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#my first wbw!
nerdexer · 5 months
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Hello there, and a happy [early] Worldbuilding Wednesday!
Reading through your OC intros, I'm curious about the relationship past and present between the KIN Navy and the Marines. Are they separate services, or is the latter a subsection of the former? What are the duties of a Marine?
Hi! Thanks for asking! Happy early Worldbuilding Wednesday to you too!
While in the modern day we usually associate the "Marine Corps" with a branch of seaborne combat forces, it is not so with the True Kondrian Empire. Their whole military doctrine is extremely slow to change and their version of a marine corps is still that which was typical of the Age of Sail.
In those days, a marine was mostly a type of military policeman. Marines were expected to maintain discipline and order on a ship and were usually discouraged from fraternizing with sailors. While they also fought in and against boarding parties in some battles, this was not their primary function. While other nations in the world began updating their marines to our more modern expectations, the Kondrians' Marine Corps remained as a police and boarding force.
Organizationally, the Kondrian Imperial Navy Marine Corps is heavily dependent on the Kondrian Imperial Navy. Units are organized via ships, although their rank structure follows that of the Kondrian Imperial Army.
For reference, here's the rank structure of the Navy:
Admiralty - First Admiral, Admiral, Midadmiral, Rearadmiral.
Captains - Captain, Midcaptain, Rearcaptain
Seamasters - Commander, Shipperson, Midshipperson
Sailors - Rearshipperson, Able Sailor, Sailor, Apprentice Sailor, Recruit
Here's the rank structure of the Army and Marine Corps:
Marshals - Grand Marshal, Groupmarshal, Batterymarshal, Troopmarshal
Grand Unitmasters - Grand Groupmaster, Grand Batterymaster, Grand Troopmaster
Unitmasters - Groupmasters, Batterymaster, Troopmaster
Troopers - Sub-Troopmaster, Senior Trooper, Trooper, Junior Trooper, Recruit
In the Kondrian Imperial Army, a group was led by a Groupmaster and had 2 batteries/84 troopers and 6 unitmasters. In the Marine Corps, the average cruiser would have at least 1 group of marines aboard. On ships with more than 1 group, a Grand Troopmaster would be present to be in charge of all marines aboard and would be given the position of Ordermaster aboard the ship. If there was only 1 group, the title would fall on the Groupmaster.
The Kondrian Imperial Navy is also much more relaxed than the Marine Corps. Sailors were held to the lowest standard of nearly all military professions and had very little discipline (compared to other soldiers. Compared to a civilian they were still quite disciplined). To make up for this, the marines were expected to be extremely disciplined. However, all this really did was create a constant tug of war against the two forces that were---in the end---supposed to be working together.
All these different rank structures and expectations served to attempt to drive a wedge between sailors and marines. They were not expected to cooperate and their enmity would be a detriment to the True Kondrian Empire's war effort on the seas.
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gaylos-lobos · 1 year
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Witches before Wizards, what elements of it we see throughout the show and what it might tell us about its end.
Witches before Wizards is quite an interesting episode in retrospect, it set up several things like Luz having to earn her staff herself (and Eda helping her to gain one someday), pushing the fails idea of Luz being the only human on the isles and Eda spelling out a core aspect of several characters development journeys with telling Luz that one has to choose themselfe. 
There have however been other recurring aspects of the episode throughout the entire show, some plot points, some imagery, some aspects we see in other characters that play similar roles. And most importantly, there are several parts of the episode that haven’t yet happened which might give us an idea of what Watching and Dreaming might entail. 
So let me start with laying out the things we have already seen throughout the show. 
In Sense and Insensitivity (S1 Ep11) both Lilith and Eda get their hands on a map (one of many) from the same person (in Witches before Wizards Eda finds it in the collapsed castle of Adegast) which is supposed to lead the quest goer to a “treasure”, at the end of the quest it however turns out that this was a scam all along to kill whoever fell for it (while in WbW it was to kill Eda specifically). 
Seven episodes later in  Agony of a Witch (S1 Ep18) Luz gets captured so that Eda can get lured into a trap. Eda flies into what she  knows to be a trap and demands her students freedom.
The big similarities in season two start with us seeing Luz set out on a quest. In both Witches before Wizards as in Elsewhere and Elsewhen, the idea for it is set into her head by a bearded older man who uses compliments to lure Luz into a sense of safety as they journey together (in this case the puppeteer controls all of the people Luz travels with), it turns out at the end however that this was only a trap and that he had been manipulating her the entire time. 
Luz says at 5:35 in WbW that she might have a “predetermined path (of greatness)” and at 16:25 she says that she “came here for a reason”. At the end of Elsewhere and Elsewhen it turns out to the viewer and in Hollow Mind to Luz that there was indeed a predetermined path waiting for her on the Isles. As she teaches Philip the light glyph and helps him find the Collectors mirror in the titans skull, this helping Philip to build his empire and the near extinction of wild magic with the day of unit. 
It turns out in both WbW and E&E that the kind bearded man that set Luz onto her quest was an act all along to lure her to do his bidding, in both cases Luz is simply a puppet in someone else's game to get revenge on someone else (this is only revealed to Luz in Hollow Mind). 
While Luz has traveled more than once into a forest, in Thanks to Them she and Hunter travel into one to find the Titans blood they need to create a portal back to the isles, in both cases, the titans blood and celestial staff, are on a small island in the middle of a small lake a bridge appears in WbW and Luz creates on in TtT, this small island is also the place the final fight of the episode takes place. It turns out that the people/person Luz traveled there with have been puppeteered as to lure her into a trap, in both cases her friends come just in time to save her.    
In For the Future as in Witches before Wizards we see collapsed and ruined towns that had been beautiful illusions, throughout a  puppeteer uses a variety of  puppets to play out a fantasy, in both episodes King is held hostage by the puppeteer (while not for the same reason King is indeed still a hostage of the Collector even though his opinion of them seems to be somewhat positive).  
At the end of WbW Luz, Eda and King are looking over the Titan together and see a blue shooting star pass over its head, this blue star imagery comes up constantly again in For the Future. The big wave (alongside shooting stars) the Collector sends out directly over the Titans head in the beginning of the episode is in similar blue colors, the spies he sends out over the isles share a similar dark blue. He and King are shown to fly over the isles on top of a blue shooting star and Belso is shown in the trailer for Watching and Dreaming to hold a blue star (potentially representing how the Collector is once again a puppet in his game). While this alone is not enough I do think the fact that the Collector was entrapped inside the titans skull (well his mirror) and the first time we see a blue shooting star appear in the show is indeed of significance and might not just be coincidence. 
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Both Adegast and the Collector are associated with imagery of the stars and moon (this is especially important considering before we even meet Adegast we see the moon and stars hanging from his castles ceiling (at 7:13)), while King only calls Adegast outfit jima jams (at 7:34) the Collector seems to actually be dressed in some type of pajamas. While Adegast is only a puppet the Collector as mentioned above is also a puppet in Beloses game, a game where both puppeteers' end goal is revenge.  
Let me now go over Watching and Dreaming, what is similar in the trailer and what could happen in the final.
While some of these mentioned examples might be more flimsy or even coincidental I do believe there to be deliberate connections especially the ones with Philip and E&E and also the ones with the Collector and the shooting star seem to fit way too well for them to just be coincidentes. So what does the rest of the episode have in it that might still appear in Watching and Dreaming? What might we see in the final and what of this is just connecting dots that really aren't there?      
We see in the trailer for Watching and Dreaming that Luz, Eda and King have been put into a dream-like world (illusion) by the Collector (which happens because the real puppeteer (Belos) is controlling him). This is similar to how Adegast is the one to set Luz into another illusion at the end of the episode but is actually just a puppet hanging off one of the  actual Puppeteers' many tentacles.
While we can only guess, through the way it is presented it seems that Luz wakes up in this dream like reflection of the isles, making it hard to tell if it might be reality or a dream, while mainly used as a way to recap in WbW Luz wakes up after a small montage of the first episode wondering if she is dreaming or if it’s real. Considering the places we see in the trailer the Collector seems to let them relieve some of their memories or at least similar memories. 
One of the first scenes of WbW is Eda not remembering Luz, of course here it is played as a gag but considering the shot of Eda and King in the trailer it might seem that Luz first has to remember her family who she is considering the Collector has dressed her up as Belos.  
Another thing we have seen already in the trailer is (presumably) the Collector using Eda and King to attack Luz and potential also Amity, Gus, Willow and Hunter to attack her, the way the Puppeteer uses the puppets Luz has been traveling and formed bonds with to attack her, Eda and King at the end of WbW. 
At WbWs end Luz was put into another illusion. We see her breaking out of it to save her friends, because even though she was offered to live out her fantasy she realized that reality is, while harder, more important than any ideal an illusion could offer. While Luz and King have already learned this lesson throughout their journeys in the show we see the Collector play out fantasies throughout FtF and are shown several times that he does not seem to really understand what kind of consequences their way of play would have on the inhabitants he plays with. While our main trio is the one that has to break out of an illusion, I think we might see the Collector learning the same lesson Luz and King had to already. That reality is more important and has more worth than any fales illusionary world could ever have. 
Early in WbW Adegast mentions that the chosen one will have to defeat an ancient evil and as we learned in FtF the Collectors (and with that our Collector) do fit that description quite well. They travel from planet to planet and archive who and what they want and if they do not get their way they scorch everything, they are even the reason why the Titans are near extinct. Defeating the Collector (note; this does not necessarily mean killing them) would indeed mean the defeat of an ancient evil, this especially after Luz has just gotten her staff the way the Celestial staff would have made her the chosen one to defeat the ancient evil in the fake prophecy. 
During WbWs final fight Luz first defeats Adegast before she is able to defeat the Puppeteer. This to me implies that Luz and Co. need to first defeat the Collector before she can finally defeat Belos, ending the real Puppeteers shared once and for all. 
An eager Luz says at (5:48) that she is going to earn the respect of everyone on the isles with her magic, considering that she, Eda and King are most likely going to be the ones to take care of both the Collector and Belos and considering that Luz has earned her staff and grown significantly as a witch over the show this comment of hers might actually come true by the end of her story. 
As mentioned earlier Luz, Eda and King are watching over the isles at the end of WbW (same in the season two ending credits) and I believe we are going to see a similar shot at the end of WaD, one where their little family is looking over the restored isles together, maybe even seeing the Collector off as he travels back into the sea of stars.  
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thewardenofwinter · 1 year
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Happy WBW! Tell me about a monster, creature, or animal species you invented for your WIP <3
Happy WBW Ella! Thank you sm for the ask <3
All of my absolute favorite creatures that I have made for one of my WIPs is for The Resurrectioners which is quite a recent project so I haven't worked out ALL the kinks yet but here we go! Please don't feel obligated to read all of this, I sort of info dumped everything lol.
(terms to keep in mind because they will eventually get their own post: Revenants are humans that are brought back from the dead by a Resurrectionist (a necromancer). Revenants who possess special abilities related to the nature of their death are called Resurrectioners.
Cadavers:
Cadavers, also known as The Famished, are ghoulish humanoid beings that are failed attempts at necromancy. Their body is alive but has no soul to inhabit them, causing them to lose all signs humanity. They are effectively zombies who crave the flesh of other cadavers and humans under the guise that eating a human will give them a soul. The longer they are alive and the more flesh they consume, the more powerful they become so it is impertinent that they are destroyed as soon as possible. 
Calling hours: 
Calling hours is the time in which cadavers are created and can be disposed of without any special tools or need to be burned. After calling hours have ended, it is important that you either behead or burn the bodies of cadavers. 
Procession: 
A group of cadavers who follow a wailer, usually in groups of ten or more. Killing the mourner will cause the rest of the cadavers to scatter with no leader and make them easier to pick off one by one. 
ARRANGEMENTS
Cadavers are ranked based on their abilities and how long they have been alive. The arrangements are named after the four stages of death:
Pallor: Identified by increased paleness of the body due to lack of blood flow after death, usually these Cadavers are only hours or days old and have not consumed any flesh up until that point.
These are the easiest to kill and can usually be extinguished with blunt trauma to the head. These retain most of their physical human characteristics and are effectively normal zombies. They do not have to be burned or decapitated after death.
Algor: Cadavers that reach the algor stage are usually faster than those in pallor. Usually these cadavers are around three days old. At this stage the corpse begins to lose it's ability to produce heat, so these ghouls' main goal is to try to keep warm by eating as much as possible.
