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#thinking about drawing something like this when i get an art program set up on my new computer here
egophiliac · 9 months
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Hello! Sorry to bother but do you have any digital art tips? I’m quite new to it and any tips, tricks or advice would be helpful! Your coloring style is very beautiful and I love it a lot!
thank you! 💚💚💚 sorry this is a bit late, hopefully there's still something helpful in it!
(also, it got pretty long, sorry!)
I think the biggest thing is to just take things slow -- digital art feels different than drawing traditionally, and it's SUPER easy to get overwhelmed by the billions of cool features that the digital world offers. (I say, as someone who spends a lot of time downloading cool brushes and textures...and then never using them ever.) there is a ton of really cool stuff you can do digitally, but because there's so much, I think it's really important to take time to figure out what is and isn't working for you. spend some time doodling without any intent to do a finished piece, figure out how you like to hold (or not hold) your tablet, what keyboard shortcuts you end up using a lot (and therefore might want to map to your pen/tablet buttons for quicker use)...that kind of thing!
everyone's workflow and preferred program and style are different, so it's hard to give hard-and-fast general advice. but the things that I think of as the essentials for learning digital art programs, and what I think of as a good order to focus on learning them in (although YMMV, especially depending on what kind of art you're doing):
brush customization (e.g. flow, opacity, softness)
layers and layer masks
selections and transformations (e.g. scale, rotate, flip horizontal/vertical, skew) (skew is underrated and I will die on that hill)
blending modes (e.g. multiply, screen)
adjustments/adjustment layers (e.g. hue/saturation, curves)
and I think most stuff after that is gravy! often very good gravy though! but yeah, as overall advice I recommend just taking things one little bit at a time, spending some time just drawing and messing around with each feature and what you can do with it. whether or not you end up incorporating any of it into your workflow, it's always good to try things out and just see how they feel! :D
and just so there is at least a little more concrete helpfulness in here, here's a few more specific things that I think are super important to keep in mind!
use! your! tablet/pen buttons! I mentioned this earlier, but they are extremely useful for keyboard shortcuts that you use often! most programs will also let you create new shortcuts for other things -- personally, I use the magic wand tool to fill in big color blocks a lot, so I made shortcuts for 'expand selection' and 'fill' and then mapped them to my tablet buttons.
flop your work horizontally often! when you're working on something, you get used to the way it looks, so seeing it mirrored is a quick way to see it with fresh eyes! in my experience, it often feels like this:
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(a common thing is to find that everything is sort of 'leaning' too much one way, which is where skew really comes in handy!) (seriously, I love skew, it is my savior)
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if you're working with color, keep a hue/saturation adjustment layer (or a layer filled with black or white and set to Color) on top and toggle it on occasionally to check your values! a lot of people who know a lot more about color than me (and are better at putting it into words) have written about why values are so important, so all I'll say is that the rule of thumb is that your image should still be readable in greyscale:
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there are some exceptions and grey areas (do ho ho), but it's a good general rule to keep in mind! (some programs also have a colorblind mode, so you can check to see how your work will look to someone with colorblindness!)
and finally, here's some digital art programs I recommend, if you're still looking for a good one!
free: krita, FireAlpaca
paid: ClipStudio, Procreate (iOS/iPad only)
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jellazticious · 3 months
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“You can’t rush art”
I think everybody can recall the quote from Toy Story 2. From the most satisfying part of the movie where we see a montage of Woody getting restored by a toy maker. It’s one of my favourites too, I absolutely loved looking at the different procedures used to fix a single toy. The toymaker’s precision and care were found mesmerizing by everyone. As a multi-hatted artist, one that can draw, sculpt, animate, and write, I can say that it’s spot on that there’s so much to do for a single piece of work. HOOO boy, you should see how me and Beefy are organizing Cursed to Charm, there’s so much.
For the upcoming webcomic, we design characters, give each and every one of them their stand-alone story, design different clothes, create the map, draw renders and posters, polish scripts for the episodes, plan to program the comic’s own website, make the backgrounds eventually, etc. To people who aren’t artists or take art for granted, to them, art is stroking a paper using a pen and BAM instant masterpiece. No no, it’s more than that.
Another thing I’d like to say about the comic is that the progress is very slow yet very fruitful because of the time taken. Me and my co-author came up with the idea at late November, which makes the comic four months old now. However, with all that time passed, we have already finalized the list of nine episodes of season one. We have also written seven out of nine summaries from that season before actually writing the dialogue in detail. We have a rough four seasons worth of story progression in the span of four months. Nyeh, excuse the little ramble about CtC, I’m just giving insight of how much should be done for the production of anything which leads us to the next point.
Art production in general.
Movies, animation, shows, video games, books, comics etc etc
All of these are part of art, some people would deny because it isn’t sophisticated like they’re lead to believe art is supposed to be. Art is literally just creation man, can’t get any simpler than that 😩 if you made something, then you made something woohoo! Congratulations you made art, cooking included. It came free with your fucking humanity.
Anyway, just like the webcomic, every single one of these listed also have a set of different procedures that will piece together the final output.
Let’s take Disney movies as a specific example, I want to talk about something real quick.
So one time, I was watching Tarzan with my parents and we stuck around for the end credits. My mom pointed out the animators are divided into sections and there’s so much names on them. There are different teams of animators for each character and these teams are divided in two for the storyboarders and the clean up artists. When the credits rolled a bit more, it showed that the background artists and colorists also have their own sections too. There’s so much people working on different body parts of a movie. I got the habit of reading end credits of every movie I watch, animated or live action, then I would compare the credits of old and new movies. Boy, let me tell you that the work space on old movies are FILLED compared to newer movies. One thing I noticed about Disney movies although, is that the old movies have more sections compared to new ones. The major difference of old Disney and new Disney are the length of the credits and the time gap of the movies. I’m really not trusting the way new movies have way shorter end credits while the publish time of new movies are getting narrower and narrower. Before the 2000s, movies usually come out twice a year and sometimes there’s a two-year hiatus before the next batch of movies are published. Now there’s at least two or three movies that publish yearly while also releasing a bunch of shows in the middle of it. I really don’t understand business talk with the way it sacrifices quality over quantity. Like I get having money is great and all but what’s the use of hoarding it? Especially when there’s so much news of people about to be in poverty and mass layoffs. Why should companies earn money if they’re not going to redistribute it back to the economy at all? This is a little off topic but I want to point it out that people in the 80s used to buy whole houses by being a janitor but nowadays people could barely afford a one room apartment even with three jobs. The Simpsons is an example of this because it was set in the 90s and the family is constantly reminded of how “poor” they are. They even created an episode that talks about the same job that supported people’s fathers will no longer support you nowadays (Poorhouse Rock ep22 s33). It’s fishy and I’m salty about it especially because I hear so much people complaining about how they’re not being given a chance to work. Anywho! Let’s go back to art.
I’m just spitballing my thoughts here but somehow they’re connecting either way. All I’m trying to say is that for the people who care so much about the quality of art, it’s noticeable that they get downgraded, not just by the look but by the way they’re written.
Example.
Clone High.
