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#cave orc
oldschoolfrp · 3 months
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The Bonerat Caves, an orc settlement (Titan: The Fighting Fantasy World, by Steve Jackson and Ian Livingstone, Puffin Books, 1986)
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panelperday · 7 months
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There are Orcs, very many of them, ' he said. 'And some are large and evil: Black Uruks of Mordor... but there is something else... A great cave-troll, I think, or more than one. There is no hope for escape.' ... Through the braced and splintered door, a huge arm and shoulder with green scales was thrust. Boromir leaped forward and hewed with all his might, but his sword rang and glanced aside, and fell from his shaken hand
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dnd-smash-pass-vs · 3 months
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On the left, Orog! 7 ft (2.1 m) tall, they're basically the underdark version of the mountain orc. However, while everyone else who goes to the underdark turns evil, these orcs just improved thier smithing and came back basically the same. just got a trade degree and a bit pale. Tougher and more knowledgeable than the average orc, that's the power of an honest education in a trade you enjoy. If you're interested in an orc that would be forklift certified, this one's for you!
On the right, Death Knight! Corrupted paladins brought back by dark magic. Used to be fighters and rangers too, but 5e changed that. They can't heal anymore, but spells like Hold Person or Command might interest you! The most famous knight even turned into one of this due to a tragic romance, they've got that corrupted good thing going on!
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I was wondering if you could do something of a Monsters Reimagined for Luthic. It always struck me as odd that even though she is a deity of childbirth and fertility and motherhood she is evil simply because she is an ORC deity.
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Monsters Reimagined: Luthic, Cavemother
There are no easy births: it always a matter of blood and broken bones and shit and curses and pain in the desperate hope of getting through it alive and maybe bringing something good into the world in the process. It would stand to reason then that the god who claimed birth as her domain would have to be strong, hopeful yes, but tough as old boot lather and not afraid to get her hands dirty.
Luthic is that god, who lends her strength to those who bear life as the process threatens to rip them apart, who councils with midwives, grannies, bonesetters, and village witches who keep the hardwon knowledge of the fever-herb and staunching poultice.
It is said that before she took her current form Luthic was a god of the dark and secret places of the earth, who first encountered mortals when they sheltered in her caves from the bickering of other gods and their aims during the primordial dawn age. The mortals were new, not yet knowing the design of thier own bodies, and when it came time for the first generation to give birth to the second, someone had to step up and help them through it. Like any mother Luthic encouraged them through their explorations, as playing with sticks led to spears and tools, and painting on stone walls led to art and language. When they were ready, she brought them blinking into the light, and then retired to a well deserved state of distant reverance as her adopted children took their place in the world above.
Adventure Hooks:
Like the great bear that is her crest, the cavemother likes to keep to herself much of the time, unless some idiot stirs up enough of a ruckous to wake her from her hibernation. This time it's some upjumped priest king that's convinced that if he can just impregnate the right woman he can sire a word redeaming chosen one. The only problem is that he's not giving the "right woman" much of a choice in the matter, and has decided to invade the party's homeland to search for and capture her. Luthic isn't going to stand for it, and appears to the party in the form of a local medicine woman to set them on the right path and patch their wounds along the way. Once they've earned her trust, she'll put an ancient bone knife in their hands sharp enough to cut through an army of zealots and imply that they should use it to feed the priest king his own cock. Something about a lession in not sticking it in where it's not welcome.
The caves marked off as sacred to Luthic are wellsprings of primordial power, resounding not only with the wisdom of previous generations but the energy of creation itself. Its said that if you pilgramage into their dark depths one might emerge remade, free of illness or debilitation, or reborn into a body more fitting of who they truely are.
Seeking the holiest of holy places to consummate his marriage to his longtime rival and off again on-again flame, an orcish champion has sought out a long-abandoned mountain temple dedicated to the Cavemother. His dreams of altartop honeymooning has been shattered however as he's discovered that the temple and surrounding highlands are overrun by the brood of Shub-Nuggrath and her cultists. Having perhaps bitten off more than he can chew, he requests the party's aid in ousting the "goatfuckers" from the region.
Titles: Cavemother, She of the Bitter Roots, Bellycarver,
Signs: Unnatural darkness, Rumbling in the mouths of caves, clawmarks in stone, particularly angry bears.
Symbols: The Orcish rune for cave entrance, The Cavebear, or the Jawbone of one.
Despite not being one of the more widely published deities Luthic has been one of my most requested gods to rework, and after I published my take on Gruumsh my inbox I got even more. Normally I won't go into the racial sub-pantheons more often than not because of how conceptually thin most of the entries are, but the asker (and a few others) rightfully noticed the oddness of having Luthic be marked out as an evil goddess despite her domains being centered around fertility, birth, healing, and the earth... all classic mother goddess stuff we could imagine any good aligned druid talking about.
It took me a little while to understand that Luthic's evil was strictly rooted in the idea that she was helping more orcs be born, orcs being a primary enemy of all good people and thus contextualizing a wholly unselfish and natural action as something counter to the forces of good. Remember kids, dig too deep into d&d and you WILL find genocide apologia waiting somewhere under the surface. The same goes for her healing aspect, which is repeatedly brought up as being crude and inferior to the medicine of other races (Her priestesses carry dirt to rub into the wounds of those they care for, because even though it's healing it needs to be gross and inferior because they're orcs and orcs are a standin for anyone the writers subconsciously think are gross and inferior).
