Tumgik
#Vampire Game
vermutandherring · 8 months
Text
Tumblr media
It's always just a matter of time when I get back to Vampire The Masquerade: Bloodlines again. So I always keep little piece of its vibe in Sims. More precisely, not a piece, but a whole pie that I can share 😈
Tumblr media Tumblr media Tumblr media
I found somewhere in the deepest corners of the internet set of conversions from VtMB with some exterior decor and interior furniture. I added archive within the CC folder in case if you want to use haunted statues for the facade instead of the TheJim07's statues. Or if you lack Jeanette's room on the last floor (I did not furnish this floor).
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
I placed lot in the Willow Creek instead of The Blue Velvet Nightclub and Goth family seems to love it more than anyone else.
Tumblr media Tumblr media
Tumblr media Tumblr media
DOWNLOAD here (always free)
CC credits:
Outfits:
Jeanette's and Malkavian's outfits by @dari-sims
Building:
@thesimmer40 @budgie2budgie @hydrangeachainsaw @sims41ife @syboubou @analogica40 @teanmoon @sanoysims @thejim07 and others~
606 notes · View notes
seraphinitegames · 28 days
Text
The Wayhaven Chronicles—Update 29/March/2024
Very much a same-thing kind-of week! Writing and getting prepped towards the demo.
I mentioned before about having a different system in place for Book Four when it comes to editing and testing. The plan is to write one chapter, completely do all my own editing and testing on it, then move onto writing the next chapter. Whilst I then write the next chapter, the previous one can go to the editor before then going to the readers and testers.
Hopefully completely finishing up one chapter at a time will make things much easier than overwhelming my poor editor and readers with lots of chapters in one go, especially with there being so many more branches and variations that all weave in and out and together at this point in the series! It wasn’t as necessary for Book One and Two, but I definitely came to realise that things needed a more thorough go over by Book Three when it was all more intricate to work all the scenes and branches around each other!
But you know I LOVE my variations and branching, so I don’t want to compromise on writing those, it just meant a different process was needed.
It does mean I have to take more time between chapters, but in the end it should save time towards the end parts of the book when I usually save up a lot of my testing for then.
It’s all kind of an experiment, but I really think it will take the pressure off for a lot of the process!
Saying that, I already kind of got off plan because I started writing on Chapter Two because I hadn’t decided where Chapter One was ending, lol! :D
But I’m back to Chapter One and working my way through that, as well as dipping back into the character creator when needed as I go through it.
It’s a Bank Holiday weekend here in the UK, so we'll be back to it on Tuesday instead of Monday! (I do realise today is a bank holiday as well, but I really wanted to get just a bit more done on the editing!).
Hope you all have the most wonderful weekend! I’ll update you all again next Friday <3
249 notes · View notes
femondoetus · 7 months
Text
Tumblr media
67 notes · View notes
harrowedworld · 2 months
Text
Tumblr media
What if vampires used recruitment posters?
Please like and reblog.
18 notes · View notes
vampbattt · 3 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media
BloodRayne (2002)
24 notes · View notes
scryillo · 2 months
Text
midnight bathed in bloodmoon (demo) is live!!
Tumblr media
YOU CAN PLAY IT FOR YOURSELF HERE IN BROWSER, MAC, OR PC :}
more info under the cut!
game synopsis:
Eternally cursed with a never-ending hunger, you have fought long and hard to resist the urge to drink human blood. This meant never staying in the same place for too long and never getting attached to anyone. The journey has been a long one, to say the least. 
Desperate for a place to rest your aching feet and a meal to quench the unquenchable, you find temporary refuge at a pub at the edge of town that reeks of rat droppings and day-old vomit. Your relief is short-lived, though, stunted by the presence of a vampire hunter sitting beside you at the bar. 
Navigating through conversation steeped with fear, friendship, and fatal attraction may be the only way left to keep your head. 
Will you be strong enough to fight your primal urges or will you give in to your desire? Perhaps, in more ways than one?
general about:
made for the 2024 queer vampire game jam, me and a handful of creatives got together to make our first game in 25 days! we learned alot in the process, and i think overall it is so exciting to have our efforts be a tangible (metaphorically) thing at the end of it.
i had the honor of working with @vitariesocks as our character artist and character cg artist, diskogoblin on IG for the pub background, and mayacheavwrites on IG for beta writing and for the beautiful game blurb above! i (scryillo/nightjar_nocturne on itch) had the opportunity to work on the game's narrative and code.
in game screenshots:
Tumblr media Tumblr media Tumblr media
content warnings for the game include:
blood, biting, general vampire gore described and at times visualized
paranoia, hunger
queer shame, queer guilt, and instances of dysphoria
eyestrain
18 notes · View notes
silverlacesgame · 6 months
Text
Tumblr media
Hello, how are you doing?