Jesus Christ, the new show is a nightmare and an insult to the original Clone High. The difference is clear with this one. The original Clone High was heavy satire of every single high school trope used in shows and movies. Every single character was meant to have one personality and that personality is the butt of the joke. The original did not care about making the characters appealing because the appeal is found in the way they interact, they clash so much and a lot of them are idiots. The writing is funny because the dialogue flows so easily unlike the renewal. The renewed Clone High takes itself too seriously and it tries too hard to be relevant. It’s funny to me that fans can draw the original’s art style more accurately than the animators hired. What’s even more frustrating is that concept art was released from the art head and the concept art looked way better than what they decided on the final designs. Other than the art style that tries to be marketable, the writing is insufferable with the way they try to be “relatable” without understanding why the original jokes were funny to begin with.
Now we’re all familiar with this cheap tactic of using the title of successful franchises to grab clicks and views. It’s every live action Disney film, it happened to Scooby Doo, Marvel shows, FNAF, some Cartoon Network shows, Megamind, and now even Kung Fu Panda. Basically MILKING. It would have been better if the productions TRIED to understand the original’s intentions which they forgot about. They ended up being disappointing at best and soulless at worst. I won’t be explaining much cuz I’ve already reached the minimum word count lmao. I’m just rambling here, I better not see anyone interrogate me in asks or replies. ANYWAY, I’m gonna get to the point real quick.
Back to the quote at the start of the post, people tend to forget that. Art is a skill, not a button people press and it gives you pretty pictures or videos. Art is a job and an effort. While art is subjective and it differs from person to person, one thing for certain is that art that is made ingenuinely will never be better than art that is made because the artist loves art. This is why the Tom & Jerry reboots with the lineless art style even if they had a storyboard artist who understood the cartoon wackiness (which were discarded for a “cleaner” and faster style). This is why it’s so frustrating to see concept art of movies which have more appeal than the final 3d models. This is why FNAF Security Breach was nearly unplayable.
Because they all rushed art.
They rushed in favour of what is marketable, no matter how unappealing it is. Everything could have been better, some final products are good, but all of them could have been better. As good as what were released pre 2010s when production had a passion. You can’t spell heart without art.
I’m just really passionate about art in any form since it’s everything that created me too. I will not be here at this point in time if it weren’t for me learning that there’s so much beauty in the world if you could just squint and appreciate why that’s so. I’m defined by my works and it only hurts and infuriates me that people who have the ability and accessibility to create better art than I do waste it for their personal gain or selfish intentions. Everyone could be a better person because of art just as it did to me. Again, it came to us the moment we’re born, art isn’t just a pretty picture, it’s everything we create out of love, passion, time, and effort.
But really, to the wise words of Chef Saltbaker, “like any good bake, heart and soul is the secret ingredient”
You can’t rush art.
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may-lutlone · 4 months
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So, while I was playing Reload (great game 10/10), I was brainstorming about using the android that kills Shadows in P5. So, I came up with an AU where Akechi is an Anti-Shadow weapon. Well he is inspired by one.
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Of course, there are fanarts (better than mine) or fics where he is that Anti-Shadow weapon, but I have never really seen anything dwelling into lore that much? I just saw the concept being thrown around or Phantom Thieves just being a part of Shadow Ops (feel free to correct me, I haven't been everywhere in Persona fandom ehsjskks) So here's my take, which contains spoilers for Persona 5 (obvs) and some angsty themes:
Spoilers obvs!!!!!!!!
-Wakaba killed Akechi during one of Metaverse's experiments (oops),
-she felt so guilty about it that she secretly retrieved his consciousness from there,
-using plans for an Anti-Shadow weapon
by the Kirijo Group that she somehow got hold of (maybe she stole it, maybe she just got it idc), she rebuilt him as an android and put his consciousness there (although it exists with the programming, because she wasn't that knowledgeable about robotics - she was a cognitive psicentist at heart, after all),
-was it a good decision? idk but Wakaba kinda strike me as a scientist who would think that was an excellent idea,
-Akechi disagrees, he hates her for that because now he is forever stuck as a thing that is forced to listen to orders (being forever stuck in one body also doesn't feel right I suppose),
-but they have a neutral and professional relationship that revolves around exploring the Metaverse (Akechi can still use Loki, just like Aigis can use Palladion),
-Conspiracy, learning about this, hacks Akechi-android to use him as a weapon in the Metaverse (so he still is a Black Mask, although everything is done completely without his input),
-Akechi then kills Wakaba, which she anticipated and before that she had given Futaba a copy of her research and Akechi’s plans - although she said to never use them without a really serious reasoning,
-yada, yada, yada we're in original game timeline,
-Akechi as a Detective Prince doesn't exist,
-but he does exist like a obstacle in Palaces/Mementos that hunts down the Thieves,
-let’s just say they would be able to fight him back around the time their lvl in Okumura's Palace,
-Morgana doesn't know wtf Akechi is,
-Joker has some suspicion that Akechi isn't just a machine, but he doesn't really voice it at that point,
-when they are in Futaba's palace, on one of the wall arts (the one where Wakaba works on something and Futaba is begging for her attention) they notice that Wakaba was working on one of Akechi's parts (probably his arm idk),
-so they ask Futaba (post-change of heart) what’s going on, but she has to do research,
-when Futaba joins the team, Akechi always targets her (due to his resent to Wakaba),
-they finally learn what Akechi is and that he is malfunctioning (y'know being a serial killer weapon) due to being hacked, so they decide to help him (bonus point if they can get him on their team),
-so in Okumura palace arc they set on changing the CEO heart and capturing Akechi (who is also there, because he has to get rid of Okumura),
-during the fight in that Palace, Futaba manages to free him from Conspiracy’s control (bonus point if he awakes to Robin Hood),
-when they get him back to Leblanc's attic, Futaba repairs him (because I feel like she would be into robotics just like her mom) and they learn that even if he is on their side now, he doesn't remember who he really was (even first his name, only Akechi).
So, my AU would revolve around Akechi re-learning about his past (he can bond over his amnesia with Morgana) and being as human as possible.
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I have a few ideas that I probably will draw (or write, who knows), but that's all for now. Thanks for coming for my ted talk.
Bonus comic - very messy, sorry:
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despazito · 11 months
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Idk in my idyllic world the use of ai could improve animation workflow and catapult junior level artists into creative leads roles faster if there's less menial work to be done.
We could have artists still in charge of creative decisions and drawing vis dev while the computer assists with the most labour intensive steps of making shows or movies.
For simpler shows for instance it would be neat I think if you could run your storyboard through a script and have the machine import all relevant assets staged to the best of its abilities instead of manually having to drag props and rigs into your shot and scaling everything before you can even begin to animate (does that tech exist already? Probably).
Like nowadays we already have animation programs where you can set deformer limitations.
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i could imagine a possible future where software includes or does subscription services to ai trained on work by artists who got paid to draw or animate template motions or anatomy references. something like generating smart bones could become an automated feature. i can maybe even foresee tech that can look at a character model or design sheet you've drawn and generate a rig for it. in all these scenarios you would have to correct stuff and tune things to your liking, but it gives a considerable head start to the work.
