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#To those who supported this blog ever since the beginning…thank you. thank you for everything<3
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Intergalactic Floral Explorers AU: The Full Story
-The rest of Event 1 and first intermission-
Event 1(cont.):
-After Brittany gathers some pikmin from the onion (which only contained blues, rocks ,and winged pikmin) she would encounter a bomb wall. The bomb wall blocks the section to where the ‘courage reactor’ was originally found, which is also where Olimar is. Olimar and Brit realize this, and at this point the ship contacts them. Olimar attempts to contact Louie and Brittany contacts Alph.
- Cut to Alph waking up on top of the snowman, having no memory of how the ship crashed. He finds the yellow onion and some yellow pikmin digging up bomb rocks. After calling them over, he walks in the direction where the Fiery Bulblax is and lo and behold, Charlie is being attacked by it. A yellow pikmin (Rigol) saves him by throwing a bomb rock at the Bulblax. Charlie was over there because he was retrieving Alph’s koppad (C’s broke during the crash) and after getting it back, A and C retrieve the call from Brittany.
- A and C are on their way to their location, Brit tells Oli and the ship the good news (Oli was unable to contact Louie) and so they opt to wait. The ship is making minor repairs to the Drake at this same time too. But then the Smoky Progg appears behind a distracted Olimar, killing 2 red pikmin. Olimar flees holding the last remaining red pikmin, Brit comms Alph and Charlie to hurry!
- The Progg corners Olimar, and Oli braces himself for a fight, but then Louie comes seemingly out of nowhere and strikes one of its eyes with his butcher knife. 
-The Progg flees, O and L stare at each other awkwardly for a moment before Olimar begins to express his relief, for Louie is ok, and also concern, for Louie’s nose is bleeding. Lou tells him he’s fine, and the nosebleed was from the crash and that it's nothing. 
- Distant explosions are heard, A B and C have destroyed the wall. O and L reunite with the koppaites just before dusk, and they head back into the Drake, ending the day.
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An “Intermission” period would occur to answer asks, explore characters and areas, introduce the leading piks, Blue returns to our universe, etc. y'know, a little break before the story continues :]
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akookminsupporter · 1 year
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My dearest Rosie,
I’ve been thinking on what to say since I saw those awful and insulting asks directed at you. My first inclination was to blast that ignorant, asinine, rude, entitled, foolish and arrogant anon who decided to offer their unsolicited opinion. However, talking to people who are puffed up in their own importance and think they know everything isn’t worth our precious time. Not to mention GoGo already said everything that needed to be said to one such as that person. To you I say this:
1) You have no reason to feel bad, humiliated, upset, ashamed or any other negative emotion that person was trying to make you feel by saying what was said. You don’t owe anyone any explanations AT ALL. It’s infuriating that you were made to feel less than by someone being cowardly behind the screen comfortable in their Anon status.
2) Your English is amazing and even more so that you’re self taught. You are always clear, articulate and concise. And since we’re running around declaring if we’re native English speakers now, as a native English speaker myself what you said was accurate, on point and exactly what business is about. So to reiterate what others have said, reading comprehension is a thing and native English speaker or not, Anon purposely missed the point because they were too busy throwing shade and being trifling. That’s on them and not on you.
3) How you support the guys is your choice and no one has the right to say you don’t support them just because you can’t buy their music and merch. Since no one is paying my bills and taking care of my responsibilities they sure as heck don’t have a say in how I spend the money I earn. I love the guys and support them but if I don’t like the music from the solo era or any era I’m not buying it. That’s a waste of money that could truly go to help someone else. If I like it I’ll buy it, If I don’t I won’t. Just because I may not buy it doesn’t mean I’m not streaming, voting and supporting in other ways. It’s no one’s business how I do that as long as it’s not illegal or immoral, imo. That doesn’t make any of us less of a fan than apparently these entitled rich children who like to run around on blogs flexing their superiority and their stupidity.
Your blog is wonderful, Rosie and so are you. I love how you present your points of view. Please don’t let ugly cruel minded people steal your joy or your confidence. There’s different types of poor and being poor in knowing how to be a decent human being is the worse kind of poor there is. So just know you’re rich in your kindness of heart, your sense of humor and your love and support of the guys, your willingness to put up with aggravating anons when most of us wouldn’t do it. You’re rich where it counts, Rosie and don’t ever forget it.
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And now you made me cry for different reasons, @ejassy! Thank you for such nice words and thank you for the support you have always had for my blog and me. I want to take the opportunity of this incredible message to thank all of you. To everyone who wrote a supportive comment on several of the posts, I made yesterday. Thank you to the people who sent me Asks saying they supported me and sent a hug, a word of encouragement. Thanks to those of you who wrote to me privately…. Thank you.
You are the main reason why I am still here. Those of you who have been here almost from the beginning know that sometimes it hasn't been easy and even though that's the worst Ask I've ever been sent, your support never wavered. Some of you may not believe me but I owe you guys a lot, you have unknowingly saved me many times. Last night when I started answering Asks I was having one of the worst anxiety attacks I've had in a long time and this blog somehow saved me. It was the middle of the night in my country and I couldn't do much but you guys helped me. The person who sent me that Ask unfortunately threw it all away more or less but your support again helped me. The internet is a double-edged sword it's true, but sometimes it can be your salvation. For that and more, thank you.
Gracias.
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[OOC] A big note of appreciation
Hey guys! I've been thinking lately and talking with some of the people running the other ask blogs that are currently active, and I realized just how much I appreciate all of you. This community has been one of the most friendly and welcoming I've ever interacted with; everyone has been kind and respectful, absolute sweethearts through and through. I've gotten massive support when I dealt with something unpleasant on the blog and I've received kindness, encouragement and affirmation whenever I post something. I've been and am involved in some incredible roleplays and I've made lots of great friends here thanks to my blogs. I just want to give a thorough shoutout to my friends and the people that have been supporting me here, you all make me feel so appreciated and I cannot even begin to express how much that means to me. in the ask blog category: @lastofthebelmontsrp : You are the one who I blame for starting this all. You were here first, and when I'd just moved my account to tumblr from instagram you reached out with a fun rp starter. That rp evolved into what I now consider to be one of my closest friendships. appreciate you so much, you are an absolutely amazing person with great art skills and writing skills to boot. If you haven't checked out Trevor (or their other blog @asklisafromlupu) yet, I highly recommend doing so!! Addon: And before I forget! Happy birthday, homie. <3 @askcarmillaofstyria : You're an incredibly fun person to chat with, and ever since we got to talking you've been a great friend and someone I greatly appreciate. You're sweet and incredibly skilled in botht he art and writing department, with creative ideas and infectious enthusiasm that not a soul can resist. To everyone who hasn't checked out Carmilla (or their other blog @askthewinterprincess), go for it, you won't regret it!!
@asksyphabelnades-belmont : You've been really sweet since we got to talking, and you seem like a really fun person to be around. Hearing your dnd stories and seeing your mini painting work has been super cool and I really enjoy reading them and seeing your work!! You're a very kind soul and I look forward to seeing your blog grow and get even more attention because it deserves it through and through. If you guys haven't checked out Sypha yet, go for it!!
@forgemastery : You are such a sweet bean omg, you're creative and enthusiastic and it shows in everything you do. You're fun to talk with and bring really great ideas to the table, plus you are a formidable roleplayer. I've been enjoying our budding friendship a lot and enjoy our plotting and shenanigans, it's great fun and I hope we'll get to continue it for a long time! For those hwo want to show Hector some love, do it!!
@askisaacforgemaster : I haven't spoken with you that much yet, but the times we have spoken have been incredibly pleasant and I admire you greatly. You seem like a very kind individual with a great writing style, and your roleplay skills are equally as fun and good! I hope we get to talk more, because you seem like a really awesome person. For everyone that wants to check out a great Isaac, here's your chance!!
And now for some askers that I've interacted with and really really appreciate: @flame-bloom : God I love you so much. You have been the backbone of my askblogs, ever since I started out with the comics I drew. You have been my number 1 supporter who has cheered me on every step of the way, who has indulged me in my interest and taken an active interest in it as well and who has been nothing short of just plain incredible in every single way. Every day I wake up feeling grateful to have you in my life and, as I've told you many times, you are the highlight of my day both in and outside of my blogs. You are the best girlfriend I could've ever asked for and I love you so, so much. Thank you for being so supportive and thank you for showing so much interest in what I do. I appreciate your existence every day and I can't even begin to describe how happy I am whenever I talk to you, see you or get to be with you. I'm rambling, I know, but I just really fucking love my girlfriend guys. She's amazing and you guys should all show her the love she deserves, she's just that incredible. Even now just writing this has me all giddy, can you see yet where Drac gets it from?
@blurree-face : You are someone who I've seen around my blogs frequently, and I am so happy that I do. I love your asks and your interactions with my blog, you help me bring the characters I portray to life and you're just generally fun to interact with. You also seem like a nice person in general with great writing skills and a lot of creativity, and I hope you'll keep that up! Thank you for being such a cool bean around here!!
@ariawen : You are also someone I've seen around my blog frequently, and you're just so damn sweet. Your asks are incredibly fun and I love the comments you send on my posts. The interactions we have are very fun and I'm just really appreciative of what you do with this account. Thanks for being so awesome!!
@iheartfireemblem : You've been around for a long while, and your asks have always been enjoyable. Building the little familial bonds with Drac and Alucard with you has been fun and you've been very sweet with your asks! Thanks for being so kind and sending in such fun asks for me to work with!!
Also a small special shoutout for @striga-official, who just joined us! She's a friend of mine and really sweet, go give her a look and send in some asks!! You guys won't regret it, promise. :D
If I didn't name you here, know that I do also appreciate you so so much. Every single one of you here has been nothing short of delightful, with only a few exceptions that honestly aren't worth mentioning here anyway. You all are amazing and I am super, super appreciative of all of you, seriously. You guys don't know how motivating and encouraging it is for me to log on to tumblr and see my inbox filled with asks that I can unleash my creativity upon. You all rock and I am thankful for all of you every single day.
Tl;dr: I love you all so much. Thank you all for being so cool and making this a fun experience. I appreciate every single one of you to bits! Much love, Valentine/Adrian
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limmastyles · 2 years
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Dedicated to all those people who hate Florence for not giving a shit about the DWD promo (and it's right move).
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She was thrilled to be a part of this project from the very beginning, she was inspired! She was nice to the whole cast of actors and the employees of the set. Florence Pugh was super praised by the DWD team as being an angel, kind, friendly and several other compliments on the last day of recording Florence posted photos of the team and thanked everyone Camera, makeup artist, costume designer…
instagram
BUT then Cockburn happened and her true face: envious and obsessed! Since the end of filming, rumors have been circulating that Cockburn treated Flo the worst of all, because the film company did not allow leech to play the role of Alice (Cockburn confirmed that she wanted to play the main role in the film), but the studio did not accept it because Alice is in her early twenties and they already had Florence Pugh in mind for the role for being an amazing actress.
Further, before Harry joined the filming process (he had previously refused due to the tour, but returned due to the pandemic), the Cockburn's character named Mary did not exist in the original script at all. Cockburn remade the plot, taking tex and screen time from Gemma Chan's character, whose name is Shelly. After all, it was Shelley who was Alice's friend in the original script and also in trailer 2 we can see the character Mary (Cockburn) speaking some lines that in the script were spoken by the character Shelley (Gemma).
It is notable that one of the changes in the script was the character Mary (Cockburn) that did not exist, and apparently will have a greater prominence than Shelley would have in the script. (In the trailer the character Mary appears almost more than the character Jack). The character Alice is the main character in the film, everything revolves around her, if there was an order of importance it would be 1-Alice 2-Jack 3-Frank 4-Shelley.
And now, in any article or comment that the tabloids make on DWD, only Cockburn or Harry is mentioned. Holivia was made the center of the universe, absolutely not mentioning or praising the acting and the importance of other actors. BUT excuse me, FLORENCE PUGH is THE MAIN CHARACTER OF THIS CHEAP MOVIE, and her name is not even written in the headline of the fucking Vanity Fair article. And you really think that being a part of this circus…excuse the "movie promo" where only holivia's fake relationship is mentioned, is that what Florence wanted the most? And why hate her if she does the right and reasonable thing? She tries to rid herself of this negative experience and make it look as if nothing ever existed. No actor from the cast wants to talk about this movie on their own, unless the interviewer asks them about it. It is quite easy to notice that in such an indifferent attitude of all the actors, only Cockburn is to blame, who is too greedy to stop. It's very easy to see, only if you're not obsessed with Cockburn.
Have a nice day and if you support Flo, I am very grateful to you for that, but if you support Cockburn, then get out of my blog, you miserable creatures.😘
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ksfnmoments · 7 months
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i return from my undeclared hiatus to say that ocean would scream arson but not actually commit it whereas tina lives and breathes the word arson and can and will do it with no hesitation
that is the key difference between them
So, interest in nitefort itself has dwindled recently and has been since Chapter 3 Season 4. Though I could blame it on the chaos of college + supporting my brother in sports, I really just don’t want to play it. I think it also mainly stems from the fact that I’m only ever interested playing it with friends, and everyone else has been moving on from it as well. That being said, the casts of Chapter 2 Seasons 1-3 still live rent free in my head all day, every day and I still write about them, hell, they’re all I write about
I have some more stories that I’ve had finished since the last one I posted (I think it was a Journey mom friend one with Cameo) and I’m gonna slowly push those out here. I’m also configuring the high school au headcanon shenanigans again because they’re fun to work with and I’m just gonna release those all in one post rather than having them all in separate.
With everything said and done, I think it’s time to officially say goodbye to the beginning era—whatever it can be called—of this blog: incorrect quotes, headcanon lists, fortography, season reviews, and etc. Incorrect quotes were always my favorite to come up with, but as time went on, the motivation to do them was lost and there are only so many templates to use that I actually like and can easily fit characters into. Headcanon lists were sometimes the hardest for me to come up with and I quickly lost the motivation for those too; headcanons will still pop up now and then but they’ll continue to be kinda random and on the fly. Everything else requires me to actually kinda pay attention to the game, which just hasn’t been happening for me lately (though the rumors I’m hearing about this next season and chapter have piqued my interest).
From now on, I’ll be keeping this blog dedicated to my stories/storyverse as they come along since that’s all that’s been my focus for this past year in regards to Fortnite. To anyone who’s been following The Tide Rises, thank you; but it is also on hiatus until further notice, as I’m deciding to actually go in order with the trilogy I had planned for the E.G.O/GHOST vs A.L.T.E.R/SHADOW war. I want the whole storyline to make sense to myself before I finish what is meant to be the third installment, and though I regret doing this at the last minute as I’m at the final couple battles, I think this is the best step for me.
I’m actually considering making another blog for SHADOWs of GHOST specifically once I get everything rolling, and so I can have everything in one place without clutter. But, until then, the next few posts will be little oneshots I’ve completed as of now and the aforementioned finished high school au headcanons. I would like to say though, you can find me on Wattpad and AO3 under the name kayvi0 and everything is more likely to be posted there first.
Thanks for reading. It was nice holding on for a while but at some point I knew I would have to let go of what this blog used to be. Until next time💜
also i really love piper pace and mae omg and antonia is so pretty and the heist music at the bases is so damn cool and all the lobby music packs this battle pass are PEAK and that’s a summary of my favorite things about this season
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ryoceann · 3 years
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Hi. Itk here. Believe me, don't, doesn't matter. Thought I'd drop (after you summoned ha) by given the chaos and try to enlighten the ones who choose to believe me, as much as I'm capable of.
The first thing I wanna say is: stop trying to figure out their relationship. You most likely never will. Fans are stuck on both extremes, when the actuality of it is far more in the middle (perhaps even up or down and all around ha). It's complex and strange and not at all "normal" (as normal as they could be, anyways).
It's not as simple as "oh they're just a closeted couple who engage in bearding and have kids and behind closed doors they're just a regular, old married couple and a big, happy rainbow family".
Doesn't sound like itk info, believe me, I get that but observing the fandom I'd say it almost is because most fans simply hang on extreme simplistic ideas of what their relationship is.
Second thing I'd like to say and unfortunately seems like it's not at all obvious but: do not believe anything they share publicly. Not saying they're lying compulsively, but they are public figures and they have a lot at stake to just casually drop the actual truth of any given situation.
Just don't. The same salt you have regarding itks, have towards them. It'd do you some good...Believe me. Unless you are involved in the entertainment or political life, you cannot even begin to fathom what it's really like, the level of manipulation, falsehood and well, overall deviation of it. It's quite disturbing tbh. So just always take whatever's said and shown with a good amount of salt. With public people hardly anything is accidental or casual.
I think the most prominent question now is...Why? Why would they do something like that? Regardless if you have the ingenuity to believe the little scene they made or not...Still, the question lingers.
With my level of "in the knowness" I cannot for sure say the real reason, yet from the pieces I've collected so far, seems to be a multiple gain scheme. It was a high risk, they were well aware, and it paid out in the way they were expecting, minus small bumps here and there. But overall it seemed to have worked in their favor. How in the hell, one would ask?
Believe me, I used my best sneaky capabilities to find out exactly why but they were smart enough to keep this one locked tight, minus a few loose lips. And from those all I've heard was that "whatever the purpose was, it worked out".
As weird as it may sound to the innocent mind, it's actually not at all, given that even leaked nudes are not at all leaked or accidental, and those tend to (at least in the past) get immense amount of backlash. It's not the first time famous folks fake a fight, surely won't be the last.
A lot goes into public image, it's not black and white as "well but it looked bad on Jensen", "it looked bad on the prequel", etc. You'd be surprised as how little this truly matters given the level of manipulation they are able to pull on the public. And well, even with them...It happens all the time. Both made mistakes far worse than just "not telling my bestie about my new project" and fans would eventually let that go and put them back on the pedestal.
So just remember, always: not in the industry? then don't judge anything because you simply do not understand how it works.
Another piece of itk information I can give besides "this was planned and it worked" is: they are fine. From what I've heard they are not fighting over it or going through anything more dramatic than what they usually have been going through ever since they met haha.
