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#jjba fan stand
geckosquash2 · 1 month
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SILVER CHARIOT.!!! My favorite jojo stand.!!((with some headcanons.!! ))
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raideoarts · 7 months
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DAY 1 OF bweird's OCtober: FAVE OC. I didn't find out about this challenge until the 2nd, and decided to go way too hard on this one pic 😭 so I am already way behind but YES, have this pic of Alejandro and his stand: Disturbia 😈
What I assume happened to Araki with Rohan happened to me... Andro was supposed to be a side character and now he's my favorite and so yall will See Him
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itssarahgwinn · 3 months
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What if Suzi Q learned Hamon?
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unknown-art-room1 · 2 months
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... I have no idea what these two just said, but they either just agreed on something or they're friends now?
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vtribbean · 5 months
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do vuo and specky have character and stand info somewhere? kinda curious
[ To preface: while Specchio Mediano is my OC, Vuotela Trenne was moreso created between myself and my partner! In the future, I may lay out a more filled-out profile for Vuo... but for now, let's talk Specchio. ]
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Lots of reading under the cut! But here's a little character sheet. :)
Specchio Mediano...
Is not your typical gangster - sure, most folks would make that claim... but seriously, he does not belong in this line of work. Specchio is a timid, anxiety-ridden young man who rarely comes out of his shell. The only driving force behind him is that of his loyalty and dedication to those he considers his found family - the members of Squadra Guardie del corpo, or Team Bucciarati. Though he does end up opening up thanks to the antics of his more outgoing teammates - namely Guido Mista or Narancia Ghirga - he would mostly keep to himself and only really acknowledge the presence of their leader, Bruno Bucciarati.
Unbeknownst to anyone besides Specchio himself at the time, he and Bucciarati had a shared history - a brief encounter shared on the night Specchio lost both of his parents to an arson attack instigated by infighting amongst low-ranking Passione soldati. The way the wall before him opened up as if it were merely curtains being parted was an image he couldn't scrub from his head from the longest time. And when he paid off a private investigator to locate the one who saved his life when he was so young, he was directed to the now-capo of the Napoli territory.
The reason Specchio was so determined to find this man was because it was his first and only encounter with another stand user for the longest time. He had spent his adolescence afflicted with the mysterious power of his own stand without anyone to help him understand it, as the aura of his untamed ability made him difficult to approach by non-stand users. After clawing his way out of this unsociable and unhappy childhood, he took it upon himself to find someone who could explain this power to him... and because the only time he had ever seen a power like this was from that fateful night, he knew that whoever had been present there would have the answers.
Thus, he found the capo, and pleaded with him to explain the strange ability. Given that Passione (in this timeline, at least) was more stable, he was more than happy to assist the troubled youth... and once he saw the potential Hemispheres held, he welcomed him onto their team.
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... and Hemispheres.
While not a particularly strong stand in physical combat, the passive and active abilities it does hold were beneficial for the illicit side of work. That being, Specchio could shoplift from and infiltrate into practically any area that was uninhabited by stand users - meaning he could get away with it in the general public.
Before properly "taming" Hemispheres, so to speak, only its passive ability was really available to Specchio. It was as if a veil was cast over him - not that he was necessarily invisible, but moreso that he radiated an aura that made him difficult to approach by anyone without a stand. Most eyes didn't look in his direction - which was good for a young boy who didn't want to be found, but also terrible for his interpersonal skills later on down the line.
Once he had gained control over Hemispheres, though, he could now create reflective surfaces at will, which worked like illusions against stand users. He could make missing limbs appear like they were still there by reflecting the body, which was quite helpful when used in tandem with Bucciarati's Sticky Fingers.
And even if its physical prowess was no more than that of the average mafioso, being touched by Hemispheres may leave one disoriented, as it will swap the hemispheres of the brain (or at least, their perception), making one's lefts become their rights, or their ups their downs. It can even make them feel as if Specchio's presence is right behind them - which could be true, if the one standing before you is nothing but a reflection...
But, Hemispheres tactical ability is easily overpowered by anyone skilled in CQC, as it is only physically capable of emerging from Specchio's back, meaning its range is actually quite short. Not only that, but the reflective barriers can be broken.