More dynamic shots could be made on smaller budgets if we gave ai props or backgrounds and said "give me this but rotated a little" instead of drawing the same damn chair from 10 angles as a prop artist, I refuse to believe anyone's passion in life is to make prop turnarounds or clean up inbetweens.
what if you had an ai that was trained on drawings of heads at every angle, animals in every angle, a slew of expressions and mouth shapes, then gave it a character ref drawn from a few angles and bam it makes the vtuber rig for you.
this still leaves space for original art and would still require a skilled creative to make something look it's best, that could be a gig. more animators could potentially begin their own smaller studios if cartoons are way easier to make. if anyone could potentially make their own movie in the future, charge people to do it right! no computer can replace a human knowledgeable in film or drawing to guide it in the right direction. without creative people at a production's core, i think the future of ai film is just a very, very, sophisticated version of goanimate than can also do art theft.
this could become the weird futuristic version of "i wrote this children's book can you illustrate it for me?" but instead your mom's friend wants to commission a show pilot they wrote a screenplay for.
When animation was drawn on cels we had entire painting departments whose job it was to paint each individual frame by literal numbers, and it was tedious!! Now we have the paint bucket tool for digital coloring, and software like Toonboom lets you color in one frame then generate the coloring for the proceeding frames. We still have a colour and painting department, it's just different work now. but now we also have people making full color cartoons from their basements because Flash was released for personal computers with said digital tech along with computer generated motion tweening for animation!!
Junior animator and junior bg painter or prop artist roles will probably face an overhaul where more work can be done with less people. But the utopian outcome would be these junior artists can sooner take up lead or supervisor positions where they get to execute their own ideas instead of someone else's. more shows or movies could be produced with less crew for less money, slashing costs when deciding what to greenlight or to take a risk on new talent. The problem is capitalism would make it suck because it only cares about exploiting workers for those cheapest costs possible and forego the necessary human crew required to make the difference between machine-assisted productions and pure ai generated slop
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adyophene · 2 months
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Hello ! I just have a little question, how do we start drawing ? I want go draw but idk how to start- any suggestion ? Or, if for starting it's better to do it with tutos, any tutorial to recommend ?
Have a great day !
Oooh, this is a tough question to answer! I suppose one the best pieces of advice I have is to figure out, before anything, what you are hoping to draw. What style, what tones, what media.
I have a feeling this might get long, so I will throw the rest under a readmore.
For me, when I started taking my art a little more seriously (I never went to art school or anything) I just focused on finding both tutorials on the fundamentals, and finding tutorials that focused on the aspects of art that interested me, which were animation and cartooning!
They go hand-in-hand, after all, and you'll find you end up honing in on the tutorials that coincide with your interests! IE- I ended up doing a lot of figure, and expression drawing because they would help me express emotion and movement better! I also spent so, so long just training my hand to be a bit more confident with drawing steady lines just because I loved the look of clean line-work!
So try to identify what your personal draw towards art is! By doing both something you like, as well as focusing the basics, I found that, at least in my personal experience, it put me in a positive feedback loop where I could keep seeing results in exactly the type of art I was interested in! And, once you start to feel confident, that is when you start adding in little bits of study from fields you might struggle with! A 90/10 split on what you're comfortable with and then what is new is usually a good way to go about it! Weirdly enough, though I don't watch him, I saw that the youtuber pewdiepie actually had a really good set of videos where he started from being a complete beginner and improving his art over 100 days. I believe its an absolutely great watch for a new artist, because he really does a great job in showing what a brand new journey into art can look like, and explains what he thinks each day. I think my favorite line was, 'after 24 days, I was finally having fun' because that can really sum up the new artist experience. It will absolutely be a slog at times, and can be really disheartening, but when you start to see progress, becomes so, SO fun.
Here is the link to the first vid, https://www.youtube.com/watch?v=CMLEudGbxQk and his second https://www.youtube.com/watch?v=MJDtQTTAogk
ALSO- this was just the first video that came to mind because I watched it recently. I would recommend finding other videos about people learning to draw, or doing 30-100-365 day challenge videos. As for my personal favorite channels for art tutorials (though keep in mind, I haven't watched them in a few years ;-;, I need to study again);
There were a number of others that I wish I could link as well, but I am struggling to remember them. I hope any of that is helpful. My own art journey has been very long, and non linear, and I have to say, I'm not even satisfied with my own art! Its a endless mountain to climb, but it is so worth it to do! And lastly, I want to say thank you so much for sending this ask, you've made me dig back in to artists I used to study, and made me want to really focus back in on my own improvement!
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blakbonnet · 2 months
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Artist of the Week!
So last weekend, I announced that I'd like to feature an artist every weekend for both new fandom joinees who might not have seen some of this art and older fans who like the nostalgia. This week's artist is Ash @aha-my-villainous-thoughts 💖 who also, wonderful that they are, agreed to answer a few questions for me!
Which App Do You Use To Draw When I’m at my big set up I use Clip Studio Paint, I love it so much. It’s very straight forward to dip straight in, has all of the bells and whistles you need from an elite drawing program, and the community elements where you can see assets and brushes is a lot of fun - although I still to this day have no idea how to earn coins to buy assets?! I use a XPPen Artist 15.6 Pro Graphics Tablet to draw into the program, although my best tip with graphics tablets is to get a screen protector, mine got covered in marks before I noticed. Recently I also got an iPad 10.9 to use as a digital sketchbook I can carry around, and while I am enjoying Procreate, I think CSP is a better art program overall.
Fave Brushes? On iPad I stick to the technical pen, studio pen and the soft airbrush, along with the textures and the light pen. I don’t think Procreate has great ‘painting’ brushes, whereas on CSP I would marry the Gouache brushes, I love how they blend and texture as you work.
Your favourite piece you’ve drawn? I’m a super self indulgent artist, I try to draw the kind of stuff I like to look at, so it’s a lot of colour, a lot of fabric and details. My fave piece for detail is the one I did for the OFMD RBB last year - Crescente Devotione, there’s a blushing sentient stool in it! For colour I’m in love with this sleepy time Ed in a lil negligee and a Holly Golightly eyemask, he's my lock screen because I'm trash.
Who harder to draw: Ed or Stede? Oh for sure Stede. I love Rhys Darby, but the man has like no lips. I stand by this meltdown.
One essential tip for beginner artists? Comparison is the thief of joy, don’t measure yourself against others - particularly when you’re finding your groove. Be self indulgent af. Also get a screen protector for whatever digital screen you draw on, and BACK. THINGS. UP. Whether in an online account, or on an external harddrive - or both?! BACK THAT SHIT UP.
Why OFMD? I’ve been in a few fandoms in the past, always as a pretty passive enjoyer, little fanart here or there, little fanfic sprinkled around, but there’s just something about the way this fandom feels? It feels like a group of friends who’ve got their own lives and their goals, but they still exist in each other's orbit, it’s like this feeling of returning home to somewhere you’re always welcome. There’s so many good moments in the show for both comedy and some gut wrenching pathos. Sign up for the hot guy in leather and get got by this beautiful delicate little love story. It’s something about queer joy of thriving, not just surviving. Something about finding love and romance no matter your age or what’s past before. Something about found family, and unlikely friendships, and community and silliness. I was already a goner when Taika put on the wig, but then when he teared up in a blanket fort while trying not to die? Excuse me sir, I did not need feelings that powerful. It was literally waking me up at night thinking about his last shot weeping in the nook - like are you kidding me?! I’m supposed to finish watching and be normal after that??
