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#and for some reason they are cosmic horror to aliens
quasi-normalcy · 3 days
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I know I say that modern Star Trek hasn't really introduced very many original villains, but that's not quite fair., So...
Comprehensive list of new villains offered by modern Star Trek (post 2017)
BA'UL
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Why They're villains: They oppressed the Kelpiens on Kaminar for thousands of years and lied about their origins. Pros: Notably creepy design, and notably creepy technology Cons: They can't really be used as recurring villains because the Kelpiens overthrew them at the end of the episode; 900 years later, they'd become allies.
CONTROL(technically borrowed from the novels, but whatever):
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Why They're Villains: Did that standard basic bitch evil computer move where they tried to wipe out all organic life in the galaxy. Pros: Um...at least the writers got it out of the way so that they couldn't make that particular aspect of the novelverse canon.
Cons:
CONTROL sucks.
Seriously, at their best, they're just like...Diet Borg. Fuck CONTROL.
Can't come back because Emperor Georgiou murdered it up but good, yum yum. Not that you would want it to.
HIGHER SYNTHETICS:
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Why They're Villains: "Just ring us up and we'll come kill all organic life in your galaxy", lol.
Pros:
Tentacular
Introduces some cosmic horror to the Star Trek universe.
Cons:
Kind of a generic doomsday villain.
Too powerful to really use them again.
GELRAKIANS:
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Why They're Villains: Turn hostile if you show them wood.
Pros: Umm...
Cons:
Completely obsessed with crystals
Not really prime "recurring villain" material
DROOKMANI:
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Why They're Villains: Extremely territorial about their salvage.
Pros: So far, they're the first villains on this list who have actually been recurring
Cons: They don't really seem like a threat to any ship more powerful than California class.
BADGEY:
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Pros: "I will burn! Your heart! In a fiiiiiiiire!"
Why He's a Villain: Daddy issues.
Cons:
Kind of a one-note joke.
Ascended to a higher plane of existence so he can't be come back.
AGIMUS & PEANUT HAMPER:
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Why They're Villains: He's a tyrannical supercomputer! She's just kind of a bitchy robot! Together they're...legitimately just making each other into better people?
Pros: They're kind of adorable?
Cons:
They're not really villains anymore
Peanut Hamper shouldn't even be on this list since Exocomps were from TNG.
SPECIES 10-C:
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Why They're Villains: Gravitationally dredging the Milky Way for dark matter.
Pros:
Kind of a cool concept
Not a type of alien that Star Trek has really done before.
Cons:
Not really villains.
Extremely unlikely to recur.
TRANSWARP CONDUIT ALIENS:
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Cons:
Why They're Villains: They, uh, opened up a big-ass transwarp conduit in the middle of Federation space for some reason.
Pros: Umm. They gave Agnes something to do in the finale.
Blatantly just created at the last minute to justify the presence of the Borg at the beginning of the season.
By the writers' own admission, they never had any actual intent to follow up on them, even though they really ought to.
They're a complete blank slate; even more so than the Higher Synthetics. Who are they? Dunno. What do they want? Dunno.
Honestly I don't even care about them, I just want to see more Jurati-Borg
VAU N'AKAT
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Why They're Villains: They blame the Federation for destroying their planet in the future.
Pros:
It's nice to actually have an original alien species as arc villains for a change
I like the aesthetics of their technology
John Noble and Jameela Jamil both have really pleasant voices; like, I could listen to them all day
Space Goths
Drednok
Cons:
There's only, like, a hundred of them who came back from the future so it's not clear how much of a threat they can be without their living construct jiggerypokery.
I'm sure that this will get fleshed out in season 2, but they seem kind of underdeveloped as a culture at this point.
I assume that they'll probably make friends by the end of the series, so they probably can't be recurring antagonists elsewhere.
SHEPHERDS:
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Why They're Villains: Ancient fundamentalists amorally protecting a holy comet on its path.
Pros: It was a good episode.
Cons: Unless you run into that one specific comet, they'll probably just leave you alone.
MAJALANS:
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Why They're Villains: You know The Ones Who Walk Away from Omelas? That.
Pros: It was a good short story.
Cons: Aside from ritualistically torturing a child to death every few years, they're kind of upstanding citizens of a the galactic community. Not really villain material.
HYSPERIANS:
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Why They're Villains: Their evil queen keeps trying to trick her asexual son into losing his virginity.
Pros:
Their ship is really pretty.
The concept of Ren Faire larpers getting together to make a real kingdom is kind of hilarious.
Cons:
They're just another type of human
They seem to mind their own business when they're not trying to interfere in the sex life of one specific Starfleet engineer.
KROMSAPIODS:
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Why They're Villains: They have a undeniable biological need to hunt
Pros: Kind of terrifying design
Cons: Catch-and-release hunters aren't really threatening.
MOOPSY:
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Why It's a Villain: The Moopsy DRINKS YOUR BONES!!!
Pros: Moopsy!
Cons: Moopsy!
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sleepyminty · 5 months
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I love how gacha games depicted the spacecraft voyager as starchildren full of wonders and curiosities. With the difference that r1999 voyager inspired from the golden record whereas fgo voyager inspired from le petit prince. Also fun fact NASA launch two Voyagers to space
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aetherceuse · 5 months
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Me, currently deranged, knowing that I'm gonna pull a George Lucas and fully flesh out every single god damn Ultra Space dimension into actual places, and not just glorified hallways, because I am insane.
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theetherealbloom · 5 months
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WHERE DO WE GO NOW? - CH. 1 | 14th Doctor
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Chapter One: After All Of The Time, And Give An Actual Try
Summary: An enigmatic old face makes a reappearance, heralding unforeseen events. A mysterious spaceship plummets to Earth, bringing chaos and prompting the Doctor's intervention. Amidst the unfolding narrative, a cute and endearing creature seeks assistance, weaving together elements of mystery, adventure, and companionship.
Pairing: 14th Doctor x Fem!Reader
Warnings: Hurt-to-Comfort, Angst, Fluff, Possible Plot Holes, Vague Background, Aliens, Mild Horror, Violence, Past Trauma, Depression, Anxiety, Timey-Wimey Stuff, Star-Crossed Lovers, Second Chance 
Word Count: 12.2k
A/N: Surprise! I love Doctor Who too. I’m a huge nerd, I know tehe. I hope you enjoy this mini-series I have planned for the 14th Doctor! As we know, he is played by the beloved David Tennant who is one of my favorite Doctors ever.
Song: Where do we go now? By Gracie Abrams
→ Next Chapter | Series Masterlist | Main Masterlist
Dividers by @/saradika-graphics
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MILLSON WAGNER STEELWORKS, NORTH LONDON – EVENING, DECEMBER 2023
A UNIT team was promptly dispatched as the spaceship breached Earth's atmosphere, making its way North of London. Both serving as scientific advisors, you and Shirley were on-site where the ship had landed.
While some military personnel were busy extinguishing the flames from the spacecraft and securing the perimeter, preventing you from delving further into the investigation, you found yourself engrossed in studying the ship's scans displayed on the monitor in your hands, attempting to unravel the mystery.
"Miss them, do you?" A voice called out from behind.
You averted your gaze from the tablet, turning to find Shirley maneuvering her wheelchair next to you. Curious, you asked, "What? Who?"
The redhead sported a cheeky smile. "The Doctor, of course."
It was widely known that you had journeyed alongside the Doctor and his myriad companions. Images of their faces flashed in your mind as you reminisced about those exciting adventures. Rose, Donna, the Ponds, Clara... you longed for them. There was a noticeable absence of the Doctor that left a gaping black hole in your chest.
You shook your head, muttering to yourself, "Can't let the Doctor catch a glimpse of me again; the entire universe might just fold in on itself once more. Already me being here is a problem since there’s a possibility he could pop out at any moment. I’m only on duty since I owe Kate a favor."
Shirley hums and responds, "I've read the files, you know. You two were quite the team. Everything that had happened… was in the wrong place at the right time. Still, it could happen, the two of you… together."
You raise your eyebrows at her and offer a small smile while shaking your head, scoffing, "The Doctor was unaware before, and I won't be the catalyst for another cosmic meltdown due to my selfish reasons. Besides... the Doctor doesn’t know I’m still alive and UNIT is already on my arse for even existing on this timeline.”
The redhead emits a sympathetic murmur and pats the side of your thigh, "Wasn't your fault, love. A colossal tear in time and space that dragged you in here... sounds like fate, or destiny even. If anything, maybe it was supposed to happen... like you and—"
The tablet beeps, abruptly halting Shirley's train of thought. You glance at the monitor, furrowing your brow, then hand over the device to her, saying, "You need to see this. I believe there's more to this than we initially thought."
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“Now I think we’re making a fundamental mistake. ‘Cause maybe that spaceship was a collision course to start with, but look.” Shirley says while the UNIT soldier looks at the tablet, “At the last minute, it pulls up, then settles. What I’m sayin’ is, that ship didn’t crash. It parked.”
As Shirley presents her observations to the UNIT soldier, you can't help but notice the intensity in her gaze, the lines of concentration etched across her forehead. The soldier queries, "No signs of life?" You step forward, interjecting, "Not yet. But we don't know what kind of life we're looking for."
Suddenly, an unexplained shiver races up your spine, goosebumps breaking out on your skin. A palpable sense of familiarity and the eerie feeling of being observed by someone you know too well. Your expression shifts into a frown, and Shirley catches on, concern knitting her brows. "What? What's wrong?" she asks.
You open your mouth but hesitate, exchanging glances with Shirley and the UNIT soldier. Shirley, sensing the urgency, instructs the soldier to step aside. Both of you retreat to a secluded corner, where she probes, "What happened? You look like you've seen a ghost, dear."
You exhale shakily, "I... I think he's here. He's back."
Shirley blinks, seeking clarification, "You mean..."
"The Doctor. The Doctor, he’s here."
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"Shirley, I need to leave, immediately," you declare, attempting to stride away with urgency.
"Wait, hang on a second," Shirley interjects, gripping your wrist and compelling you to halt. "He's already seen you, yeah? Looks like nothing bad has happened and—"
"Nothing bad has happened yet, Shirley. The stars could go out; millions of galactic species could die if we so much as breathe in each other's direction. I can't risk it. I won't."
Tears well up, and Shirley guides you to a stop near one of the staircases, settling herself in her wheelchair. As you take a seat, you rub both hands over your face, wiping away the tears. "I should have died that day."
Shirley remains silent, allowing you to continue as you shakily sob, "I should have died. But I didn't, and I'm still here."
"I lied to him, Shirley. I lied. He... he might never forgive me for it," you confess brokenly. Shirley shrugs, offering, "You won't know unless you talk. And it seems to me that whatever was keepin’ you apart before… is tellin’ you two maybe now is the right place at the right time."
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Deep in contemplation of your choices, someone suddenly seizes your wrist, muffling your voice as they pull you close, your body pressed against a comforting warmth.
"Hey, it's me. It's the Doctor," he reassures, and you instinctively push away, allowing some distance between you two. Both of you stand there panting, but he breaks the silence first, shouting, "I thought you were dead!"
Throwing the words back at him, you retort, "I was supposed to be dead!"
"Why aren't you dead?" he demands, and frustration laces your high-pitched response, "Are you bloody serious in asking me that?”
 “No. Yes! Argh, I don't know!"
Shaking your head and taking a step back, you declare, "I need to leave."
The Doctor firmly grabs your wrist, halting your escape. "No. Not again."
With determination, you wrench your wrist from his strong hold, shouting, "The universe could collapse! Again! We weren't ever supposed to meet. It was a mistake."
Wide-eyed, the Doctor gazes at you and replies in a breathy tone, "Is that really what you think?"
Paused, unable to respond, you hear his voice in your head, a telepathic whisper so familiar. "You and I both know, that it wasn't a mistake."
Glaring at him, you muster as much resistance as possible, but those big dark brown eyes make it challenging. "That's not fair. Get out of my head," you retort with furrowed brows.
The Doctor whispers your name, barely audible, causing you to flinch and look away. Instead of acknowledging his presence, you pivot to a question, "You regenerated… But why this face? Why are you back?"
"Why do you ask? You don't like this one?" he retorts.
Crossing your arms, you roll your eyes, "With you, there's always a reason for everything."
The Doctor admits, "Must be why the TARDIS brought me to you and Donna."
You regard him with a concerned gaze and tone, "What? You saw Donna, did she recognize or remember you?"
"The fail-safe worked; she just commented about my clothes. She has a daughter named Rose," the Doctor hums, kicking a small piece of gravel on the floor. You nod, "Yeah, I keep tabs on 'em. Making sure they're alright. Even though Donna gave all that money away to charity."
"Do you know why she did it?" The Doctor asks.
"I don't. But I have a couple of guesses," you reply with a close-lipped smile and a shrug. The Doctor brings his gaze to you, and you can already feel the question before he says it.
"I thought you were dead, for fifteen years."
You scoff, "Oh, that's nothing for you, Time Lord and all."
The Doctor throws his hands up in frustration, "Oh, don't do that."
"Do what?" you demand.
"Pretend that it was nothing for me! You were everything to me," the Doctor says, taking another step closer, and you take a step back this time. You look at him with narrowed eyes, and in a low tone, you say, "You and I both know that's not true."
"What happened? Where did you go?"
"You and I both know what happened after Arcadia. I was ready to die. I thought I had served my purpose, what I was made for. I got shot midway through the regeneration process, and I felt it. I felt myself slipping away... I could only see the two suns, and then when I closed my eyes, there was this surge of energy... I couldn't explain it back then, and I can't now. But it was like someone had given me their regeneration energy... but when I looked around, no one was there, and I was no longer on Gallifrey."
The Doctor finishes the sentence for you, "You were brought to Earth."
You nod, "I still have no idea who did it. But now, I can't leave. And all those years, my memories were locked away in that old pocket watch until I met you... and then the stars started to go out once more, and I knew I had no choice… I couldn't stay with you."
"All those years... you were alone, just like me," the Doctor says, and you look away before sitting atop one of the crates by the pillar, sighing, "I need to leave again... planets could disappear and galaxies could collapse at any second, and we'd be back where we started."
