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#all of the information that the mods get comes from civilians which is YOU
gothamcity-official · 5 months
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heyyyyyyyyy *totally not-sketchy tone*
so...on a scale of 1-10 how much do you value joker's life???
out of curiosity only ofc!!! :))))))
We are not legally allowed to answer any of these types of questions. -Mod Maxi
Not because we don't want to, of course, but for our own safety :) -Mod Rusty
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beatbubble85 · 2 years
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How To Make A Minecraft Server Data We are able to All Study From
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eggnogoffice1 · 2 years
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outoftheframework · 3 years
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my proposal for tropes we as a fandom should adopt in all fanworks going forward: Duke Thomas edition
So every fandom has tropes and characterization quirks that have been generally accepted into fanon and, like, maybe? they were originally based on some obscure comic panel from the 80s or something but it doesn’t really matter because we’re all just,,, cool with it? Like for example- in the dc comics fandom, an art piece could show 3 of the bats that look virtually identical except one of them is holding a box of cereal so that one is obviously Dick Grayson. . . Y’know?
Anyway, these things usually come up naturally I guess but I’ve been here a while and it’s finally time to put my foot down. It’s high time for Duke Thomas to be more in fanon than “the sane one.” Because he might be the relatively new guy but he is certainly fears no gods or laws of the land just as much as the other bats, lemme tell ya. 
TL;DR here are character quirks (”canon-based” or otherwise) that we should all really latch onto seriously I’m begging y’all to make at least one of these happen-
Duke “Habitually Jumping Out of Moving Vehicles” Thomas
This one’s actually based in canon y’all; Duke did indeed yeet himself out of the back of a cop car and off of a bridge (in We Are... Robin). Normalize Duke’s wearing knee and elbow pads as Signal because jumping out of a car turns out relatively fine once and then suddenly Batman’s rooftop disappearing act seems mellow compared to the amount of times Gordon has whipped his head around to see a now Signal-less backseat. 
Like, he’s going 60 mph?? And he didn’t even hear the door open?? and tHE DOORS ARE STILL LOCKED??
Imagine this leaking into civilian life and Bruce waking up to a blurry photo of Duke mid-escape from a limousine on the front page of the Gotham Gazette.
(more under cut)
Duke “Puzzles are my Passion” Thomas
Duke is ~canonically~ very skilled at both solving and concocting riddles (as a child during that time where The Riddler just,,, controlled Gotham, he worked non-stop on riddles, trying to make the perfect one). Please y’all- let Duke solve puzzles. Have the other bats ask him for help after 36 hours straight of brooding over some brainteaser that Duke works out within the half-hour. He texts a picture of the solution scribbled out on loose leaf in the margins of his pre-calc homework because this boy shows his work. 
My guy is a word-cross FIEND. A mind-sweeper speed-runner. That guy who mails into the Gazette to correct a solution in the “fun & games” section and also ps that photo is not of me I am simply a polite young man who is much too busy writing into the paper in the year 2021 to jump out of limos-
I also would love to see this integrated into the type of cases he investigates / runs into on his daytime patrol. Like, obviously the criminal activity is going to dramatically differ before and after sundown, but that doesn’t make Duke’s work any easier or less important. It’s a different skillset; he has to work differently. Instead of jumping into fights, halting mob meetings, saving civilians in dark allies, etc. Duke has to sort through all of the moving pieces before they all converge into something catastrophic. 
It’s a known fact that criminal organizations in Gotham make and execute a lot of behind-the-scenes plans during the day specifically not to run into the bats. And Duke knows and monitors this shit all by himself; his work is crucial to logistics and information gathering for the bats as a whole. Now criminals have like, a 2 hour gap between bat-shifts to try and get stuff done. But Duke would 100% set traps on timers or lead them on this pre-set convoluted goose chase  to distract them until the night bats come out and to let himself enjoy the whole thing playing out on the news while he finishes homework that’s due at midnight.
Duke “I Know a Guy” Thomas
So in going off of the basic concept for the “We Are. . . Robin” run in combination to his general likability, Duke has a lot of friends all around Gotham. Okay, sure, he doesn’t have a Super best friend or a Speedster on speed dial, but he does know this guy who details cars up on West 35th and will tell them all about the new mods on Black Mask’s transport vans if they come through the third floor window and bring takeout. 
Bruce and Tim will be waiting for the facial recognition software to identify at least a partial match off of security cam footage when Duke pulls into the cave, takes one look at the screen, and says “Oh, that’s <insert name, address, abridged life story, and known associates here>.” This also brings in the opportunity for Duke to have some sort of perfect recall for faces, voices, names, etc. which I think could be a really cool element for his position as the batfamily member who has a lot more personal interaction with the people of Gotham.
I’m also into the idea of a lot of people knowing/telling stories about Duke. Not to reference the Chuck Norris meme but almost like the Chuck Norris meme lmao. Think about Jason mentioning his brother to someone and she replies, “Duke Thomas? Like that Duke Thomas? The one who swam across the harbor because he said it’d be faster than the subway and it actually was?” These stories have varying levels of truth to them but Duke will never confirm nor deny when he gets random calls from family members yelling “you dID WHAT”
So those are my top three, and the following is a little speed-round of headcanons :)
Duke has a super expressive face. Like when he’s relaxed around family, you can tell exactly what he’s thinking and how he’s feeling by his visual reactions to things
Duke rotates through picking up new and revisiting old hobbies at a pretty rapid pace. Some hobbies include: bullet journaling, origami, viola, cello, synth, conversational basics in multiple languages, up-cycling and embroidering clothes
Duke has a really fucking adorable smile. He can’t help it. He’ll try to grin sarcastically or smug to be annoying but his smile just cannot be anything other than endearing. He also has a very specific booming laugh that’s an absolute treasure to hear, because it’s the most genuinely happy thing ever. 
Duke unironically enjoys Signal by Twice even though the first time he heard it was after Steph had set it as his morning alarm.
So.
Come and get your food, I guess.
Feel free to add on if you’d like! I’d love to see anything you guys write/draw/etc. based on anything from here if you feel compelled to do so!
Stay safe and be well :) 
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Hermitopia AU Masterpost 1 [COMPLETE]
This is a gathering place for the events of the Hermitopia AU, as well as art and writing resulting from it (art and writing listed at the bottom). Please read the AU introduction and rules here before submitting! Feel free to join the discussions on the HCHC discord server!
(Disclaimer/PSA: All points are asks contributed by the community, the mods take no credit for the ideas within them)
If you would like specific credit in the masterpost, please sign within the text of the ask! (A dash and a signature at the end should do.) Asks not signed will be treated as anonymous.
Summary posts:
Not all elements of plot and character will be summarized, but here are a few basic things you may want to be familiar with before submitting an ask! (Unless you are purposely aiming to create an [ALTERNATE] idea for a Hermit)
1 - Starting positions and each Hermit's powers (based on the submissions from Day 1)
Summary post 2 - Interpersonal connections (based on Day 1 and 2 submissions)
Make sure to check out the second masterpost here for more up to date information, including newer art and writing!
Asks:
- (copied ask) [summarized mod comment]
- Hermitopia | Scar was experimented on by Cub. He gained dangerous powers and wings that resemble a dragon’s, but he keeps both hidden. Unless someone makes him angry. He has no idea who gave him his powers. Eventually he and Cub decided that they wanted to control things beyond their corporation, so Scar ran for mayor. (there are things to fill in but im lazy) [Scar assumes he got the powers in an accident during research. He enjoys having them but has no idea that they were intentional.]
- Hermitopia AU team ZIT is a superpowered crime-fighting trio!
- owing to a very particular set of guidelines he put in place, Joe can now copy powers if he sees them in use and can reverse-engineer how those powers are used. needless to say, this is massively overpowered in the right hands.but it got worse. at some point, there was an... incident... on ConCorp grounds, something to do with a mass amount of entities causing time dilation -- and Joe was caught in the thick of it, unable to be rescued for a while.the problem is, he got out by piecing together how the time dilation worked.needless to say, Joe... has a ridiculous powerset. so he chooses largely not to use his powers anymore unless it's absolutely dire or petty enough to shrug off as a random occurrence. nobody needs to know that one of the most powerful Unaffiliated in the city is standing right in front of them... especially not ConCorp.
- doc was a former high ranking employee of concorp before he volunteered for an experiment and it went horribly wrong. since then, the company has tried to erase any evidence of his existence. doc is now seeking revenge for all that the company did to him and is determined to tear it apart
- HI ok follow up asks will be sent later when my thoughts are coherent but concept: cleo has like super messed up healing powers where she can make healing go Too Far. also i pin her as unbound, considering, like, everything - shovel-shuffle
- So, his power was meant to be super-regen, right? except things don't always quite go to plan. Someone volunteered for the powers surgeries and is arguably dead. Etho is a name shared by the many many clones that developed themselves out of the leftovers. They're not quite individuals, not quite a hivemind. Any one of them has no fear of death because the others will continue, but they all act independently around their overarching goal. (which I won't snitch about) - DragonKay
- Bdubs was a hero. Key word? Was. He climbed the ranks through the government, he was a loyal and dutiful member of society, and he used his plant manipulation powers to subdue evil-doers without hurting them. But he’s always been a friendly guy, and he couldn’t help himself—talking to the Unrestrained, especially those in custody, was interesting! ...but it’s a slippery slope to walk, being friendly with the enemy and not sympathizing to their cause. Nobody knows where he is now, but there are rumours of a vigilante with similar abilities, and his three compatriots, two of whom he helped escape from ConCorp... They call themselves the nHo. - slimetek [Bdubs deserted Concorp while helping Doc escape after his experiment went wrong]
- Concorp managed to make a device that allows animals to speak or translate their thoughts into writing. This means that the good old mayor Scar has a certain cat giving some advice on how to run the city.
- Iskall is an assasin/mercenary against their own volition. An accident they'd rather forget almost killed them, and in exchange for their freedom and free will they got to live as a cyborg. Though its hard to forget with the implant that covers their eye and the limb of cool metal hanging at their side - @ghastly-ghostie [Iskall works for Concorp off-books, bound by the debt owed to them for the life saving experimental modifications]
- so I think grians original powers could be like cloning, but something goes wrong and the clones are different people. as a result of the duplication process, some funky magic rocks are made. the clones decide to take most of the funky rocks and run off, leaving grian with one rock that gives him some new abilities and the clones' rocks give him others. also uhh mechanical wings bc yes. so grians plot is him trying to find them while also causing problems on purpose. infinity stones. update to my grian ask from earlier, I had better ideas: the rocks are old like magic things that grian finds before the cloning and ends up collecting, but his clones snatch them - simplyskipper [some of the alternate Grians are aligned with different factions in Hermitopia, while the locations of others are farther or unknown]
- Hermitopia- Impulse has solid-light powers. He has golden crystals implanted in his hands, which he can reflect light through to solidify it into all sorts of shapes. This can be used to make barriers, projectiles, and much more, though more detailed constructs take more time.- @mleemwyvern
- Hermitopia AU Poultry man is a well-known chaotic neutral leaning towards good, as a one of the unrestrained.
- I think Team ZIT should be a little be wild card-y, that's how they act after all! [they are employed by the government for standard crimefighting, but they don't always take Scar's word at its intended meaning and often play a bit on the chaotic side when given instructions]
- [Hermitopia AU] False is an antihero/vigilante type who's specialty is not defined by powers or the such, but just... the absolute skill of being able to dual wield two (more sci-fi era) short swords. Maybe someone upgrades them to be "enchanted" (electrical, fire, etc. something that tech could do well probably). She's willing to be paid-for-hire, but if you go past her moral line she's also willin' to backstab you. -- @cheshire-vex [she's a free agent who sort of drifts between Concorp, the government, and whoever else will pay her on a job-by-job basis]
- Hermitopia impulse has more connections then one may think. He has ties to people pretty much everywhere, for reasons unknown. There is a 100% someone will come and greet him wherever he goes. [the greetings are usually friendly]
- Hermitopia Au! Keralis is a hero who most people wouldn't expect to be too skilled at fighting. His power is similar to hypnosis so he has no need to get very physical. Yeah, that changed when some bastard villain decided to attack his friends shop. [that incident caused his employer Scar to realize his untapped potential for protecting people and assign him to a few more high-stakes jobs]
- Hermittopia!TFC was one of ConCorp’s first experiments and as such his powers are a bit less...refined then the others. He has geokinetic powers, allowing him to psychically control rocks and other earthen materials. He used to be one of the VEX programs top graduates, but has since parted ways with them for unknown reasons and now operates his own plans of keep crime in Hermitopia under control. -lechairpourriedegrianri [he is considered Unaffiliated and both Concorp and the government largely leave him to his own devices, since he is helping to keep the city together]
-Wels doesn't have powers. He does have a super-suit made of fire and heat resistant carbon fibre (like the material used for the space shuttle) and has a built in hologram projector. One time, he used the hologram projector to project an image of himself, which everyone thought was a clone. He didn't have the heart to tell them otherwise. (AKA everyone thinks Wels has powers but he doesn't) -Silverwolf53 [he got the suit in Project VEX]
- To follow up on the Impulse ask- Team ZIT are a space-themed superhero team. Government-aligned, at least for now.Tango has meteor-like powers, he can shoot fire from his hands and feet and often uses this to propel himself at high speeds. Zed has gravity powers! He can increase or decrease the density of any object, to the point of making small black holes. They all have space-themed costumes, and it was probably Zed's idea. - @mleemwyvern
- TFC was the first participant in project VEX
- Grian was an attempted success. It fixed some problems with Etho's unintended cloning, but at the same time created some problems of its own, seeing as the clones appeared to have a life of their own.It's fine, though. It's probably fine
- I would say Grian is unrestrained, a bit like Etho, Chaotic in his own way. Does not activily Try to hurt people, but does mostly what he wants for fun.-Ciara
- Xisuma is a civilian- he has hero friends, but despite all their teasing he’s never wanted to go through VEX training. But in the night, the unrestrained Void walks the streets [Void is a symbiotic creature made of nothingness that uses Xisuma's body as a substitute physical form]
- Bdubs was such a good man... he could be trusted to look after Doc, couldn’t he? Somebody had to oversee him, somebody who was reliable and would never, ever consider betraying the mayor and ConCorp...They let their guard down, and Bdubs got curious. Bdubs made a friend.And then they lost him.- Slimetek
- The hels hermits are considered evil by default. How do you spot these clones, how could you protect yourself? Well in the past it was a lot easier, just look for their red eyesNowadays contacts exist but that doesn't stop people trying to call the police on tango, calling him a hels. Hes netherian, they have unnatural eye colours and their iris fills the entire eye, hes not evil but if people keep doing this hes gonna be!
- Beef woke up from his brain surgery to receive telepathy powers, took one look into the mind of the overseer, and noped put of there as fast as he could go.He's on very public record. After all, the mind control he may be capable of is a very convenient explanation for anyone who turns against concorp... ~DragonKay
- Hypno can’t control minds.They say he does. It’s why he’s named Hypno, after all.In reality, he can’t control people like that... but he can control what they see.Your best friend might look like your greatest enemy. A pit of lava might look like solid ground. A 100-foot drop might look like a step down.It’s a good thing he’s a hero, and a good thing he keeps his true powers hidden beneath a guise of low-level hypnotism. There’s no telling what he could do if they let him go. [he works for Concorp, helping to protect VEX trainees from people trying to harm them before they get a chance to finish the program, as well as keeping other resources safe]
- The 9th Street Incident [referring to an earlier Impulse comment] was a friendly greeting. That particular version of Etho just thought that drawing weapons would be a friendly greeting for Impulse, but Tango and Zed seem to disagree
- They still don’t trust Bdubs. He was with the government for a long time, and things are hard out there on the run. Besides, they don’t know what he got up to there. ConCorp could have any sort of information on him, something that might scare him back.Bdubs understands this. He doesn’t want to go back. He’d hate to go back....but they think he will, and maybe there’s something he’s not telling them. An ace that ConCorp has yet to play.- Slimetek
- Mumbo works for concorp as an engineer specialising in robotics, most recently taking on the task of maintaining Iskall's cybernetics that somehow they just keep damaging. Iskall assures him they're just.. very clumsy. So far Mumbo hasn't caught on.
- Ren's power is that hes a werewolf, but he only found out when he was in his late teens with his childhood friend Iskall. He still feels guilty about it, he did kill his best friend afterall. Or so he thinks.He's lived off grid ever since, too overwhelmed with grief and guilt to rejoin society. Most assume he's dead too - @ghastly-ghostie [Ren dropped Iskall off to Concorp as a last ditch effort, running away before he could see whether they took his friend in or not. They did, starting Iskall's plotline. Iskall told Concorp about Ren's abilities, triggering a panic in the Concorp ranks at the fact that Ren is a superhuman being created by some force other than their own project]
- Where does Void come from? The same place all powers come from.Little did they know, something survived the crash and has taken a human host. Maybe it's not the only one...No, that place is not Concorp. Concorp's original goal was to develop technology by reverse-engineering from a crashed alien spaceship. These aliens did gene-editing the way some people do nose jobs, so they adapted that technology, too.~DragonKay
- i've already said a bit about it in the discord but i have hermitopia cleo brainrot. joe being there was able to save her by giving her the regen powers along with her puppeteering telekinesis power. anyways cleo is presumed dead, sent by concorp into a mission as fodder basically until zit could arrive. but now there's is one (1) bitter undead vigilante against concorp that is presumed dead
- Stress’s name has a few meanings in relation to her. Whenever she gets too angry or /stressed/, she transforms into the StressMonster, a monster that feeds off of other people’s stress to become more powerful. Luckily, the monster is rarely seen, but does terrible things when she is. She’s one of the most feared creatures in Hermitopia. Stress hates her and tries her best to hide her from her friends, but it can backfire sometimes. - @guster-animations
- to follow-up on Joe being presumed dead: remember the time dilation incident he was stuck in? ConCorp figured it was best to cut their losses and not try to send anyone in to rescue him -- it would be a pointless mission. so they abandoned him, quietly announced that he had died in the line of duty, and put the affected area under high security clearance in order to prevent any future accidents. they figured he was already dead. and Joe figures, given that they up and abandoned him, maybe it's for the best that they continue to figure just that. he changed his last name to "Hills" -- a joke about the biome containing the time anomaly -- and otherwise proceeded to stay under the radar. he still uses the time dilation area as a base of operations, sometimes; it's very useful to have a hideout that people physically cannot get into/out of without his direct assistance. is he nursing a grudge, coming up with some convoluted scheme to get back at the paramilitary group for abandoning him? or does he just want to live a relatively normal life off the grid? who knows. that's the Joe [REDACTED] Hills difference. -@betweenlands
- False has some big scary power that is almost Eldritch she just happens to prefer a sword and doesn’t really care for who she works for as long as they’re paying... (they don’t need to know of the power that had harmed the ones she loves the most)
- Keralis once encountered Void sulking around where Xisuma worked. So fearful for his friend’s safety, he used his power on Void and told him to go away. Apparently the charm is still active, because if Void spots Keralis anywhere, he’ll turn tail and run. No, it’s not because he’s scared. Absolutely not.
- Grumbot serves as a sentient supercomputer created by Mumbo for Grian. Grian is using Grumbot for... various activities, all of which harmless, but a certain evil clone [Helsknight] has reverse engineered the technology. Concorp would like for Mumbo to give them the tech, but mumbo stuck some eyes to the computer, got emotionally attached, and refuses to give up his baby boy.
- When Impulse hears his friend/colleague Bdubs has been "taken over" by the mind-controller [Beef], he wants to go on an off-the-books mission to rescue him! Just giving up like they were told to isn't in his nature.Of course the rest of ZIT are with him. Heroes save people! It's what they do!~DragonKay
- Hermitopia is a mixture of sleek futuristic and cyberpunk in terms of style. It really depends on where you live and work (ik this doesnt include any hermits but whatever) - @ghastly-ghostie
- I wonder if Cleo's overactive healing powers affect herself and if any injuries she receives immediately heal over like wolverine or deadpool
- Ren used to be friends with Cleo too, but then she died. Strangely enough, she died on the same day that Ren killed Iskall. Ren’s lost all his friends. It’s hard living in isolation when there’s no one left that even cares about you. (Unless— no, that’s impossible.)
- I was thinking about Biffa, like you do. And Biffa would totally be some robot that was created by Project VEX in its early stages, however they realised fast that it was easier to use humans and give them powers, maybe its not their strong suit with robots. But Biff went sentient and glitched and was scrapped so hes just out there doing his thing. Hes a wildcard and plays for which side he wants at the time, sometimes he'll help or sometimes hes the one causing trouble. He looks pretty similar to a android like in Detroit:Become human but hes a bit uncanny and eerie, maybe its the eyes or the blood red armour. Powerwise, he's got more strength than a human does, mainly because he isn't limited like others are. try not to get punched by him, it'll hurt! [He's convinced Concorp will destroy him if they find out he's alive and Unaffiliated] -lucodak
- Going off of my thing about hermotopia impulse having friends everywhere....this may include the nho. Okay, they beat him to a pulp on one of his solo patrols once, but theey felt bad n patched him up! He has to keep it a secret. He brings them dinner alot. And checks in on them.