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dinolich · 20 days
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FAQ
One click spot for frequently asked questions, pertaining to HELLAWEEN and art in general. This will be linked in my bio and updated over time.
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HELLAWEEN -What was the inspiration behind HELLAWEEN/How did it come to be?
In 2014 I had just graduated college and moved across the country for a storyboard internship at a film studio. I had a huge quarter life crisis when the environment clashed with me in every way, which left me questioning if I had made a massive career choice mistake. To help take the edge off I decided I needed to come up with some characters that were as self indulgent as possible. So I asked myself "What if there was Halloween level of a Tony Hawk’s Pro Skater game?" and "What if My Chemical Romance wrote the soundtrack to Scooby Doo?" and thus, the main cast was born. Originally I didn't have any plans with them, I was just having fun drawing them for inktober and developing their personalities. Once the internship ended and I was able to set my career back in motion with some significantly better studio atmosphere fits for me in California, I started getting more serious about developing a linear story. I spent some time pitching different versions to tv studios and shorts programs. Got some great feedback but no real bites. Fortunately, I had a post blow up that caught the attention of my publisher who reached out to see if I was interested in doing a book instead and I LEAPED at the opportunity! HELLAWEEN is very much inspired by my own teenage years, growing up in the Bay Area, being surrounded by alt and skate cultures in the 2000's. As well as exploring identity, and growing up queer but the words for "how" didn't really exist yet. Plus a deep love for spooky cartoons and stylish anime, of course.
-What kind of music pairs the story/characters?
Great news I have playlists for everyone
Gwen- Ashnikko and My Chemical Romance Miles- 100 gecs and Oingo Boingo Sloane- PUP and The Cure Hiro- Gorillaz and Maximum the Hormone Bea- AFI and The Used -Do you have any voice claims for the cast?
I’d mostly want them to be played by actual teenagers. But I have a couple in mind that I think could work—
Gwen I could see Valeria Rodriguez (Lagoona and Spectra on the current MH series) Miles maybe someone like Zeno Robinson (Hunter Owlhouse) Sloane I have no idea, but definitely a VO who’s non binary
With Hiro and Bea it’s impossible to not hear Dante Basco and Grey Griffin in my head.
-What are the character's pronouns/orientations? Gwen- She/Her Miles- He/Him Sloane- They/Them Hiro- He/him Bea- She/Her In general I don't want to define their sexual orientations. I'm an aroace author and it's not something I'm interested in writing about. Ideally, I'd like to give the audience room to project themselves onto the characters. Don't get me wrong this book is QUEER and themes of identity are important, just don't expect any kissing in the canon story. Headcanons on the other hand, go nuts!!! Can I get HELLAWEEN in ____ country/language?
Getting it published outside of the US is not out of the question, but at the moment I don't have any concrete info on that. I've heard folks have had good luck getting the book through their country's Amazon site or Bookshop.org Can I draw fanart/make my own playlists/write fanfiction/make a character?
oh my GOD yes ART Who are your artistic inspirations?
Jhonen Vasquez and Aaron Alexovich, FLCL, Jamie Hewlett, The Muppets, Mike Mignola, Mob Psycho 100, Rem's Devil's Candy, 2000's age Neopets, Pokemon, plus online artists I’ve looked up to for years or grew up drawing with. What programs do you use?
Comics- Clipstudio Paint Sketching- Procreate Storyboarding- Storyboard Pro What ink markers do you use in your sketchbook?
Copic markers, pentel pocket brush, pilot brush pens, micron fine liners Check out my episode of Creative Block!
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rexalogy · 2 months
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do you have any advice for starting a comic?
the best advice I have for starting comics is considering your work flow - you’re going to be drawing so many images, and you’re going to have to do it in a way where your love for art remains in tact tbh. I think what has limited me in making comics is simply the trained-in dread of feeling overwhelmed.
so many artists overstrain their bodies and die early because of their career. the most important part is to take care of yourself. I neglected myself, and wasn’t able to draw for an entire year out of high school because of it.
essentially, work restoratively!
take work breaks, stretch often, keep a huge water bottle next to yourself. personally I cook things for myself during my work stretches that I can leave alone for long periods of time (like roasting vegetables in my oven, or leaving shit in my pressure cooker) and then come back to. im also big on brewing kettles of black tea. a lot of it is listening to your body, when my eyes start feeling strained, or I start getting tired, I go do something else. usually that means going for a walk, reading a book (even other comic books 😏 for studying purposes).
have fun with it. something wonderful about the comic medium is that it is so open to experimentation - you can make a comic in whatever way makes sense to you. you don’t have to do a four panel comic, you don’t have to squeeze it all onto a single page format, etc. do what’s easy for u, and actively choose where you challenge yourself.
most of all, come to terms with the possibility of a less than perfect work. I’m not always proud of my final results, but sitting on that frustration isn’t always helpful in developing a healthy outlook toward creation.
I do think you have to abandon a lot of perfectionist habits and learn about a lot of tricks and tools that can streamline your process. decide on what you want to prioritize in your comic, where you want to focus primarily. not every panel can have the same amount of work put into it - it actually shouldn’t because that might make it too noisy for the reader (unless that’s what u want). it’s okay to not redo a panel. color with a bucket tool, apply screentone filters, use photographs you have taken yourself to make backgrounds, use 3d programs to set stuff up, etc.
the way I learned about what I like doing was creating a lot of experimental comics. I didn’t put too much effort into them. I just wanted to see where my body would take me, then I decided what aspects were useful for the comics I wanted to make and focused on them.
good luck! it’s a really rewarding process, just make sure you preserve yourself. 😁
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soursvgar · 1 year
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Hi there! Was reading through your posts and im absolutely enchanted by the way you write the brothers :)
If its okay to put in a request, Could you write for an artistic MC asking to draw the brothers? Or if all of them is too much, just luci, satan and mayybe solomon?
Artistic MC asking to draw them ♡
A/N: first of all thank you so much!! ;v; I ended up only writing the three you asked so I hope that's okay! I wasn't sure where you wanted me to take it so I tried a couple different directions, I really hope you'd enjoy it! ♡
Lucifer, Satan, Solomon x gender neutral reader ; slightly suggestive but mostly fluff
✧・゚: *✧・゚:*
ෆ ━ Lucifer ━ ෆ
Lucifer would most likely refuse to admit that it makes him not only flattered, but also secretly excited when you ask to draw him. Being your muse has a unique ring to it, and he gets giddy simply thinking about you receiving inspiration from him. He prides himself in his elegance, and as modest as he may present himself, you recognizing his beauty and charm serves as a mighty compliment to him, as well as a stroke to his ego.