Hemispheres has two more abilities, such as its "resolve mode" and the ability awoken by the combined presence of Genesis' strings of fate and the gold stand arrow.
... but that isn't part of his base ability.
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Additional Character Information:
[History]
Following the attack on Specchio's childhood home, he was left orphaned. Both his mother and father had perished in the fire that he only survived by what he believed to be dumb luck. He was hospitalized for a few weeks of his life, receiving the occasional letters marked with a stamp of an octopus - the only hint he had to the benevolent group paying for both his hospital stay, and reaching out to notify a next-of-kin. Once he had made his full recovery, he was sent to stay with his great-aunt Miele Mattani near the Catanzaro province of Calabria.
Even though this was his imposed "second chance" at life, it was anything but happy. Specchio, at the time, was known to his aunt as Seada Mediano... his birth name. He didn't realize at this very moment who he wanted to be, but he knew the lifestyle that Miele was pushing him towards wasn't one he was ready to accept. Not only that, but he had found himself plagued by strange visions and hallucinations ever since that fateful night that he had lost his parents. When he voiced these concerns, it was often brushed off as a form of trauma related to the incident; but Specchio knew it was something much more, something that felt more tangible.
In his free time, he kept to himself, studying any books on human psychology and physiology he could get his hands on. If no one would tell him what he was dealing with, he'd try to find it himself. It was around the age of fourteen that he found at least one answer - but not the one he was looking for: instead, he found himself. This, of course, did not go over well with his aunt given that she was more of a pious and by-the-book elder, so to speak. The misery in his life only grew given he was essentially caged, struggling with interpersonal relationships and feeling held back by the family he was forced into.
So he escaped. At the age of sixteen, Saeda Mediano was declared missing by Miele Mattani in the fall of 1998. But Saeda wasn't who Miele or the authorities should've been looking for.
That boy was Specchio, now.
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[Modern Specchio]
Specchio, while independent now, had struggled to truly find his footing in society. Being homeless at his age wasn't the most ideal thing, but it was around this time Specchio found benefit in this mysterious aura lying in wait within him. Due to whatever ability this was, he had an easy time getting around most security, creating a penchant to shoplift whatever he needed, and sleep wherever he so desired. It was as if a veil was cast over him... and despite how this had always affected his socializing - he thankfully never needed to be social, he just needed to survive.
The boy was mature enough to understand that he still needed to learn, so he hung around universities in his travels and snuck into the back of classes in order to "attend" and listen in on lectures, which helped him to develop a fondness for things such as history and art. But the answers he sought were all the way back home in Napoli: he still needed to understand this ability, and part of him believed that going back to the place where this all began would provide. Regardless, he couldn't do this alone, and once he was close enough to home he attempted befriending local students by offering to steal alcohol for them (which was quite a hit!).
But this was the beginning of his downfall, as his first exposure to truly interacting with others created a level of fear in him - an anxiety that he barely had any control over. While getting to know the city life and even some of the more illicit undergounds - such as where he was able to get a tattoo and even some affirming care while circumventing the legal aspects of doing so - Specchio had made one unfortunate error. That was, putting his trust into the hands of friendships purchased by stolen goods... particularly, alcohol.
The night he made the attempt to return to the grounds of his former home, everyone was rather drunk, which only heightened tensions. His associates were playing around, roughhousing and the sorts, as a very tense Specchio attempted to approach what remained. Everything was already a blur to him, so when he caught a glimpse of flickering flames once again in an atmosphere already wrought with awful memories, something snapped. When he came to, he found that one of his mates was simply offering him a smoke to ease his nerves - but that same boy was now beaten, cowering on the ground. These weren't the answers he needed at all, but it did give him a confirmation: the blood wasn't on his hands, but rather, something that had emerged from him. When he looked around to try and find the others, he could only see his own reflection.
This mysterious ability had gone out of control.
The desperation Specchio felt upon realizing that this ability could be uncontrollably violent put him on his last leg. He used the remaining amount of savings he had to pay off a private investigator in order to find the identities of anyone who was present the night of that fire, knowing that he would be able to find the holder of the only other stand ability he had witnessed to that day: a zipper that had appeared on the walls of the building, opening an escape for him to crawl out from.
