'm trying to write? ...It's a good thing I like ramen.
...Though if I was wealthy, things could get much worse.
Let's say that in an access of utter pre-caffeine idiocy, and a weary desire to be nice to a clueless innocent, I just tell that person in the ask box, "Okay, fine, knock yourself out... just don't make money from it and don't do it where I'll see it." And they say "Of course, I'd never want to cause you trouble, your fiction has meant so much to me..." And then some kind of gloriously indescribable series of events occurs that somehow or other raises the Young Wizards series' profile way higher than it is at the moment, and makes its originator even a little bit rich and famous.*
youtube
...And a year or two or five later, in these increasingly litigious times, that person from the ask box who was so nice and said they'd never want to cause me trouble... suddenly starts having second thoughts. ...After all, I've got all this money now, and without their contribution, maybe it would never have happened, right? Don't they have a right to some of that? It's only fair!
You can just hear the thought processes, because we've seen this play out elsewhere before now. "Come on, she'll never miss it. She's probably got a castle in Ireland with solid gold toilets by now. She's got a TV series in the works, and when that comes out she'll have lots more money. She'll never miss a few thousand [ / few tens of thousands / few hundred thousand...] out of that!" And shortly they're on the phone to some lawyers, and the tabloids, and Variety and The Hollywood Reporter, with claims that the Young Wizards series in the works is based on their idea. In fact, they can prove I not only read it, I gave them permission to write in my universe!
...And suddenly Hulu/HBO/RandoStartupStreamingNetwork has stopped taking my agent's calls.
(sigh) So, as I said above: just don't read fanfic based in your own universe, mmkay? You'll thank me later.
*Without the universe's originator then suffering some kind of toxic ethical shift after the fact. (shrug) Stranger things have happened.
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tenderlady · 4 months
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Hi there! A while ago, you said in your tags to this post that you believe David Lynch would be one of the best suited directors for making a movie about the Beatles. What can I say, I've been thinking about this ever since, vaguely-yet-passionately agreeing, without putting my thoughts into actual sentences...Would you mind elaborating?
You ever get an ask so good you have to break out your laptop to type up your thoughts with greater alacrity?
My friends and I have this concept that we call "trapdoors," which are basically concepts or things that, if brought up in conversation, will cause whoever is talking to you to tumble into an abyss of information that you are duty-bound to provide. Beatles biopics happen to be one of mine, so if you would like to join me in the abyss, the trapdoor is under the cut.
I actually have a few working directors that I think would do a great job with a Beatles movie, including Sofia Coppola, Peter Greenaway, Park Chan-wook, and even, potentially, Martin Scorsese. But the more I think about it, the more convinced I am that the best-suited director working today for making a Beatles movie is actually David Lynch.
I think a lot of this ultimately comes down to what you want from a Beatles biopic, and what you haven't liked about Beatles movies in the past. For me, I'm tired of Beatles-biopic-as-hagiography and I want more stories that approach them as fully-rounded people. And one thing that is very specific to me personally is that I'm interested in the moments when the Beatles story has occasionally tilted toward the magical and mysterious, for lack of better phrasing. So an ideal Beatles biopic, for me, would be one that is dedicated to showing the Beatles themselves as holistic human beings and doesn't shy away from showcasing their bad behavior, but also one that is concerned with portraying those magical realist elements that I find so fascinating.
Enter David Lynch. Lynch has a well-documented fascination with the pop culture of the mid-20th century and an interestingly sumptuous eye toward production design (I'm thinking about the ambiguously midcentury setting of Blue Velvet in particular here), so I think at the bare minimum, if he were to make a Beatles movie, it would look right. But I'm more interested in Lynch's directorial choices and pet themes than I am in how his films look.
Much of his work is concerned with fame, be it the attainment of it or what it means to have it (ex: Mulholland Drive, Inland Empire), and also with the production of art and what it does to our psyches to create (ditto the above examples). These themes would obviously come to bear in any serious film about the Beatles, but I think David Lynch has historically had interesting things to say about these topics.