- Beef is the perfect cover-up for Bdubs’ desertion. ConCorp doesn’t want any other employees getting bright ideas, now, do they? Nor do they want employees getting nosy and trying to figure out where Bdubs went. They don’t have to tell people what Beef’s powers are. They just release that he developed powers after brain surgery, and a rumour that he was spotted lurking around before Bdubs suddenly betrayed ConCorp... and people draw their own conclusions. -Slimetek
- xB is pretty sure he’s supposed to be evil.I mean, that’s what sentient AIs usually end up being, according to a quick internet search. And yet he’s... not. Or maybe he’s just on the wrong side. - Slimetek
- Yes impulse is friends with the nho....what he doesn't know? He's....easily susceptible to hypnosis. Very easily.......Of course, after impulse is basically a very tired n warm cuddle bug, so, cuddle piles tend to happen after all information is spilled. He must've fallen asleep at their apartment again! Whoops! But it's okay.....they take good care of him if he does! [Beef is using his mind reading ability on Impulse without his knowledge, to make sure that he hasn't spilled their location and to predict the government's next moves. He feels slightly bad about it but feels that it is necessary for the nHo's survival.]
- So far, Grian has only ever encountered two of his clones, NPC Grian and Robot Grian. Technically three, if one were to count Ariana Griande. Grian doesn't really, but some do. [Ariana Griande is a popular musician in Hermitopia who is building a career using the magical stone of voice enhancement she recieved through the cloning process]
- To handle the two Grumbot issue: the one working with Helsknight can be Jrumbot, a legion of robot drones meant to work as Grumbot’s physical form that ended up being hijacked by Helsknight and turned against ConCorp
- There...aren’t a lot of “normal” animals left in Hermittopia. ConCorp took one look at the animals populating the city and decided that, hey, they could make some improvements. Species after species, they modified their behavior, appearance, internal structure, whatever they could fix, tweak, or add. They were just improving their lives and the lives of the citizens of Hermittopia, after all, but the new animals quickly outcompeted the old for resources and habitats. And if it makes it easier for ConCorp to stick a camera in one or two of them, or set up robotic animals to keep a better eye on the city, no harm, no foul, right?(Bonus: there is one (1) singular cat left in Hermittopia, resulting in a spy movie-style heist where two teams of Hermits attempt to “rescue” the cat simultaneously. The cat keeps wandering away from both teams. Shenanigans ensue)- Adonis [the cat is Jellie, who orchestrated the competition between Team ZIT and Cleo and Joe for her own entertainment, getting away from both parties in the end]
- The Leak:Not all mutations are the result of controlled experiments! If some alien tech got away from the crash site, concorp never would have picked it up. It might have got into nature, not as refined as they made it in the labs but causing little changes here and there. Ren may have become a werewolf from being bitten by a mutant wolf~DragonKay
- Impulse is able to use his powers to create illusions or male things appear invisible! Sort of. After all, light dictates what we see. It takes a lot of focus, though, so it's not that practical. -@rayveewrites
- The one thing Hels wasn't able to steal was the cloning technology, hence his hostility with Concorp -- he needs the cloning device, because how else is the void going to get a body of their own? - SilverWolf53
- *glances at the hermitopia werewolf ask* okay but what if the same mystery people who made ren into a werewolf also created jevin, and maybe Etho? idk if either of them have been given any hermitopia headcanons yet lol. but im sure the same people who made a werewolf could make a sentient slime (or perhaps rescue one) or make... whatever etho is. [Since the "second organization" is an incorrect assumption believed by Concorp, Jevin was created when he came in contact with a waterway contaminated by The Leak. Concorp assumes he was created by an opposing organization and not by accident, and therefore would like to bring him in along with Ren.]
- hermitopia - mumbo and grian were friends back when cloning experiments were still happening (or . as friendly as you can be with someone who's treating you like a lab rat), but after everything went wrong and grian escaped, mumbo has his memories wiped nd thats why he's trusted w iskall's stuff? bc he inherently remembers working on high-level things without knowing where he learnt it - muscle memory, yk?anyway massive angst with grian maybe recognising mumbo, but not the other way round, and trying to rekindle their friendship? and that's where grumbot comes in? -gin [Mumbo's memory was wiped so that he would forget the deadly purpose of Iskall's cybernetics, which he was working on at the same time as the Grian project in the background. Mumbo does not remember creating Grian's mechanical wings or Iskall's arm and eye, and he has no memory of either individual previous to "meeting" Iskall as the person assigned to his repair and upkeep.]
- Etho doesn't so much have powers as he is powers. All the powers the ‘original’ had went into creating him; now he just exists, as whatever sort of being he is. Not a human one, that much is obvious. ~DragonKay [Etho has no powers beyond the hivemind and his training, due to the error in the experiment that caused the clones]
- Mumbo started the button as a joke. A nonsense social expirement to see how much people want worthless signs of status. Unfortunately things got out of hand, and violent too. But hey! It's not his fault that the five special anomalous stones were misplaced into the prize dispenser! It was just chance that they fell into the hands of the clone of the worst gremlin in the city! Don't fire him! [He was not fired, but Cub was Decidedly Unhappy with him for a good long while]
- Void mostly trashes ConCorp facilities- trying to figure out if any of his siblings survived the spaceship crash, but occasionally he’ll pilfer from a bakery, because X is a health nut and Void just wants a gods damned cookie [Void very much dislikes unseasoned chicken]
- If the Stress Monster gets too big, too dangerous, Cleo is sworn under oath to Stress to zap her with her healing powers. Cleo doesn’t like to do it, overhealing a stressed Stress makes her so calm she gets knocked out for a couple of days, but Stress can take a small comfort in the fact that at least one person out there can stop her
- Ooh with the self healing Cleo she'd be able to develop a small amount of super strength, with how the mind keeps from going full throttle because it would destroy the body once she gets over it it's hysterical strength whenever she wants [it is quite painful, but a good backup plan]
- Being a hive mind of disposable clones that can spawn new copies at will, it can sometimes be hard for the Etho Entity to remember that it is indeed a big deal for other people when they get hurt. This can make him come off as callous to those around him, placing him firmly in the "villain" category in most citizen's books, but he really doesn't intend any harm!
- Grian used to be tall, but then the cloning happened. With each clone they stole a little bit of his height making him the short man he is today. He needs to capture those clones and get his height back. [Grian isn't entirely sure how to accomplish this, but he's dead set on trying! He misses being tall!]
- While Grian was perfectly fine with Ariana Griande living her own life, he did insist on one thing.Her "older brother" getting backstage access whenever she was on tour. He's very proud and supportive of her and her music career.
- Mumbo is perfectly content working in tech, watching the other hermits get up to crazy shenanigans. Except of course, there was that one time he was out testing some new gear and accidentally saved a crowd from some villains... and there were all those times after too...But hey! It’s not his fault that people like him, and he certainly isn’t going to get caught by Concorp during his after hours activities. [Mumbo considers himself an accidental hobbyist, not thinking he has the nerve or the skill for proper hero work. Time will tell if he's right about that or not...but unfortunately, he probably is. This should be fun.]
- There’s still some people overseeing VEX, even over Cub. They’re the ones that push Cub to do certain experiments or to scrap one. They’re the ones to give Cub the decision for Iskall’s life debt. Scar was under them too for the longest time, but eventually he wanted out. Cub still wanted in. They were still in the right, right? That’s what they tell him. He’s starting to doubt it. [Cub is way too invested in everything he's built to even think about going rogue now, but he does resent and occasionally question the judgement of his superiors increasingly as his project begins to fail more and more often. He also fears that Scar's shift in career will be seen as a betrayal, rather than as a tactical attempt to gain the company influence in the government.]
- Been thinking about the impulse + nho asks and just,,, what would happen if concorp/the government found out? It cant be good with interrogation/hypnosis on both sides (incase you cant tell,, the brainrot got me as well) (apologies if this is a mess im excited) [Hypno is assigned to set up an illusionary conversation to make Impulse reveal nHo location to Concorp and government agents while thinking that he's actually talking to the nHo in a random encounter]
- The one mind Beef can't read is Etho's. Their hivemind is just too weird for him to comprehend. If he ever tries to listen in, it sounds like just a bunch of static from an old TV.
- for hermitopia au!: Out of most of the heros, the most reckless may be team zit. sure they tell themselves they'll plan out missions but it's hard when they share a braincell and tango just runs in. impulse and zed share a look everytime and have to run after him to make sure he doesn't get too hurt or overwhelmed by the enemy. in their defence its hard to plan ahead against an enemy when you dont know what they are thinking.-lucodak ["You might not have known what they were thinking, Tango, but we'd generally like you to know what you're thinking!"]
- i bet ConCorp really wants to make it out like theres some secret shady organization creating all these people with mutations, rather than their own operatives deserting and their own failure to contain dangerous chemicals... whether its malicious coverups or just ignorance to the fact they messed up, wonder what would happen if that sort of thing came to light...? [If they found out that the unintentional superhumans were a result of the poorly-contained crash site? Cub would lose his job...maybe worse. If Cub found out (and he hasn't, yet) he would do everything in his power to keep that information from his superiors.]
- (paraphrased) Impulse accidentally walks in on heroes and agents breaking down the doors of the nHo's hideout and confronting them. Scar claims that they did so on information Impulse himself provided and thanks him for his service. Impulse, feeling confused and betrayed, resists Hypno's attempts to illusion him back to Scar's side and flees the scene with the nHo, knowing very little other than the fact that he doesn't want to be manipulated by the government any more (and still not knowing that Beef has been reading his mind)
- Impulse may have been labeled a traitor. But do you really think that Impulse, secret rebel, starting to learn how dangerous and corrupted Concorp really is, wouldn't let his best friends know about the danger they might be in? I think Team ZIT is more loyal to each other than to the government. - @mleemwyvern [ Impulse's first stop after escaping with the nHo is to find a place to secretly meet Tango and Zedaph and tell them about the way he was tricked. It takes a lot of explaining and a lot of trust, but they eventually decide to believe his claims and are left with a choice: will they openly go rogue and become a target along with Impulse and the rest of the nHo, or are they better off using their established image and reputation to keep an eye on the government heros' movements from the inside?]
- (two asks combined, paraphrased) Ren runs out of supplies and decides to head back into the city, confident in his ability to stay off the grid after so many years of experience and such a long time away. Once there, he runs into Doc, and they hit it off quite quickly. However, the more Ren talks the more Doc realizes - with his ex-Concorp knowledge - that Ren matches the description of Iskall's main target exactly. He warns Ren, who is then faced with the knowledge that Iskall is alive and assigned to kill him...so many questions and so many tears to follow...
- Why did Hermitopia start needing heroes? When the Unrestrained started to appear, if course. Why did the Unrestrained start to appear? A question asked a little less. When did the VEX program start? When did they start taking more risks? When did they stop caring about certainty and safety and shift towards trying to push boundaries they weren't ready to? People can be so enamoured with the concept of superhuman abilities, something bright and glorious and good- and perhaps they could have that too- they don't ask all the right questions. It's all an elaborate game of damage control, don't let the flashy heroics fool you, they've made mistakes, terrible, terrible mistakes, and now there are villains running loose with powers they fooled ConCorp into giving them. Are they villains? Are they victims? Does it matter? They're causing problems. [Project VEX has developed into a solution to its own problems, a self perpetuating cycle...one that Cub, as a businessman, is very familiar with. It's what keeps the wheels of industry turning. It's what keeps innovation creeping forward. It wasn't intentional, not this time...but if it keeps his project alive, he'll take it.]
- One time, Jevin had narrowly dodged being captured by Concorp. He was laying low in the forest out of town, when he had a run-in with some sort of wolf creature. Thankfully, claws and teeth couldn't exactly hurt him anymore, so he just played dead until it gave up.When the moon set, the wolf-thing slowly transformed into a human being. Ren was horrified at the thought he'd lost control and hurt someone- again- but Jevin assured him he was fine. Jevin got the feeling that the werewolf needed a friend, and Jevin himself needed a place to stay for a while... -RayveeWrites [Ren and Jevin are not currently in the same location, but they each have a means of contacting each other for help if needed]
- Worm Man wasn't a well- known super, but plenty of people have noticed that he seemed to vanish at the same time Team ZIT first started active duty. Those people have also noticed that one of the members has a very similar power set to WM.Officially, that's just a coincidence. Officially.-RayveeWrites [Zedaph was trying to get some unofficial practice while still in training in the VEX program]
- A common misconception is that Bdubs conjures up his vines from nowhere. He can't.Like any plant, his vines grow from seeds. They grow unnaturally fast, when Bdubs wills it, but they have to come from seeds. Where do these seeds come from, you may ask?Well, a long time ago, Bdubs ingested some strange fruits. Somehow, in wild defiance of human biology, the seeds contained in those fruits worked their way into his muscles and germinated. Some of the roots worked their way into his brain and fused into it; the rest spread through his muscles, grew beneath his skin, coiled around his bones. Thanks to the way the vines connected to his brain, Bdubs is able to command the vines, and their magic, at will.The vines produce seeds; some stay in his body to replace the old ones when they die, and most work their way into a pair of 'seed pods' in his wrists. Bdubs provides the nutrients, the energy; the vines provide the seeds, the magic. As an extra bonus: if the vines were to be totally removed from Bdubs' body, he would be at best extremely weak, and at worst dead. The vines have grown into his muscles, to the point where they've essentially replaced them in some areas. It's fortunate that they connected with his mind so early on, otherwise he'd be dead. -RayveeWrites [Concorp developed the fruit, and the fact that Bdubs is evidence of the unlikely success of that experiment makes them all the more angry at his betrayal]
- A lot of excellent xB information (it's too long to copy but please read it it's very good)
- Iskall has exactly one (1) failed assignment. That assignment? The kill or capture of Stress. Stress and Iskall have been, or should it be were now, friends for a very long time, since before Iskall even met Ren. So one can imagine the stress this causes Iskall, to be told to kill his one remaining friend that he knows is alive. Of course, this stress is quite enough to to Stress's Stress Monster into one it's strongest yet seen forms, allowing for Stress to then get away. (1/2)(2/2) Of course, Con Corp doesn't- and can never- know the true reason that Iskall cannot kill or capture Stress. If they knew, if they subjected Stress to the same hell he's in- no, that cannot happen. So Iskall hires False to protect Stress, to interfere whenever they send him on a mission for her. Luckily, False is good at keeping secrets when she wants to, and this one she'll keep. But as far as Con Corp knows, Iskall has severe stress and trauma from being a cyborg, and that's why he fails. [This all adds up to a monumental waste of Concorp's time and money, which also results in False getting payed, so all parties involved are happy except for Concorp >:)]
- Impulse would take a bullet for his teammates, and he knows they might be about to take one for him, keeping him updated on what's going on government side of this... slander. Still, Tango and Zed are great actors, and if he didn't know better, he might be a little worried they would *actually* be hunting him down in the name of justice [Tango and Zed are now being sent on missions to retrieve Impulse, which they must pretend to lose believably. They occasionally overestimate their friend's abilities and give him a few more close calls than he'd like, but overall the ruse is holding up.]
Writing:
- Wels, Hels, TFC, and Grumbot
- Bdubs Concorp promotion and desertion
- Joe Hills in his time dilation hideout
- Etho clones, ZIT, and the nHo
- Keralis and Void
- [ALTERNATE] Reveal of Impulse's situation with the nHo
Art:
- Impulse suit design
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okayto · 4 years
Text
Murderbot Reference: Character Descriptions Part 1
So, characters and things in Murderbot stories don’t get a lot of physical description, which is very cool, but out of curiosity I went through all 5 books and tried to note every time a character gets a description (body or clothing). 
I also ended up making some non-visual notes, such as the names of Mensah’s marital partners and Amena’s age. Basically, the things I’d want to remember about a character if I was writing or drawing them. Therefore, beware of spoilers.
This got long so it’s under a cut, and I’ve split it into 3 posts. This post contains:
Mensah
Gurathin
Pin-Lee
Ratthi
Arada
Overse, Bharadwaj, Volescu
Wilken and Gerth
Miki & Human-Form Bots
Don Abene
Combat Bot
Amena
Thiago
Other posts: Part 2; Part 3
Mensah
·         “She had dark brown skin and lighter brown hair cut very short and I’m guessing she wasn’t young or she wouldn’t be in charge.”
·         Looks tired and sleep-deprived during pre-abduction interviews; more creases at corner of eyes after rescue
·         Clothing: During rescue, wears a long caftan over pants (long enough to hold it up while running), “looked more rumpled and creased than they should, but not enough to draw attention.” One shoe falls off during run, she can toe out of the other one.
·         Very good at controlling herself, can look physically relaxed during all this.
·         Height: comes up to about MB’s shoulder. MB has to “look down” to meet her eyes directly.
·         Feed interface is implanted as a fail-safe for emergencies, but is not augmented.
·         One child “looked like a miniature version of Mensah;” family has 7 children total
·         Two marital partners: Farai and Tano. Farai uses she/her and seems comfortable with Murderbot.
·         Has at least one brother (who married Thiago), see next point
·         Lives outside the capital city with two marital partners, plus her sister and brother and their three marital partners, “and a bunch of relatives and kids who Ratthi had lost count of”
·         Is “second mother” in family
Gurathin
·         Has “a small, quiet smile, and they all [PreservationAux survey members] seemed to like him.”
·         Augmented human, specifically gives him some information storage (similar to MB), internal augment. Carries a specialized toolkit.
·         Shorter than MB, who puts its arm on his shoulder to run after injury.
 Pin-Lee
·         During Exit Strategy when meeting MB, is wearing a jacket and carrying the key for Mensah’s implant.
·         Wears feed interface in ear
·         Take medication (unspecified, but had it with her during ES)
·         Has past experience in habitat and shelter construction
 Ratthi
·         At end of ASR, is there to meet MB when it comes out of cubicle after Mensah purchases it. “He was wearing regular civilian station clothes, but with the soft gray jacket with the PreservationAux survey logo.”
·         Shorter than MB, who puts its arm on his shoulder to run after injury.
·         Carries a lucky spare interface
·         Is a biologist
·         No physical description (besides being shorter than MB), but according to Word of God on her Dreamwidth blog (no links or Tumblr will hide this post from the tags): “Ratthi is super hot. We're talking Sendhil Ramamurthy levels of hot.”
·         The closest physical description in text we get is being used as a comparison: “Iris was small, shorter and slimmer than Ratthi, not much bigger than Amena.“
·         Doesn’t seem to have a partner, but according to MB, has a lot of relationships with all genders of humans and augmented humans, and he and they all seemed very happy about it.
 Arada
·         “Arada has a lot of expressions, even for a human.”
·         Short hair (singed in NE after whatever happened in the wormhole)
·         Has light gold-brown skin “and you could really tell all the blood had drained out of her face” when frightened.
Overse, Bharadwaj & Volescu
·        Overse uses she/her, Arada’s marital partner. Is certified as a field medic
·         Bharadwaj uses she/her
·         Volescu uses he/him; in a 4-way marriage
Wilken and Gerth
·         Both she/her. Both augmented humans, carrying traveling packs and a couple cases MB recognizes as combat gear, including armor and weapons
·         Have worked for GrayCris before, know enough about it to keep blackmail material on hand
·         “From the shapes, the cases held weapons, ammo, and a couple of high-end sets of self-adjusting armor, the kind I’d only seen in the media.”
·         Armor has energy weapons built into forearms. Faceplate and helmet. With no comm or feed, can hear but voices sound like they’re farther away. When armor powers down, automatically opens vents to allow air circulation so person doesn’t suffocate or get heat exhaustion.
 Miki/Human-Form Bots
·         No cloned human tissue, just a bare metal bot-body that can pick up heavy things (but not as good as specialized hauler or other cargo bot, according to MB). Big, globe-like eyes. Eyes are dark and opaque surface. Can extend a secondary clamp from chest and used to hold emergency kit while using its hand to treat MB.
·         Cameras and sensory inputs are in head; its processor, memory and other things that make it Miki are in the chest/torso
·         Strong enough to pin Wilken’s wrist to wall and stand firm while Wilken pushes.
·         Human-form bots often used to portray “evil rogue SecUnits who menaced the main characters” in entertainment media, so humans who had never worked with SecUnits expected them to look like human-form bots, not SUs.
·         Not popular in corporation territory (according to MB) because they’re more general-purpose and not as good at specific tasks as dedicated bots, and “with the feed available their data storage and processing ability isn’t that exciting.”
Don Abene
·         Warm brown skin lined at the corners of mouth and eyes, long dark hair has strands of white. MB can’t guess age.
·         Hair is loose after helmet taken off, long enough to need brushing away to check neck, and Wilken grabbed it.
·         After helmet removed during fight, has a mark on neck where helmet rim pressed in.
 Combat Bot (not Combat SecUnit)
·         (Combat SecUnit note: they probably don’t look super different from regular SecUnits, at least if you’re not super close, because MB didn’t realize one SU in the Exit Strategy dock fight was a Combat SU until it was able to counter MB’s hacks; MB didn’t recognize it as a CSU on sight)
·         Anyway: combat bots, separate things from CSUs
·         Combat bots are close in shape to human-form bot, but 3 meters (~10 feet) tall, has multiple weapon ports in chest and back, four arms with multiple hand mods for cutting, slicing, delivering energy bursts, etc.
·         Faster, stronger, and more heavily armed than a SecUnit, and a “not very endearing personality” according to MB.
·         Camera and scanners in head, processing and memory in lower abdomen for protection
·         Can deliver pulse through skin to cause SecUnit pain sensors to max out, and another pulse meant to fry SecUnit armor and explosive weapons.
·         Grabbed SecUnit by head and shoulder with one hand; MB feels “shift in the metal that mean something sharp was about to come out of its hand.”