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iltaimpi · 3 months
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JoJo's Bizarre Adventure: Vento Aureo OC: Zucca Korhonen
{I've been working on this for several days. While I will keep the old post, which has also been updated, up, I'm posting this as a new post.}
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{Notice: Contains body horror, mention of suicide, general light gore, lots of blood.}
{Hildá Áile Gurbbet, legally Kurpitsa Lauri Kemppainen, born in the Suomi area of Sàpmi but moving to Italia at a young age and subsequently being raised there, was a... relatively normal child, all things considered.
Their general home and guardianship situation had some oddities, as they were frequently passed awkwardly between various legal guardians due to hectic family affairs and other assorted tragedies.
This trend of frequent relocation started when they were very young, still living in Sàpmi, after the suicide of their mother; the ensuing mental disintegration of their father made him a danger to be around for both himself and others, not to mention more than unfit to care for a very young child. Kurpitsa was thusly moved to live with their very Christian grandmother and less religious aunt in Helsinki.
This lasted briefly, perhaps a year or so; one day, they got home from school to a fleet of emergency vehicles. They were never told what had happened to their grandmother and aunt, but they'd heard in passing that there had been a gas leak, and they were left to fill in the blanks from that. They were effectively hauled off to stay with their aunt-in-law—their uncle's widow—in Italy, far from home (though they could never quite remember where in Italy it had been), until she, too, ended up dead; the death officially alleged to be the result of her actions following a psychotic break, even though she'd never been reported to have shown any symptoms of psychosis. They attributed it to a "very rare byproduct" of the grief of losing her husband. Kurpitsa wasn't sure they ever really believed it, but they hardly knew the woman anyway, so they didn't feel compelled to dwell.
Somehow, Kurpitsa seemed to skirt most of the direct trauma or grieving periods that one would expect to result from the deaths. This was perhaps due to factors such as them being too young to understand the death of their mother, much less the concept of suicide; never having seen the bodies of their grandmother (whose behaviour may have actually been more traumatic than her death, though it didn't seem to stick with them either) or their aunt when the two presumably died; and not having particularly close with their aunt-in-law—the woman wasn't even directly related to them and lived all the way in Italia, for crying out loud! Kurpitsa barely knew her, nevermind had any kind of relationship with her).
Perhaps, though, it was also because, instead of grieving—a natural and healthy thing to go through after such things—and dealing with trauma that should've theoretically originated from all the death surrounding them, they just got used to it.
The trend of these relocations was that they allegedly happened due to general mental instability within the older adults of the family or the vulnerability of more stable ones due to (occasionally supernatural-seeming) hazards of the area they lived in. Or otherwise, just in general terribly bad luck.
So it was a while until they finally settled to live in Napoli with their cousin, Rutabaga (who had changed her name from Lantuu to 'sound more Italian' and usually went by Rita) and uncle, Nauris, who kept his Finnish name and usually still called Rita "Lantuu".
The Korhonens were who they managed to stay with the longest, from between the ages of around 10 to 15, coming to see their cousin more like a sister and building a real relationship with the two. Ultimately, Kurpitsa took the surname of Korhonen—to attach themselves more meaningfully to their family—and, at some point, the forename Zucca, presumably to better fit in with their Italian peers, similarly to Rita, as they felt insecure with their distinctly Finnish name.
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When Zucca was around 14, Nauris died—relatively peacefully, it seemed at the time—of "health complications", but ones that Rita swore up and down that her father was too young to have, so foul play must have been involved; she swore she was going to figure out what actually happened. Her opportunities and capability for this mission were, however, minimal.
At the same time, in the aftermath of the death, Zucca's cousin insisted that unless something better could be arranged, she was capable of and willing to responsibly care for Zucca. Her insistence was an attempt in earnest to offer some sense of stability to Zucca, allowing them to remain in the place they'd lived in the longest, with someone they'd lived with the longest, instead of dragging them off to some other family member (or worse, the system) instead.