Lynch's films (and work in general) often veer into horror in their sudden depictions of graphic violence and sexuality, but that would actually be a more realistic depiction of the Beatles' history than most of what we've gotten. I think a gritty, Wild at Heart-style Lynch movie about Hamburg could be very fun. The leather and the 50s and the weird sex stuff of all of it is very Lynch, but all very true to the reality of what the Beatles' lives were like. Their story is full of these seemingly random spurts of violence (Stu getting kicked in the head, the Bob Wooler incident, the cherry bomb at the concert, John's murder, George's stabbing, just to name a few), to the point where reading about them can feel occasionally Lynchian in itself.
For me, though, the biggest draw of having a Lynch-directed Beatles movie is what Lynch is best known for, which is that dream-(or nightmare) feeling that so much of his work has. Something that drew me to the Beatles as an overeducated adult with lots of music listening behind me now is this strange sense of the mystical that hangs over so much of the Beatles narrative. The story of Paul's premonition of the dream with the gold coins, the John and Paul being mirror images of each other, people in the Beatles circle being visited by dead loved ones in their dreams, John and Paul claiming to have SHARED dreams, the whole Emperor of Eternity thing; like I could go on and on and on. These stories are all so fascinating, but often get underexplored in the (legitimately) very rich text of the Beatles story, so I get it, but I also know that Lynch would see these moments and do something really fucking cool with them.
Primarily, I see a Lynch-directed Beatles biopic going one of three ways: a Blue Velvet-style gothic set during the Beatlemania years about a naive black-Irish twink biting off more than he can chew in the pursuit of fame. David Lynch loves doubles and doppelganger imagery (Mulholland Drive, Twin Peaks, Inland Empire....), so I think he would get a lot of mileage out of the matching Beatle suits and haircuts and all the merch with their likenesses on it. I also want to see some real horror mined out of the hiding in meat vans and getting mauled by girls with scissors trying to cut off your hair for relics. Shit is crazy.
Option two would be a Mulholland Drive-style psychological horror set during the height of the Beatles' Swinging London decadence, like around 1967, potentially including India. It would definitely 100% include the Emperor of Eternity acid trip and would be primarily focused on the strange relationship and identity sublimation between John and Paul. Again, Mulholland Drive-style. Gayest potential option imo.
The last option, and the one that makes the most sense with where Lynch is in his career rn, is a Twin Peaks: The Return-style meditation on nostalgia and memory and time. I think this one would probably be getting a little too close to the present day to be feasible, but I think a lot could be done with the idea of current-day Granddude Paul constantly seeing reproductions of his own younger self and dead friends and lovers everywhere he goes. As much as I love Now & Then, the whole thing does how a weird techno-gothic, Black Mirror sheen to it, one that I think Lynch would recognize and have something to say about. Would this make Paul Coop and John Laura Palmer? Hard to say and much to unpack there, but still.
Regardless: I think David Lynch is the only one out there doing it in a weird, fucked-up way that the Beatles would deserve. (Also he literally got into transcendental meditation because of the Maharishi, so there's definitely some six-degrees-of-Beatles happening there lmao)
If you read all of this, thank you, and I'm sorry, and here is a picture of Kyle MacLachlan as Paul from the David Lynch Beatles biopic that is currently screening in my heart for your trouble
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callivich · 3 months
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Just a reminder for anyone new or anyone who has been lurking:
I know it’s difficult coming into a new fandom but everyone in the Gallavich fandom on tumblr is very friendly and kind, so don’t feel nervous - just jump in and say hi.
Make an intro post and check the #gallavichintro tag to find fellow fans!
Like seriously just send a message or reply to a post. We’re here to have fun, the idea of new people is great because it means more engagement.
When I say people are nice, I mean it. I’ve been in so many different fandoms over 20+ years and this is genuinely the kindest group of people I’ve ever encountered online in a fandom space.
Give your blog an icon. People tend to assume that ones without are spam blogs and may block immediately. Here are some great icons you can use with credit: here / here / here
If you’d like a Gallavich banner for your blog, send me a message - I’d be so happy to make you one! I’ve got ones free to use here / here.
Please don’t steal gifs and repost them, here’s a great post explaining why. And another one explaining the gif search function.