Amena
·         Shorter than MB (“stares up” at it)
·         Smaller than Iris [see part 2 for Iris] and Ratthi
·         Has to tie hair up in order to put on EVAC suit
·         Just under Preservation’s legal adult age
·         Oldest of the family’s 7 children
 Thiago
·         Mensah’s brother-in-law, married to Mensah’s brother; Amena’s uncle
·         Brown skin
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sigcy · 3 years
Text
We dabble in writing fics, as well! Here’s a slowburn sigcy fic (it’s still a WIP, first posted on AO3) that Mod Cricket and I worked on together. (CW for violence.) Part Four.
[ Part One ] | [ Next Part (coming soon!)]
Overwatch’s Recall had been in operation for nearly a year. Supported by the League of Nations-- the community of city states that had united post-crisis-- Gibraltar, Hong Kong, The Vatican, Singapore, and others, Overwatch managed to squeak by. They had supplies needed, personnel in roles filled, and the Watchpoints around the world began to fill with agents and recruits alike. Their numbers weren’t like they were in their golden days, but they got things done. They were striking blows against Talon everywhere they went-- Teams taking out supplies, intel runners doing their best keeping tabs on the organization. Talon was seeking to start another Crisis-- potentially ending the human race as they knew it.
And so they had to be stopped before they reached their goal.
But it was difficult--easier said than done-- Whatever they did, it seemed that Talon always seemed to be one step ahead of them. Where Overwatch stopped an incident in one location, Talon would succeed in another. Civilian casualties-- Human and Omnic alike. With each passing day, they teetered further and further toward the cliffs of war.
Angela Ziegler was one of them-- having joined back up as soon as she could. She immediately took her place as head of medical sciences-- spearheading the organization and along with Winston, and the newly rescued Mei-Ling Zhou, hoped to point this new Overwatch down a better path. They adamantly insisted they were not a Mercenary group, nor did they have any semblance of a Blackwatch organization in their ranks. Jesse McCree and Genji Shimada served just as much as the rest of them. Reinhardt, Brigitte and Torbjorn all returned of their own volition. Miss Fareeha volunteered her time, as well. With a daring rescue to Rio, they even had Lucio Correia dos Santos and Satya Vaswani-- a Vishkar defector. Even Hanzo-- Genji’s older brother-- had joined their ranks. Lena was present, her girlfriend in toe. The little family they had all been once before seemed to come together once again. More had joined them, over time.
Thursday, November 18th, 2077.
0319.
Angela didn’t know the specifics on how the mission went down. Nor, did she entirely care at the moment. She’d been bogged down with work at base-- requisition orders, several video conferences with UN officials, and her usual filing and medical paperwork-- and had been ultimately unable to tag along on the mission. and so when she’d been awoken by Athena requesting urgent assistance to the returning team, she didn’t waste a moment getting ready. A pair of flats, her usual black-on-black, her hair thrown up into a quick, messy bun. She looked tired, but still threw on her usual bit of makeup to hide that fact.
The prisoner—patient— asset-- had been 'captured', on her request. Athena believed the man to be rather important in Talon’s ranks— one of their scientists, judging by biometric scan and matching reports alone. Siebren de Kuiper, an astrophysicist that had been institutionalized following an accident that left many people dead. He’d gone missing following another incident involving Talon agents seemingly breaking him out— and now... here he was. Working with Talon? Or for them? Her colleagues wanted to know. They all needed to know. This could severely hurt Talon as they knew it. Baptiste had been sent; their only agent who had enough know how of Talon's Fulcrum to free Dr. de Kuiper.
“Angie, You gotta be careful with that guy. His file weirds me out. Story doesn't add up.” Jesse crossed his arms in front of his chest, the American furrowing his brow at the medic as she checked over the man’s file that Athena had prepared for her. He’d taken off his hat, a gesture of respect to Angela in her wing. “Guy took a couple’a bullets and still came comin’. He’s not to be messed with, darlin’.”
“Yes, Dr. Ziegler. McCree is right.” Genji insisted, the cyborg taking a similar stance as the two of them urged Angela to be careful. “He has a power unlike anything we have ever seen. It would be best if you didn’t go in alone--”
“I will be fine, gentlemen.” She responded, giving a warm, appreciative smile to them both. She appreciated their concern-- but she had handled all sorts of patients. “If he is as unstable as you insist, It would be best not to overcrowd him. Plus-- I wasn’t there, and so he likely won’t recognize me as easily. Perhaps from the old posters... But... he will hopefully not equate me with violence. It will be okay.” She reached out and patted at them both, to which Jesse simply sighed and shook his head.
“Ya really are a handful, doc. Yer gonna getch’yerself hurt, yannow that?”
“I am aware, Jesse. Thank you.” She reached up and tapped the man’s nose with a fingertip, scanning over the datapad with her eyes one last time before she turned to the door in question.
“The prisoner has been sedated to keep him still. He is also cuffed to the bed as per procedure.” Athena’s voice piped up from the nearby wall interface-- the insignia lighting up and catching her attention. They couldn't take any chances after what had happened with Amelie and Gerard all those years ago, she supposed.
Angela was to stabilize his condition, and hopefully get any information she could out of him. She was used to strange patient cases— just look at Genji, and Reinhardt, and even McCree. First, though… She had to stop the sedative and get him coherent.
The medic dismissed the armed guards outside the door to the room— who both insisted she leave the restraints on the man, and that he was incredibly dangerous. They insisted to stay nearby— but she retorted and demanded to have at least the room’s privacy. She was sure she could handle the man herself. There was no patient that she had been unable to deal with before-- and she had almost a lifetime of experience.
And so... she stepped into the room, spying the behemoth of a man where he lay. Sedated, injured, hooked to a caduceus IV that had been slowly fixing his injuries. Returning him to the peak of health. His file claimed that he was unpredictable and dangerous, yet she entered the room unarmed-- confident. Baptiste sat nearby, arms crossed over his chest as he slept in his chair. Angela couldn't help but smile at them both. A tap to his shoulder was enough to wake Baptiste, and the other medic only straightened in his chair before looking to Dr. de Kuiper.
"He knows you, Ma'am." Baptiste mused, leaning forward in his chair.
"A lot of people know me, Jean." Her shoes tapped on the tile as she approached, quietly pinching off the sedative stream into Dr. de Kuiper's IV, and ultimately removing the needle from the injection point. It would take several minutes for him to come to, and so she simply looked over his file on a datapad--committing things to memory-- until the man began to stir, his eyes opening and his mouth curling into a confused frown. He was tall-- akin to that of Reinhardt, she supposed. He’d been given basic pants after his gear had been stripped, and was tucked in to the bed with a hardlight cuff keeping his IV arm in place, secured to the bed. Another hardlight strip crossed his hips, holding him down. His face was scarred, and his mouth curled down in a frown line-- this man had certainly led a rough life-- just looking at his face alone. His frown turned into a grimace as he shifted slightly, obviously still sore.
“Can you hear me, Dr. Kuiper?” She asked, her voice soft and as comforting as she could manage as the man furrowed his brow and blinked away the bright lights of the hospital room. His eyes focused first on the ceiling, then drifted over to her as she repeated her question-- taking the little medic in and looking her up and down--sizing her up.
In all but a moment, he was awake and coherent, snapping to attention as he seemed to realize his situation-- his face twisting in anger as he yanked his arm up at the cuff, letting out a furious growl at the restraint. His breath hitched, anger and panic setting in as he pulled again, and again, and again. He looked to Baptiste, and to Angela, and he let out another furious grunt.
“Dr. Kuiper, I need you to calm down--” She started, her hands reaching out to try and steady him-- only to have a lashing hand grasp roughly at her chest with a tightened fist, drawing her up and in close by the shirt as he half-sat up.
“Release me!” He bellowed, and at that moment the woman was lifted from the ground ever so slightly-- not by force alone, however. The room almost felt lighter, the floor rumbling as though he caused it to shift and shake. “I will be a prisoner no longer! I was promised!” The medic kicked her legs, her mouth curling into a grimace and her brows furrowing in almost fear.
“Dr. Kuiper, I--!!” She started, before Baptiste intervened.
"Hey, hey, hey. It's alright." Dark hands touched at Dr. de Kuiper's shoulders, pulling the man's attention away from his commander. "Let's talk. It's alright. No one here aims to hurt you." A pause, and Baptiste tilted his head to the side, gesturing to the glowing gold caduceus IV above his head, its line trailing into his arm. "You were at that convention, right? When she told the world about her thesis? You told me you met her then. You know her, she sent me for you!"
Sigma paused, periwinkle eyes flicking to the caduceus IV as it hung above him. There was a moment of silence, a moment of shaking breath. After a few seconds, his eyes turned back to Angela-- the spectre of a woman who had haunted him all these years, and his fist was clenched in the fabric of her shirt. She weighed so little, and he could barely tell if it was his own strength or his mind that lifted her and several other objects in the room. Bright blue eyes looked at him, surprised far more than afraid.
"Put her down, big guy. Neither of us mean you any harm." Baptiste said, and it was as though he suddenly came to. He snapped to attention, gently returning the acting-commander to the floor as though she were made of glass. Movements slow, deliberate, delicate.
"I..." Dr. de Kuiper started, slowly pulling his hand he'd used in rage back to his side. "I am so sorry."
Angela dusted herself off, nodding in thanks to Baptiste as the medic's hands moved away from Sigma's shoulders. "You are forgiven, Dr. de Kuiper." She smiled, righting her clothing as though he hadn't touched her at all.
The smile made him hate the fact he even breathed the same air as her. It was warm, kind, and genuine. Like the first light after a terrible storm. An offer of grace. His gut twisted in anxiety as she turned to retrieve a datapad that had been dropped, looking to his vitals screen and scribbling on the datapad's surface for a few moments, and throwing a knowing look to Baptiste.
"I apologize for this whole situation, Dr. de Kuiper." Baptiste murmured, moving to sit back down. "For the record, they had to cuff me as well when I first arrived here."
"It isn't the first time we have... acquired operatives from Talon. Once, one of our informants ended up killed because of our carelessness." Angela's voice was blunt, still writing on her datapad.
"Amelie La'Croix." Siebren looked down at his lap, cupping at his forehead.
Blue eyes flicked down at Siebren where he sat, mouth pressed into a line. "You know her, I presume?"
Siebren sat quietly for many moments, before nodding. "She was... A shell. Emotionless, cold. I thought that that was just how she was... I--I'd never met her prior to... what happened, but--"
"Let's not talk about her." Baptiste offered a smile, standing up and undoing the man's hardlight restraints fully. "You're at Overwatch's base of Operations, in Gibraltar. You've been asleep for a few hours."
"I don't remember going to sleep."
"The water I gave you on the ship. It--" Baptiste started to explain, but Siebren only huffed.
"You could have told me."
"That was the point, my friend. I hope you'll forgive me."
"He was only following protocol, Dr. de Kuiper." Angela mused, a gentle hand placing itself on Siebren's shoulder as she sat on the edge of his bed. Her hand was warm, and it made his heart skip a beat, periwinkle eyes looking to her searchingly.
There was a knock at the door, and Angela's attention was pulled away as the door opened to an omnic nurse bringing in a tray of food, setting it on the side table next to Siebren's bed.
"Thank you, Sybil." Angela smiled at the nurse, until she caught two more peering faces from the door frame. Jesse and Genji. Jesse's face was twisted into a distrusting almost anger, while Genji's was always unreadable. Protective, furious. She only smiled reassuringly at them both, and Jesse crossed his arms in front of his chest before the door closed, the omnic nurse leaving the room once more.
"I am sure you're hungry, friend." Baptiste mused, and Angela stood, reaching to the side table to deliver the food to Siebren's lap. Toast, an unopened bottle of Orange Juice, an apple and some yogurt-- staples in hospital cuisine.
"If this isn't enough, feel free to ask for more." Angela added, looking to Baptiste with a nod. "I will let you rest, for now. Baptiste, why don't you go back to your quarters? You deserve rest, as well." Information that was needed would have to come later.
Siebren's heart panged as he realized he'd be left alone again, and he looked up to her, and then up to Baptiste. Frantic, almost. Don't leave him alone again, he was fit for work, he was--
"No, no, I'm fine, I--"
"Dr. Ziegler, why not leave him with at least something to keep him busy?" Baptiste's tone was gentle, knowing, as he gathered his jacket from the back of the chair he'd settled into. She had no idea what he'd been through-- but Baptiste had an inkling.
Angela paused for a moment, before nodding. "My apologies, of course. I will be right back." Angela took a step back, collecting herself and disappearing through the door within a few seconds. The room fell into silence, before Baptiste only turned on his heel and laughed lightly.
"Now it makes sense, doctor." He laughed, shaking his head.
"E-Excuse me?" Siebren furrowed his brow, collecting his orange juice and cracking the bottle open.
"You love her, don't you?" He turned to Siebren, nodding, a knowing smile across his face as though he were teasing an old friend. "You love Commander Ziegler!"
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mi6-cafe · 4 years
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SIGN-UPS ARE OPEN  NOW >>HERE<<
Are you a Fest veteran? ➡ 1) Reread the rules. 2) Make sure you understand and agree with everything.  (We’ve modified the point system a bit based on your suggestions.) 3) THEN GO SIGN UP! (Also please, help us get promo for the fest by reblogging your favourite fest posts telling us what you enjoyed the most about the fest. Tag @mi6-cafe​ so we can find it and reblog it)
Signups end on June 15. (After that day you’ll still be able to sign up but we’ll assign you to a team randomly)
Not sure what the 007 Fest is?
Well, the gut reaction is to shout:
OMG IT’S CRAZY AND FUN AND YOU WILL LOVE IT! 🤪
Well, here’s the calmer explanation put in the most concise terms possible:
007 fest is a month-long event organised by the @mi6-cafe​.
For 31 days we celebrate all things Bond by
writing fics / headcanons / metas
creating awesome art
watching movies / having readalongs
posting recipes
commenting on the Bond creations of others
taking part in the Scavenger Hunt
here’s a link to the scav hunt organised in 2019, some items might be being reprised 👀
going slightly insane together on Slack and Tumblr and Discord
There’s weekly themes, prompt tables, and other activities to spur on your creativity...  😊
We do all this because it’s fun and because it’s a competition for prizes--although you can take part and not compete for points and have a chance to win a prize and also have just as much fun. 🤪
There are 4 teams:
Team Q Branch
Team 00
Team Villains
Team Civilian (the non-competing one, as you might have guessed)
Yes, you heard correctly: PRIZES!
Anyway, as this is getting a bit long, more info and explanation below the line.
So how is 007 Fest organized this year?
OK. So there’s the three competitive teams (Q-branch, 00, Villains) and one non-competitive team - the Civilians. Right?
And if you are part of a competitive team, then all of your actions in the Fest (e.g., commenting, making fancreations, joining readalongs, etc) will earn points for your team! You’ll count up your points at the end of the Fest and submit them through a google form. The team with the most points wins! (The point system isn’t as scary as it sounds, you’ll get the hang of it. No worries.)
But I don’t have to compete?
Nope! If you think 007 Fest sounds fun and you’d like to participate, but you’re not into the competition or counting up points, then you can join Team Civilian!
(You can also participate without joining a team if you want! Just tag your posts with #007 Fest. We just think teams are fun. ^ ^)
And you mentioned prizes?
Yes!
We have two prize drawings at the end of the fest. Everyone who participates, including Team Civilian participants, has a chance to win something from the all-participants prize pool.  
For the second drawing, people on the winning team will also have a chance to win prizes from a winning team prize pool!
Prizes can be anything! Past prizes have included drabbles or ficlets, sketches or fanart, fandom bookmarks or pins, Redbubble or Amazon gift certificates, and more. If you would like to donate any prizes for the prize pools, we would love to hear from you. You can email the Cafe mods at [email protected] .
Has anything changed since last year?
Yes! We’ve modified the points based on some of your suggestions and added some clarifications. Even if this is your fourth time participating, please make sure to refamiliarise yourself with the rules and the points.
We’re also dual running the Fest on tumblr and wordpress. Everything will be primarily on tumblr, but all admin posts will be on both platforms and we encourage you to interact in either location. (The wordpress has a handy calendar widget on the side in case you want a reminder of which theme days are coming up!)
And this signing up process?
Easy–just fill out THIS short google form (also linked above). We mostly ask you for a way to contact you and for your choice of teams. Please keep in mind that although we’ll try to put everyone on their preferred team, we also need to ensure a balanced number of participants for each team.
Sign-ups start NOW, and they end on June 15th! After June 15th, you can still join the Fest, but you will be randomly assigned to a team.
What can we do between now and July?
Anything you want! Points can only be earned by fancreations posted from July 1-July 31, but you can certainly start brainstorming or working on a WIP!
You can also add to the ANON PROMPT LIST for 007 Fest 2020! This is a list of anonymous fic or art prompts, and anyone who creates a fancreation fill for something from the prompt list gets bonus points. Whether you’re adding prompts or thinking about filling them, the prompt list is a great place to look for inspiration. ^ ^
We’re super excited about 007 Fest 2020, and we hope you are too! For more detailed information, you can check out the 007 Fest rules here. 
Also, here’s the link to the COLLECTION OF INFO PAGES ABOUT THE FEST.
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cetaceans-pls · 4 years
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Chapters: 1/2 Fandom: Batman - All Media Types Relationships: Jason Todd & Bruce Wayne
On a quick mission with Jason to deal with pirates in the Caribbean, Bruce finds himself ejected overboard and accidentally lost at sea. Being a castaway gives Bruce ample time to indulge in self-discovery and survivorman-ing, as Jason boats across Pit-green waters in search of this dumb, fine man.
Or, things go incredibly wrong for Bruce and Jason while out at sea, but with help from a dedicated boat captain, The Fellowship Of The Rings, and banana-leaf-pants, they're actually unstoppable.
Written for the @batfam-big-bang​, beta’d by @kuraness​, @sultcnah​, and hassan, with art by @pikachica​, @succulents-and-fairy-lights​, and @mandolinplayer (thanks everyone)! Special shout-out to @setsailslash​ for being the wind beneath my wings.
And! Thanks to the mods for organising this massive, chaotic event c:
Please enjoy the first part of a story about a damp and determined Bat and the struggles a a dapper young man’s gotta face to save his dank ass dad 🙏
On tumblr below the cut c:
Pulling a disappearing act is something Bruce  should  be good at; he’s had years and years of practice by now sinking into the night. Keeping secrets is pretty important in being invisible too, which is why the files outlining the increasingly severe piracy problems in the Caribbean are so heavily encrypted they may as well not exist. After all, at any moment any of his children could be using the Batcomputer to do anything from figuring out how to topple a corrupt government remotely to buying an unreasonable number of chew toys for Ace, and given that they’re all so ridiculously nosy, a security breach is more a question of  when  rather than  if .
Nosiness is a good trait for vigilante detectives, but it makes it hard to work covertly without tipping anyone off. International travel isn’t a good idea for anyone this deep into a pandemic, and while Bruce Wayne being an ass and swanning around the Bahamas in a yacht is pretty believable as far as cover stories go, he’s not keen to subject anyone else to the sort of vitriol that behaviour will garner.
So the plan is simple, with as few moving parts as possible. Three, maybe four days tops being loud and visible on his biggest, ugliest yacht in the hopes that pirates will decide to come after him, and then maybe a couple of days after that to dismantle the bulk of the operation after he’s tracked them back to their base. There’s less of a chance of failure than his usual work, but it still leaves him feeling uneasy.
It’s a long way away from Gotham, and he’s not exactly excited to leave, but his comfort’s not more important than a greater good. The League really does need to sort out a presence for Central America though, and that goes on his notes for the mission too.
So he had planned in secrecy so complete not even Alfred was informed, because Alfred can be notoriously casual in his flagrant betrayal if he disagrees with Bruce’s plans. He’s skulking around the cave at 11 AM on a Tuesday when most of the family is either at work or asleep, and half an hour later he’s climbing into a Beemer, ready to roll out. He has a moment of smug certainty that he’s gotten away with this before the door to the passenger’s side is ripped open, and Jason climbs in with a little battered suitcase, a pair of aviators that reflect metallic blue, a genuinely heinous red wig, and what can only be described as a noxious Hawaiian shirt.
Bruce doesn’t think he’s ever seen a shade of yellow so bright, but it’s now imprinted on the back of his eyeballs, so that’s that.
“Jason, what are you doing?”
Bruce doesn’t even know if he’s referring to Jason’s presence, his outfit, or his hair (oh god, his  hair ).
“Tim was supposed to be the one to tail your ass on this mission, but he’s still way too concussed after last week’s fight with Clayface so he got pulled out.” Jason chucks his suitcase to the backseat and pulls his seatbelt on, still fastidious about traffic safety despite it all. “Then Dick wanted to sub in but Blüdhaven needs him more than you do right now. So they called in the big guns to look out for you, and when I get back everyone’s gonna owe me favours. Sounds like a damn good deal for a week of work.”
Favours are a currency way more important than cash within this family, but Bruce struggles to see how a few favours is worth a few days in the company of a man you loathe.
(All right,  loathe may be a bit dramatic, but it’s how Bruce feels about himself in reference to Jason, and it’s mind-boggling that a boy can wake up in a coffin and be driven to lunacy by the Pit and still, somehow, end up in this car with him in an ugly shirt and an offer of support).
He decides against asking if Jason’s really going to be all right floating in a sea of green in bad company, and doesn’t make Jason leave. It’s the rule of things; if he fails to out-sneak his children, he must deal with their demands, because it’s the only way he could get them to agree to his more paranoid measures in return.