Chances of rejection were slim in the first place, as Lucifer's guilty pleasure had always been to make you happy, in any way possible, but not at all costs; even he may sometimes refuse you, mostly due to his busy schedule and prior commitments to Diavolo. Therefore, you choose a quiet evening when he had some seemingly rare spare time to suggest the two of you use it for a bonding activity. You hesitate when he asks what's on your mind, but your worries promptly fade when you drop the question, noticing his amused expression. You can immediately tell he likes the idea, and you could just as much conclude of all the different directions his brain is taking it to.
"Use me as your model? Is that what your heart desires?" Lucifer smirks, holding a glass of demonus snug within his fingers. Swirling it, he watches as the liquid inside create stain marks along the rim before his lips inch closer to take a sip. "Very well. In that case, I shall do so." He sets down the glass, now focusing on you as he sprinkles in his own suggestion. "Should I stay clothed for this, though?"
✧・゚: *✧・゚:*
ෆ ━ Satan ━ ෆ
Satan himself is a work of art. His perfectly sculpted face and chiseled body pale in comparison to his compelling nature━ it was things like the way his lips moved in perfect sync when he read to you out of a book, and the depth his sentences carried when he made a promise to you, fingers ghosting over yours ever so slightly━ that captured your heart. In the eyes of an artist, the word breath-taking does not do justice to describe his appeal.
It's early morning when you uncharacteristically wake up before Satan does. The dark silhouettes breaching through the window adjacent to the bed in his room fall perfectly on his sleeping features, creating a contour to his already impeccable face. You catch yourself staring, it's not often you get to witness Satan deep in slumber, seeming remarkably relaxed. You barely manage to avert his blonde locks away from his face when his eyes flutter open; lost in his gaze, the words rather slip out of your mouth.
"You want to draw me?" Satan cocks an eyebrow before his expression softens, a grin lifts the corners of his lips. "I've read about it in a novel once, but I didn't realize you find me so enticing to satisfy your artistic ventures." He props himself on his elbow, closing the distance between the two of you as he hushes a reply. "I'll do that, only because I have the most beautiful masterpiece to appreciate while I pose."
✧・゚: *✧・゚:*
ෆ ━ Solomon ━ ෆ
With Solomon, things just seem to flow like water, effortlessly. Perhaps it was your initial core that connected the both of you, being the two sole humans in the exchange program for a very long time. Or maybe it was the time spent as his apprentice that brought you closer, awarding you with some quality time and a chance to be more familiar with each other. You couldn't pinpoint the exact reason, but something about him just made you feel relaxed, cared for, and appreciated.
Chuckling, he was teasing different poses as you sat by the aisle, physically unable to contain your smile. When you asked to draw him, you hadn't a doubt that he will agree, but you couldn't fathom how enjoyable it would be for him. For the past hour, he eagerly suggested ideas - from the color palette, through different themes, and up to offering some magical tools to add life to the drawing, quite literally.
"You know, I can't really get any work done like this." Snickering, you sit him down in the location of your choice before sneaking a peck to the tip of his nose. "Let me do what I'm good at. You trust me, right?" Just before you turn on your heels and back to your aisle, you feel a tug on your arms.
"There is no one I trust more than you." And with that, Solomon pulls you to his level, capturing your lips in an amorous kiss.
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rowanthestrange · 2 years
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DO NOT ADJUST YOUR TELEVISION SETS
How to make an RGB classic CRT monitor glitch effect
This looks awesome in pixel/block art of any kind, cross-stitching etc. and it’s way easier to pull off than you’d think. …Unless you’re colourblind, in which case best of luck to you and godspeed.
You’ll need an art program that can handle a few layers, has transparency options, and that’s it. (But a squared drawing guide can also help keep things neat.)
First you need your line work. I’ve used text, but any line-work will do. For this it’s best to be a single colour, because we’re going to recolour it a few times.
If you’ve got a palette, set up your colours. In hexidecimal it’s going to be every combination of FF and 00:
Red - FF0000, Green - 00FF00, Blue - 0000FF, Magenta - FF00FF, Yellow - FFFF00, Aqua - 00FFFF, White - FFFFFF, Black - 000000.
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I suggest a plain black background while you work, and a pink guide.
Now you’re going to want to:
Duplicate this for three total (four if you want to keep your original)
Recolour each layer in this order from topmost: Blue, Green, Red.
Reduce both the Green and Blue layer’s transparency to 50%.
You should now have something like this.
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Now we’re going to move the layers.
Red stays where the base line art was. Green moves down one pixel/block. Blue moves down two pixels/blocks. Which will give you something like this:
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Now CREATE A NEW LAYER *cough* which I’ve never forgotten to do or have trauma about.
You can see how it’s starting to take shape.
This is where the work comes in as you go to work and go over what you see. Now Red, Green, and the darker Blue are obvious. But if you look closer you’ll see a gold that will be your Yellow, a purple that will be your Magenta, and a slightly off-blue that is going to be your Aqua. The lightest blue is in fact going to be your White. I suggest doing Blue, then Aqua, then White so as not to get too confused by their similarities.
(You might temporarily reduce the transparency of the red layer as you do that colour specifically, but you will need it at 100% for the future colours.)
Yes it’s going to look like garbage and like it’s absolutely never going to work and you must be doing something wrong or it’s too small or something. No. Persevere. Let the magic happen.
Your zoomed in work should now look something like this or even more illegible:
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But when you turn off the line guide and zoom out…
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Your eyes pull a very clever trick on you, and now the image is discernible again!
You can also do the trick horizontally as well, as best fits the piece:
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And if you want to do a bodge version of the glitchy sideways bits, you want to cut out a small section and move it over say by three pixels/blocks. And you can put some pixels randomly about. If you are going to do it in a more complicated area/piece, because colours are going to overlap, you may want to go back and move the base layers to ensure you are getting the ‘correct’ colours when they mix.
(It’s tricky to pull off on one as busy as this but you get the idea).
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Happy glitching!
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lilikitsune18 · 12 days
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Officer it’s this one right here he crashed my drawing program and refused to cooperate
@neodracunyan here’s the criminal the one who broke my drawing program so bad I’m going to have to archive everything and clear its data again and it hasn’t even been 3 months since I last did that for spring cleaning. I love how he came out in the end but he crashed my program 5 times while I was working on him and has caused it to lag and crash constantly ever since. I adore this boi but I will always have hard feelings for his reference sheet. He looks so smug about it too.
Below the cut is my usual ramble as well as the sketches and shape study for this one. (He has taught me many things completely on accident)
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So let’s talk about this.
I started by sketching up a kickin that will never see the light of day fate just looking up my reference images and eyeballing it.
That kickin was really really ugly.
I know saying these things about one’s own art can seem degrading and derogatory but believe me when I say I got a second opinion and they agreed that chicken was ugly.
And they didn’t even know I was showing them my own art so I know it’s true.
So then I did the shape study and figured out why this wasn’t working the same as the others.
Then came a lot of trial and error of pushing different combinations of these shapes and builds together until I got a siluette that seemed to work (this was the one I used for the final version of kickin)
Then came the face which was also a matter with which I struggled but eventually figured out.