Their presence is usually felt through a very sharp drop in temperature in the general area. A gunshot to the head will usually take these down fairly easily. They are the most likely to cannibalize their fellow cadavers. It is considered rare for any cadaver to reach any stage after algor for this very reason.
CALLING HOURS HAVE ENDED
Rigor: After death the muscles contract and become rigid due to rigor mortis. Since muscles need energy to function and the body is no longer producing ATP, these cadavers must eat much more amounts of flesh to be able to move without becoming stiff and frozen. Cadavers in the rigor stage are usually identified by a frozen expression on their face.
The cadavers have enhanced strength and resilience to all physical damage and high amounts of energy if well fed. A shotgun would be a close call, burning or beheading is a must as the body will attempt to regenerate even after the head has been severed.
Livor: These cadavers are usually around a week old and have reached the final stage of their life cycle and are very violent. They are identified by their skin darkening on their extremities from blood collecting in certain parts of their body due to gravity.
If a cadaver reaches the livor stage, you might as well call in the infantry (or the resurrectioners.) Unlike other stages in the arrangements, cadavers in the livor stage do not seek to eat people but instead seek to cause bodily harm. It is suspected that this is because they understand in their age that no matter how much they eat, they will still hunger and use that anger out on anything they can. They are known for killing a person and just leaving their body without feasting off of them at all, which causes it's own problem because then other cadavers can come steal their kill.
SPECIAL ARRANGEMENTS:
Wailers: 
These cadavers retain their ability to speak and scream in very loud, high pitched shrieks. These loud noises attract cadavers to a specific area as they usually hunt by sight and hearing alone.  
Buffers:
These cadavers are quite large due to bodily fluids forming pressure inside of them. Once shot or stabbed, they will leak this fluid out of the wound. Getting any of their blood or fluids on you will not only burn your skin, but it emits a strong sent that other cadavers can smell and search for.
Coroners: 
Coroners most closely resemble properly resurrected revenants and are failed attempts at making resurrectioners. They seem to have most of their human cognition, spare a lack of any morals or ethics. They have special abilities much like them but are unable to control them which can cause damage to property and humans in the area. 
— M. Warrin
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measlywritingblog · 2 years
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If you're doing worldbuilding wednesday:
What's the religion and mythology in your WIP like? How does it affect the culture, characters, theme, and plot? If your WIP has prominent mythology and or religion in it, what are the main deities and what are some popular myths? How to the people in your WIP feel about the deities they believe in? If there's a popular religion, how widespread is it and are there any well known leaders? Any common practices and or teachings? What about people who don't follow the most common religion, what's it like for them in your WIP? etc etc etc.... (you don't have to answer all of the questions, they're just ideas for what you can share)
*if this is a double ask and I already sent you a question for WBW, feel free to ignore scatterbrained me today :P
HOO BOY WELCOME TO MY WHOLE WIP
BIG BIG BIG POST BELOW THE CUT
Big fat TL;DR at the top though:
Big powerful magic dude wrote himself as god in order to conquer humanity, and he succeeded. Most people think he's doing a good job at being their god. Those who don't are forced to convert, be space nomads, or die. Fun times! My protagonist, being an idol of worship in this religion, has a complicated relationship with this religion that defines literally every single one of her character conflicts, so that's cool.
Soooooo, as you might know if you've been following this blog for any length of time at all, my entire setting has been conquered by one guy who instituted Himself as god!
He calls Himself the "God-Father". He markets Himself as the god responsible for every world religion prior to Him coming into power. Depending on who's asking, He's the second coming of Christ, the final prophet, the awaited reincarnation, and so on. However, connecting Himself to the old world religions has become less important the longer His reign has continued. His holy book, the Holy Word, mostly mythologizes His actual life instead of attempting to tamper with older scriptures.
(Important note: this dude is very white. Very. A lot of His interpretations of non-Abrahamic religions are laughably incorrect. The bulk of the resistance against His rule, also known as "heretics", are Hindu, amongst other traditions, of course.)
The Holy Word is primarily concerned with psychics. It offers an explanation for why humans began to manifest psychic powers, and provides standards for how humans with psychic powers should carry themselves, and how they should be treated in society. It also acts as a history book, chronicling what bits of old world history that He considers important along with recording all that's happened since the founding of the religion. He revises the book about every hundred years or so, and making sure He doesn't accidentally contradict Himself is an enormous chore (that He's recently passed down to His eldest daughter.)
The most famous parable in the book tells of how the God-Father once came upon a town being oppressed by a powerful human psychic who was using her powers to control everyone. The God-Father swooped in, disposed of the dictator, and decreed that no psychic would ever use their powers to oppress their fellow man again. The lesson taken from the parable by the bulk of the population is that psychics should remain humble servants of the rest of humanity despite their power advantage. (Most remain completely oblivious to the hypocrisy of the story. The ones who do recognize the hypocrisy, but also want to keep their lives, often point out that the God-Father is different in that He's a god, not a human, so He's allowed such rule.)
The rest of the popular stories passed around depends heavily on where in the solar system you are:
On good ol' Earth, most of the stories told about Him are small, personal, and deeply reverent. They're about little miracles- Him appearing before sick children and healing them, showing up to random worship services and personally blessing them, etc. This is because Earth is His favorite planet by far, and before things got really busy for Him, He used to spend a lot of time walking about the people. (This also means that pretty much everybody has a story about their grandma or great-uncle or whatever having personally met the God-Father, only a small fraction of which are actually true.) Earth is also home to the most dividing sects of the religion. The God-Father isn't a fan of these divisions, but given how He founded this religion by absorbing all of the others, this was inevitable and He's decided to cut His losses in trying to unite them.
On Venus, the stories almost entirely center around how He almost single-handedly terraformed the planet to make it habitable. This one is actually mostly true. Venusians are quite proud to live on a colony that exists solely due to His craftsmanship.
On Mercury, the stories are much more about His wrath. Mercury has a problem with heretics, who seek refuge in the sun's scorching heat to avoid detection. Followers who do live on Mercury are much more of the "god-fearing" kind.
The people of Mars has a complicated relationship with faith, and it's evidenced by the fact that most of their stories about the God-Father are about Him having to be absent in order to protect everybody from a greater evil. A common sentiment is not that things are better now that He's here- it's that without Him, things would be much worse. The truly resentful, though, feel that He has abandoned them entirely. Mars is the home to the "missionaries", also known as the secret police who enforce belief in the religion, and this does not help the resentment problem.
Settlers of Jupiter's moons have a much more creationist bent, emphasizing how He made the planets for humanity to explore and exploit. The primary reason for expansion to Jupiter was for mining and resource exploitation. Being the richest colony other than Earth means that serious religious devotion kinda takes a back seat, in the exact opposite (and much less "troublesome") way it has on Mars.
Saturn was the old frontier for a few hundred years, and there's a very sharp divide between the large urban population of Titan and the smaller population that lives amongst the rings, harvesting water to make oxygen to supply the star-ships with. However, both populations tend to emphasize His humanity over everything else, and particularly prize a parable from the Holy Word where He goes through a period of fasting in the wilderness.
Uranus and Neptune are closely kindred planets, being tied in their isolation. With space travel being half reliant on solar sails, it's easy to get to these outer planets but more difficult to return. A lot of people seeking a better life, usually from Mars, buy one way tickets. There's similar themes in their stories, emphasizing how much He sacrifices for humanity.
Finally, there's Pluto. Considered a planet and the true last colony of humanity, it really is the final frontier. It's also the front porch to the vast number of heretics that reside in ships in the Oort cloud. It's a lot like Mercury, except lacking the security that Earth is only two planets away- the followers who make their home in this remote location are "god-fearing" people, with plenty of paranoia about heretics hidden in the midst, and very strict rituals to try and root them out. These guys are the Jehovah's witnesses of this setting lol.
Speaking of heretics- anyone who doesn't believe in the religion is labeled a "heretic" and are considered criminals. "Missionaries" are the name of the secret police that hunt down heretics, using various unfair tactics like telepathy to root them out. It's almost impossible to be atheist (even in hiding!) on a settled planet, especially on Venus, Earth, or Mars, which is why most heretics, upon losing faith, try to flee to either Mercury or Pluto as fast as possible.
The bulk of heretics live on vast ships in the Oort cloud. They disguise themselves amongst the debris, and try their best to make a life out there. Because so few psychics go heretic (due to government intervention shenanigans,) these guys have to rely on actual technology to survive. It's difficult, really difficult, but they get to believe what they want.
There's a few major factions, most notably the Free Abrahamists and New Bharat, and they've been around since the God-Father's initial conquests on Earth. They've been bullied around for 800 years- every time they thought they'd outrun His empire, it would expand. They were (despite what the propaganda would tell you) the first humans since our current modern day to reach space, and they were the first settlers on Mars. For a little while, the God-Father was content to appease them, but He eventually broke His promise and forced them off-world.
(This is the reason that Mars has so many problems. When it was conquered, a lot of heretics who were tired of running were subsumed into the religion. However, that kind of sentiment doesn't disappear overnight, and has since festered. And when there's that kind of social instability, opportunists have sprung up to take advantage of it. Hence the "missionaries", trying to enforce the religion and the law, in brutally authoritarian ways that don't actually work in the long run.)
Going back to the technology- when the heretics first fled from Earth, they took a lot of old world culture and technology with them. Heretic ships are the one place in the universe where you'll find copies of the Bible and the Quran, but also medical imaging technology- unheard of in an empire where the usual solution to any health maladies is calling up one of sky daddy's clerics to blast you with magical healing energy. Heretics are the only ones with actual doctors, which they might be better off about.
(The ideal healthcare in this setting would be a mixture of actual doctoring with said healing magic, but in the religion, implying that you would need different/more treatment than what sky daddy is serving up will get you burned at the stake. Not that medical technology has been totally lost within the empire, but pain pills and first aid are about as far as allowed outside of secret government labs.)
Finally, finally, finally, to narrow down on my protagonist:
She's just about the only person in this setting who can get away with not believing everything the God-Father's religion is peddling. This is because it is mandated by said religion that she herself be worshipped, which heavily colors most of her interactions with other human beings. There's only three people in her life who don't put her on a pedestal, that being Father Himself, Hayes, and Omegon, in ascending order of hereticalness.
Everyone else can't legally say "no" to her, and constructive criticism is on thin fucking ice. This goes about as well as you can expect- as much as she uses it to her advantage to get away with things, it also causes serious problems. She becomes the commander of a military fleet at age 14 through pure nepotism, and nobody around her is willing to correct her terrible commanding strategy until she literally forces them to.
As a (frankly natural) result of this treatment, she has a bit of a god complex and draws a distinct line between herself and "humans", despite the fact that she's just as human as they are. She struggles with seeing people as NPCs, and sucks at getting to know new people better. Omegon helps keep her humble, but not nearly enough.
However, however, despite all this chafing making her resent the religion, Alphara still sees her dad as a god. Worship might be a strong word, but she still refuses to see the writing on the wall that He is not divine and is, in fact, just some guy with strong magic powers. She wants to believe in His goodness and His empire and His Plan. This is her biggest point of conflict with Omegon, who is a staunch atheist. It makes their interactions spicy!!
Oh, and Hayes is in the weird position of worshipping the God-Father but also being His closest best friend. So like, he should know better than to think that Father's actually omniscient and all-powerful, but he's in denial about it. This denial doesn't get shaken until Alphara's almost sort-of assassination, which kickstarts his heretic arc in the second book!
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lycanlurker · 2 months
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WET
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BEAST
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WEDNESDAY!!
Woohoo!! My first wbw I feel like a real alterhuman blog now./hj
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darkside-skyguy · 9 months
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Ahsoka Part 5 thoughts (spoilers)
For me, this finally felt like an episode of Ahsoka, rather than a Rebels sequel series. I love Rebels but if you're going to call this the Ahsoka show then you damn well better center the title character!!! Anyway, this episode was all about her and her trauma and we needed this deep exploration in order for the character to grow. She could not have continued on this journey without confronting Anakin. I only wish there was more of this exploration!!!
On that note, I'm glad Hera isn't going with Ahsoka to find Ezra and Sabine. As much as I love Hera, this is Ahsoka's journey and the show is stronger for focusing on her rather than splitting its focus between all these different characters.