The Doctor remains silent as you close your eyes, resting your head on one of the stacked crates behind you. You yearn for him. Every atom in your being longs for his presence, yet every angle you examine seems to present an unsolvable puzzle. Thus, you convince yourself that distancing is the best course for everyone involved. How does one repay a sacrifice of such magnitude?
Then, you detect his approaching footsteps, and he settles comfortably beside you, shoulders brushing as he leans in. "Or... we could finally figure out a way to solve the paradox."
Opening your eyes, you shoot him a pointed look. "Doctor, we're in the middle of yet another crisis. A spaceship just landed, and we have no bloody clue who the hell we're dealing with right now. And you want to solve the impossible with our situation?"
"Who says I can't multitask?" he retorts, wiggling his eyebrows playfully. You lightly smack him on the arm, feeling warmth flood your cheeks. Memories of the carefree early days flash through your mind, recalling lingering gazes and soft touches exchanged. Licking your lips nervously, you release a heavy breath, "One problem at a time. We have another alien on the loose."
The Doctor takes that as a win, a calculated risk, with the universe as a potential consequence. He's never demanded anything, and for the first time, he yearns for something for himself. He envisions it — hope — the prospect of finally rewriting the ending you both desperately desire.
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The sonic clicks and buzzes as the Doctor conjures a holographic screen, displaying the schematics of the spacecraft that recently landed nearby. He retrieves his glasses from his coat pocket, donning them as he peruses the screen. Pressing a few buttons, he zooms in on the bottom part of the ship before highlighting the drive.
Frowning, your eyes narrow as an unsettling weight settles at the pit of your stomach while reading what's on the screen.
"Too good for us now?" Shirley remarks as she rolls up in her wheelchair. The Doctor briefly glances at her, nodding, and casually greets, "Evening."
Shirley smiles knowingly as she looks between the two of you. "Doctor. I see you and my colleague have talked. Has galaxies and universes collapsed yet?"
The Doctor hums, "Mmmm, not yet. Soon maybe, if I could get her to kiss me."
You smack him on the shoulder a little harder this time, and he yelps out, "Ow!" Making a face at him, you retort, "Oh, sod off!"
The Doctor gives you a cheeky smile while Shirley chuckles next to you. She then looks at the holographic screen on display, and the Doctor brings his focus back to the problem at hand, saying, "That’s a double-bladed dagger drive, damaged by laser fire which means we’ve got two sets of visitors at war with each other."
He glances at Shirley politely, "Nice to meet you. Did you get the heat readings on deceleration?" Shirley chuckles and clicks her tongue, "Oh, I got everything." She unfolds her tablet to give to the Doctor, who presses a button on his sonic screwdriver to close the holographic screen. Taking the tablet, he begins to analyze the readings as your colleague introduces herself, "Shirley Anne Bingham, UNIT Scientific Advisor number 56."
The Doctor sounds delighted, saying, "Oh! I was Scientific Advisor number one."
Shirley smiles, "No, I know. I’ve read the files. I’m gonna get a bonus just for meeting you."
The Doctor makes a face, not used to humble praise. "Oh."
Shirley then asks, "But why are you hiding away? We’re on the same side and it can’t be ‘cause of her now." She looks at you, and you also turn your attention to the Doctor.
He slightly groans and inhales sharply before replying, "It’s all a bit mad, Shirley. I don’t know who I am anymore."
Shirley crosses her legs in the wheelchair and says matter-of-factly, "Well, you look like the Doctor to me."
The Doctor shrugs, "Well, exactly. The one in the skinny suit. After that, I wear a bow tie. After that, I’m a Scotsman. After that, I’m a woman."
Shirley frowns, "But that’s your future. You can’t know that. It’s forbidden."
The Doctor replies, "I regenerated. And she became me."
Both of Shirley’s eyebrows rise, and her eyes widen as she says, "You got your old face back?"
The Doctor replies with a resounding pop, "Yep."
"But why?" Shirley asks, and the Doctor sighs, "Well, that’s what I’m worried about."
He then inhales deeply before continuing, “Because, besides this lovely stubborn woman right next to me,” you pinch the bridge of your nose briefly as he continues, “I've got this friend called Donna Noble. She was my best friend in the whole wide universe. I absolutely love her as much as I love this one right here.” The Doctor pulls a face and pouts, puffing out a breath as his thick eyebrows furrow, he says, “Oh. Hmm. Do I say things like that now?”
Shirley smiles at him while commenting, “Sounds like a good thing to say.”
You mumble, “I’m not used to this.”
“But Donna took the mind of a Time Lord into her head. I had to wipe her memory to save her life. If she ever remembers me she will die. So what happens next?” The Doctor said with emphasis and leaned closer to you and Shirley, “I get this face back, and the TARDIS lands right next to her. I turn around, there’s her husband. A spaceship crashes in front of her. That led me here to my other best friend in the whole wide universe, my Time Lady who I thought was dead for many years. It’s like she’s drawing us in.” The Doctor finishes, and you and Shirley give each other a look, processing everything he has just said. Especially you, who was processing the fact he called you his. You and Shirley blinked a few times before Shirley said, “What? She’s making it happen?”
The Doctor shakes his head, “No, she’s got no idea. She’s so ordinary. She’s brilliant. She’s got this beautiful daughter. She’s happy. Is she? Hmm.” He pauses before saying in a lower tone, “But the universe is turning around the two people I love the most again. I don’t believe in destiny, but if destiny exists, then it's heading straight for Donna Noble and quite possibly the love of my life right next to me.”
You blink in surprise, opening your mouth to try and say something, maybe correct him, but nothing comes out, so you sit there, mouth gaping next to him like a fish while Shirley has a toothy grin as you say to the Doctor, “Okay, I’m still not used to whatever this is… and I don’t think I ever will be. You’re kind of freaking me out a little, dear.”
The Doctor grins, “Ooh, are we doing pet names now darling?”
You rub your right eye, feeling a migraine beginning to form, “I… What the hell is happening? You sure you’re alright? Last time you regenerated into this form you had a high fever and you were… completely out of it.”
The Doctor scrunches his nose and sniffs, “I feel great. Fantastic even!”
You purse your lips, observing the Doctor from head to toe, and then focus on his eyes—those warm, inviting brown eyes. Softly, you remark, “You've grown.”
The Doctor returns your gaze, his lips forming a quirked-up smile that reveals a dimple. "Just a little bit, yeah."
Shirley interjects, steering the conversation back on course, “You said it was also heading for Donna. What for?”
The Doctor responds with a swift, “I don’t know.” Shirley replies with an, “Oh.” The Doctor continues, with deep emphasis, “But she can’t remember. I won’t be the one who kills her.”
Shirley nods, and the tablet in the Doctor’s hands beeps. He looks at it, saying, “Right. There’s no sign of a pilot, but that’s not an automatic drive, so you should look for–”
“Ma’am,” a soldier interrupts, cutting off the Doctor. He slinks back into the shadows, and you and Shirley listen to what the soldier has to say. “We found the escape pod. No sign of life, but we’re moving out to secure the site.”
Shirley quickly replies, “Good work, soldier. Go get it.” Dismissing the soldier and watching her walk away, the Doctor moves to stand, removing his glasses and putting them away, ready to follow the soldier. But Shirley raises her hand and says to him, “Uh, yeah, yeah. Not you two, mate. I’ve got this. Off you pop. Bye-bye.”
Shirley begins to roll her wheelchair away, leaving the Doctor and you confused. The Doctor then calls out to her, “Waited your whole life?”
To which Shirley throws a look over her shoulder as she responds with a smirk, “You wish.”
The Doctor looks at you, and you look up at him. He turns his hand, palm up, waiting for you to take it with your hand. You glance at his hand and back to his eyes; he sees the uncertainty swirling through your gaze.
The Doctor speaks gently, “I know you aren’t ready and you’re scared… but I know you’re brave. And the universe listens to the brave. C’mon, it’s time to be brave again.”
You release a shaky exhale, swallowing the lump in your throat and dismissing the rational urge to walk away from him. Taking his hand, he tugs you along, pushing his legs into a run with you, hand-in-hand.
He thrusts the exit door open, utilizing his sonic screwdriver with his other hand on the back of the UNIT truck, the chains rattling as the trunk hatch pops open, pulling you with him to settle at the back of the truck.
As the UNIT truck pulls away, you see Shirley waving you off, and the Doctor gives her a small salute while you offer her a faint smile.
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CHISWICK, LONDON – EVENING, 2023
You constantly poked your head out to see the stars, in case anything had changed. The Doctor held your hand, squeezing it every time you did, quietly reassuring you that whatever you faced, you'd do it together.
Arriving in the residential area, a long street lined with cars and now multiple UNIT trucks and soldiers running around, you could hear Donna shouting, “Oh, what the hell is it doing in my shed? Get out of my garden!”
The Doctor ran towards the sound of her voice, and you followed him. Reaching Donna's home, the Doctor pounded on the door, “Let us in! Let us in!”
Sylvia glared at the Doctor as she briskly walked towards him, but he exclaimed happily, “Sylvia! Oh, Sylvia! So nice to see you again. Could you let us in?”
Sylvia angrily whispered, “You said that if she sees you again, she will die. Well, no. If – if she remembers me. That’s slightly different.”
You heard and saw Donna through the stained glass yelling from down the hall, “No such thing as spaceships? We’ve got a bloody Martian in the shed!”
Sylvia angrily said, “Just get out of here, now.” But the Doctor knelt down to peek through the mail slot to see all the commotion, finding a small white fluffy creature with big eyes. “Oh, wow. He’s so cute,” the Doctor mumbled. With no other choice, he used his sonic to unlock the door as Sylvia told Donna, “Don’t look! Don’t look. It doesn’t exist.”
As the Doctor walked down the hall, with you trailing behind him, Sylvia whirled around to slap the Doctor. He grunted and groaned, “Here we go again.”
“It’s that man!” You recognized Rose say as Donna pointed at the Doctor, “Oh, it’s the skinny man!”
Sylvia continued to try and gaslight Donna, outstretching both her arms to block both of you, “He’s not there! You can’t see him. And there’s no monster. Oh, for the love of God, none of this is real!”
You and the Doctor ducked down and crawled to the creature to help assist them. In the middle of all the shouting and noise, you saw Shaun Temple appear, saying, “Hey, hey. Dad’s home.”
Everyone stood at a standstill, wide-eyed and unsure of what to do next. After a pause, Shaun commented with a small smile, “Something smells nice.” Sylvia smiled, “Tuna madras.”
“Meep, meep.”
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As you and the Doctor sat on the floor, he carefully wrapped Meep’s injury in his hands with medical tape, while you quickly assessed if the Meep had any more injuries. Sylvia spoke to Donna, “We should think about infection. I mean, I think this man should deal with this beast, and we can leave him alone and go back to mine.”
Donna pulled her arm away from Sylvia and gestured around the Meep, “Never mind. Never mind about the ferret from Mars.” She gave you and the Doctor a pointed look as she growled out, “Who the hell are you two?”
You looked to the Doctor for help, and he stumbled over his words, “I– um. What was it?” He looked to Shaun who replied, “A friend from Nerys.” To which the Doctor promptly agreed, “That’s it.”
Donna scrunches her nose and says, “Nerys. Well, now it all makes sense. That viper in the nest.” She continues and points to the Meep, “I’m not going anywhere. We could sell mad Paddington for a million quid.”
Everyone reacted, giving Donna a pointed look and a noise of disagreement, “Woah!” Donna tried to justify her comment by saying, “You fill the fridge!”
The Doctor’s expressive eyebrows furrowed, and he asked Donna, “What did happen to all your money?” Donna got defensive and threw back, “Why are you so interested in us? Everywhere you go, there you are. Now you got this woman with you,” She gestured to you, “are you sure you’re safe with him, darling? Is he forcing you to be with him? Did he kidnap you?!”
You blinked wildly at Donna, “Uh, no– I’m good. He’s my partner.”
The Doctor smirked at you, “Ooh, I’m your partner?” To which you narrowed your eyes at him, “Quiet, you.” He pouted but continued to finish wrapping the injury of the Meep, then the Doctor said, “There is one person missing. I used to know your grandad, Wilf.”
Donna shook her head, “He’s not with us anymore.”
The Doctor had a somber expression as he nodded, “Right. Course. He wasn’t young; he was—” His lower lip trembled as he admitted, “I loved that man. I’m so sorry for your loss.”
Donna shook her head, emphasizing, “He’s not dead.” Sylvia shot the Doctor a sharp look, “You idiot.”
The Doctor gaped at them, and Donna continued to share, “He’s in sheltered accommodation. He’s 94. He can’t manage the stairs.” Shaun took over, saying, “We were lucky. We couldn’t afford it, but this offer came along.”
Rose smiled, painting a vivid picture, “It’s amazing. He’s got this room, like a cottage and a garden, and it’s almost free.”
“Run by that lot in the middle of town? UNIT? This woman in charge, Kate, she says he’s an old soldier, she’ll look after him.” Shaun said, and the Doctor's face lit up, “Right. I know her. She’s looking after Wilf. Brilliant. Brilliant.”
Shaun tilted his head as he looked at you, “You look very familiar… Weren’t you with Kate as you were helping with the accommodations for Wilf?”
Your lips pinched together as you nodded, “Yeah, I work with UNIT. I check on him regularly; he’s wonderful.”
“Meep, meep.”
You and the Doctor turned to the fluffy white creature in front of you, and the Doctor’s eyebrows raised as he inhaled sharply, “Yes! The Meep. I promise I can help him get home. Then you’ll never have to see me, or well, the both of us ever again.”
Rose looked at the Doctor and gave him a questioning look, “You’re assuming he as a pronoun? Hmm.”
The Doctor took it in stride and nodded, “True. Yes. Sorry. Good point.” He quickly turned to the creature and asked, “Are you he, or she, or they?”
The high-pitched voice of the Meep responded, “My chosen pronoun is the definite article. I am always the Meep.”
The Doctor’s expression shifted to one of understanding as his thick eyebrows raised and he nodded, “Oh. I do that. But you were shot down. Who wants you dead?”