Unfortunately, veneered stability could only do so much against alienation and mental instability; Zucca had hit the point where, despite their efforts to fit in with their Italian peers, feelings of isolation became a rampant issue, and the other chemical imbalances were becoming prominent. Being at the age of typical teen angst with a family history of Issues, even if their peers didn't alienate and ostracise them, the rut of anxiety and despair they'd hit was inevitable, and in a vicious cycle, being seen as "troubled" made them more alienated and ostracised.
But when they dared to finally tell Rita why their mood had tanked, Rita responded well with support and understanding to further foster the trust between them and (with the help of some... very low-end counselling they could afford) help Zucca find some foothold, at least some solid ground to stand on while travelling through teenage social darkness.
As far as anyone could tell, Zucca had finally met equilibrium and was in a relatively stable mental state, which was more than they could say for quite a few of the other people in their family, sadly.
But there was one hitch: Rita was a Stand User, whereas Zucca was not. Though they had no Stand of their own, through experience with Rita, Zucca developed at least some general awareness of Stands from Rita; they knew plenty about what, loosely, Stands "were", and, most importantly, how they were typically used for extreme and supernaturally-charged combat. They also had some idea of their cousin's Stand ability, or at least what it could do.
「Heart Demolition」, Rita's Stand, was rather intense. The way that Zucca understood it, through the transmission and reception of information, such as that spoken by mouth or written on paper, a fire could be ignited—the more upsetting the words, the more intense—either burning the mouth of the speaker, to great suffering; effectively allowing the speaker to "breathe fire", still to great suffering; or otherwise simply setting the paper alight, which really didn't bother the paper much although it certainly did it no favours.
Unfortunately, being an older-teen, younger adult Stand User in that area of Italia, living an admittedly quite challenging situation, especially in terms of finance, and most of all still particularly searching for answers she'd not had an opportunity to reach, Rita was led to the seemingly inevitable: attempting to join Passione. With the suggestion of a "friend" of hers, though Zucca wasn't sure which one—though they'd later wish they did—Rita had supposedly met with the so-called 'Polpo', and, as many others had, attempted an initiative test... omitting the fact, of course, that she already had a Stand, much like a to-be preeminent "Gang-star" later would, but with a far-less-victorious outcome.
Zucca, by then at the age of perhaps 15, like with Stands, had at least some vague awareness of what Rita was getting herself into; in fact, they knew a little more than they probably should've, to the extent of understanding the dubious nature of Passione, but still having faith enough in their cousin not to cast doubt on her decision.
When Rita explained what this test entailed, Zucca respectfully tried to keep their distance from the lighter so as not to interfere. Inevitably—though Rita had, at the last second, realised and attempted to salvage the flame—the lighter burnt out when her attention drifted for a few seconds too many.
Zucca, clueless as anyone else in their position would be, suggested that the lighter ‘hadn't burnt out, just very low’ and that, 'technically', if the flame was ‘fed’ without striking the spark wheel, then there would be no harm, no foul, surely, right?
They didn't have any matches in the house. Or other lighters, for that matter. Both were rarely a necessity. So Zucca instead suggested that Rita use 「Heart Demolition」, offering to write something on a paper for Rita to set alight, mostly just out of a desire to feel like they were helping. Rita, none the wiser and happy enough to let her cousin feel useful, so to say, attempted as Zucca suggested, setting the paper alight with a tiny flame.
Though the spark wheel had been untouched, the reignition of the flame, of course, summoned 「Black Sabbath」. A confrontation began, and Rita, though she tried her damned best, didn't have much room to escape or otherwise manoeuvre about, considering they were indoors. However, though they couldn't see what was happening and had no means of protecting themself, Zucca intervened anyway, trying to protect Rita or at least give her a fighting chance. Because they got in the way—perhaps trying to act as a distraction somehow—the Stand, it seemed, refocused on Zucca, ultimately piercing them with the Stand Arrow, to Rita's, and, well, surely their own, dismay.
Zucca's next memory was a blast of heat and blinding light, coupled with a wild burst of, perhaps, blood, from behind them. As if in ignorance of the situation, they turned their head; behind them, they saw Rita, standing for a brief moment—covered in bewildering lacerations from which bloodied razor blades of varying sizes appeared to emerge—before crumpling to the ground, motionless, the blades disappearing, her body seeming to dehisce from itself where the deepest wounds were. Odd movements came from some of the slices on her body, like eyes opening on her flesh—on second look, Zucca found that they were eyes, and making "eye contact" with one of these, they could see the memories of their cousin, leading right up to the memory of what had just happened, what Zucca's brain had failed to process, and at that, Zucca fall apart—literally.