HAYDEN CHRISTENSEN IN CLONE WARS ARMOR
I've always been a Hayden Christensen fan but good god Hayden Christensen was amazing in this episode. Just so so SO good. It was so exciting to see him embody the Anakin of TCW that I literally sat up in my seat and screamed every time he was on screen. Really, it was magical to watch <3
The shot of Anakin transforming into Vader and back again in the fog was EVERYTHING!!!!!!!!!!!
Sith eyes sith eyes sith eyes sith eyes
I loved the flashbacks and I loved little Ahsoka. Seeing these scenes in live action really emphasized just how young Ahsoka was when the Clone Wars began in a way that animation never really did. It was so cool to see this side of Anakin in his role as mentor at the very beginning of Ahsoka's training. I want 50 more episodes of scenes like this, please.
REX MY BELOVED
"You are more because I am more" I am WEEPING
The only thing I was a little disappointed about was the World Between Worlds. We didn't actually see any portals or how the WBW works. The fight between Ahsoka and Anakin could have taken place anywhere and I'm still not quite clear on why they were in the WBW. Was Anakin a Force ghost? A memory? Is he like the Son now, but instead of Mortis he lives in the WBW? I would like more information, but I don't think we're going to get more and that saddens me.
Very excited to see where the purgill take them. I love that they are leaving the galaxy far far away for the first time (outside of the EU, anyway)
Can't wait for next week :) :)
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podsn · 9 months
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⚠️ Major spoilers for Ahsoka ep 4 ⚠️
This fucking episode was so good. My favorite so far and I just can’t believe how much I’m enjoying this show.
First I know all the Marrok theorists are punching the air rn. I had a feeling he was gonna be a nobody especially when he was fighting Ahsoka. She disrespected this man so bad using only one saber the whole time.
Shin vs Sabine rematch was cool. Nothing too crazy like their first fight but the “you have no power.” Line was delivered so well. It sounded almost as if Shin was making fun of Sabine or calling her weak. Something like that
We got Ahsoka vs Baylan which was very cool to see. Now despite Ahsoka losing I do think they are evenly matched. Ahsoka had the disadvantage of focusing on the map. Also I didn’t expect that it would burn the shit out of her. I’m really excited to see if they will have a rematch later.
Ahsoka force throwing Shin into a wall. At first I thought Ahsoka was gonna force choke her and I was like okay go ape shit then but no just a force throw.
Sabine not destroying the map was interesting. Shows that she has too much attachment. She literally would rather join (get captured by) dark side users for a chance to see Ezra rather than let him go to prevent a war. I’m very excited to see where they take Sabine’s character.
Also Shin force choking her afterwards. Shin is an interesting character. I can’t tell if she hates Sabine but I also feel like Shin is the type of character that would rather prove herself by killing Sabine in battle but she force choked her and almost went for an easy kill. Idk cuz we don’t know much about Shin and where she stands morally yet so yeah.
Okay and now for the most exciting part. HOLY FUCKING SHIT WBW AND ANAKIN. HAYDEN CALLED HER SNIPS AND SHE RESPONDED WITH MASTER AHHH. HES HERE IM SO EXCITED FOR WHAT WE ARE ABOUT TO SEE NEXT EPISODE WITH THESE 2.
I think Ahsoka is gonna ask Anakin for advice with Sabine. I also think they are definitely gonna confront the past both clones wars era and talk about Vader (maybe) but definitely talking about them in the clone wars
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bethanythebogwitch · 5 months
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Wet Beast Wednesday: Amazonian river dolphin
It's the last Wet Beast Wednesday of the year. I started doing this little project to help myself get used to Tumblr and encourage myself to use it more often. That absolutely worked and I'm going to keep going. For my first ever WBW post, I discussed an adorable cetacean, so I'm going to call back to that by discussing a less adorable cetacean. Meet the Amazonian river dolphin, also known as the boto, bufeo, and pink dolphin because, well look at it.
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(image id: an Amazonian river dolphin peeking out of the water. It is a large dolphin with a long, thin snout, bulbous head, and small dorsal fin. Its entire body is bright pink. end id)
River dolphins are dolphins the exclusively inhabit freshwater. There are several species (from four to six depending on your source) that are not all closely related. Probably the most famous of these is the Amazonian river dolphin Inia geoffrensis. They live in the Amazon, Orinoco, and upper Maderia rivers of South America. There are three subspecies: I. g. geoffrensis (the Amazon river dolphin), I. g. humboldtiana (the Orinoco river dolphin), and I. g. boliviensis (the Bolivian river dolphin, previously considered a separate species). There is also debate on whether the Araguaian river dolphin should be considered a subspecies of Amazonian river dolphin or a separate species. A common name for the dolphins found throughout Brazil is boto, though this is also used to refer to another river dolphin species, the tucuxi, as well as marine dolphins that occasionally enter fresh or brackish water. The amazonian river dolphins is the largest river dolphin, with males reaching 2.5 meters (8.2 ft) and 185 kg (408 lbs). Males are larger than females, averaging 16% longer and 55% heavier. The most famous feature of these dolphins are their color. while they are born grey, they lighten up as they age, eventually becoming pink. The amount of pink varies between individuals, with some being grey with pick spots and others going full Barbie mode. It's not clear why they turn pink and why some are pinker than others. Possible explanations include the distribution of capillaries under the skin, consuming large amounts of pink pigment through their diet (the same thing that happens with flamingos), and exposure to sunlight. Males are generally pinker than females, which may be due to them accumulating larger amounts of pink scar tissue while fighting over females. The dolphins get noticeably pinker when they are excited, which may be similar to a human blushing.
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(Image id: a dolphin holding its head out of the water, seen from the front. Its mouth is partly open, showing a single row of teeth within. It is pink. end id)
Amazonian river dolphins are not known for being the prettiest cetaceans. With long, skinny shouts, lumpy bodies, non-distinct dorsal fins, and scarred, rough skin, they won' be winning many beauty contests. Maybe its for the best that they don't have very good eyesight. When living in a place as murky as a major river, eyes often aren't that useful. They instead navigate almost exclusively through echolocation. While not as powerful as they eyes of oceanic dolphins, river dolphin eyes are adapted to take in any available light, letting them see better in low-light environments such as a murky river under a canopy of leaves. The bulbous head contains the melon, an organ found in cetaceans used for echolocation. The melon can change shape, which may help focus the echolocation for different purposes. Part of the lumpy profile of the boto likely comes from their lack of blubber. Living in a tropical river means that river dolphins don't lose nearly as much body heat and therefore don't need the thick layer of blubber that helps streamline oceanic dolphins. They also don't need to be as hydrodynamic as they are a lot slower than oceanic dolphins. While slow, river dolphins are maneuverable and can rotate their flippers to turn themselves around without having to swim in a circle. In addition, unlike oceanic dolphins, the boto's neck vertebrate are unfused, allowing them to turn their head side to side. All of this helps the dolphins navigate and search for food in crowded rivers and flooded sections of forest. Another unique feature is the presence of whiskers on their snouts and cheeks, which are believed to help find food when poking around in the mud and aquatic plants. Yet another unique feature is the fact that they are heterodonts. This means they have different types of teeth. In the front of the snouts are the sharp, conical teeth found in other dolphins, but the uniquely have molar-like teeth in the back. These are used to crush hard prey, such as shellfish and turtles.
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(image: a dolphin partially breaching out of the water while upside-down. Its large fins are in the air and its head is turned soits chin is facing the camera. end id)
The diet of the Amazonian river dolphin is the most varied of any toothed cetacean. At least 53 species of fish are part of its diet, though it prefers croakers, chiclids, tetras, and piranhas. As mentioned above, its molar-like teeth also allow it to crush through hard-shelled animals including bivalves, crabs, and turtles. They have been known to cooperate with tucuxi dolphins and otters to hunt, with the different animal working together to drive fish out of hiding places. The dolphins practice seasonal migration to follow their prey. During the wet season, they travel into floodplains, lakes, flooded parts of forests, swamps, and other places that are inaccessible during the dry season. During the dry season, they travel back into the main river. Males return to the river sooner that females and calves. The dolphins are less social than other dolphins, usually traveling alone or in groups of 2-4 members, though larger groups do happen. They do communicate with each other using whistles. During mating season, which usually happens in late June or August, they will congregate in large numbers. Males attempt to court females by carrying objects in their mouths such as branches and leaves and by nipping at the female's fins. Males also become aggressive and will fight with other females and with females that refuse their advances. These fight often leave the males covered in scars and nicks that can be used by scientists to identify them. Males will attempt to mate with as many females as possible. Gestation takes just under a year and calves are born in May and June as the wet season is beginning. The calves will nurse for a year and stay with their mother for two to three years. Females will not mate until their current calf has left, giving a mating frequency for females of between 2 and 3 years. Males may attack calves to force the mother to mate again. The life expectancy of wild dolphins is unknown.
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(image id: a dolphin holding a leaf in its mouth. This may be part of a courtship display or play behavior. end id)
Amazonian river dolphins are known to be curious, playful, and not fearful of unfamiliar objects. This may because adults have almost no natural predators. Jaguars, caimans, and anacondas will attack them, but prefer targeting calves over adults. They are known to play with sticks, plants, small animals, and other submerged objects. They are also reported to follow boats and rub up against them and grab oars with their mouths. This may be a combination of play behavior and following boats to catch fish they scare. River dolphins have also been reported to approach humans, usually children, and examine or play with them. Botos feature quite a bit in the mythology and folklore of the peoples of South America. A common myth states that the boto can come on shore at night and take the form of a human, a boto encatado. While appearing as beautiful people, they need to wear hats as their blowholes stay on their heads. Male encantados come to shore to party and seduce women, but must return to the river before the transformation wears off. Many illegitimate children are fathered when an encantado comes to town. Female encantados seduce and bewitch married men. She will visit him on the anniversary of their meeting for seven years. On the seventh year, she turns him into a baby and places him in his wife's womb. Some stories say that they come from an underwater paradise called Encante and visit humans to experience hardships and parties. It is said that people who travel the river at night, especially women and children, may be kidnapped by the dolphins and taken to Encante, from which they will never return. Other stories say that the dolphins can make beautiful music and control storms. Killing one brings bad luck, and eating one brings worse luck, while making eye contact curses you with nightmares. Their body parts had magic powers and were sometimes used as fetishes (not that kind) by shamans.
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(image: a man with back to the camera hand-feeding a fish to a dolphin. end id)
Amazonian river dolphins are classified as endangered by the IUCN. Their largest threats come from humans. Overfishing leads to food loss and can lead to the dolphins becoming entangled in nets and drowning. Damming reduced their habitat and excess gold mining releases poisonous mercury into the water. Some are also killed to be used as bait. Fishermen have been known to kill dolphins who damage their equipment. Deforestation is also decreasing usable habitat. Amazonian river dolphins fare poorly in captivity and captive breeding is not considered a viable conservation method.
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(image id: a dolphin calf being rescued by a conservationist. the person is holding it out of the water. The dolphin has the same body shape as an adult, but is grey instead of pink).
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sarahlizziewrites · 7 months
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Writeblr for newbies
So you joined Tumblr to talk about your writing. Maybe you're published and you want to promote your works, or maybe you're wanting a supportive community of fellow writers, or maybe you're just writing for the hell of it and want to show the world your blorbos.
Welcome!!
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Being a part of the writing side of Tumblr is a little bit like being in kindergarten and all the kids are talking about their imaginary friends to each other. Except some of the kids have published stories about their imaginary friends in real books you can buy. It's so cool.
I have made some wonderful friends on Writeblr, I've ARC'd and beta'd books for people, and I've gotten a lot of warm fuzzies from sharing my snippets and my characters. It's somewhere between self-promo and group therapy, but it doesn't feel like either. It feels like a wonderful community of writers supporting each other.
The Writeblr lingo can seem a little intense at first so I thought I'd set up a guide. If I've missed anything lmk!
WIP - stands for 'work in progress' (plural: WIPs). Any piece of writing (or poetry, or any kind of art) that isn't completed yet. This might be the first draft of a story, or the nth draft of your novel, or the not-yet-posted chapter of the fanfiction you're writing. WIP is a state of mind: it might be nearly complete, or it might just be an idea with a few hundred words attached to it. Talk about it as much or as little as you want.
WIP intro - a totally optional (and honestly a lot of hard work sometimes lol) post explaining the main themes/background/plot/characters of your WIP. Something you can link people to so they good a good idea of your WIP and what it's about. Similarly, character intro, for individual characters within a WIP, often with art/picrews.