Reblog content you enjoy and write in the tags or reply to the post - how much you liked something or if you have other thoughts…..creators love to hear this!
Use the tags. They’re the best way to get your posts noticed if you’re new- #gallavich #ian gallagher #mickey milkovich #ianxmickey any or all of these will work. When you make a post, you should see a little grey box that says something like add tags to help people find your post, just type in there. (You don’t need to use the # symbol. Tumblr automatically does that.)
There are so many brilliant active communities that you can take part in - I’ve done a roundup post here & I will update it with new communities.
If you feel creative? Got for it. Don’t worry about what people think, just share your work. Write that fic or headcanon or meta, draw that art, create that gifset, design that aesthetic piece, share that playlist. Chances are that a lot of people will enjoy your work!
Don’t feel shy about promoting your work either - tag it with #gallavich & the tags mentioned above.
Recommend what you’ve enjoyed! There is no time limit on sharing links to fic, art, headcanons, gifsets, posts of any kind…..reblog/share what you love and keep sharing it. Whether it’s brand new or years old, sharing the work is great idea.
Go back and explore things. Older fics on ao3, gifsets and art from years past, moodboards and headcanons that are years old. None of these things have an expiration date. So reblog them, share them, let people experience them for the first time and allow people to enjoy them for the 2nd/3rd/4th time.
Comment!! It’s such an important thing to do in fandom. Whether it’s on new work or old work, whether you write long comments or just a keyboard smash and emojis - it’s great way to share love to creators, to support/encourage/inspire them and to get involved in fandom. Check out Ian and Mickey’s guide to commenting and other posts about commenting: here // here // here
Share your ideas. Whether it’s headcanons or meta or fics or art, share it. Feel free to explore your ideas. There’s always room for discussion, analysis and creativity.
If you see ask memes or tag games going around, take part! Or even reblog one of these games and tag some people you’d like to get to know better! Don’t feel intimidated, it’s always nice to be tagged.
Keeping reblogging posts. Not just once or twice but again and again. The queue is there for a reason. And each time you do? You’re sharing it with your dash.
Remember, pretty much everyone starts out as a lurker and when it comes to being creative - everyone starts at the beginning. Those writers and artists and creators that you are in awe of? They all started out at square one. Everyone practices and creates over and over again, that’s how it goes. The more you write or draw or create, the better you get. And fandom loves to see it.
Need ideas or inspiration? I’ve got lots and lots of prompts for you!
This is a relatively small-ish fandom but it’s active and there is nothing nicer than new people joining, so don’t hesitate - jump in. It’s so much fun and we’d love you to join us! 💖
If anyone has any tips or encouragement they’d like to share, please reply to this post! 💖
And if you have any questions about using tumblr, send me an ask!
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ssalballoon · 3 months
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i wanna get better at art but dont know how to start ^^' whats a good way to get into studying anatomy and improving as an artist? tysm 💗 love your art soso much
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more art converts 😼 yay!!
i think these asks were sent by different people but they're pretty related + a lot of my advice is the same! so i'll answer these together under the cut (it's so long oh gosh)
ok first of all i'm very flattered that people are asking me for art advice but i'm really not the most equipped person to ask TTOTT I've never been deliberately studious with my art so I feel bad offering advice when I've mostly gotten by with just drawing fanart and ocs a lot... my rate of improvement has therefore been slow, but I've still had an enjoyable learning experience so perhaps from that angle my input may help! i'll mainly refer you to external resources that have helped me
For anatomy + drawing humans:
1) I know I'm not diligent enough to sit down and study muscles, so instead I make it more enjoyable by drawing my favorite characters in a pose that targets the muscles I want to practice! (i default to drawing ppl naked because of this lol) This isn't the most efficient, but it serves as good motivation to get practice in. (honestly a lot of my general art advice has the undercurrent of becoming so obsessed with characters to drive your motivation to draw even when artblocked/ struggling with doubts!)