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With a burst of blood and a deep, internal, slicing agony through their whole being, Zucca—somehow still alive—collapsed as their own body, like they witnessed with Rita's, fell asunder, turning them into a shattered mockery of a human form. Despite this, they found themself still both completely conscious, cognisant and even able to move, though barely, between their body not being attached to itself and the combined numbness and immobilisation of the agony. Their ears rang, and where their vision landed first was upon the Stand that had attacked, remaining for a brief moment amongst firelight before it appeared to vanish.
The entire room had effectively been shredded to fragments and utterly torched, still ablaze, even, to the extent that the outer wall had a hole in it, the window blown out. Yet, somehow, nobody seemed to have caught on to the fact that anything had happened at the time despite the noise that they had so blatantly been deafened by and the fire, to Zucca's fortune and misfortune alike. The only thing left unscathed, it seemed, was the lighter, which Zucca reached out to, grabbed, and tossed into the inferno, not affording it a chance to burn out again, like it meant anything to them.
Somehow, they managed to get up partway, limbs reattaching as if they'd never come off, the places where the dismemberment had occurred marked only by pain and protruding razor blades, and pulling those out proved futile and agonising. They barely managed to lug themself over to their cousin, praying to find her alive, reaching out to touch her to... shake her, wake her up. But any chance of her survival was soon obliterated; as soon as a blade stuck in the palm of Zucca's hand came into contact with Rita, the razors that had retracted into Rita's skin suddenly re-emerging and ripping through her body entirely, completely dismembering her, to Zucca's abject horror.
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Zucca remained in the wreckage amongst the flames, frozen in bewilderment, staring at the dismembered pieces and hoping one of the two of them would wake up. They were utterly unable to process after seeing what had just happened. But finally, from the corner of their eye, a glint off the metal of the lighter they'd thrown in their frenzy caught their peripheral and seemed to give them a twisted motivation. Rita and 「Heart Demolition」 had passed the torch to them.
They manoeuvred over to collect the lighter despite the flames and stayed by the body, immobile and mourning, until they heard distant sirens at early daybreak as the fire had already dissolved to ash and, somehow, they were still alive. Whether the sirens were approaching them to finally investigate whatever unholy disaster had occurred in the Korhonen household or whether it was a coincidence, Zucca decided it was in their best interests not to find out. Besides, they had something to take care of.
Dazed, they somehow managed to stand, now whole again, yet the evidence of their wounds was still visible, the blades still lifting slightly from their flesh, but now hardly more prominent than thorns on a rose. Aside from the slice marks, they blatantly showed damage from the proximity to the fire, though this, too, was more subdued than it realistically should've been. Because, of course, between the fire, smoke, heat and dismemberment, they should have been dead.
Stepping through the ash and smoke, staggering as they struggled with the pain and the inability to focus, they made their way to their room, which the fire seemed to have failed to completely engulf. The clothes they'd had on were torn and scorched, and, setting the lighter down with no concern to further damage it could cause if something else caught alight, they did their best to put something less conspicuous on, only to tear up the new clothes in the process of putting them on. And giving up as the sirens were now fully audible, getting closer, they grabbed their longest coat, covering their head.
By the time anyone could be bothered to actually investigate the long-burnt-out fire and commotion—whether the delay had been out of fear or genuinely nobody had heard or seen anything—someone had already left through the hole in the wall instead of the door, gone to finish what someone else started.
And while it was unclear why the fact that she was a different person entirely seemed to be glossed over, nevermind how she managed to accomplish the heist-like task in the first place, Zucca left a member of Passione... and would very shortly thereafter, by chance, meet a very concerned young man known by most as Buccellati—concerned, no doubt, due to the fact that the young teen was... visibly not in a fantastic state at the time, on account of the whole 'not-really-doing-anything-about-the-injuries' thing, and probably looked entirely lost as her brain was now catching up and she had started to realise she didn't exactly have anywhere to return.
