Do you love detective stories but hate cops?
Do you love gay detective stories and hate capitalism?
Like disabled main characters who's disability actually comes up?
Like characters of color but not in the mood for stories on racism?
Tempted by the thought of romance at ages of 30+?
Does the idea of stories so queer you'll hesitate before calling any character a "man" or a "woman" make you think "Ah, yes pronoun shenanigans, just like my discord used to make"
And you into an abundance of strong, diverse female and nonbinary characters?
Do you fight for women's wrongs?
I know rep-only recommendations can be annoying, but I'm trying to grab your attention to promote some Indie media. Luckily, though, this post isn't rep-only!
To read my full reccomendation and review of Three of Hearts, click below. ♦️♥️♣️♠️
And if you aren't in the mood for a new thing right now, consider reblogging! Maybe even ping a friend who might be into this! You love supporting queer indie creators!
Note: I am not involved with the making of the show or the game space Kings. I just really like this podcast.
The story
♠️♣️♥️♦️Three of Hearts♦️♥️♣️♠️ centers on two paragovernmental agents in a fantasy, post-war, queernormative 1950s.
Roughly 20 years before the opening, a set of heroes purged magic from the world to turn the tide of the war. But scraps of this thaumaturgic energy still remain. S.U.I.T.S (securing unpredictable injurious thaumaturgic situations) is an agency founded to deal with everything left behind.
When two of the longest standing employees at S.U.I.T.S, Agent Vellum and Agent Felspar, are called onto a new case involving stone crops and a missing person, Felspar isn't surprised (Though Vellum, who's injury had him doing desk work most of his career, is). Things devolve quickly when the Agents realize this case comes from Felspar's home town of Cloven heart, an idyllic magical village that prefers to handle justice on it's own.
Answers yield only more questions, as the Agents realize almost everyone in town has something to hide, and Felspar isn't the only one whose past keeps catching up to him:
How much magic is still around? What's Vellum got sloshing around in there that people think is so juicy? What is Diamond, elven pop star and queer icon, doing in such a small town? Just how big is this case, and how can the Agents balance their legal responsibility, with promises they've made to Cloven Heart?
WHEN. WILL. THEY. JUST. KISS?
(if you're skeptical about central romances, I get it! See notes on aro/aceness and platonic relationships in the rep section for more info)
The combination of magic and newfangled war tech — think telegrams and radios — is somehow just as charming as a rotating cast of characters who will each stake their claim on your heart, but betrayal is imminent and mistrust is rife. The story strikes a wonderful balance between slice of life goodness, and edge-of-your-seat high drama, culminating In a show I highly recommend.
But are they just reskinned cops: my answer has got to be no. While they are technically law enforcement, the main two are entering a commune-like space, where that isn't so welcome. It's a situation they treat with caution and respect. The classic cop-plot of "Should I make myself judge, jury, and executioner because The Bad Guy™ deserves punishment" just isn't a problem. The justice system isn't perfect, in our world or the show's, and the story acknowledges that. But in a social, cultural way, they don't act like cops. They DO act like detectives. But the rules they choose to break and the ones they choose to follow will hopefully satisfy my fellow cop-haters who crave a good mystery
The format
♠️♣️♥️♦️Three of Hearts♦️♥️♣️♠️ is an Indie actual play — this is not DnD, hear me out — podcast in the game Space Kings. All the tension of dice rolls, without drawn out combat or clunkiness, it's a breeze of story-forward listening, even if you've never listened to actually play podcasts before!
If you've tried dnd actual plays, and haven't like the flow of them, I would recommend trying this. A few encounters that may feel random (though they're not) get the story kicked off at a fast pace, but it quickly settles into a story with a tight plot, great pacing, and impactful character development.
The use of a playing card deck to see the outcomes of risky actions means that no matter what happens, success or failure, the tension keeps rising. And the hosts do a wonderful job of explaining mechanics in the show, so it never interrupts the listening experience.
Actual-play connessuires who want to primarily see people playing a game might not be satisfied, as bonuses are given liberally, and I would describe the podcast as more story focused than game focused, But the risks are ALWAYS real, sometimes (often) with thrilling, shocking outcomes.