So Bruce makes an effort not to think about it, in spite of himself, and gets the car in gear.
It really is looking like a damn good deal for a week of work; with good company, how badly can things go wrong?
-
Karma really wants to make him eat his words.
Years and years on the job, near-death experiences well past a hundred by now, active involvement in everything from petty theft to intergalactic peace missions, and it’s a little incredible that this is somehow the first time he’s been held at gunpoint while wearing the skimpiest pair of Speedos he could force up his thighs.
A billion dollars for a dressing gown, Bruce thinks but very carefully doesn’t say to the pirates who have commandeered the yacht. It’s all part of the plan, minus his questionable outfit.
Whoever’s manning the screens at the Cave is likely having a grand old laugh right now, but if it’s Stephanie he hopes she realises that he is using her trick with waterproof concealer and translucent powder to hide his scars, and it’s working like a charm. The Speedo was meant to feed the paparazzis that are currently stalking him in their little fishing boats that are weighed down with telephoto lenses, and L’Oreal 24 Hour Max Hold Extra Dewy Outlast! Long-Wearing Concealer makes him look happily whole from 40 yards.
He hadn’t expected the pirates to come on the  one day he had planned to parade in front of the paps, but luck is a lady and it looks like Bruce just will not be getting lucky tonight.
The leader of the gang is yelling at the captain, clearly assuming Bruce cannot speak Spanish and isn’t worth speaking to regardless, which is fair. The leader is also standing far, far too close for a man without a facemask in these sickly times, and Bruce makes a show of tripping over nothing and landing in between Pirate Captain and Captain Luis, building space in between them. Half a dozen vaccine trials down, he’s as close to confidently immune as he can be, so he just strikes an entirely embarrassing pose and grins up at Mr. Pirate. “Sorry, sorry, not every day you get hijacked. Listen, you,” he waves at the assembled gang of ne’er-do-wells, “take my stuff,” he waves to indicate every gaudy expensive thing not nailed down in this frankly ghastly ship, “and leave us alone, okay?”
It’s tempting fate to be extra loud and extra slow like he’s talking to somebody extra dumb, but eyes on him are eyes off civilians, so that’s what he does.
It’s the point of information-gathering with the entire force of his Bruce Wayne Billionaire Playboy personality after all, even if Jason hasn’t stopped mocking him relentlessly for his outfits and table manners and affect (and so on and so forth) every time he breaks into the Master Cabin to help cover up Bruce’s many, many back scars.
The Pirate Captain appears to not appreciate being spoken to like a concussed toddler, and backhands Bruce right across the cheek. Bruce dutifully sets his tooth in so that he gets a dramatically split lip, and tries to look suitably cowed as he wonders about the man’s hand hygiene. Where is Jason, anyways? The standard response in this situation would be to evacuate civilians to safety, and even if the captain is currently stuck with Bruce, hopefully the stewards and the cooks are being shown to the panic room. It’s only in doubt because it’s a Thursday, and Thursdays are Jimmy-the-steward-boy’s day off. What that means is that Jason is likely in his bunk listening to audiobooks while half-asleep, and if it’s the Lord of the Rings and Jason’s hit a particularly engaging part, they could be firing cannons on deck and he wouldn’t hear.
It’s still fine, probably. Jason’s good at showing up when you least expect him.
There’s enough pride and bull-headedness in Bruce’s veins that he still officially objects to having back-up whenever he follows a case abroad, but times like these it’s really hard to feel anything but grateful that his children don’t trust him not to get himself killed in suitably dramatic ways as soon as he leaves Gotham. It’s even easier to feel glad that he and Jason have gotten good enough with each other that laid up on the ground of his yacht with blood in his mouth, Bruce knows that everything’s going to be alright.
“Please,” he says, and his voice trills like a well-trained bird, “please don’t hurt me. I have so much money, if that’s what you want. Somebody just needs to call my PA, we can do a transfer right now.” Oh, good, the captain is slowly backing away while all eyes are on Bruce and his tiny swimwear.
Thank you, Stephanie, for recommending a concealer that doesn’t even smudge as he dramatically cowers on the ground. The captain’s taken shelter behind the big outdoor dining table, a sturdy, immovable beast made of aluminium, and Bruce has a semi-circle of reasonably menacing men he could potentially incapacitate without  definitely dying. Things are looking up already.
Pirate Captain (Pirate King? Pirate Lord? Pirate Admiral? Who knows how a hierarchy works for the lawless, after all) is barking orders for one of his men to handcuff Bruce and move him over to their boat, because this is now a kidnapping-for-ransom situation. In casual dress, Bruce wouldn’t have minded it much; there’s enough untraceable kit in his average pair of slacks to get him out of most situations.
Again, the cursed Speedos are hugely, disproportionately problematic despite their actual size. At least there’s the tracker and the lockpicks in his watch, because thankfully no one questions why a rich man who is mostly nude would be decked out in a fantastically expensive watch.
A gangly boy who can’t possibly be much older than 20 hauls him to his feet and starts to tie his hands behind his back, which is fine. The boy also deftly unbuckles Bruce’s watch and sleight-of-hands it away, presumably into the pocket of his beaten up jeans, and that is decidedly less fine. Still, as long as the tracker remains in his vicinity, it won’t take much effort for him to be found.
Things are still on track, even if they’ve gone off the rails an alarming number of times since he woke up this morning and nicked his face while shaving for the first time in, oh, a decade? More? Hopefully there’ll be a sack or something he can fashion into a tunic on the pirate boat; he doesn’t imagine this entire ordeal will outlast his long-lasting concealer, and given that the yacht’s currently bobbing in the ocean somewhere between Nassau and Port-au-Prince, help’s not far away (so long as Jason has also called the Coast Guard and is not still in his bunk, listening to Gandalf telling an overlong story).
It’s fine, it’s fine, it’s fine, until it’s not.
Honestly, Bruce takes worker well-being very seriously, whether it’s the COO of the Hong Kong branch of WE or the tired cab driver who inadvertently helped the Bat on an undercover case at 3:30 AM one morning. Fair pay, fair working conditions, every benefit that’s the industry standard and a few that he secretly encouraged the unions to demand. It’s a point of pride that people who work for him enjoy it, and it’s a way Bruce Wayne can help people in a way that Batman can’t even dream of.
It’s important that people who work for him are treated well; them becoming a little protective over him when some journo gets particularly nasty on Twitter is frankly rather sweet.
It’s significantly Less Okay that when they meet him in real life, ‘a little protective’ becomes ‘Captain Luis, seeing his bumbling dim-witted but ultimately not a bad guy boss getting carted away by pirates, finds strength from deep within himself to pick up a chair, start screaming, and try to bumrush half a dozen heavily armed men’.
Time slows down in times of crisis, thank god. Jason’s still nowhere to be seen, and reality narrows to Bruce running through every possible thing he could conceivably do to keep Luis safe. In the first fraction of a second, a trademark Bruce Wayne clumsy stumble is discarded as an option; two of the pirates already have their guns up. He doesn’t have smoke bombs or stun grenades or any of his million gadgets, and his hands are tied (literally  and  metaphorically), but playing dumb and letting Luis get shot to preserve his identity doesn’t even feature as an option.
And so, half a second after Luis starts his war cry, cracked voice and all, Bruce is actively working to dislocate his thumb to get out of his bindings, weight tipped forward in the hope that he can body slam half the men to the ground before they can get to their guns.
It doesn’t work; he gets shot in place of Luis, what feels like a clean through-and-through by the hip that  hopefully  missed anything particularly important. He does manage to bring a couple of the men nearest to him down with a heavy  whumph , and little victories are still worth savouring even while lightly bleeding out on the ground.
He hears a lot of shouting, both from the direction of the pirate boat (reinforcements?) and from the grand double doors that lead to the inside dining room (reinforcements!) but he just keeps moving. Best case scenario, Luis knocked somebody out with one of the absolutely hideous chrome-and-leather chairs before beating a hasty retreat, and now Jason’s tag-teaming in for clean up.
Worst case scenario, he and Luis are about to be killed, and the news might be broken to his family by unflattering pap shots gone viral on Facebook. It’s an unbearable thought, so he doesn’t think, and just keeps moving around like an angry bull intent on sharing his displeasure.
There are a lot of gunshots, and something clips his ear as he knocks another man to the floor. While the pirate groans, Bruce headbutts him unconscious with a helping hand from the metal plates that help hold his skull in one piece. He thinks he hears Jason’s voice, but he knows Jay’s there for  sure  because no other weapon on Earth seems to crack the air quite like his Jerichos, and it’s like light at the end of a tunnel.
He hopes that Jason’s wearing some manner of face-covering; Bruce Wayne smashing a bunch of skinny pirates to the ground in a feat of great clumsiness and luck is entertaining enough to be acceptable, but a master marksman taking out a horde of sea-faring villains isn’t as likely to come off as normal.
Bruce doesn’t have the breathing room to turn around and check because more pirates are scrambling aboard with their own weight in weaponry, even if in his mind’s eye he imagines that Jason is wearing a pillowcase on his head with holes shot out for the eyes.
What an absurd quantity of guns. The number of ways Bruce hates the damned things is uncountable, and if Jason is actually on deck yelling blue murder in pyjamas, things can tip over from ‘scuffle’ into ‘bloodbath’ real damn quick.
Only one thing for it, then. He rolls away from a well-aimed kick and staggers to his feet, keeping his hands behind his back even though he’s worked his way free already. Pirate Captain man is angrily waving his rifle like he’s never known a day of joy in his life, but shooting Bruce might break the streak.
“Stop, stop!” Bruce shouts, aiming to look as non-threatening as a man who has mowed down a series of pirates can. “You can take me, just don’t hurt my staff.”  Stand down, Jason  , is implicit, while  stand down, Luis , is implored.
It’s enough to get the man to bark for his men to stop shooting, as he tries to grab Bruce by the throat in a presumably threatening manner. This is what you get for modern-day piracy where there’s a lot less rigging and ropes and a lot more outboard engines; his grip strength is laughable, but Bruce gamely pretends to struggle to breathe anyway.
Pirate Captain hauls Bruce towards the cluster of his men, looking smug before he turns Bruce to let him see the wreckage of the outdoor lounge of the yacht. It’s bullet-riddled and messed up, but this far from the engine and the bridge, the damage is almost exclusively cosmetic. Thankfully Luis seems relatively whole even if he’s got the remains of a chair leg in his hands and a snarl twisting his face, and so does Jason. No pillowcase head-covering, unfortunately, but his steward-boy curly ginger wig is on and his oversized sleeping t-shirt is bulked out in a suspiciously bulletproof-vest shaped mass (thank God).
There are headphones hanging around Jay’s neck, so Bruce assumes he’d gotten it right about the morning lie-in and audiobook listening. Even mid-emergency, it’s still a rare, nice feeling to see that he knows Jason well enough to guess at least this correctly. Bruce tries to communicate with his eyes that everyone just needs to calm down and let him be taken. Pirates don’t tend to shoot billionaires dead, what with the invisible hand of the free market ensuring trigger discipline and all that, so it’s fine. They can rescue him afterwards, and there’s always help to be had. Superman might be off-world at present and Aquaman might take his own sweet time because he’s a sea king moonlighting as a massive asshole, but as long as no one gets hurt badly, a delay doesn’t matter to Bruce.
Jason’s scowling, but he does point his guns down. There’s hope yet that this is going to end relatively bloodlessly, but then the Pirate Captain lets his little victory get to his head. He’s got Bruce in an ineffective chokehold, and now he’s chuckling and waving his gun around and telling Jason that  you’re not so confident now that we’ve got your boss, huh?
Even at a distance, Bruce can see that Jason is just barely holding on to his temper, jaw tight and teeth clenched. Having close to a foot over his captor and a hell of a lot of muscle mass on top, the ‘chokehold’ registers more like a messy cuddle, so it’s fine.
It’s all fine.
Until, of course, it isn’t.
Because Pirate Captain isn’t completely done flexing, because he takes it into his head to further press his advantage and slam the point home, he holds the muzzle of his rifle to Bruce’s temple, and shouts  bang!
And  of course  Bruce has been held hostage before, of course he’s had weapons brandished in front of his face, of course there’s nothing exceptionally terrible about this situation when compared to the dozens of exceptionally terrible situations he’s been stuck in.
It’s just that he’s always, always hated guns, and he particularly hates guns held to people’s heads (a goddamn mystery why), and it’s just a little beyond what he considers tolerable, to find himself on the other side of a situation where a parent is about to be shot in the head in front of their child.
It’s something he’ll be ashamed about for the rest of forever, but hindsight’s 20/20 and not even an iron will could stop the tiniest of flinches when the thought of  Jason’s going to have to see me die and he isn’t even the one pulling the trigger goes through his head at great speed.
It’s a blink-and-you’d-miss-it moment, but Jason hadn’t blinked, and it’s just that inch too far.
Lord, if Luis had been fearsome before, then Jason picking up a steak knife from the dining table and throwing it so viciously, so hatefully that it goes right through the back of a pirate man’s hand is an absolute vision of terror. While Bruce gets the side of his face coated in blood (he’s pessimistically hoping it isn’t from an arterial flow), Jason is scooping up Luis and chucking him overboard. It feels like barely a second has passed from when the first splatter of blood had hit his cheek before Jason appears right in front of him, one hand holding both guns (cool-looking but hilariously ill-advised) while the other is wrapped around the bulky plastic case of the emergency life raft.
Someone tries to drag Bruce back, and the man is met with two gun butts to the nose with a resounding  crack! . A moment after that and Jason has Bruce pulled behind him, wig askew and kicking a different man right in the family jewels. The Pirate Captain is screaming and waving at them even as Jason hustles Bruce towards one side of the ship, shoving a life jacket down over his head and tightening the straps before Bruce can get his hands through the armholes.
It is, clearly, on purpose. “Jason,” Bruce warns him, growling even as he keeps the name as quiet as he can. “I’m not going anywhere.”
Jason kicks a stack of sun loungers over to act as a barricade against the approaching pirates, but he’s completely unharried as he turns to look at Bruce. “B, you’re banged up to fuck and back, and these guys are just massive assholes who’ve been pillaging ships carrying aid during a goddamn pandemic. Your plan’s not working out, so I’m going to handle it  my  way. Just go hang out in the water for a while, okay,” Jason pauses and shoots over the top of the mass of wood, before ducking down to reload. “On God, I’ll swab the decks clean-ish before I pull you back up. That’s my plan.”
An errant chair arm by Jason’s side explodes into splinters from the return fire, and it’s getting really hard to avoid kill shots in order to have a civil conversation. They’re running out of time, and Bruce  knows , knows without a shadow of a single doubt that this is restraint and thoughtfulness and care from Jason, to hold back on what he thinks is right just because he knows Bruce doesn’t like to see a case devolve into death. There’s also a chance that the gun to his head shook both of them up more than they want to admit. This could well be a really touching moment for everyone involved.
But a dozen pirates are advancing, and more than wanting to stop Jason from murdering a bunch of people, Bruce simply  refuses  to let him face this alone, so he just shakes his head and starts trying to work his way out of the vest.
Unfortunately, it’s at about the same time the pirates decide to go on an all-out siege, running towards them and knocking the stack of chairs over in their haste. Bruce doesn’t have time to think, just steps forward so that he can body block Jason and hope that polyethylene foam can take a shot or 12.
Jason disagrees with this course of action, and he makes it exceedingly clear. One moment Bruce is standing firm between his son and almost-certain death, and the next he finds himself being flung over the side of the yacht, Jason executing a frankly gorgeous Judo throw. A blob of bright orange follows him down, the instant raft deploying in midair.
“Fly, you fucking fool!” Jason screams at him, and Bruce’s last thought before he hits the water and the hard outer shell of the raft hits him in the head, is that he was right.
Jason  had been listening to the Lord of the Rings.
(And Bruce is really regretting leaving the Shire).
-
It’s going to be a hell of a story to tell the gang; hijinx on the high seas, and if Jason can convince Bruce to take a picture of him looking suitably pensive while the sea breeze flutters his hair and open shirt, they’ll have a cover for the book deal that inevitably follows Jimmy the Red-Haired Steward’s dramatic rescue of literal billionaire Bruce Wayne.
It’s almost anti-climactic in the end; he sends Bruce overboard and is polite enough to chuck a raft down with him so that the man won’t have to find out that not even Steph’s go-to brand of makeup can stand up to the open ocean, and minus an overbearing parent idiotically trying to take bullets for him, Jason’s free to just go right the hell off.
By his count, there must be close to 20 pirates now, and just one of him.
Damn, what fun odds. He knocks out 4 guys the moment they pass his barricade, and they definitely won’t be dying from those wounds. There’s a slightly messier kerfuffle when he kicks a tabletop off its legs and flings it at the guy who thought setting off a rocket-launcher in a luxury yacht is a good idea, and casualties from  that are self-inflicted, so there’s no sweating it.
A half hour of screaming and shooting later, and at this point he’s just showing off when he leaps off the upper deck and gets a trick shot out into the knee of the man with the biggest rifle. At the end of it there’s a lot of moaning and groaning on the ground, there’s blood everywhere, and barring rocket-man, the Pirate Captain’s still the worst off because a serrated steak knife thrown at high speed will do a number on anyone. It’s  exactly what he deserves.
Jason putters about securing the pirates with fishing line, and shoves handkerchiefs into the deeper wounds as he does a headcount and takes deep pride in having not killed anyone even though his temper’s the most frayed it’s been in a while (his history with bodies of water is bad and his track record with parental figures is even worse).
He leaves the captain tied up on the sun deck, because a sunburn’s the least the man deserves after holding a gun to Bruce’s head and being so proud of it. If Jason had trod on his hand a little heavily on his way off the deck, well. Some lessons just need to be worked in with some elbow grease.
Cleaning takes a while because B can be so damn picky about  appearances , and it’s easier to do without the man himself anyways, so he doesn’t think twice about leaving Bruce to sulk in his floating inflatable tent while Jason works. When he hears noises from the pirate ship while he’s going around disarming all the weapons, he ends up finding a gaggle of kidnapped fishermen stuffed in the hold, and he wants to go step on the Pirate Captain’s hand all over again.
He frees the fishermen and moves them onto the yacht, where the staff who have crept out of the panic room with knives in their hands and murder in their hearts welcome the poor fucks and make them something hot to eat. Really, being a crusader’s a lot easier without Bruce’s presence, and it’s like a victory lap at this point. No one’s dead, even more people have been rescued than when they started, and the Coast Guard should be rolling in any minute.
Jason  cannot wait to show off to B just how damn good he is at his job.
Everything wrapped up and a dozen shoulder-slaps from the crewmembers later, Jason makes his way down to the back of the yacht, where a platform can be lowered and the canoes and jet skis can be set out in the water. He’s fully expecting to see Luis hanging on to the ladder near there, with Bruce tethered like an errant puppy. Jason’s already grinning as the platform swings open with a quiet splash, but the sight that greets him isn’t one for smug eyes.
Luis is there, looking a little cold but ultimately quite calm and relaxed, and smiles when he sees him. “Jimmy!” Luis calls out, hauling himself up onto the platform and taking his shirt off to wring it dry. “You crazy bastard. I’m glad you’re okay! Is Mister Bruce also all right? The pirates are gone?” He eyes the bobbing pirate ship with great distrust, and overall gives the impression of a man ready to pick up a kayak oar and go to war.
Jason’s leaning as far off the platform as he can, craning his neck to try and see the bright orange floating raft. “Pirates are taken care of,” he tells Luis, and doesn’t let his unease show. “Everyone’s fine, but I threw Mister Bruce off the boat too, with the little tent raft. Did you not see him, captain?”
Luis shakes his head. “You must have thrown him overboard on the other side, Jimmy.” He turns a frightful shade of pale, and leans back out the yacht to help look. “Can Mister Bruce swim?”
Everyone in the family is an accomplished swimmer; for reasons that probably only make sense when you’re a paranoid patriarch, all of them had to prove that they could swim a mile in full gear before they were okayed to patrol close to the waterfront. It’s also common knowledge in a family with a collective competitive streak a mile wide that Bruce once rescued 3 full-grown adults in the open ocean while fully kitted out, so yeah.
“Yeah, he can swim.”
So why in the hell is he not right here?
Jason takes a deep breath, and reminds himself Bruce  always has a tracker on him somewhere, so even if he was carried away by the waves, actually locating him shouldn’t be an issue. What’s more likely to be a pain in the ass is the Coast Guard boats plowing through the sea towards them. Jason’s cover as a steward is enough to fool local police, but if he’s pulled in for questioning re: owning and using his guns, it’s going to become A Problem.
A problem that would take a lot of time to handle, and that’s not something Jason’s got in spades if Bruce is missing.
Ah, shit. He’s going to have to call this in, and that’s not going to be possible in an itchy wig on a ship crawling with officers. It’s time for Jimmy to disappear, looks like.
He considers his options, and decides to just go with his gut. Luis seems like a good guy; civilians who step up in a life-or-death situation despite common sense telling them not to usually are. And compared to B, Jason’s always been quicker to trust, anyways.
“Listen, Luis,” he tells the man, face serious. “I’m actually Mister Bruce’s bodyguard. If he’s missing or drowning, I have to go find him. He’s…. like family.” Thank God that no one else is here to hear this. “But if the Coast Guard comes and takes us all in for questioning, I can’t start looking for him. Can you tell them I jumped in the sea after Mister Bruce, and to send people out to find us? I need to grab the tender and sneak off first; he’s been in the water for a while already now, so I just don’t have time to wait.”