You tilt your head, captivated by the Meep's explanation, “The Wrath Warriors. They cultivate Meepkind for our beautiful fur. But then the galaxy said, ‘No more fur. It’s wrong. So the Wrath Warriors slaughtered their livestock.”
The Doctor crosses his arms, a thoughtful expression on his face, and leisurely leans back on the couch, letting his back rest against it, “You’re a fashion victim.”
A collective groan escapes from all the humans in the room, “No.”
The Doctor quickly mumbles an apology, and the Meep continues, “Now, they will hunt me down till there are no Meeps left.” The Meep sniffs, “It breaks both my hearts.”
You and the Doctor exchange surprised glances, both of your eyebrows raised. The Doctor shares with the Meep as he gestures to both of you, “You got two hearts? So do we.”
Donna quickly catches onto the Doctor's revelation and frowns, “You’ve got what?”
Sylvia tries to downplay what the Doctor just exposed, stammering as she speaks to Donna, “No. He means it like a metaphor. Like two minds. Do you?” You and the Doctor shake your heads, but suddenly there’s a pounding at the door.
“Open up!”
“Well, what the hell is it now?” Donna exclaims, her frustration evident as she wonders why all these strange anomalies keep happening. The Doctor pushes himself up, and you assist him with his navy blue coat as he puts it on. He continues addressing everyone in the room, “Ah, good. The soldiers! They can give us a lift.”
As he goes to answer the door, leaving you with the Meep and Donna’s family, Rose can't help but ask, “Are you two…”
Your cheeks feel flush, the tips of your ears turning warm, “Yep.”
Just as Donna is about to make a cheeky comment, you hear the Doctor slam the front door shut, loudly informing you all, “I think we need to run. Woah!”
Suddenly, an explosion rocks the backdoor, causing everyone to hit the ground with a collective yelp. You and the Doctor peek to look at the new visitor; arthropods, with a tough chitinous exoskeleton. With their external skeleton acting as a skelo-shield they had formidable strength. Their eyes were like large red lights. Seeing the Wrath Warriors enter while saying, “Wrath, attack formation! Surrender the Meep!”
UNIT soldiers burst in from the main entrance, their voices echoing down the hallway as they shout instructions to each other. The distant hum of gunfire and the vivid flashes of lasers light up the space, creating a chaotic symphony that fills your senses.
Donna, caught in the middle of the sudden onslaught, shouts in confusion and frustration, “What the hell is going on?”
The Doctor deftly manipulates his sonic screwdriver, adjusting its settings. He turns to Shaun and inquires, “Where’s your car?”
Shaun, bewildered but cooperative, responds, “Uh, five- five doors down.”
“Excellent.” The Doctor nods. He pivots, activating the sonic screwdriver to generate large, rectangular force fields. The blue glow emanating from the force fields reveals a recent upgrade, and you can't help but smile, commenting, “Nice upgrade, love.”
“Thanks, dearest. Help me move this, won’t you?” The Doctor passes the sonic to Donna, who handles it with familiarity. You and the Doctor work together to slide the force field into the first section of the hallway, dodging blaster shots as you go. Once in the living room again, you take the sonic from Donna, creating your force field with the Doctor’s scientific instrument. The Doctor observes you with admiration, and together, you slide the final force field into place, sealing off the area where the Wrath Warriors were firing from.
Immediately, the Doctor issues a commanding directive to the Noble-Temple family and the Meep, “Upstairs! Up, up, up, up, up, up, up, up, up!” They follow the urgent order, shrieking as they ascend the stairs, sandwiched between the force fields that shield them from the relentless onslaught of gunshots and laser fire.
“Come on, Meep!” The Doctor encourages, executing an energetic dance of hopping and flailing arms. The Meep responds with a whimper, “No.” Undeterred, you and the Doctor persist, the Doctor continuing his lively hopping routine, insisting, “Come on! That’s it.”
You guide the Meep up the stairs, the Doctor closely behind. A reassuring hand rests on your back as the trio ascends. When you're halfway across the corridor, a deafening explosion erupts from behind. The Noble-Temple family screams in fear, and you're thrown to the ground. However, the Doctor reacts swiftly, his strong arms wrapping around your waist to break your fall. In a protective move, he cushions the impact with his body, leaving you on top of him.
You swiftly roll off him, your palms hitting the floor as you propel yourself upward. Grasping the Doctor's hand, you haul him to his feet, both of you swiftly turning around to confront the aftermath—a colossal, gaping hole now occupying the space where a window once stood. Donna's cry of agony echoes through the room, "My house!"
Despite the devastation, there's no time for dwelling. The Doctor urgently directs everyone, gesticulating emphatically, "Upstairs. Upstairs, upstairs!"
Observing the Wrath Warriors soaring menacingly through the breached window, and amidst the symphony of gunfire and laser blasts echoing from the stairs, you and the Doctor deftly ascend to the third floor. With a swift motion, he lowers the ladder leading to the attic, urgently urging everyone, "Up we go! Fast as you can."
The entire group efficiently ascends to the attic. Positioned beside a robust brick wall connecting attics along the street, you and the Doctor huddle close. The Doctor showcases the device in his hand, proclaiming, "This is a sonic screwdriver. And if it's good at one thing, it's resonating concrete." He flips it in one hand before activating it, causing vibrations to ripple through the mortar.
Shaun interjects, "That's not concrete. That's mortar." Donna, in her familiarly exasperated tone, sighs and quips, "Thank you, Bob the Builder."
With a determined push, you and the Doctor dislodge the bricks, prompting them to cascade down. Donna crouches beside the Doctor, complimenting, "Skinny minnie, you're not bad."
The Doctor grins at Donna, "You think?"
However, Sylvia intervenes, frowning as she guides Donna aside, firmly asserting, "No, she doesn't. Now move."
"Come on. Five houses down," the Doctor grunts, effortlessly moving aside a box brimming with Christmas decorations. He takes the lead, guiding the family through the interconnected attics.
Traversing through these loft spaces, you witness the chaotic scene unfolding outside, with laser beams and gunshots punctuating the air. Explosions resonate in the distance as you navigate the makeshift route, carefully descending a staircase. Along the way, you stealthily pass by someone deeply immersed in sleep on a couch, oblivious to the turmoil around them.
Upon reaching a door, the Doctor jostles it open, revealing a view of the black cab parked a few meters away. Amidst the cacophony of gunfire and distant shouts, the Doctor extends his hand and requests, "Can I have the keys?" Shaun promptly hands them over.
As the Wrath Warriors advance with their menacing backs turned, the Doctor swiftly swings the door open, directing the family and the Meep into the sanctuary of the black cab. Positioned in the passenger seat, you observe the Doctor deftly using his fingers to check the pulse of a fallen UNIT soldier. Abruptly, a Wrath Warrior pivots, growling, "Meep located. Stop the Meep!"
Evading blaster fire with nimble agility, the Doctor slips into the driver's seat, swiftly igniting the engine and propelling the cab into motion. The Meep whimpers, "Help! Save the Meep!"
As the Doctor skillfully navigates away, Donna exclaims, "Oh my God!" Shaun pivots within the cab, jubilantly stating, "You did it!" Meanwhile, Rose chimes in, "We're alive," and Sylvia expresses gratitude, "Thank you."
"Meep, meep."
While the Doctor keeps a vigilant eye on the side mirrors during the escape, there's a discernible shift in his tone, "Either we've escaped, or we've got things very, very wrong."
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UNDERGROUND PARKING GARAGE, LONDON – EVENING, 2023
The Doctor skillfully maneuvers the cab, smoothly parking it in an underground garage. A contemplative furrow graces his forehead as he steps out of the vehicle. With an attentive courtesy, he opens the passenger door, gesturing for you to alight from the cab. Simultaneously, he opens the back passenger door, facilitating the exit of the Meep.
The Doctor deftly extracts a barrister's wig from the depths of his coat, perching it atop his head with an air of theatrical flair. Meanwhile, the Meep positions itself purposefully in front of the cab. In a tone of authoritative declaration, the Doctor announces, "This court is now in session."
With a swift motion, he retrieves his trusty sonic screwdriver, and it emits a distinctive whiz as he proclaims, "Intercept teleport!"
The Meep emits a piercing shriek, swiftly retreating a few meters behind you and the Doctor. Donna, emerging from the cab, questions, "What the hell are you doing?" The Doctor, with an authoritative air, responds, "Silence in the court."
In the blink of an eye, two Wrath Warriors materialize just across from you and the Doctor. You stand there, massaging your face with your hand, as he adopts a menacing tone and declares, "I’m invoking Shadow Proclamation protocols 15, P, and 6. Under my jurisdiction, there will be no violence until such time I deem it fit and proper. Is that understood?"
The Wrath Warriors nod in compliance, dutifully stowing away their weapons to their sides. The Doctor, brandishing his sonic, gestures towards the taxi, asserting, “Now, exhibit A. The taxi. No scorch marks. Donna, can you confirm?” Donna swivels around, inspecting the taxi behind her, and nods, “Um. Yes, no, nothing.”
You arch your eyebrows, interjecting, “We were hit by plasma bolts, but there isn’t a mark.” The Doctor affectionately kisses your forehead, remarking, “Clever girl.” You duck your head, feeling a slight warmth in your chest and cheeks. He proceeds, “And that soldier in the street. He was unconscious, not dead.” Pointing at the Wrath Warriors' guns with his sonic screwdriver, he continues, “Exhibit B. Those guns are stun guns. Is that correct?”
The right Wrath Warrior nods, “The guns apply a mild and harmless neural anesthetic. For the record, my name is Sergeant Zogroth.” The left Wrath Warrior adds on and says, “And I am Constable Zreeg.”
The Meep interjects from behind you, its large ears folding to the side, “But the evil Wrath Warriors want to kill the Meep.”
“The only ones out to kill were the soldiers with the swirling eyes,” the Doctor asserts, gesturing in a circular motion with his sonic, his eyes widening to emphasize his point. “Were they coming to hurt you, the Meep? Or save you?” The Doctor eyes the furry creature suspiciously.
“If I may speak,” Sergeant Zogroth says, and the Doctor promptly replies, “Address the court.”
“The story of the Meep is a tragic tale. Their planet basked in the light of a living sun. Until one terrible day, the sun went mad,” Sergeant Zogroth began, his voice laden with the weight of the narrative. Constable Zreeg chimed in, “A psychedelic sun.”
Sergeant Zogroth continued, “Its radiation mutated all of Meepkind into cruel beasts who live for conquest.”
The Doctor's face lights up with realization, "The eyes. That's solar psychedelia." Sergeant Zogroth adds, “It renders them as maniacs.”
“The Meep army captured the Galactic Council, beheaded them, and ate them,” Constable Zreeg revealed, sending shivers down your spine. You and the Doctor exchange a grimace at the horrifying revelation. “The Wrath Warriors were summoned. And we fought across the stars, a long and awful battle,” Sergeant Zogroth continued with a somber tone.
“Meepkind died rather than surrender. And now, only this one survives. Their leader, the most cruel and despicable of all,” he added, pointing to the Meep, who responded with a plaintive, “Meep, meep.”
The Doctor, adopting a composed stance, interjects, “Now. Let’s be fair. It’s your turn, the Meep. Witness for the defense. So, what do you say?” The Doctor crosses his arms, and you observe as the Meep's innocent visage transforms into something more sinister and monstrous.
The Meep's sharp teeth are bared as it growls defiantly, "Oh, to hell with this!" With a swift motion, it brandishes a weapon, declaring, "Exhibit C!" The Meep takes aim and fires, bringing down the two Wrath Warriors, their bodies collapsing to the ground. You, the Doctor, and Donna quickly rush to the fallen foes. The Doctor, during the action, removes his barrister wig. The Meep, in a sinister tone, adds, "No stun guns for me! Just die!"
Shaun leaps out of the cab, urgently shouting, "Donna! Donna, don't!" Despite his plea, Donna remains fixated on the fallen warriors, her concern evident. You find yourself beside the Doctor on the ground as the Meep triumphantly declares, "And here they come! My soldiers of the psychedelic sun!"
Suddenly, a convoy of UNIT vehicles arrives, accompanied by soldiers with their distinctive headgear, forming a protective perimeter around all of you. Their authoritative voices ring out, "Obey the Meep!"
Donna, her maternal instincts flaring, turns to Shaun and passionately commands, "Get out! Get Rose out!"
Shaun swiftly maneuvers to the driver’s seat while Rose and Sylvia settle back in the taxi. However, the UNIT soldiers, now under the control of the Meep, have you all surrounded with no clear escape.
“I don’t need to pretend, for I am the Beep of all the Meeps,” the Meep declares, grinning menacingly with its sharp teeth.
Sergeant Zogroth emits a final groan, his parting words being, “Sergeant Zogroth regrets retirement from active duty.” His eyes dim, and his body goes limp. Donna, disgusted, confronts the Meep, saying, “I was right. You are a monster.”
The Meep revels in Donna’s anger, taunting, “And you believed every word I said. You stupid woman! With your weird child!”
Donna, ready to confront the Meep for insulting her daughter, stands defiantly, retorting, “Oh, don’t you dare!”
The Meep, relishing the confrontation, points its weapon at Donna, threatening, “Oh, I dare!”
You quickly rise, positioning yourself in front of Donna, raising your hands in a protective stance. Simultaneously, the Doctor moves across the floor on his knees, hands raised, pleading, “No, no, no, no, no, no, no, no! But— Last-minute evidence! Me.”
He emphatically points to himself and exclaims, “Why are there two more two-hearted species on this planet? Unless we are part of a strategy by the Wrath Warriors to outfox you? If you kill me and her and fail to take this family hostage, you’ll never find out, will you?”
The Meep hums, then commands the soldiers, “Bring them!”
The Doctor stands animatedly, “Good! Now, look, I can suggest a much better way off this planet than a double-bladed dagger drive. ‘Cause that thing is gonna—”
His sentence remains unfinished as he is abruptly knocked out by a UNIT soldier. The Meep cackles triumphantly as the rest of you are ushered into the back of a truck, alongside the unconscious Doctor.