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Zucca would soon learn that she now had a Stand.
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「Razorblade Meltdown」.
Zucca Korhonen's deeply disturbing Stand, 「Razorblade Meltdown」, is a Close-Range Power Type humanoid Stand. Despite being a power type Stand, the type most typically suited for Stand-to-Stand combat, 「Razorblade Meltdown」 is actually quite rarely seen... as the Stand's ability makes Zucca herself quite the dangerous entity, and that's usually enough.
By use of her Stand, Zucca can bare dangerous razor blades that create deep slices in and extrude through her flesh, even to the point of dismembering herself, which she uniquely can survive and reconstruct at will, though, unsurprisingly, it does appear to be quite excruciating to do so.
This effect is typically inflicted upon others—often on a non-fatal scale—to make use of the 「Razorblade Meltdown」's actual primary ability; when a victim is subject to the slicing effect of the Stand, these slices open into eyes, and making eye contact with these allows you to see the victim's memories.
The effect and, subsequently, the ability, is typically inflicted through contact with the Stand or, more commonly, contact with the blades (or sometimes her blood) when she's using the ability on herself.
The most direct way to inflict the effect upon a victim is when the victim makes contact with the blades coming out of Zucca's skin, which will typically impose a critical-severity full-body impact, and if Zucca is not focused on controlling the ability, can often lead to death. Making physical contact with her blades twice will almost always kill someone immediately via dismemberment. The ability's effect can be undone—though the injury and pain will still be evident—but whether this happens can be case-to-case.
The drawback of her potent ability lies within one simple fact: she must have a genuine mental breakdown or panic attack to effectively use 「Razorblade Meltdown」 (especially to utilise the ability in, say, combat). Typically, in doing this, she extends the effect through every available spot of her body, and the razors extrude to a severe degree, sometimes even "shooting out" and damaging everything around in the most extreme of circumstances.
While her ability is massively powerful and a great asset to have both for combat and for interrogation, it also makes her insanely dangerous to be around while active; she cannot be safely approached until the ability deactivates, but the ability won't deactivate unless she mentally stabilises / calms down or passes out; so it's a bit of a catch-22 in that regard, and she can be seen as a liability because of it... There's also often a lot of screaming. Again, it's quite painful.
Though she is prone to cry while using her Stand, this isn't generally as well-known as the very obvious screaming; often, by the time anyone approaches her, once her ability has been neutralised, she's already stopped.
She can be a bit concerning to be around for those with a touch more empathy, such as most members of Buccellati's inner circle; because her ability requires her to have a breakdown or be pushed past her limit mentally to be used effectively, she often keeps herself on the brink of hysteria or keeps traumatic wounds fresh so she can send herself into a mental or traumatic breakdown if ever she needs to use her ability, instead of trying to figure out if she could learn to use the ability in a stable mental state.
As a result of this self-destructive "necessary evil", she's easily spooked and often struggles to control her own tears seemingly at random. Though she can be pretty friendly and fun to be around, she also, at times, zones out, struggles to even speak and suddenly isolates herself from a conversation group out of fear, anxiety or general self-consciousness. If she doesn't seem tense, she usually looks quite tired instead, which she attributes to the frequent blood loss that comes with using her Stand.
While not necessarily a member of the immediate primary group associated with Buccellati, she falls within the same sort-of "sector", to put it loosely; she at the least works with them frequently but possibly belongs to a 'parallel' group. It would seem that Buccallati's group is, perhaps, a bit more compassionate to her than her own group, which might be the thing that's starting to balance her out.
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Initially, her intention lacked the desire to be involved with the organisation. Something of the opposite, actually; on a surface level, she blamed 「Black Sabbath」 - and Passione by extension - for her cousin's death despite holding significantly more turbulent feelings buried within her regarding the event. Still, despite joining with a hunger for revenge, she instead found a sense of family to substitute for the one that had been taken from her and soon lost the will to harm them.}
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Update 19.12.2023: Polished up and refined the story. Changed some details and corrected some unclear wording. Update 10.1.2024–16.1.2024: Added new pictures. Still a bit hasty, but better.
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love-overdrive · 14 days
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Me, giving up: screw it. The stand is a mermaid.