Everything is  probably completely fine, but you don’t live and then die and then be reborn and then continue to live as a successful vigilante by hanging your hat on ‘probably’. Jason’s itching to get on the little tender and check in with Alfred, but Luis covering for him would be really fucking helpful.
It feels real good when his instincts pay off. Luis doesn’t even bother saying ‘Yes’ and ‘Of course’; he’s already striding to the little box by the light switch that has the keys for all the gear, and after a quick rummage around he throws the boat’s keys to Jason.
“I’m going to believe you, Jimmy. Go find Mister Bruce, and I will tell the police how you saved us and why you left. Do you need anything more?”
Luis is just hitting homerun after homerun today, wow. Jason grins, and shakes his head. “I’m going to get my stuff from my bunk and climb out the porthole in the kitchen right onto the boat. See you when I see you, captain.”
And Jason’s gone.
-
Bruce comes to a couple of hours after his inauspicious disembarkation, if he’s judging the sun right. His face is an achy sunburned mess, but he supposes it’s preferable to being unconscious while facedown in water. He regains consciousness quietly and calmly, an extremely important skill when you are regularly abducted and knocked out, but when he cracks his eye open all he sees is the sea, all all of it.
He takes stock of the situation, and notes with some resignation that his yacht (the Pretty Penny, and worth every cent for the look on Alfred’s face) is nowhere in goddamn sight. He’s still cocooned in a life jacket, but luckily a loose buckle had wrapped around the ropes lining the life raft. It takes a bit of finessing, to work his way free and then haul himself up into the raft when he’s disorientated from being sunburned and injured and groggy, but he manages eventually.
The raft had managed to inflate all the way up, and the little tent provided blessed, blessed shade. If he was marooned on a liferaft with his children, or with a civilian, Bruce would be all action by now, cataloguing injuries and rummaging around to find what equipment they have. That’s just the exact right thing to do, in a survival situation.
But he isn’t marooned on a liferaft with anybody else. He’s by himself, his face feels like it’s on fire, he’s a little concussed, and he doesn’t know if everyone’s safe on the yacht. Instead of doing something meaningful, Bruce just groans and lays out as flat as he can get on the small raft, with his legs hanging off over the side.
Might as well get sunburnt knees, make a set of it.
It’s starting to feel like he’s just not meant to have a casual fun time out here in the Caribbean, and this far away from shore, nobody can hear him swear.
His legs are starting to sizzle a little by the time Bruce re-finds his will to survive, and he eventually drags himself upright, looks down to once again despair that he’s literally in swimwear and nothing else, and tugs out the dry bag filled with survival equipment tucked into a pocket near the back of the tent. He’s sure it’ll have much more kit than the average equipment bag, but because he can’t remember the last time he took it into his head to pack survival kits for non-Bat vehicles, everything is likely several years out of date.
As he digs around, any hope of finding a tracker that can  ping! loud enough to alert the Batcave disappears. There’s a brick of a satellite phone, but failure to keep it well-maintained means the battery is completely flat, and trying to fix it in a bobbing liferaft that’s constantly letting water in…. ill-advised.
At least being in the Caribbean in the summer means that the current is more likely to have him drifting across the archipelago instead of sweeping him out to the Atlantic. Deserted islands are a dime a dozen here, and Bruce shudders at the thought that he might meet his end here, where it’s warm and sunny and beautiful, instead of bleeding out into a puddle of what might be rainwater or piss or both in a dark alley in Gotham, which is what he thematically deserves.
If only Alfred were here to hear him loudly think about his death after maybe 3 hours of being at sea with his own grim thoughts.
At least the kit bag reflects his personal preferences. Enough energy bars to keep a man physically functioning for at least 2 weeks, and half of them are white-chocolate-and-cranberry flavoured. There’s a rain poncho made of the same material his cape was about 5 years ago, which means it’s light and breathable and incredibly strong. He puts it on, because where Jason presumably gets power from wearing either leather or garish beachwear, Bruce unfortunately counts himself closer to goth than not, and a black raincoat is enough to make him feel at least marginally better.
He digs around some more and finds the usual suspects: a multi-tool with a blade sharp enough to gut a camel (tried! And tested!), 3 flare guns, a little floating solar still, a first aid kit that could keep you alive through increasingly alarming injuries, wax matches and some solid fuel, and a little tin mug that had some fishing line and a bunch of hooks. God, there’s even sun cream in here, and that’s as Classic Alfred as the tiny glass bottle of exquisite whiskey. The reach of one elderly butler’s tender loving care extends really alarmingly far, and Bruce salutes the sky in his honour before taking a carefully-rationed glug of Stranahan for moral support.
It burns smoothly down his throat, and it’s as close to a second wind as Bruce is likely to get out here. Bruce sets up the solar still and has it floating on a tether right by the raft, even if he’s got at best a couple of hours of daylight left. Dinner for the night is either a protein bar or fresh-caught fish if he can swing it, and the bottle of good whiskey needs to stretch for 2 weeks for the worst case survival scenario, because that’s around when Superman comes back from his off-world mission and can come play fetch.
Best case scenario, Jason’s going to pull up in the BatWing any moment now, and Bruce will gaze upon a hideous ginger wig and once again get to marvel at the miracle of Jason alive and coming at him.
The Batman hasn’t survived so long off the backs of best case scenarios though. Fantasy revelled in, Bruce starts divvying up his resources and makes his peace with potentially having his body be found in a poncho 3 months from now by deeply unlucky fishermen.
Hell of a legacy to leave for his children, but it’s better than pearls and a dark alleyway (he sure would have appreciated a larger bottle of whiskey).
-
Escape was the name of the game, so Jason doesn’t burn time on thinking, just grabs his supplies and steals the tender, gunning the engine and gone out of sight before the Coast Guard could board the Penny. It’s pretty hair-raising, literally; throttle opened to full he almost loses his wig to the whipping winds.
Fifteen minutes after separating from Captain Luis, Jason’s dropping anchor in a tiny lagoon and pulling out his Bat-issued laptop. First things first, he runs through all the trackers Bruce is most likely to have on him. No point in alerting HQ if Bruce just got washed ashore on a little beach a couple of miles away. He could do without the rest of the family calling him out for simultaneously being both Bruce’s back-up as well as the main reason Bruce is currently missing, thanks. There’s already plenty of self-recrimination going ‘round.
The internet’s pretty slow considering the private BatSatellite beaming it right down at him, but it only takes a few minutes before he’s run through the checklist of the dozen or so standard trackers Bruce could have chosen from. Almost everything is deactivated, probably because a mother-of-pearl button and a tie clip aren’t options that mesh with swimwear too often, but one of his watches is active and blinking a cheerful green from the other side of the island, moving swiftly towards land.
Jason thinks  hell yeah!  at the start but then logic comes a-calling; neither the current nor a very determined man could move that quickly, and the blip is moving in a straight line away from the yacht. He takes another look at the list, and groans when he realises that what likely happened was that Bruce’s shiny golden Rolex was liberated from him pre-getting-thrown-overboard, and is now likely enjoying a pleasant ride to Nassau in the pocket of some pirate on the Coast Guard’s ship.
“This is why I told him to get a goddamn belly button ring,” Jason shouts down at an errant starfish, who fundamentally does not care. Garish intimate jewelry work because they can stay on regardless of the state of undress, and because not even the most determined thugs tend to be super interested about groping around a man’s navel to get half an ounce of cheap tin and silver. An ugly piercing is  by far  the best option for discreet trackers.
Just classic goddamn Bruce; too good for gun violence, too good for tacky piercings, too good to just stay the hell still. Jason half-heartedly goes through the rest of the list, on the extremely off chance that Bruce slapped on the temporary tramp stamp with its special magnetic ink, or decided to opt for the cute anklet with dangling shells that’s a Cass design, but no go.
There’s not a blip anywhere, and if Bruce is really  really lost at sea, time’s not something either of them have a whole lot of. Jason starts up the boat and decides to head right to the outermost chain of tiny islands, because the vital thing here is making sure that Bruce doesn’t get swept right out into the open ocean. One hand on the wheel, with the other he pops an earphone back in and presses a complicated code using the volume up/down buttons. It’s another few seconds of the Fellowship coming through before the comm connects, and it’s Alfred.
“How can I help, Master Jason?”
“How much of what went down did you catch, Agent A?”
“I must confess to a little chuckle when I saw Master Bruce being thrown overboard. The onboard cameras caught the rest of your fight, and may I just say, splendid aim with the steak knife. I doubt I could have done better myself.”
That’s a blatant lie if Jason’s ever heard one, but he’ll take it. “Thanks, Alfie. Thing is, uh. Thing is, I might have misplaced B.”
There’s a short pause, and Alfred’s voice comes back on with polite inquiry. “What do you mean by ‘misplaced’, Master Jason?”
“You saw me chuck B over and leave him a life raft, right? Yeah, well, when I went ‘round to do a pick-up, he was gone.  And he doesn’t have any kit on him, so.” Urgh, this is going to live on in infamy. “So I might have lost Batman somewhere in the sea.”
There’s another pause, a little longer this time, filled with enough character that Jason can just imagine Alfred with his head tipped back, fingers pinching the bridge of his nose to chase off a headache that has given him no peace presumably since B was born. “I see. Do you know if he is injured? Or if Master Bruce is missing as per some sort of plan?”
“Think he might have been grazed by a couple of bullets, but nothing life-threatening. And this  could  be a dick move that’s part of a bigger plan, Alfred, but he knows you’d be  real passive-aggressive if he runs off without telling anyone. He pulls that kind of bullshit when things are apocalyptic, but it’s just a bunch of pirates not social-distancing.” Jason worries at his lower lip, and tries to feel more confident about the absence of serious injuries. “I don’t know, maybe he hit the water wrong and passed out and got swept out, or something. I just know I’m not leaving this as is.”
God literally save B if this does turn out to be some dumbfuck ploy to go off and Rambo a mission solo, that’s a Jason Todd guarantee right there.
“I believe not trusting Master Bruce to be all right is generally the right way of thinking, unfortunately.” Alfred sighs, and it comes off as static in the earpiece. “I will make some inquiries, and see what resources we have for a search and rescue mission. In the meantime, Master Jason, do what you think is best. Master Bruce may not have any of his usual equipment, but so long as he has the raft, he should survive for a good long while.”
Knowing how extremely over-prepared Bruce is in almost every aspect of his life, Jason wouldn’t be too surprised to know that all WE rafts came prepared with spear guns and a bar of solid gold. Best case scenario, he’ll find Bruce in time for dinner, and they can have an(other) awkward meal where Bruce does his damnedest to be inoffensive and haltingly the best father he can be, while Jason tries not to get ticked off by every third word out of the man’s mouth.
Jason tells Alfred that he’s going to whip out some maps and do a lap around all the tiny little cays that dot the sea to try and find Bruce, and half his head’s thinking about a memorial service where Clark will presumably burst into tears while stood in front of a casket that’s got a symbolic Speedo in it, and that’s how Bruce is going to go down in history, which is what he deserves.
The other half decides that now is a good time to remember how Bruce had once gone all-out on a search-and-rescue mission for Jason too, many many years ago, and oh, look how  that turned out.
What a fucking feast or famine man.
-
Fishing is an accursed activity for accursed men. Bruce is somebody whose hobby slash raison d’etre involves getting dressed up in armour and perching on a gargoyle somewhere high up in an unmoving manner for hours at a time, and he  still finds himself bored almost to tears by the lows and lowers of idly holding a fishing line in his hand, being convinced something has gotten hooked, and pulling up absolutely nothing (again and again and again).
It’s blissfully sundown by now and there’s no fresh fish on the menu, but he has a mouthful of fresh water thanks to the solar still, and he’s got half a protein bar in him for dinner. The moon’s nowhere near full and the stars are obscured; he’s completely enveloped in the kind of darkness that’s so, so foreign to a city like Gotham.
It’s all blackness as far as the eye can see, which is not very far, and all he has for company are his thoughts and the quiet  splish splish splish  of little waves pattering against the side of his raft.
It’s deeply unnerving even for Bruce, a man who has on occasion described himself as The Night. He has a fire starter and nothing to start a fire; he has a phone and no way to connect to anyone. He has a lot and very little all at once, and despite his best efforts, no amount of focus can get anything  done .
So Bruce sits with his back to the opening of the little tent, and over the next couple of hours finds himself slumping and sliding lower, til his head is thrown back across the edge and all he sees is nothing.
Stoicism in the face of terrible odds is an important part of being the Batman, but Bruce has no cowl and no cape; he’s just him right now. As he stares at what may or may not be the North Star, he finds himself thinking about how dinner was supposed to be scallops and baked fish with a side of exquisite wine, and gently mourns just a little. If his luck held, Jason would have swung by later to help himself to the dessert tray that Bruce has delivered straight to his room, and he could have sat there and basked in the unending pleasure of Jay's healthy and hearty and whole company.
Instead, he’s stuck out at sea trying to guess how close or far away he is from 10:47 PM, which is the default time to throw up a signal in cases where a team’s been broken up. In Gotham, even if he didn’t have a watch or a phone or a comm unit or a car, he could usually guess the time down to 15 minutes, just based on which shops were open and which shops were closed, what buses were running and what colour the WE building was lit up to, by the presence or absence of the tinkly elevator music that accompanies the fountain light show in the main plaza.
Here, there��s nothing. The position of the planets would be a bit of a hint on a good day, but on a bad day with heavy clouds and a concussion he’s not confident Venus is real. The outdoors are a mistake, and laid out in a raft miles and miles away from the nearest cityscape Bruce feels homesickness so keenly he has to turn over and throw up a little bit.
At least the concussion is keeping him company.
The first hour after nightfall he had taken the initiative to just sit there and count time out, but there’s something spectacularly soul-sucking about counting down seconds. Bruce was somewhere in the 3000s when he came to the conclusion that he would rather not reinforce his concept of mortality by literally calling out each moment he comes closer to death, thanks. It’s been a while since he stopped counting, but time’s a mess in the absence of manmade context.
He’s also, shamefully, a mess in the absence of manmade context.
Bruce has 3 flares and a son out there somewhere looking for him. Having a predetermined time to launch a signal is not a fundamentally bad idea, but it’s not practical when out in the field, and right now he’s even willing to go so far so as to admit that using the time of his parents’ passing is both extremely grim and extremely unkind to all parties involved.
All factors considered, it’s as good a time as any to get the flare gun. If he’s lucky, Jason will be ‘round to pick him up in under an hour. If he’s less lucky, it might be a different band of roving pirates that come for him, though by this point the company of sun-dried criminals is greatly preferable to just his own.
If he’s really,  really  unlucky, the flare’ll explode big and bright up in the sky to the attention of absolutely no one, and when that happens Bruce can begin to doubt his reality as much as he doubts Venus’.
“Please let it not be 10:47,” he says in the vain hope that karma’s looking out for him as he sticks his upper body out the tent flaps and shoots at the sky.
The flare goes up straight and true and explodes into bright bright light, and all of this would be a thing to be happy about if the presence of light didn’t highlight the clear, helpless absence of everything else.
For the first time in a very long time, the fearsome big bad Bat of Gotham turns in early for the night, but nobody is even around to appreciate it.
(He will find out that it was, in fact, just around 9 when he shot off the flare, or just about 3000 seconds after the 3000 seconds he’d already counted.)
(The invention of time was a Mistake.)
[1/2]
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monstersdownthepath · 4 years
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Spiritual Spotlight: Groetus, God of the End Times
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Chaotic Neutral God of Oblivion, Empty Places, and Ruins
Domains: Chaos, Darkness, Destruction, Madness, Void Subdomains: Catastrophe, Entropy, Insanity, Loss, Night, Stars, Truth
Inner Sea Faiths, pg. 46~51
Obedience: Preach of the coming end times to a listener who has not yet accepted this truth. If the person leaves or otherwise refuses to listen to you for the full hour, you must find another person to preach to so that you are proselytizing the entire time. Alternatively, if no one at all is available to listen, spend an hour contemplating ways and times the world might end—do so in an empty place where nothing lives and no person except Groetan worshipers have been for at least a month. While you contemplate, deface any surface available to you with unholy images and symbols, such as a skull-like moon. Benefit: You gain a +1 sacred or profane bonus on Will saving throws.
the sad part is that pretty much every god in inner sea faiths is like this. First Ghlaunder and now THIS! Paizo was scared of Deific Obedience when it was first written, and it shows!
God you really are just tasked with being an annoying doomsayer for an hour, huh? Standing around with a sandwich board that reads THE END IS NIGH every single day you want your god’s blessing. You can easily get away with just preaching to your party every day, provided they don’t mind listening to this crazy babble... and, of course, provided that the end of the world isn’t actually coming, or else your evangelism will come off as tasteless. But, what do you care? You’ve been saying it all this time! It’s likely going to get you punched in the face or even mauled by a crowd if you try it in the middle of a city currently undergoing a crisis (as cities in Pathfinder are wont to do), though. So, uh, be careful.
This is one of the rare Obediences where the primary method is actually easier to do than the secondary, because it specifically demands that you find somewhere “nothing lives.” While a merciful DM may allow you to share a space with vermin, this does mean you can’t simply find a quiet area in a woodlands, because trees, brush, and grass all count. Stick to the cities or in ruined civilizations! Ironically, this means that being captured and thrown in a dungeon is actually beneficial for you, provided no one else has been locked in that specific cell for more than a month.
All this hard work for a measly +1 though. I’m insulted, honestly; it’s a universal bonus to the most important saving throw you have and it stacks with everything, but it’s only a +1! It would have been fine at +2! Come on, Groetus, shell a bit more out to your flock!
Boons are acquired slowly: the first once you reach 12 hit dice, the second at 16, and the third at 20. However, the Evangelist, Exalted, and Sentinel Prestige Classes can be entered as early as level 5; doing so grants you the Boons at levels 8, 11, and 14 instead. As Groetus is a true deity and does not require Fiendish Obedience, you earn the right to enter the classes earlier than those who serve fiends!
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EVANGELIST
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Boon 1: Doomsayer. Gain Doom 3/day, Augury 2/day, or Bestow Curse 1/day.
Oooh, Bestow Curse! That’s always fun to see! It’s a Save-Or-Suck that keeps on s--being terrible long after the battle has ended, if the enemy you slap with it gets away! It’s ALSO a touch spell entirely negated by a save, and we all know how I feel about those. Better make sure it sticks and sticks hard, or drawing into an enemy’s melee range can earn you a pretty severe slapping.
Augury is decent to have as a spell-like (I’d never prepare it as an actual spell), though its limited gaze of only 30 minutes into the future is an equal blessing and bane and it relies entirely on DM fiat... AND there’s a non-negligible chance it simply won’t work! Which means that if you don’t want to rely on the Save or Suck of Bestow Curse, your best bet (eugh) is the tragically weak and ironically ominous Doom--WAIT THAT’S RIGHT I ALMOST FORGOT! The Shaken condition also imposes a -2 to saving throws! Ok yeah, if you don’t want to rely on BC, Doom is a pretty good way to go if you have some way to bolster its pathetic saving throw of 11+Cha mod.
Boon 2: Consume Essence. 1/day, you may touch a corpse. That corpse must make a Fortitude save (DC 10 + 1/2 your HD + your Cha mod) or be reduced to dust as per Disintegrate. You gain 1d8 temporary HP, which last for a number of hours equal to your Hit Dice.
Before we get into the rest of this mess, I just really need to point out that an unattended, nonmagical object is not able to make saving throws, and a corpse is an object. ThereFOR, it should not even get to make a save against this ability!
What stats do you even use for it? The former creature? Because that’s just unnecessarily confusing, especially if you use it on the corpse of a long-dead creature. I really, really don’t see why this ability should allow a save, especially since A) it’s only usable once a day and B) it’s incredibly weak. Under what circumstances would you use this? Because I’ll tell you right now, using this against a baddie that’s supposed to be recurring will simply make the DM contrive a reason for them to come back anyway. Turning them to ash will just make it harder. I suppose there is a niche use in bringing it against creatures who can reanimate themselves, or against casters who may have Contingencies in place, but
but still, like. It’s a bad Boon. If you want a body destroyed, hacking it to pieces or burning it is just as easy, all this ability does is save you time. And maybe not even then! Because it gives the body a saving throw! For WHATEVER reason! And you only get to do it ONCE a day! Honestly, everything about this ability is just a progressively more insulting middle finger, all leading up to the pitiful 1d8 HP you get. There’s a lot of Boons that are straight up bad or useless, but I think this is the first one I’ve actually hated. Lets move on...
Boon 3: Whispers of Insanity. 1/day as a standard action, you may whisper Groetus’ Truth into the mind of a creature within 30ft. This acts as the Insanity spell, but the save DC is 10+1/2 your HD+your Cha mod. In addition to the normal methods of curing Insanity, a Modify Memory spell or similar can end the effect. A Knowledge (Religion) check (DC same as the saving throw) reveals this information.
Insanity is a decent spell, essentially being a permanent Confusion... but it only affects a single target, and whoever you’d want to use it against is typically not going to last long enough for the permanent duration to matter. I suppose slapping someone you hate but don’t necessarily want to kill is good enough, or blasting some poor random sod who hasn’t accepted the Truth, but as a Boon? Groetus really doesn’t bless his Evangelists with anything good.