Tag game - the lifeblood of Writeblr! In its most basic form, someone tags you in a game, you play the game, then tag other people you want to play the game. Lots of people do 'open tags', which you can also pick up. These games can range from making picrews of your characters to posting a snippet or multiple snippets. A few common ones at the moment (these change often!) are: Find the Word (the tagger gives you words to find in your WIP, you post a short snippet for each word, then give the people you tag new words to find); Last Line (you post the last line(ish) you wrote, or wrote recently); 9 Lines 9 People (post 9(ish) recent lines, tag 9(ish) people). There are so many more, and new ones being created all the time.
Blorbo - your OC (original character) that lives in your mind rent-free. The one(s) you would commit war crimes for. You know the one I'm talking about. In addition, blorbo trading and sharing is encouraged in the Writeblr community.
Ask game - a post that you reblog, usually containing a list of prompts or questions, that encourages your followers to ask those questions in your ask box. It is friendly to drop an ask from the game to the person you reblogged the post from.
Weekly asks - if you've asked to take part, questions about your writing in your inbox, related to a certain day of the week. There's Worldbuilding Wednesday (WBW), which are questions about worldbuilding, Blorbo Blursday (OC questions), and Storyteller Saturday (STS), questions about writing in general. These questions can be very generic and vague, or can be about specific characters/stories.
Pinned Post - basically, an 'about' page. Talk about yourself, your WIPs, the kinds of things you like, whether you want to be involved in Writeblr games, whether your asks are open. You don't need one, but it can be a handy reference point for your followers.
Taglist - sometimes, Tumblr posts get lost on the dash. If you are interested in a particular WIP, ask the author if you can be put on their taglist, so you can get notified every time they post about it. They will love you for it, seriously!
Overall, on Writeblr, it is always encouraged:
to talk about your stories and characters as much as you like. People might not follow along at first, but they'll get on board!
to reblog others' writing/snippets/promo. We're all relying on each other for our sanity here, and a nice comment in the tags never goes amiss either!
I'm sure I've missed something - feel free to add!
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thevibraniumveterans · 8 months
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So the official Star Wars and Ahsoka accounts on Instagram posted a set of images that included these two (my favorite of the bunch):
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Ezra reuniting with the two people who are of much personal importance to him is a god-damned MIRACLE of miracles.
First off, he was a whole-ass galaxy away, and trusted Sabine enough to come find him, but didn’t think she could actually accomplish that (proof being that he asked her twice how she’d find him).
Second, reuniting with Ahsoka is also a long time coming because last time they saw each other, they were running from the Emperor in the WBW and Ezra requested that whenever Ahsoka walked away from her fight with Vader that she come and find him, to which she promised she would.
The impossibility of Sabine finding him was incalculable; the impossibility of Ahsoka finding him even more so. But that BOTH Sabine AND Ahsoka were able to find him is like finding a blade of grass in an intergalactic haystack. The chances of ever finding him was ASTRONOMICALLY, IMPOSSIBLY LOW, yet they found him.
I am still amazed, really. Sabine had nothing to fuel her except hope, yearning, and more determination than literally ANYBODY ELSE, and Ahsoka only went more or less because Sabine went (also because she had to fulfill a promise).
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wingedcatastrophe · 10 months
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About Me
☆ Harrow, 26, he/they pronouns, gay and trans ☆ I like space a normal amount ☆ I have two cats I will never shut up about ☆ I use my likes as a bookmark system, to hold on to things I want to check out/add to my queue until I have time to do so
About My Writing
☆ I primarily write sci-fi and fantasy ☆ I write characters from a variety of identities and sexualities ☆ Not every story I write features romance ☆ I am always open to tag and ask games, as well as general asks! I participate in theme days like sts and wbw. ☆ I never really know what to post from my own stuff, but I reblog a variety of stuff from those I follow
What I Want to Follow
☆ I love love love superpowers, fantasy, and sci-fi stories ☆ huge fan of found family, old/dead gods, bastardization arcs, and extensive character/world building ☆ I love conlangs and would love to talk with other writers who have conlangs ☆ Mutuals can ask me for my discord!
My WIPS
The Chaos In Justice || First Draft || Max Greenwich has just gained acceptance to the Grand Chaos Institute, home of the next generation of the world’s worst supervillains. It’s not long before he finds himself uncovering a plot to end the world, and he must team up with a group of heroes and villains alike to protect everyone. found family ; what it means to be good/evil ; fate vs free will Lantern’s Light (title pending) || First Draft in Progress || Sorran would be the first to admit they’re not a great person, in fact, they’re kinda a bitch. But when they happen to extend a bit of kindness to someone in need, it turns out the “someone” is actually an old god. An old god who has now decided Sorran is her new champion, and now they’re stuck babysitting the reborn champion of the gods in some epic quest to defeat a threat to all of existence. found family ; redemption/bastardization arcs ; mix of high and modern fantasy ; parallel story arcs
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loth-creatures · 5 months
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Knowing how much Ahsoka struggled to be Sabine's master --- would she get advice from Kanan when she visits Lothal? Most likely giant wolf to giant wolf??
Wellll see I kinda ditched the entire Jedi!Sabine narrative. Listen if they HAD to go that direction, I believe they could have done it well but they really did not (to put it generously), and while I've considered trying to do it better myself, at the end of the day I wish they just hadn't done that at all.
Tldr: Ahsoka and Kanan probably will have a giant wolf to giant wolf conversation but idk if it'll be about looking out for Sabine or searching for Ezra or what
So this is my tentative and unrefined interpretation of Ahsoka and Sabine's relationship for SWW Ahsoka, aka roughly how I imagined it would be like before that damn show ever came out (sorry in advance this spiraled all over the place. I meant to elaborate a little bit and then I couldn't stop. I tried to keep it concise but. There's a lot to unpack that I didn't expect to have to unpack in order to get to the point lol)
First and foremost Sabine isn't fucking Force-sensitive. Ahsoka teaches her a lot about the Jedi, and continues her lightsaber training, and I think Jedi teachings and excercises can have a lot of value to ordinary people! But she's not trying to be a Jedi. Ahsoka does feel mentorly instincts towards Sabine, partly bc she knows what she's going through as a very young veteren and genocide survivor. Partly bc she does feel the need to pass her knowledge on to someone. Partly bc deep down Ahsoka is pretty damn lonely too, and Sabine is very family-shaped. And also because wolfwalkers stick together.
They call her Ahsoka's 'practice padawan' as a joke. Huyang is like. You really ought to find a Padawan one of these days. And Ahsoka's like. Why would I need a Padawan I have Sabine. And Huyang is like. Listen I'm very happy to have Sabine with us but you ought to get a real Padawan.
But how could Ahsoka ever take on a student while she's still wrangling with whether or not she wants to be a Jedi? Which, they never actually show her making a decision on that. Or rather there's really no transition between "I am no Jedi" and whatever she's got going on in the show which. Long story short, I hated it. Ass writing. In my personal opinion.
I think I’m just gonna lean into the idea that she feels like she can't truly be a Jedi whether she wants to or not bc she was trained to be a soldier instead, combined with the fear of Anakin's darkness manifesting in herself, distrust of his training, etc. Up until the point where she decides to put Anakin behind her for good and trust in her own experiences, during her WBW adventure (which goes way differently in my head but I will elaborate on that later. Maybe.) But for the purposes of this au, she doesn't even commit to being a Jedi again until dying for the 3rd(?) time and honestly maybe she still doesn't. Maybe it takes all the way to wet puppy Shin dropping in her lap that she sees her path as a Jedi path. Idk.
Ahsoka's arc is not an aspect of the story I expected to address in depth myself so idk how much I'm gonna get into it within the comic itself. It's hard to go over every issue bc lothwolfwalkers is just an anthology series adapting small chunks of the timeline that I find work well with the wolfwalking, and I'm trying not to make more work for myself than I have to, bc I already have plenty. Rewrite is maybe a strong word, when I'm just cherry picking what I liked from the ahsoka show and adjusting what I didn't like in a way that keeps the overall plot intact for simplicity sake. I will eventually write an official detailed ahsoka-from-my-head post, but the comics will just be little scenes based on that.
Anyway,
Regarding Sabine and Ahsoka's falling out. It doesn’t happen. In fact I think Ahsoka will take Sabine under her wing after the fall of Mandalore and they just immediately start looking for Ezra in the unknown regions, bc Sabine is like hey I have nothing left here can we go look for my brother now. They don't find anything. Eventually Ahsoka gets wrapped up in other business and Sabine ends up back on Lothal depressed as fuck (despite Kanan, Hera, and Zeb's best efforts to be there for her, infinitely more than what is depicted in the show) until Ahsoka finds the map and shows up for round 2. Or smth like that.
Side note: I am going to declare the Wrens MIA not dead. Because I hate hate hate that they were unceremoniously killed off screen and wasted the way they were. I guess I could just unkill them completely but well I am a sucker for that angst and something about the devastation of that reveal seared it so deep in my head that I can't imagine the story without it now (thanks for that Dave. Fuck you Dave.) So uh, they're trapped on Mandalore with those other survivors from Mando S3. After Sabine's already left for Peridea they manage to finally get off Mandalore due to S3 events and track down Hera and are like WHERE IS SABINE. Cue Clan Wren Ghost Crew team up to get their fucking kids back. Though everyone will probably make it back on their own before they figure out a way to hop galaxies.
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Happy WBW! What might your setting's civilizations look like in the future? As far in the future as you'd like :)
Thank you for this question!
Oh jeez, this is gonna be the longest post on my blog. You can’t just drop these sorts of questions on me!  My partner and I have done quite a bit of plotting out the centuries after Narul. I'm going to try to condense things down to just the most important events and trends. This will be specifically the stretch of time between 1 A.N. (After Narul) to ~2500 A.N., which roughly marks the start of the Revelations Series.
This, double-spaced, is 33 pages aka 11460 words. Please ignore the weird spacing, I had to mess with stuff in order for Tumblr to let me make a post this big.
Feel free to skim, but don’t feel like you need to read the entire thing. If there is anything you want defined or want me to expand on, please ask! I love world/lorebuilding and I do way too much of it.
Minor spoilers I suppose since this is after Narul’s death?
To be truly accurate this list would need to be far far bigger. These are very simple descriptions most lacking perspective and nuance. Someday I might do expanded timelines on the different eras and regions.
 
Timeline
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The Age of the First Scribes
1 A.N.- 97 A.N. Narul Ninefingers passes away on the Island of Euphoi, Korithia. His remains are entombed there. The villagers living there, most of whom are Rechiru immigrants, tell their children stories and legends of his exploits. Many of these come from the so-called “Testaments'', a series of stories recounting the life of Narul and his companions. Over time these stories are distorted as they are rewritten and reorganized, resulting in the creation of different Narolian Traditions (Narul is rendered as Narolos in the Korithian). One of these traditions combines stories of Narul/Narolos, with the religion and mytho-history of the Rechiru. This group followed a monotheistic tradition, one which interpreted the varied deities of their neighbors as multiple aspects of the Creator Deity, Joyuth. Among this small community of the Rechiru, Narul becomes increasingly seen as a servant, herald, or in some cases, child of Joyuth, and the “Testaments' ' adopts a religious aspect. 
3 A.N.- 29 A.N. Matrus, King of the Baalkic City-State of Etrusia, in the aftermath of the Ninamtic War, successfully subjugates all of the Baalkic City-States, and then turns his attention to Korithia, kicking off a vicious rivalry between the new Etrusian Empire and the Korithian City-States.
This continues below
4 A.N. The Last High Chieftain of the Western Makurian Federation, Sodati, is killed at the Battle of the Reeds by the leader of a band of Ukaric people, in the aftermath she reinstates Ukaric power in the eastern Palluyadic Peninsula. This new unified Ukaric state is eventually named for this queen (Khorsemis), The Khorsemians.
5 A.N. - 34 A.N. Following the defeat of the Makurians in the south, the rest of the federation is subjected to a number of battles and disasters, ultimately leading to the collapse of the empire. The lands of Kishetal gain independence and develop into two states, Chishetal in the south (including parts of Jezaan) and Ninamalthit in the north (including most of Shabala). On a similar note, The Kingdom of Baban is able to reform though it is quickly conquered by the growing Khorsemian Empire.