We continue working little by little, redesigning some things so that they meet both of our expectations and planning others until we release chapter one complete and in full color.
If you don't know our demo yet, you can play it here for free: EN | https://hunt-dress.itch.io/silver-laces-eng
ES |https://hunt-dress.itch.io/silverlacesesp
22 notes · View notes
crayondrawlings · 3 months
Text
Tumblr media
Princess Biagota of Sangeria
8 notes · View notes
mayakern · 2 years
Note
Ohhh, Hana kimi! I'm nonbinary now but I remember being in high-school and loving that one and then falling into all the gender bender manga and not thinking about why but loving it, just eating it up. Got any good gender bender reccs that aren't your lovely book that I have already thoroughly enjoyed?
ok i know you are probably asking for novels but im sorry that is not what i am going to give you.
instead, PLEASE READ VAMPIRE GAME I BEG OF YOU. i’ve only ever met one other person who has read this manga and she is my best friend of 16 years. actually i think she’s the only person i’ve ever met who has even HEARD of this comic.
is it EXTREMELY of its time (i.e. 1996-2004) and therefor A Little Painful To Read At Times? yes. is it good? you know, i cannot say “no” without wounding my own heart, however i also cannot say “yes.” do i love it with every fiber of my being? ABSOLUTELY.
here’s my pitch: king of the vampires got bored and decided to do a lot of war crimes, so the humans sent their holy king to defeat him. as mr vampire was dying he cursed the king that he would find him again and take revenge (and yes this is ABSOLUTELY romantically charged). 100 years later, the vampire is reborn as like THE ugliest weird little cat monster you have ever seen. he looks so bad. i love him so much.
vampire cat boy was then rescued and adopted by a horrible goblin of a princess (i love her so much), who is the descendant of the cursed king. vampire boy bites the princess to test her blood to see if she’s the king’s reincarnation, and she’s close but not it. probably. he thinks. the princess discovers the cat is a vampire, cat expects to be pulverized because all the humans hate vampires so much, but instead they form a partnership: the princess just so happens to hate her own bloodline so she teams up with the vampire man to hunt down the king’s reincarnation and kill him. and maybe some other descendants too. the fewer the better.
also a lot of their partnership involves the vampire mimicking the princess’ body to take her place as needed and whenever this happens all the other characters are always like “when did the princess become so mature and beautiful and smart. i am in love with her.” also also the princess is in love with the captain of her guard, a man who is… fine. i mean i like him, but at what cost?
anyway here’s some art
Tumblr media Tumblr media Tumblr media
209 notes · View notes
the-mist-wanderers · 1 year
Text
Tumblr media
is this something
49 notes · View notes
onedivinemisfit · 1 year
Text
Tumblr media
Queen and her Cat
Vampire Game (c) JUDAL
Art: Me
38 notes · View notes
vermutandherring · 1 year
Text
Tumblr media
Tumblr media
Warning: This article contains descriptions of death and images of blood.
The first part of the review: ORIGINS The second part of the review: THE PLOT
There are small spoilers that do not reveal the plot of the game, but only separately highlight certain moments in the game.
In my opinion, of all the arts, theater holds on to its academic base the strongest. We see a lot of bad painting, just as much sculpture, listen to even more bad music. But I have never seen a bad performance. Being completely honest, I visited only world classics. But agree: in order for the work to evoke emotions, it must be correctly played by modern actors. Sitting in the front row of Vampyr, I had a strange feeling from the first minutes. This state, as if everything is fine, but you do not feel completely satisfied with what you see. It was clear that the game was trying to be poetic. Jonathan's dramatic speech and the visual scene of his transformation into a vampire are reminiscent of a poem. Laconic but eloquent form, good means of expression and incredible power of the actor's voice. I love lyrics. But at the beginning of the scene I feel awkward. After playing the game, when I was making screenshots for my reviews, I started the game over. The second time, I no longer had this feeling of mild-cringe. I think the biggest reason for that was the visual part - animated cutscenes, to be more precise. Why was such a strange style chosen to tell certain moments of the story? Perhaps the experience of working on the previous project of the Life is Strange developers with a more stylized design showed itself here. It also obviously simplifies the production process and reduces production costs and time. But I didn't like this modernization of the vampire story, because it looks more like raw sketches.