So just sit back and chill out. Breathe, read fanfiction and remember that we will never truly get answers, because even what comes out of their mouths are most of the time carefully thought out and directed to have a specific meaning and effect (why do you think Jared mumbles and rambles so much?).
Another interesting piece of itk: you know how they always say they never fight? Even though that sounds insanely hard to believe even if they were just friends because who knows someone for that long and is constantly together and never fights? Unlikely, right? Yes, as obvious as that was. But unfortunately a lot of you seem to believe that, given the level of shock you had for this little twitter feud (as fake as it was). Yeah. They fight. A lot.
They fight as much as individuals in their situation would. Like I said, not at all what most people absentmindedly seem to think it is. They go through a lot. Way more than anyone who isn't in a similar situation would understand. It's messy, although they try their best to make it simpler in the ways they can.
On top of being in a very complex situation, they both have strong personalities and one of them is quite hard to "pin down". So altercations happen a lot, but they know how to deal, and they are exceptionally good at making sure that doesn't interfere in their work (oh well, at least not any work that doesn't benefit from intense emotional exchanges, anyways 😉...chemistry isn't something random, you know? haha).
I find it quite...interesting (to put it nicely) that a lot of hats easily believe they are a couple that lies constantly about almost every aspect of their lives, yet, they cannot believe they would fake a social media narrative. It makes no sense whatsoever.
It'd do you all good to be a little less tendentious and look at them as, you know...Humans? They are not what they seem to be, just as you guys also take in different versions of yourselves in different situations, they do too. And don't be so hopelessly naive to actually believe they see fans as "hashtag family". This is their work. And as grateful as they are for supporters, they certainly do not consider them family. To the point of never lying and trusting you with their life.
I'm sure they love their fans, but come on, saying they would never lie because that's mean to fans is just beyond naive. They've been doing it all along and oh, another interesting info? They don't think they're doing anything wrong.
Yeah, sounds weird, you'd think they'd feel guilty. But again, unless you were media trained, you'd never get it.
From years now if there's one consistent info I've gotten was this: they don't feel obligated to tell you anything. They believe they are doing "what they are supposed to do, the right thing for everyone involved".
So. Yeah. And hell, they are right about not being obligated to say anything about anything, I guess.
Well, I hope that was helpful or at least entertaining. It's hard to share info without accidentally making it obvious who I am for the lurkers (sure you guys were well aware that they lurk around the fandom). But it's safe because as long as I don't provide evidence, I'm fine. Just walking a thin line between sharing and not sharing something too specific that would be easy fir them to know who has that info and although they can't do anything against itks, they can manage to cut us off somehow and I enjoy having access lol, so that'd be a bummer.
Anyways, take itks and J2 themselves with a ton of salt haha! You are lovely, btw, you seem very kind and I enjoy your blog very much! much love!
itk anon everything you said was <333 and i agree with like almost all of it. very nice analysis and ask thank you ! i don't always believe everything j2 put out but the whole stunt being a false narrative just seems wrong so idk what to make of it. regardless i myself can sometimes get carried away in my star-struck love of j2. and i am a tinhat so well :) and now they look to be really good and taking a break from here was well worth it <3
''You are lovely, btw, you seem very kind and I enjoy your blog very much! much love!'' i love u so much hope u have a great day !
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nev3rfound · 3 years
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someone i once knew : b.b - p.3
tony has questions, but he isn’t the only one wanting an explanation (2.6k)
(anything in bold/italics are flashbacks/memories!)
masterlist / permanent taglist
(everything on my blog is my own writing. if it is shared on another page or website without being credited, it has not been approved to be shared by me. all rights reserved.)
PART ONE . PART TWO . PART THREE . PART FOUR . PART FIVE . PART SIX
(also thank you for the insane amount of support for this series! you guys have taken me by such surprise and i am so grateful you’re all invested :) ) 
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Tony steps into your suite, trying to subtly notice the changes you’ve made whilst he was gone.
“Look, Tony, if this is about the files I’m really sorry,” You sigh apologetically, catching Tony’s attention as he turns to face you. “sometimes my R’s end up looking like N’s and I didn’t mean for it to look like I’d written Tony Stan-”
Holding his hand up, you stop your rambles as Tony raises a brow. “Y/n, that’s not why I’m here.” Tony interrupts you. “Wait, it said that?” He questions and you weakly nod, but quickly he returns to his original thought process; why he is here in the first place.
“Then, why are you here?” You ask nervously, feeling a pit begin to form in your stomach.
“Nat passed on a message, that you didn’t seem very well.” Tony explains, now pacing around the entrance of your suite whilst you remained still, too still for his liking. “And I overheard a conversation from two super soldiers discussing you.” Tony motions to you, catching sight of your eyes widening.
“I, why would they talk about me?” You question in disbelief, hearing multiple voices run through your mind, some yelling over Tony as he continues to talk to you, but you can only see his lips moving.
“-and that you know them somehow, funny really.” Tony huffs to himself as he walks in the direction of the small kitchen you have, noticing a glass half-filled with a single flower, dried out, dead. “Don’t you think, Y/n?”
The prolonged silence from you catches Tony out as he glances over his shoulder, seeing you stood calmly, tears streaming down your face.
“Y/n?” Tony calls out, carefully nearing you as he waves his hand in front of your eyes, but there’s no response. “FRIDAY? Get Banner for me.”
With a deep exhale, you collapse down to the ground. “I, I, I’m sorry,” You breathe out, coughing loudly on a sob that chokes your throat.
Kneeling down in front of you, Tony eyes your movements carefully. “What’s going on with you, Y/n?” He thinks aloud as you manage to sit upright, clutching your legs to your chest as a look of horror solidifies across your expression.
Bruce opens the door to your suite, looking alert as he notices both you and Tony on the ground.
“Everything okay, Tony?” Bruce asks hesitantly, seeing a level of concern cross Tony’s frown.
“Just, sit still, okay.” Tony instructs you, but you’re barely responsive as Tony walks away, taking Bruce outside of your suite as the door remains slightly ajar.
Rubbing his temples, Tony sighs. “What’s going on with her? Bad day or something?” Bruce jokes, but Tony shakes his head.
“I think she might be a plant.” The tone leaving his voice is enough to remove any humour from Bruce as he straightens up. “Somehow, Steve and Bucky know her, or at least knew her.” Tony explains. “But she seems oblivious, and I’m just wondering if she’s just like Barnes, waiting to be activated.”
Bruce hums in response. “What’re we supposed to do with her then if she’s potentially some killing machine?” The words feel sour leaving his lips, but Bruce has read the files on HYDRA.
Over Tony’s shoulder, Bruce watches as a small hand reaches out to the door and pulls it open.
Tony can’t help but tense as you stand against the door frame, a weak smile forming on your lips despite the dried tears lining your cheeks.
“I don’t know what’s going on with me, Tony.” You sadly admit. “Do, do you think you can help me, please?”
“Come with us, Y/n.” Bruce forces a grin as he walks toward the elevator, Tony hanging back as you slowly walk out and stand beside Tony.
“Can you help make it stop, Tony?” You plead to your employer who seems conflicted.
“We’ll do what we can.” Tony coldly states, walking behind you to the elevator, ensuring you stand between him and Bruce, just in case anything happens.
*
Your footsteps can be heard throughout the base as you follow behind the woman in charge. Heads turned as she walks with confidence, no one taking notice of who you are in her presence.
Pushing the door open to her office, you follow in and hover by the chair. “Please, Y/n,” Peggy motions to the chair as she closes the door, lowering the blinds too to ensure privacy.
“Thank you for meeting me, Ms Carter.” You speak politely, trying to keep a facade up that everything will be alright, but if there’s anyone who can see right through it, it’s Peggy Carter.
Rifling through the files on her desk, Peggy opens up a series of them as the papers cover the space in front of her. “Oh Y/n, call me Peggy.” Her red lips rise to a sincere smile, hoping you’d ease the tension you’re holding. “Well, the good news is I’ve had the report in from the Doctor, and you’re fit and healthy all around.”
You can’t stop the giggle of excitement escape you. “Sorry,” You mutter, but Peggy doesn’t seem to mind in the slightest; it’s the most positive you’ve sounded in the past two years you’ve known her.
“No need to be, there are still a few more tests we have to run on both you and the machinery. However, if all still stands, we should be able to do our first test run within the year.” Peggy explains, catching sight of the frown on your lips deepening. “I know this isn’t the news you hoped for today, but trust me, this is progress.”
Peggy reaches out, placing her hand on the desk. Slowly, you extend your arm, allowing her to take your hand in hers.
“We both lost, Y/n. But we can move forward.” She assures you once more, hoping someday you’ll believe it yourself.
“It happened again,” You explain, looking up directly to the clock, noticing five minutes have passed since you focused on it. “it keeps happening, more frequently than before and I can’t control it.” Panic rises in your voice as you perch on the lab bench, studying Tony and Bruce's reactions as they monitor you closely.
“So these, ‘memories’ aren’t your own?” Tony asks uncertainly.
Rubbing your eyes as they continue to pound, you shrug your shoulders. “I don’t know, they’re in my head, and I can remember aspects of them, certain noises, settings and sometimes people. I, I was with a Carter,” You squint, trying to remember her name, but you sigh heavily. “I can’t remember, sorry.”
“Carter?” Tony repeats, and you nod. “Interesting.” He mumbles as he helps Bruce hook you up to the systems, hoping to catch your next ‘memory’ and see your brain activity whilst monitoring your heart. “I, I’ve gotta make a call.” Tony excuses himself, nodding to Bruce before exiting the lab.
“If you can just lie down, Y/n.” Bruce asks you gently, seeing the fear in your eyes as you lie back. “I’m just going to place these on your head and chest.”
Closing your eyes, you try your best to relax whilst images of a brunette with red lipstick form in your mind. You can hear her faintly saying two names, but your ability to focus is gone once again.
Across the compound, Bucky is barely able to focus as he slams his fists against the torn punching bag whilst Steve stands on the other side, keeping it in place after Bucky nearly threw Sam across the room.
“Are you sure she’s okay?” Bucky shifts his attention across the gym to Natasha and Wanda’s conversation.
Natasha shrugs her shoulders as she stretches out. “I don’t know, she went dead behind the eyes and as I left her, Tony was heading her way.” Natasha explains, and Bucky looks over to Steve.
“Buck, I’m sure it’s fine.” Steve tries to help, but Bucky shakes his head.
“I can feel it, Steve,” Bucky mutters. “somethings wrong, I, I can’t just leave it.” He explains, swiftly walking off out of the gym as eyes turn to Steve holding the rocking bag.
Scoffing under his breath, Steve pushes the bag away from him. “Bad day.” Steve comments before running after Bucky before he can do any potential damage.
Sitting with his fellow soldiers, Bucky tries to disguise his rising fears, but his foot continues to tap against the ground. “You got a dame back home, Barnes?” One of the soldiers, Johnson asks and light laughter echoes through the cells as they all wait for some movement to be heard.
Lifting his head up, Bucky focuses on each of those he can see from his regiment, those who are left at least. No one is sure who captured them, but Bucky knows they aren't likely to get out of this scot free, or alive for that matter.
“I do,” Bucky admits quietly. “and she’s the most wonderful gal I’ve ever laid eyes upon.”
“That’s sweet,” Johnson comments, sitting opposite Bucky as he wipes his bloodied nose with his palm. “just, just keep thinkin’ about her, alright? That sorta thought helps.” He nods to Bucky before resting his head back against the metal bars.
“Yeah,” Bucky whispers as footsteps can be heard, heading directly towards his cell. “if I don’t make it out, can you tell her I,”
Before Bucky can finish his sentence, two large men unlock his cell and grab him. He manages to catch a glimpse at the red band on their arms, noticing a different symbol than the Nazi one branded in his mind.
“Please, just tell her!” Bucky yells as he’s dragged out of sight, unaware of the horrors he’s about to face.
Focusing on Bruce, you tense as the stickers are placed on your forehead. “Sorry, did that hurt?” Bruce asks timidly, but you shake your head.
“Just kinda cold,” You nervously remark as the rest are slowly placed. “where did Tony go?”
Bruce looks past you at the glass walls, seeing Tony walk out of sight with his phone against his ear. “He, er, had to make a quick phone call. I’m sure he’ll be back shortly.” Bruce reasons as he attaches the last sticker to your chest before averting his attention to the computer systems.
Closing your eyes, you listen to the methodical tapping of keys and the sudden sound of your heart rate beside you flashing up on a monitor.
“Okay, all systems in place. Now it’s down to you to induce a ‘memory.’“ Bruce forces an anxious laugh as you simply look at him before tilting your head back to focus on the blank ceiling, a shame they couldn't cover it in stickers like the dentist used to, you think.
“Do you think I’m evil?” You ask, not daring to move your vision from the ceiling, unaware of Bruce stepping back.
“No.” He responds quickly. “I think you’ve been manipulated with, but I don’t think you’re evil.” Bruce justifies, checking the brain activity to see any spikes, but it remains standard.
“You’re acting like I’m made of glass.” You comment, now moving your head to see Bruce rubbing his hands together as he watches the monitors. “But I’m not, I, I know my parents, my childhood home and school." Your voice begins to waver, but you carry on regardless.  "I can tell you the classes I took in college, my first boyfriend and my first time drinking.” You ramble, but Bruce is trying to ignore you. “Please, I, I know who I am.” You whimper, slamming your head back as you stare at the bare white walls above you.
Outside, Tony listens as the line ends up with him left answering a voicemail for the third time.
“Fury, it’s Stark, listen, I need to speak with you urgently. There’s something going on with my new assistant, Y/n Y/l/n. She, she knows Peggy Carter and, just call me back, ASAP.” Huffing, Tony leans against the wall, wondering how he got himself into this mess.
Yet, his moment of contemplation is short-lived as yells from Steve can be heard up ahead.
“Buck, just stop!” Steve shouts as Bucky comes into view, eyes dark and fists clenched as he marches down the corridor.
“Woah, woah, where do you think you’re going?” Tony asks, standing in front of Bucky as Steve catches up in time before Bucky raises his fists.
Holding Bucky back, Steve grunts as Bucky fights against his hold.
“Where is she?” Bucky can feel the anger rising through his veins as Tony buries his hands in his pockets, remaining perfectly calm.
“Where’s who?” Tony asks, looking up to Steve who shakes his head, still struggling to hold Bucky back.
“Come on, Tony. We know you have Y/n down here,” Steve sighs, a brief moment of weakness that Bucky detects as he slams his elbow into Steve’s stomach, causing him to recoil and release Bucky.
Without a moment to lose, Bucky rushes forward to the lab and before he’s stunned by Tony, he catches sight of you on a metal slab, hooked up to machinery with tears streaming down your face.
“No, Y/n!” Bucky screams, pausing by the glass wall, his metal hand resting against it as you begin to turn your head, a second too late as Tony fires a stun at him, forcing Bucky to the ground.
Your breathing increases, causing your heart rate to spike and Bruce rushes over. “Hey, Y/n, it’s fine. Tony has just er, stunned him.” Bruce explains, but your eyes widen.
“Bruce, I, I need to see him, please, let me see Bucky.” You practically beg, trying to pull the wires from yourself but Bruce manages to hold you down before you notice a needle piercing your arm.
With heavy eyes, your focus on Bruce begins to fade. “I’m sorry, Y/n. We’ve gotta keep you here.” His voice sounds too far away as your vision darkens, the last of the ceiling disappearing as your eyes close.
Bucky grunts as he remains on the ground, but turns his head to see Tony stood with his hand covered by his Iron Man tech, a glow of pale blue emitting from his palm, yet to be fired.
“You alright, Buck?” Steve calls out from beside Tony.
Not responding verbally, Bucky nods as he uneasily stands, holding his hands up and remains on the spot where he fell, out of sight from you.
“Tony, lower your hand.” Steve scoffs, and Tony hesitantly obliges, powering his charge down. “I told you not to come here, Bucky,” Steve comments like a disappointed parent, but Bucky’s jaw clenches as he looks at the floor beneath him, the scuff marks from where he fell moments prior.
“Are one of you planning on telling me what the hell is going on here? Because I’ve got a delusional assistant having a brain scan in there who might be a potential HYDRA plant and I want answers.” Tony steps forward, looking between the two super soldiers. “No, you don’t wanna tell me?” Tony raises his arms in defeat and begins to walk away, back to the lab.
“Bucky,” Steve mutters to his friend who eases his jaw and finally looks up.
“Y/n Y/l/n,” Bucky speaks up, and Tony spins on his heels, facing Bucky. “she was my fiance.”
Tony stares at Bucky in disbelief before whistling loudly. "Well, I didn't expect that."
P A R T  F O U R 
(thank you to the following for all the love in the first two parts! if you’d like to be tagged in this mini series do let me know) (tagging those who wished to be tagged from p2!) 
@mellmellmell12@theofficialzivadavid @fandom-princess-forevermore @lokilovefoever @vivalakatee @chgevorgian @captainwinterwriter @carliewinchester @spn-obession @buckysquad @shower-me-with-roses @basicgukk @yasminwashere @sunfouler  @feminist-fan-girl @stealapizzamyheart​
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gb-patch · 3 years
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Ask Answers: June 6th, 2021
I’m back with more ask responses! You can also check our Frequently Asked Question sheet if there’s something you’re wondering that’s not answered here.
FAQ   Also, if you prefer to just see the main posts without all the asks/reblogs, feel free to follow our side account instead: GB Patch Updates Blog
Thank you for the patience with these questions  ♡
Hey in very beginning of step 3 in the scene where Mr.Holden had a thought dancing on the tip of his tongue but he kept it to himself after MC and Cove were being cute (idk if it makes a difference but this is when they're dating)... Can we know what he was thinking/ wanted to say? It's been bugging me lol 
He would’ve gone into a “look how much you’ve grown”, “your dad is so proud of you”, “I’m so glad things worked out with the MC”, and etc spiel, haha. But he resisted the urge to fawn on his baby boy, at least for that scene.