Insanity is not only a level 7 spell while most 3rd Boons grant 9th level effects, but in stark contrast to a normal third Boon, the version you get here is actually weaker than just getting the spell normally, because Insanity has a Long range (100ft + 10ft/lvl) and can only be removed with 7th+ level magic (Greater Restoration, Heal, etc). Having a much easier method of dispelling the effect is just insulting, even if it is flavorful. This would be considered a second tier Boon by most deities, or even demigods! Come on, Groty, step it up!
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EXALTED
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Boon 1: Maddening Voice. Gain Lesser Confusion 3/day, Mad Hallucination 2/day, or Confusion 1/day.
Off to a bad start. Lesser Confusion may as well not even be a spell, so we’re moving on from there. Mad Hallucination is a fun spell to not need components for, barraging a single target with visions of insanity for upwards to an hour, though mechanically it’s only a -2 to a very small number of relatively unimportant checks (caster level really only applies to players, who must regularly pierce SR). Rather uniquely, it’s not mind-affecting, but is instead a phantasm Illusion, allowing it to affect a wider range of creatures than normal! But it’s still not really super useful, because as it’s negated by a Will save and penalizes Will saves with a successful application, wouldn’t you have preferred a Save or Suck first?
This leaves Confusion which, as area of effect spells go, isn’t the best. There’s a 1/2 chance that they essentially lose their turn, but a 1/4 chance that they’re unaffected by the confusing magic and a 1/4 chance that they attack the nearest creature... Which, more often than not, means your allies anyway. Speaking of, Confusion doesn’t discriminate between ally and enemy, so blasting a crowd that happens to have a friend inside will force them to make a Will save as well.
It’s a hysterical spell to drop on a crowd of smaller enemies (or a crowd of innocent civilians), but the coin flip nature of its effect makes it terribly unreliable. It’s still the best option among the three, though.
Boon 2: Silent Witness. 1/day as a full-round action, you can protect yourself with the effects of Invisibility, Nondetection, and Sanctuary for 10 minutes per Hit Die you possess. Anyone who succeeds at a Will saving throw (DC = 10 + 1/2 Hit Dice + Wis mod) or a caster level check (DC = 11+your HD) against these effects sees a glimpse of something unfathomable and becomes confused for 1 round unless it succeeds at a second Will save with the same DC.
Have you ever wanted to be this gif?
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Then good news! Exalted of Groetus can live out that dream! With little more than a gesture and a bit of concentration, you can just vanish from the world for a little while. It’s not a complete disappearance, mind, because anything with blindsense, blindsight, or scent can still track you, but by god can absolutely no one see you (remember you’re shielded from Detect X spells!). And, thanks to Sanctuary, even if they have a way to keep track of you, there’s a chance that they won’t be able to act on it.
The mindbogglingly massive 10 min/level duration effect on each of the effects screws over Nondetection (with a normal 1 hour/level duration) but is a monstrous buff to Invisibility (1 min/lvl) and especially to Sanctuary (1 round/lvl), because someone failing their save against Sanctuary means they can’t target the warded creature for the duration of the spell! While normally a fighting monster could just pull back and wait for the effect to expire as they focus their efforts on the rest of the party, good luck kiting for 10 minutes. The shielding effect breaks the moment you attack, but you can get around that by never casting damage-dealing spells! Crowd control and SoS spells all day!
Invisibility and Nondetection also make you the undisputed king of sneaking into places, too. Mundane eyesight and magical detection spells will fail to pierce your veil, requiring the 6th level True Seeing to actually see where you’ve gone. I really enjoy the added touch that anyone successfully piercing the spell effects has to make a save or become confused. It’s just some nice frosting atop this cake! Already Groetus is looking better and better!
Boon 3: Infinite Patience. You cannot die of old age, even through magical means. You still physically age, accruing bonuses and penalties as normal. In addition, once per day as a standard action, you can choose any one action you could ready and define a condition under which you will take that action. Within the next 24 hours, whenever you observe that condition, you can take the chosen action as an immediate action.
Age without youth isn’t something you see a lot of nowadays, except in cases of diabolic bargains going haywire. To have a god inflict it upon its followers is something special; I like enjoy the fact that you’ll eventually just need to outright mummify yourself if you want to keep moving (or invest in mechanical/magical parts). It brings to mind the mental image of a cult to Groetus opening an ancient coffin to reveal their absolutely skeletal leader, old enough to have seen Earthfall and coursing with madness and might in equal measure.
But post-campaign shenanigans aside, the primary use of this ability is a pseudo-Contingency that you can use to prepare anything. Any action you could conceivably ready (an attack, a standard-action spell, a sudden move, a sabotaging strike, etc) is usable with this ability! And because you don’t have to name the action or condition right away, with a bit of good guesswork (or divination magic), you can custom tailor your immediate action for maximum benefit; you can go the mundane route and have it be something simple, like “if an enemy strikes me with a melee attack, teleport to safety” or “if I am brought below half health, cast Heal or Mass Heal on myself/my allies,” or the bonkers route like “the instant the enemy opens their mouth to monologue, cast Disintegrate” or “if someone compares me to an animal, use magic to turn into that animal.”
This ability rewards both creativity and thinking ahead, so get good at both! Because used right, this ability is “cast any spell w/ a standard action casting time as an immediate action,” and used wrong it’s “do nothing.”
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SENTINEL
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Boon 1: Endbringer. Gain True Strike 3/day, Death Knell 2/day, or Keen Edge 1/day.
I’m 90% sure there’s been Boons named Endbringer before, and nowhere else is it less appropriate than this menagerie of mediocrity. Oh, sure, Keen Edge is nice and all, but want a fun fact? Groetus’ sacred weapon is the heavy flail, which deals bludgeoning damage, and Keen Edge can ONLY be applied to a piercing or slashing weapon. That means you, the Sentinel, the holy martial warrior, cannot bless your own holy weapon chosen by your god. Sure, you can bless someone else’s stuff, but it still boggles my mind that they’d give you spell that cannot work on your own weapons!
Ironically, despite that, it’s probably your best choice. True Strike is useless unless you can cast a Quickened version, and Death Knell saves you basically no time (if you want a dying enemy to die, walk over and stab them 2~4 times). The only real use for Death Knell for a martial character is to take care of creatures with Ferocity or Diehard, or cheesing a creature with Regeneration.
Boon 2: Visions of the End. 1/day as a full-round action, you can gain the benefits of Augury, Know the Enemy, and Locate Weakness simultaneously, all regarding the same creature or object (even if the spell normally doesn’t function with objects) and its death or undoing. These effects apply only to the target.
Because these are relatively niche spells: Know the Enemy lets you make an immediate Knowledge check versus the target with a +10 insight bonus, and Locate Weakness lasts 1 min/level and allows you to roll twice for critical hit damage and take the better results. While normally KtE only affects creatures, this ability allows you to make it against objects as well.
Evangelists got screwed, huh? Imagine not being able to cast three spells at once (this post made by Exalted And Sentinel Gang). Now, granted, this ability isn’t as useful as Silent Witness above is, but it’s a pretty handy way to deal with a creature you’ve never seen before. With Locate Weakness’s lengthy duration, you can use this ability before combat begins and use the knowledge gained from Augury (perhaps asking if a certain tactic would work?) and Know the Enemy to better prepare yourself and your party.
The added flexibility of being able to focus this power on an object opens up a lot of options as well, such as using it to parse the history of an Artifact, to know where or when an item may have come from, and how best to destroy it if need be. This spell combo isn’t the best, but even at its worst it’s a free +10 to a Knowledge check against any critter or object and an Augury against the same target to let the DM sprinkle some hints for you here and there.
Boon 3: Frightful Presence. You can terrify foes as a free action whenever you take an offensive action, such as attacking. Foes within 30 feet of you and with fewer Hit Dice than you must succeed at a Will saving throw or become shaken for a number of rounds equal to your Hit Dice (DC = 10 + 1/2 your HD + Cha mod). If the victim has 4 or fewer Hit Dice, it becomes panicked instead. Foes with more Hit Dice than you are immune to this ability. 
Frightful Presence is a massively powerful ability when it’s on a dragon or powerful Outsider, terrifying whole armies at once and sending them scattering--perhaps even to the point of attacking one another to get away--but in the hands of a player? It’s not exactly as strong. When you face something with Frightful Presence, there’s a 100% chance that they’ll have more HD than you (and maybe your entire party), assuring that you’ll be shaken up at least once in the fight. If you have FP, however, it’s never going to work on anything you desperately want it to, because anything with your HD or higher is entirely unaffected and unimpressed by your antics, and of course anything worth fighting has more HD than you.
The scaling on this ability means basically no minions will march into battle against you without being shaken, and swarms of minor foes trying to clog you up will be sent running to the hills by your terrifying aura. It’s a satisfying feeling of power to walk into an area filled with low level enemies (or civilians) and force them to run in utter, pants-soiling terror at the mere sight of you. What’s better than a tank that draws aggro? One who ends it.
There’s no per-day use on this ability and no 24-hour immunity clause on it, so even if you fail to scare the crowd once, you can just try, try again every single time you attack. So, it’s safe to say that while Groetus started off pathetically weak with his basic benefit and the travesty of his Evangelists, his Exalted and Sentinels more than make up for it in terms of power and flexibility. Not bad! And soon, we’ll see what sorts of actual sentinels he’s got on his side...
You can read more about him here.
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Text
This Week in Gundam Wing August 30 - 12 September 2020
Here’s this week’s roundup! Aug 30 - 12 Sep!
Remember to give your content creators some love! And join in on the events at the bottom!
~Mod Hel
Fanfiction/Snippets/AU Ideas:
@angelselene​
Stand Without Flinching (Ch. 20) https://archiveofourown.org/works/22763293/chapters/63998467
Gundam Wing, Marvel Cinematic Universe
F/F, F/M, M/M, Duo Maxwell/Heero Yuy, Chang Wufei/Sally Po, Trowa Barton/Quatre Raberba Winner, Wanda Maximoff/Vision, Duo Maxwell/OMC, Heero Yuy/OFC, Steve Rogers/Tony Stark
Duo Maxwell, Tony Stark, Quatre Raberba Winner, Trowa Barton, Sally Po, Lady Une, Steve Rogers, Bruce Banner, Wanda Maximoff, Vision (Marvel), Clint Barton, Natasha Romanov (Marvel), Heero Yuy, Relena Peacecraft, Shinigami - Character, James "Bucky" Barnes
Mature, Post-Captain America: Civil War (Movie), Civil War Fix-It, Canon Divergence - Post-Captain America: Civil War (Movie), Real Family, Not Gundam Wing: Frozen Teardrop Compliant, Enhanced Gundam Pilots, Preventers (Gundam Wing), Post-Traumatic Stress Disorder - PTSD, Ambiguous Morality, Morally Ambiguous Character, undecided ships to come, Family Reunification Act, Parent Tony Stark, Slow Burn, Found Family
For Duo Maxwell, family are the people he has loved and lost and whose names he bears.
For Tony Stark, family has always been blood and a name and Howard's shadow looming over him.
@bobo-is-tha-bomb​
Twenty Kisses (Ch. 12) https://archiveofourown.org/works/24038704/chapters/63863065
F/M, Heero Yuy/Reader
Heero Yuy, Reader
Romance, Kissing, Drabble Collection, Reader-Insert
Prompt: a hoarse whisper “kiss me”.
Deadly Intent (Ch. 3) https://archiveofourown.org/works/25576657/chapters/64129522#workskin
F/M, Heero/Reader, ???/Reader
Heero Yuy, Duo Maxwell, Wufei Chang, Lady Une, Relena Peacecraft, Reader
Mature, Graphic Depictions Of Violence, Reader Insert, Drama, Angst, Romance, Violence, Lime
Eleven years is a long time for a ghost to come back and haunt him. But Heero Yuy finds himself unable to dodge or outrun it. It’s the start of a dangerous cat and mouse game between one of the most powerful organizations in the world and a loner who has every intention of dragging him down with her. After all, she has come with deadly intent.
Twenty Kisses (Ch. 13) https://archiveofourown.org/works/24038704/chapters/64158358
F/M, Heero Yuy/Reader
Heero Yuy, Reader
Romance, Kissing, Drabble Collection, Reader-Insert
Prompt: following the kiss with a series of kisses down the neck.
@coffeetailor​
Touched by the Stars (Ch. 3&4) https://archiveofourown.org/works/26314657/chapters/64358008
M/M, Chang Wufei/Duo Maxwell, Chang Wufei/Heero Yuy, Trowa Barton/Chang Wufei, Chang Wufei/Quatre Raberba Winner
Heero Yuy, Duo Maxwell, Trowa Barton, Quatre Raberba Winner, Chang Wufei
Explicit, thar be porn, Dubious Consent, Aliens, Alien Abduction, Alternate Universe, mention of MPREG, everyone takes a turn with Wufei, alien anatomy and interesting dicks, Tentacles, Monster Boys, Slime, Double Cocks, Cum Inflation, Knotting, Oral, multiple dicks, Xeno, Spitroasting
University instructor Chang Wufei didn't even believe in aliens, much less intentionally attract their attention. But that doesn't mean much when they decided he'd be the ideal final mate for their group and scoop him off of the planet to take home to their queen. Enjoying him on the trip there, of course.
@duointherain​
Beneath: Leprechauns and Clovers (Ch. 12) https://duointherain.tumblr.com/post/627927154018205696/beneath-leprechauns-and-clovers-1212
“Goddamn SON of a Bitch!” Duo screamed, staring at the place that Martha had been. Rage sparked around his head, amethyst lightening dancing around hair that just didn’t want to be constrained. He held out his left hand and his favorite scythe appeared. It was the one that Heero had given him on that first mission where Relena had been included. It sparked to life with a green fiery rage. “I have been trying to be so good! I have been trying to be friendly and peaceful and civilian! I look at the people at school and mom’s nice polite house and I have tried SO fucking hard!
TheManwell
The Silencer and the Sicarian (Ch. 7&8) https://archiveofourown.org/works/25478938/chapters/61806169
M/M, Trowa Barton/Duo Maxwell, Chang Wufei/Solo
Duo Maxwell, Trowa Barton, Chang Wufei, Solo (Gundam Wing), Hilde Schbeiker, Catherine Bloom, Kyouju H | Instructor H, Middie Une, Sister Helen (Gundam Wing), Heero Yuy, Professor G (Gundam Wing), Doctor J (Gundam Wing), Quatre Raberba Winner, Rashid Kurama, Abdul (Gundam Wing), Roushi O | Master O, Doktor S (Gundam Wing)
Explicit, Graphic Depictions Of Violence, Wufei POV, Duo POV, Trowa POV, Solo POV
It was just one vow. A simple but necessary promise to respect life -- both human and fey -- but can Duo hold to it when his resolve is put to the ultimate test?
@tziganecaffiends
In the Bleak Midwinter https://archiveofourown.org/works/26219125/chapters/63812077
M/M, Chang Wufei/Treize Khushrenada
Chang Wufei, Treize Khushrenada, Mariemaia Khushrenada
Explicit, Graphic Depictions Of Violence, Trauma, Childhood Trauma, Implied/Referenced Child Abuse, Implied/Referenced Torture, Enemies to Lovers, Implied/Referenced Rape/Non-con, Sleepy Cuddles, Prisoner of War, Eye Trauma, Angst with a Happy Ending, random cameos, Post-War, Character Death Fix, Fix-It of Sorts, Parent/Child Incest, Frozen Teardrop has a lot to answer for, Alternate Universe - Canon Divergence, Mecha, Battle, Multiverse, Hurt/Comfort, Mental Health Issues, Everyone Needs Therapy, Treize gets a dog, Garbage cat, Drinking
Something that had happened down in the office had been bothering him, wanting to come out. The veil of pretending had been pulled down, perhaps, and there was an unspeakable relief in having it said out loud, in having argued with Treize. Someone that smart shouldn't be that much of an idiot. As if there would only be one right way to end things? ZERO was fucked up and weirdly layered. It gave battle statistics, yes, but it also had a limited future function if someone fiddled with it long enough, and Wufei had.
Wufei had looked. Treize had apparently been happy to end with everyone goes on but me. And whatever had driven him to stop looking in ZERO was still in his head. Whatever it was that made a man just tap out hadn't magically resolved itself, which was a shame because Treize was carrying on as if it had. He couldn't fix that. Didn't know where to start unpicking that rats' nest in the man's skull, and it wasn't his responsibility.
Fanart/Crafts/Photo Manips:
@bobo-is-tha-bomb​
https://bobo-is-tha-bomb.tumblr.com/post/628530984276639744/its-here-cue-last-impression
Wing Zero, gunpla
@gundammeta​
https://gundammeta.tumblr.com/post/628112239191293952
Tallgeese and the Goose™, fanart
@gwfrozentears​
https://gwfrozentears.tumblr.com/post/628482816007634944/al-fin-terminado-me-decidi-usar-stickers-en-lugar
Duo Maxwell, fanart
@silkytea-art​
https://silkytea-art.tumblr.com/post/628646956308348928/was-anyone-elses-childhood-spent-pining-for-the
Heero Yuy, fanart
@the-efaf-draws​
https://the-efaf-draws.tumblr.com/post/628475380147322880/long
WuFei Chang, fanart
Photosets/Gifsets/Screenshots/Manga Pages:
@janaverse​
https://janaverse.tumblr.com/post/628542891987435520/all-together-now-despite-the-five-of-them
5 pilots together, Sims
Quotes:
@incorrectgundamwingquotes​
https://incorrectgundamwingquotes.tumblr.com/post/628011527357808640/heero-look-i-know-that-from-the-outside-it-seems
Heero & Trowa
https://incorrectgundamwingquotes.tumblr.com/post/628540026505052160/trowa-practicing-pick-up-lines-i-can-take-you-to
Trowa & Heero
https://incorrectgundamwingquotes.tumblr.com/post/628929354629513216/duo-so-whats-for-dinner-heero-staring-at-the
Duo & Heero
https://incorrectgundamwingquotes.tumblr.com/post/628991226010632192
Quatre cat cry
@disturbed02girl​
Calendar Events:
@gwcocktailfriday​
Cocktail Fridays!
Post responses on Friday, during Happy Hour between 3 & 5 pm in your own timezone.
Here’s the prompt for Friday, September 18th! https://gwcocktailfriday.tumblr.com/post/629061052992225280/cocktail-friday-post-responses-on-friday
In need of WINTER/SPRING prompts!
@gwoc-october​
GW OC October 2020!
Calendar and Prompt list will be posted up on September 17th! Watch for it!
@thisweekingundamevents
Events Calendar https://thisweekingundamevents.tumblr.com/post/624053314842230784/event-calendar-update
GW Holiday Gift Exchange 2020
Information: https://thisweekingundamevents.tumblr.com/post/627952774875906048/gw-holiday-gift-exchange-2020
Sign-up Form: https://thisweekingundamevents.tumblr.com/post/628041703013662720/gw-holiday-gift-exchange-2020-sign-ups
If you are hosting an event currently, or are planning on one, hit us up with links and dates! We’ll add them to the Calendar and reblog your notices to get the word out! 
There may potentially be something, happening somewhere, for Halloween spookiness!
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gmebackup · 3 years
Text
psychology 2 Electric boogaloo
So yesterday I posted about the psychological aspects of the entire stock craze.
Today I want to go a bit more in depth of how PSYOPS (psychological operations) normally work for military, but also how they apply to us today. if someone wants me to go in depth on how psyops is used on businesses feel free to let me know I'll do some research and post here
There is a certain order when it comes to PSYOPSIn order to create a successful PSYOP the following must be established:
1  clearly define the mission so that it aligns with national objectives   2  need a PSYOP estimate of the situation   3  prepare the plan   4  media selection   5  product development   6  pretesting - determines the probable impact of the PSYOP on the target audience   7  production and dissemination of PSYOP material   8  implementation   9  posttesting - evaluates audience responses   10 feedback
Before these steps can occur, intelligence analysts must profile potential targets in order to determine which ones it would be most beneficial to target. In order to figure this out, analysts must determine the vulnerabilities of these groups and what they would be susceptible to.
The analysts also determine the attitudes of the targets toward the current situation, their complaints, ethnic origin, frustrations, languages, problems, tensions, attitudes, motivations, and perceptions, and so on. Once the appropriate target(s) have been determined, the PSYOP can be created. this is the basic outline of how a PSYOPS work, now lets compare that to the entire GME situation
this is the basic outline of how a psyop works, now lets compare that to the entire GME situation
1 they need to find out what we think/feel and find our weakness.
this is the most simple one as we work in plain sight and let everyone see our DD
2 Can they pull this off? can they create FUD and divide our ranks?
Also easily yes
3 the plan:
Divide and conquer, make them doubt themselves and show their comrades are not as brotherly as they imagined.
4 the Media selection is also fairly easy to fill in
modern news media, meaning TV, newspapers, and reddit itself. We’ve all seen the people on tv saying we are idiots, we are dumb etc etc News article after news article stating that it’s over And here is the only one that may have actually shown to have some effect: other users Other users saying we missed the boat, other users showing their “gains” and using others to turn against each other. 5 Product development See how well it’s doing so far? 6 pretesting Can and will these things affect us? Yes and no, the media didn’t work as we could see the facts were skewed across the board, and they are still using short ladder attacks so… no Having other users spread doubt… Yes, this has worked for some people. 7 product and dissemination Normally this is where (if it was used by a military operation) it would be implemented, but due to time constraints I believe they started right after the “planning” phase in 3 8 Implementation Putting it to use, again I believe the implementation begon at point 3 9 posttesting Evaluation of the audiences response, do they react and how do they react 10 feedback If it works, at which points, if it doesn’t where and why? This last one is very easy, noticed how all mainstream news died off about the negativity towards GME BB AMC and NOK? But how the influx of new users on WSB become more prevalent? This is because they knew we didn’t give a fuck about the mainstream media, we cared about our brothers in arms.