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On the truck's floor, the Doctor lay with his head resting on your lap, his unconscious form a testament to the challenges you faced. Your fingers moved soothingly through his untamed, spikey hair, offering a quiet comfort amid the tension.
Donna observed the scene, her curiosity getting the better of her. "How long have you two been together?" she inquired, attempting to place where she might have encountered you before.
"A good number of years," you replied, choosing to keep the more intricate details to yourself, considering the Doctor's timeless nature.
Rose, equally intrigued, posed another question, "Are you two married?"
A snort escaped you. "Nope. I don't think he wants that with me if I'm being honest."
“Why?” Rose pressed on.
Your gaze drifted, and you sniffed softly. "I’m all sorts of wrong for him. And sometimes, it scares me. The emptiness I see in my eyes,” you admitted, vulnerability seeping into your words. Your eyes lingered on the Doctor as you continued, “The Doctor is brilliant. He is truly brilliant. After all he’s been through... he deserves everything good and more… more than me.”
As your confession lingered in the air, the Doctor began to stir awake, bringing a momentary hush to the truck. His eyes fluttered open, and a low groan escaped him as he gradually sat up, settling next to you.
Donna eyed the Doctor with suspicion, her narrowed gaze fixed on him. "Who are you?" she questioned, her tone demanding answers.
The Doctor, still feeling the effects of his earlier unconsciousness, touched the back of his head with a wince. "I’m just passing by," he nervously replied, attempting to deflect her inquiries.
Undeterred, Donna redirected her attention to her mother, Sylvia, and pressed on, "Do you know him?" Sylvia, in an attempt to conceal any familiarity, shook her head, responding, "No."
Donna, frustrated and puzzled, continued, "You act like you know him. Ever since he arrived, it’s like—" She heaved a heavy sigh, abruptly halting her train of thought. "I’m so stupid!" she declared, voicing her self-reproach.
Shaun quickly reassured his wife, "No. No, you’re not."
Donna shook her head, lost in contemplation. "We could be living somewhere far away from here. Monte Carlo. Switzerland." She then turned to her daughter Rose, who sat beside her. "And you— And you’d be safe, Rose." Donna pulled Rose into a comforting side hug. "It’s all my fault. Gave away that lottery money."
The Doctor, unable to resist his curiosity, interjected, "Why?"
Donna shot him a glare. "Because. There are places out there where people are in danger. And in pain. And fear. And I could help. Just felt the sort of thing he would do." Her words hung in the air, revealing a sense of duty and compassion that drove her actions.
Abruptly, the truck jolts to a stop, resulting in the Doctor colliding with one of the crates, eliciting a pained groan. You swiftly move to assist him. The truck door swings open, and a stern voice commands, "Out!"
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MILLSON WAGNER STEELWORKS 
NORTH LONDON, – EVENING, DECEMBER 2023
The UNIT soldiers briskly led you towards the heart of the steelworks, where the Meep's spaceship had strategically landed.
"It didn't choose the steelworks by accident. It came here to be mended," the Doctor remarked as the group neared the spacecraft. The Meep made a grand entrance, seated on a makeshift throne of steel carried by a procession of UNIT soldiers. With its menacing teeth and booming voice, it declared, "Hail to the Meep!"
A hypnotic chant echoed through the steelworks as multiple officers joined in unison, "Hail to the Meep. Hail to the Most High. Hail to the Meep. Hail to the Most High."
"Human scum, behold my vessel to the stars! Far beyond your tiny, grasping minds," Beep the Meep declares with an air of arrogance. You respond with an eye roll of annoyance, and the Doctor shakes his head while humorously interjecting, "I name this ship the Delusions of Grandeur."
Beep the Meep growls in protest, "Meep."
"You can't fire those engines. Not from here. A dagger drive gets its energy by stabbing down. It would extract, ooh, five square miles? The whole of London town burnt as fuel," the Doctor explains, his tone serious and concerned.
Rose, wearing a frown, adds, "But that's nine million people."
"A great day for Meepkind. And the start of a new reign of terror as the Meep return to the stars for revenge. And feasting. Now, activate the initializers," the Meep commands, its voice dripping with malevolence.
A disciplined UNIT soldier swiftly responds, "Initializers activated."
The low hum of the spaceship's engines reverberates through the steelworks as the Meep grins with an evil glint in its eyes, proclaiming, "Brandish the gravity stanchions."
"Gravity stanchions brandished," announces a focused UNIT soldier as the prongs of the spacecraft forcefully dig into the ground.
"Calibrate the flight deck," the Meep commands with a sense of authority, intensifying the tension in the air.
A disciplined UNIT member announces, "Flight deck calibrated."
The Meep, perched on its steel throne, commands, "Take the prisoners on board! Then I’ll decide which one to eat first. Hail to Meep!"
The rhythmic chant of the hypnotized UNIT soldiers fills the air, "Hail to the Most High! Hail to the Meep!" while the Meep indulges in a sinister cackle, reveling in its delusions of grandeur.
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The liftgate slams shut, transporting you to a different floor. Thoughts of subduing the UNIT guards swirl in your mind as the lift grinds to a halt. As the gate creaks open, Shirley appears, wearing a mischievous grin. "Evening, boys."
With swift precision, she activates a concealed device beneath her wheelchair, firing two darts at each soldier. The tranquilizers swiftly take effect, rendering the guards unconscious.
"You've got weapons in your wheelchair," the Doctor exclaims, eyeing Shirley with a mixture of surprise and admiration. She glances back at him, a knowing look in her eyes, and responds, "We all have. You've got your girl to thank for that. Come on." With a nod, she leads the way, wheeling herself confidently through the complex.
"Right. You lot, the family, you can get out through that door," Shirley says, gesturing towards the exit on the right. She then turns her attention to you and the Doctor, her tone more serious, "You need to get to the engine control. But the port side’s guarded, and there's no way around it."
A quick exchange of glances between you and the Doctor precedes his question to Shirley, "So what do we do?"
With a confident smirk, Shirley retorts, "I don’t just fire darts, mate." She spins her wheelchair around, revealing hidden capabilities. With the push of a button, two missiles activate and blast through the wall, creating a makeshift path forward. The unexpected firepower leaves you and the Doctor momentarily impressed.
Shirley swiftly directs the family, "You lot run. I’ll fight them off at the lift."
The Doctor tightens his grip on your hand, leading you through the large breach in the wall. The chaotic, metallic environment of the spaceship's bridge unfolds before you. With his trusty sonic screwdriver, the Doctor deftly manipulates the controls, unlocking the gate to the engine control room. As the door creaks open, the two of you step inside, ready to stop the ship from taking off.
The Doctor removes his coat and hangs it on one of the pillars as the ship's system voice declares, “Dagger drive systems initializing.”
In a sudden burst of energy, Donna enters the control room panting, "That's enough… running. Blimey."
The system voice abruptly announces, “Chamber deadlocked.” Panic sets in as the only exit seals shut, leaving the Doctor frustrated. He slams his hands on the door, exclaiming, “No, no, no, no! I told you to go—just don’t!”
Frantically, he moves about the room, urging, “No time. I’ve got this. We’ve got it. We’ve got it. You stay there. Don’t move, Donna!”
The Doctor and you scramble around, pressing buttons and flicking switches, racing against time as the system voice declares, “Star launch in five minutes.”
Climbing up one of the pillars, the Doctor instructs you while you squat on the other side to manipulate hidden switches. Suddenly, the system announces, “Deadlock sealed.” A flicker of discomfort courses through both of you as the ship's mechanisms react.
“It’s been deadlocked,” you groan, and Donna questions, “What’s that mean?” 
The Doctor replies swiftly, “It means, we can do it by hand.”
You move to the far end of the ship, and the system voice chimes in again, “Maxifold bisecting.” A glass pane wall starts dividing the room, separating you from the Doctor and Donna. “You can stay on that side Doctor, I—” But then the Doctor rolls under the glass just before it seals, protesting, “Oh. No, no, no, no!”
“Double dagger drive installed and initiated.”
You can feel your eye twitch as you look at the Doctor standing next to you. “Okay, okay. Okay, we can do it with half the room. That’s fine.” The Doctor tries to reassure himself and you look at him wondering why he had to end up on your side of the room.
“Let me help.” Donna insists and the Doctor is quick to disagree, “No! You can’t get involved.”
Donna looks at the Doctor with a glare, challenging him and the Doctor tries to steady his resolve, “You can’t!”
It's then your turn to shoot him a pointed look. The Doctor groans and pants in frustration before finally surrendering. He instructs Donna, "Switches, the top ones, the blue ones, flick them all down."
Donna diligently follows his directions, swiftly flicking the switches down, while you navigate to a different section of your side of the room to spin a dial a few times. Despite your efforts, it proves futile, and you slump down in disappointment. The Doctor, leaning defeatedly on a pillar, somberly admits, "We've run out of time."
“Ignition in 230.”
The Doctor sighs with a heavy burden on his shoulders as he confides in Donna, "If there was anything else I could do, but there's one thing left."
"Well— Well, then do it," Donna urges, her tone laced with desperation. The Doctor, however, looks down in shame, prompting Donna to insist, "Hurry up and do it! What are you waiting for?"
Pushing himself off the pillar, the Doctor strides over to the glass partition separating Donna from the two of you. "I think… all that coincidence was heading here to save London from burning. 'Cause the three of us can stop this ship. Together."
Donna gasps in realization, "Oh."
As you rise and move towards the glass, locking eyes with Donna, you declare, "But it will kill you."
Donna sharply inhales, and responds easily, “Okay.”
The Doctor’s voice cracks as he says, “You’ll die.”
Donna's lower lip trembles, her eyes reflecting the imminent crisis, as she says, "My daughter is down there."
"Ignition in 180."
Tears well up in Donna's eyes, and her voice stammers with fear, "And it's not just Rose. It's nine million people. Who cares about me?"
The Doctor responds swiftly, his urgency palpable, "I do. We both do."
Donna takes a deep breath, mustering courage, and asks, "But why?" She pauses, gathering her thoughts, and continues, "I'm just no one."
The Doctor's expression shifts to one of anger, his eyebrows furrowing as he yells, "No, you are not!"
He takes a few steps back, the weight of the situation evident in his sob and scream, "Why does it have to be this?"
"Entering the final sequence."
The Doctor looks at Donna with a somber gaze, defeated, as he utters the words that trigger Donna's memories, "Westerly. Pelican. Dreams."
Donna is desperate as she says, "I don't— Look, I don't care what it is. All right. Just— just go on and do it, will you?"
"Ignition in 150."
"Tornado. Clifftops. Andante," the Doctor says.
"Get on with it!" Donna shouts.
The Doctor continues, "Grief. Fingerprint. Susurration."
Donna's eyes light up as she begins to remember her adventures, "Oh."
The Doctor and Donna utter the last few words in unison, "Sparrow. Dance. Mexico. Binary. Binary. Binary."
A golden glow emanates from Donna, the metacrisis shimmering through as she regains her memories once more. You and the Doctor press your palms against the glass, witnessing her transformative moment.
"Ignition in 100."
As the glow dissipates, the Doctor anxiously asks, "Are you alright?"
"Ignition in 90."
Donna pants, sighs, and sweeps her bangs away from her eyes as she glares at the Doctor. Inhaling deeply, she says, "I gave away my money."
"Ignition in 75."
The Doctor looks at her, puzzled, "Right, but—"
Donna, expressing a mix of frustration and anger, interrupts, "I gave away all my money. And do you know why, Doctor? I gave it away to be like you. So I could be kind. So I could be nice. So I could be helpful— I—"
Donna releases a frustrated growl as the system voice continues, "Ignition in one minute."
Moving her face closer to the glass panel, Donna continues, "I had a subconscious, infracutaneous, retrofold memory loop making me act as soft as you and give away 166 million pounds!"
"Ignition in 50."
The Doctor, wide-eyed, nods in agreement but attempts to refocus on the urgent matter, "Yes, Donna, but— Destruction of London?"
"Oh, I'll show you destruction, mate," Donna declares, intertwining her fingers before flexing them to crack her knuckles.
"Ignition in 40."
You and the Doctor observe in awe as Donna moves around the control panel with ease. "I'll triple-drive the particle manifesto, overstep the umbilical feed, vindicate the cyberline, and roast the hyperfeeds! Like this!" Donna exclaims, spinning the dial on the lower left of her.
The Doctor navigates about half of the room, deftly flicking switches while instructing, "Maximise the stressfold links!"
"Channel up the booster drive!" Donna commands, pressing a few buttons.
"Inculcate the plexidrones!" You chime in, flicking a few more switches.
"And shatterfry the positrons! Oh yes!" Donna exclaims.
"Twenty, nineteen..."
Donna interrupts, asking, "How long have I got to live?" as she switches off a few controls.
"...sixteen, fifteen..."
All three of you simultaneously answer, "Fifty-five seconds."
"Thirteen, twelve, eleven..."
"The best fifty-five seconds of my life!" Donna exclaims.
"Seven, six, five, four..."
"Because I get to do this!" Donna proudly announces, turning around and simultaneously flicking off several switches.
"Three, two— Ignition halted."
You three watch as the panel flies off the wall; the countdown has stopped, and Donna proudly states, "Donna Noble is descending."
"Ignition reverse. Ignition reverse."
"It’s working!" The Doctor's voice resonates with exhilaration as the tangible effects of the reversed dagger drive unfold before your eyes.
However, your joy is cut short when you notice Donna beginning to falter. Panic sets in, and you urgently cry out, "No. No, no, no, no, no, no, no!"
Swiftly, both you and the Doctor move in unison to catch Donna as she descends, cradling her fragile form in your arms. Donna sighs, her expression reflecting a mix of exhaustion and relief. The Doctor reassures her, "We did it. She’s fine. She’s safe. You saved her."
Donna smiles weakly, and you add, "You saved them all."
In a moment of introspection, Donna questions, "Why did this face come back?" She turns her gaze towards the Doctor, who responds with a sigh, "I don’t know."
"To say goodbye," Donna asserts with a soft smile. She then shifts her attention to you, saying, "Oh, the Stargazer. I’ve missed you."