14 A.N. Fapacha Remesh, successfully captures the Namutian city of Usuwt, officially marking the greatest extent of the Apunian Empire in 600 years
29 A.N. Bansa the 3rd of the Zumusahati Empire sends out the first expedition of ships across the Niwalian Ocean in 400 years, hoping to rebuild the Musahatic and Zabudic Colonies on the Ulanian Coast. 26 ships set out from the port of Labakatu. The fleet is caught in a tropical storm. It is assumed, after several months, that no one survives, until a single ship returns. On board is a representative of the Goara People, the descendants of the colonists and the Yupu people. While Bansa was unable to see the rebirth of an intercontinental empire, this does mark the return of contact between the Western and Eastern Worlds.
46 A.N. Emperor Huli of Mu adopts the philosophy of the Xianti Sages, Xiatism. The following decades see the construction of hundreds of temples and an increasingly complicated bureaucracy. In time, Xiatism is integrated into the courts of surrounding lands including Kumtai and Runashu.
88 A.N. The Dragon, Telipni, awakens and destroys the city of Duru in the lands of Orudishi. The Dragon is defeated by the Spiritblood, Gutatu. 
162 A.N. The sage, Maklar of Euphoi, creates the Jalpat, a unified version of the Testaments. This version, which becomes the dominant version, describes Narul/Narolos as the son of Joyuth. Maklar is later known as The Scribe of Joyuth/Joth.
171 A.N.- 189 A.N. Ku’lara of the Ru, unites the sea nomads of the southern ocean, forming the largest forestfolk dominated civilization in Kobani’s history.
225 A.N. The Ruins of a Pre-Calamity city are discovered in southern Sinria. Nobility of the southern Sinrian kingdoms dress in imitation of the carvings and images found in the ruins. This trend lasts 200 years.
245 A.N. An earthquake shakes the Chishic city of Labisa, killing thousands, the largest earthquake in the region’s history.
257 A.N. The Volcanic Eruption of Mt. Jukaruti, the largest since the Age of Calamity, causes widespread climatic chaos. The Cholyasi Thalassocracy is destroyed almost instantly. Ash falls as far as Takala and Namut. Tsunamis and earthquakes hammer Eastern Sinria, Kai, and Du. The planet of Kobani as a whole becomes colder and drier for a short period. Tarinia is struck by a drought, which in turn leads to the collapse of the Missishikoa people. In the following centuries, the ruins of the cities became the subject of local legends. Gutatu the Spiritblood is killed in a landslide caused by falling ash.
257 A.N. - 289 A.N. In Baalkes, now the Etrusian Empire, the Etrusian King, Tarquan, uses the dark clouds produced by the eruption as an omen, and starts his invasion of Korithia. The last Korithian city, Minosa, is captured 289 A.N. by Tarquan’s son, Baat.
The Age of the Etrusian and Chishic Empires
289 A.N. Baat declares himself the first Etrusian Emperor. 
289 A.N. Teth, a follower of Joyuth, arrives in Nashawey, bringing with him stories of the Divine Narolos and the Jalpat. Shortly after he founds a temple. In the Apunian, Narolos is rendered Naru.
290 A.N.- 295 A.N. The Giants of Jonluria,, migrate north, leaving their former land, to be claimed by the Nenshit. This allowed for the creation of the Nenshitian Empire, the first of the Polar Empires.
292 A.N. After two decades of civil war and strife, Enlapa is crowned Queen of Namutarbi (Formerly Namut), the first ruler of a unified Namutian people.
295 A.N. The City-States of Pijano are struck by a mysterious illness, possibly of a supernatural nature. Fear of the disease causes a mass migration to the east, allowing for the proliferation of the Rathalaro Forestfolk in the areas once controlled by Pijano.
321 A.N. - 335 A.N. Through marriage, conquest, and diplomacy, Chishetal and Ninamalthit are united into a single empire, its first ruler is Tamul the First. Tamul successfully conquered Ikopesh, bringing the new empire into contact with the Etrusians.
335 A.N. - 379 A.N. Badavarta is born in the village of Apin Ma, in the Kingdom of Hopanyu. Badavarta is raised as a practitioner of Xiatism, but as he grows, creates his own branch, Batara. Over time Batara will replace Xiatism as the dominant faith in most of Southern Macia. Badavarta is killed by a bandit while traveling between cities.
338 A.N. A Serpent attacks the island of Knosh and subsequently Apuna. While the beast is eventually killed by the efforts of more than 30 Sages, the destruction that it leaves behind severely weakens Apuna. Subsequently much of Southern Apuna is reclaimed by the Namutians.
362 A.N. - 369 A.N. Emperor Hutab of Chishetal, invades Apuna, adding it to the Chishic Empire. It is here that the Chishic Empire is introduced to their own folk hero, Narul, as the saintly figure, Naru/Narolos. The Church of Joyuth is incredibly popular among the Chishic soldiers, though they refer to Joyuth as Jutha, and Naru as his original name, Narul.
364 A.N. The Compass is invented in Runashi and quickly spreads from there.
369 A.N. - 394 A.N. In response to the Imperial actions of the Chishic Empire, The Etrusian Emperor, Patoram, funds the creation of a massive navy, the largest in the Green Sea. With this navy, Etrusia begins a campaign of expansion, this period known simply as “The Rise”, saw the conquest of Makora, Knosh, the Clay Women of Kulayu, and Dirsia.
394 A.N. - 441 A.N. Patoram is assassinated while in Dirsia, while it is likely that the actual culprit was one of his own soldiers, blame is placed on the neighboring Elusians. Thus, Patoram’s successor, Tatam, leads an invasion of their territory. Over the next decades and under the leadership of several Etrusian Emperors, much of western Kallistera would be conquered, including Ikenii, Elusia, Jani, Konlunia, and Nislia.
398 A.N. Cement is invented in Etrusian controlled Korithia.
401 A.N. The Acaniruana Mountain Kingdoms develop the Acani Script. This script will become the primary script for economic and historical records across most of Ulania for the next 1300 years. In later legends the development of the scripts is credited to the legendary king, Xalanhuemkultem.
436 A.N. The Historian, Sula, originating from a small city in Khoresmian Empire, decides to trace the journey of Narul, starting in Labisa and traveling around the Green Sea. On the island of Kosheklayu he reports finding strange underground ruins. He returns to Khoresmian, traveling to the capital in order to record his works.
438 A.N. - 510 A.N. The First Instance of the Euphoric Plague appears in the Ubalunan, the capital of the Khoresmian Empire. It will quickly spread, beyond the borders of first the city, and then the country. Between the years 438 and 510, the Euphoric Plague will claim the lives of 1/30th of all mortals(Humans, Hillfolk, Giants, and Forestfolk) living on the planet. The plague and the chaos and instability in its wake will be responsible for the collapse for multiple kingdoms and empires, most notably Khoresmia. 
452 A.N. - 461 A.N. Rumors spread that the Euphoric Plague is the result of magical activities, and are thus blamed on the actions of sages. In Ubalunan, the city’s sages and their families, as well as many hillfolk and forestfolk are gathered and burned alive in the temple of the god Enkankil, approximately 640 people. Similar massacres are carried out in Chishetal, Chishic Apuna, and the Sinrian Kingdoms. In Nashawey, the Patriarch of the Joyuth Church, Teth the Fifth, uses the sudden power vacuum caused by the Execution of the Sages, to supplant rival temples, placing the Church of Joyuth at the head of the religious hierarchy. Not long after, Nashawey has its first Joyuthist ruler.
466 A.N. The First complete circumnavigation of the planet (Since the Calamity) is completed by the Ru navigator, Uk’apapuha. 
476 A.N. The Bon Confederacy invades several neighboring tribes, its warriors armed with weapons of steel, the first time that the metal is used extensively in combat. In time the art of steel making will spread throughout Pyritia and into Macia and Kallistera.
513 A.N. The Matriarchs of the Gungwari, Ninkuduri, Uruninj, Waardugoi, Gumwarnugoi, and Amanwonguri gather for a meeting in response to drought and the rampage of the monstrous, Yotowie. This is the first meeting of its kind in nearly 4,000 years. Each family elects a champion to face the beast. These Six Champions, slay the beast, though only one of the original six champions survive the encounter. Iwagi’dang, the Great Hunter, becomes a cultural hero, her exploits the topic of thousands of stories. It is possible that Iwagi’dang was spirit-blooded.  
521 A.N. The lens is invented in Chishetal.
528 A.N. The Etrusian Emperor, Elzad, invites cultic and religious representatives from various parts of the empire to his palace. Among the representatives are several Joyuthist scholars. Along with several other temples, Elzad permits the creation of a Joyuthist Temple in the capital of Etrusia, the first of its kind in the Etrusian Homeland. Among the Etrusians Narul is called Narulus and Joyuth is Joth.
529 A.N. - 534 A.N. The Chishic King, Akart the 4th of his Line, leads an expedition east, capturing the former lands of the Khoresmian Empire and subjugating many tribes and minor kingdoms. The Chishic Empire reaches its greatest extent. He is stopped at the Sinrian City of Gulapatan by the Spiritblood Balarshata, and is forced to abandon his efforts to conquer the Sinrian Peninsula. Gulapatan will go on to unify much of northern Sinria into the Gulpatic Kingdom, ruling for approximately 135 years before being assassinated by her own son, Mahabajan. 
547 A.N. The Kingdom of Ruk collapses and is broken up amongst its neighboring civilizations.
549 A.N. Haryukato is crowned the first Emperor of both the isles of Jamun and Runashu. Haryukato is the first Jamunese emperor to practice Xiatism. He decrees that all who work within the Palace or in any Imperial Holding, should also be Xiatist.
Approx. 550 A.N. The Xhosi Tribes are partially unified into the Nak and Xhonda Nations
571 A.N. The Etrusian Theologian, Timot, creates his own version of the Jalpat in the Etrusian Language, he calls it, Moknapabum, The Great Word. Along with this, Timot also produces a companion text, Megripabum, The Lesser Word. These are Timot’s own interpretations of the text, included within it is the identification of the 5 Virtues and the 6 Detractions, and the concept of Divine Favor for the Faithful. Though initially separate, these two texts in time are combined, and are jointly referred to as, Moknapabum or more simply, Mopam. 
585 A.N. The descendants of the Balijivuri Empire unite with the remains of the Ship-builders to form the Jatu Kingdom. They build the largest floating structure in the world, the city and temple of Hutanupaakang.
593 A.N. The Last Tree-Tender Dies.
599 A.N. Motium Mokna is the first Etrusian Emperor not born in the Baalkic Islands, He is Makoran. 
609 A.N. The Order of the Hammer is Created in Chishic City of Fifa. It is composed of 45 Joyuthist Warriors, and quickly gains fame for its military prowess. Over the next few centuries the Order will grow substantially, and other organizations made up of those who worship the figure of the Divine Hammer (Narul) form around the Chishic Empire and its periphery.
612 A.N. The first Ru ship reaches the northern ices. There they meet with the giants. On their return journey to the southern hemisphere, 25 giants accompany them. 9 die during the journey, another 3 die shortly after arriving from disease. The remainder successfully establish a small southern colony of giants, the first in 40,000 years.
615 A.N. - 625 A.N. Motium Mokna is Assassinated, the next decade sees the War of Six Emperors. Internal strife within the empire allows for rebellion to grow and several tribes manage to liberate their lands. One of these groups is a particularly war-like group from Western Kallistera, the Janur.
629 A.N. The Huanwa Dynasty of Mu, the oldest and most successful in its history, comes to an end with the Battle of Petals and the Death of the last Huanwa Emperor. Mu is split into Southern and Northern Mu, each with their own Imperial Court.
648 A.N. The Arkodetika, the first Great Epic Poem, of the Post-Narulic era is written in the Korithian City of Kalamanti, by the mysterious author, Kalia. The Poem depicts a Mythologized version of the founding of the Arkodian Empire and later of the Korithian People. This leads to a swelling of Korithian Pride in opposition to Etrusian control. This will build and build until its eventual eruption during the Korithian Rebellion
662 A.N. The Batricids, a group of Kallisterian Warlords claiming descendancy from the Spiritblood Queen, Batricca, attack the Northern Etrusian Colonies. Among the cultures that participate in this are the Jonur. The confederacy of tribes that form in this part of Northern Kallistera are known as Batrochit.
678 A.N. The last Pearl Lord dies, the surviving members of the court flee south to Zudia, where they form a new colony, Sinapalu.