Also concerned AP listeners should know there's some chaos magic involved! I was surprised when it first came up, and doubtful about how it might affect the story, but it ended up weaving into the rest of the plot really well, and I feel neither like it had no affect, nor like it shook up everything the party was building in an unsatisfying way. Personally I would have preferred to go in knowing it was there, but I also don't think it's major enough to belong in the main synopsis. Now you know, though!
The hosts make a real effort to blend stats and story, and I think the pull it off wonderfully without spending too much time on mechanics. If you want to see that though, session 0 and other details are on the Patreon (where you get the same content no matter how much you pay, at a minimum of a dollar a month).
The pod has all the lighthearted fun and banter of a "friends around the table" show, but never once have I had that "oh my god, I'm not a part of your inside joke, shut up and play!" Feeling.
I think it's a delight for AP and non-AP fans alike.
The episodes: roughly 45- 75 minutes long, with a midtro and some post-end music scenes, so listen through the end music, or check that there isn't extra content by seeing how close the play head is when the end music starts. It's not too long and quite pleasant in my opinion! The midtros always come at a nice moment to step back from the story, and are not too long and not irritating. I enjoyed listening to them! At some point, a midtro starts getting reused, and I was slightly disappointed I wasn't hearing new jokes every episode, but it's a small thing. I skip the repetitive ones with my 30 seconds forward button, and while I haven't timed the Intro, that's worked really well for me. I don't have to fiddle with my play head to make sure I don't skip forward too far. Super convient.
Trigger warnings: the show is pretty lighthearted! Listeners sensitive non-graphic mentions of needles, blood, and/or guns might want to skip on this one, but most episodes don't get heavy. The few that do have pre episodes notes that warn you things get dark, how they get dark, and how to skip the darkest bits. Personally, I listened through them and enjoyed those parts a lot! But if that's not your thing, I agree with the warning that they're very skippable, and I think trigger-sensitive listeners will be pleased. As an indie pod, there are no fan made, super specific lists of triggers. However, my DMs are always open if you have particular concerns, and I'll answer to the best of my ability.
I try to emphasize the balance between lightheartedness and drama, but if you mental health is sensitive to grim & dark media, i think this one is pretty safe. Please always exercise caution! But I'd describe 30♥️s as emotionally restful.
Transcripts: transcripts are in the works, but do not currently exist. Three of Hearts is a non-scripted show, so those are also unavailable
The rep
Don't you hate when someone raves about rep and you go in expecting something good and get like. One dog-boy described as having "chocolate colored skin"? Or when people make a "watch for rep" post and then mention like. Gay and maybe trans people and that's it, even when shows DO have disability and POC rep? Yeah that's not me. Here's the spoiler free rundown, race is at the bottom because I get into more detail with it, not because it isn't important:
Edit: For more on some of these topics from a hosts perspective, see the reblogged addition by @/citrusandsalt
MLM characters: Main characters, one confirmed bi the other unknown
Wlw characters: Reoccurring side characters (present or mentioned in every episode I think) Married. Orientation unspecified.
Enby love: LOTS. It's actually hard to really categorize mlm and wlw stuff because almost every character is nonbinary. Anyways— it's VERY queer
Women: I...I don't know exactly which characters are women 😂. But there are many feminine characters, and they're badass as fuck. Some are compassionate, some are cold, some are chaotic, most are a mix! The two main characters are...masculine...(I say with much hesitation) but you will not feel robbed for your woman-ly content.
Non-traditional family structures: All of the families in the story, pretty much, are non-traditional. Adoption is super common. (You want some wlw who just KEEP adopting kids? You got em) Found family is a MASSIVE force in the story. Also, It's a post-war story.........which is to say almost everyone's parents are dead.
Edit: an MC had poly parents, which may not be obvious but is true!
Polyamory: to my knowledge so far, there are polyam characters, and it is definitely present in the world! But no poly relationships in the forefront. I am about 2/3 through the current episodes, so there may be a present polyamorous relationship later, but also if I confirmed it that would be a spoiler. This may be that "playing it by ear" thing that happens with ttrpgs. I wouldn't listen for the hope of polyamory alone, but I don't tell you it's not there/won't happen.