2) I want to refer you to Sinix's Anatomy playlist! Although Sinix focuses more on digital painting, he gives simplified anatomy breakdowns that include how muscles change shape under different movements/poses, which is crucial for natural human posing. the static anatomy diagrams from Google don't really help for that
3) What's just as important as anatomy is gestures! (especially important if you're used to drawing non-human objects I think!) Making figures look like they have flow to them will sell the "naturalness"(?) to your anatomy. If you have in person life drawing sessions accessible near you I'd recommend trying those out, or if you prefer trying it digitally there's this website!
This helps you not only get a sense of human proportions, but also natural posing! I'd limit the time taken to draw the poses from like 10 seconds to 1 minute(?) for quick gestures, and maybe 1 minute to 5mins(for now!! typically they go much longer) to study human proportions. I'd say don't spend a lot of time on them, repetition is more important!
4) I've also picked up on useful anatomy tidbits from artists online! Looking at how practiced/ professional artists stylize a body helps me focus on what the essential details are to convey a particular form (looking up "human muscles" and being hit with anatomy diagrams full of all the smallest details can be overwhelming! what do you even focus on?! so these educated simplifications really help me) Like Emilio Dekure's work! Look how simplified these figures are, and yet contain all the essential information to convey the sense of accurate form (even though it's highly exaggerated!)
(shamefully admits I've never studied from actual anatomy books so I can't recommend anything in that sense TTOTT)
For general improvement:
1) I highly recommend Sinix's Design Theory playlist and Paintover Pals! (+ his channel in general) You don't have to put them immediately into practice, but I think these are good fundamental lessons to just listen to and have them in the back of your mind to revisit another day. Plus these videos are just fun and very approachable! Design theory fundamentals are essential to creating appeal and directing a viewer's attention, and critiquing others' work/ seeing his suggestions are a good way to practice noticing areas of improvement+ solutions yourself!
2) If you prefer a more formal teaching resource, the Drawabox YouTube course covers all the basic fundamentals of drawing in short lessons. But honestly if I were starting out, this would be a little intimidating for me (and even now it still is! I haven't done all of them) But even if you don't watch them, the titles should give you an idea of the basic concepts that are valuable to pick up. I think it would be nice to keep in mind and revisit once in a while as you learn!
(One lesson I do encourage you to watch is the line control one! A confident continuous line conveys motion and flow much better compared to discontinuous frayed lines which I think is good to practice early by drawing from the wrist and shoulder)
3) As a universal piece of advice: Please please please use references! Use a reference for literally everything, observing is how we learn! You'll find that a lot of things you thought you knew what they looked like are inaccurate by memory alone. Also, trace! This is solely for your practice, tracing then freehanding has helped me grasp proportions when I was struggling! (of course don't post these online if you traced from art)
I've found that being able to compile references into easy to access boards has been very helpful in encouraging me to use references more. For PC, I think they use PureRef (free/pay what you want), and for iPad I use VizRef. VizRef is a one time purchase (which was definitely worth the $3.99 USD price imo)
4) On that note, try building up the habit to observe from media + real life and make purposeful comments about what you see! Like hey, when I bend my knee, the muscles/fat in my thighs and calves bulge outwards, I should draw that next time. Purposeful observation carries over to your overall visual library, and it's a little thing that adds up over time
5) For motivation, get into media you really enjoy, or make your own characters! The way I started art more seriously was by drawing fanart + OCs from anime that I liked ^^ For OCs it really encourages you to draw more because you're the primary creator of their art! Also you gotta see a lot of good art to make good art! Watching visually appealing media (like animation with appealing stylization/simplification) can passively help you learn just by observation.
ok wow I could go on but this is already a lot of information TTOTT my main aim for this reply is basically: don't let anything discourage you from learning to draw!! drawing is so fun and brings me a lot of joy ^^ practicing often will of course help you improve, and the way to incentivize that is by having fun with it! i hope this could help!💞
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arcane-abomination · 9 months
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This is a topic that can get very confusing for those starting out. There are lots of interchanging terminology, beliefs, and constructs that not everyone sees fit to agree on. This can often create misunderstandings and propagate the misuse of certian energies making navigation for newcomers more than just problematic. In this blog, I will attempt to systematize some of the complexities enough to deliver a more organized path for beginners to follow and build upon.