Now with knowing some of the basics lets do a quick and dirty analysis of all of this, From end of 2020 to about 18-01-2021 the sentiment was positive. At this date we saw a wide range of implementation of the media. And everyone was saying we were stupid etc etc. Hell we even got a billionaire to cry on tv
This negative attention seemed to only bolster us in our conviction that we were and are correct in what our DD has lined out for us.
Ok so the main media networks don't work, What does?
Ok so the main media networks don't work, What does? Well lets use their main tools (reddit) against them. And what did we suddenly see since the 27th/28th? Suddenly the mod team changes, and this is very important because if you control the people who control the board you control the narrative, skewing it from positive to negative. (as we’ve seen a lot of people getting their positive posts deleted, their DD deleted etc etc) We also seen a massive influx of bots, negative posters, people showing their “gains” And this seemed to work so they stuck with it. Now look at these last paragraphs and compare them to a normal Psyops mission. Do you think they kind of align a lot? Good because this is what we have been using since as long as we can remember Some real world examples of things like this being implemented are for example: The Gleiwitz incident Hitler invaded Poland, took control of their radio tower and made it seem like Poland attacked Germany, this way he could “retaliate” without any repercussions at the time. As he was only defending his country.
Operation Bodyguard A plan to mislead the Germans during WW2 to make them think the time and place of the invasion (D-day) would take place at another time and date then it did. There are a lot of WW2 examples but I think it’s more prudent to focus on modern day as this was the beginning of modern psyops, but it has evolved a lot since then. To most people when you say “PSYOPS” they think of Vietnam, and rightly so as here we were starting to use more and more psychological methods. First off this is a very interesting read; http://www.psywarrior.com/VietnamCommanders.htmlAnd for the people who think PSYOPS are no longer used, they are and they’re still recruiting; https://www.goarmy.com/careers-and-jobs/special-operations/psyop/psyop-history.html
Vietnam;
The Phoenix program; The program was designed to identify and destroy the Viet Cong via infiltration, torture, capture, counter-terrorism, interrogation, and assassination. The CIA described it as "a set of programs that sought to attack and destroy the political infrastructure of the Viet Cong". The Phoenix Program was premised on the idea that infiltration had required local support from non-combat civilian populations, which were referred to as the "political branch" that had purportedly coordinated the insurgency.
Operation Wandering soul; Now this one is actually one that is pretty fucked up in my book, this was an OP that screwed with their heads on such a level this one should be criminal.
The VC believed at the time that the dead should be buried at home or else the soul was stuck wandering the earth aimlessly, sounds fairly normal if you believe in those things. But then the US was like “they aren’t at home right? What if we play distorted human sounds and zombie like sounds to fuck with them”. This is the gist of what happened
Check this site out for more on OP Wandering soul: http://www.psywarrior.com/wanderingsoul.html
Now to keep this a bit shorter I will give you a couple of operation names here which you can research if you want, they are important in this grander thing but or else this post would turn into another thesis on PSYOPS. Operation CHIEU HOI Operation MOCKINGBIRD (highly unclear of the scope but it does reflect a lot of what we see today in the ways of media manipulation) Operation FIELD GOAL (leaflet drop mission, much like the recent “GAINS” posts as it has the same effect, either you get convinced the squeeze is squoze or you lose morale)
Modern day(desert storm to now)
Gulf war Banknotes; This one is a very good one, as they used banknotes which had some added text to it, sounds innocent enough right?Nope this one was one of the more effective ones they used in desert storm/shield.http://www.psywarrior.com/GulfWarBanknotes.html
Give it a read because it’s too good to just give a small synopsis here.
Command Radio Solo over Iraq Because Iraq was still a technologically lagging country back then they used radio to give out propaganda, again using mainstream media to push their idiology.http://www.psywarrior.com/CommandoSoloIraqScripts.htmlThis page has everything on it, including the scripts they have used at the time.
Some other golf war things to look into:
http://www.psywarrior.com/Iraqleaflinks.html
Compare those to the disinformation we are receiving when it comes to gains and why we should sell.
Operation OBSERVANT COMPASS 2003 initially an op to get Joseph Kony and to end the “lord's resistance army in central afrika.
Toppling of Saddam Hussein statue Arguably the most visible image of the 2003 invasion of Iraq was the toppling of a statue of Saddam Hussein in Firdos Square in central Baghdad. Allegations that the event was staged have been published.
It is claimed it was actually an idea hatched by an Army psychological operations team. Allegations surfaced that not only were the cheering group of people surrounding the statue in fact smaller than they were made out to be, in media depictions, but that also the group were not local to the area and were instead brought in by the military for the specific purpose of watching and lending credence to the pre-planned toppling.
Use of music in interrogation of prisoners. Again this one is one we all know about, using heavy metal on Iraqi prisoners, as they’ve never heard heavy metal this fucks them up beyond belief. this is a more hands on PSYWAR but it's morale based
Pentagon analysts and the mainstream media In 2008, The New York Times exposed how analysts portrayed in the U.S. news media as independent and objective were in fact under the tutelage of the Pentagon.
According to the NYT:
Hidden behind that appearance of objectivity, though, is a Pentagon information apparatus that has used those analysts in a campaign to generate favorable news coverage of the administration’s wartime performance
CNN and NPR interns incident In 2000, it came to light that soldiers from the 4th Psychological Operations Group had been interning at the American news networks Cable News Network (CNN) and National Public Radio (NPR) during the late 1990s. The program was an attempt to provide its PSYOP personnel with the expertise developed by the private sector under its "Training with Industry" program.
The program caused concern about the influence these soldiers might have on American news and the programs were terminated.
National Public Radio reported on April 10, 2000:
The U.S. Army's Psychological Operations unit placed interns at CNN and NPR in 1998 and 1999. The placements at CNN were reported in the European press in February of this year and the program was terminated. The NPR placements will be reported this week in TV Guide.
Conclusion:
Am I saying the army or government is involved? No What I am saying is that most of the information regarding PSYOPS is publicly available, and anyone with a decent understanding of sociology and psychology can use this to their advantage. And I’m sure that not everyone who was in PSYOPS at one point or another, would stay there forever. These people usually branch out and use their acquired skillset and use it on the open market to get some big bucks. And while there are laws forbidding the U.S. government to use misinformation/PSYOPS on their own people, there are none for corporations, so they can still implement this. What you can see here is a fairly simple pattern and Modus Operandi. Just translate it to modern times.
-TV and Radio have been used to spread doubt about “is this over or not”.-They use twitter as an outlet showing “experts” who say we are stupid bad or nihilists, this is bait don't take it ok?
-Leaflets have been updated for the modern day, “LOOK AT MAH GAINS” “LOOK IVE SOLD SO SHOULD YOU AT AN ALL TIME LOW”, pictures are all we need instead of leaflets now. Why sell for losses? If you believed in the stock then believe in it now, even Mark Cuban said “if you can afford to hold, hold. That’s what I would do.”
Infiltration and seed Fear Uncertainty and Doubt. Make people lose faith in the cause they are in.We have seen this with bots, and real people who are suddenly in the WSB group and other groups, but it’s funny how it’s mostly concentrated on WSB no ?We have seen other members talking to people on Webull asking if they’re getting paid and they flat out said yes 20 bucks for every post with minimally 3 interactions.When those naysayers get caught on reddit and pointed out suddenly they do an account wipe (seen this at least 5 times myself and seen others post about this).
Control the narrative
This is the most important one can do, if you control the narrative you control the way people think interact etc Since a week or so WSB has become very negative about something they were rallying behind for months, like on the flip of a dime.
New mods instated, old ones removed
And suddenly all the positive things about GME are suddenly gone. u/zjz has been removed out of the blue while being one of the better mods on there.
Right now they are controlling the narrative and spreading “fake news” I fucking hate Donny but I’m ashamed to admit that he might have been right about the entire fake news idea. Because look at the news media; Gme craziness they will crash the market GME craze over now silver Silver now Uranium They all went broke etc etc. EVERYTHING BACK TO NORMAL PLZ DONT LOOK
But if you look at multiple sources…. The shorts are not covered at all The Short ladder attacks (which we can just call ladder attacks at this point) keep going day in day out because we are not selling and they keep shorting it.
Take the facts that you can check yourself. Cross check over and over and over, you will see automatically which ones are correct (if a 100 say the outcome is 120 and 20 say they’re at 50 look at the credibility of those people giving the information).Do your DD, cross check with the DD of other members (this is most likely why WSB removed these)As this is the most powerful one, who is on board who does what why do they do it etc etc.
Normally the announcement that Cohen,fils-aime, Francis, Durkin AND Kruger would impact the stock in a very positive manor, yet the stock went down 20% that day
Compare your findings with the Median of when something like that happens normally the stock shoots up, you can find what’s actually happening and what is being pushed on you.
Like: people have already sold out their shares (while the data shows otherwise https://www.reddit.com/r/GME/comments/lejf39/good_news_apes_are_holding_numbers_are_out_apes/ )My conclusion is that there are a lot of things happening behind the scenes to keep us infighting and divided, as long as we all keep positive we can actually come out on top of this.
Make no mistake gentlemen we are at war. And half the war is a war of hearts and minds
Capture their minds and their hearts and souls will follow
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chaniters · 5 years
Text
I’m fine. Really.
Exploring Ortega’s emotions a bit, for a change.
Chargestep.
Some minor spoilers I guess?
_____________________________________________ 
“Retribution… stand back” he says in a cold tone as he takes a step forward
“Why?”
“Because… I’m going to kill him” Charge lets out in a tone you hadn’t thought could possibly come from his lips.
“That wasn’t… ” you start
“... part of your plan?” he says finishing your sentence “I know. Don’t worry, this one’s on me.”
Argent just looks at you both … and then simply leans her back on the wall by the door. She’s not going to get in Ricardo’s way, because she agrees. She feels this is true Justice.
Your gaze falls to Steel, and he glares right back at your mask. This is all your fault, his mind lets out. He finally speaks as Ortega takes another step.
“I can’t let you kill him”
“Well if you’re going to stop me, you better do it fast Marshall” he states flatly.
“Charge, I won’t let you murder civilians”
“This isn’t a civilian. He’s a monster,” he says taking yet another step. “You know the experiments he did on people” And of course, by experiments, he means you.
Ortega asked you what Dr. Zeimer did to you back at the farm. And you opened your big mouth and told him. You told him everything. Steel is right. This is definitely your fault… you should have predicted this would happen. That’s what you get for blurting the truth.
“You’re not a killer,” he says standing in between the terrified scientist and Charge.
“Just move to the side and we can put that to the test”
“You know I can’t do that…”
Zeimer takes the chance and runs to the door…. But Argent stretches her leg making him trip, falling down and losing his glasses.
“Please…” he whimpers. But she’s not in a merciful mood. She leans down, picks him by the lapels, and simply tosses him back to his corner as if he weighed nothing at all.
“This is the worst kind of scum Steel. You don’t know how many he tortured… Let him do it”
“We can’t do this! We’re heroes!  Have you two gone mad?!” he snaps back at them. “I won’t let you. We have duties. You’ll have to walk over me”
Charge never gets to answer, because Argent is just too fast. She leaps forward, and takes Steel down hard, holding his mechanical arm in a wrestling lock.
“What the hell!” Steel struggles, his mods humming and coming to life in an instant. He raises a few centimeters, before Argent brings him down again, with all her strength.
“Do it !” Argent yells. “I’ll hold him!”
Charge nods and walks over to Zeimer…
“If you do it, there’s no going back for either of you!” Steel barks as he and Argent keep struggling…
The Scientist backs up to the corner, while Ortega begins sparking furiously, Ozone filling the room.
“This will be much faster than what you deserve, you piece of shit!” he says, looming over him
“DAMNIT! DON’T DO IT ORTEGA!”
“Just let me go…” the creature that is Zeimer says crying …
Charge’s fist comes down. Zeimer closes his eyes, prepared to become a piece of crisped chicken smeared on the walls… He’s not wrong, with that voltage, he’s likely going to explode too...
“W… Steel, let go!” Ortega struggles against the hands holding his arm back.
“That’s not me, you idiot” Steel argues, still pinned down by Argent.
“What are you doing?” Argent asks. Steel uses the distraction to free himself, letting her fall to the side with a loud thud.
“You?!” Ortega says turning. Your gloves are starting to smoke under the excessive power of the voltage coming your way as you hold him. Red alerts begin to show up on your hud.
“Why? Let go, let me kill this bastard right now!”
“Ricardo… Just... don’t.”
“What? Are you out of your mind?!”
“I think the villain he sounds pretty more stable than you right now and that’s saying something,” Steel says rubbing his arm, the metal plating on it now bearing the shape of Argent’s fingers.
“Guys… what’s going on?!” Herald asks, shocked by the weird scene as he lands.
“I don’t know anymore,” Argent says.
“No. I’ll kill him. I’ll do it. I have to...” he insists
You wrap your arm around him, pulling him back. You can fill him trembling with rage as you do, but he slowly steps back.
“It’s ok… I don’t need you to do this for me“
He seems at a loss for words at that.
Good, now’s your chance.
You approach Zeimer and enter his mind. Erase all memory of what happened… take what information you need… put him to sleep. All in less than 10 seconds.
You turn. “Herald… can you take him home?” You say pointing at the unconscious man. “He’ll remember nothing”
“What?!” he says looking at you, the villain, then at Steel…
“Ugh… just… “ you simply pull your helm off. “There. It’s me. Cyrus. There’s the big secret, the big reveal.”
You swallow, as he looks at you … at all of you… horrified. Shit. You should have worded that better. Too late...
“Ortega and Argent already know, Steel suspected all along, and now you know too. Are you happy?” you say looking at Steel.
Steel’s not happy. You deprived him of his big “Aha!” moment.  But he still manages a smile.
“Do as he says, Herald. It will be safer for everyone. I’m sure we can all have one big chat later when no ones at risk of getting killed”
“Uh… right… but... Does anyone know his address?”
“Let’s find it together,” Argent says taking hold of Zeimer and dragging him outside. She gives you one last look “I don’t understand you Cyrus”
“Neither do I, most of the time” you answer.
She just snorts, walking out, followed by Herald.
Your gaze falls on Steel, who’s staring at you.
“I was just making sure nobody made a mistake or crossed the line…” He states finally.
“Well, I hope you’re glad then?”
“I am. And I still think you should go to trial but… I think we’ve all been fooled. There are many new… pieces of evidence to consider”
“What, not going to try to arrest me?”
“I can’t arrest you because as far as I know, you were never here,” he says turning and walking out.
You turn to Ortega. He’s still there, looking down.
You approach him, laying a hand on his shoulder.
“Why didn’t you let me do it?”
“Because I don’t want you to be a murderer.”
“But…”
Crap… you’re not good at these things, it’s usually him that knows how to handle your meltdowns...
You wrap your arms around him, pulling him closer.
“You’re not fine… He hurt you. I couldn’t save you back then… But I could stop him now if you had let me”
“Yes. Yes, he did those things… And you’re right, I wasn’t fine. But I’m fine now, Ricardo. I truly am. Thanks to you”
He trembles all over… and starts crying. On your shoulder…
Wow.
You know how hard this must be for him… You’ve only seen him cry a few times in all the years. And you’ve never seen him so weak.
You hold him tighter.
“I’m sorry… I’m sorry…” he keeps apologizing.
“Why are you sorry? You’ve done nothing wrong”
“I just… wanted to make it up to you… somehow… I couldn’t help you back then...and...”
“Well, you’ve helped a lot… even after all the shit I pulled on you,” you say. “You’re always been my best friend.”
He looks int your eyes… 
“... ok, you’re way more than a friend to me. You know what I mean...”
And then moves forward for a kiss…
“What the hell are you doing? I don’t want any ugly-crying-kisses!” you say dodging with a smile on your lips
That does it... He cracks a smile.
“I’m not ugly crying, you moron,” he says clearing some tears, just in case.
“You totally are!”
“Shut up, ugly-crying kisses are all I ever get from you, so you don’t get to judge me,” he says, closing in again… but you’re not going to dodge this time, and he knows it.
__________________________
My Fanfics: https://chaniters.tumblr.com/post/181692759294/my-fanfiction-for-fallen-hero
DISCLAIMER: This is a work of fan fiction using characters and the setting of the Fallen Hero: Rebirth and upcoming Fallen Hero: Retribution games written by Malin Riden. I do not claim ownership of any characters from the Fallen Hero wold. These stories are a work of my imagination, and I do not ascribe them to the official story canon. These works are intended for entertainment outside the official storyline owned by the author. I am not profiting financially from the creation of these stories, and thank the author for her wonderful game/s, without which these works would not exist.
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yangingaround · 5 years
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one thing that annoys me is people going but team rwby are traumatizied when the same thing could be said about ozpin ozpin was a like an old war vet who had ptsd and trauma . ozpin had every right to keep secrets I am sick of people trying to paint ozpin as a bad person or manipulative because he kept some secrets which needed to be kept secret due to many betrayals and if they go out it will only help salem like the relic if info is leaked to salem it will help her. ( lionheart 1/2
“Anonymous said to yangingaround:
was his friend and he just betrayed him to salem a short time ago and he has been betrayed many times in the past so why should he immediately trust team rwby who he doesnt know as well ( and given how they reacted to salem being immortal saying it was pointless it shows ozpin was right in keeping salems immortality a secret   the entire reason they kept salem a secret was to prevent the loss of morale ,feeling it was pointless etc  )(not to mention yangs hypocrisy 2/2
Anonymous said to yangingaround:
I am sick of the whole oz kept secrets so we cant trust anything he says ignoring that team rwby have kept secrets and told lies many times and they like to pretend its different when its not . ozpin isnt at fault for summers death her dying on a mission is not oz’s fault . ( oz protected humanity  this attempt to paint oz as a manipulator or like dumbledore   or taking away peoples choices ( check itsclydebitches tumblr she made a post on that )  is bs ( and salem always blames other people ½
Anonymous said to yangingaround:
for her actions like going the deaths of the people who fought against her are somehow oz’s fault  or claiming ozpin is a coward for going away after just seeing the worst moments of his life and his friends turning on him and what qrow did to him  he was stressed out  and needed to go back inside  giving qrow what he wanted   he was crying and the claim that this was cowardice is utter nonsense he needed to escape from the abuse  so he left the only way he could  2/2
Anonymous said to yangingaround:
also the claim that ozpin never tried to unite humanity is complete and utter bullshit his entire plan was to unite humanity and by rwby v1 he was close to achieving that goal  the closest he had ever been ( ozpin was the king of vale)
okay, briefly coming out of semi-retirement on here because this just dropped in
this was kinda the wrong blog to send this to, because none of the mods are on Oz’s side
but let’s start from the top:
Oz had no right to keep secrets when those secrets were endangering lives (keeping the fact that the relics attract Grimm put hundreds of innocent civilians in danger for no reason because the heroes weren’t prepared), and he was purposely leading the heroes to on a pointless suicide mission rather than be straight with them that he had no plan
on top of that, he’s millennia old, so the fact that he can’t get over his thousand year old hurt feelings is literally not anyone else’s fault but his own, and he’s endangering lives over it - he’s had multiple lifetimes to get over it, and it’s made clear from Jinn’s description of things that for the most part he just moped and did nothing
second, Ozpin is manipulative, we see that in how he interacts with Pyrrha, coercing her into becoming the Fall Maiden by taking advantage of her nature and ensuring it by presenting it as an ultimatum - “become the Fall Maiden or the bad guys win” isn’t a choice, no matter how many times Qrow and Ozpin insist otherwise
it’s not just the keeping secrets thing, though that is part of it (oh, and FYI, his claim that he only keeps secrets and lies because he’s been betrayed in the past? was a lie, the first thing he did when meeting Salem again after reincarnating was lie to her, and he had far less sympathetic reasons to lie to her than she did to him - she was afraid of being judged by the one good thing her life ever had, he was lying to her because the God of Light told him she couldn’t be trusted. and we have confirmation from the writers that the gods are heavily based on Greek mythology, and those gods were assholes), he’s manipulative for far more than that
(oh and maybe Lionheart betrayed Ozpin…. because Ozpin lied about the mission… and Lionheart got scared because he couldn’t trust Ozpin… wild concept but maybe Ozpin is the mastermind behind his own destruction)
and no, Ozpin wasn’t right to keep it secret, because they still found morale after that initial despair, but here’s the thing, if they’d known from the start, shit wouldn’t have hit the fan that hard - knowing how bad things are from the start is a lot better than thinking you’re in a better position than you really are; because when that truth comes out it’s a lot further to fall
Ozpin demands trust but never reciprocates and then acts hurt when he’s inevitably betrayed over it, that’s his fault, no one elses
and funny you should mention Yang’s ‘hypocrisy’ because that’s a brilliant sticking point that would have entirely made your argument if it wasn’t top of the line, absolute Grade A horseshit
Yang keeping a single secret about Raven over a very personal issue when that secret no longer has any value to the rest of the group (they already have the Relic and the Vault is already dead, the Spring Maiden no longer holds any value to Ozpin as Relic’s already out and Salem doesn’t have much reason to pursue Spring knowing that the Relic is out of the box) is not the same thing as Ozpin lying to the group by keeping information from them that could get them killed. so show me where the hypocrisy lies here because i’m not seeing it. acting like one small, harmless act is comparable to thousands of constant lies
when RWBY keep secrets, it’s because they have to, they never do it simply because and have never done anything to intentionally endanger lives while Ozpin does it without a thought
oh and here’s a shocker, by being the person sending Summer on mission, Ozpin was knowingly endangering her, so yes, he actually does hold some responsibility for her death - that’s how the chain of command works
and ‘Oz protected humanity’, interesting. did he? let’s see what Jinn has to say:
“Thus began a long and painful cycle of death and rebirth for Ozma.Some lives were spent in mourning, many were spent attempting to forget it all.”