That said, removing the one conceit that Luthic is evil ( and all the misogyny baked into her original writeups) we're actually left with a very interesting addition to our pantheon: A goddess who presides over the unpleasant and frequently gruesome process of pregnancy and birth, a fact of life for the historical-ish settings that most d&d campaigns but one that is seldom touched upon. I can easily imagine Luthic's acolytes being the ones to hand out herbs that deal with unwanted pregnancy or to be called for in the difficult case of a breach birth. Luthic likewise being the god who presides over caves because most of the more well-known deities that deal with the underground are specifically mining related, and there's a delicious tension there between between places below the earth that exist to be exploited, and others that exist as sacred, liminal spaces that we merely visit.
Art
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meridian59 · 1 year
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milkycrystalway · 7 months
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Big meat.
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nooooough · 1 year
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The beasts are kept at bay
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Headlines of Middle Earth
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dndsettingsinfo · 10 months
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Orc Clan's Cave [40×70] by Segment Maps
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oldschoolfrp · 1 year
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Orc exploring a cave  (Mark Hulstruck, The Space Gamer 15, Metagaming, Jan-Feb 1978)
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bugpysforge · 8 months
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Sawk trains in the caverns to improve his physical and mental capabilities. When his training is disrupted, he becomes irritated.
Race: Half Orc Class: Monk Subclass: Way of the Martial Master Location: Mt. Moon Caves Alignment: Lawful Neutral
View the pokedex of all dungeon pokemon by following the link in the menu.
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spidermilkshake · 1 year
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AND YET MORE FARMERS OF ANCARDIA
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Ogres are often unfairly characterized as cruel brutes who capture folk and fatten them up for slaughter. It's perhaps more accurate to say they take part in forms of agriculture that the very humans, elves and dwarves that revile them have boiled down to an impartial process long ago--in many ways, learned from humans, though catered to the ogre society's preference for both an avoidance of mess and of good optics and ethics. Many of the different ogre communities are known to keep various animals in contained pasture for eventual meat slaughter--though getting the full years of the animals first and the various byproducts (largely wools, milks, and sometimes eggs) in the process. Once the various deepmara, dire rats, cattle, boars, giant arthropods or birds are old and hobble about under their ponderous weight and old age, ogre farmers tend to put them down via heavy crossbow or heavy axe in darkrooms, and utilize every part of the well-aged meat in roasts and especially sausage-making. Ogres are full carnivores, and so they have a special kinship with a select few tame cave bears... these beasts also quite like a succulent aged sausage, and so special measures must be taken to ensure their greedy pets do not demolish their winter's stores in a day or two!
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The Orcs have a wide variety of farming traditions to their name--though here is shown the Orcish method of mushroom farming in the deep places of their world. Orcish engineering fixes hooks into the walls of certain areas of lower light, and straight lengths of wood from either nearby Underforests or imported Surface woodlands if there are no neighboring forest zones are laid in them in rows and drilled to introduce fungal threads of edible species. As each log breaks down, new logs are slotted in, producing a deep, moist layer of compost behind the current logs. Aquaducts were built to channel water below the layers and down the rock walls to keep the humidity up enough for optimal mushroom fruiting, but as a side effect the common Deepwhisker catfish among a variety of alga and aquatic invertebrates of the Underground end up infiltrating these cool, shallow channels. Alongside this orc farmer is a loyal tamed timber wolf--as orcs are strong enough and independent enough to provide a wolf with a beneficial partnership.
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Many would not understand the concept of a Pixysh farmer, strictly due to the highly decentralized and anarchic manner in which Pixies operate. Individual Pixie family groups and small communes, however, do very much engage in care and encouragement of various tree and herbaceous plant species within their lands--most especially the fruiting shrubs, which provide sugary berries and fruits which can be more easily preserved for their high energy in winters. Here, a defensive Pixie farmer fights away various large birds and other threats from the family's rowan berry tree, grabbing up as many fruits as can fit in his satchel as possible at a time.
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Quickling society is as far removed from the remainder of Surface cultures as can get--isolated to their canopy cities in the southern Heartlands and the Nechola woodlands. Within these equatorial climes, they are known to engage in a number of farming techniques both high above the forest floor and down amongst the trunks--most notably, mushroom farming, such as the Quickling farmer shown here atop his silver wolf mount checking upon the new growth of Elm Oyster mushroom below the lowest basements of his people. Quicklings in the canopy are more known from taming various small falcons, parrotlets, and songbirds, as well as cultivating light-greedy crops such as tomatoes and sour-gherkins.
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alisalisovsky · 1 year
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Fantastic frames from new Daedalic & Unreal Engine Lord of the Rings Online: Gollum trailer!
Unreal Engine and Daedalic publicated a video , in which they showed us details of making of a game. Here are some new wonderful frames from game trailer.
1 Barad Dur catacombs. Someone are obsessed with bones!
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2.Ancient Elven statue in Mirkwood
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3.Interesting decoration on gates- a Dream catcher with bells! I think this is a important artefact
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4. Inside Barad Dur .What an insane designer worked on interiors in Tower!
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5. An exhibition of monster's skeletons in the zoological museum.. Barad Dur.
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boozy-dwarf · 2 years
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I think orc women should have soft and voluminous bodies (because if they give birth a lot, they need fat), but today I wanted some muscles!
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deadlake · 9 months
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A birthday draw of my co player pal Mike's Half orc half elf Ranger Isi! they are a very cool monster hunter inspired Ranger on a quest to find the greatest hunts.
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sevenstevearmy · 2 years
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tbh idk if The People Time Forgot (1977 movie) was supposed to make sense but it doesn't soooo...
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