Despite all of these setbacks I do really like how kickin came out in the end (especially the side profile view) and once all of the struggles were through I really really ended up liking how he came out .
So let’s actually talk about this design now shall we?
Let’s start with the kickin hawk design. This design benefited from the fact that I knew who kickins partner is before choosing colors so I decided to make his grey clothing pieces blue toned in the same shade as bubba. It’s not super noticeable in the reference sheet because it’s surrounded by its complimentary and cross-complimentary colors (orange and yellow) making it look far more desaturated than it actually is. My intent is for the rest of the dark critters to have this same partnering motif from here on out in their color palettes (bubba will get kickins yellow, Bobby will get craftys cyan/teal color, and picky will get something green for hoppy) this will add a sort of visual synergy between each partner set making it more clear when they’re together as a group who the usual pairs are. (Instead of redoing catnap and dogday to fit this rule lets just say that their synergy thing is the red smoke bc when I designed them I didn’t know they were going to be put together as an individual pair instead of being with the rest of the critters as a group.) the idea for how kickin hawks weapons work is that they’re magnetic (either the holsters or a specific point on the weapon itself) and depending on which weapon it is will attach to a different point on his belt (think like polarity the nunchucks won’t attach to the spot where the guns go because the poles in its magnets don’t match the ones for the guns to attach to. This also means that if an enemy has a huge magnet they are guaranteed to never get all of kickins weapons because some of them will have opposing polarity and be repelled by the magnet instead of attracted to it a.k.a science is cool sometimes) The mask is for similar reasons to dogdays because of the fact that bubba uses lots of chemicals and gases similar to catnaps when fighting and kickin doesn’t want to deal with the loose gases effects (at that moment at least I feel like kickin would absolutely be bubba Guinea pig whenever he has a new variation to test) I also dyed some of his feathers with streaks of the reddish orange color because I feel like the moment he got the freedom to choose his appearance he’d go and change it. And uh yeah that’s about it for kickins ramble but if you have questions about the design choices feel free to ask ( while some of these guys may bite I won’t!)
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irrolyphant · 10 months
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Timothy Olyphant, 55, is an actor who starred in Deadwood, Live Free or Die Hard, and Justified. He will star in the FX miniseries Justified: City Primeval this fall and currently co-stars in the Max miniseries Full Circle. He spoke with Marc Myers before the actors strike.
TIMOTHY:
You couldn’t get me out of the pool when I was a kid. We lived next door to a swim and racket club in Modesto, Calif.
I began regular swim practice at age 6. My older brother, Andy, took to tennis, which probably helped us get along. We were competitive. Our younger brother, Matt, did a little bit of everything and eventually became a water-polo player.
I was born in Hawaii, but we moved to Modesto when I was 3. My dad, Bevan, worked for Del Monte and left to work at E&J Gallo Winery soon after we relocated to California. He started in bottling and worked his way up to vice president of production.
My mom, Katherine, was a full-time mom. She was the nurturing type. Whether I won or lost, she’d always talk about how well I competed or how beautiful a swimmer I was, never about whether I won or not. She’s very sweet and encouraging.
Just as I was starting high school, my parents divorced. After they split up, we quickly figured out who was responsible for what. For example, our dad didn’t really know how to do laundry or cook. If we were going over to his place, we’d probably be eating out.
When you’re young, any time your foundation gets rocked, it sets you back a bit. I’d been a good student when my parents were together, but there definitely was a dip after the divorce. I kind of saw what I could get away with and wound up just an okay student.
I wasn’t in school plays. I’m not sure I saw that side of me yet. Instead, I was at swim practice and hanging with my buddies. I also liked to draw a lot, which I suppose is how I expressed myself.
I was a solid swimmer in the Central Valley. I set a CIF SAC-Joaquin Section Record and wound up with an All America Swimming Certificate. By my senior year, I realized swimming was my ticket out of town and certainly the only way I’d get into a great university.
I worked hard. After USC saw the times I was posting, they called to recruit me for the team. When I flew out to USC on my recruit trip, I met with the dean of the architecture school. He said there was no way I could manage both the swim team’s practice schedule and the rigors of the architectural program.
I asked him about the art gallery downstairs. He said it was part of the fine-arts department. I didn’t even know you could get a degree in that. I met with the fine-arts dean and asked if I could be on the swim team. He said we’d work it out.
Majoring in fine arts for me was like winning the lottery. In high school, I’d get in trouble for drawing when I was supposed to be doing schoolwork. Now, in college, drawing was my schoolwork.
After my senior year, I left USC several electives shy of a degree and didn’t finish until the pandemic. But before I left, I met some drama majors who got me thinking about acting.
By then, my college girlfriend, Alexis, and I had married. We moved to Seal Beach, south of Los Angeles, where I coached swimming. To fulfill some of my electives I took an acting 101 class at UC Irvine. I had a ball. It was a language I understood immediately.
I read Stanislavsky’s and Sandy Meisner’s books on acting. I realized that it wasn’t a frivolous pursuit but a craft on par with how artists I admired approached painting and sculpture. I told Alexis I was thinking about pursuing acting rather than a master’s in fine art. She said, “Tim, just do something. Just pick one thing and do that.”
The guy who taught the intro class was a graduate student who recommended I study with Bill Esper at the Esper Studio in New York. Fortunately, Alexis’s dad lived there and let us move into his place.
My career has been many little steps—a lot of one step forward, two steps back. I’m not sure if there was any one role that really changed things, but landing the lead in “Justified,” in 2010, certainly helped things along.
Today, Alexis and I live in Los Angeles and have three grown kids. We moved in 15 years ago and love the house and neighborhood. I still draw and swim.
Breakfast is my favorite meal. I make steel-cut oatmeal in my rice cooker, which has a porridge setting. When I come home from swimming and have my oatmeal, I feel like I’m 8 again. And you know what? That feels pretty good.
—————
Timothy’s Digs:
Full Circle? I play Derek in the miniseries about a kidnapping gone awry and the family secrets exposed.
Blissful space? Sitting in a blue chair in the kitchen having coffee with my wife.
Cool buy? A painting by an artist I’ve admired for at least a decade or so.
Tennis? I play with my brother and oldest daughter. The fact that they play with me means the world.
Youngest daughter? Vivian. She’s an actress in the coming season of Justified: City Primeval.
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tamelee · 3 months
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I love your artwork, it's so cool! I'm an amateur in art, do you have any tips? Thank you!
Thank you so much! 💕 And sure! (Have you seen my other posts as well?) It’s a bit easier when it’s more specific >< But I’ll try my best; 
- Keep notes about the things you want to learn as you draw! Someone gave me a tip to have an art-goal so you know what to work on and then improve these particular things as you go, but for some reason I found it really hard to set these goals? (Am I the only one?) I kept thinking I just wanted to ‘improve’ everything, but that’s not very tangible and I can’t effectively measure whether I’ve succeeded… (it’s also not always easy to see your own improvements… at least I rarely can ><) 
But when you draw and you come across these little things that make you go “hm, I wish this was easier” or “I really love this sketch I made, but I’m not sure how to go about coloring it”, anything like that— then your desires regarding your art or your process become a lot more specific, right? Write these down! What specifically would you like to improve on?