Keep in mind, however, that while there are some definite rules to thoughtforms there is also a well of UPG around this topic. The knowledge surrounding thoughtforms changes quite considerably with the beliefs of the individuals that practice it. So take from this blog what you will.
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The Basics
So I bet some of you are asking, what exactly is a thoughtform? Well, that’s a being created from our beliefs and thoughts. They are made up of energy and can be utilized in magickal workings. Now there is some confusion among some members of the community here. Sometimes the term is not seen as the umbrella term it really is and instead becomes a varying type all on its own. However, to fully understand where this name fits we need only break it down in its simple meaning. "A being formed by the power of thought." This clearly describes a variety of different beings, not just a singular one, hence why it's more traditionally used as an umbrella term.
⚜️ Creation ⚜️
A thoughtform’s creation will ultimately depend on the witch but essentially most agree it starts with finding a purpose. From there you can build it up starting with a name. A name binds the thing into existence so this is most often agreed upon to be a very important step. From this most people use that name to create a sigil. Others make a symbol on their own and bind it to the name afterward. Either way, it’s often seen as an essential step in the process. A sigil gives the thoughtform a physical foundation to draw energy from and affect the real world. Some witches in turn will then place that sigil on a vessel for their thoughtform to connect to, while others draw it in the air with energy.
Finally comes the fun part, designing. You can skip this process altogether but many enjoy deciding how this being is going to look. This is also a great opportunity to build more symbolism around it. Tie its appearance to its purpose and allow this to strengthen it. Once that’s done it’s time to begin the actual ritual. Now, many like to write out everything on a petition and/or draw a picture of the being. In my experience, this isn’t really needed but it helps quite a bit if you’re doing a more complex being (this will be discussed later in another section). It’s also good to decide on the finer details. Not just what you want your thoughtform to do, but what type it is, and what it’s not allowed to do as well.
Once the written portion has been completed (and drawing if you choose to use that), set it up in a place of power. Most people use their altar but you can also create a sacred space specially for this part. The ritual itself will essentially involve you going into meditative gnosis and forming the energy with your mind. (Visualization helps with this. Some people choose to picture a light forming into the being or a large cosmic egg. But that too is based on a user's preference.) This part takes focus so make sure there aren’t any distractions nearby. Once you’re finished greet your thoughtform and continue with any other magick you wish.
As for how long this is going to take, nobody can truly say. We each are different and how our energy works will ultimately decide how long things will take. However, in my own experience, I would say that most thoughtform creations vary based on complexity. The simpler the being the shorter amount of time it will need. For longer amounts of time, you may need to visit your uncreated thoughtform once a day. giving it energy each time to ensure its continued gestation.
⚜️ Feeding ⚜️
Think of your thoughtform as a computer. It’s programmed to function a certain way by the user and to keep it going you need to give it a battery or plug it into a port. In short, it needs something to draw energy from to work properly. How you feed your thoughtform will depend on its type, but for most people, they set their thoughtform's ability to feed during its creation process. Either going to it regularly to meditatively give it energy, to offerings, or even to preprogrammed sustainability, a thoughtform needs something to ensure its success.
⚜️ Setting A Time Limit ⚜️
Certain thoughtforms will need a time limit of some sort. This is usually predetermined by the creator and set during the creation process or a kill switch is kept in place for whenever the practitioner deems it necessary. (Like burning or tearing up the paper vessel or petition with the thoughtforms sigil). Now depending on who you ask, What thoughtforms should get a time limit will inevitably change. Some believe that all thoughtforms need a limit and thus rarely venture past the simple variety. While others believe that there are many more varieties that don’t need such a limit. I will cover this in further detail in later sections.
⚜️ Involuntary Creation ⚜️
This can happen sometimes, especially if there are lots of emotions around a certain belief. Things can manifest against our will and they can be both negative or positive depending on what energy was used to create them.
Servitors
Also called simple thoughtforms and simple servitors, they are the most common form of thoughtform and by far the easiest to create. They have no sentience to speak of and are driven only to complete their task. The purpose for their creation. It is everything to a servitor which is why many believe it’s the type of thoughtform that MUST have an end after that task is finished. To allow a servitor to exist without a purpose would be like a living hell to such a creature. It would be cruel and compared to torture some believe.