Meet Mary Giovanna’s stand- Venus!
Still working out the kinks but I’m thinking of having its ability being able to have Mary “act” like another. Using its special hand mirror, Mary can gain the personality and thought process of whoever was reflected inside it.
Another idea I had was to have Venus’s mirror allow Mary to make objects/props into weapons she can use (ie, grabbing a stick can make it as durable and strong as a sword).
Again, still a WIP but compared to the other designs… I think I like mermaid best 💖
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sapphire-heart-tippy · 10 months
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Esteemed villains! Please welcome the newest member of Dio's agents, Emine- I mean uh... Emmanuel Nemesis!! And his stand Slim Sha- I mean... Slick Shadow! He is none other than the cousin of Vanilla I- I mean uh... Cool Ice! Yeah, that guy.
Ahem, anyway.... Emi doesn't wear a shirt like Vans doesn't wear pants-
Information and explanation under the cut:
My dude, Emi, started off as a joke character because... you know... Vanilla Ice. So why shouldn't his cousin be named Eminem? But I also decided to give him a "localized" name. Vanilla's localized names are "Iced" and "Cool Ice", so I decided to split Emi's name into a first and a "last name". Nemesis is obviously not his real last name like Ice is not Vanilla's real last name. Their real last names will remain a mystery for the time being. I also thought it was kind of cool that my headcanon real name for Vanilla is "Ezekiel", which also starts with an "E" just like Emmanuel. Eeeeeeeeeeeeeee-
But he will go by "Emi" for the duration of the story after he introduces himself in Sugar Crash Void Bash (that name for the sequel is winning so I've already made my decision!)
Slick Shadow's powers:
Becoming a shadow and sneaking under things
Repairing broken objects using Slim’s shadow magic
Healing people using Slim’s shadow magic
Pulling people into the shadows with him to hide (similar to Invisibreak)
Emi uses Slim’s shadow claws to fight
Can see in pitch darkness
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artbyfinnbrown · 3 months
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JoJo Fan Stands based on the Anime Outros Part 2: Walk Like an Egyptian Localized Name: Walking Like an Egyptian Stand Master: Khloe Aeraki
Destructive Power: 0 Speed: A Range: A Stamina: A Precision: E Development Potential: C
[Walk like an Egyptian] grants it’s user the ability of move at high speeds through any surface made of stone by transforming them into a 2-dimensional image resembling an ancient Egyptian heiroglyph. While the user can move at high speeds, their line of sight becomes limited, making it difficult to maneuver if they are not familiar with the layout of the area they are travelling in. If the stone where the hieroglyph is is damaged, the user will be ejected out of the stone. The user can take carry objects or other people into the stone if they are touching them. If they leave them, the object or person will be trapped as a two dimensional image on the stone, until the stone becomes damaged, releasing the object/person.
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ambyandony · 8 months
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Starlit Labyrinth - Gregory Vecellio Profilette
The first thing you might notice is his surname is Vecellio... sound familiar? yeah... we'll get to that.
By the way
//BIG tw: nothing explicit of course, but topics of child abuse, CSA
the part that applies will be marked by start and end indicators
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you dont have to read that tiny ass text im putting it all below
Gregory Vecellio
age 11 ~ boy ~ he/him
tw/ Gregory is a young boy who, throughout the majority of his early childhood, had been horrifically abused, mistreated and hidden from the world. From a very young age, he was trafficked, exploited, and passed between various men in various parts of the world, including the USA, Canada, and, lastly, Italy. Eventually, he reached a breaking point, and using his Stand—which he'd never before used—he escaped, attacking anyone who tried to get in the way until he'd gotten out. /tw
Once he'd escaped, misuse of his new ability caused grievous damage to his throat; he lost consciousness from the severity of the injury, at which point he was (unsurprisingly) taken to hospital when a passerby called emergency services after seeing him. As a result of the damage, which was to the point of being completely irreversible, his larynx was removed, and with it, he lost the ability to speak and was left with a stoma (tracheostomy) to allow him to breathe. He'd ultimately—unable to tell anyone much of anything but his name and age and seemingly having no legal record of existence—end up being placed in a children's home, where he would remain until eventually (c. 2019) being adopted by a couple—the Vecellios. Though it took him a good while to get used to his new dads and settle given his traumatic background, he would eventually come to trust and feel safe around Tiziano and Squalo, and with their help, has begun to heal.