Tumblr media
At one time, I was impressed by the way of storytelling in Yakuza. Periodically, we see shots in which the characters are static, but not completely frozen. We hear them talking, but their mouths don't move. Only text and visual 'graphic' effects. In fact, this is a method borrowed from comics or manga, if we are talking about a Japanese game. Yakuza isn't the only game to use this technique though (Bayonetta seems to have a similar tool). But it looks quite organic in a bunch with realistic graphics, unlike Vampyr. Here, these static frames are replaced by artworks. I am not saying that they are bad. They just stand out from the general atmosphere for me.
Oh, what an atmosphere! The smell of baked blood and dry half-decomposed bodies, the suffocating ash of burnt flesh and the crunch of bare bones. What a strange place to be born again! Thirst. Thirst torments all of us from the first seconds of birth. It is so insatiable that it blinds your eyes. And like a blind kitten, overcoming terror, he goes to its call to take a sip that will bring the desired comfort. But no. His soul will not rest. Pain and anger, guilt and despair of loss - this is what brings with it the long-awaited quenching of thirst. This is the price of being a vampire. And now we have to guide our hero along this path.
Tumblr media
I like the beginning of the story. It resembles a climax taken from Shakespeare. In Jonathan's life journey, the role change was indeed a turning point. In the past - a brilliant doctor who once saved lives with his reinvention of blood transfusion. And now - a cursed creature that has to drink blood to save its own life. The creator of our main character claims that death is not God's punishment, but a gift. If so, why from the first minutes we appear in all the tragic before our new gift? God level drama. But Jonathan does not believe in divine providence, he relies on his own mind and believes in the power of science. Because at the moment when humanity raised its hands in supplicating prayer to God, religion betrayed them, leaving them in the vortex of voracious disease.
The game continues to use the game space as a theater stage in cutscenes. The characters are emotional, their speeches are full of drama and have well-accented intonations, complemented by an accent. The figures are arranged in the frame as if in a well-organized performance, and the angles create the impression that we are really in the first row of the parterre. The same feeling is observed in the usual dialogues with the characters, when the camera is directed from behind Jonathan's back to the interlocutor, as if we are watching the action. This fourth wall is broken by the game itself in the section where you enter directly into the theater. Your fight with the boss and the conversation take place on the theater stage, among the red curtains and the remains of the velvet decoration.
Tumblr media
I think that when starting to write a story, we all at some point have the desire to choose a distant era, filled with the rumble of carriages and the rustle of long hems. For vampire works, England of the 19th and 20th centuries is generally like a forbidden fruit - you really want to touch it. Dark streets, cold brick of Gothic cathedrals and the Thames bathed in moonlight. England is such an obvious place for the development of your good story that at one time the developers of the game Sherlock Holmes: Chapter One transferred Sherlock Holmes, the most English character, from the streets of his native London to a fictional island called Cordona. It was a very good move, I must say.
But Vampyr does not need to resort to such tricks. The entourage of London drowned in chaos suits the story and is its addition, not just a pretty background. By 'pretty' I mean well-executed, atmospheric enough to immerse yourself in the game, and with good, intuitive level design. Because 'beauty' is not the word that can be applied to this nocturnal horror of dirty streets and ragged houses that create a miserable appearance. Quarantine reminders and posters with calls to join the army are hung on the walls and doors, littered with junk. I'm sure Jonathan had wild flashbacks every time I stopped to read them. In short, I like the forlorn look of Greater London with its gloomy silhouettes of houses against the night sky.