If we planned to move away for college/future plans in step 3, is it implied that MC and Cove would have a long distance relationship for sure? Could MC have convinced Cove to come with them? How is the dynamic of their relationship going to be addressed in Step 4, if that makes sense? 
Cove is willing to follow the MC where they went after everything is settled for them there, and if they’re sure they want him to come! You’ll get to decide how things shook out during those transitional years just by making choices about it during the opening prologue of Step 4.
Hi! First off, how does it feel to have created one of the best games when it comes to inclusion for lbtq+ peeps? I've never felt as validated with my identity and sexuality when playing a game and I'm seemingly not alone ♥ Second, and this might be a little too specific, but what kinds of drinks does Cove like as well as dislike? Thank you, you're the best ♥
Thank you for very much! It’s really nice to hear the game felt inclusive. Cove likes regular water and fruit juices/smoothies most! He dislikes coffee and cola, and he’s not super into most teas either.
Hi, may i ask what gb patch stands for? Specifically the gb part lol
It stands for my old, silly username I used in places like Neopets as a kid, aha. The company name wasn’t super thought out since it was originally just me making VNs as a hobby. Luckily, “GB Patch” kind of seems like it could mean something reasonable, so I didn’t have to rebrand when it did become a more serious, commercial group.
If we chose to not propose to cove in the step 3 dlc would he propose or would the mc propose in step 4 or the wedding dlc? 
Yeah, you or Cove can propose in Step 4 if you’re not already engaged! The Wedding DLC takes place after the engagement so the proposal scenes aren’t there.
will you guys announce if the early access for the new game is out on patreon ? 
When beta builds of Step 4 or whatever start coming out on the Patreon we will mention it here on social media too.
Heyy I just had a quick question about Baxter if that’s okay :)?
I saw in an ask+answer that it’s possible to casually date Baxter In step 3, but what leads up to that? I have the step 3 dlc and I’ve tried playing them In a different orders and ways but it doesn’t seem to get anywhere ^^;
The Step 3 DLC is Cove-based because he’s the default guy. There’s a separate Baxter romance DLC that’s not out yet. That’s where you can get him to date you. I’m sorry for the confusion!
Will we ever get any LI's or side characters with physical disabilities or deformities? I think your games would be a great place to have them in since they're always so accepting and safe! 
Yeah, we do hope to have representation for that in future projects ^^. Thank you for the confidence in us.
Is it possible to get Cove to take the bed and MC to sleep on the floor? 
Not in Step 3, I’m afraid.
So, I have played the prologue of Our Life countless times and I haven't gotten the [Your Life] achievement, why is that? 
Steam sometimes isn’t connected properly when an achievement unlocks and so it remains locked on your account. If that happens, unfortunately getting the scene again won’t unlock it. The achievement becomes inaccessible because the game thinks you already have it. Playing with the same Steam account on a different device or fully deleting your game data (more than the only the save files) are the only work arounds we’ve found.
Since when you talk with Jeremy in step 3 it's mentioned he goes on dates with someone (which assume is JB because who else would take this boy on dates) that makes him happy, does that sort of make JB and Jeremy the canon relationship in the first game?
The default for XOXO Droplets is that JB casually goes on dates with each of the jerks! Shiloh would’ve been harsher if Jeremy was the only guy getting her attention, haha. But the player can change that default by dating just one person the whole game for their own story and who she ends up with for real has no default.
Hi, hello! Huge OL fan, thank you so much for the wholesome content, it was very much needed during these times. Managed to get several people to join team Cove, so that's very exciting, I always have people to fawn over him with. I have a little question and I'm sorry if it was asked before, but does it ever come up in the game what Cove has told his mom about us? (who knows, with so many options, one can miss it) Or, alternatively, will it come up in the Step 4 DLC? 
Thank you very much for sharing the game with people <3. It’s really great to hear people are liking it. Right now that doesn’t come up in game. Kyra is willing to keep her mouth shut and Cove isn’t gonna have that conversation either. At least not when he’s younger, but yes, perhaps when he’s a fully grown big boy in Step 4 you can ask him about it.
I’ve been thinking about this ever since it has been confirmed that there would be two love interests for OL2, would there be the possibility of forming a polyamorous relationship with both love interests? I’m sorry if you answered this previously, I’m just curious. 
We are considering it, but it’s not a guarantee yet. It’d be really great to have but it’d add so many extra alterations that’d need to made, aha.
Hello! You mentioned how Cove would be uncomfortable with kids at 23, but how old would he be when he’s comfortable with having/adopting kids? (Same goes for the other LI’s.) btw, love your game!! 
He’d want to be at least 25, but even older would be good. Derek would want to have kids when he and his partner could reasonably support them, the age itself wouldn’t matter. If they were doing good at 22 and wanted kids, he’d be up for it. Or they could wait until their 30s or whatever. Baxter is also more of a “when it feels right” guy rather than having a specific age requirement. Cove is just especially wary of being a young parent because of his own parents. I’m happy you like the game!
does step 4 immediately play after you press "end summer" in step 3? or is there another button/transition (like the story text thingy) before the epilogue begins? what happens after the epilogue? roll credits? 😂 
Step 4 will have transition section always and there will be an extra button, if you own the Derek or Baxter DLC. By default the Cove-based version of Step 4 just plays once Step 3 is over. However, having the other guys’ storylines will mean you get to pick which version of Step 4 plays; Cove Step 4 (the basic one), Derek Step 4, or Baxter Step 4.
Happy pride, thank you for all you do for us🥰
I have a quick question though, I recently got a MacBook after my old windows computer broke, and now steam says I cannot download it, but it has no issues with other games, what can I do to download it?? I’m sorry if my English is bad
Happy pride month! Unfortunately, Our Life isn’t available for Mac on Steam right now. To be an approval application Apple requires having special notarization and we as a small group haven’t gotten that. Itch doesn’t care and lets us release the game for Mac there anyway, Steam does care so we’re locked out of putting the Mac build up on their storefront. Feel free to email us and we can try to help the situation out further!
Hello! I was jus wondering if the Baxter and Derek DLCs are still happening? I haven’t heard anything about them on here or patreon in a while so I just wanted to make sure ^^
They’re still coming and we just released a new sprite sketch on the Patreon for the Derek DLC c:. But right now Step 4 is still much more of a priority. Once that’s closer to being done we’ll focus way more on sharing previews for the other guys.
is it possible to tell cove you love him (platonically) at step 3 fondness/selecting him as basically family? i just love the mc and liz sibling interactions and it got me wondering about it (especially if you've selected that option)
You and Cove can be as close as family, but there’s not a specific scene in Step 3 where you say “I love you” in a family context. But there’s always Step 4~
do you intend on ever adding a collectors mode to Our Life? Like a way to collect achievements and CGs for the gallery without it effecting any save files? 
We weren’t considering it before. But if a lot of players would find that helpful, we could start thinking on that!
Sorry if it's a silly question haha, but (in crush/love) is Cove really aware of how cute and cuddly he seems to MC? If so, what does he think or do about it? Or does he just ignore it? 
He isn’t particular aware. Cove never truly stops being surprised that the MC is interested in/attracted to him, haha.
Would you say that the alone ending of xoxo droplets is worth playing again to get? 
Nope, haha. The goal is to make friends/get a boyfriend and so the alone ending is kind of the bad ending for the game. Though there is a consolation prize if you get it by accident.
Is there any possible situation which would ever prompt Pran to bake for his girlfriend? Like I know it's unlikely I mean even if JB broke her leg somehow I'm pretty sure he'd still be like "I considered baking you a cake and doing the frosting the way I think looks interesting but you don't deserve a cake, no one does." right but also ahhh it would be super nice if some day he just surprised her with baked goods one day out of nowhere. JB would be so shocked it would be cute. So is there any possible situation where that could/would be a thing that he would do? 
He might bake out of spite, like if he felt he had to prove her wrong on something. Or if JB used some good reverse psychology on him. Or he might do it in a relatively nice way if he could make his GF so shocked by the kind gesture that his amusement with that overrode his insistence on not being sweet. Pran is very difficult in high school, aha.
Is the "one route (where) it can be seen that Everett will drop his seemingly eternal waging with Jeremy pretty easily and can start getting along without thinking much on it" the Lucas route? I'm curious! 
Yep! Everett will side with Jeremy if it’s between him and Lucas.
Hi I hope you guys are having a great day :) I just had to ask how Cliff would feel about Cove's partner/fiancé Mc calling them dad whether it be accidental or otherwise and secondly I also wanted to ask how he would feel about being asked to be the one to give the mc away at their wedding. 
He would be very touched and excited! I hope you have a good day too :D
Hello! I saw an ask relating to whether Cliff "moves on" after Cove's grown up and stuff (and he stays single), but what about Kyra? Will she be with anyone else or will she stay single? 
She does start dating again, but she takes it slow.
Hi! I absolutely love the art for characters in OL and I wonder is this fine to draw my MC in same drawing style and upload online later? Is this something artists would be okay with? Thank you! 
Yeah, you can certainly do that C:
Hey there!
I wonder if I'm just being stupid here.. Is Step 4 a DLC? And if so, where can I find it? I can't seem to find it on Steam :< Thank you!
Step 4 is a free epilogue! It’s not done yet, but once it is finished you’ll just update your game file and Step 4 will be there after Step 3 ends.
hi! are step 4 and the wedding dlc two different things?
They are. Step 4 is a free epilogue that’ll be a default part of the game once it’s done, the wedding DLC is an optional paid expansion that takes place after Step 4.
Why did Baxter not receive a step 2 sprite seeing how he shows up later
Sprites are time consuming to draw and take money out of the budget that could’ve gone to other things. His tiny appearance in Step 2 wasn’t worth all the effort to make a sprite, aha.
I just realized, what happens if if you get the patreon exclusive moment but at a later date, when you don't have the membership anymore, it's updated (like a bugs fix update for example)? Would you have to get the membership again? 
You would have to get the membership again to redownload the build. But there’s very little chance there’s going to be an update once it’s been out for over a month. If a build gets released with errors, players catch/report them within the first few days. So by the time the first subscription period ends, any problems that were noticeable would already have been fixed. And we’re certainly not gonna be adding new content to it once it’s been released for a long time. There’s no need to worry about missing out on something worthwhile in the future if you cancel your membership. It’s being made with the idea in mind that many players are gonna be getting it and then going.
Hello! Wanted to ask about gaming choice in step 3? Once upon a playthorugh I got the option to buy Cove a bracelet for his graduation present. I played the same basic character again and that option wasn't there anymore. I'm not sure where I went wrong. My Cove wears a bracelet on each hand and my MC is into fashion and jewelry. Do I need to put an earring on him or? Sorry, love your game so much. 
He also needs to have liked bracelets in Step 2 for that to be considered a good gift option for him. Sorry for the confusion! I’m happy you love the game :)
Is Step 4 being released at the same time as the Wedding DLC or will the first come before the latter? Thank you! 
I’m not sure. Ideally they’ll come out at the same time, but the wedding DLC has a lot of art to get done and we may have to release it after Step 4.
Can mc still get confession from Cove at the end of step 3 even if mc casually dates Baxter in step 3? Such as in crush mode? 
I don’t think so. Maybe that’ll change, but generally there’s differences to the Step 3 ending if you were dating Baxter and those differences likely will conflict with getting the Cove confession.
For the patreon moments/dlcs, will it be available for all tiers? 
It’ll be available for tier 2 (Fans) and up!
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550 Followers: Meet The Writer
Welcome to another Meet The Writer Q&A! We reached 550 followers! Yay! We’re grateful to all of you who continue to share your work with us and support the fanfic authors of the fandom. As usual, a writer was randomly selected to share a little something of their work with us. Anyway, let’s get to the good stuff!
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Blog: @monsoonblooms12
Name (or petname): Manamee
Birthday: 12th April  
Nationality: Indian
Current residency: India  
Languages you speak: English, Hindi, Bengali
Masterlist/AO3: Masterlist | AO3
1- Is there a meaning behind your url name?
Not really. One day I was googling Instagram usernames and this one caught my eye. I tweaked it up a bit to fit me and having using it as my username on various platforms since.
2- When did you start playing Choices? What's the first book you played? 
It was actually in mid 2019 but I wasn't much of an active player. I started playing more frequently during the lockdown. The first book I read was The Royal Romance, Book 1.
3- When did you decide to join Choices fandom?
Because I was enamoured by the fics I had been reading and wanted to find more writers and creators whose works I can enjoy. I had begun reading fanfiction related to choices during one of my lowest times, when everything seemed out of my control. And the works I read got me through my tough times. So I also wanted to give back in some way and chose to make an account.
4- Go back to your archive and tell us what was your first post on your Choices blog was about.
It was my first moodboard! I made one for the TRR MC
5- How long have you been writing fanfiction?
I began in August last year. I was inspired by the amazing works all around me and thought of finally taking a dive into it.
6- Share the first fanfic you wrote with us. Do you still like it or would you change anything about it?
It was the first part of my first Open Heart Series, Detectives by Chance: Chapter 1: Notes in Scarlet. There are some parts of it that I like, while other parts not so much. But honestly, it was the beginning of a journey of constantly learning to improve myself which would have never happened if I didn't write it. So as much as I dislike some of the parts, I wouldn't want to change anything about it.
7- What are your favorite Choices books to write about?
Open Heart. And honestly, that's all I have written about since the beginning 😆
8- What is your specialty as a fanfic writer?
If I have to answer, I will go for fluff. Not speciality really, but I feel that my angst is never really angsty and fluff has become a bit of a strong point for me. So, yeah.
9- If you could write only angst, fluff or smut for the rest of your writing life, which would it be and why?
Fluff, because a) My heart cannot take too much pain and b) Fluff is the only thing that I feel I can write well
10- Do you ever recognise yourself in what you write?
Yeah. I tend to put pieces of myself, my culture, my likes and dislikes, both in my MC and in my stories. And it brightens my day when people like my inclusion of those.
11- What element of writing do you struggle with most?
Writing itself. And also the self-deprecation that comes when you are writing something, always feeling that no one will ever like what you write, or that there are numerous writers better than you, and your stories will never be as good as theirs.
12- Is there any neglected work of yours you wished you would finish?
It's my series, In sunshine & In shadow. I began it as an ambitious project last year, only to give up after the 1st chapter. I have it outlines, and I definitely wish to get back to it someday.
13- If someone you know in real life who isn’t involved in fandoms asked to read your work, would you let them?
If yes, what would you recommend they read first? I might, it depends on who asks. I would ask them to read my fic, Eumoiriety first, because it is one of my favorite things that I have ever written.
14- Are there any writers (published authors and/or fanfic writers) who influenced your writing?
I have always looked up to authors like Agatha Christie when it comes to crafting mysteries, or to authors like Ruskin Bond when I want to take a lesson of how to make a fic simple yet significant. And talking about fanfic writers, there have been many who have influenced me in some way or the other. But I would like to mention about those whose works inspired me to write for the first time: @bbrandy2002, @drethanramslay and @jamespotterthefirst (Thank you, you guys❤)
15- Which one of your stories would you most like to see as a movie/series?
Detectives by chance! Mostly because it's a mystery and I would love to see the drama unravel on the silver screen.
16- Do you write original stories?
I haven't...yet. I just might do it someday, who knows? 
Thanks for reading! Reblog to share your appreciation for  @monsoonblooms12​
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kelieah · 3 years
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mutuals and followers appreciation post
lord, this is probably going to be a long post. if i can hopefully remember everyone! if i forget to mention you, please please please don't take it personally! i'm forever thankful for the number of friends and mutuals i've made on here, but there are a lot of you.
and for my followers!? i larb you all so so much. thank you to those who support me, you all keep me going and i'm forever thankful to you all x
@waitimcomingtoo oh sweets, where do i begin! i've been reading your fics before i decided to start posting on here and when i reached out to you, and you replied? it felt surreal haha. and then we began to talk here and there, and we became friends! i appreciate your advice so much and am so grateful we chat and catch up every now and then. and your work always inspires me, so thank you for that as well :)
@evermoreholland abbbbyyy!! you're the absolute sweetest. i remember our awkward facetimes here and there, and i find it the cutest and sweetest thing ever. i appreciate all the times you've been there for me. and your work is just so soft, i love reading them when i'm in need of some good fluff. i'm really happy to be able to call you my friend.
@spideyspeaches babe you've always had the best energy. always supporting me and brainstorming with me here and there agh! i larb you so much, and your work ??? i love your unique style. i love your personality so so much and i hope you never stop being you.
@ptersmj vaallll!!! you're another precious mutual of mine, your work is also just absolutely out of this world. you're another writer that inspires the hell out of me, constantly pouring out content, i don't know how you do it. and i love talking to you every chance i get, you're like sunshine :))
@hollandcrush mabel oh mabel i'm so glad we became friends. talking to you is such a joy and reassurance. and your work is always phenomenal, i'm really happy that i have you to confide in, and i hope you know i'm here for you as well! many kisses and hugs x
@devotion laurrenn oh my gosh where do i begin. we went through a tough similar situation ?? if that makes sense, but i was so relived and grateful to have you to talk after all of that. and i appreciate you so much, to this day, where we can comfortably talk to each other when we can w no pressure! i miss your work though, i've always loved your writing. to me you wrote so beautifully and aesthetically.
@greenorangevioletgrass ava pls, you talented ass son of a bitch. i swear i'm going to see you in the media one day. your fics, your voice, the advice you give me? you're the absolute best and i'm blessed to be your mutual and hopefully friend <3
@emmastarz awe emma you're just the sweetest. i love your aesthetic so much and your fics are so amazing ?? i know i have some in my bookmarks so i'll be binging those when i get the chance. you're so supportive and i love it so much, thank you. seriously. MWAH! x
@veryholland millaa!!! i appreciate the hell out of you. i'll never forget the times you check up on me, because trust me, it means the world to me. i hope to see more of your work bc what i've read so far is so sweet and amazing, but if not i also understand so dw dw. ily lots
@peterbenjiparker aw mel. i feel like a mom when it comes to you lmafonsdijkndf. you've grown so much and i remember when you first came to me for advice and such! your writing is absolutely phenomenal and i swear i will never stop saying how proud i am of you. i hope you continue to put yourself first though (in certain situations ofc) and take care of yourself, bc you deserve that and more
@marvelouspeterparker alyssaa!!! your work is always just fantastic, and your support is so motivating. i appreciate your reblogs and little tags so so much. i can't wait to check out your anime blog too btw hahah, i'm glad we've talked a little! :)
@felicityparkers addie addie addie, you absolute sweetheart! i hope we get to talk more bc i feel like we don't talk much but it's okay, i'm cool w whatever! regardless i get to read your wonderful work. you're also another writer that inspires the hell out of me. when you used to post every day, just wow. and they were all always amazing little stories.