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I drew a comic but I feel like it's kinda cringe so I'll put it under the cut at the bottom alright?
Gregory wears moccasins and a poncho as they are very comfortable for him; his neck is bandaged most of the time, leaving room on the neck for his stoma, and his hands are bandaged as well to prevent him from picking and biting his skin on his hands. He wears a little tape deck on his waist... which is actually...
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His Stand,
「In Fact」.
Gregory's 「In Fact」 is a bound Stand visible to non-Stand-Users, taking the form of a portable tape deck which allows him, despite his injury, to speak—by stealing and using the voices of others, in the form of cassette tapes. The potential damage caused by this is variable; if he's in distress when taking a voice, it's more likely to be painful and also runs the risk of causing mild-to-severe internal damage. Otherwise, the process can be harmless, and will likely only cause some dull pain or aching at worst.
Once a voice is taken, the tape is placed in the tape deck, which then allows Gregory to speak by using the voice he took, including the accent. This doesn't, however, allow him to speak any languages he doesn't already know, as language is not a "physical" aspect of the voice. This limitation is probably due to the fact that removing a target's voice is, in essence, metaphysically removing their larynx so that Gregory can replace his own missing one, hence the target no longer being able to speak themself. In doing this, as the voice is always removed through the throat, a slot—which is semi-meta-physical—is created, functioning as a stoma to allow the person to breathe, but, like Gregory normally, not speak.
He can only use the voice a certain amount before he needs to rewind the tape to speak more. The amount differs depending on various factors, usually how much the Stand has "heard" the target speak; the more the target's spoken, the longer Gregory can speak with the voice before needing to rewind. He can also take voices post-mortem, although it can be a little more complicated; however, a dead person's voice will eventually run out and dissipate entirely. Multiple tapes can be made from a single dead person's voice, but all of the tapes will eventually run out over time and will dissolve or unravel (and then dissolve) entirely.
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Transcript:
top left:
Record "burns"* a voice so that it can be removed *like a CD and also a lot like fire
Play activates the voice to allow Gregory to speak
Rewind Self-explanatory
Fast-forward has no function outside of playing regular tapes.
Stop disables and ejects voice
idk what this is
(yes it can play normal tapes too)
top right:
His hands glow when he takes a voice. it looks like fire. Feels like it, too. Having your voice stolen always burns.
middle:
Voices are removed from the throat
Meta-semi-physical slot, it's physical in function (allowing the person to breathe) but not actually visible (at least not to non-stand users).
Things can be put into the slot other than a voice but it's really not recommended. Gregory does this with water sometimes if he's really in danger and has a chance. It leaves an opening for 「Clash」 to show up and cause some fucking ruination (as long as Squalo's in range)
Once the voice is returned, it leaves a physical red mark that takes a while to fade. It'll ache or sting for a while.
bottom left:
Tapes are always labelled with the name of the person who the voice belongs to. Sometimes, it's written on masking tape and stuck over where the name would usually be instead.
Voice tapes typically look something like this.
Details may vary (this number basically indicates the available talking time before rewind is needed).
bottom right:
Tapes with no one to return to will eventually unravel or self destruct in some way (like if it belongs to a dead person)
this isnt canon btw at all but just establishing a vibe yknow its kinda cringe but i made it suuuuuper quick lol
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macabrecocktail · 10 months
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oh boy... a praying mantis stand???
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cruucigerglobus · 8 months
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shameless jojo self insert for a story with @kingofpeacows :3
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raideoarts · 1 year
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Haven’t drawn Ocean Man in a while :)
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itssarahgwinn · 23 days
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youtube
JOJOLION FANMADE THEME - TORU'S THEME
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unknown-art-room1 · 2 months
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I was on very limited colours for this, but umm I guess this is how Vita and the user would react to the likes they've been getting on the past couple of posts.
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So please don't mind how the colours bled on the paper.
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vtribbean · 6 months
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Specchio & Hemispheres
[ Jojo's Bizarre Adventure Fan Character & Fan Stand ]
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