"I’ve missed you too, Donna, every day," you confess, and the Doctor emits a thoughtful hum.
"Good fun, though," Donna remarks, her chuckles mingling with yours and the Doctor's. The lighthearted moment takes an abrupt turn as Donna's eyes flutter closed, her entire being going limp in the arms of her two closest companions.
A collective sob escapes from you and the Doctor as you sit there, cradling your best friend, a bittersweet mixture of victory and loss filling the air.
Abruptly, the door to the engine control room opens, revealing a cadre of UNIT soldiers with swirling, hypnotized eyes. The air tightens with tension as one of them declares, "We have orders to kill you."
Undeterred, the Doctor retorts defiantly, "Do what you want. This ship isn't going anywhere. You were beaten. By the DoctorDonna." The soldiers, rifles at the ready, cast ominous shadows in the confined space. You resign yourself to the impending threat, feeling the Doctor's protective instinct as he positions himself to shield you.
In a surprising turn, the psychedelic light emitted from the soldiers' eyes screeches and hisses, dissipating into nothingness. Bewilderment echoes through the room, and you join the Doctor in uttering a perplexed, "What?"
Even one of the soldiers can't help but question, "What?"
Donna, roused from her unconscious state, adds her own disoriented, "What?"
The Doctor, his voice tinged with disbelief, softly utters, "You're not dead."
A collective sense of confusion lingers, and Donna, now fully awake, queries, "But how?" as she steadies herself.
After a brief pause, Rose's voice resonates through the intercom, "Can you hear me? Mum? Doctor? Star? I think it's safe for you to come down now."
Donna responds, perplexed, "Rose?"
The Doctor's eyes widen with a sudden epiphany, "Too much power for one person, but you had a child, and the metacrisis passed down. A shared inheritance."
Donna grins, “It was always there. Shining out of her.”
“And she chose her own name,” the Doctor adds.
“Oh, the shed! The shed was her memory of the TARDIS. The toys! Every creature we met, she remembered as a toy,” Donna says with a glint in her eye.
You gape, suddenly realizing, “We are binary.”
“She’s not. Because the Doctor’s—”
The Doctor interjects, “Male.”
“And female,” Donna finishes.
"And neither. And more," Rose says, her voice carrying a warm smile through the intercom.
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Donna rushes down the stairs, her steps echoing in the cavernous steelworks. Rose meets her halfway, and they share an emotional hug, Shaun joining in the embrace.
You and the Doctor follow suit, descending rapidly to the ground floor. Sylvia awaits, and as you approach, the Doctor wraps her in a jubilant hug. He inquires, “Happy now?”
Sylvia responds with a radiant smile, "My father would be impressed. I have no higher compliment." Laughter of triumph fills the air as you and the Doctor proceed to the nearby control center.
Shirley deftly maneuvers her wheelchair towards you and the Doctor, offering her unique perspective. She addresses the Doctor with a sly grin, “There’s a word for you, Doctor. And that word is jammy.”
The Doctor responds with infectious enthusiasm, “Jam on toast.” He decisively slams a button, activating the intercom. With authority, he speaks into the microphone, “Calling the Meep.”
The Meep's defiant voice crackles through the speakers, “You forget I still have my ship. And if I have to explode the engines and rupture this world and damn us all to hell, then I will!” A shared glance between you and the Doctor follows, and he graciously hands you the task of flicking the crucial switch.
With a resounding click, the Meep’s cockpit is ejected into the sky, accompanied by the unmistakable sound of the Meep's distressed shrieks. You and the Doctor gaze upward, drawn into the spectacle unfolding against the canvas of the vast night sky.
“There you go.” The Doctor points with a wry smile, observing the Meep’s cockpit deploying a parachute against the cosmic backdrop.
You feel the Doctor's reassuring grip on your waist as he pulls you into his side. Together, you look up, transfixed by the celestial display. The stars twinkle above, and in that moment, you choose to hope and believe that nothing universe-ending has transpired yet.
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As the sun ascends on the horizon, casting a warm glow over the scene, the Wrath Warriors stand sternly with the imprisoned Meep, forming an uneasy tableau. You step forward, addressing them with a heavy heart, "Sergeant Zogroth and Constable Zreeg gave their lives, alongside many Earth soldiers."
The Wrath Warrior, resolute in the face of the aftermath, declares, "Their names will be included in the litany of crimes as the Meep atones in prison for 10,000 years." The Meep, defiant in defeat, mutters, "Oh, I will escape and have my revenge. So you beware, Doctor and Stargazer, because there’s one more thing."
With a determined stride, the Doctor moves closer, inquiring, "Which is?"
“A creature with two hearts is such a rare thing. And to have two of your kind here… Just wait till I tell the boss,” the Meep retorts, an ominous promise lingering in the air. The Wrath Warriors and the Meep vanish in a teleportation, leaving a sobering aftermath beneath the morning sun.
The Doctor, caught in contemplation, mumbles under his breath, "Cryptic. I hate that." He takes a deep breath, turning his attention to Donna and Rose with a sense of urgency, "But… we’ve still gotta fix you two. ‘Cause the metacrisis might have slowed down, but that thing is wrapped around your cortex."
Donna, with an eye roll and a knowing nod, quips, “Yes, we know.”
Rose adds confidently, “We know everything, thanks.”
Donna, in her typical nonchalant manner, shrugs, “And you know nothing. It’s a shame you’re not a woman anymore. ‘Cause she’d have understood.”
Rose, crossing her arms, asserts with confidence, “You’ve got all that power, but there is a way to get rid of it. Something a male-presenting Time Lord will never understand.”
Donna, ever pragmatic, advises, “Just let it go.”
The unity between mother and daughter becomes evident as Rose takes Donna’s hand, and together, they release the accumulated metacrisis energy. Shaun interjects with a grin, “Like I said, mate, how lucky am I?”
Rose, with a joyous laugh, concludes, “After all these years, I’m… finally me.”
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CAMDEN MARKET, LONDON — MORNING, 2023
Shaun skillfully navigates the vehicle, bringing the group back to Camden Market in London. Earlier, you had informed Shirley about the intention to bid farewell to the Doctor and Donna before returning to headquarters. Shirley responded with a nonchalant, "Sure..." accompanied by a discerning look, rolling away from you in her wheelchair.
The Doctor maintains his characteristic chattiness as he informs Donna, "And UNIT has a splendid insurance policy for damage caused during an alien war. While they sort that out..." Approaching the iconic tall blue police box, the TARDIS, the Doctor gestures towards it, saying, "One last trip?"
"Uh, don’t you dare," Sylvie interjects with a pointed look. Donna, casting puppy eyes at both you and the Doctor, laments, “Do you know, I would love to.” She then takes a sharp inhale, sighs, and adds, “But… I have got adventures of my own, bringing up this one.” Donna points her thumb towards Rose.
“Can I see inside?” Rose asks the Doctor curiously, taking a step toward the TARDIS. Donna, however, swiftly moves her away, cautioning, “No. No! No. No.”
Rose sighs, and Donna playfully waves her finger, “No. Because summat will go wrong, and you’ll end up on Mars with Chaucer and a robot shark. And that’s actually happened, hasn’t it.”
The Doctor gives a sheepish, “Oh, yeah.”
“But I was thinking, we could go and see Wilf?” The Doctor suggests to you and Donna.
Donna then says, “Now that is cheating.”
The Doctor pouts, “Just a suggestion.”
“I mean it, don’t you dare.” Sylvie says, and Donna sighs, “But imagine his face, Mum. Oh, he would be so happy. All those secrets Grandad kept for years. He— He thought I’d never remember. And to see the Doctor. One last time.”
The Doctor and Donna make a puppy face to you and Sylvie, urging you to join them. Sylvie relents and gives in, “Oh, all right. But one trip. That’s all. Just one.”
The Doctor turns to unlock the door with his key while Donna laughs with glee, “One tiny, little trip. That is a promise.”
Donna turns to you and the Doctor and gasps in excitement, “It’s like the old days. Just me, the Doctor, and the Stargazer. Together.” She then turns to her family, “Is that all right?”
“Yeah, of course it is,” Shaun says confidently with a huge smile.
“Well, a lot of husbands would worry. You know, me, in a box, with another man.” Donna jokes, and Shaun shrugs and shakes his head, “Yeah. But not him.”
The Doctor looks somewhat offended, but then Donna shoos him to go inside, “Come on, space man.”
In the quiet aftermath, with Donna entering the TARDIS, the Doctor notices the unsure expression on your face. He whispers to Donna to go ahead, and she complies, leaving the two of you alone, behind the TARDIS, sheltered from prying eyes.
With a gentle gesture, he wraps an arm around your waist, pulling you closer. He cups your face with both hands, his smile revealing dimples that carry the weight of countless adventures. “The stars haven’t gone out.”
Your raised brows betray a hint of skepticism, “Yet…”
The Doctor locks eyes with you, his deep dark brown orbs conveying understanding. As tears well up in your eyes, you break the silence, your voice a fragile whisper, “You have no idea how bad it gets. How scared I am that all of this is temporary and I lose you… and I can’t have you.”
“Hey. Hey, hey. None of that,” he reassures, his gaze unwavering. “So far, everything has been leading me back to you. And when the time comes to face it… we’ll fix it… together. I can’t lose you again. Not ever again.”
His words linger in the air, a vow shaped by the quiet resilience of a Time Lord who has navigated countless challenges across time and space. You respond with a nod, sealing the unspoken pact, and tenderly kiss his wrists. In return, he draws you closer, planting a gentle kiss on the top of your head.
“When this is all over,” he declares, “we’re getting married.”
“What?” you screech, caught off guard by the unexpected revelation.
“We've waited this long. I’m not spending the rest of my how many years without you,” the Doctor insists, his eyes earnest.
“Is this a proposal?” you inquire, a mixture of surprise and delight in your voice.
“If you want,” he smirks, playfully nonchalant.
On tiptoe, you reach up to kiss the tip of his nose, a tender acknowledgment, “We'll see.” The promise of an unwritten future hangs in the air, held by the shared understanding that time and space will unfold their stories together.
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THE TARDIS
The Doctor guides you inside the TARDIS and closes the door behind him and both of you are in awe of the major changes of the entire TARDIS. Huge curved white walls with round circles that glow with lights and many ramps that lead to different corridors.
The Doctor hangs his coat on one of the railings as he grins and laughs, “Whoa!” He begins to run around all the ramps with the energy of a little kid as he shouts, “This is amazing!”
“It changed! Oh, you clever thing! Look at that!” The Doctor laughs as he finishes his lap around the new interior of the TARDIS. He runs over to the console and smiles, “It’s got this!”
He pushes a lever forward, and the lights within the TARDIS shift to a vibrant orange, casting a warm glow. Your gaze is drawn upward in awe as the ambient hum of the time machine resonates around you. Running your fingers along the railings, you can feel the TARDIS responding, and you affectionately murmur, “Hello, sweet thing. I missed you too.”
Amid the luminous atmosphere, the Doctor darts around the console, engaging with switches and buttons on the refurbished device. Donna, observing the transformation, remarks, “It’s still a bit nippy.”
The Doctor protests, “Oh, come on!”
Undeterred, Donna concedes with a grin, “All right…” Her expression changes as she admires the surroundings, “It’s gorgeous!” Laughter bubbles up from both Donna and the Doctor, who joins in the jubilation, bouncing excitedly.
“It’s cleaner. And it’s grown,” Donna observes, her laughter echoing through the TARDIS.
Making your way to the console, you overhear Donna questioning the Doctor, “But I— I still don’t get it. I mean, the TARDIS can change all right. But what about your face? Why did it come back?”
“Does there have to be a reason?” the Doctor muses, and Donna, with a snort, retorts, “In your life? Yes!”
With a nonchalant shrug, the Doctor remarks, “Well, I’m stuck with it now.” He continues exploring the console, fidgeting with excitement, and comments, “Oh, this thing is brilliant. It’s even got a coffee machine!” Glancing at you and Donna, he inquires, “You want one?”
You shake your head, “No, thank you, darling.”
“You’re kidding,” Donna says with wide eyes.
“With cold milk, yeah?” The Doctor deftly presses a few buttons, and Donna, smiling, says, “Well remembered.” To your delight, a white cup materializes with coffee and cold milk.
He carefully hands the cup of coffee to Donna who says, “Thank you very much. Careful. It’s how I lost my job. Dropped a coffee in the computer.”
To which the Doctor just hums and moves to flick a few more switches around the console as you lean on a railing, to listen to him say, “I really do remember, though. Every second with you. I’m so glad you’re back ‘cause it killed me, Donna.” The Doctor clicks another switch as he continues on, “It killed me, it killed me, it killed me.”
"We can have more days, can’t we?" Donna inquires, her tone laced with a mix of hope and curiosity. Her eyes reflect a desire for a future filled with shared moments. Continuing with optimism, she suggests, "I mean, why is it such a big goodbye with you? Why is it one last trip? ‘Cause you could visit. With my family."
The Doctor, absorbed in examining a screw, listens attentively as Donna paints a vivid picture of ordinary yet precious moments. "We could do outrageous things, like have tea, dinner, and a laugh! And Rose’s school play. Well, maybe not that. She can’t act. She’s terrible. I don’t know how to tell her. But the point is, you’ve been given a second chance. You can do things differently this time."
Encouraging him to embrace change, Donna suggests, "So why don’t you do something completely new and have some friends?"
The Doctor contemplates the idea, responding with a hesitant "Maybe. Yeah." Donna chuckles, savoring the simplicity of their current moment. "Mmm. Like now," she remarks, lifting her cup as if to toast. "Here we are. Having a coffee."
Before the Doctor can respond, Donna's accidental spillage disrupts the calm, eliciting a gasp from her. "What’s gonna go wrong—" Her sentence is abruptly cut off as the spilled coffee interacts with the TARDIS console, resulting in sparks and flames.
With urgency, Donna questions, "What’s happening?" The Doctor, swift in his actions, ushers both you and Donna away from the unfolding chaos. The TARDIS groans and whines as its engines protest, and the cloister bell rings ominously in the background.