@vatefaire oh jeez adeline, i remember you from the verrryyy beginning. i will never understand the hate you get. you're the absolute sweetest and easiest to get along with. i remember our shared laughs of jokes or memes, or drama in the fandom. agh! and your writing was always fun to read. i hope with everything going on you do what YOU want to do. i hope you stay only if you want to, but if you do, please make this your safe place, block the haters and fuck tomsbaddies, god that blog is just bad news
@msmarvelsmain mimimimi!!! i larb larb larb you. your support is the best and i can't thank you enough for it. i still owe you this one writing challenge prompt, but i swear i'll get to it once i have the inspiration to. also i really need to binge your work, it's my bookmarks so stay tuned for a spam ;)
@asonofpeter alex babe oh my gosh, before we became mutuals i've always absolutely loved your work. i still do ofc. but still haha. i'm glad we got to talk and get to know each other a little, but we should definitely catch up. it's been a while!
@willovity GIRL! we need to fucking catch up. i miss and love you so much. i remember when you first reached out to me, how many moons ago? crazy. i miss your work, but hey you do you honey. i can't wait to catch up tho we better
@opheliacult i've always found you so cool, and when we became friends / mutuals. you just became even cooler. we really need to catch up, but that's on me so i'm sorrydibhfl hang in there ily lots 🥺
@peterssweetpea i'm glad we became moots babe! you're so sweet and i absolutely love your aesthetic. i also need to binge your work cus hun the range, i love ittt
@supremethunda i'm so so so happy i've became mutuals with you, your work is absolutely amazing and so inspiring. i love talking to you as well, you're so kind and helpful. thank you sm 🤍
@spideyyeet mina! it has been a minute since we've talked but i had to include you on here. i've also read your work before i first started out on here. but after we've become mutuals and talked here and there, you're one of the most chill and kindest mutuals i've had. i'm glad i got that opportunity to, i hope we catch up one day!
@parkerpeter24 coookkkiee you sweetheart, i love talking to you so much. the memes, just everything! x
@spideysquackson13 fatema!! i appreciate your messages so much, you're so kind and motivating, it really means a lot so thank you!!
@calltothewild shreya!! we go way back, but it's been a minute and we definitely need to catch up. i miss you babe! i love and miss your work, i just haven't seen you on my dash in a while for some reason ;(
@yourstrulyamour aw you! i remember you from the beginning and you've never stopped being so supportive. i hope we catch up sometime, you're the absolute best!
@s-and-n you two! you're both so sweet and kind, i'm glad we get to talk. i do talk to n a bit more, and i love talking to her just as much, but s if you ever wanna talk let me know! i also can't wait to read more of your wonderful work :)
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bvckleydiaz · 3 years
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400 Follower Celebration 🍾
I’m finally getting around to do this post (hold for the applause 👏🏼 ) I’m currently at 423 ha. I’ve been trying to figure out what to say and what to post about this.. I mean it’s taken me almost a week to finish it. That being said, I think I’m going to take a page out of @burzekbrettsey’s book and share some of my favorite blogs who’ve helped me get to where I am and ones that you should be following too!
@kelly-severide: Nikki! Oh my sweet sunshine. I could go on and on for hours talking about her. You are the definition of a soulmate best friend. She’s been such a supportive person from the very beginning. She doesn’t believe it, but she’s an artist is every aspect of the word. The content she makes continues to blow me away every time something new gets put out. She’s legit one of my favorite people on this planet. I don’t know what I’d do without you. I love you🧡
@loveyourownsmiilee: Juju! Oh lord where do i even start. I swear you are my other half. She has the “oliver sense” that comes into play whenever Oliver posts something and deletes it. I mean she snatches those ig stories like it’s her job! We constantly talk about Oli and Ryan. Those are our boys and no one can say any different. She has one of the most positive blogs out there! She has such a bright, beautiful, and kind soul. I’m so glad we found each other 🤍
@burzekbrettsey: Sky! My bestie. We haven’t known each other for long, but I feel like it’s been ages! You are my favorite person to freak out with over Jay Halstead and his thigh holster. I mean that’s such a beautiful sight! Secondly, you are an AMAZING baker!! Have y’all seen the things she can make?!! When she opens her own bakery later in life I’m going to be her number one supporter! I have a feeling it’s always going to be you, nikki and I against the world. Forever homies 🧁
@matan4il: Alice! First off, if you aren’t following her, you are MISSING OUT! Her stories are everything! Since day one I’ve called her the smut queen and she has never disappointed. Her friendship is something I cherish so much in life. She’s the absolute sweetest. If I’m ever having a bad day, she somehow knows it, and helps talk me through it. I’m so grateful for you! ❤️
@fernnette: Fern! We go WAY back! You’ve seen me at my worst (aka the twitter fandom) and yet you still wanna be friends with me.. I don’t know why, but I’m grateful! I can’t even put into words how awesome you are. I’m so glad you made the discord when you did. I feel we’ve grown closer and we’ve made some amazing friends out of it. You are SUCH A TALENTED WRITER. I’m forever stuck on you and your writings. legit the first thing that comes to my mind when i think of you is #horny-jail. Also, as I’m typing this up you are in the discord writing your ass off and it’s v inspirational. like i wanna hop on over and write some. i can’t wait to see what’s coming up next from you 💛
@kenroczen: Jamie! My twin. Eddie Diaz simps unite! Although we get sad when we get someone new in the discord and we lose them to the evan buckley simps, Im glad we got each other! I love being able to talk all things ryan and eddie with you. Oh and don’t even get me started on the big bird gif! I die of laughter every single time someone is talking eddie/ryan with me and you come in out of nowhere. You are the best! ❣️
@doctornineandthreequarters: Jaime! My GGG buddy!! I never would’ve thought I’d bond with someone over buddie and that lead me to bonding over Guy’s Grocery Games. You’re writings are phenomenal! I don’t know how you do it, but you get those fics out so easily. You put so much into your fics and it shows! You’re such a talent! 🖤
@ineedapuppyandsomevodka: Mikayla! I truly didn’t think I’d ever find someone else who has the same inappropriate mindset like me, but here you are! You are relatable in every aspect. Your writings are some of my absolute favorite! Even the same drabbles have me weak. You’re so supportive of me in the discords and I hope I’m at least half as helpful as you are. I’m super grateful for you 💙
@buddie-buddie: Ella! First off, if you don’t know Ella, she’s the mastermind behind the White House AU universe!! She’s BRILLIANT! Whenever I see you in my notifications I can’t believe it. I’m sorry but this amazing writer and human being is in my notifs?!! What even? I know we’ve only become mutuals recently, but I’ve been following your writings since the beginning. I can’t tell you how excited I get when I see an email saying you updated. You are the absolute best! I hope we get to know each other more in the future! 💗
@sneetchestoo: You are so freaking supportive! I can always count on you to be in my notifications. You give me opinions, advice, and help me through hard time. You’re such a sweetheart 💚
@woodchoc-magnum: Felicity! We don’t get to interact very often, but let me tell you when you followed me?!! OH MY LORD I WENT OFF THE WALL. You are in my top 3 favorite writers of all time. You are such a glorious writer. Like all props to you my love! I swear I fangirl a tad bit whenever I see you in my notifs. Thank you for sharing your talents with us 🤎
and the honorable mentions: there’s so many others that I’m grateful for. I say it often, but i don’t know how I have this many followers! Thank you all for being so kind and supporting this, all over the place, blog 💝
@maygrant @trkstrnd @sixringss @siriuslyjamie @seik-o @shameless-aquarius @sometimesimfandomtrash @princessfbi @javachik @imaginebuck @captaincasey @gins-potter @thisissirius @hotchsbabygirl @jayhalsteadfan-2417 @blakestrand126 @selenaurrr @sunshinestrand @tkandbuck
Cheers 🥂
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sokkas-honour · 3 years
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3 with sokka for your spotify wrapped playlist writing thingy? Also hii hehe i just found your blog 5 seconds ago NICE TO MEET YOUUU
it’s lovely to meet you too! (i prepared these a while ago but tysm for being so supportive of my blog!!)
affluenza - sokka x reader
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pairing: sokka x fem!reader (it’s more platonic than anything)
wc: 2.7k
notes/warnings: again, i’m only really using the theme of this song instead of the lyrics. for warning, misogyny?? a bit of neglect
-
growing up a princess was already hard to begin with, but being the younger sister to the nation’s favourite royal was even worse. constantly being in her shadow, being ignored by parents and just being blindly spoiled. you were lucky, you could get whatever you wanted except for your parent’s own attention and affection.
ever since you turned the age of ten, you were quick to notice that you weren’t your parent’s favorite so you would try and do whatever you could to be the star in their eyes. you trained everyday in order to improve your water bending, your warrior skills, just anything that could make you stand out and get your parents to notice you more. but alas, you weren’t the crown princess, the most beautiful girl in the northern water tribe.
it came to a point where, around your fifteenth birthday, you were starting to loose motivation for things in general. all of your work had payed off, you had mastered every healing form and had even gotten secret lessons from local boys trying to use you to get to yue, you had everything you could want except for the one thing you desperately needed. so you started isolating yourself a bit more, the rest of the nation forgetting about you even more.
your isolation changed when you heard of the avatar having arrived in your tribe and suddenly, you desperately wanted to get to know them. if you befriended the avatar and even joined him on his voyage, you might just finally get your parent’s stamp of approval. it was the first thing in months to give you any sort of motivation.
during the dinner that your dad threw for the guests and to honour your sister’s birthday, you had managed to find a spot next to the southern watertribe girl and you two hit it off immediately. bonding over shared experiences as younger siblings.
“yeah it does hurt a bit to have practically mastered all your water bending forms and not get a congratulations from your parents.” was your comment as the two of you spoke about sometimes feeing as thought you’re living in your older sibling’s shadow. what you said seemed to have done something to the girl who’s name you learned was katara.
“you’re a waterbender?” she asked bewildered. her eyes looking at you with excitement and wonder.
“yeah, one of the best in the tribe if i do say so myself.” you joked lightly, a bit confused at her tone.
“i’m a waterbender too! do you think you could teach me a few things?” she excitedly asked, a huge grin on her face. you nodded and finished swallowing your pickled fish that had been prepared by the best chefs in town.
“i mean sure but i’m not sure what i could teach you. i’m basically a master but i wouldn’t say that i’m too far ahead from other people my age.” you responded, explaining to the girl from your sister tribe that you may not be able to teach her much.
“oh, where i come from, i’m the last waterbender. so i’ve never had any actual training.” her gaze averted from yours and you instantly regretted what you said, feeling horrible at your assumption. you were used to being surrounded by waterbenders and had no idea what she must’ve been going through.
“i’m so sorry, i shouldn’t have said that. if you need anyone to show you some water bending forms, i’m more than happy to. but i’m sure you’ll get more from master yagoda.” you searched for her hand and gave it a little squeeze, she turned her head to smile at you which you returned a comforting one back.
“why not master paku?” she inquired, slightly confused at not hearing the name of the respected master she had heard about at one point during the dinner.
“master paku teaches warrior waterbending skills, girls aren’t allowed to learn those techniques, only healing.” you explained, gaze faltering slightly. you hated your tribe’s costume which is why you always tried to rebel in your own way, but she didn’t need to know that yet.
“why? that’s stupid!” she exclaimed, removing her hand from yours to hit her closed fists on the table in annoyance, thankfully not drawing any attention.
“i know! but it’s tradition and the old farts who control this town hate breaking tradition, even my father won’t break it for me!” you explained, giving a small glance to your father who spoke to one of his councilmen.
“maybe he’ll change his mind if i’m with the avatar! we might even convince him to train you!” she suggested, optimism laced in her words but you simply shrugged your shoulders.
“you can try but i wouldn’t get your hopes up. if you do though, make sure to come get me.” you blankly responded, not wanting to give her any false sense of joy.
the rest of the dinner went by nicely, her telling stories about her adventure with the avatar and her brother, who’s name you learned to be sokka. he even inserted himself in the conversation once or twice, making you laugh at his comments. the night had to end eventually, and for yue and yourself, it meant you two have to leave before the party ended.
“y/n, i think i may have a problem.” yue nervously started when you were both alone. “that southern water tribe boy, he.”
“he’s hilarious?” you finished her sentence, a knowing smile on your lips.
“yeah, and i’m scared i might be catching feelings for him. he even suggested to do something together.” she explained, hand grabbing yours nervously, looking to you for advice on what she should do. no matter how much your parents favoured yue on every way, there was so way you could ever hate her or hold your parents’ doings against her.
“oh come on yue, talking to him won’t hurt you. if anything, not talking to him will hurt him.” you joked, placing your hand on top of hers to give more weight to your words.
“i suppose so.” she smiled, most likely thinking about him and the way he made her feel. your smirk never left your face as you watched the way he made her feel.
the next day, you ran into katara and aang as they went to visit master paku to try and convince him to train the both of them. you were going on a simple walk, hoping to run into them.
“y/n, want to come with us to master paku?” katara immediately asked once you were in proximity to the tow of them.
“not sure you’ll be able to convince them but i’d love to either way.” you smiled, waving hello to the avatar.
“well we’re going to try.” aang backed up katara’s optimism which was slightly sad to see as you knew the ending, you had experienced it yourself.
and like you predicted, their attempt to get the old master to go against outdated traditions proved useless. it ended in katara yelling at his misogynistic attitude and giving up to go sit in on a healing session. you decided to join her, knowing it was useless to you but it was nice to a get a refresher nonetheless.
once it ended, you were left to deal with an annoyed katara as aang was still training. you admired her for standing up to him, wishing you had the confidence that she had but you had given up fighting traditions a long time ago when you realised it was useless.
“listen, i’m sorry katara. if you want though, i can show you around town.” you tried to cheer her up but she seemed to agree with no enthusiasm.
during your tour, you made sure to give as many details as you could to the girl from your sister tribe but it didn’t do much to make her smile. her attitude did change though when the both of you ran into her older brother, a lovestruck emotion on his face which immediately led you to conclude he had seen your sister, and you were right.
“we’re meeting tonight at the same bridge we saw each other! yue and i!” was the first he said when he approached the two of you, more directed to his sister.
“really sokka? that’s great!” katara’s mood seemed to change to happiness for her brother. she then turned to you, surprisingly. “you know, maybe yue said something to y/n. did she?”
“why would yue tell her something?” sokka stopped you from answering, taking you slightly aback. his rather none accusing question hurt you more than you’d care to admit.
“i beg your pardon?” you were slightly offended at his question, more hurt but that wasn’t the tone that you wanted to show, knowing that showing hurt was more of a weakness than anything. at least in your household, your parents only seemed to notice your negative attitude when it came out. a comment made by a schoolmate hurt you and when you came home crying, you were simply neglected as yue had come home earlier and your parents were engrossed in her story. you had tried to come to them but were simply ignored. since then, you’ve only ever shown emotions theyd deem negative to your sister.
“sokka, you met her last night. she’s the second princess of the northern water tribe!” katara harshly whispered as you calmed yourself down, making a mental note to thank your new friend.
“yue has a sister? what did she say about me?” his confusion turned to excitement as he practically rushed into your face, too close for your liking.
“yes, and what do you think you’ll get out of me?” you smirked slightly, putting your hand on his chest to push him out of your face.
“i don’t know, what does a princess need?” he questioned. letting your hand linger before you dropped it.
“warrior training.” katara observed as you narrowed your eyes, the smirk still on your lips as you surprised the rather bold boy.
“why would you need warrior training?”
“because, i want to. my father refuses to let me train but i’ve found ways. yue told me you’re supposedly the best warrior in your village and i want some.” you defied his expectations, he assumed you’d probably be drastically different from your sister in a bad way but he was wrong.
“deal, you tell me what yue thinks of me and i’ll teach you a couple of things i know.” he was quick to agree, willing to do anything to know what the crown princess thought of him. you took your hand out to shake on it and he did, both of you looking each other in the eyes in defiance, hands lingering in each other’s grip.
katara giggled at the interaction which brought the two of you out of your stare and let go of each other’s hands.
“i’ll see you tomorrow, hopefully yue will tell me more after your little rendezvous today.” you told him before turning your attention back to katara, seeing as though she was with her brother now, she’d be fine on her own. “i’ll see you tomorrow around the healing hut early tomorrow?”
she nodded before you waved the two of them goodbye and walked back towards the palace, looking forward to your first session with sokka.
the next day was pretty eventful, finding out that katara and aang had gone against paku’s rules, meaning that he refused to continue raining the avatar. you found out right before leaving for the session with yagoda and decided to stick around when katara defied him. and by the end of that whole fiasco, she was able to convince him to let her train with him.
after that happened, you immediately went to your father to beg him to let you join paku’s clas but you were met with a wall.
“absolutely not, the times may be changing but i’d rather none of my daughters do anything too dangerous. you still need to finish mastering healing.” was his response, leaving you in complete disbelief. you had mastered every healing form a couple of months ago and he didn’t know.
yue tried to comfort you but you ignored him, deciding to walk around town to calm down. you knew that if yue was the waterbender, she’d be able to do whatever she wanted. even if she was their fragile little girl.
the day went by rather fast, and before you knew it, you were following katara in secret to watch the first ever girl receive training from a master in the northern water tribe. you made sure to not make your presence too noticeable, even if the majority of people didn’t notice you most of the time. you watched in complete awe of her raw skill, wishing that you were right there next to her, having something to make you stand out from your family.
when the afternoon came, you made your way to where the three of them was staying in order to complete your deal with sokka.