Tumblr media
You can even see the silhouette of Tower Bridge
Again, returning to the visual component. I don't know how authentic the developers tried to make them. But like the inserts in the cutscenes, they stand out from the general context, seeming too modern for the beginning of the 20th century. In my article about how games introduced me to art, I mentioned a few words about the paintings in Lady Ashbury's castle. In one of the conversations with Jonathan, not wanting to fully reveal her age, she says that she can be found on the canvases of great masters. In particular, these are Vincent Van Gogh and Jan Vermeer. I don't know whether it was by chance or specifically that the artist logically included the works in-between the works of these artists. For example, we know that Vermeer, the master of the genre scenes, painted only one portrait in his entire life - Girl with a Pearl Earring. Let's not talk about all the theories of creation, because in this context it is not important. The date of creation is important - 1665 - 1667, the late period of artist's creativity. Vermeer's portrait of Elizabeth was painted in 1666, that is, in the same time period. The picture in the game is written in a free manner. The image has the appearance of a sketch and tends more towards DaVinci's sfumato technique, besides, it has a strange and uncomfortable perspective. It is very surprising for a representative of Dutch painting, whose artists have always been famous for canvases written to the smallest detail. At that time, the public simply would not have understood a work in such a technique. This is exactly what happened to Rembrandt, who, due to his new painting style, was left without clients, poor and forgotten at the end of his life.
Tumblr media Tumblr media
I forgot to take a screenshot of Van Gogh's work. I think the website where I found this picture made a mistake in the date, because the year 1666 is also indicated there. With regard to the painting technique, here we also see only an imitation of the form with a complete disregard for the content.
Tumblr media Tumblr media
The same applies to the work in which Lady Ashbury is depicted with her lover Lord J. Blackwood. You won't see this type of portrait on 18th century canvases, where a full-length couple is walking against a blank wall. I don't see the slightest need for Elizabeth to be portrayed by famous artists. In the same article about art in games, I gave an example of games that successfully quote art or individual works. Vampyr's attempt to do this feels misguided. These works do not have any symbolism, do not fit with the plot and are carelessly made. I see only one benefit from them - they emphasize that Lady Ashbury is a typical Mary Sue.
Tumblr media
Elizabeth is perfect from start to finish: a mysterious red-haired vampire who captivates the main character immediately after several meetings. She is so ancient and, moreover, incredibly charming that she's on the canvases of great masters (unexpectedly). She is noble and rich, has a talent for painting, restrains her thirst (because she is not some vampire, but a proud ekon), and is also important to the plot. But if she were a person in another work under different conditions, her role in the plot and influence on it would not change at all. Because her character does not move the plot in any way, and is practically not revealed during it. However, if Lady Ashbury has any virtues that are completely irrelevant to the story, the game will let you know about it. At some point, she simply becomes the central protagonist, around whom everything revolves, like the Sun revolves around the Earth in the heretic's imagination.
Jonathan has no reason to have feelings for her, and their romance has no reason to exist. This relationship between the mentor and the student does not develop in any way, does not undergo significant tests that could bring the characters closer. Her image generally resonates with a bunch of heroines in novels of the 19th century, where the characters are beautiful only for some imaginary purity, care, fragility and masculine determination, 'uncharacteristic of the feminine'. The two-day marathon of Dracula reminded me again why I no longer touch fiction unnecessarily. Endless descriptions of heavy sighs, exhausted faces of ladies, their awe-inspiring looks, gentle voices, easy naivety and wisdom. They do absolutely nothing, but only need male guardianship, in order to eventually reach the hero as the main prize for all his suffering. Take away Lady Ashbury's fangs and her title, and she's no different from Mina Harker.
Tumblr media
I like absolutely every female character more than the charming vampire Lady Ashbury, about whom everyone speaks with such piety that I want to shrink away from all that with a crucifix. While browsing the Internet, I came across a comment that Lady Ashbury has that same vampiric charm that makes you immediately fall in love with a heroine who doesn't put any effort into it. Vampire charm is a concoction of modern pop culture that romanticizes ancient sponger pests. I don't see any sense in this, because instead of a complex personality, we get an absolutely flat image of a beautiful lover who can live forever at the pleasure of its beloved. In Le Fanu and Stoker, this 'charm' is the embodiment of sin, everything carnal, forbidden by religion and modern morality. That is why Carmilla and the transformed Lucy captivate others without making an effort. Because they are the personification of lust, living human passion and desire. Lady Ashbury is just a log against their background.
Nevertheless, I cannot say unequivocally that Lady Ashbery is a spoonful of tar in this beautiful story. At some points, the game finds justification for her virtues, her penchant for charity and painting. But it happens too late. The end of the story, which finally reveals Lady Ashbery, does not impress and does not make (at least personally) sympathize with her and her fate. In the whole situation, her father seems more of a victim than his long-suffering daughter. This remorse, this wringing of hands and dramatic speeches about one's own guilt… All this tired me even when I read Dracula and once again related Ashbery to Harker for me. Although Mina's help in the development of the plot is still incomparably greater than the fluttering of Elizabeth's soul.