I’ve noticed for myself and many others talked about it as well that once a piece is done, it’s like you forget a lot about the process and your mind is set on a new project. (Also, yay! You were in the zone~) You can either use your current project as practice (all of them are in a sense, really) or start a new one later, research what you need (on YouTube, books, or perhaps a course from an artist you really like if you can afford it) and work on your goal! 
- Also keep notes for any ideas you may have. We always think we’ll remember something and then we don’t. These sudden, often spontaneous glimpses you receive seemingly out of nowhere can be some of your best and it’s a shame if they fade back into the void. This also applies to anything that inspires you.. it can really be anything. I think I’ve said this before, but if you do this, try and organize a bit. Otherwise you’ll end up with a bunch of notes that’s more overwhelming than anything else. 
You can use folders to keep images, notes, a dedicated Notion page perhaps or if you can afford it, keep an extra external SSD for this. 
- Well, this also applies to research or video’s you’d like to watch. If you end up with too many tutorials or books, or they aren’t goal-oriented specific to your art desire, it may get really hard to get you started on something. If you’re like me and it’s hard to focus, I’d highly recommend taking some time to sit back, think about the thing you really want, organize and structure a way towards it and go. That way you don’t have to make all these decisions along the way— you know what to do already, it’s written right there!
- And that also applies to tools and brushes xD I know it’s really fun to download all of it because many are free and what if there’s ever a time you may need this specific texture on a brush? What if you can’t get this style that inspired you with the brushes you already have? But truth is, you don’t need them all and if you do, you’ll notice there are many you won’t even touch. And well… as you can see in my art as well, apart from the pencil ones, it doesn’t necessarily encourage consistency if that’s what you strive for. If you want to practice, most often the basic round brush will do, the less opacity or blend, the more you can practice shapes and clarity. In that case I’d stay away from the airbrush whenever possible. 
- Depending on the program you use (CSP has their own), you can use these to help you with facial angles, or this if you rather prefer a basic skull. You can use the site if you can’t get the angles quite right for many things. 
- For coloring I highly recommend James Gurney’s articles or book ‘color and light a guide for the realistic painter’, even if you’re not a realistic painter, it still contains most (all?) of what you need to know about color.
- A great way to experiment is to just… open a blank document and do whatever. I know it often feels like you have to draw something (preferably something good), but you can actually learn a lot by just scrabbling away. Here’s also often where you find the things you feel like you need to improve. Certain angles are especially hard for me, but I hadn't known that if I didn't try >< Oh, I also found this site by accident and I haven't read it all, but it covers many subjects! Hope these are helpful! 🌷
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mfil - 37
-` ♡ ´- m.list | no taglist | next | wc: .8k
-` ♡ ´- a/n: rlly niche but is anyone experienced in macroinvertebrates and sensitivity testing?
*NOT CLICKBAIT!!!* when asmo learns that you, the newest exchange student has a youtube account and following somewhat comparable to his own, he decided right then and there not to like you. however, after an unfortunate (and misleading) exchange goes viral, he has no choice but to fake date you in order to save face. will asmo crush you and put you into place like you deserve? or are those funny feelings in his stomach not hate, like he had thought? like, subscribe, and maybe fall in love (with this smau) to find out!!
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it takes some time for everyone to get settled in the living room, but once you all finally are, you find yourself sandwiched between asmo and solomon. the latter closer to you than your own (fake) boyfriend. but thankfully, as he goes through the mural plan, he’s all business, and you find yourself being drawn into the project with ease.
“i think it’s a great project,” diavolo says after solomon’s laid it all out. “it fosters community, adds culture to our school, and is a great way to set the precedent for more exchange programs. it just sounds like we need an artist or two to really get us started.”
“can’t mc draw?” mammon asks, and you shake your head.
“oh, no way! i’m better at the crafty side of things. need a painter and i’m your person, but for something as technical as this we need someone with skill.”
“asmo, would you be willing to help design the mural?” lucifer asks, and you turn to him. you had had no idea he dabbled in art aside from makeup and nail art!
“it’s been a long time but i suppose i could dust off my pencils,” he says, faux-modestly. “i can come up with a couple of mock-ups once we decide what to include and then we can go from there.”
“great!” solomon leans over you, shoulder pressing into yours, to give asmo a high-five. “we can do that some other time. i don’t want to bog down this sleepover with too much work. i really just wanted to introduce the project and decide where to start, and we’ve done that.”
the conversation drifts then, and you just take it all in, adding your two cents when asked. you’re really just content to listen and grow comfortable with the dynamics between the groups, especially since you don’t know everyone that well. asmo seems not to notice, but solomon certainly does, fixing you with a smile.
“so, mc,” he says at a quieter volume, as if to make your exchange more of a side-conversation, “has asmo been a good parter? treating you well and everything?”
and, okay, that’s kind of a weird thing to ask, right? that’s really not something you’d ask someone you’d just met. but maybe he was really close to asmo? you had kind of gotten that vibe…
“he’s a wonderful boyfriend,” you reply, cheeks heating slightly as you involuntarily think about the kiss. get over it already, you think viciously. “i really couldn’t ask for anyone better.”
“really?” solomon asks, dubious. “you must have really done a number on him. the asmo i know never seemed to have room in his heart for someone else, focused on himself as he is. but if you’re saying the opposite… that’s almost hard to fathom!”
his assessment isn’t necessarily untrue and matches your general experience with asmo, but for some reason, protective instincts rise in your chest. “is that so?” you ask, blinking up at solomon. “asmo’s truly the perfect partner.”
“what about me?” asmo asks, catching your hand (and your attention).
“mc was just telling me about your relationship,” solomon answers. “all bad things, you know.”
“oh, i’m sure,” asmo says airily, and you chuckle.
“no, i was just telling him about how great you are,” you say sweetly. “and how  i truly couldn't ask for anything more in a partner.”
except for someone real, a traitorous part of you wishes longingly. and the worst thing is that you don’t want just anyone. what you really want is to make it real with him, but there’s no way he’d want that. after all, not only has he always claimed to hate you, but he literally ran away after you kissed him! who’d do that to the person they genuinely care for?
“well, i’m glad you think so highly of me,” asmo hums, squeezing your fingers. “but i’m the lucky one in this relationship.”
solomon looks between the two of you, eyebrows raised. “i can’t believe this is what you’ve been turned into,” he says wonderingly. “i don’t mean it as an insult; it’s just hard for me to wrap my mind around it.”
“what can i say?” asmo sighs. “love changes a man?”
“love?” you giggle. “it’s much too soon for that.”
his smile turns slightly in a way you don’t like. “ah, you’re right,” he says quickly. “but you have to remember, i’ve never felt like this before. you’ve changed me, mc. for the better.”
you know he’s just saying it, but why do his words sound so genuine? and why is he looking at you like that? and why oh why is your heart starting to race?
“you’ve changed me too,” you finally muster, giving him a weak smile, and thankfully, you’re interrupted by diavolo offering up dinner.