“hey y/n, did you find out anything about yue?” was his greeting which earns a little eye roll from you.
“didn’t she tell you that she was engaged?” you said rather harshly, regretting as you saw him look down sadly. “listen sokka, she can’t love you but she does. she’s tied to our ridiculous customs, i’m sorry.”
“it’s okay.” he took a deep breath in and let it go before meeting your eyes that were soft, matching them with a small smile. “ready to get started?”
“more than ready. my stupid father didn’t want me joining katara today so i need to let out some sort of aggression.” your tone clearly annoyed at your father which confused sokka, yue didn’t seem to have any problems with her parents.
“i don’t know if this is my place to ask, but why do you seem to hate your father so much?” he asked, curious to know.
“this is nothing against my sister, i love her to bits. it’s my parents i have problems with, they just cast me aside. all of their attention has always been on yue, hell everyone in this stupid tribe only cares about yue! i’m supposed to just be unnoticeable according to my parents yet they shame me for not being as special as yue! i mastered every single healing form and i even managed to learn a couple of fighting stances, yet it’s still not enough.” you let yourself go, deciding to dump all of your problems on the poor boy who had to hear your practically yell at the end. “sorry, you probably didn’t want to know all of that.” you joked nervously.
“no, no its okay. i just figured that being yue’s sister would be like the best thing. i mean being royalty makes your life basically perfect and i mean, she’s one of the sweetest girls i’ve ever met!” sokka ranted, not exactly being what you wanted to hear.
“yeah, i have everything i could ever want but my parent’s attention.” you laughed in disbelief at how ridiculous your situation was.
“you know what?” a silence had settle after your uncomfortable laugh but he was the first to speak, excitement in his voice as he voiced the idea in his head. “what if you joined us to defeat the firelord and travel with the avatar? that’s sure to get your parents to notice!”
“you barely know me and i haven’t actually spoken with the avatar, what makes you think that i’d fit your little team?” you were skeptic at his proposition, loving the idea but not being sure he was thinking it through.
“from what katara’s told me, you’d be perfect for us! katara could teach you what she learns with paku on the road, i could teach you what i know and you could be our own healer!” he excitedly thought about the idea of having someone else on his team, even if you weren’t the sibling he fell for, he still took a liking to you after your first conversation.
“well then, come fetch me before you leave. my parents won’t notice me gone so there won’t be any problems.” you concluded, you yourself getting excited at the idea of finally doing something that might make you stand out to your parents.
“great! now let’s get started.” he opened the door, a huge smile on his face.
“if you were at all interested, she thought you were a pretty good kisser.” you added before he could start teaching you any of his skills.
general taglist: @butterfly-skinnylegend @biqherosix
atla taglist: @missmorosis @draqondance @firelady-jay @welovediaaxx @sunnypluto
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mageofseven · 4 years
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Hi there! Congratulations on the 100 followers!! I'm really happy for you! If you don't mind, I would like to submit a request ^_^ Could you do the brothers reacting to an MC who is really sympathetic towards them? Like the brothers could tell a sad story or just look down one day and MC starts tearing up and goes over to hug them while spouting words of reassurance to them. Thank you :3
Aww this sounds really cute! Of course I'll do it!
Also, thanks 🥰 I'm so happy happy that this blog has hit such a milestone and I'm really grateful to all of you guys~
Spoiler warnings: Year One spoilers in Lucifer, Beel, Belphie, and Satan's sections, Chapter 32 spoiler in Asmo's section
~
Lucifer:
Really isn't the type to open or talk about any issues he has so it'd take a very long time for MC to get such a moment with him.
When the moment does come, I'd imagine the sad story involving the day he lost Lilith. Maybe one day he's feeling oddly sentimental and wants to tell MC in detail about the day that eventually led to their existence?
His eyes went wide when he realized they were crying thought.
"You..." They sniffled. "You really gave everything you could for your sister till the very end."
When they they flew their arms around him, the demon could only sigh and pat their back.
"I did not tell you that story so you could pity me."
"B-But... you're always giving your all; not just for Lilith then, but for your brothers too. You bear so much responsibility and work so hard... you have so much on your shoulders that no one ever even acknowledges."
"I don't need it to be acknowledged; I just need my brothers to be safe and taken care of." He tried to pull back to look at them, but they tightened their hold on him.
The man sighed and squeezed back, realizing that his words won't really sway them.
It was strange... having someone care about his wellbeing and acknowledge his hardwork. It had been a long time since anyone had done so.
The man just felt odd, a bit uncomfortable, but... appreciated it nonetheless.
Mammon:
Honestly, it was probably after the millionth time his brothers ganged up on him for no reason.
MC had snapped, finally having enough of it all and screamed at them to just stop, to just for once leave Mammon alone.
The second born rushed to their side.
"Oi! It's no big deal--"
Gaaah! He couldn't handle their tears with all of his brothers watching!
He quickly dragged MC to his room. When the door clicked shut, he pulled them into a hug.
"Whaddya doing this for, Human? I'm fine..."
"But they're ALWAYS giving you shit, even for things that aren't your fault... and I hate it."
The tense demon was struggling to figure out just what to say to calm them down.
"Yeah, yeah, I know... but it's better this way, believe me."
"Better than what?" The human pulled away to look up at him.
Oh devil... they'd probably just cry more if he explained, but he honestly felt cornered by the sobbing human.
"I... look, it's just better if they say shit to me instead of to each other, got that?"
Just like he thought, MC's tears started spilling quicker. Panicking, he led them to the couch and pulled them in for a tighter hug.
"You don't need to go crying for me..." He mumbled. "I mean, it's the nothing The Great Mammon can't handle."
He struggled to tell them so, but it meant a lot that they cared about him. The man couldn't say he could think of a single other person who'd shed tears for him.
Honestly made him wanna shield them from those moments for now on though. Whenever his brothers start talking shit, he tried talking over them and finding a reason for MC to leave the room.
He's glad they care about him, but he never wants to see them cry again if he can help it.
Leviathan:
In contrast to Mammon's situation, what probably broke MC with Levi was his own negative talk about himself.
He rushed to his Henry's room to when he had gotten his new game shipped from Akuzon
But when the human turned down his offer to play with him, the Avatar of Envy deflated, muttering about how they probably have a million things they'd rather do than spend time with dirty no-good otaku--
!!!!
They. Were. Touching him!!!
"Please... don't talk about yourself like that anymore." They teared up as they hugged their friend.
The third brother's brain was just short circuiting. He was getting... affection???
Eww, gross... keep doing it
...is what he'd be thinking if they weren't crying!!
"Please... just remember that I know you're better than the things you say about yourself." They told him. "I know you're a kindhearted, smart, and passionate person and I really want you to see that too."
The human got him tearing up too.
"O-okay..." He mumbled.
Satan:
For this brother, the moment would have taken place when Satan told MC how he was born and how he felt that he had to gain knowledge so he could feel worthy of being respected and didn't want to be dismissed as a person just because of how he was born.
It was towards the end of his story when he noticed MC start to cry.
Before he could ask, however, the human launched themselves at the blonde.
"You don't have to do that..." They buried their face in his shoulder. "You have nothing to prove to anyone."
Satan raised an eyebrow at this. He wasn't quite sure what to say. It has been a lot time since anyone tried to comfort him or hug him.
The last hug he recieved was probably from Beel or Asmo when he was a child.
"Satan?"
The man sighed and wrapped his arms around them as well.
"I'm honestly not sure how to respond to that... thank you though."
The fourth brother just felt odd at the human's comfort; it simply wasn't something he was used to nor did he really know how he was expected to react to their care
But... he also had no intention of rejecting it.
Asmodeus:
For Asmo, it was around the time of the Bloody Moon event, the day of voting to be exact.
Asmo was nervous about the contest and was worried about losing to Lucifer.
After watching the demon snap at Luke when the poor boy just wanted to help him, MC pulled the fifth brother aside and gave him a hug.
"It's okay." They told the demon. "I know you're gonna win because you worked so hard for it. Even if you don't though, I'm still right here for you. Always."
The demon teared up a bit and squeezed the human back.
"Awww, Doll!"
The man really appreciated all the support MC had given him throughout this period
And the fact that she cared enough to comfort him while he was at the lowest made him feel so touched.
This is why they're his favorite person; they're always there when he needs them.
Beelzebub:
It was when Beel told them about the day he thought his sister died.
An archer on his Father's side of war was ready to shoot and Beel had to choose whether to protect Lilith or Belphie
Causing his sister to be shot in her wing and fall from the Celestial realm.
When hearing about the guilt he felt from not being able to protect his sister, tears spilled down MC's cheeks
And Beel pulled her in for a hug.
Of course Beel would make this into something he had to comfort them about.
"Hey. It's fine." He rubbed their back.
"No, it's not." The human sniffled. "You've carried this guilt for so much long than I've even been alive... but you shouldn't. It wasn't your fault."
"MC--"
"No." They pulled back to look up at the big demon. "You didn't shoot the arrow nor did you start the war. It was never your fault and... I don't think your sister would be happy if she knew that you blamed yourself for it."
It'll take a lot more to erase hundreds of years of guilt but...
He was really glad that he could talk to them about this.
Most of his brothers weren't good with emotional talks nor could they handle talking about Lilith.
To have someone he could turn to with this topic... it meant everything to him.
He hugged the human close for a while and thanked them for this talk.
Belphegor:
Belphie apologized for... ya know... the Incident™️
MC had learned along the way that he essentially did all of it because he never really healed from his sister's death
And he wanted so desperately for someone to blame.
While Beel blamed himself for Lilith being shot, Belphie blamed himself for her life being put in danger to begin with.
It was his own interest with humans that got her involved with them
But he couldn't handle the weight of those thoughts so he put so much energy into redirecting his self-hatred at humans.
Finding out his sister lived a happy life with the human man she loved after he thought she died, finding out that MC descended from his sister... it was enough for the weight of his actions to truly hit him.
That's why he apologized to MC
And why MC understood it all too well.
The human hugged him close.
"I'm sorry you suffered for so long..." They said softly. "I won't hold any of it against you; I just want you to heal and be happy."
The seventh brother froze. After everything he did to them, they could still say something so kind to them?
...they really did come from his sister.
The demon knew they were different people and he didn't confuse them for Lilith
But he still felt they inherited his sister's kind heart.
Not that he said any of this aloud, of course
But having MC with him, who not only tried to understand him, but even held him close to comfort him from the long standing pain in his heart...
He was just grateful for them.
244 notes · View notes
mochi-marie · 3 years
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Compliment your mutuals
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‘m gonna do this one separately from the seven others i have! :’) i’m gonna try and do most, if not all, of my moots! <33 if i forgot you, please just reply to this post and ill add you!! my memory’s trash bbs! 😔 i’m also expanding this from not just mutuals, but also to people that i see in my notifs or asks that make my day so much better! <33
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@astrorae — reliable / stable / constant
you are super, super sweet!! i always see you in my notifs and it literally brightens my day every single time, no matter how insignificant the interaction may seem to others! you’re a very constant person that i truly appreciate having — it’s nice to know that there’s always at least one person standing by, and i really love knowing you’re always somewhere around hun!! <3
@catwithangerissues — sweet / supportive / constant
you’ve basically been around from the very birth of my blog, both you and sunalma actually — and ever since, you especially have been a constant source of support and encouragement!! when we do interact with one another, you’ve always been so kind and such a comforting presence around my blog that i’m so so happy to be your mutual! <3
@eunoianthia — support / excitement / daily
there is literally so many things i could say about you, and that wouldn’t even be able to cover the half of it. girl, we talk literally every day — you’re such a sweetheart, and so reassuring and nice about everything!! you are always so supportive of everything i do, and super super generous, and so so so talented!! and don’t you dare forget it!! you’ve definitely became one of the closest people I’ve had the pleasure of knowing here! <3
@fushiguroll — sisterly / supportive / kind-hearted
you’ve pretty much always been there for most things! you also give off such huge big-sister vibes that most of the time, i think I actually just view you as a sister? sorry if that sounds weird!! but anyways, you’ve always been so sweet, and you’re literally so kind and considerate to others around you, as well as the community as a whole! <3
@floralkawa — fun / comforting / sweethearted
babes, you are such a fun person to chat and interact with!! every interaction with you makes me leave feeling so much better about myself and my mood so much better than before — and your presence is one so comforting and safe, in a way? you just have this really sweet and home-y vibe to you ( but i also perceive you as my fun, sweet gremlin friend? ) <3
@hajkyyuu — talented / considerate / easygoing
you, you are so talented in what you write! and you’re so kind and laid-back, and such a stress reliever. speaking with you is so much fun, and watching your interactions and seeing you be so sweet and kind on my dash is so cute and nice and!!! <3
@kohi-zeri — friendly / dependable / charming
you’re another moot that has been around for a long while now, and i’m so happy you are!! you’re so charming and friendly, and you just have this presence that lurks around tumblr that leaves me ( and im sure a lot of others ) feeling better about themselves!
@kozu-zumi — good-natured / honest / courteous
we don’t talk often, but oh when we do you’re so so sweet and nice that i think i’m blessed to be a mutual with someone such as yourself!! you always seem to have the absolute best intentions, while remaining honest and respectful to everyone you encounter! you’re such a sweetie!! <3
@kirishimas-manly-eyeliner — creative / humble / sweet
you are SO affectionate?? and loving?? like, what did i do to deserve you? you are always such a cute and fun person, and i get so giddy when i see you cross my dash! and your content? *chefs kiss* it’s top tier work, bubs!! <3
@kozumegamecollection — sweet / kind / friendly
you have literally been around since forever! you’re always so nice to me, even though we never really talk!! I truly hope you know how much i appreciate you, especially with the loving pictures you send me when i’m feeling down!!! <3
@noir-blanches-blog — friendly / kind / wholesome
you. are. so. nice. need i say more? you’re so supportive, and when you interact you’re so friendly and such a sweetheart!! you’re always so nice to me, and i truly appreciate seeing you in my notifs!!
@serowotonin — supportive / dependable / sweet
you were literally my first follower, and first mutual on tumblr! you were the first for my blog, and i truly truly appreciate having you around!! it’s so nice when i do see or chat with you, because it reminds me how much I’ve grown, and you were the start of it. thank you so so much! <3
@shoyotime — sweetheart / affectionate / passionate
bubs — SUCH A SWEETHEART?! you are so passionate, and so kind, and so so creative and talented!!! your writing is god tier, and your personality as a blog owner is such perfection!! and your theme?? *chefs kiss*
@sobaluvr — passionate / bold / talented
honestly, i don’t know you that well, but from what i can tell, you seem to be very passionate and bold, not to mention the raw talent that shows through your writing!! and you’re so nice?? :0 i always get nervous when talking to you or when considering tagging you because you just seem to talented and so bold and charming!! <3
@sunalma — talented / home-y / charming
you! you! you’re another mutual who’s been around since the beginning, and you’re so charming!!!! i cannot stress enough how talented and on-point your writing and characterization is, and your general kindness to those who interact with you is so sweet — i genuinely admire you and your writing skills!! <3
@tsukkisfatsimp — kind / supportive / affectionate
i know we just became moots like a couple of days ago, but honestly, i couldn’t leave you out — from our brief interactions, you were such a sweetheart and so much fun to interact with!! you seem so supporting and affectionate, and i hope we can become better moots and friends!! <3
@tetsurouandushigirl — mature / talented / charismatic
hun, you were my inspiration to starting a blog. if i never found you, i don’t think i ever would’ve even started watching haikyuu as excitedly as i did / do now, and i don’t think i would’ve started a blog if not for you! you’re such a mature, kind person, and give sisterly vibes that truly make me feel appreciated!! and you are so talented with your writing too, plus your self ships?? immaculate!! <3
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you are all so, so talented and sweet, and i truly hope you don’t forget it! you all make my life so much brighter than ever before, and honestly, i adore and admire you all so much. thank you for being my mutuals! <3
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mediabasedlife · 3 years
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A Look Back At...The Last Generation (2013-2020)
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I’d like to start this off by thanking those who encouraged me to write this article, my friends and family who encouraged me to rekindle this project despite my own trepidation. I hope its quality lives up to those lofty expectations.
     Say what you will about the hobby, gaming is in many ways the gift that keeps on giving. Every year there are hundreds, if not thousands of new offerings for every brand of player out there. And wouldn't you know it, there's a fairly significant portion of that library that are actually pretty good. Now, people will argue ad infinitum about what games are the best, or what consoles, or even which generation trumps the rest. This diversity of opinion is what has allowed gaming discussion to thrive just as potently as the medium which it encapsulates. Like any opinion, all of this is especially subjective; great games have been coming out pretty much every year since gaming began, a trend that seems like it will continue as long as gaming itself continues to thrive. While some may argue, I would say the latest generation thrived especially well. Ignoring the Wii-U, since I never owned one, and skirting around handhelds, the latest generation spanned the life of the Xbox One, the PlayStation 4, and technically, the Nintendo Switch. And through their seven-year life [switch notwithstanding], we saw the release of some truly excellent games - from top budget AAA titles to humble indie offerings. Now, in 2020, while we as a community are taking our first steps into the new generation of gaming, I think it fair to take pause, gaze back, and remember some of the games that made the latest generation so memorable for so many.
2013
    2013 marked the start of the last-gen, with the release of both the Xbox One and the PlayStation 4. Both consoles were built to shepherd out their predecessors, marking leaps in visual fidelity and infrastructure that would empower them to become the monoliths of gaming that they hoped to be. I won't say that both consoles had an equally vibrant launch, but they both tried to put their best foot forward. While the Xbox was busy desperately trying to become the multimedia center for your living room, Sony kicked off the next generation in style, releasing a whole seven days earlier than its competitor. With the Xbox not far behind, both consoles brought a suite of new, shiny games to play. Well, in theory, anyway. I'm not here to speak of the quality of the launch lineups of either console, but what I can do is list off the game that stood out, and why it made it onto my list.