"We could end up anywhere in time and space," the Doctor confesses, a tinge of uncertainty in his voice. As the atmosphere fills with anticipation, you brace yourself, thinking, "Here we go again."
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TAGLIST:
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accidentwithapen · 1 month
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Hiii!!! GIGS in Space AU Once Again on my mind so heres a quick plot rundown allll put in one post
If you read through this all i love you <3
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If not, have this grian doodle anyways
So Grian, Scar, Impulse, and Skizz are all prisoners in this like,,, dystopian space society. All are imprisoned for different reasons:
- Grian is a vandalist, doing graffiti and setting minor explosions around different government/company sites. When arrested and asked why he does what he does, he claims "it's about the principal"
- Impulse worked as a mechanic for a major company, but an incident resulting in a death and 3 injuries gets wrongfully pinned on him. He still believes that all circumstances surrounding his arrest are just one big misunderstanding. The company, however, doesnt care.
- Skizz is a hacker, and good at it too. He logs into the system of the same company Impulse worked for, and subsequently gets caught red-handed.
- Nobody knows why Scar is arrested. There are many rumors spread around the prison wing that he and Grian are in that Scar is Secretly A Mob Boss for the Con Corp. family. But surely someone so clumsy and silly cant possibly be so powerful, right? thats what Grian thinks, anyways.
So these doofuses have two options.
1. they can serve their sentence rotting in a shitty space prison with Nothing To Do and being forced into manual labor
2. they can get out slightly earlier after enough time spent doing Community Service
They go for the second one, which Happens to be gathering extraterrestrial data for Impulse's old Company (i need a name for it dear god its ridiculous at this point). So after all independently choosing the community service option, they get grouped into a squad of the four of them and get sent out to different semi-abandoned planets to hunt monsters/ghosts/aliens and collect data. What they eventually figure out is that the reason they are given so much freedom with their community service is that they are not intended to survive. They devise an escape plan and on their third mission together, they successfully escape together.
Its important to note that Scar and Grian came from the same cell block, so Grian decides to tell Skizz and Impulse about the mob boss rumors (as a prank, of course), and warns them that Scar Doesn't Like Swearing. basically scaring everyone into facing these cosmic horrors with a PG attitude
So the GIGS escape with a real shitty spacecraft and are on the run from the government (theres no way they're gonna succeed like this) up until they get captured. but not by the government.
They get captured by morally gray, filthy rich, weapons manufacturer Doc. (or his hitman at least, one Geminitay)
Doc explains to the GIGS that he has paid all of their bail fees, and now they must work off their debt to him. as delivery boys.
Doc enlists Gem to look after the GIGS during their deliveries. Gem Does Not Like This but shes not gonna say no to her boss.
Basically the rest of it is a silly stupid sci fi sitcom about funny found family doing goofy delivery missions and learning more about each other along the way.
Oh, and remember those rumors about Scar? Theyre all true. And there are Consequences for his absence in the family....
Heres some extra little character notes:
- While Impulse believes his arrest was a genuine mistake at first, during their second bout of community service, he and skizz discover how little the company actually cares about its employees and Impulse gets real mad that his entire livelihood is a lie and goes ham and wrecks some shit (good for him)
- Gem was taken in by Doc at a very young age, with life-threatening injuries. Doc used his experience with mad sciencery to fix her up with whatever he had on hand, mostly animal parts. now shes a hybrid.
- Gem sees Doc as a father figure, but has No Clue how to express that so from her perspective shes just Really Loyal to her boss and doing nothing more than paying off a life debt.
- Grian has a mycelium infection running up his arm that he keeps secret from everyone else. the first in the group to find out about it is Gem
- Scar uses mobility aids of many varieties, but mostly uses a cane with robotic leg splints on missions
Anyways thats all for now, if you wanna see some more doodles and stuff you can look around my gigs in space tag!!
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tamlinrose · 6 months
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NuWho Characters as The Entities (TMA)
9th Doctor- The Desolation.
He is fresh off the time war, where millions were sacrificed in flame. He is the main cause of death of his entire people and rose like a phoenix from the ashes. DEFINITELY the desolation
Rose- The Eye.
Come on, she becomes an all knowing goddess of Time. How could Bad Wolf NOT be the Eye??
Captain Jack Harkness- The End.
He literally dies over and over and over. Even though he can’t permanently die, I’d say he’s feeding The End some good cosmic horror
The Tenth Doctor- The Lonely.
Pretty self explanatory. He desires companionship so much, but everyone leaves him, whether by choice or force. In the end, he is all alone. And regenerates knowing that for all the connections he made, none could stay. Sad wet boy
Martha- The Hunt.
I debated this one, but I think especially her traveling across the world with the sheer determination to defeat the Master shows her becoming the predator instead of the prey. She also becomes a unit soldier, and her arc is her adopting the soldier mentality the doctor so hates about himself onto herself out of survival.
Donna- The Spiral.
Her whole arc is around not being able to trust herself, her own mind because she’s been told she isn’t clever or worthwhile so many times. Not to mention Fear Her, where everything about the World is Not Right and she’s at the center of the wrongness vortex.
Sarah Jane- The Web.
She’s a journalist, she’s constantly picking at threads, finding out information she shouldn’t have, weaving it to her will. I also think that the doctor dropping her off and ditching her without her consent is playing into the fear of having your life puppeted by forces outside of your control.
11th Doctor- The Stranger.
Idk something about him… his penchant for theatrics, his burning desire to be human but always being just slightly left of human behavior, mannerisms. It’s like he’s mimicking the humanity he wants so bad, but it just gives him the uncanny valley affect that makes him even more alien than ever.
River- also the Web
She is scared of being controlled by forces beyond her. She was brainwashed into wanting to kill the doctor and ultimately it is not her will that pushes her to do so. She lives to be free of influence but she is controlled by the outside forces of the time stream discrepancies that keep her and the doctor apart.
Amy- The Flesh.
Okay this is for silly goofy reasons, but the fact she was LITERALLY a flesh avatar for like a full season really sells it for me. Not to mention a lot of her arc is very centered on body horror (pregnancy without her knowledge, giving birth, not being able to have kids, etc).
Rory: Also an avatar of The End.
He just dies so many times man, him and captain Jack should go to couples therapy or smthn
12: The Dark.
Okay hear me out. It’s the oldest fear entity, which I think really folds in with 12s general air of wisdom and the fact he’s been around a fucking long time. Also, he has that entire episodes where he tries to find out what lives in the dark at the end of the universe, and what lives under the bed that absolutely does not wish to be seen.
Clara: Also The Desolation
She is sooooo self destructive man. Especially after Danny Pink dies, she’s willing to burn it all to the ground. Her eventual demise is because she is impulsive to a fault, and in some ways it could be argued she has a death wish.
Bill: The Vast
She just gives me that childlike wonder for new worlds and the open sky. IK this seems like pretty vague reasoning but I think like Simon Fairchild she just loves the vastness of the universe so much that she eventually goes travelling with star eyed girl to see it all.
13: also The Vast
Citing that youthful wonder again. Honestly I don’t know much about 13 or her companions so if you have Headcanons for Yaz, Ryan, Graham and 13 hmu! Tag them below
The War Doctor: The Extinction
Self explanatory. He’s the doctor who ends it all, his entire species. And that choice defines and haunts him into future incarnations.
The Master: The Slaughter
Senseless chaotic violence for the sake of violence. Sounds pretty on brand.
If you have any contradictions, additional thoughts, or help on 13s era I’d love to hear it in the tags!!!
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cerayanay · 2 years
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Loved the Annihilation book, just saw the 2018 movie, and thoughts on the ending. Heavily spoilers, partial ending explanation.
The first moment in the movie I stopped and said “Wait, that makes no sense” is the ending when Lena walks on the beach with the glass trees. Up until this moment I followed with a ‘eldritch cosmic horror being unreality” mindset, but this moment stopped me.
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Because it made no sense to me that there could be any sort of mutation that results in clear, crystalline forms. This movie hammers in that biology is being disfigured, but not non organic forms; we see the old buildings, the boats are practically untouched, old weaponry is usable. So why now with these trees? Minerals don’t have dna to mutate.
But THEN the movies goes on, and Lena is replicated with a green being. And we see the inside of the lighthouse, the underneath with that shimmer black moving WHATEVER, and the creature itself, which is an iridescent green. Then it all makes sense.
Sand is the largest source of silicon in the world, and silicon is the second most abundant element on earth. Sand is also a primary ingredient in glass. Silicon -> Sand -> Glass -> Glass trees.
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This is the best photo I could get of the being underneath the lighthouse, if you’ve seen the movie you know it’s more shimmery, almost liquid, looking identical to the material on the right, which is solid silicon.
Silicon is also used in making computer chips and wafers.
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Silicon wafers have a holding, greenish iridescent shimmer as well, much like the being that tries to relocate Lena at the climax.
Here’s the thing about Silicons atomic properties. Silicon has 4 valence electrons, and if you remember grade school chemistry, an unreactive, stable atom has 8. So silicon is semi stable, but would really like to bond with other atoms to achieve 8 valence electrons. This basic concept is what makes it a good semiconductor, or a material that easily allows electrons to move through it. There’s a lot more technical science that has to do with it I’ll cut out, but some elements are ‘injected’ into silicon to manipulate these properties, creating a system that allows electrons/electricity/energy to very very easily run through it. A very popular choice is phosphorous.
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I couldn’t get photos of the scene, but Oscar Isaac’s human character self immolates with a PHOSPHORUS grenade. When he destroys himself, it’s a contained, rapid fire that does not spread to his surrounding and dies out fairly quickly. But when the creature is then trapped in a phosphorous blast, it doesn’t dissolve, but continuously burns. The burn doesn’t spread to the regular stone of the lighthouse, but absolutely rips through the underground area and being growing on the side of the lighthouse that the movie has us believe is a living creature, apart of the clone, or obviously at least the same substance that one (aka me) might say is silicon.
Here’s one last thing about silicone properties. The material most related to silicon on the periodic table is carbon.
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All known organic life is made of carbon. Period. If it’s alive it’s carbon. Many traits responsible for why carbon makes life possible is shared with other Group 16 elements. Silicon is the closest Group 16 element to carbon. Therefore, it is hypothesized that any non-carbon based life would have to be made of silicon. Many theories and sci-fi stories play with the idea of an alien life being made of silicon is more environments that can accommodate that.
So back to my initial confusion. I was confused as to why the creature, or the shimmer, or whatever force that is responsible for the movie could make clear, crystalline, glass like trees. It’s ability was clearly stated to genetically mutate living things. But I’m arguing that somehow through sci-fi movie reasons, the creature is silicon based life, or become silicon based upon hitting the sand at the beach, then perhaps adapted into carbon based life.
After this scene, when Lena is being interrogated, she is asked ‘Was it carbon based?’ Imma say that is a very, very relevant question, and maybe the entire point of this line of questions. So cool thing the movie did, it all still makes sense.
End credits: the reason we don’t see silicon based life is it would theoretically require an insane amount of energy to sustain. Doesn’t react with this theory but yo it’s a movie they gotta make it work somehow.
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max1461 · 1 month
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So it's like the feeling I get when I think about the "symmetry problem"?
Have I told you guys about my symmetry problem? Here's how it goes. In order for two things to be "objectively" distinguishable, there needs to be an asymmetry between them. Like, our universe is not mirror symmetric; some physical processes favor one chirality over the other. Thus, if we were to talk to aliens in a far away galaxy, we could still convey to them what "left" and "right" are without meeting up. Without this physical asymmetry, we wouldn't be able to do that.
More than that, in mathematics, if you want asymmetry "down the line" in a proof somewhere (etc.) it has to come from some initial asymmetry "upstream" in the definition of your object. If you have a non-Kolmogorov space with two points a, b that aren't topologically distinguishable, you can't prove any topological property of a that doesn't also hold of b and vice-versa. There is no topological property that can tell you which is which. If you select an arbitrary element g of an arbitrary group, you can only prove things about it that follow from the (universally quantified) group axioms—because there isn't any known asymmetry to distinguish it from any other arbitrary element h, so the only things you know about it are the things that always hold. But if instead you selected the identity element e, now you can prove more stuff about it, because it has a property the other elements don't have. There is something to distinguish it from the others.
So, ok, every downstream asymmetry that we observe follows from an upstream asymmetry in our definitions. But! How does this work when it comes to non-logically-necessary truths? "Obama lives on Earth" is true and "Obama lives on Mars" is false. But "where" does that asymmetry come from? Like, it's clear where the asymmetry between e and the other group elements comes from in group theory: we put it there. We declared by fiat that we were talking about an asymmetrical type of thing. Ok, cool. But imagine that you could step outside reality, and look at it from the beyond, and ask "why are the true things true and the false things false"? At some point I think you'd basically be confronted with an answer like "they just are, that's just how it is". But here you have a downstream asymmetry that doesn't emerge from any upstream asymmetry. It "just is" asymmetric. The universe "just can" distinguish truth from falsehood, there is no distinguishing property other than the distinguishability itself.
Some people will not be bothered by this. They'll just be like "ok". But to me this feels kind of... fundamentally logically impossible? It would be interesting to try and make this mathematically precise, but I don't know how. "Where does the true/false asymmetry come from?" is a question that sort of lurks in the back of my mind.
One answer that I can imagine being given to this is "there is no asymmetry, everything is true". Under this account, the reason some propositions P appear not-true is that... one of the true things is "Max's experience is as if not-P" or whatever. And "I" am the "me" subject to that truth. But this means all the other truths—the horrible truths that we can't even speak of, that we think we are safe from, are in fact... lurking. Present in the actual world, if occluded. And that makes me feel cosmic horror.
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cipheramnesia · 2 years
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I seem to remember you mentioning that Event Horizon didn't do much for you. Are there any cosmic horror movies you do like? I'm trying to broaden my horror palate and I've seen very little of this subgenre.
It depends if you mean cosmic horror as in horror that takes place not on Earth, horror with a science fictional element, or horror about encountering something beyond a human ability to understand. Like, to my mind Event Horizon is the first one, because it's pretty much just a basic horror movie but in space. But cosmic horror is less common because it's rare for any filmmaker to attempt to convey the idea of something incomprehensible.