Now let’s say you did decide to let it remain. What exactly would happen? Well, there’s a variety of things really. One, if left unfed the servitor could simply vanish one day, but it would be a slow death. However, if you’re unlucky enough, it may just evolve sentience. When this sort of thing happens in such a situation the servitor is often already driven to madness and will become something akin to a parasite. Recklessly feeding off their creator to sustain themselves. This can cause exhaustion, dizziness, clumsiness, and in some more severe cases illness to the practitioner. And those who suffer from other forms of mental illness like depression and anxiety have often reported their symptoms getting worse. The best course of action for these sorts of beings is to extinguish them completely. They have no hope of being reasoned with.
Now let’s say you do feed your servitor, but you never give it a purpose. Then what happens? Well, they can still go mad as the life without a purpose is demeaning and arduous for such a creature. This is why some people like to give them new purposes. The problem is, a simple servitor isn’t made to properly sustain things like this. It would be like uploading a new program onto an older computer that isn’t equipped to properly run it. So while it may work for a little while, it will never be up to par like it was before, and eventually, you’ll have to accept that. You’ll be forced to get a newer model anyway. Problem is, that even these beings can still grow in sentience. And while they may not be as crazed as the ones mentioned before, because they’re not in a state of starvation, they may still express the dislike of such an existence. Some people report that once sentient, some servitors have simply run away or completely withdrew in their own depressive state. Ultimately wasting away because they wouldn’t eat. This is why it’s generally agreed upon that a simple servitor works its best when a time limit is in place.
Sentient Servitors
Also called complex servitors or complex thoughtforms, consider these beings a step up from your average servitors. Most often they are created with sentience or at the very least created with the intent to obtain sentience by growing into it as they do their job and experience the world around them. This type seems to have become more popular in recent years and has garnered its own subcategories in turn. These generally tend to be something concerning their purpose and will vary by practitioner. Some of the most popular is a familiar, home guardians, or personal protectors.
For the most part these beings are created without the intent to destroy them. This is because what they are needed for what generally takes regular upkeep as well as a mind that can analyze and learn just like we do so it can grow alongside you and learn different ways to cope with its overall objective. But that isn’t to say people don’t exist that give them time limits. However, that can bring up more controversy depending on who you talk to because now you’re destroying something that may not actually want to be destroyed. Something that wants to continue on and experience existence. When a thoughtform reaches this stage and they realize you may want to destroy them, they often start looking for a way out. A way to feed without the help of the witch. That way they can simply go off on their own. In lots of cases, a witch may gift their thoughtform with this ability so that when their task is done they can go ahead and make the way out.
Poltergeists
Now some of you may be surprised to see this category on this list but it really is a thoughtform. Looking into how some paranormal experts define these entities reveals that they are entities created from the negative energy accumulated in a certain place or around a certain individual, and that’s exactly what a thoughtform is. A poltergeist is always an involuntary creation, however, and is almost always negative as well. It’s known for throwing objects and making strange noises. Hence why their name means “noisy ghost” in German.
Egregores
These thoughtforms are created by a group of individuals instead of just a single person. They can be voluntary or involuntary, sentient or otherwise, it all depends on the conditions for their creation. For instance, some covens create an egregore for their personal group typically of the non-sentient variety, while other individual people may believe in something so much that the beings form involuntarily from that belief. Many use this way of thinking to explain how deity came to be. Declaring that all gods and goddesses as we know them are simply egregores believed into existence. Not everyone agrees with this sentiment, however, nor does everyone utilize the egregore label exactly the same.
While some say egregores can be both sentient and non-sentient, others have strong beliefs that the egregore can only be non-sentient and that once it grows to sentience it will become something else entirely. The former seems to be the most popular way of looking at it on our modern age though, so you're bound to find that this way of utilizing the egregore to be more prevalent in the ways of information.