-Assassin's Creed Black Flag      Black Flag actually saw its initial release on the PS3 and Xbox 360 almost a month prior to the soon to be current generation, but with both new consoles came a second release, one that came equipped with all the bells and whistles you'd expect from what was then a next-gen game. It doesn't look good for my list to start things off on a technicality, but this game is worth it. Black Flag remains one of my top three Assassin's Creed Games, which is saying a lot considering the sheer scale of the franchise. Fresh off the love it or hate it Assassin's Creed III, Black Flag looked to take a revitalized approach to the franchise formula, playing off of fan feedback, expanding upon what fans loved from AC3, and adding in new activities and a broader, fresher open world to explore. In it, you play as Edward Kenway, a charming rogue of a pirate who kicks the game off by stealing the identity of a defected Assassin. Expecting nothing more than riches and glory, his masquerade instead goes quickly sour, thrusting Edward into the conspiracy filled, secretive world of the Assassin and Templar conflict. What makes this story stand out is how different Edward was as a protagonist, seeing him acting largely indifferent to the traditional formula the assassin's creed games had followed thus far. The game's setting also helped it immensely; the game plays more like a pirate simulator, seeing players sail the Caribbean searching out treasures and fame, gathering a sturdy ship and a hearty crew, engaging in thrilling naval battles, and basking in the warm glow of the sun-drenched sands that define the game's many islands. Along the way, you interact with a bevy of historical or mythical figures, such as Blackbeard, Captain Kidd, Calico Jack, and many more. All of this came together to create an immensely satisfying game, a standout amidst its peers and predecessors, and an experience that still stands the test of time despite the numerous sequels it has received.
2014
    2014 was the year the new generation really started to pick up. The consoles had begun to get their footing, truly ushering in the next wave of quality games and proving their value to the players. Several critically acclaimed games got their start here or saw revitalized releases on the current generation of consoles. However, there were a few strays, games that elected to release on the prior consoles first and foremost, games that wouldn't see new-gen ports for some time, and others that never did, but still merited recognition and praise. But how many will make it onto my list? Well, you'll just have to read on.
-Titanfall     Titanfall was, for me, the first game on the Xbox One that truly cemented it as a worthy purchase. It was a melting pot of ideas and innovation that I immediately fell in love with. Built with an always-online principle, Titanfall sees players engaging in a pseudo-campaign of multiple, looping competitive matches. On the surface, you could easily glance Titanfall's way and see nothing remarkable. Another first-person shooter in a sea of competitors, all of whom had far more clout at the time. But what set Titanfall apart from the start was its dedication to movement, satisfying and fast-paced gunplay, and especially, robots. See, Titanfall's whole gimmick is this; players take on the role of Pilots, better than average soldiers of the far future who are deployed in times of conflict as superior ground troops, but more importantly, heavy artillery. As pilots perform well on the battlefield, they can call in the titular Titanfall, summoning their respective Titan to the fray. Titans are large, deadly mechs that can be piloted by the player to give them a distinct advantage in battle. What this translates to in gameplay is simple; as players make their way through matches, they build up a meter which when filled allows them to call down a massive robot to wreak havoc. Every player can do this, usually multiple times a match if they're good enough. Titans are fast, tough, and lethal, and fun as hell to control. But what kept the game balanced was the fact that titans weren't invincible. All players came equipped with anti-titan weaponry, alongside their usual loadout of rifles or handguns. This meant that anyone could take a titan down if they were savvy. The titans, coupled with the frantic movement and satisfying shooting, made Titanfall a one of a kind game. It's fitting, then, that the inevitable sequel would go on to improve on it in virtually every way, but that'll have to wait for later.
-Diablo 3     I will admit to not having played this in its initial release window, in fact, some years would pass before I finally picked it up on console during a sale. And though my time with it was quite belated, I would still consider it to be a genuinely fun game, one worthy of being on this list. In Diablo 3, players choose between seven classes; Wizard, Monk, Necromancer, Witch Doctor, Demon Hunter, Barbarian, or Crusader. From there, they are thrust into the demon-plagued land of Sanctuary, beginning their adventure in the town of New Tristram. Each class has a different backstory and a slightly different narrative throughout, but the core throughline is thus; you are sent to the village to investigate reports of a falling star, only to be swept up in a fight against hell and heaven itself for the fate of the world. In terms of game difficulty, the game sports an impressive twenty difficulty tiers; easy, normal, hard, master, and then sixteen levels of torment. Should players want an even greater challenge, there's also hardcore mode, which starts you off with permadeath: you get one life, no exceptions. Die, and the character is gone for good. Overall, I would say that Diablo's biggest strength is in its gameplay loop; Diablo plays like a top-down, hack and slash role-playing game, with players exploring the various levels in search of loot all the while battling hordes of enemies and leveling up, earning new abilities and skills that players can swap out to create their ideal builds. The core gameplay loop, while simple, is wildly addictive, with a massive loot pool to chase in an effort to grow ever stronger. Each class plays differently, but all of them are easy to learn. Diablo also supports local and online multiplayer, making it a great game to play with friends or family.
-Sunset Overdrive     Sunset Overdrive is a game I've previously covered on this blog before. In fact, I'd say I did such a good job that if you want to read about it, go read that article. But if you'd rather not click away, let me give you the TL;DR. Sunset overdrive is a satirical open world game made by Insomniac in which you play as a cocky and comedic hero out to save their city from a bogus energy drink that caused a pseudo-zombie outbreak. It's built around movement, with the player grinding on rails and running on walls and doing everything they can to stay mobile while gunning down the mutated enemies and exploring the environment. It's funny and feels great to play while being hampered by an underwhelming character creator and suite of customization options, but still manages to come out on top as an immensely satisfying game.
-Destiny     Destiny is the brainchild of one Bungie studios, the original creators of Halo, the next game on this list. Fresh off their amicable split from Microsoft, Bungie did what they did best; develop a truly great FPS. But this time, they added a twist; Destiny is equal parts Shooter, Looter, and MMO. It took these three core ingredients and mixed them together with gusto, delivering an immensely entertaining game that felt incredible to play both alone or with your friends. The story of destiny is a long one, but can be summarized simply; Some years in the future, Humanity met and allied with an alien being known as the Traveller, an alliance that heralded massive technological and social leaps, ushering in the new Golden Age of humanity. Unfortunately, the Traveller's natural enemies, The Darkness, attacked the solar system, destroying much, and whittling down the last survivors to a single safe city. In response, the Traveller created Guardians, reanimated protectors infused with the Traveller's power, tasked with defending the earth and all its colonies from the encroaching forces of evil that threaten this dwindling peace. Resurrected by a ghost, an emissary of the Traveller, you play as one of these Guardians; taking on the role of either the agile Hunter, the cosmically magical Warlock, or the strong and stalwart Titan. From there, you could either progress alone or join up with friends to take on the challenges of the solar system, pushing back the forces of darkness. Although lacking in longevity in its first outing, destiny was quickly expanded and iterated upon, turning it from an already impressive game to a true powerhouse and pillar of its genre.
-Halo: The Master Chief Collection     I won't pretend this started off as a flawless, perfect compilation of prior Halo games. But I love Halo, and I loved playing these games again, so it makes the list. Especially after all of the improvements and subsequent additions 343 made to the collection post-launch. On release, it featured Halo CE, Halo 2, Halo 3, and Halo 4, but has since gone on to include Halo 3: ODST and Halo Reach as well. If you're unfamiliar, Halo is a staple franchise in the Xbox lineup, and the master chief collection sought to unify all of the prior releases under one umbrella for the newest console. Halo is a sci-fi FPS franchise, largely following the saga of the titular Master Chief Petty Officer, John-117. John, or Master Chief as he is more commonly called, is a Spartan; a supersoldier of the future, who fights to protect humanity from an alien collective dubbed The Covenant. In the first game, Master Chief crash lands on an alien ringworld known as Halo, which later turns out to be an ancient superweapon created to exterminate all sentient life in the galaxy. Subsequent games only build the stakes from there, seeing John stave off one intergalactic threat after another in a franchise that continues to satisfy time and again. What the Master Chief Collection does is bundle everything up in one convenient package, while simultaneously offering tweaks and improvements to complement the technological advancements of the new consoles. It offers local and online multiplayer, both for its story and its competitive modes. Overall, even with the flawed beginnings, I would consider The master chief collection a must-have for Xbox players.
-Grand Theft Auto V     Ah yes, GTAV, the game that refuses to die. Technically, this game released on the Xbox 360 and ps3, but it's been put on the PS4/XBO and now even the PS5 and the latest Xboxes too. I won't be surprised if this game gets ported to the consoles that come after that, too, in seven or so years. This game just won't quit. But that's also a testament to the dedication of its player base and the overall quality of the game itself. GTAV is an irreverent, biting joy of a game, replete with humor and charisma. It was, and remains, the latest in Rockstar's open-world crime franchise, in which players take on the role of not one, but three separate characters trying to make their way through life in Los Santos California; Michael, a retired crook stuck in the witness protection system, Michael's former, quite deranged partner Trevor, and rounding out the cast is Franklin, a street-savvy up and comer. Together they go about committing numerous heists, shady deals, and more than a few moments of mayhem in their quest for glory. Its secondary selling point was a robust and open-ended online mode, where players could create their own character and participate in myriad activities with and against their friends and strangers for fame, money, and clout. This is the mode that has kept GTA going in the years since its release, and it is the mode that has seen the most improvements and updates as well. I spent a not inconsiderable amount of time in it myself, but it was always the story of Michael, Trevor, and Franklin that drew me in overall.
-Tales from the Borderlands     Tales from the Borderlands is the only Telltale game I'm putting in this whole list. Not for lack of quality on the other games' parts, but simply because this one has to be my favorite. For those unfamiliar, Borderlands is a series of FPS games that take place far in the future on the fringes of space; the titular Borderlands. It follows a revolving door of ragtag Vault Hunters, people who go in search of mythical, alien "vaults" that are rumored to contain vast amounts of treasure. They are incredibly popular, addicting looter shooters that match satisfying gunplay with beautiful cell-shaded graphics, topped off with charming and funny characters and not too shabby storytelling. Telltale games, on the other hand, are traditional point and click adventure games, released in episodic formats and usually broken down into seasons. They focus on storytelling first and foremost, showcasing incredibly compelling narratives influenced by player choice. You'd think, then, that these two dichotomous formats wouldn't pair well together at all, but Tales from the Borderlands proves that sentiment is wildly false. Tales from the borderlands took what was great about previous telltale games, and matched it perfectly to an original tale set in the Borderlands universe. It weaves an incredibly compelling narrative, filled with equal parts humor and feeling, and manages to tell one of the best Borderlands stories to date.
2015
    I don't have a lot to say about 2015. The new generation was still going strong and saw some truly excellent games grace its shelves, many of whom are going to appear below.
-Bloodborne    2015 kicked off incredibly strong with Bloodborne, the latest instant classic from the studio behind the equally popular Dark Souls franchise. Bloodborne melds the skill-oriented, punishing combat and exploration heavy maps of the Souls games with an eldritch, psychological atmosphere, a match so perfect it went together like peanut butter and chocolate. To espouse the story of Bloodborne would be an effort in itself, but  I shall do my best to summarize it; Shirking the more medieval settings of the Souls games before it, Bloodborne sees players navigating the victorian gothic town of Yarnham, a city plagued by beasts and monsters. It is these monsters you are tasked with dispatching, taking on the role of a Hunter of Beasts, sent to cleanse the town of that which ails it. But not is all as it seems, and the beasts may not be the only monsters Yarnham has to offer. Outside of its interpretive yet incredibly strong narrative, Bloodborne offered equally polished gameplay, iterating on the previously mentioned combat from prior dark souls games to create a punishing yet wildly satisfying gameplay loop that was easy to learn yet hard to master. Bloodborne forced players to always be on their guard but gave them no shield or barrier with which to do so, believing that offense was the greatest defense, making success hinge on your willingness to fight and your skill in surviving the nightmares that Yarnham had to offer. A melding of horror, action, and exploration, Bloodborne was a true success, cementing itself for years to come as a top tier action-RPG, and saw countless fans that remain dedicated to it to this day.
-The Witcher 3: Wild Hunt     I'm going to be blunt; This is one of my favorite games of the last generation. It is a top tier RPG, made up of an incredibly charming cast of characters, a beautiful open world, and a thrilling, fantastical narrative that all come together to make one of the best games to release in the last seven years. Though a sequel to not only two prior games, but also a long line of books, The Witcher 3 was surprisingly friendly to newcomers, of which I was one at the time. Despite its pedigree, I felt right at home in the world of the Witcher, quickly picking up on what I had missed in its long and storied life. The Witcher 3 puts players in the role of Geralt of Rivia, the titular Witcher, a magically enhanced human tasked with routing out monsters that threaten the world of man. This time around, Geralt is searching for his ward, Ciri, as he navigates a world fraught with monsters and men in equal measure. what starts as a simple search for a missing friend quickly blossoms into an adventure for the fate of the world itself. Though a fantasy RPG at its heart, the witcher manages to tell some particularly grounded and human stories, and this game is no exception. One moment will see you stalking a beast out in the wild, the next will see you navigating political intrigue in the courts of royalty. But it all flows together to create one of the best RPGs I've ever played, and one that earned a not inconsiderable amount of well-deserved praise when it first debuted back in 2015.
-Assassin's Creed Syndicate     Hot off the heels of the muddied AC Unity, Syndicate was the last proper Assassin's Creed game before the franchise would experience a massive genre and gameplay shift in its next entry. Where Unity saw too much focus on graphics and not enough care anywhere else, Syndicate finely balances all of its parts to create an impressive experience overall. This time around, players get to visit London, at the tail end of its industrial revolution. Out goes flintlocks and swords, in came steam and steel. This entry sees players in the role of both Evie and Jacob Frye, siblings fresh off their induction into the Assassin Brotherhood, tasked with dispatching justice on their Templar foes across London. The setting isn't the only big change for this game, as Syndicate saw an overhaul in both visual quality, scale, and gameplay. London feels lived large and lived in, with plenty of ground to explore and streets filled with people going about their day-to-day. Missions are split between Jacob and Evie both, with some allowing you to pick and choose and others forcing you into the shoes of one or the other as they work together to clean up the city. It innovated on the traditional gameplay loop, with this game having you going from borough to borough, toppling its templar leaders and expanding your sphere of influence with the aid of historical figures like Charles Darwin, Karl Marx, and Nikola Tesla. These famous faces are not the only people lending the Fryes their helping hand, as Syndicate also put the Fryes in charge of their own street gang, a ragtag group of brawlers and scouts that would come to their aid at the press of a button. Most times, conquering a borough involved you and your gang scrapping it out with those of the templar order, dusting knuckles to see who got the final say in the control of the area. This may seem at odds with the traditionally stealth-oriented approach prior games focused on, but that side of the game was not neglected either. Assassination missions saw fine-tuning and innovation as well, with players able to plan out and partake in uniquely tailored kills that matched the locale and personality of their target, from disguising yourself as a scientific cadaver to kill a corrupt doctor to allying with a guard and feigning capture to infiltrate and kill a target in the Tower of London. The game saw improvements out of combat as well, with Syndicate receiving a large overhaul in its parkour movement and general navigation. The Frye twins come equipped with a grappling hook that allows for speedy travel across London's many rooftops, while ground travel was made all the more expedient with the inclusion of horse-drawn carriages. The general parkour itself was also tuned, allowing for freer player movement and tighter directional control. All of this to say, Syndicate saw some truly welcomed improvements, iterating on the legacy and creating a lasting impression that stands up as one of the better games of the franchise.
-Star Wars Battlefront     While I've spoken of a Battlefront on this blog before, this is not that same game. Rather, this is Battlefront 2015, a soft reboot to the previous Battlefront line of games for the new generation of consoles. This Star Wars Battlefront was helmed and developed by Dice, famed for the Battlefield franchise, a line of competent and entertaining military-focused first-person shooters. They were known for solid campaigns, but more importantly, massive scale competitive multiplayer modes. This pedigree is shown heavily in Battlefront, with the game sporting 64 players competitive multiplayer, with teams taking on the roles of either the empire or the rebellion as they fight their way through maps taken straight from the star wars universe, from the snowy plains of Hoth to the immense forests of Endor and everywhere in between. The game was replete with game modes and had the ability to be played in either first or third person. Players were given access to a modest selection of in-universe weaponry, and could even take the role of recognizable star wars heroes on occasion. Visually, the game was stunning, with incredibly faithful and detailed recreations from everything to weapons to the maps themselves. It felt like a genuine passion project, built from the ground up by competent developers and made for fans and first-timers alike. Battlefront, much like many games on this list, has since been usurped by a sequel but remains an incredibly competent shooter and a genuinely fun game to play.
2016
    While 2015 saw the release of some truly impressive games, 2016 was a genuine powerhouse of a year. It saw the rise to prominence of Virtual Reality, through the oculus rift and the PlayStation VR. 2016 also saw the first re-released console of the current generation, in the form of the Playstation 4 Pro, a trend that Xbox would follow as well, seeing the release of 2016's Xbox One S, and in 2017, the Xbox One X. These were touted as faster, better performing, better-looking consoles than their base model predecessors, offering several enhancements to graphical fidelity and console performance, running games even better than they already did. And with these new consoles came an all-star suite of excellent games, a multitude of instant classics from big-name studios and fresh indie developers alike. Many of the games that released this year are ones I've individually covered before, but they still deserve their spot in this article. So without further ado, here are some of the most noteworthy games of 2016.