Trans characters: almost all of them. Might think "oh there are only a few!" And you are wrong. You are so wrong.
Neopronoun users: yup! To my knowledge, minor characters. A handful who use at least he/she/they or they/them and may also use neos in a manner im forgetting
Plurality: no system characters yet, but the creators are friendly, I asked ;)
Platonic relationships: YES. As an aro person who hates so many romance tropes this one gets my stamp of approval. There's no real jealousy drama, exes who communicate and are supportive, and romance doesn't kill friendships. There's a central sibling relationship and non-familial platonic ones that have conflict, drama, resolutions, and a deeply satisfying significance in the story. If you don't like romance at all, this one might not be for you. If you just don't like stories exclusively about romance, I think you'll enjoy this. Genre wise, I'd definitely describe three of hearts as a mystery primarily with a strong romantic subplot, not a romance itself, and that comes through in player and character's additives and priorities.
Aro/ace characters: none confirmed yet to my knowledge. Romance is very central, sex is joked about on occasion but it isn't at the forefront of the story at all. There are many, single characters who are thriving.
Edit: Actually! There is one character who discusses demiromanticism in cannon that I forgot, and another confirmed out of cannon character who is ace. Both are non-main major characters!
Age diversity: the youngest characters in the show are older to middling teens, and the oldest are in their 400s. Okay but the oldest in human terms are roughly 60-70. The most common age range, and the ones the central characters are in, is 30-40. The second most common is that 60-70, then some ~40-50 folks here and there, with people in their 20s being probably the rarest (no named ones off the top of my head?) And there are a small number of teens. This is not a story about youth and youthful beauty. Generally, the older a character becomes the most bad ass/spooky powerful they are, and older characters are very involved in the plot.
Mental illness and neurodivergency: to my knowledge so far no characters are in cannon confirmed to have a specific mental illness or ND, though I wouldn't be surprised if it was part of a character or the main characters, and just hadn't come up. Listeners with cluster b or "scary" disorders, or with conditions that may cause them to lash out, will find satisfaction with how compassionately the narrative treats werefolk. To say more encounters spoilers. I would also say that depression, while the word isn't used and it is not central to the story, is present as a narrative force, and also treated wisely and with compassion. Still, as is usually for a good story, all of these bitches need therapy.
Disability: LOTS. There's a lot of "different, not broken" themes that disabled listeners are likely to love, but both of the main characters are disabled! One is a cane user, the other experiences migraines. These have a genuine, pressing, mechanical impact on the story. It's COMES UP. It's a real joy. For a magical world, there is no magical healing! Or there is, but it isn't a perfect solution, which in my opinion is just a magical version of real healing, though yours may differ! Also, there is a minor, reoccurring character who's a wheelchair user, and I think he's really fun.
Disfigurement: Excuse me if I am not prepared with the most sensitive way to speak about this, but I'm doing my best! There is a character with no eyes or nose, who is central and lovely. To my knowledge, there are no amputee characters or characters with limb differences (of the wheelchair user I'm not sure if it's specified whether or not he has legs). There is a character of questionable morality who has significant facial and bodily disfigurement. In as few spoilers as possible: this was not injury or genetic related. The disfigurement is treated with a firm compassion, and does not exist as a "this character is evil" signal. It's a long arc, but I imagine people who relate will be satisfied, though I cannot speak for anyone.
Characters of color: many! The main two are Hispanic and Asian. Terms like "dark skinned" are used for characters, but in the fantasy world race doesn't exactly translate, and I wouldn't call it "important" in this story. Read more about race below:
Fantasy racism: sort of! The word "race" is used to mean "humanoid species" and I know some folks don't like that? None of these fantasy races are oppressed, but specific people (Magic versus non-magic people) have conflict about that aspect of their identity, and policing is a related concern. I would place the allegory more in the space of transness and disability/neurodivergency if pressed to choose, but it doesn't feel like it's trying to tell a story about real-world oppression, primarily. I have more complicated thoughts on exactly what I'm trying to communicate here, but they involved some spoilers. DM me for more info!