Godforms
Also known as God Heads, this is probably the most confusing of all the types of thoughtforms simply because there are so many varying beliefs around it. More traditionally, godforms are statues or pictures portraying the image of a particular god. Through ritual, the god embodies these pieces and they become an extent of that deity. Some believers even associate people as being a part of that godform, and during those sacred ceremonies, the chosen individual becomes a direct speaker for the god they are channeling. However, in more modern times, the term has taken a considerable divergence into thoughtform territory.
It is believed by some that the godform is a type of deity, either created to be a god from the beginning or grown into one by an egregore. In more recent years, however, a godform is often depicted as being a more personalized entity. An individual's own personal god if you will. In this instance, they are created using a specific part of the practitioner's energy. Usually some part of a magical circuit like the elements, or the 8 circuits of consiousness. This entity in turn becomes heavily connected to the individual and will affect whatever cuircut or energy center they were made from. Let's say you made a god that draws from your fire energy. Therefore, your fire energy will grow and everything it affects will also grow. This entices the person to continue giving the god energy, through meditations, offerings, even an altar. It's given praises and prayers as well, just like any other deity.
Tulpa
The tulpa is often confused in our modern times as being nothing more than a servitor, but that understanding couldn't be more false. Traditionally Tulpa's are a concept from Buddhist nirmāṇakāya. It was a translated in Tibetan as sprul-pa and was the practice of creating an autonomous entity made from the individual's mind. It was manifested by a Buddha to teach and guide those who hadn't yet attained nirvana. Some have likened it to seem much like a ghost or apparition, walking between the physical and metaphysical realms. They were said to obey their master for the most part but were entirely sentient with their own thoughts and emotions.
Today, tulpamancers, often equate a tulpa to something kind of like an imaginary friend, but one that can actually manifest things. Tulpas are said to have the ability to use their creator's body, or even dwell inside of it completely. They can even operate it on their own should their creator allow it. Many, state that the tulpa often helps them out during difficult situations. They are created with the qualities that the user doesn't have so that they can take over in times when those qualities are needed. As for life span, that will definitely depend on the individual. Like regular thoughtforms, some say that the user ultimately decides if they want their tulpa to remain or vanish after they themselves have learned to obtain whatever qualities they had placed in their tulpa. Others say that the tulpa stays with you for life. Whatever the case, this thoughtform is definitely the most unique of the bunch.
Conclusion
Thoughtforms are an interestingly diverse form of magick. And while they are very prevalent within the chaos magick community, many magickal practitioners from all pathways come to utilize them within their crafts. As stated above, there are many unique beliefs surrounding them, and finding out what way is best for you can seem somewhat daunting. The best thing to do is take it slow, and practice, practice, practice. Thoughtforms are one of those things you learn best by doing. Just remember that what works for someone else may not work entirely for you. Go at your own pace, and find your own rhythm. Best of luck!
Further Reading
• Types of Ghosts (Poltergeists)
• Servitors (Chaos Magick)
• Thoughtforms
• Psychonaut Field Manual: Egregores
• Psychonaut Field Manual: Godforms
• Tulpa’s
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emillyverse · 30 days
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This is not an update to the Comic, but it still has something to do with it !!!
(call it a little gift for the Wish Rewrite and KoW fandom)
Hello my little stars! How are you?
I mentioned in the last post in the series that I would be traveling for a week or two and that's why I wouldn't be working. Well I'm still traveling Lmao.
It's been a lot of fun, I'm visiting my Prince Charming and family, both of whom I haven't been to in a long time. Still, I couldn't stop thinking about KoW and Wish's Concept Arts. Disney sealed the fate of its fan artists by discarding so much good material, now they are embedded in our minds and we will not be able to rest until we see them realized. This is crazy but it's beautiful to see how much these discarded concepts generated creative potential in the fandom.
Because of all this I couldn't help but make some small sketches! And well, I came to show them here. They are not sketches of Comic panels, but they have something to do with it and I will show the photos and explain how.