694 A.N. The Second Hall of Oaths in the Chishic city of Chibal is burnt down along with much of the upper city. The exact cause is a mystery but some suspect Forestfolk. Forestfolk suffer under increased scrutiny and discrimination for the next several decades.
700 A.N. The Palace of the Sun is completed in Bhurka, it is the largest man-made stone structure in the world, sometimes called the Mountain Born of Man.
713 A.N. The Hillfolk kingdom of Kyris is founded on the Macurian steppe. It is the largest Hillfolk population since the Calamity. Its capital, also called Kyris, becomes a haven for hillfolk, forestfolk, and humans. At its peak around 821 A.N. the city is home to 84,000 people, the largest in Macuria.
724 A.N. The Spiritblood, Vainmaren, leads his people, including a small population of giants and forestfolk, south from the ice fields into the lands of the Pauri and Quina. These people and their culture are known as Ice People, Shumimi.
731 A.N. The Sage and Scholar Dunh Koy of Kumtai writes The Tree of Spirits which combines elements of sagecraft and Xiatism together. 
754 A.N. The Du Forestfolk of Southern Macia abandon their homeland, adopting a sea-nomad lifestyle. The exact reason for this has been lost to history.
769 A.N. - 1188 A.N. Construction begins on the Satlugulish Canal, the largest single construction project in the history of Tarinia since before the Calamity. The Canal is the result of collaboration between 6 distinct tribal groups, it takes 193 years to complete and the main branch stretches inland from the sea 841 miles, including the various off-shoots and branches, the canal(s) eventually cover an area of approximately 2026 miles. This allows for a boom in trade and connectivity among the Tribes and Nations of Western Tarinia. This marks the Golden Age of Tarinia, and saw the creation of new alphabets, the smelting of iron, and the creation of great desert and forest cities. This era of prosperity was only ended by several catastrophes and the rise of the Mezutal Empire in the South.
788 A.N. Azure Fever kills hundreds of thousands in South-Eastern Macia.
800 A.N. The Maboli Empire is the first Trans-Oceanic Empire since succeeding where its predecessor, the Zumusahati Empire, had failed. Maboli has two capitals, one in Pyritia and one in Ulania.
806 A.N. In reaction to the destruction of a Korithian Temple, the Korithian Rebellion erupts. The entire Etrusian garrison of the city of Bokolis is killed. Similar rebellions breakout among the Korithian Islands. In response the Etrusian Emperor, Nalicam, sends several Etrusian Armies to put down the rebels. In an act of desperation the rebels send an envoy to the court of the Chishic King, Gabru. Gabru agrees to come to the aid of the Korithians and sends several warships and many men to Korithia, sparking the First Etru-Chishic War.
821 A.N. The Battle of Kalmanati sees the largest sea battle in Kobani history up until that point, 722 Warships, 321,000 sailors and warriors. The battle is ultimately a Chishic victory, however the losses were significant enough to force stop the Chishic advance, and ultimately led to their defeat.
845 A.N. The First Etru-Chishic War ends with Victory for Etrusia, though it comes at the cost of weakening influence in other parts of the Empire and Kalmanati is burnt to the ground, whether by the Etrusians or the Chishics is not entirely clear. Ikenii and Dirsia are all but abandoned. The Chishic King Faru is forced to abdicate and is replaced by his brother, Hutbari.
884 A.N. The Kingdom of Akagulu is formed with the crowning of King Chat the First.
914 A.N. The Etrusian Colony of Lembrisia, is invaded by Konic Barbarians, and temporarily lost, most Etrusian inhabitants of the colony flee south to Carsisia.
932 A.N. Lembrisia is recaptured by Emperor Nikalam. Further he conquers new lands from the Konic Tribes, this region is named Nikalasia in his honor.
The Second Etru-Chishic War aka The First Narulian War
955 A.N. The Second Etru-Chishic War breaks out after an Etrusian Diplomat is arrested and executed, accused of the assault and murder of a Joyuthist Priestess. Compared to the first war, this war is massive and widespread, and will ultimately claim the lives of 3.6 million people.
957 A.N. The Kai, a Forestfolk Kingdom in southern Macia, discover gunpowder. This technology is initially limited to artistic endeavors and construction products.
959 A.N. At the Battle of Ikoteska, The Chishic and Etrusian Armies clash, the Battle of Ikoteska bears witness to several firsts. It is at Ikoteska that the Etrusian mounted soldiers, the Rekikitas, are first used in battle against the Chishic, Jalekikun. In addition the battle sees the use of Serpent’s Fire, perhaps the first instance of widespread chemical warfare since the Pre-Calamity Era. While initially developed by Chishic, the technology was quickly adopted by both sides. The weapon is primarily used to break formations and in the siege of fortresses and walled cities. The introduction of the Etrusian Bowgun is also a notable feature of this battle. Sages and their magic play a heavy role in these battles, far greater than in earlier conflicts. Ikoteska is a Chishic Victory, though to the north the Etrusians successfully capture the Chishic city of Umina, and much of its Hinterland. Much of the war will center in this region, while smaller conflicts in Makora, Ikopesh, Knosh, Apuna, and Korithia are also waged. 
963 A.N. The Atahcutec Empire falls to corruption and disease
967 A.N. Batara spreads to Sinria and the Southern Macian Islands and parts of the Pyritian Coast.
971 A.N. The heads of both the Etrusian Jothist Church and the Chishic/Apunian Joyuthist Churches declare the war to be holy, interested in both the defense of both Churches but also in the capture (or defense) of the Island of Euphoi, the resting place of Narul. The Order of the Hammer led by Unma the Galent, leads an attack on the island, successfully capturing it for Chishetal along with much of southern Korithia. At approximately the same time the city of Umina is successfully recaptured by the Chishic King, though not before much of the city is destroyed and most of its population killed. 
981 A.N. Construction of the Temple of the Six Winds is completed in Akagulu.
984 A.N. A Group of Larsian, Janic, Ikopeshi, and Konic mercenaries, alongside a small Chishic Army, lead by the Chishic War-Hero, Haman the Ordained, successfully land in and attack the Etrusian Mainland, even breaching the walls of Etrusia itself. Though this band of attackers is ultimately defeated, this marks the first time that the Great City has been directly attacked since the birth of the Empire. Riots break out in the streets, temples and granaries are raided. The Imperial Guard successfully regains order but only after enacting great violence on the citizenry. 
993 A.N. The Alkugana Confederacy of central Tarinia forms the first democratic government in the Tarinia
995 A.N. The First School of Plantbrewery is opened in Nashawey. It produces the most complete catalog of potions and magical plants in history up to that point.
997 A.N. Repeated defeats and increasing unrest among the Empire force the Etrusians to sue for peace. Chishetal agrees, and in exchange claims ownership over much of the southern Korithian Isles, including Euphoi. The part of Korithia still controlled by Etrusia is renamed Argentia. Chishic Soldiers bring Etrusian religious philosophies back to the east.
The Lessening of Empires
Approx. 1000 A.N. Rebellions and barbarian incursions in multiple parts of the Etrusian Empire ultimately prove too much for the stability of the Etrusian throne. The last Etrusian Emperor is assassinated and replaced with a representative elected body called the Hatakisas.
1014 A.N. Vainmaren is killed while fighting the Sea-Serpent, Hiisto.
1023 A.N. -1067 A.N. A branch of the Janic people migrate to the island of Ikenii, in conflict with the native Docic and Pryenic peoples and the remnants of the Etrusian colony. These people come to be known as Yanes. They settle primarily in the lands once controlled by Etrusia, repopulating abandoned urban centers. In time this region comes to be known as Yanlun.
1035 A.N. The monster, Djikat, emerges from the Babaan mountains and terrorizes much of southern Chishetal, including Jezaan. The monster eventually leaves Chishetal and instead moves northeast into the Macurian Steppe, driving several of the nomadic groups there west and east. The Monster rampages through Kyris, ultimately destroying the city. Centuries of knowledge and art are lost in the destruction.
1036 A.N. The Western Whale-Eaters Mysteriously vanish, this fact is discovered by their Eastern kin, who discover their villages empty. No bodies are ever found. The lands are left barren, a land of superstition and mystery, never to be inhabited again.
1078 A.N. The Hatakisas declares the official religion of the Etrusian Empire is Jothism. In response, the Chishic throne does the same with Joyuthism.
1101 A.N. The Saterai of Macuria, driven west by the monster Djikat, enter Kallistera and battle against native tribes and Etrusians. Still weakened by the war against Chishetal, and several poor harvests, Etrusia struggles to hold back the onslaught. Several tribal groups align themselves with the Saterai, most notably the Batrichit. At the Battle of Teuono, the Northern armies of Etrusia are crushed, this triggers a mass panic among the northern colonies, tens of thousands of Etrusians and Etrusianized northerners flee south to the homeland and coastal areas.
1104 A.N. The Kingdom of Akagulu becomes the Republic of Akagulu.
1106 A.N. The Xiku Tribes, similarly displaced by Djikat, flood into eastern Macia. There they clash with Northern Mu, Tum-Xi, and other regions. The Xiku become the dominate culture in Eastern Macuria.
1121 A.N. Kamyris of the Saterai and the Seven Warlords of the Batrichit unite to form the kingdom of Bochritia, the Kingdom claims to be the successor to the now ancient empire of Batricca. 
1122 A.N. Euphoric Plague re-appears in Apuna, straining Chishic grain production. The Namutarbian King, Akasm, taking advantage of the perceived weakness, leads a campaign against southern Apuna. The successfully capture several cities but in turn bring Euphoric Plague back to their homeland and from there across Pyritia, causing massive casualties
1124 A.N. - 1167 The escaped slave Nalud, escapes from Chishetal and returns to his homeland in Palluyad. He brings Joyuthism with him, there it is combined with several desert traditions, eventually becoming Naludism. In this tradition Narul is seen not as the progeny of Joth (Djosh), but rather as his greatest servant, he is called Narush. Over the course of his life Nalud successfully unites many of the desert nomads and tribes. Over the latter decades of Nalud’s life these tribes are engaged in a multitude of wars with the Chishic Empire, and are successful in breaking Chishic power in the east, successfully capturing much of the empire's former Eastern extent.
1126 A.N. -1287 A.N. Inspired by Bochritia, tribes declare their independence and engage in active rebellion against Etrusia. The most successful are Lembricarsia (Lembris and Carsis), Nichleria( Nichlern), and Larslontia (Larslont). All of these form kingdoms, all at least partially modeled after the old Etrusian Imperial Court.
1138 A.N. More Arctic groups, The Gaedish and the Luduric, mysteriously vanish, leading to yet another mass migration down south into the Forestland. There these groups will intermingle with native tribes and kingdoms, in time forming the Hrotic and Vordic peoples.
1147 A.N. The Yannish King, Hanrud, declares himself king of all of Ikenii and Dirsia. This is met by heavy resistance.
1149 A.N.  Despite pressure from the Xiku, Northern and Southern Mu are reunited under Emperor Guzhi, this marks the beginning of a Munic Golden Age, marked by art and literature and an increased interest and acceptance in sagecraft and forestfolk. Guzhi adopts the forestfolk, Fohu. Fohu in time will become the first non-human, Munic Emperor.
1176 A.N. Argentia rebels, the Etru-Argentian War mark the end of Etrusian dominance in the Green Sea. Kulayu follows suit. The rebel Hastidia becomes famed for painting her skin with the island's red clay, in tribute to the extinct Clay-Women. Chishetal sends ships and soldiers to assist the rebellion, however this proves to be a mistake as Chishetal’s eastern and southern provinces themselves became subject to an increasing number of rebellions and revolutions. 
1188 A.N. Mount Iri erupts, covering much of western Tarinia in toxic ash, clogging the Satlugulish Canal. Entire fields are rendered inedible, herds of domesticated and wild animals die. As a result famine abounds. To make matters worse the eruption disturbs a number of monsters, most notably the serpent, Nuh-Kwa-Tak. The toxin spewing beast is ultimately killed by three hunters, all Forestfolk, though not before causing untold destruction. 
1201 A.N. -1209 A.N. The Etrusian General, Aduatium, attempts a coup, hoping to re-establish the Etrusian Throne. He and his followers storm Etrusia and slaughter much of the Hatakasis. He names himself the Emperor of Etrusia and upon his crowning declares his intention to reconquer Lembrisia. That very same night he is assassinated by the sage, Favaron. What followed was a period of rampant corruption and murder, three attempts to re-establish the Hatakasis and 5 to crown a new Emperor all end in bloody failure. The remaining provinces are abandoned, leading to yet more refugees flooding into the Etrusian Homeland.