Hosts/creator identity: out of three hosts, two are white, one is not! They are very queer, and disability is also...a thing! These are real life people, so I'm not going to get into detail, but check out their twitters plugged in the show for more on how they self-identify.
Okay but are they racist: Real talk! As a black person who thinks I keep my ears sharp, I would say no! Not at all! This is one of those situations where I was like "YOU'RE WHITE?" And shocked about it, (if you listened to TSCOSI, same vibe) which is a very good thing in my books. The hosts are open and sensitive, and I have no complaints, however, this is just one perspective! This isn't coincidental, race is an active consideration in how the story is told — just not a central theme.
Edit: One of the hosts, Essay (@/citrusandsalts) discussed more on hosts identities in a reblog! If this concerns you, and you want less of me walking on eggshells about other people's identities, read her addition too!
Edit 2: Jordan, the GM also has commented additions!
Minor but worth mentioning: A minor character has a name with what I believe is the Nahuatl "tl" sound in it, which is not pronounced correctly. It's a really hard sound! I can't really do it! But if that really irritates you this might not be the podcast for you.
People who might be interested in this post, as always let me know if you don't want to be pinged (I rarely ever do this) and it won't happen again: @citrusandsalt @fyeahaudiodrama @boombox-fuckboy
327 notes
·
View notes
The Kickstarter for Eureka: Investigative Urban Fantasy is Live!!
Eureka: Investigative Urban Fantasy is our team’s debut TTRPG, over three years in the making! The campaign will run from April 10th to May 10th!
How far would you go to learn the truth?
Play amateur detectives caught up in things they barely understand, and explore how the lives of your characters unravel as they push themselves to dig deeper into the unknown!
Tense investigations!
Delve into an investigation-focused mystery and horror system that lets players take initiative and use their characters’ unique strengths to find clues and deduce conclusions themselves. A few bad rolls won’t get the party hopelessly stuck, but at the same time Eureka respects their intellect and lets them take charge of solving the mystery!
Character-driven gameplay!
Stats and abilities are based on who your character is as a person. Freeform character creation allows you to build a totally unique little guy, and have a totally unique gameplay experience with him! This is supported by the backbone of the Composure mechanic. Stress, fear, fatigue, and hunger will wear your investigators down as they trudge deeper into the unknown. Food, sleep, and connections with their fellow investigators are the only way to keep them going!
Secrets inside and out!
Any investigator could be a monster, helping their friends while trying not to reveal their true natures. The party will learn to trust and rely on each other, or explode into a tangled net of drama!
Intense, tactical combat!
Hits are devastating, and misses are unpredictable–firing a gun will always change the situation somehow, for better or for worse!
Now in Technicolor!
Evocative artwork from talented femme-fatales @chaospyromancy and @qsycomplainsalot and the mysterious @theblackwarden paint a gorgeously-realized portrait of a world with shadows lurking in every corner.
Elegantly designed and thoroughly playtested, Eureka represents the culmination of three years of near-daily work from our team, as well as a lot of our own money. We are almost at the end, we just need some financial support to put the finishing touches on it and make the final push to get it ready for official release!
With every stretch goal we meet, the game gets better and better. Tons of beautiful new artwork, new options for gameplay, and even two entirely new playable Monsters could be added to the book, so visit the Kickstarter and secure your copy today!
If you want to try before you buy, you can download a free demo of the prerelease version from our website or our itch.io page!
If you’re interested in a more updated and improved version of Eureka: Investigative Urban Fantasy than the free demo you got from our website, subscribe to our Patreon where we frequently roll our new updates for the prerelease version!
You can also support us on Ko-fi, or by checking out our merchandise!
Join our TTRPG Book Club At the time of writng this, Eureka: Investigative Urban Fantasy is the current game being played in the book club, and anyone who wants to participate in discussion, but can’t afford to make a contribution, will be given the most updated prerelease version for free! Plus it’s just a great place to discuss and play new TTRPGs you might not be able to otherwise!
We hope to see you there, and that you will help our dreams come true and launch our careers as indie TTRPG developers with a bang by getting us to our base goal and blowing those stretch goals out of the water, and fight back against WotC's monopoly on the entire hobby. Wish us luck.
334 notes
·
View notes