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This first one, very faded, are Magnificent and Amable's clothes (designed by @uva124, for the characters in @annymation's rewrite of Wish "The Kingdom of Wishes"). The drawings that Aled did are very complex, I don't judge her for that, in fact I thank her, she gave beautiful clothes to the centuries-old Disney villains and they are perfect. I really wish I could draw them with all the details, but I will do everything by hand, alone and seeking a minimally professional quality (I want to be a comic artist/book illustrator one day. This comic is my first step Lmao, and I want to do something that conveys the best I can give at the moment), so I need to make some things easier for myself. The costumes are one of those things.
" Better something simple and well done than complex and poorly done." — This is my motto for this Comic and for my life.
The next sketches are related to aesthetics. I've been watching a lot of "Analyzing the Art" videos of some Disney films and I was inspired to adopt some "Disney Style" features in my arts for this comic (not everything obviously, because I don't want to be sued by Disney lmao).
What you'll see next is me trying to mix this influence with my own style in some KoW character sketches.
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(this last art specifically references a meme in which @rascalentertainments tagged me, Thanks for that, by the way! <3 )
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(credits to the artist, I don't know who it is because I was just tagged in this meme and I was busy So I didn't look for more information, but I'll leave the post link and you can check the official credits)
Speaking of aesthetics. Anny received Chiara's aesthetic from someone — the north star, "daughter of Aster", created by his magic at the very end of Anny's fanfic. This Aesthetic inspired me to create an aesthetic for Asha and Aster too and these were the results:
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What's your favorite?
Lmao, It took a lot of work to make Aster's. There are almost no things for "starboys" on Pinterest.
I'm leaving this up to you to share as you wish, consider it a gift to the fandom!
Lastly, I want to say that the artistic analysis videos They also inspired me to put together a moodboard for KoW and I'll be leaving it here. Not even Anny and Aled know about this and I can't wait to see their reactions! I wish I could print this painting and leave it on the wall, but unfortunately I don't have a printer T-T.
This moodboard is helping me with the artistic direction of colors, style and is a visual motivation to stay active at work.
I hope you like it too!
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That's it for today, it's already midnight in Brazil and I should be sleeping instead of posting crazy things on the internet. I'm going to tag my friends and go to sleep, Lmao.
Kisses full of light and stars!
~ Emy
@wings-of-sapphire @flicklikesstuff @frogcoven88 @chillwildwave @gracebethartacc @gracebethartacc @kstarsarts @oh-shtars Come and get your therapies after the anguish caused by certain publications by Anny!
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sprintingowl · 3 months
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Writing A Wargame When The World's A Bastard
I think most people looking at an rpg blog are probably familiar with the "Wow! Cool Robot!" meme.
And I think to an extent all play consists of "Situations I Don't Actually Want To Be In But It's Fun To Imagine The Scenario." Even tag and hide and seek simulate escaping from a predator.
However, when I say Over War is both a wargame and a tabletop roleplaying game, I want to be a little more precise about which inspirations I'm drawing on.
Yasumi Matsuno is a name that Final Fantasy XIV players might recognize, but he has a much broader body of work with incredibly consistent themes.
Matsuno also directed and wrote Final Fantasy Tactics, designed directed and wrote Tactics Ogre, designed directed produced and wrote Vagrant Story, and created Ogre Battle, which lit a fire in my head as a child and eventually led to the creation of this game.
In a Yasumi Matsuno story, you can generally expect gothic vibes, a baroque aesthetic, and messy, multi-sided political choices that orbit around resentment, societal disenfranchisement, and a struggle for a better world.
Those themes and elements are what I'm trying to channel in Over War.
There's more than a few splashes of the usual Sprinting Owl ridiculousness (you can build a unit out of just chupacabras and goats in the uneasiest alliance any fantasy world has ever seen,) but the game centers around questions like "Should anyone ever deserve to rule a land?" and "What compromises on integrity and vengeance are you personally willing to make to achieve your goals?"
There's a sidebar at the beginning of the book making it clear that I am not trying to draw real-world parallels---I'm not smart enough to do that without messing it up---but I do want the players to think when the game hands them a thorny issue, and to reach a decision that they are ultimately comfortable with.
This is tricky to do in a game which ultimately also needs to be fun, it won't sell if it's not fun, but those are the compromises I'm making in the hopes that this game will bring enjoyment and disquiet to folks.
kickstarter
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