Anyway, not to start with the obvious, but Alien (1979). It's a classic for a good reason and stands the test of time. It's a group of artists who handed in some of their best work of all time in a single movie. On the off chance you haven't heard of it - fantastic. It's the yardstick of all science fiction horror.
Annihilation is a recent example of what I'd call cosmic horror. For all purposes it's about an alien world trying to understand and adapt to Earth, a fully alien environment seeking to understand the world through adaptation.
I would also say Arrival, while not horror per se, is a fantastic movie that presents humanity encountering something alien and beyond understanding. It's easily one of the best alien contact stories told.
The Color Out of Space (Die Farbe) from 2010 is a German adaptation of an HP Lovecraft story, which is about as traditional as cosmic horror gets. I think this may be Lovecraft's most adapted work, but this version truly gets it and uses the medium of film to tell the story in a unique way. There's a more recent Nicholas Cage adaptation which is alright if you want to swap "beyond understanding" out for "body horror and fractals." Fine and all but not precisely cosmic imho.
In the same range, I think Stalker (an adaptation of Roadside Picnic) is one of the most disturbing cosmic horror movies ever made. Your mileage may vary because it is also very much just some guys walking around in fields, but I found it filled with dread and terror and the oppressive sense of something beyond my understanding at all corners.
In a more modern and easier to watch tangent, Daniel Isn't Real is a complex and very well thought out film, a personal favorite movie that also completely upend the "mental illness is the monster" trope.
Somewhere in between Stalker and Annihilation and Arrival is Under the Skin, a slow and meditative movie about an alien on Earth. Sort of an inverted and horrific version of The Man Who Fell To Earth.
You may also find The Alchemist Cookbook of particular interest, and I personally think Blair Witch from 2016 is a very interesting cosmic horror style movie, along with (sigh) Grave Encounters 2. No, but really, it's weirdly complex. Not good precisely but interesting.
In more general outer space horror, if you want something that has the feel and aesthetic of Event Horizon, I recently watched Pandorum which is less "ooh isn't hell scary" and much more "what if a colony ship went mad and devolved into a group of survivors and cannibal monsters fighting for survival." It's a good action movie with delicious horror touches.
It's also been awhile but my recollection is that Sunshine was quite excellent. And while we're on the subject, the Russian movie Sputnik is wondrously disturbing. And if you want something truly bonkers consider Life Force. It's uh... something.
Anyway, I'm certain I'm missing some other ones, I have a nagging feeling something important slipped my mind but this ought to be a start.
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subliminalbo · 23 days
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Mind Control In the Wild #2: Prince of Darkness
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Hotness: 2 Context: 4 Creativity: 3 Final Score: 2.78
Watch this scene here. You can rent or buy Prince of Darkness on Amazon.
You might have seen a clip from this one floating around Youtube as a 240p video with a name like "Female Posession 11" (searching random clips of mind control scenes is a rite of passage for hypnofetishists around the world). Prince of Darkness is a profoundly strange and creepy movie that stands out as one of the more underrated films in John Carpenter's filmography. Since Carpenter is the namesake for my own Carpenter State University, it felt appropriate to cover this one.
In Prince of Darkness, Carpenter blends science fiction themes into biblical myth and the product is a cosmic horror story where Jesus Christ was an alien, Satan is a tank of mind controlling goo, and its followers seek to summon an even more powerful apocalypse god from a mirror dimension. Also Alice Cooper commands an army of zombie homeless people. Carpenter is absolutely cooking here.
All of the action takes place in a Catholic monastery in Los Angeles. For Carpenter, it's a return to smaller, less studio-supported filmmaking. The closed setting kind of gives it an "Assault on Precinct 13 but with zombies" vibe. A group of scientists go to the monastery to research a mysterious tank of seemingly sentient goo that a priest discovered in the basement. The scientists quickly learn that the goo is the literal anti-Christ. While alone in the basement, Susan (played by character actor Anne Marie Howard) is summoned before the tank of goo. A jet of liquid suddenly sprays from the tank into her mouth, making her its first convert.
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After that, Susan stalks through the monastery converting her fellow scientists in a stretch that includes some absolute hall of fame mind control acting from Howard. If you dig cosmic horror in your mind control stories, there's great content here.
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The next to be converted is Lisa, who awakens to find Susan crawling over her in bed with wide, empty eyes. Lisa seems to misinterpret this as a sexual advance, but before she can protest, another jet of liquid shoots out of Susan's mouth and slides down Lisa's throat.
There's this great moment where another scientist finds Lisa repeatedly typing, "I Live!" before Susan pounces from the corner.
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The thing is that these scenes are better mind control fetish content as short clips on Youtube than within the greater context of the film. It's not like Ghostbusters where the possession is deliberately sexy and is ultimately a weird detour in a random week of Dana's life. In Prince of Darkness, the converted are essentially zombies, there's quite a bit of gore, and it's unambiguous that they die when the anti-Christ does, which is a bummer if you watch your movies based on how hot the mind control is. You probably shouldn't though, right?
Despite its mid score on the Subliminalbo Scale, this one has actually been really influential for my own smut which is why it was the second thing I thought of when I started this series. The transmission of a sentient mind controlling goo as a fluid from one person to another was a huge inspiration when I was developing Assimilation.
Carpenter explores mind control in quite a few of his movies (some even less sexy than here, like The Thing, which is not mind control but plays with similar tropes that at least makes it mind control adjacent). If you're looking for hot mind control in a John Carpenter movie, Big Trouble In Little China probably has the best example. Though it wasn't a direct influence on my manips, it features whitewash eyes which is pretty cool. The reason I'm talking about Prince of Darkness instead of Big Trouble In Little China is because the former's had a bigger impact on me as a writer (and the mind control in Big Trouble is comparatively brief and less impactful to the story).
It looks like a lot of Prince of Darkness clips have been taken down from Youtube since I was a weird kid starving for mind control content, but you can find the full scene of Susan's possession on there right now. If you're into cosmic horror, I definitely recommend the movie, but I wouldn't call it essential for someone who wants to see some hot mind control.
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Note
Hello! I've been batting around an idea for a warlock of the undead whose patron is an eldritch Far Realm entity, but haven't been able to find much in the way of official lore for the plane. I would love to hear your take on the subject, if you had any ideas for the landscape and inhabitants and such!
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Planescape: The Far Dead Realm(s)
So for those not in the know, the far realm is the d&d cosmology's designated corner for lovecraftian shenanigans, being the default origin of most aberrations as well as anything particularly "madness" related or stuff too weird to fit into the morality based system of planes.
I'm not a big fan of the far ream ( insert joke about me being too weird to fit into the morality based system of planes) because it makes the entry level cosmic-horror fan mistake of conflating tentacles with the unfathomable and paints things beyond human perception as innately hostile and entropic.
To me, the astral sea is the place where all that far-realm weirdness should live, being that its the place where thoughts become physical heedless of any physical constraint. There’d naturally be alien environments that were hostile to life native to the material plane, either in that they were unsuited to conventional biology, or operated on a different set of physics/math/coherence to more traditional reality. That said, it does serve our storymaking to have a bad place from whence things can come from/be banished to, so for that end I'll let you in on my own version of the unknowable plane: The Dead Realms
TLDR: The dead realms are a cosmic junk heap, myriad realities that have become unstable or suffered through an irreparable apocalypse and have inturn scoured or abandoned of mortal life and the gods that oversee them. Seeking to avoid further disruption of the cosmos, the great entities which govern the astral sea quarantine the dead realms in their own fold of space. Cross contamination renders the plane into a simmering cauldron of chaotic energies, as civilization plagues and reality storms crash against eachother with the tomb-prions of world eating gods as backdrop. Any breach of the realms’ containment could lead to potential doom, as anything that can survive the end of multiple worlds is likely more than capable of ending a few on its own.
Ironically, the reason that the asker can’t find lore about the far realm is that its on purpose, and that’s sorta the problem: The far realm was written to be intentionally vague, hearkening to unseen and unknowable horrors of the lovecraft mythos.  The problem with that is that as part of the greater dnd multiverse ( atleast the default one) the far realm is a place you theoretically CAN go, and given that some of the game’s biggest baddies originate there, meaning that there needs to be more about the plane than a simple gesture at it being gross and full of tentacles.
Compare the thematic weight of a party visiting the far and dead realm(s): The former is weird, surely, but other than horrifying chaos, the far realm doesn’t really say anything. On the contrary, both heroes and their players can understand the dead realms as a forewarning of what happens if they fail in their cosmic level responsibilities, and see echoes of their own desperate struggles among the ruins.
Geography:  The process of transposing multiple worlds into a single plane is not a gentle one, even more so when many of those worlds do not share an underlying model of reality. The cracked remnants of planetary bodies float together like asteroid clusters, while flat-earth geographies impose themselves on space at awkward angles like planes of glass, or weave through it like ribbons of a shredded map. Remnant kingdoms are scorched as newly arrived worlds bring their stars with them, and blighted seas spill from one celestial body to the next like wine spilled across a table from a tipped glass.
Its junk drawer architecture, a dumpster into which broken worlds are heaved with no care for their condition or where they might come to rest, slowly ruining eachother like kitchen scraps heaped upon old clothes layered over discarded furniture
Inhabitants: Despite their name the dead realms are not empty, besides the monstrous scavengers Vast wastelands conceal remnant holdouts and the decaying lairs of senile god kings. Only those great authorities of the cosmos decide when a realm is beyond saving, and those left behind on it are considered forfeit to save the greater cosmos from the horrors they endure. That said, there are other entities that live in the maelstrom, and they are far more threat to a wandering party that’ve become stranded in the forbidden realm:
Kaotori*: Once a group of arcane explorers who sought salvage and secrets from the oldest reaches of the dead realms, they were lost in the depths where time itself had begun to rot. They trickled back one by one, transmuted into resin soaked horrors and scattered across the centuries both before and after they left. Stripped of all but a few scraps of their previous identities, the remnants of their former lives knaw at them like the ache of a rotten tooth, which the Kaotori are desperate to extract. Turning their wicked power to the task, each Kaotori combs the cosmos for any trace of its former life, looking to extinguish the source of these memories that it might finally know some twisted form of peace.
Eldrazi*:Like beetles skittering over and through a fallen log until it is mulch, the aberrant broods known as the Eldrazi toil endlessly to return the material of dead worlds back into raw stuff of creation, dismantling matter, magic, and creature alike until all they touch is cosmic dust. Mostly harmless if left at a distance, Eldrazi do not distinguish intruders into their domain from unprocessed worldstuff and their domain extends ever forward so long as their is material to reclaim.
Ancient automata: The engines of forgotten ages still stir on many abandoned worlds, whether they be crystaline consiousness of superhuman intellect or the derlict mechanisms of a single tinkerer
Feral Celestials: while many angels are content to wander from task to task, there are those so dedicated to their divinely ordained mission that they choose to go “down with the ship” when the time comes to ring in the apocalypse. After their particular endtimes have come and gone, these entities slowly begin to waste away, being reduced over time to becoming avatars of strange faiths, or hunting through the wilderness little better than beasts. 
Outergods: Whether  they reign over a destroyed worlds, were imprisoned within one,  or maybe  just like the vibe, the dead realms are full of outergods, which make up the only pantheon for those desperate souls stranded in the expanse. Kronos the cannibal god reigns over lands of dust and ruin, Cezil’Tek holds entire worlds in still and silent loneliness, While Shub-Nuggurath and her brood flourish in toxic swamps and fleshy jungles, just to name a few
* You can find 3rd party stats for these creatures online,
Adventure Hooks:
After falling trough an unstable portal or getting lost fucking around with teleportation, the party find themselves stranded in the dead realms, specifically in a barren desert landscape with a half-buried city built into some wind-scarred cliffs their only landmark. Far off in the distance, amid an alien sky, they can see a massive purple-green cloud approaching, which is in fact a rogue ocean displaced from its original bed that will come crashing down on their desert world in a matter of days. With time running short and an entire city’s worth of secrets to distract them, the party must comb through the ruins for a means of returning home lest they drown along with the desert world.
Following scraps of planear lore and desperate to protect their home from an otherworldy threat, a party of spelljammers must slip past the watch of the celestial authority to salvage pieces of a planetary warding system. This system allowed another world to stave off the threat in the past, but didn't’ stop its original architects from falling prey to the whiles of an outer god and leading their world to doom from within. Now situated among the junk drifts of the dead realms, this fallen world is slowly being eaten away by eldrazi as the last zealots of the outergod look for cruel and desperate ways to stem the tide.
Monstrous aberrations comb the countryside, attacking villages, searching for something, pushing the party into cooperation with a goodnatured  wizard who was exiled from the circle of mages for his curiosity about forbidden magic.  During a moment of heroic sacrifice, the wizard inadvertantly opens a rift to the dead realms and ends up falling through, becoming lost in time and space and eventully transformed into a kaotri... the very same kaotri that has spent centuries combing through the multiverse looking for this particular kingdom. Warped irrevocably and wracked by the pangs of a now recursive present, this Kaotri now seeks to wipe its once home off the map, and just use that recently opened dead-realm portal to do it.
Art
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sixthsensewulf · 15 days
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Something just annoys me when people say that Neverafter failed as a Horror Season. .
It was a horror season. It just moved through various horror sub genres. Did the vibe change after episode 3? yes. Did it still be a Horror season? Also Yes.
The Subgenres: Body Horror. Comedy Horror (That was the most one used, because it was 7 comedians in a HORROR SETTING), Dark Fantasy, Folk Horror, Cosmic Horror.
Horror doesn't need to be scary 100% of the time. Horror can just be creating a world of dread and uncertainty. A world where anything can happen. It was tense, it was spooky, it was a horror season.
Fucking hell. .take the video game Alien Isolation. The xenomorph learns how you play, but occasionally you know it's around, but you cant fucking see it or it's not that. That is the horror of the game. That is the tension. The pay off, you get enjoyment out of it.