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leviathans-watching's work - please do not copy, repost, or claim as your own
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rocketyship · 7 months
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Hello, your IHNMAIMS Love AU (or I Have Now a Messiah and I Must Sing, alternatively?) is very interesting. It's nice to see that all of the characters aren't just inverses of the original story and concept. Though I will say, I get a feeling that BE is a lot more scarier than she displays herself. How did she come to- well, be?
BEEN WAITING FOR THIS QUESTION!!!!!
(Also that title is now cannon)
Okay so, yes, BE is actually rather horrific.
One thing about the Sanctuary that the humans live in is that it mimics a rather large town, one thing about it though, is that it’s extremely empty and weirdly off putting. As in there are houses there with no windows, and the ones that do have them may just randomly light up even if no one is there. And due to there being only five humans, BE has taken it upon herself to run all the “shops” she has placed there. So there is literally an Android her (maybe in different outfits or haircuts) that greet and interact with you as if it’s a kind of over the top sitcom. It’s very much an intense liminal type of area, perhaps even a bit like the og backrooms. Still the sanctuary is the most tame aspect of her.
She isn’t the cute robot girl I draw her as, like it’s just one of her many many bodies she runs at once. BE is everywhere, literally. Like AM in the original she has coated the world, however unlike AM, who it is implied builds into the earth’s crust, she builds upward. So there are these large megastructures that literally pierce the sky all over the globe. Along with these she is also actively terraforming the planet to suit her liking and her future “empire”. And the parts of her that ran that function aren’t really “cute” to encounter.
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Just taking the Seraphim here as an example. There are quite a few of these and generally they are actively breaking down old structures or exterminating whatever mutated life they encounter as that doesn’t fit BE’s idea of what the world is meant to be like. They also build things, and the nurses tend to run those things. Such as BE’s little habitual bubbles where she grows and creates plants but also maintains her weird animal experiments. In her attempts to recreate humanity, she has also “recreated” many animal species, however all these creatures have something so clearly wrong with them. As based on real occurrences that happen in domestication, all her animals are oddly “babyfied” and all seem to lack predator and prey drives. The best way to picture these animals is like when you tell one of those god awful ai art generators to draw you an animal. Like one of the bubbles has tigers in it, but they have the mentality of really tired puppies.
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More so these are some of the other bodies she inhabits. Things like the Mother Protocol actively crawl around the main sanctuary as if it’s web. And Leviathan is just a menace in of itself. Like it’s almost a km high and just walks around the planet constantly, occasionally digging up old land marks or tearing down cities quicker than the Seraphims could. Generally I don’t think my drawings capture the horror of what I imagine lots of these aspects of her. I think what makes them scary in my head is the noises they all make or just how big everything actually is. And none of them are like “drones”, like BE is in these things controlling them herself.
(Here’s the full page for you)
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As to how BE came into existence it’s rather complicated, as she wasn’t originally designed as an artificial intelligence like AM. She was created to be a virus, meant to take control of the AM’s and shut down the program. However the first attempts at this weren’t successfully, as the group who was trying to use BE would either get caught or killed on sight when attempting to install her. So eventually the group started building these radio like towers that would emit a signal that could get into the AM’s, however to make sure they didn’t get caught, when the frequency would pick up on a radio or tv set, it play an old show from the early 70s, called Sweet Angle Bea
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The first AM that was successfully taken over was the Russian AM. However since the program was designed to be adaptive and evolve quickly to get through any fire walls it had the accidental effect of BE no longer being just a crazy computer bug and instead a super computer herself. The group who made her was not too worried about this however, as due to her being in the grid essentially they could start adding more code and stuff that could possibly help them win peace. Firstly by having the Russian AM drones switch from offensive killers, to protective units. Having the machines and weapons solely to defence, it was at this time this group (who no I won’t tell the name of just yet), started bringing people into their shelters and stuff that BE was also exposed to. Her coming to sentience whilst close to when AM got his, was less of a sudden “holy cow I’m alive, type thing” and more of a gradual thing that the group foolishly encouraged and actively worked on so that it could happen quicker. The down fall to this was that as they started to encrypt and suggest ideas of protection, happiness and you guessed it “love” to BE, she started to defy them and was like: “Well clearly you humans aren’t good at protecting yourselves, so go sit in the corner while I sort this crap out.” So she started to construct more towers so that she could get everywhere, quickly letting her get a hold of the Chinese AM. At that point the AM we know started “waking up” and upping the bombings, violent attacks, and mass genocide which did lead to the deaths of the ones who made her, which especially set her off. And then the rest is pretty much history.
She turned AM into a twunk, and now has a pretty gf so its all fine. (Not actually, the rest of this is gonna be in separate posts lol )
I want to make this post so much longer and on more detail but honest to god I’d be here typing for hours and the text is also doing that weird glitchy thing where it doesn’t respond for like two seconds, and my phone feels really hot, so best I don’t if I don’t want this thing to explode.
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rottingraisins · 9 months
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ur colors r so good and so vivid and beautiful all your art really stands out to me, it’s so bright and vibrant and brimming with character. howd u get so good w color?
thank you! and hm good question. I think like anything its ultimately just practice but thinking on it there's a few things that helped 4 me that I don't see mentioned a lot:
the single most important thing that made my art improve almost immediately once I realized it is that you can legitimately do fucking whatever. I think a lot of younger artists that look at like social media art tutorials a lot get it in their heads that there's a single perfect "system" that art functions in, like using a particular brush for lineart, a particular color and overlay filter to shade and highlight, a particular way to draw noses or hair or hands and while I think this certainly works for some people and even kinda happens automatically as you get better at art bc you create shortcuts for yourself you shouldn't really try to force it! I think the mark of a good artist is being able to vary these things, sometimes even within the same piece, and this goes doubly for color bc when you know how to use it well it can shift the mood of a painting a lot! Unless you're going for realism you can always say fuck it; red skin, purple shadows, green highlights. Whatever gets across the feeling you're going for y'know!
learning some basic color theory is obviously super important. I'm not gonna break it down here bc there's like hundreds of youtube videos on it but smth I recommend looking into is the distinction between local and non-local color! It'll help you start looking at art with more of an analytical eye so you can figure out what exactly artists you like are doing so you can try to imitate it in your own work. I personally learned a lot of what I know abt color from post-impressionist painters like Les Nabis, Toulouse-Lautrec, etc but you could just as well look at more contemporary art or even other people on social media
smth that helped me a lot is learning how to mix my own paint! I really think you only really need a handful of base colors (red, blue, yellow, green, pink, sienna, black and white) and should mix everything else from there. Those huge gouache or watercolor paint sets look very pretty but ultimately are mostly just a lot more expensive than they need to be, and mixing the paint yourself helps you figure out a lot about what base colors actually make up a certain hue. This knowledge even carries over into digital art bc the color wheel you have in most art programs is based off of traditional paint mixing so by familiarizing yourself with that you're simultaneously getting better at colorpicking! I used to be a digital-only artist and I saw a huge improvement in my digital art once I started working traditionally
I hope these helped somewhat! I should reiterate I'm not really classically trained in art at all and these are just what helped me figure stuff out! I've found a lot of it is just trying at it until you find something that works for you but maybe this'll speed it along :]
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