-Oxenfree     Where Bloodborne was the standout hit that kicked off 2015, Oxenfree did the exact same thing for 2016. Developed by the California based indie team at Night School Studios, Oxenfree is a supernaturally infused, slice of life adventure game that follows Alex, a witty, rebellious, soon to be high school graduate as she makes her way to the fictional Edwards Island, accompanied by her best friend Ren and new stepbrother Jonah. This small group of friends is meeting up with what they assume will be a large group to have a weekend bash, But what was supposed to be a boisterous weekend party turns out to just be two extra guests; Clarissa, a fellow student who has ties to Alex, and Nona, a mild-mannered girl who just so happens to be Ren's current crush. Their modest get together quickly goes south when Alex uses a small handheld radio to tune into a weird signal emanating from the island, unleashing the spirits of a sunken military submarine, long since lost at sea. These wayward souls possess one of the kids and scatter the rest across the island, forcing Alex to uncover the mystery of their death and find a way to save her friends and escape the island. The game wears its inspirations on its sleeve, taking queues from classic ghost stories as much as it does retro coming of age stories, but it adapts these ideas masterfully. As for how it plays, Oxenfree is a side scrolling point and click adventure game, built around exploration and dialogue rather than complex game mechanics. It explores the interpersonal relationships between all the characters as much as it explores the haunted nature of the island itself. It easily shifts between these disparate tones, with a story filled with as many supernatural spooks as sarcastic teenage banter, seamlessly integrating player choice into the mix to create a truly excellent narrative. Oxenfree also features a high amount of replayability, with player choice going on to influence which of the game's many endings, as well as touting a new game plus mode that adds an extra smattering of content for your subsequent playthroughs. Oxenfree was a gift that kept on giving, more than earning its spot on this list.
-Firewatch     Firewatch is the first of several 2016 games I've previously written about, and while my opinion of it may have not been the highest initially, ruminating on it since has led me to a new appreciation of the time I spent with it. I would recommend reading my original review, but the short summary is thus; you play as Henry, a man on the run from his troubles who takes a job in the Shoshone national forest, keeping an eye on the wildlife and ensuring nothing is amiss. Your companion through the game is Delilah, a voice through your walkie talkie, somebody else who has taken the same job as you over in one of the adjacent watchtowers. Throughout the game you explore the forest, keeping the area safe while exploring the mysteries of the area you now inhabit, all the while developing a friendly relationship with Delilah as you go. It's a simple, but satisfying first-person adventure game, with an emotionally charged but comedic narrative about one man's journey to get lost and find himself.
-Stardew Valley     Stardew Valley is a retro-inspired simulator game about a down and out office worker who inherits their grandfather's farm in the titular Stardew Valley. They leave their mundane life behind and embark on a new journey in rural life, building up the farm from a rundown, untamed field into a bustling agricultural powerhouse, all the while making friends and forming bonds with the locals that you meet along the way. Stardew plays like a dream and features a stunning pixellated art style that complements its easygoing nature. Stardew is a game you can get lost in with ease, featuring an incredibly satisfying gameplay loop; It's a charmingly simple sim, one that encourages players to make their own way and their own choices, with a multitude of different ways to spend each in-game day. You're encouraged to play the game at your own pace, experiencing its range of content as it comes, rather than being railroaded into any one path for progression. It's a game that encourages exploration, diversity, and freedom, one that never really ends. Stardew made waves when it first came out for being such an open-ended, friendly experience, and it has since gone on to be heavily expanded upon by its developer, seeing releases on even more platforms and accruing even more fans along the way. It's a game that's easy to love and hard to put down, a comfort food game that makes you want to revisit it time and again.
-Titanfall 2     Where the original Titanfall was an excellent Xbox exclusive, Titanfall 2 bloomed the franchise into a multiplatform powerhouse. While it kept the excellent multiplayer modes, Titanfall 2's biggest change was the inclusion of a proper single-player story, and it's this inclusion that sees Titanfall 2 earn a place on my list. Titanfall 2's campaign is short, but sweet, seeing players take on the role of Jack Cooper, a pilot in training under the mentorship of an experienced soldier named Lastimosa. Unfortunately, on their first field mission, Lastimosa is killed, forcing Jack to embrace his future role as Pilot in an effort to survive and keep Lastimosa's experimental Titan out of enemy hands. This Titan, given the codename BT, is unique among Titans in that it can freely equip the various titan weapons and abilities, while simultaneously having an expanded AI that allows it to perform better in combat than its contemporaries. Together, Jack and BT make their way through the Frontier, coming into conflict with the varied enemy forces that they were originally sent in to stop. The campaign is brief, but what it lacks in lengths it makes up for in entertainment; the banter between Jack and BT makes for some great dialogue, and the campaign is perfectly built around the shooting and movement tech that made the first Titanfall so distinct, creating a series of levels that are just as built around gunfights as they are around precise first-person platforming. The game's environments are also beautiful to look at, varying from gritty industrial complexes to lush jungle environments that are as nice to look at as they are to maneuver through. Accompanying the stellar story mode is the recurring suite of multiplayer offerings, all of which have been upgraded and improved upon to complement the innovations of the sequel. Where Titanfall was good, Titanfall 2 is great, and it's a continual shame the series hasn't been given more time to shine.
-The Elder Scrolls V: Skyrim - Special Edition     This is another game that I've previously covered on my blog, and it's also another technicality. See, Skyrim technically released back in 2011 but saw so many re-releases in the years afterward that at this point the only device that doesn't natively play it are phones. With this particular re-release, Bethesda sought to give console players the same quality of life changes that PC players had been seeing for years, namely graphical improvements, stability patches, and most importantly, player-created content. Skyrim had developed a bustling and dedicated community of creators in its years since release, all of whom had made countless mods for the game that ranged anywhere from simple tweaks to full-on expansion sized stories, and the special edition release marked the first time Xbox and Playstation fans could get their hands on this library of unique content. It created a situation where the already hefty game could be made all the more robust with fan contributions. Don't like the music? Download one of the unique music packs somebody put together. Want any number of pop culture-inspired items? Looking for some new quests to spice up this five-year-old game? It's all there and more.
-Watch Dogs 2     You might be wondering why I've put Watch Dogs 2 on this list while its predecessor is nowhere to be found. While the first Watch Dogs was a middling revenge story that happened to incorporate some neat hacking based features, Watch Dogs 2 is where the franchise really found itself. It follows the story of one Marcus Holloway, a bright and witty young man who's been framed for a crime he didn't commit by a faulty surveillance network that monitors the city of Los Angeles in a pseudo-dystopic future not so removed from our own. So Marcus does what he does best, hacks into the network and removes himself from it entirely, embarking on a campaign to take the whole system down with the help of white hat hacker collective Deadsec. What sets this game apart from its predecessor is the charisma of its cast and the far more varied ways in which you can use the game's technology to your advantage. Hijack cameras, remote control vehicles, manipulate streetlights, the world of Watch Dogs 2 is yours to manipulate all at the press of a button. And if hacking doesn't get you where you need to be, Marcus has some skills of his own; he's particularly skilled at parkour and quite handy at non-lethally dispatching foes with a weapon of his own design, a billiard ball attached to a bungee cord. And if playing non-lethally isn't your thing, you can also accumulate quite the arsenal of homemade weaponry, all 3D printed from the base of your hacker collective. Watch Dogs 2 is a game about a group of people trying to take down a corrupt system using whatever means they can. It's a witty, satirical, but surprisingly grounded story told across a beautiful open-world recreation of Los Angeles, one that drew me in far more than its predecessor ever managed to do.
2017
    2017 might not have had the same pedigree of games as its predecessor, but it did see the belated release of the latest current-gen console; The Nintendo Switch. A revolutionary step up from the Wii and Wii U, The Switch took the gaming world by storm thanks to its ability to seamlessly transition from a home console playing on your TV to a handheld console able to go with you anywhere. The Switch remains a staple of the console market to this day, easily standing tall next to the Playstation and Xbox consoles both new and old. Aside from the Switch, there was still a healthy collection of games for people to enjoy, some of which will be highlighted below.
-Night in the Woods     Night in the Woods marks yet another game I've personally reviewed, and also stands proud as one of my absolute favorites of this generation. A humble offering from indie studio Infinite Fall, it was a gorgeously animated sidescroller of an adventure game that followed college dropout Mae Borowski as she returns to her small home town of Possum Springs to rekindle old friendships and reconnect with her family. Despite its anthropomorphic cast, it tells a genuinely human story, one that perfectly reflected what it feels like to revisit old haunts; how things can be so familiar yet change so much, seamlessly blending an emotionally charged narrative with a dark, suspenseful hometown mystery. Night in the Woods remains an absolutely incredible game to experience, showcasing themes like mental illness, sexuality, and identity through the lens of youthful wit and clever, dry sarcasm. I haven't played many truly perfect games, but Night in the Woods came damned close to being one.
-Kingdom Hearts 1.5/2.5     Ah yes, another collection of re-releases. Kingdom Hearts technically started back on the PS2, with the release of Kingdom Hearts 1. From there it blossomed into an incredibly diverse and lengthy franchise that saw releases on consoles and handhelds alike, from the PS2 to the Gameboy Advance. What these re-releases did was bundle all of the Kingdom Hearts games into one complete package, and tossed them all onto the PlayStation 4. It created a cohesive collection for this storied saga and presented it all in an easy to follow order that anyone could pick up and work through. Both games also offered the previously exclusive Final Mix content to the west for the first time, expanding on the already hefty games with more difficulty options, more enemies, more story content, and more challenges to keep the fun going and going. But what is Kingdom Hearts, I hear some people ask. Kingdom hearts is a series of action RPGs that follow the adventures of heroes known as Keyblade Wielders as they fight against the forces of darkness that threaten the worlds beyond. They play great, feature an especially enjoyable cast of characters, and tells a heartwarming story of good and evil. A joint project between Square Enix and Disney, Kingdom Hearts features an abundance of Disney characters and worlds, crossing over with various Square Enix properties in this epic struggle against light and dark. That's the easiest summary of the story by far, as delving any deeper would almost certainly confuse the casual reader, but let me say this; The Kingdom Hearts games are fantastic, well worth the time, and with these remastered collections, more approachable than ever.
-Nier Automata     Nier Automata is a tough game to talk about in-depth, on account of just how easy it is to spoil for people who haven't experienced it. But it was also one of my favorite games of 2017, so I'll do my best to give it its due. Nier Automata is somewhat of a hybrid game; it blends so many genres together but somehow manages to do each one of them justice. Equal parts open world, action RPG, Bullet Hell, and more, Nier Automata takes place in the far, far future, in the ruins of earth. Humanity has long since abandoned the planet and sought shelter on the moon, entrusting a group of humanoid androids to defend the planet from an encroaching alien threat. The story follows several of these androids; 2B, 9S, and A2, as they wander the ruins of humanity and fight back against the robot foes that the aliens use as soldiers. It tells an amazing story that all but demands subsequent replays to get the full breadth of its narrative weight across, with each subsequent playthrough seen through the eyes of one of the other characters. Equal parts sci-fi story and humanist breakdown, Nier Automata is a deconstructive, philosophical pondering wrapped in the guise of an anime action game. That's not to say it doesn't wear the disguise well; Nier Automata plays like a dream, with stylish combat and an accompanying score that makes for easy listening both in and out of the game. It's another must-play, especially with the remake/remaster of its predecessor soon to release in 2021.
-Persona 5/Persona 5 Royal     Persona 5 is an absolute joy of an RPG. It's slick, stylish, has a superb soundtrack, and tells a top tier story to boot. You take the role of a down-and-out high school kid who's been forced to transfer from his hometown in the countryside to Tokyo, thanks to a bogus police incident. Labeled a criminal and looked down on by the adults of his new school, the protagonist goes about bettering himself, raising his grades, and making the most of his new life in a new city. He forms bonds and relationships with the people around him, making fast friends with many of his classmates and even some chill adults along the way. Oh, he can also use a supernatural phone app to dive into the corrupted hearts of society, utilizing a special power to battle the evils that lie within and force them to change their ways and confess their deeds. Herein lies the dichotomy of the Persona 5; Much like the other Persona games that preceded it, the story it tells is a hybrid of supernatural mystery and coming of age drama, blending mundane highschool life with a fantasy adventure. It is equal parts life simulator and stylish role-playing game, as you and your friends do their best to repair a broken system using the fantastical powers they've been imbued with. These powers are the titular Persona, powerful creatures that embody the sides of ourselves we keep hidden behind the masks of society. These personas allow one to do battle with the shadows that lurk within these corrupted hearts, creatures that take on myriad forms inspired by religion and myth. Wielding this power, they embark on a journey of social reform, fighting a revolving door of less than scrupulous individuals that all culminating in a battle to change society itself. In spite of its overtly fantastical elements, the story it tells is decidedly grounded and surprisingly relatable; at its core, Persona 5 is about a collective of disenfranchised individuals trying their best to make it through life and change things for the better, a story that was and remains especially poignant and a welcomed escapist fantasy to fall into time and again.
-Slime Rancher     Slime Rancher is an adorable simulator game and one I've praised before on my blog. It blends first-person shooter elements with the farming simulator genre, tasking players to manage and explore a planet on the fringes of space that's almost entirely populated by a race of creatures known as Slime. Slimes come in a varied selection of types and sizes, but all of them have one universal similarity; they all produce a resource known as a Plort that you can trade to an intergalactic trade center for currency, which in turn allows you to upgrade your slime farm and expand into new territories. The gameplay loop is nothing but fun, with each new expansion bringing in new species of slime that you can wrangle and combine to make hybrids that in turn create more valuable plorts. As you make your way through the planet, you start uncovering logs left behind by your farm's prior owner, that weave a narrative of love and loss, a story that drives you forward in your quest if only to see how it concludes. You're not alone in this quest, though, as you have your slimes for company as well as several long-distance conversations via the computer in your home between friends and fellow farmers alike. Subsequent game updates have only expanded upon the experience, seeing new opportunities for trade, daily activities, and more, making an already invigorating and enjoyable game all the more so.
-Destiny 2     It's no secret that Destiny 2 had a complicated launch window. Many fans felt that Destiny 2 left too much of what made its predecessor great on the cutting room floor, electing instead to reset the player base back to zero and tell a brand new story. While I missed some of what Destiny 2 left behind, I was still somebody who found a lot of joy in Destiny 2, as evidenced by the thousand-plus hour count it tells me I've poured into it since its 2017 release. The game has also seen countless improvements and additions in the years since its release, adopting a new seasonal model and even going free to play after a point. Most recently, Destiny 2 saw the release of Beyond Light, the first in a new trilogy of expansions that hopes to continue the game forward over the next few years. So, while it might have had a rough start, it still remains destiny at its core, making it one of the best shooters on the market, coupled with a satisfying loot hunt and a rewarding structure that continues to keep its fans coming back for more. That alone lands it in my list of games for 2017, and the generation as a whole.
-The Sims 4    Though this game technically saw the light of day back in 2014, I didn't end up playing it until its console release here in 2017. Thus, I place it here. There isn't a lot of complication with Sims 4. If you're at all familiar with its predecessors, you know exactly what to expect. An engaging simulator game, in which you craft an individual or family and set them on the path of life, influencing them as they go or leaving them to their own fates so as to see what happens. You tailor their looks, personality, aesthetic...it's a premier example of micromanagement as entertainment. This installment shirked some of the advancements made by its predecessor but still manages to be a robust and enjoyable game all on its own, made all the better by continued additional content releases in the years since its premiere. It's a game that keeps on giving and seems primed to continue doing so for some time yet.
2018
    2018 saw the release of some genuinely top-shelf games, with the Switch continuing to establish itself against its contemporaries, while the Playstation continued to add excellent exclusives to its lineup.
-Far Cry 5     The Far Cry games have always been known for being competent shooters with large open worlds, and this one is no exception. Shirking the usual foreign locales, Far Cry 5 takes place a lot closer to home, seeing players cleaning up the rural backwoods of Montana, taking place in the fictional Hope County. In it, you play as a rookie cop sent in to apprehend an evangelical doomsday cultist; John Seed, The Father. This arrest quickly goes south, leaving you as the last lawman willing to stand up to the Seed family and free Hope County from their grasp. To do so, you systematically break the hold of his lieutenants, dismantling their bases of operations and taking down his associates in a slow climb to face him once more. Along the way you make friends and allies out of the locals, people with a similar drive to rise up and clean up their county. As far as the gameplay, Far Cry 5 is a mix of FPS and RPG elements, with a rudimentary character customization system and plenty of powerful guns to acquire. You level up and earn skills that augment your preferred style of play, be it stealthy or over the top, all in your pursuit of justice. Augmenting this quest is the world it takes place in, with players exploring lush forests, vibrant fields, and the general detritus of rural America. Hope county feels real, with looks to match, despite its farcical tone and over the top gameplay. All of this came together to make a Far Cry that felt fresh and fun, a genuine step forward for the franchise.
-God of War     Prior games in the God of War series were not known for subtlety, nuance, or humanity. Rather, they were violent hack and slash games that featured the titular God of War, Kratos, seeking and exacting bloody revenge on the greek pantheon for their slights against him and his family. They were by no means bad games, but they weren't what I would consider masterpieces either. Then, we were given God of War (2017). This soft reboot/Sequel for the franchise saw Kratos embarking on a distinctly more grounded story than its predecessors, navigating the perils of fatherhood while on a journey to deliver his late wife's ashes in the world of the Norse Pantheon. He is joined by his son, Atreus, a bright but rebellious young boy who seeks only to prove his worth to the gruff and distant Kratos. This more human story is accompanied by a more grounded approach to combat and gameplay; while it retains the emphasis on action, it feels more deliberate than prior entries, shifting the combat style from the hack and slash nature to a more measured approach, with players needing to conserve stamina and plan their attacks lest they get easily overwhelmed. The game also incorporates a more open world structure than its predecessors, seeing Kratos and his son freely traversing their environment, unlocking shortcuts, and finding means to double back on past areas in a level progression that feels more like a Souls game than the God of Wars of old. All of this came together to make a game that felt genuinely innovative, a fresh new direction for a pre-established franchise that was as welcoming to newcomers as it was to prior fans.