1216 A.N. Makora, the last loyal province of the Etrusian Empire, is conquered by a tribe, originating from the northeast called the Uberians.
1224 A.N. Hunaris, King of Nichleria leads an invasion of the Etrusian mainland. He successfully captures Etrusia, burning the palace and much of the city, while sparing the Jothist Church. Henceforth Hunaris calls himself champion of Joth, and even carries a hammer in imitation of Narolos (Narul).The Etrusian Empire Falls.
1245 A.N. The First Palluyadic Empire forms in the East, marked by the creation of the city of Halubad, inspired by the cities of Etrusia, Labisa, and Kyris. The city becomes a center of learning and in particular is known for the quality of its sages. The Empire becomes the first in the world to extend citizenship to all sentient races, humanoid and otherwise, including Kiriki and certain dragons and spirits.
1264 A.N. The Chishic Empire is forced west of the Red Cedar mountains by a coalition of Macurian tribes and the Palluyads.
1271 A.N. The Warrior, Mezumezu founds the city of Nudutichal, capital of the Mezutal empire, in the ruins of the Atahcutec Empire.
The Kallisterian Dark Ages, The Mezutal Golden Age, the Polar Age
1286 A.N. Nichleria is renamed the Holy Kingdom of Nichlern, it claims to be the heir of Etrusia. The King of Nichlern is named protector of Jothism.
1291 A.N. A resurgence of the Euphoric Plague in addition to famine and drought leads to increasing unrest and religious zealotism. The Jothist scholar, Yesonam, blames strife on the actions of sages and forestfolk. While initially unpopular, particularly in the south, this doctrine is readily adopted by northern kingdoms like Nichlern, Bochrit, Yanlun, and Lembris. Many of these lands declare spiritual war against sages and forestfolk.
1297 A.N. Etrusia is named the center of Jothism, and the church of Joth ceded control of the Baalkic islands. All Jothist courts swear an oath to protect the city.
1305 A.N. Sagecraft powered is achieved for the first time by the sage and scholar Januma in the city of Halubad, she successfully flies 700 feet before crashing to her death.
1308 A.N. The Chishic King, Enaki, names himself the voice of Narul on Kobani, in opposition to the Jothist Church. He travels to Euphoi, and according to legend sleeps in the tomb of Narul.
1312 A.N.  The Mezutal Empire builds a fleet of 50 ships, the first such navy in Ulanian History. Using this fleet they settle in southern Tarinia, eventually coming into contact with the remnants of the Canal people. 
1321 A.N. Uberia is united under the Oaken Crown. The King of Uberia, Naruluz, travels to Etrusia and joins in the oath of the Jothist Crowns.
1325 A.N. Vjordic Fishermen land in Tarinia and begin to settle there. They are soon followed by their Hrotic counterparts. They trade with the local population and lead a mostly peaceful existence.
1333 A.N. The 4 Kingdoms of Goguke are invaded by Jamun. The Gogukian Royal family is massacred, and the Gogukian Hall of Names is burnt.
1367 A.N. The Lembrian noble, Renanold, slays the dragon, Taras, supposedly with a spear made from a shard of the hammer of Narul. His legend forms the basis for Kallisterian Knighthood.
1385 A.N. The first Hrotic Raiders land in Ikenii and Larslont and destroy several villages. This marks the beginning of 150 years of such raids.
1405 A.N. Muntatamcuz, Ruler of the Mezutal decrees the construction of a massive bridge crossing the strait which separates Tarinia and Ulania. The project, while ultimately unsuccessful, will facilitate the creation of thirty new cities on the coasts of Tarinia and Ulania. For this reason Muntatamcuz is called The Builder of Cities.
1425 A.N. The Kingdom of Akagalu splits into four kingdoms, each claiming to be the true heir to the original. At the Battle of Four, the three kingdoms met, ultimately leading to a four way stalemate. 
1454 A.N. The Palluyadic Explorer, Nalud, lands in Zudia. He brings back exotic fruit and animals. He returns several years later to create the trading colony of Jalutis.
1477 A.N. The Azuian Nomads of Pyritia unify to form the Azu Kingdom.
1496 A.N. With the blessing of the Patriarch of the Jothist Church, the King’s of Bochrit, Larslont, and Nichlern declare war on the Hrotic and Vjordic Tribes. The War of Bloody Snow will be waged for the next century. It will result in the formation of the kingdoms of Vjordag and Hrotland, both of which adopt Jothism. 
1507 A.N. Gunpowder is used in warfare for the first time during the Fire War, between the Kai and Mu. Ultimately the Mu were repelled from southern Macia, though not before successfully recreating the technology.
1513 A.N. Further Palluyadic colonies are formed throughout the isles of the Sinrian and Lautian Oceans. Palluyadic traders become the primary source of exotic materials and spices to the western world.
1524 A.N. After several years of rebellion, the Kingdom of Caris successfully declares its independence from Lembris.
1538 A.N. The Nomadic Hillfolk of the far northern Macurian Steppe successfully domesticate the huar. 
1541 AN. The Rebel Queen, Bankawe, leads a revolt against the Jamunese occupation of Goguke. Though she died before the realization of her mission, her daughter, also named Bankawe, would be successful in driving the last Jamunese ship from the Peninsula. The Land of Bankuke is thus born.
1565 A.N. The Chishic Joyuthist scholar, Jani, writes a treatise on the nature of Arkodian Bronze. This writing is essential in the development of Chishic Steel, which while lacking in the incredible sharpness and resilience of Arkodian Bronze, is capable of holding and capturing magical energies. The first Chishic Steel weapon is the sword Flame-Eater, gifted to the Chishic King.
1587 A.N. Ricar, brother to King Sebas of Lembris successfully invades Yanlun and declares himself king of the island, though he initially remains subservient to Lembris. Lembrian becomes the language of the court, and many customs, including knighthood, are adopted by Yannish lords.
1590 A.N. The Six Golden Kingdoms of Congasa, a small but ancient collection of Forestfolk, are conquered by the Xianti Theocracy. The Congasian brand of meditation based Xiatism becomes popular in much of eastern Macia. 
1592 A.N. Namut collapses into 23 competing micro-kingdoms. 
1603 A.N. Religious and Philosophical tensions lead to a civil war in the Palluyadic Empire, this leads to the split of the Empire into western and eastern kingdoms, Palluyad and Aruda. Halubad becomes the capital of Palluyad, while Urahun becomes the capital of Aruda. 
1611 A.N. The City-States of Yorungo are conquered and subjugated by the Maboli Empire. Maboli becomes the largest and richest empire in Pyritia. In its Ulanian territories the empire comes into contact with Mezutal.
1614 A.N. Vjordag attempts to invade Shumimi, partially with the aim of introducing Jothism.
1626 A.N. The Ice-Walkers of the Polar Regions join into an alliance with the giants. Together they successfully repel a Hrotish invasion.
1632 A.N. The Ru land on the Southern continent, where they find not only inhospitable conditions but also a race of monstrous beasts, the Uj. The Ru abandon the land, though they will continue to fish the frigid waters. A small group of giants does successfully settle the southern continent, farming penguins and eating large marine mammals.
1647 A.N. Akatotec of the Mezutal, funds the creation of a massive city carved into the side of Mount Lema. This in turn brought the Mezutal into conflict with the traditional owners of the mountain, the Daokipaqa, a particularly powerful Forestfolk population.
1658 A.N. The Lord of Chishic Korithia willingly surrenders to the Kingdom of Argentia, thus reuniting the Korithian Islands.
1661 A.N. The Island of Knosh is invaded by the Argentian King, Erkalos, he builds the city of Erkalo, in time the island will  come to be known as Erkalia.
1679 A.N. King Barnad of Yanlun alongside his knights and lords, and his Dochainain and Prynaean allies leads a rebellion against Lembris, kicking off the 90 Year War.
1685 A.N. The Kingdom of Ngonda, founded by Queen Anifuba, forms from the unification of the Kwi and Hasa peoples. The Kingdom becomes famed for the quality of its plantbrews and physicians. Ngondian physicians are invited as far away as Mu and Ulania.
1699 A.N. In response to Vjordic and Hrotic aggression, the Pact of Blue Waters is formed by the Inkul Tribes (Forestfolk), Chukakic Tribes, Ice-Walkers, Yevnuk, and Giants. Among the Jothist kingdoms of the south, this new polar alliance is known as the Heathen Empire. Sometimes this is referred to as the Second Alliance in reference to the first such alliance between the Giants and the Ice-Walkers.
1702 A.N. The Kimersian Princes successfully conquer the Unartic Tribes. They are the dominant force in the Kimersian Sea.
1711 A.N. The Battle of Doren between the Yannish and Lembrian ends in victory for the Yanes. 
1719 A.N. - 1724 A.N. Driven by the stories of wealth from the Pyritian and Ulanian Connection,The Uberian explorer, Penetoz Tarano sails west to establish colonies with 4 ships. One of Tarano’s ships is sunk during the storm, another is consumed by a serpent. The last two ships land in the territory of the Inawari Tribes. By chance they had arrived at the same time as a Metuzalan delegation. Enamored by the opulence and beauty of the Metuzalan’s Tarano broke the rules of hospitality by attempting to kidnap one of these strangers to be brought back to Uberia. The response from the Metuzalan’s and their Inawari hosts was immediate. Tarano himself was killed, alongside most of his crew. One ship was destroyed entirely while the other barely escaped. Low on supplies, the surviving crew resorted to cannibalism. Of the 356 men who had left Uberia, 27 returned. 
1722 A.N. -1788 The Jothist Church of Etrusia constructs the Academy of Nima, which functions as both a University and Church, the largest in all of Jothdom. The construction inspires the popularity of new art styles and architectural traditions. The Academy becomes renowned as a creator and depository of the written word. Etrusia becomes known as the City of Priests and Poets. The completion of the Academy is traditionally considered to be the end of the Kallisterian Dark Ages.
The Makurian/Xiku Golden Age and the Age of Poets
1724 A.N. The Kingdom of Palluyad receives its first loss in battle against the Chishic Empire at the Battle of Flaming Cedars. Chishic officers use magical weapons on mass for the first time in place of sages.
1735 A.N. Behtuge is born in a small Xiku village.
1760 - 1763 Behtuge at just the age of 25, unites the tribes of the Xiku, through war, marriage, and diplomacy. 
1764 A.N. - 1782 A.N. The Jushi City-States, parts of Northern Mu, Xir, and other parts of Eastern and Central Macia are conquered by the Xiku.
1767 A.N. The Nichlernian Theologian Balo, condemns the Etrusian Church, citing an inability to address perceived heathenism and heretics. Balic Jothism gains increasing popularity among parts of Nichlern and Bochrit.
1770 A.N. The Pale, a race of monstrous forestfolk emerge in abandoned lands of the Whale-Eaters. They descend on nearby villages and even Vjordic cities. They are eventually driven back to wastes but only after causing widespread destruction. 
1772 A.N. The King of Lembris, Janes the Third, signs a peace-treaty with Yannish King, Rodin. The Kingdom of Yanlun is officially founded as an independent entity
1775 A.N. The Mechanized Printing Press is invented in Bochrit. The first printed texts are almost exclusively Jothist religious texts, including the works of Balo.
1779 A.N. Rodin of Yanlun declares himself and his kingdom as followers of Balic Jothism, severing ties with the Etrusian Church.
1787 Behtuge dies, his throne is split between his two eldest daughters, Khochen (West) and Tumalhai (East). 
1789 A.N. Balic Jothist Peasants, with the tacit permission of the local nobility, massacre forestfolk in the Nichlern city of Tomalin.Some of these Forestfolk were themselves Etrusian Jothists. In response the Etrusian Church calls a Holy War against the Balic Heretics. Thousands of warriors and knights from Lembris, Uberia, Carsis, Argentia, and Etrusia travel to Nichlern. Nichlern is joined by its allies Bochrit, Larslont, and Yanlun. The War of Heretics will divide Jothism and will be waged for 50 years.
1793 A.N. 
1800 A.N. Khochen conquers Aruda, while large parts of the city of Urahun are burned, the House of Song, the City’s archives, are spared. Knowledge and art from all parts of both Xiku kingdoms are concentrated in the city. Naludism alongside Macurian Paganism, and Xiantism becomes a dominant faith in much of central Macia.