Tumblr media
Against the background of the gray figure of Lady Ashbury, the character of Mary is much more interesting and meaningful. The first minutes of the game, so sorrowful and filled with regret, stretch for us for the first couple of chapters, and for Jonathan - for the rest of his existence. She reminded me of my own thoughts when I tried to imagine what it would be like to live forever. When the terrible pain of losing the closest people remains with you until the end of time. When you constantly accumulate past mistakes that can neither be corrected nor forgotten. How memories of the betrayal of a loved one eat away the remnants of common sense, turning you into a monster. Mary's story arc is interesting, it really is imbued with that gothic and mysterious flair found in the works of Le Fanu and Stoker. The tragic nature of her image raises a natural question: is eternal life really better than one-time death? Is it worth going through hell again and again, or is it better to end the torment instantly? I cannot despise her even after what she has done, because we all want inner peace. But in Vampyr you have to pay dearly for this peace.
And while Mary's character is great in that respect, her reveal also makes me a little sad. Everything happens too quickly, too hastily, pulling on some dubious motives. Mary throws her motives in our faces in an instant, and instead of being pleasantly enlightened by the truth after a long investigation, all I can say is 'Oh. Wow… Poor thing'. Unlike the rest of the main characters, you don't get to decide what Jonathan should do with his sister. And maybe it's for the best. As I already noted in the first part of the review, in those cases where you have a choice, you want to do the most 'right' thing without hurting anyone. And often you only do worse, being burned by your own desire to do justice. Mary still deserved mercy, no matter how cruel it was. After all, as Dr. Van Helsing said, "But if the most blessed of all, when this now UnDead be made to rest as true dead, then the soul of the poor lady … shall again be free. Instead of working wickedness by night and growing more debased in the assimilation of it by day, she shall take her place with the other Angels".
Tumblr media
It would be possible to talk a little more about other key characters, talk about side characters, complain about the monotonous design of buildings and premises. But I advise you to try it yourself and form a personal impression of this wonderful game, despite all its flaws. I can also mention the music separately. I know absolutely nothing about music. But an ordinary player does not need it. After all, a well-made work can evoke clear and understandable emotions subconsciously. The compositions perfectly support the general tone of the game, emphasize the right moments and set their own intonations. The deep sound of the cello sings in unison with the gloomy atmosphere and mood of the characters. Modern notes are also heard in the compositions. But unlike drawn inserts, they do not spoil the work, but really modernize the story.
Tumblr media
That concludes the Vampyr review. It was very exhausting and I'm not sure I'll ever do such a detailed review of a game like I'm writing a research paper. And although a lot was left out (for example, the sources of inspiration of the developers), I covered all the aspects that I wanted to. I may still do a review on Vampire The Masquerade, but it won't happen anytime soon.
39 notes · View notes
drawingway · 2 years
Text
Tumblr media Tumblr media
oh yeah, V Rising got me back on the vampire train :v
109 notes · View notes
bitemedatingsim · 2 months
Note
I played through all the routes and Shirin is my absolute favorite! She made me feel so so soft🥺 We barely got to know them and I'd do crazy things to protect her😭🥰🙏
(Impeccable character design, Jadu is so unhinged he's my #2😔)
Thank you so much for playing, I'm so glad you enjoyed our game!!
Shirin is amazing we wish we could add so many more chapters about each of their backstories and interests but by the time we covered the basics, we had emptied the budget 😅 Fingers crossed for the Kickstarter so we can make more!!
(P.S personally Jadu is my second fav too haha)
Thank you again for giving our game a chance <33
3 notes · View notes
harrowedworld · 2 months
Text
If you like vampires, there's no point trying to hide from me.
Tumblr media
12 notes · View notes
Text
Update. 8,000 words added, total 10,000 ,including code, part 1 done.
•Scenes with Cassie, Taylor and other characters added.
•Three possible routes in this first chapter, still to be finished. Part 2 will bring the conclusions of the routes.
•Flashbacks to the past.
I plan on making this first chapter at least 25,000 words or more, so soon there will be many more things to be added and explained. Any questions, comments, or any mistakes you see, feel free to let me know ok 😁
26 notes · View notes