yeah, sounds like to me, he spent most of his time running away from the problem, so his current behaviour is on brand, at least (also this scene reveals that he lied about the whole “i merge with the next guy i reincarnate into” thing because it’s made clear that until very recently he just suppressed them; and drank at least a couple to death, so add everyone he’s ever possessed to his body count - and the people he jumps into don’t have a choice but to get involved because he can take over whenever he likes)
and i’ve already addressed that he did take away people’s choices, because he doesn’t give them choices, don’t tell me to read someone else’s post and not argue the point yourself, i pay attention to the show, okay? i can understand what’s happening in it - Pyrrha, ultimatum. the rest of the gang after Yang and Weiss arrive, ultimatum (by not so subtly hinting at Raven’s cowardice as a negative quality they should shy away from). all the people he’s ever possessed, only recently did they even get autonomy and that’s only because he lets them have that. every student who has ever attended the four main combat academies - the entire premise of the schools is a false pretense. it’s not to train warriors to protect the world (hell, the very concept of Huntsmen and Huntresses being the sole defenders of the world is almost propaganda in quality because they’ve only been around for less than a century - humanity got on just fine without them before that), it’s so there’s an ever-rotating array of meatshields to protect his god-summoning paperweights. which puts the deaths of the likes of Gretchen Rainart on him too (as well as the fact that as Headmaster he has a duty of care and he tries brushing those deaths off like “they made their choice” which is a disturbing detachment from responsibility)
and yes, Ozpin is a coward for running away, because this is his fault, and he decides to hide himself away than deal with the consequences of his actions - he’s not a child, he’s not some scared little boy who needs his mommy to hold his hand - he is a millennia old asshole who is very much responsible for the mess everyone is in right now, or did you miss the part where Salem was peacefully holing herself away where no one could bother her? or that he was the only good thing in her life and by stabbing her in the back first by running away with the kids instead of talking to his wife when she got a liittle too edgy (which, by the way, wasn’t even her fault because the only reason she was like that by that point was because she’d tried to kill herself and didn’t know this result was a possibility, and that’s one slip after a near decade of happy marriage) and taking the first hope she’d had in so long away; of course she’d snap
that’s what Ozpin does, he builds people up on lies so they don’t know how far the drop really is - just because his goal is ostensibly noble doesn’t mean he is, especially when his actions are anything but
“needed to escape the abuse” holy shit. okay, this is a joke right? it’s a joke?
being called out on your bullshit is not abuse. people getting angry at you because you lied to them, manipulated them and were planning on letting them die for a cause that you know to be pointless is. not. abuse.
i don’t care if he was crying, that doesn’t mean anything - “oh look at the poor sad millennia old wizard, he’s upset that people are angry at him for the blood on his hands which he has no problem sticking his hands back into”
and i wouldn’t call what Oz did in the Great War ‘uniting’ humanity. considering what that amounted to was forcing the other reining monarchs to kneel to him after he beat them up (as well as the Queen of Vacuo, who was his ally), dismantled their power structures to replace it with the council system (and destroying any remaining semblance of real governance that Vacuo had, leaving it a chaotic hell-pit wasteland) and built the schools (which were meant to not answer to any of the Kingdoms) as a front so he could stay in power and control across reincarnations
yeah, some unity - all that demonstrates was that he never really had a problem with the “beat people up to make them do what you want” plan he and Salem had the first time
Ozpin is a very old, very pathetic coward - he doesn’t learn from his mistakes, he repeats them over and over again then acts like it’s someone else’s fault. he refuses to trust people yet gets angry when they refuse to trust him, he lies to people constantly but tries to dodge out of it than take responsibility, when his secrets endanger the lives of others, instead of acting like a fucking adult and facing the consequences for his actions, for the god knows how many lives he has damaged, ruined, destroyed, how he willingly endangers lives rather than tell the truth for no good reason, he runs away and leaves everyone else to pick up his mess
he’s a coward and RWBY and the others have every right to call him on his bullshit. they’re a lot younger than him, they have more room for mistakes and growth
he’s had literally all the time in the world to be a better person, and all he’s become is a lying, weaselly coward
-Mod S
also, read the rules:
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the-colony-roleplay · 5 years
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☭ FEVER STATE: “A BUG IN THE SYSTEM”☭ stage i 
Fresh biscuits baked long before the sun rose the morning of Monday, January 3rd, 2163, had the dining hall smelling sweet and inviting by the time people arrived for breakfast.
Overall, it was more or less like any other day. The coffee was mediocre at best, but it’d definitely been worse, and so that, combined with the scent of fresh flakey pastries put most in at least a half-way decent mood. A down right good one, for some.
It was roughly half nine when the first civilian fled their classroom for the bathrooms, claiming feeling ill; about a quarter to ten when not one, but two citizens threw up in the middle of the training fields; and just past ten thirty when an entire rotation of Infected citizens on meal prep chores were all but collapsed on bathroom and infirmary floors.
The sickness took everybody, regardless of status, age, infection. It didn’t matter what they’d had for breakfast (or hadn’t) or what they’d had for lunch: by 2pm, Monday afternoon, not a single person in Colony 22 wasn’t showing symptoms. Not even the NWRF.
The sickness started like many common fevers or the onset of viruses. For most, it began with the sweats. A quickly rising internal temperature, but chills on the surface of one’s skin, often engulfing an individual in miserable, sickening shivers.
Soon after came the shakes, vertigo-like dizzy spells, and extreme nausea, followed swiftly by an inability to keep anything down. A complete purging of the stomach, the biggest concern for the quickly filling infirmary was keeping everyone hydrated. Nurses, all of whom were also sick to varying degrees but working tirelessly and bravely through it, began to separate those in desperate condition as the sickness spread, from those in a more manageable condition—in other words, those who were more likely able to keep some water in their system, and those who weren’t.
Infirmary beds were then reserved for citizens whose symptoms were more critical, so they could be hooked up to IVs which would keep them hydrated and in a stable condition. Those lucky few whose symptoms were slightly less severe and maintained at least strength enough to move around between bouts of vomiting and to drink water slowly, were contained to their dorms, where whichever medical staff were still upright would check their vitals and tend to them as best they could. 
No one was to leave the infirmary or their respective houses under any circumstances. Not until more could be understood about this sickness, where it came from, and most importantly, what its consequences would look like.
Officials worked frantically to communicate with other Colonies—was this happening anywhere else? Had a source yet been located? Had any fatalities been reported? Colony 22 as a whole was immobilized; at a complete and utter standstill, desperate for information that would only come with time.
A/N: Alrighty kids! The moment you’ve all been waiting for! Part One of the new year plot drop! (Both our New Year AND the RP’s New Year!!)
Welcome to: ☭ FEVER STATE: A BUG IN THE SYSTEM ☭ { stage i } !!
This is frames as an ‘event’ as you can see in the banner, but technically speaking it’s a plot drop element that will be revealed in roughly four stages—some of which will be happening sooner than others. Reveals will come over time, and some stages will have longer delays than others.
Additionally, stage one, “A Bug in the System” will actually happen with its own individual mini-stages as well. The whole stage will take place over only TWO (VERSE) DAYS in the RP timeline, but there will be a second post from the Main that will happen a few hours into the second day (in the RP verse) that will trigger the second half of stage one.
So, to simplify:
From this moment until further notice, you may RP ANYTHING in the RP timeline between MONDAY morning, Jan 3rd, to TUESDAY morning the 4th, before 11am.
When the 2nd portion of this stage of the plot drop is posted from the main (you’ll know it when you see it), it will open up the remainder of the time frame for the first stage, A Bug in the System. More details will come with that post to ensure every body is clear and has all the information they need!
As far as real time goes, we will likely head into stage 2 next weekend, depending on what the dash is looking like. Stage 1 and 2 are a bit more connected than the others, so it may make sense to do so. 
☭  General Guidelines: ☭
As always, you may continue old threads as long as you need to, but you may not post anything new that happens before this plot drop. Everything new on the dash must be within this timeline, which is currently only the Monday morning to Tuesday morning. As the plot progresses, you will always be updated about timelines and what’s available to you to RP.
Because this is not a contained event so much as it is a plot drop revealed in stages, and because we want to time it according to how much activity is on the dash and how well you guys are getting through content (we always like to customize according to member activity speed so that people have a chance to explore whichever plots they need to!), we ask that you TITLE ALL THREADS in this stage of the timeline, and they MUST include any variation of the following:
Fever State: part one OR Fever State: Part 1 OR FS: Stage 1 OR FS: Bug in the System etc, etc, etc...
Alternatively, you can chose only to include some form of the Stage 1 title itself:
A Bug in the System OR Bug in the System OR BITS/B.I.T.S. (woah okay didn’t notice that before, that’s weird haha) OR ABITS/A.B.I.T.S. etc, etc, etc...
Essentially, you can format your thread titles however you wish, the only requirement is that it indicates which stage of the drop it is. This will become important as the stages progress and you are wanting to continue plotting across them, and simply keeping things clear on the dash. (Note: please note that if you decide against indicating anything about ‘fever state’ please don’t only say ‘part one’ as there have been many ‘part ones’ over the course of Colony events. If you’re going to stick with only stage names in your titles, then make sure to use the name of the stage in some capacity.)
All posts on the main regarding the new plot drop will be tagged as #col22feverstate. Each stage will also have its own tag, and stage one will be #col22FSbug. You do not have to use these tags for your personal posts, but can certainly choose to use them if you wish or tag however you like for your personal organization styles.
☭  Individual Character Variations: ☭
It’s up to you to decide when and how your character(s) is/are affected by the sickness, so long as it remains consistent with the canon narration posted above the cut. 
In other words, all characters, with no exceptions MUST be showing symptoms before roughly 2pm on Monday January 3rd. But some characters may have been hit worse than others. So, you can decide how long it takes each symptom to show, and how drastically they are affected by and experience these symptoms. If you want one or more of your characters to be sick but still able to walk around a little bit or maybe even help out the medical staff, that is fine. Alternatively, if you want one or more of your character(s) to be totally immobilized, finding it incredibly difficult to even move or get out of bed, that’s fine too. 
But everyone gets sick, and everyone experiences at least some bouts of vomiting. 
Stages of illness should happen in the order mentioned above, but they can be timed however you want and some symptoms may affect characters harder than others. Also, it is up to you if your character is well enough to be in their house/dorms or if they are in the infirmary. 
The only thing you can’t do in terms of the symptoms is change any of them or report any other symptoms not listed above, in case said symptoms conflict with any further planned plot progression. If you are unsure about anything or want to inquire about specific details, please direct your questions to the main blog ASK (so they can be answered publicly to help everyone). 
☭  Chaos in the Community: ☭
In terms of what the structure of things will probably look like as this is going down, it’s going to be pretty chaotic for at least the first few hours. People will be admitted into the infirmary and then a couple hours in, as it starts to fill up and it’s becoming clear that this is happening at an epidemic level with citizens, that’s when the medical staff will start moving people around and clearing infirmary beds etc. 
With regards to restrictions and security and keeping citizens in their houses—it’s going to be enforced as much as possible for the purposes of being able to take care of people properly, but the staff are all sick and very spread thin—so the first half of the day is going to be much more chaotic, especially as people are still in varying degrees of illness. If someones tries to leave their bed or house, it will likely be possible for them to do so as long as there isn’t a staff member tending to them right at that moment in time to keep them there. There will be a lot of running around between patients and rooms and finding supplies and dealing with emergencies, so truth be told, it’ll be a bit of a shit show. 
By the evening, around 6 or 7pm, more people will be completely out of commission, so things should have calmed down by then and more people will be where they are supposed to be, wherever that is. However, if you have a character who doesn’t experience the sickness as badly as the other and it stays that way, they may be able to move around a little bit more or offer to help staff or check on friends in other houses, if their vitals looking more positive. 
There’s a few different ways you can play this, and you are free to develop your own headcanons with each of your characters, just keep in mind the rules about the symptoms mentioned above, and please do come to the mods with any specific inquiries you might have! 
Alright, God Speed munchkins! Have fun with your little puking babies and... we’re sorry?? hahaha...
Love you all!
xxColMods
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kriatyrr · 6 years
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The many ways in which Fallout 4 could have been better.
I’ve had so many ideas run across my mind that I have no hope of getting them all in writing, but some of the big ones..
During the opening, when your spouse goes into the cryopod in Vault 111, instead of merely waving to you, they could signal “I love you” in ASL. Your character mirrors the gesture and whispers “I love you too, hon.” Even if sign language never comes up in the game again. Just that little thing could mean so much to some players.
The intimidate perk could be used to resolve some situations peacefully. In Diamond city when that guy pulls a gun on his brother, thinking him a synth, you can pacify him if you have the perk - and nothing happens. The security goons don’t arrest him, they just stand around doing nothing and the encounter does not resolve until you put your gun away or walk away, where it resumes as scripted and security shoots him. 
Not to mention in the Railroad ending... Haylen surrendered to me, and then Tinker Tom comes along and fucking murders her anyway. How awesome would it be if you could talk her into joining you, in order to reduce collateral damage. While you’re planting bombs on the Prydwen, Haylen rounds up the squires (+Emmet) and take them down to the ground and away from the blast radius. Or you could even tell Desdemona that no, we’re not blowing up the Prydwen, there are children on that ship. Your plan sucks and I will not do it until you come up with a better one. At least in the Institute ending they had some time to evacuate - the last thing I saw before being forcibly relayed away was Elder Maxson in power armor, running away.
Everyone has already mentioned actually fixing Danse’s dialogue post-Blind Betrayal. A redemption arc would be nice too. He doesn’t strike me as the type of hypocrite who would accept himself being a synth while still hating every other synth in the game.
You learn Danse’s synth designation, but you can’t do a damn thing about it. You can’t ask the Railroad about what happened (granted, they’d have a lot of personnel changes since 97 originally escaped, but Deacon at least was probably still around back then, or they might have records. Or maybe those were destroyed at the Switchboard)
You can’t ask anyone in the Institute. Not even Liam. Obviously he’s too young to have been involved back then, but he’s pretty good with computers, surely he could dig up information about old synth escapes.
you never actually get to see the intel that Quinlan decrypted. All you get to know is he was on the list of “missing or escaped” which Arthur Maxson can’t tell apart from “infiltrator unit” and they announce his synth designation to the entire division as if there is no risk of actual institute infiltrators who can then contact their superiors to get the recall code. So I get at this point that bringing Danse back isn’t an option, but surely there is no danger in Danse existing after the institute is destroyed. When Maxson tells you that we will never speak of this again, I wanted to tell him that I’ll obey that order until the institute is destroyed, but after the dust settles, we need to talk.
Or how about some delightfully awkward situations where BoS members see you with Danse and you run away instead of killing them. Have Maxson exposed as a liar. Undermine his authority. (They sure gave us a lot of fanfic fuel...)
How about being able to assign settlers to corpse disposal or general clean-up and slowly over time get rid of those trash piles that are everywhere and those infernal skeletons that you can’t even drag around. But no, we had to get a mod for that.
How about after getting rid of the raiders at Nuka World, they actually start wearing normal clothing and take off the damn shock collars and get someone to work in the radio station - it’s still on air, Red Eye just left the studio without turning anything off. I bet they meant for that guy in Cappy’s Cafe to take over and then just never finished it.
Also wouldn’t it be cool if you ran into Red Eye in a random encounter that could go many ways depending on what you say to him. I wanted to say I loved his station and it was the only thing I missed from before I killed everybody. Offer him a ton of caps to come back and work for me again.
If you let the raiders take over Commonwealth settlements before turning on them, they’ll randomly show up and try to kill you - again and again, long after you exterminated them at Nuka World. How do they keep getting new recruits when all their leaders are dead? How does the Brotherhood keep getting new vertibirds when they crash all the time? There are always more raiders. Where was this massive population when I was just thawing out? Encounters should get less frequent to reflect the dwindling population.
There is no sense of scarcity beyond the first few levels. Things respawn at a ridiculous rate. Just the other day I was picking up some scavenge, wandered into a different area, backtracked and went through the same area later the same day and everything had respawned. This is so upsetting to me. I want my efforts to mean something. I am cleaning up the commonwealth, one discarded beer bottle at a time, but all the clutter just keeps coming back! I hate it. I have yet to play a character who is a cannibal because I really can’t imagine needing to do that when the world is just full of food. I plant some crops and tell a settler to tend to them, and when I return a day or two later it’s ready for harvest.
Speaking of harvest, there are no seasons. The daylight hours don’t get longer in summer or shorter in winter, there is no sense of the passage of time, the date is just a string of numbers in your pip-boy with no meaning whatsoever, you get a quest and everything just waits on you, for months or years, Father doesn’t start to question your dedication to the Institute when you STILL haven’t relayed to Mass Fusion six months later, nor will he be a good boy and just die already from his rapidly progressing terminal illness, no he’s going to force you to kill nearly all of your friends before he’ll let you actually take over. Not that you get to do ANYTHING at all as Director. All you get is the institute power armor paint job and the ability to buy synth relay grenades. You don’t get to say “Oh by the way I’m abolishing slavery, have fun doing your own menial work from now on” (I keep thinking I’d be able to do more good for the synths as the leader for the institute than I ever could with the railroad) and why can’t I tell Desdemona to go deeper underground and I can just tell Father they had already left when he sent me there to kill them. Why can’t I tell Elder Maxson to go back to the Capital Wasteland because literally no one in the commonwealth wants him there. We have the Minutemen to defend the settlements and the Railroad to fight the institute and all he’s doing is making things worse.
And let MacCready stop being such a deadbeat dad and bring his son to live with us in the Commonwealth.
I loved the Far Harbor DLC, but it was so disappointing that none of the companions other than Nick had any new voice lines. 
Why can’t I bring my romanced companion to the Memory Den for a date in a simulation of the pre-war era? Danse would love that, I’m sure..
why can’t I pet cats? Why didn’t Bethesda spend a quarter of the effort they did on dog animations on making cats look more realistic. They should be napping on beds and chairs, rubbing up against settlers’ legs and tripping them and interacting with their environment too. Have you seen the animation that passes for a cat’s yawn? The first time I saw it, I thought Ashes was about to throw up a giant hair ball.
If you are caught pickpocketing, that’s it, game over. Diamond City Security doesn’t try to arrest you, it’s shoot to kill. Same in the institute. I’m sorry to say it, but that was something Skyrim did better. 
why can’t you romance non-companions like in Skyrim? I want to marry Arturo Rodriguez and be Nina’s step parent.
Synth relay grenades should not work after blowing up the Institute.
The AI should not fall off things quite so often. I should not go through an entire Research Patrol assignment for the Brotherhood only to have the Scribe I’m escorting fall to their death when I take the vertibird up to the Prydwen.
When an enemy panics and decides to run away, they should keep running and not turn around and go right back to trying to kill me seven seconds later.
my companion should not be quite so bloodthirsty. They should not attack a fleeing enemy, particularly a civilian like the institute scientists.
Every companion shouldn’t have all the same animations. Preston should not inhale Jet if you linger around on the top floor of Drug Den. Curie should not smoke.
The companions should have preferences as to what food they prefer to eat, which chems they take or under which circumstances. I gave Danse a whole bunch of different stuff to see what he’d use, and the first time I got in a fight he had taken med-x and berry mentats (fun fact: your companion takes berry mentats and you see the pink haze). You’d think Yao Guai ribs were his favorite things to eat, but no, it’s just that the AI will favor taking anything with damage reduction. Other companions do the same. Synths will not favor Fancy Lads Snack Cakes. Little things like that would have made the game so much more fun to me.
Damn it there should have been a terminal with journal entries in Danse’s quarters on the Prydwen. Or he should have continued to update his terminal at the Cambridge Police Station. Maybe wash his face once in a while after the Prydwen arrives.
You should be able to give people caps. I hate how caps only flow one way in the game. You can take your settlers’ measly pocket change, but you can’t pay them for working for you. You buy property in Diamond City but you never pay taxes or utilities. (that might help with the sense of passage of time).
You build a peaceful utopia at your settlements, but your settlers never form relationships or start having kids now that it’s finally safe to do so. The world could feel a lot more real. (I mean I love how absurd it is, but absurdity and realism can coexist, I promise)
“Crop’s been growing pretty good lately” - there’s never any crop failure, or natural disasters making food a scarcity. Rad storms don’t affect anyone but you, and people will not seek shelter.
Nick and Ada remind you that they don’t need to eat or sleep or anything, but neither does any other companion. I mean I guess they’re adults who can take care of their own basic needs, but they don’t have any money of their own unless you specifically tell them to pick up caps you find.
You never find out where Danse got that lovely suit of X-01 power armor from.
Hate me for this long post yet? I’m not even done but this’ll do for now. Uh, how do I do a Read More thing again?
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