came back wrong trope but the character knows that they came back wrong. they’re so acutely aware of how different they are now from how they were before that it drives them fucking insane. they’re stuck trying to return to somebody that’s long dead. they can never be the person they once were. everybody around them knows it. deep down, they know it too, but they’re trapped in a cycle of their own making. of trying to revive someone that no longer exists.
I think there's no greater indication that disco elysium is sympathetic towards communism when it literally says "communism is failure" and then the literal gameplay itself rewards trying and failing. The most obvious one being the Shivers check at the FELD mural, which is an Impossible 20 check BUT opens itself up again and again the longer you spend in the world doing things, but even just looking at sheer probabilities, for any given white check, rolling first and THEN putting a point into that skill upon failure is more likely to grant you success than putting a point first and then rolling, but that would require failing first.
Other things too: Precarious world saying you'll 100% fail red checks no matter what (not necessarily a bad thing, btw!! throwing the boule into the sea is a success but like. in some other ways one would want a perfect petanque throw instead. but people wouldn't typically assume that failure is desirable sometimes from the start) persuading you to accept that you'll fail some things that is irrevocable, for a world where everything is just a tiny bit easier.
The faux game over screen when you faint after reading Dora's letter— emulating a sense of failure on the scale of the entire game. When it rolls up most people go "What?? Game over?? No way, what did I do wrong!!" and waking up after that, with no huge or lasting impact on Harry's health or morale really tells the player, "Sometimes things will seem so bad that it all seems like it's coming to an end, but it's not the end, it's really not the end, go drink so water, you can still go on despite this failure"
I'm sure there are other things as well that are eluding me but like. The literal gameplay rewards failing and succeeding far more so than simply succeeding every single time, and I think you get a fuller experience of Elysium that way too
conflating diaspora jews with the actions of the israeli government is not okay, yes, but have you considered it's not okay to conflate israeli jews with them either
Etho immediately choosing Decked Out 2 (+Tango's reaction)
xBCrafted's Season 10 Episode 17 Hermit Q&A
xB: So, question number three. What has been your favourite project, build, and/or event since joining HermitCraft?
Etho: That I did? Or that other people did?
xB: Uh, just, whatever. Whatever you...y'know, your favourite. Just, whatever.
Etho: Oh, that's gotta be Decked Out 2, then.
xB: Okay. (laughs)
Etho: (laughs) Easy answer!
xB: I mean, you only played it a little, though...
Etho: Ahh, it was a few months. A few months of my life, there. Got a little bit involved.
xB: (laughs) A couple minutes, here and there, you know.
Etho: Yeah.
xB: I know how you are. No. (laughs)
----
xB: I feel like your answer is gonna be the same as Etho's.
Tango: Oh, did he say Decked Out?
xB: Yes he did. (laughs)
Tango: Ohhhh, my hero! Yeah, Decked Out is definitely my answer. Slam dunk.
xB: I was like, 'Yeah, what do you mean? You only played, like, a little bit...'
(both laugh)
Tango: Well, that -- Honestly, the fact that he said that, means -- means everything to me. That's great, that he values it that high. That's great. That's great.
xB: Oh, yeah, yeah. He was like, he was like, 'That's easy. Decked Out 2.' I was like, 'Okay!' (laughs)
Tango: (laughs) Fantastic. Good! Good!