Also I read a lot of horror books at the moment. The times I have been scared by a scene in a book, i can't count that high, but the reason why? The tension and the building to a reveal. The pay off. It's amazing. For Example: I got creeped out in The Ritual because of the style of writing and descriptions of the forest. You don't even see or read the description of what is chasing the main characters until literally the last chapters. I'm not kidding. That book is pretty much a Folk horror.
I've read some crazy body horror / splatterpunk that I'm not going to describe fully. Been creeped out so often and scared.
Also read some insane haunted house / psychological horror books as well. Those scare you because of the tension, the atmosphere and the build up to a moment. Like I have been fooled by a moment, where I think a scare or a jump is coming then nothing until it actually hits you.
The reason why people occasionally say it failed as Horror Season, just have one view of what a horror style TTRPG is. The common examples I believe are, Call of Cthulhu, Vampire the masquerade and Curse of Strand. Or just think horror is just how much we can scare people, jump scares galore right. It's not.
For example horror moments I loved in Neverafter:
The Spider fight. . Anything and everything could have gone wrong. And pretty much the aftermath. the description of the town being that fucked up because of the spiders.
PiB with the giants at the end - if he rolled badly, who knows what would have happened. But also he is a tiny black cat.
EVERYTHING WITH THE STEPMOTHER. Just my god. The description of her eating her children. Like the description of that moment of the group fleeing from her in the Library. Her treatment of Pinocchio. "I don't even have a name in my own story" speech (yeah that creeped me the fuck out)
Everything about Candlewick. . Yeah it was played for laughs because of Lou throwing away a Nat20 but Candlewick was just terrifying. My favourite Zac moment of that "so Brennan, who is being eaten"
Honestly the whole deal with the world between pages - that's Cosmic Horror, especially with the ink pot etc.. not going to lie, I was on edge with that episode, because my mind was going, something is too good to be true here, something is going to happen.
Ylfa - yes, 100%.. just her story, on one hand it's heartbreaking but the other the description of her eating the wolf to become the wolf..
Rosamund - got to admit I think why people think it failed as a horror season is because they were expecting more scenes like we got at the beginning. That opening sequence is incredible. The other briars moment that sticks in my head is the final fight one with Thumbelina.
Sorry for the ramble rant about Neverafter.
TLDR: THERE ARE MORE SUB GENRES FOR HORROR THAN PEOPLE THINK. BESIDES IT WAS A HORROR SEASON BECAUSE OF THAT.
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cyvonix · 28 days
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Cyv Reads Homestuck - Act 5 Act 1 Wrapup
Just finished Act 5 Act 1. Holy FUCK. I actually need a moment to collect my thoughts. Might be a minute. Which is to say, no time at all for you, unless you want to simulate the experience of me writing this by walking away from the screen for a few minutes...
Hey, welcome back. Unless you just kept reading in which case you're ruining the sanctity of this whole thing. Shame on you. Anyway.
Act 5 has been a huge departure for Homestuck in a few different ways, and the biggest reason for all of them is our new focus: the trolls. The trolls and their bizarre world help introduce us to entirely new aspects of the story, and presumably prep us for what is to come in terms of both scale and content. This act is one of extremes, taking further steps toward both sides of the emotional spectrum.
On the one hand, things are sillier than ever. The strange and oddly beautiful world of Alternia, its incomprehensible culture, its boisterous personalities; it's all wonderfully playful in its execution, reveling in the ability to craft a whole new world from scratch, unbound by the expectations of our own reality. The characters we're introduced to, consequently, are equally fun to learn about and be placed in the shoes of. Seriously, all the trolls except Equius are a joy to read, each filling the role of a specific archetype that is simple to understand from the onset, yet developed into fuller personalities as the act progresses. There's practically a particular troll for every kind of person, and I can totally understand how such personal connections were formed from a fandom perspective. These motherfuckers BEG for it.
On the other hand, things have never been more dire, more dramatic, more unsettling. Firstly, in the interpersonal sense. This act struck me as one where, as opposed to the previous acts feeling very much like a story about children, it is explicitly a story about teenagers specifically. There is a much greater emphasis on the confusing and sometimes frustrating experience of existing as an adolescent around your peers, letting the determinant factors in how things progress be friendship, romance, jealousy, rivalry, and all the other angsty feelings you would expect from a cohort of this age range. And despite the alien world and any of the bonkers social rituals or mating practices thrown into the mix, these core emotions still come through as clearly as they would in human children, climaxing in often devastating displays of sadness and revenge.
Outside of mere sociality, the cosmic horror present in the world of Homestuck is also more pronounced than ever. With the formal introduction of characters such as Doc Scratch and Lord English, the stakes are raised even further, leading us to inhabit a world truly eldritch in nature, one where time loops and visions of the future can be ghastly and harrowing. Some are left destined for damnation, as we and they are both left simply waiting to see how their undoing will occur. The idea that many of these characters seem trapped within an inescapable path to their own destruction, that some timelines are preordained to be martyred for the greater good - it's all quite unnerving.
Knowing all of this, I can hardly imagine how it will feel once we refocus on our four main characters. Hussie has opened the flood gates in respect to the depth and seriousness the storytelling is permitted, and with the events of the fourth act providing so many world-changing developments to the kids, I can only imagine that they and this new storyline will converge in the biggest and most revelatory act yet. Because as much as I've praised this act, it admittedly did feel mostly like setup; the careful placing of pieces and recitation of instructions before they are all catapulted into something greater. For this, I couldn't be more excited. Once again, thanks if you read all of this, I appreciate it lots and would love to hear what you think. Here are some random highlights and unorganized thoughts of mine before I sign off:
My favorite troll from an aesthetic and relatability perspective is Nepeta, the beautiful perfect catgirl she is.
My favorite from a personality perspective is Kanaya, because she just seems to be a really sweet and caring person and I'm intrigued to learn any more about her. Maybe tied is Terezi, who I find a blast to read absolutely all the time and who also seems to be a pretty nuanced character despite first appearance.
My favorite from a storytelling perspective is Vriska, who I fuuuckin hate. ARGH. Can't stand u. But god damn you're written so well and are so interesting and I wanna know bout u.
On a somewhat related note, wow! [S] Make Her Pay! Cool ass animation this time around: lots of beautiful artwork, sick soundtrack, awesome set pieces. Wonderfully done.
The end of this act?? Omg???? The entire monologue section from Aradia was bone chilling, and led up to what was such a SHOCKING revelation to me in that the trolls created Earth I fucking guess????? idk, maybe other people had guessed it by that point and I'm just an idiot but absolutely no part of me even slightly guessed that that was what was going on and it was insane and awesome to learn.
The art overall kinda took a big step up this act, just wayyyy more panels that were detailed pieces rather than the representational sprite art. I dig it.
So so so curious what ungodly series of events leads to the kids causing a literal rift in time space
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aeternal-nightmare · 2 months
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PINNED POST FINALLY
Well, hello everyone! My name's Æternal Nightmare, and I'm an artist. Guess I'll just say multifandom because I really like a lot of stuff and am getting hyperfixated on things randomly. I love fantasy, sci-fi and cosmic horror. Oh and I also have OCs and original settings even so sometimes I draw them too.
FANDOMS you can find in my blog: Cthulhu Mythos, Warhammer40k (admech <33), IHNMAIMS, Warcraft, Dragonlance, TES, Silmarillion&LOTR, Alien Covenant
Also I like black/death metal and dungeon synth, both music and aesthetics of these genres.
TAGS FOR NAVIGATION:
#my art (I'll add it to all my drawings in a few days😭😭 working on it)
#my oc
Some personal information: any pronouns, most preferably she/her. English isn't my first language and this is the only reason why I don't write long posts usually🥱
Guess that's all for now?? meow
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tobiasdrake · 2 months
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Alright, we've gathered the keys and have an hour left to go. Where do we go from here?
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Okay. So. Before reality was rewritten via whatever the fuck just happened, Yuki coded the "emergency escape program" which will let us set everything back.
I. Feel like. We need to have a group discussion here. Once the choice has been made to use it or not to use it, the program will be erased. Yuki wanted the group to decide for themselves whether to stay in this reality or return to the old.
Obviously Haruhi would want to go back to a world of magic and aliens and shit but. Like. There are very good reasons for why we should let this pass us by.
Remember how we fucking killed Ryoko? Like. She is for realsies dead now. Are we really about to return her to her grave?
Remember Haruhi nearly deleting the universe because she was jealous of Kyon?
Remember when we had to cheat at a baseball game so Haruhi wouldn't destroy the city with closed space?
Remember 15,000 time loops because Haruhi wanted to help Kyon with homework?
What about Mikuru nearly decapitating Kyon with a photon laser?
The old timeline was a horror movie. I mean. Obviously he makes the choice.
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We're supposed to want this. We're supposed to want Kyon to go back, I know, but. I. Don't? The only good things that happened in the other timeline were the relationships he had with other people, and he can make those again. Hell, Haruhi's literally gung-ho right this second about reforming SOS Brigade.
I have not heard a compelling argument for why Closed Space and Mikuru Beams and World-Cramping are things we should want for the world we live in. This world is much better for the people who live in it.
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And just like that, we're world-cramping again. Here we go. Let's make mistakes.
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Never mind. Time travel. Gotcha. I get it. The escape program is a time travel device because Haruhi having met John Smith in this time period proves that these events were insulated from the change in history.
Uh. Somehow.
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That doesn't sound like changing history. That sounds more like someone cosmically reshuffled reality, similar to the world-cramping.
Haruhi's awakening was previously described as a massive time-quake. So. Is there another Haruhi out there now?
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Guilty look away from Kyon makes it sound like it's Mikuru. Maybe she did something to time so she'd finally be free of Haruhi's torments. Maybe she ate Haruhi or something so she could prove her thesis correct and make Itsuki lose the schism.
That can't be it. If anybody's suspicious here, it's Itsuki. Itsuki ate Haruhi so he didn't have to deal with closed space anymore? I dunno.
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I do not buy that for a second.
They're still trying to convince us that the way the show treats Mikuru is Fine Actually because she secretly loves it and is enjoying every moment of it. This is so post-hoc justification it hurts.
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Why? Did she eat Haruhi?
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Watching this and expecting shadow blades to erupt from her like Pride from Fullmetal Alchemist Mangahood. This is weirdly tense just... knowing that one of us ate Haruhi and we don't know which.
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Yuki sitting here wondering how many Kyon-With-Bookmarks she is going to send back to herself at this exact point in time. Her day has been full of Bookmark Kyons. This is the 17th! She is drowning her past in Bookmark Kyons.
She wishes she had someone to complain to but unfortunately she did this to herself.
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This is so confusing.
So, on December 18th Present Year, somebody ate Haruhi and then used her powers to begin shifting time starting at some point in the three year interim and taking one year to take full effect.
Gonna say Mikuru is off the suspect list 'cause this is way too complex for her. That leaves either Itsuki the Plot Explainer or Yuki herself, the god-tier robot who understands all the things.
Mmm. Not liking that Past Yuki's been shut out from synchronizing with her future self the way she did in the Tanabata episode proper.
Did Yuki eat Haruhi? Why? I mean, I can believe Yuki eating Haruhi. Yuki's been wanting to study Haruhi's capacity for auto-evolution. She let the time loops fly without making any effort to stop them. She's morally ambiguous. I absolutely believe that Yuki would eat Haruhi.
It's the "using Haruhi's powers to rewrite the universe so none of the Haruhi Stuff ever happened" bit I don't understand. Did she just want to give everyone a happier life or something? We know she has a capacity for sentimental value.
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Kyon: That's the restoration program!? Yuki: No. Tetanus shot. To stave off Time Diseases. Kyon: That's not a thing. Mikuru: Oh, no, that's a really big risk of time travel. Have you not been vaccinated? I thought everyone at least got the Time Rabies Shot. Kyon: OKAY WHEN ARE YOU FROM!?
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You're really going to tell Kyon and not me. You prick.
What, did Kyon eat Haruhi? I am so mad right now at the selective information-delivery.
For real, though. It's gotta be Yuki. Right?
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rainbowchewynuggets · 6 months
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Story Nugget - Easy Magic
So, magic's really cool right? It gives you the power to change reality to accomplish the impossible. And it makes sense that such a power would have a cost.
I like the horror side of that. There's something cosmically unsettling about being able to manipulate the fabric of the world you live in. It's like introducing a cheat in a videogame that messes up the code of everything else because it doesn't know how to react.
Imagine a magic system that does this. Maybe it's used with good intensions. There's some kind of problem going on that would be a lot of work to make better and/or would cost something the wielder deems too important to lose. But the motive is also a little cowardly. It's a quick fix to get around a consequence or sacrifice.
Then, when the surreal consequences start to come out, it creates other problems. A mind changed by magic begins to lose its free associations. It only keeps what its new logic will allow until there is only that one thought left inside it. An object disguised to serve a different purpose can't do either job properly again, mangling the stability of whatever or whoever it is used with. The area where the action was performed looks... wrong--and becomes more wrong. An alien tangle daring that it be remedied in order to spread its shape.
Ideally, this all would scare a person away from ever using this power again. Less ideally, the guilt and shame might motivate them to "fix" their "fix", thinking they just did it wrong. Or they simply move on, having sworn to never use the power again.
There is no end to problems, of course, so there's plenty of temptation to cheat. It forms a hole in the wielder that they come to reason must be the power itself manipulating them (rather than, say, a loneliness and entitlement that drove them toward the power in the first place). As much as they try to resist, they use this power again and again with greater and greater impact.
Word of this bizarre phenomenon travels far and wide. People fill in their own explanations for what's happening because there must be a logic to it. A way to control it. A line that connects the conflicts they'd rather not face to the chaos eroding their world. Because the anatomy of the threat defies logic entirely and unravels those patient and curious enough to investigate.
What everyone ends up looking for is a perpetrator.
The wielder, themself, hasn't been able to show their face for years. They usually move quietly between small isolated towns, looming in the back of public spaces, careful not to touch too many things. They can't speak. They can barely see. They watch the vague shapes of passersby and pull the fabric of their cloak tighter over their garbled abstract body that grows harder to hide with each act of heroism.
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INDEX
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