-Donut County     Donut County is a silly, short indie puzzle game in which you play as a mischievous raccoon delivering "donuts" to the unsuspecting populous around him. These donuts are, in fact, large sinkholes that expand as they eat different objects, eventually growing to swallow the entirety of the lot they were sent to. The core gameplay lies in this concept, with you controlling the various sinkholes from level to level, figuring out the order in which to consume the various objects on each map in order to grow in size. As the game progresses you unlock various upgrades to these sinkholes, like the ability to spit things out of them, adding new layers to the simple puzzles the game encapsulates. It isn't a terribly long game, as already said, only taking an hour or two to finish, but it cemented itself as a charming indie game amidst a sea of big-name titles.
-Marvel's Spider-Man     Developed by Insomniac, previously mentioned in the Sunset Overdrive excerpt, Marvel's Spider-Man is a rare example of a genuinely amazing superhero game. In it, players take on the role of Peter Parker, a Spider-Man who has already established himself as the hero we know and love, but one that still has room to grow and learn. What starts off as a triumphant takedown of one Wilson Fisk, the Kingpin, soon blossoms into a complicated web that involves a shady group known as the Demons that Spider-Man must stop from wreaking havoc on the city. But the game isn't just about the Heroics of Spider-Man; The Game showcases the best aspects of Peter's character, splitting the game equally between his time as Spider-Man and his normal life as Peter Parker, a scientist working under the apprenticeship of one Otto Octavius, while simultaneously working with his Aunt May at the local Homeless Shelter and trying to rekindle his forlorn relationship with Mary Jane. All of this unfurls simultaneously, weaving a web that melds incredible movement with fast and stylish combat, stellar characters, and a heartwarming tale, cementing itself not only as a great game but also as one of the best Spider-Man stories out there.
-The Missing: JJ Macfield and the Island of Memories     The Missing is a heartfelt, down to earth story told through the lens of a grisly but goofy premise. In it, you play as the titular JJ Macfield, a young girl who goes on a trip with her close friend Emily to a remote island off the coast of Maine. What is supposed to be a fun excursion takes a turn for the worse, as Emily goes missing, leaving JJ to track her down. Unfortunately, this quest quickly leads JJ to her death...but not for long. Resurrected by a bolt of lightning, JJ gains the ability to remove various parts of her body, as the island quickly goes from an idyllic wonderland to a psychedelic nightmare. Undeterred, JJ uses her newfound ability to traverse the island, ever searching for her lost friend. The Missing might sound like a horror game on paper, but it uses these macabre themes to tell a distinctly grounded story about dealing with personal identity and navigating a hostile and unfamiliar world, culminating in a heartbreakingly bittersweet twist that I won't spoil here. This is all to say; the Missing is an excellent game. It's a joy to play, despite its harrowing content, and it manages to convey its themes in a way that feels genuine and meaningful, telling a story that's still relevant to this day.
-Super Smash Brothers Ultimate     Smash games have always been good, and Ultimate more than earns its moniker. This is the Ultimate Smash game; iterating on its predecessors without changing anything for the worst, Ultimate is an unabashed love letter to the series as a whole, incorporating every character and every map from every prior game all in one upgraded package. If you don't know what Smash is, let me explain; Nintendo is known for a lot of fantastic first-party titles, from Mario to Kirby to Metroid, and countless others. Smash takes all of these well-loved characters, throws them in an arena, and has them fight for supremacy. Debuting on the Nintendo 64, Smash has seen one major game release for every Nintendo console since, culminating in Smash Ultimate on the Nintendo Switch. As earlier stated, it features an absolutely enormous roster of playable characters, featuring every fighter from the previous games and several new additions for good measure. This roster was only further expanded with the release of the fighter passes, seeing an additional eleven fighters across the two that have thus far been released, ranging from surprise hits like Persona 5's Joker to fan favorites like Banjo and Kazooie. While not featuring a traditional story mode, Ultimate makes good use of its characters in a suite of different game modes that can be played both alone or with friends, online or locally. It's a fantastic party game and an equally praiseworthy fighter, rewarding skilled play but catering to casual players and newcomers alike.
2019
    2019 marked the slowdown for the current generation, shadowed by the whispers of a new age of consoles. This made for a simple year for games, but one no less stacked with noteworthy games and worthwhile experiences.
-Kingdom Hearts 3     After years of waiting, 2019 finally saw the release of Kingdom Hearts 3. The wait might have been long, but the game delivered on the hype, simultaneously closing out the narrative arc that had begun so long ago with Kingdom Hearts 1 and beginning a new chapter for fans to look forward to. In service of this goal, Kingdom Hearts 3 wrapped up the majority of dangling storylines from all the previous games, while still leaving a handful of mysteries to chase into the future of the franchise. It featured a new suite of Disney worlds to explore, and incorporated Pixar properties for the first time in franchise history. The new content accompanied refined and polished gameplay mechanics and a complete visual overhaul, while still retaining the heart and soul that defined the games thus far. It all came together well enough but was later expanded upon through the release of Re: Mind, the game's beefy expansion that rebalanced gameplay and added in hours of new story content to better cap off the story. All told, Kingdom Hearts 3 was another great game, building on a legacy that seems like it will continue well into the future.
-Devil May Cry 5     For those not in the know, Devil May Cry is a series of games that follow the life of Dante, a half-demon sword for hire as he does his best to kill monsters and eat pizza. It's a franchise known for skillful, precise, stylish combat mixed with goofy, over the top stories, usually involving Dante and his associates contending with the fallout of his family, the demon king Sparda and his brother Vergil. While not a flawless franchise, it saw several excellent releases over the years, but then went depressingly dormant. Devil May Cry 5 was the perpetual waiting game, but 2019 saw it finally come out, accompanied by mass acclaim and praise. it really seemed like all the years of waiting were well rewarded. DMCV features three playable characters; Nero, a fellow demon hunter first introduced in Devil May Cry 4, Dante, the series' staple protagonist, and lastly the mysterious V, a newly introduced character for this game. Together the three were tasked with working together to take down the demonic Qliphoth and its master, Urizen, an immensely powerful demon lord. The game looks gorgeous, marking the first time the games have looked truly next-gen. Accompanying this boost in visual fidelity is the franchise's staple; combat was finely tuned to be more stylish than ever, with each character having a variety of tricks at their disposal to dispatch the demon hoard that stood between them and Urizen. Devil May Cry was back, and it was better than ever.
-Bloodstained: Ritual of the Night     Bloodstained is the spiritual successor to the Castlevania series, helmed by its most prominent contributor Koji Igarashi. Starting its life as nothing more than a simple Kickstarter, it blew through its funding goal and a few years later saw its release on the current generation of consoles.  It's not a particularly complicated game, but it is particularly fun, with it adapting many of the staples that made Castlevania so great. As a spiritual successor to Castlevania, the games play very similarly; both are side scrolling hack and slash games that take place in fantastical gothic castles, and both see protagonists with varied combat and magical aptitude on their quest to take down the castle's owner. In the case of Castlevania, that owner is Dracula, but in the case of Bloodstained, players are tasked with defeating Gebel, an alchemically modified human known as a Shardbinder. You play as another one of these Shardbinders, Miriam. Miriam and Gebel are the lone survivors of an alchemical experiment that gave them the ability to wield a power called shards, crystalline embodiments of demonic essence. The narrative is simple, but the gameplay is where it shines; as players progress through Gebel's castle, you can accumulate more and more shards, all of which give Miriam access to new abilities, abilities that go on to aid her in her continued exploration. This creates a very satisfying loop; explore the castle, collect shards, unlock more of the castle to explore. Augmenting her shards are a suite of craftable and upgradeable weaponry, a selection of melee and firearms that allows players to diversify their preferred playstyle and experiment with what works best in any given situation. Subsequent content additions have added even more to the game, in the form of new modes, difficulties, and playable characters, adding to the replayability and longevity of what was already an excellent experience. Despite starting from simple roots, Bloodstained rose up and became something all on its own, paying homage to its inspirations while cementing a name for itself as a new staple of the genre.
-Catherine Full Body     While originally releasing in 2011, 2019 saw an expanded re-release complete with new characters, new stages, and hours of extra story content. At its core, Catherine and its Full Body re-release are unique gems in the gaming world. One part puzzle game, one part dating simulator, it blends the complicated world of relationships with macabre block puzzles, all the while weaving a beautiful tapestry about one man's quest for love. In it, you take the role of Vincent Brooks, an unambitious 30-something simply going through the motions of life. He has a steady relationship and a stable job, a group of colorful and enthusiastic friends, but it's clear from the start just how much he's stagnated. His current girlfriend, Katherine, is starting to ask the big questions; marriage, children, their future. Unable to parse these ideas, he loses himself in his time at the local bar with his pals, shooting the shit and getting sloshed. That is, until, a new flame suddenly appears; the seductive temptress Catherine. One thing leads to another, and it comes to pass that they spend the night together...maybe. This is where the game's narrative really kicks off, with Vincent having to navigate the day to day, attempting to reconcile his long-time love with his possible new fling. This story is juxtaposed against the game's core gameplay loop, which sees Vincent forced to climb the deadly tower of babel each night in his dreams. To do this, players must stack blocks and avoid the perils and traps that each stage presents, making a mad dash to the top of the tower before the bottom collapses in on itself and Vincent plummets to his doom. For you see, this isn't an ordinary dream; if you die on the tower, you die in real life, making this desperate ascent a race for his very life. Each stage of the tower represents the game's various core themes, and each gets more and more complicated as the game progresses. In the interim of these climbs, players are set about answering multiple-choice inquiries that influence the direction of Vincent's relationships, with each answer adjusting a conspicuous morality meter that eventually comes to determine which of the 8 endings you could attain. With Full Body, this number was increased to 13, to adjust for the inclusion of a new paramour; Rin, a mysterious piano player that sets up shop in Vincent's favorite bar. Both Catherine and its Full Body re-release are excellent games, but I was especially smitten with the layers of extra content and story that Full Body brought to the table, additions that made Full Body one of my favorite games of 2019.
-Untitled Goose Game     Untitled goose game is a simple premise on paper; players take on the role of an ornery, mischievous goose as it wreaks havoc through a small English town. Equal parts puzzle and stealth game, the goose has a laundry list of tasks it seeks to complete, from stealing hats off people's heads to infiltrating the local pub. It's not a long game by any means, but it has a ton of replayability in the form of additional tasks and challenges that only present themselves after your first playthrough. These range from time-based completions to additional bouts of mischief and all of them are incredibly satisfying to chase down. Untitled Goose Game has a quaint, painterly art style that compliments the charming simplicity of the game's premise, accompanied by a dynamic, classically-toned score that rises and falls in prominence as you go about your goosely business. All said Untitled Goose Game is a genuine treat, a brief but whimsical game that's just about having fun and goofing around.
2020
    It's no secret that 2020 has been a rough year for a lot of folks. Between a pandemic, political controversy, and general drudgery, it's a year that feels like it can't end soon enough. But in spite of it all, 2020 was also a fantastic year for games. Serving as the last hurrah for the Xbox One and Playstation 4, we saw the release of some truly excellent stories that kept players going through the long months of an otherwise mediocre year.
-Animal Crossing: New Horizons     Releasing right at the start of widespread quarantine, New Horizons supplied people with something they couldn't easily do in their own lives; escape. Animal Crossing New Horizons is the perfect escapist fantasy for the year it released in, seeing players partaking in an island getaway in the hopes of colonizing and forming an idyllic town on an untamed paradise.  At their core, the animal crossing games are simple simulators. You create your character by selecting a few presets; hair, eyes, skin color, and then you're let free to explore your new locale. With this latest release, that locale is the aforementioned island, a small paradise in the sea dotted by trees and rivers, accented by flowers and weeds. You start your life on this new Island with a handful of other residents; the Nook Family, the proprietors of this island venture, and two random villagers who are looking to make a life on this island the same as you. Things start small, with everyone working together to set up tents and create a bonfire and find some food for a welcome party. Afterward, the game synchronizes itself to your console's date and time and sets you off on your way. Unlike other simulators on this list, Animal Crossing is a unique breed, running concurrently to the real world, continuously progressing in real-time. Flowers grow, trees produce fruit, and each day is a new adventure. It follows the general turn of the seasons for your respective hemisphere, celebrating holidays and alternating available activities with each passing day. As for what you can do yourself, the opportunities are legion; you can catch bugs, go fishing, search for fossils, chat up your villagers, visit other islands, and much more. As you progress, more ventures open their doors to you; catch enough bugs and fish, and you can elect to have a museum built to showcase your finds. Collect enough resources, and you can build new furniture and create plots of land that encourage more villagers to come and move to your island. Everything you do is in service of continued growth, but also serves just as simple fun, a charming, easygoing distraction from the concerns of the day-to-day.
-Final Fantasy VII Remake     The Final Fantasy franchise is a long and storied one, replete with highs and lows. One such high was 1997's Final Fantasy 7, a game that quickly cemented itself as a fan favorite and an absolute classic. Now, in 2020, FF7 is back...sort of. See, FF7 Remake is the first in a line of games that will eventually go on to tell the entirety of the original FF7's story, which means that this release is only the first portion of a much larger narrative. Adapting what was originally the first few hours of the original game, FF7 Remake expands upon the opening section of its predecessor, simultaneously remaking the old content for modern audiences and adding in new aspects for old fans. FF7 Remake improves upon the original in practically every way, serving as a genuine remake that still manages to retain what made that original game so memorable and important to fans. The game might be new, but the heart is the same; FF7 Remake follows the story of Cloud Strife, an ex SOLDIER turned mercenary hired by an eclectic group known as Avalanche to dismantle a local power plant that's poisoning the planet. What starts as a well-intentioned but extreme case of eco-terrorism quickly explodes (pun intended) into a much larger story that sees Cloud and Avalanche bringing the fight straight to the corrupt Shinra Corporation and beyond, culminating in a battle against fate itself. Because this remake only covers a portion of what will go on to be a much larger narrative, it only scratches the surface of what makes the original FF7 so great, but it does so with gusto; the game plays and looks better than ever, bringing with it a heartfelt and compelling narrative that keeps you hooked the whole way through.
-Minecraft Dungeons     Minecraft Dungeons takes the charming, voxel visuals and world of Minecraft and melds them seamlessly with a charming, easygoing dungeon crawler that's approachable for casual and experienced gamers alike. Where Minecraft is an open-ended sandbox game about building and exploring a blocky world, Minecraft Dungeons sees a collective of heroes on a quest to defeat the evil Illager, a powerful sorcerer whose armies have been sweeping the land leaving destruction in their wake. It's not a very complicated story about good and evil, but it doesn't have to be; Minecraft Dungeons prioritizes it's simple and easy to master gameplay first and foremost. You collect loot, battle recognizable Minecraft enemies, and progress through a litany of stages on your way to fight the big bad. It's not very long but encourages you to play it time and again, collecting better gear and trying your hand at the many difficulty levels for additional challenges. It's not the best looking or the best playing game that released this year, but it had heart and made for a short and entertaining way to pass the time.
-Ghost of Tsushima    Ghost of Tsushima isn't a game to scoff at. One of the best looking games of the generation, this PS4 exclusive is one part historical timepiece, one part action-adventure, and one part stealth game. It follows the story of Jin Sakai, a samurai and one of the last survivors of the Mongol invasion of his home island of Tsushima, Japan. Left to die, he is found and nursed back to health by a wayward thief who teaches Jin the art of stealth and subterfuge, seeing him off on his quest for bloody revenge on the Mongol invaders that have encroached upon his homeland. To do this, he must first build up a fighting force of equal minded, skilled warriors, all while dismantling the various camps and operations the Mongols have set up in the absence of the defeated Samurai army. Jin can approach this in one of two ways; relying on his prowess as a formidable Samurai, Jin can challenge the many enemies in the game to flashy yet precise sword combat, or he can utilize the recently learned skills of stealth, infiltrating their encampments and silently picking the Mongols off one by one. There's no wrong answer to how you choose to play, although it takes some time for Jin to accept his new roles as both Samurai and assassin. Both methods of play feel equally as stellar, too; Combat in this game is incredibly polished, finely tuned swordplay that focuses on timing and well-planned strikes to dispatch your foes with ease, while the stealth feels tense and requires a distinctly tactical approach, planning your routes and cleverly dispatching foes so as to not raise suspicion. But the game isn't just about taking out your enemies. Ghost of Tsushima boasts one of the most beautiful open worlds I've ever experienced, a vibrant and gorgeous landscape dotted with myriad activities and side quests for you to explore and enjoy. One moment, you could be doing battle with a wayward group of Mongols or bandits, while the next could see you tracking a friendly fox to a shrine, composing a haiku in the shadow of a large tree, or recuperating your strength at a small hot spring while you ruminate on your adventures thus far. Ghost of Tsushima is an incredibly varied game, alternating between intense highs and calming lows, all coming together to become one of the best games of the last generation.
-Spiritfarer     While I have not finished this game, it more than deserves recognition on this list. In it, you play as Stella, a young girl who takes over as the ferryman for the River Styx once Charon retires to the afterlife, tasked with providing for the wayward souls who live on the river as you ferry them to their final rest. To do this, Stella must collect various resources and build up her ship, outfitting it with living spaces and various commodities tailored to her current passengers. These aforementioned passengers will, in turn, begin to open up to Stella, tasking her with making certain foods or visiting different locales, all in an effort to give these wayward souls a proper farewell on their trip to the afterlife. Spiritfarer is a simple simulator game about resource management and exploration that showcases a lovely, genuinely heartfelt story about love and loss, one that will put a smile on your face as easily as it brings a tear to your eye.
     And with that, I close out this hefty list, closing out the last generation. This compendium hardly scratches the surface of the last seven years' library, but hopefully, I did a good enough job remembering some of the games that made this last generation so great. There are a lot of games that I've still yet to play, resting in wait in my backlog for the time they get pulled out and given their due, but for now, this concludes my walk down memory lane. The last generation saw some excellent additions to the vast and ever-expanding library of video game history. Here's hoping the next several years can say the same. The start of the new consoles is off to a very promising start; in the last month or so alone we've seen excellent releases from both indie and big-name developers, fresh takes on old franchises, and new IPs alike. So, here's to the Last Generation, here's to the Next Generation, and here's to gaming overall; may it continue to thrive for years to come.
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