1804 A.N. The Republic of the Indosi Isles is founded
1808 A.N. Gunpowder weapons are introduced to Kallistera and Pyritia via trade with the Xiku.
1811 A.N. Zudia suffers its worst drought in 800 years, many of the tribes and families are greatly weakened.
1812 A.N. The Etrusian Poet, Rodibat, pens his 1000 Songs. His work is performed across much of the world and is massively influential in the creation of new literature.
1814 A.N. At the Battle of Haraford, the Etrusian and Balic forces clash. The Balic’s use newly constructed gunpowder weapons while the Etrusians come with sages and Chishic made magical weapons. While the Etrusians are ultimately the victors, the casualties are massive. This is the last battle in Kallistera in which magic takes a major role.
1817 A.N. The Mezutal Empire has its civil war. Tarinian Mezutal successful splits from its southern half, becoming the Kingdom of Uzatal.
1823 A.N. The Dragon, Nkad, terrorizes Western Pyritia, temporarily severing contact between Ulania and Pyritia. 
1826 A.N. The Balic Church is officially founded, it forbids the use of sagecraft and explicitly believes spirits and by extension spiritbloods to be demonic in nature. Narul is explicitly depicted as being not a spiritblood. Forestfolk and sages are expelled from these territories, many flooding into Lembris and Uberia.
1833 A.N. Vjordag, Hrotland, and the Pact of Blue Water reach an uneasy peace. Trade begins between them. The Hrotic and Vjordic settlements in Tarinia grow larger.
1839 A.N. The War of Heretics comes to an end with a stalemate. The Balic Church is allowed to exist as a branch of the Etrusian Church, together they are called Western Jothism, in opposition to Eastern Jothism or Joyuthism, practiced in places like Chishetal. Balic clergy join the Etrusian hierarchy and soon are able to implement Balic doctrine, including a complete ban on sagecraft in Western Jothist states, and the expulsion of Forestfolk and most Hillfolk.
1841 A.N. Occupied regions of Mu and the far-eastern Xiku are liberated by the Munic warlord, Fukwazhi. The State of Great Mu is instrumental in the eventual collapse of eastern Xiku.
1852 A.N. Quata, King of Mezutal sails around the southern tip of Ulania, along the journey he meets with the Acaniruanian court and with the Pyritians. His son, Olamechutal accompanies a voyage across the ocean, becoming the first Mezutalite to visit first Pyritia and then Kallistera. Olamechutal never returned to Ulania as he died of fever, however an account of his journey and observations, The Voyage of A Thousand Wings, is among the first widely published non-religious books in Kallisteran history. 
1854 A.N. A cache of Arkodian Bronze  weapons is uncovered in Goguke, it is unclear how they got there. One sword, named Skysplitter, is gifted to the King of Goguke to be passed down as an heir. The rest is melted down and made into shields to be carried by the five most trusted members of the Royal Guard.
1857 A.N. The Road of Gold is completed connecting all the way from Apuna to Mu, allowing for trade across the entire continent of Macia
1861 A.N. Yanlun invades Pryneu, which they refer to as Montlun. The series of battles and invasions called the Montish Wars, are waged for next 200 years, until the eventual subjugation of the last Montish Kingdom. The last king of the Montish is Llawar, said to wield an ax of Arkodian Bronze, seated atop a giant stag; he is slain in battle, though he remains a symbol of Montish and later Duckish resistance.
1865 A.N. The Telescope is independently invented in Etrusia and Chishetal.
1873 A.N. The Sinrian Peninsula is united for the first time since before Narul. The Land of Sinru is ruled by Five Great Queens. The Sinrians successfully repel a Xikic invasion of the north, and to prevent future incursions a massive wall is built south of the mountains, in order to add another barrier to any invading force.
1881 A.N. The first (semi) accurate model of the Kobanic Solar System is produced in the city of Erkalo.
1885 A.N. The Master of Palluyad seeks assistance from their old rivals, Chishetal, in driving away the Xiku. Chishetal agrees, driven by a historic distrust of Macurian populations. The Chishic army, led by Queen Darutma the Magnificent, marches over the Red Cedar Mountains. Together the Chishic and Palluyadic armies defeated the Xiku at Ankula and Urahun. The Chishic army pillaged the city, to the great displeasure of Palluyad, and returned to Chishetal with thousands of works of art and cultural treasures.
1898 A.N.The Last Great Leader of the Xiku is tracked down and killed by rivals, the empire falls apart due to in-fighting and aggression from outside forces.
1901 A.N. A group of the On People of Zudia, land in Mu. They are welcomed into the Munic court, eventually forming the bulk of the Emperor's personal guard.
1924 A.N. The first steam engine, no larger than a small dog, and initially a curiosity, is created in the Namutian city of Oswa by the inventor, Naimina. The technology eventually is spread north to Apuna and from there to the wider world.
1926 A.N. 133 Busira, Daoku, Malu, Jini, Jagi, The Great Cities of the Viat Sea-Kings, Phangui, and Mekan are all united into the Republic of Khwamer. 
The Age of Ships
1927 A.N. - 1935 A.N. Lost for over a century, the accounts of Tarano resurface in Uberia. King Migrab, orders and funds a second expedition, this one is considerably larger than the last and heavily armed with guns and modern weaponry. Four Jothist Theologians accompany them. A fleet of 18 ships sail from Uberia. They eventually land in the home of Okalokee and Yupa peoples. The Colony of Maberia is founded, initially with the tacit approval of the Yupa people. Three ships are sent back to inform Uberia of the formation of the new colony.
1936 A.N. The successful colony by Uberia causes “Exploration Fever” as Yanlun, Lembris, and Larslont all create expeditions of their own with the intention of creating colonies. Seeing this as a threat to their own interests, Vjordag and Hrotland, working together, send supplies to their own settlements.
1937 A.N. Guided by Ru navigators, a Munic ship lands on the western shores of Ulania. They are quickly apprehended by Mezutal officials, but are later released, and sent back to Mu.
1945 A.N. The Mezu-Uberian War is triggered by the burning of a Mezutal temple and murder of its attends by the Jothist fanatic, Heraduz Ta Odilia. The Uberians align themselves with several of Mezutal’s rivals in the region including the Daokipaqa and Uzatal. The Daokipaqa are promised the return of their homeland occupied by the Mezutal. Attacked on nearly all sides, and weakened by corruption and unused to fighting against guns, the Mezutal driven back to capital. Their last line of defense is the Spiritblood, Akalapotchil.
The Age of Colonies
1946 A.N. The First Lembrian Colony is founded in Tarinia, in the lands of the Sepochee, it is called simply, New Lembris. Later that same year the Yanes land to the North in the lands inhabited by the Chanta and create New Yanlun. The Larslontian expedition is stopped and killed by the Vjordic Navy.
1957 A.N. The Hammer War is started when a Bochrit lord kills a Nichlernian lord while bickering over a supposed piece of the Hammer of Narolos. Despite the best efforts of the Etrusian Church to mediate the dispute, the two kingdoms come to blows. Ultimately 13,000 die. It is later revealed that the fragment was a fake. 
1958 A.N. Akalapotchil is killed by the Daokipaqani Sage, Huruqa. The Mezu-Uberian war comes to an end with the destruction of the Mezutal Empire. Horrified witnesses report the heinous crimes committed by the Uberians during the subsequent period of subjugation.
1965 A.N. The Second Yannish Colony on Tarinia, New Montlun, is founded. 
1979 A.N. A new strain of Euphoric Plague rages through Kallistera and Pyritia. The disease eventually reaches the Yannish and Lembrian Colonies where it is particularly damaging.
1984 A.N. The Chishic explorer, Haman, leads an expedition from Labisa to the North Pole. He dies shortly before reaching the actual pole. All but five of his party die of the cold or are consumed.
1992 A.N. The Yannish king, Lammick the Second, leads an invasion of Dochain, though they are repelled.
1996 A.N. The Mabolian Hillfolk inventor and cartographer, Banaja creates the first semi-complete map of the world, The Banajian Model, based on the accounts of Pallyudic, Yannish, Uberian, Munic, and even Ru’ic accounts of the shape of the world.
1998 A.N. The Yannish author, Karul of Harptun, writes The Voyages of the Noble Narolos an entirely fictionalized account of Narolos (Narul) and his journey to Ikenii and Dirsia. While initially quite popular among the layfolk, Karul is later arrested by Jothist authorities and dies of malnutrition in prison.
2001 A.N. - 2021  A faction of Chishic lords lead a coup against the emperor. The Rebels are armed with Kallisterian guns, the loyalists carry weapons of Chishic steel. Vastly outnumbered, the loyalists barricaded themselves in the city of Labisa. The siege lasts almost 20 years, ending ultimately with a victory by the rebellious lords, after the Chishic King was assassinated by a turncoat. The leader of the lords, Akurd, takes the throne as the new Chishic throne. The first 10 years of his reign will be consumed by putting down loyalist factions in Shabala and Ikopesh.
2002 A.N. The Uberian King, with the support of the Jothist Patriarch, bans the enslavement of any person born in a Jothist nation; this does not include Naludist and Joyuthist peoples. It also did not include Forestfolk. Uberian soldiers begin a campaign of enslaving Ulanian peoples, including the former occupants of Mezutal. To the outrage of the Daokipaqa, not only were they not returned to their homeland, but they are targeted for enslavement. The Daokipaqa join an alliance of several peoples against the Uberians. The conflict between the two sides will continue on for over five centuries.
2012 A.N. The Nichlernian Jothist preacher, Kalen of Daruparg, predicts the coming of a second Calamity. Widespread panic proves in vain, though not before several buildings, including the Church of Daruparg are burnt to the ground. 
2014 A.N. The Kingdom of Palluyad is dissolved into the Three New Kingdoms; Palluya, Baban, and Inad. 
2021 A.N. The 13 Year War is waged between Yanlun and the Alliance of Hrotland, Vjordag, and Larslont. The War is fought both in Kallistera and Tarinia, including against the Tarinian allies of Hrotland and Vjordag.
2024 A.N. The Argentian Scholar, Alanos, creates the first complete history of Kobani, starting with the creation of Arkodai and ending with the Hammer War.
2034 A.N. Pressured by the Jothist Church, Hrotland and Vjordag sue for peace with Yanlun. As part of the Treaty, much of the southern Vjordic/Hrotic territory in Tarinia is handed over to Yanlun. The Yannish holding in Tarinia grows by 320%. Tens of thousands of settlers, traders, and slavers travel to the Yannish colonies to make a new life. Larslont continues to wage war against Yanlun in Kallistera. 
2038 A.N. Yanlun and Lembris adopt the enslavement policy of Uberia. Owning a Tarinian slave and Tarinian antiquities becomes a symbol of status in Yanlun. The Dirsians and the Dochic people become famed for their abolitionist actions, acting as pirates, stopping slave ships heading for Yanlun, Uberia, and Lembris and taking the people aboard back to Dirsia. Similar pirate movements arise closer to Tarinia and Ulania, largely composed of Mabolian’s many under the pay of the throne.
2045 A.N. The First Jothist Jamunese Emperor rules over the Kingdom. The first assassination attempt occurs within days of his coronation.
2057 A.N. Economy bolstered by new acquisitions and the slave trade, the Yannish throne initiates an invasion of Dirsia and Dochain.
2062 A.N. The Republic of Akagulu dissolves. It is replaced by a number of smaller nations, most important of all is the Hillfolk dominated kingdom of Batuna.
2072 A.N. - 2098 A.N. Kimersia expands, The Kimersian Empire now borders Shumimi in the north and Chishetal in the west.
2091 A.N. The first microscope is invented in Chishetal, it allows for the magnification of items by 15x.
2104 A.N. The last king of Dochain surrenders at the Battle of Four Forks. Dochain becomes a Yannish territory, called Duclan, its people are referred to as Duckish or simply Ducks.
2115 A.N. Dirsia is defeated and colonized. The Dirsians are treated harsher than their Duckish cousins. Dirsian “Prisoners” are brought to Yanlun and to the Yannish colonies to work as laborers. 
2129 A.N. Chishetal and Kimersia fight over parts of eastern Shabala, resulting in the Chish-Kimersian War. Many Western Kingdoms send their support to Kimersia, as Chishetal’s control of East-West Trade in the Green Sea is seen as a threat to the economic interests of Jothist countries. 
2140 A.N. The Munic Sage, Nao Tza attempts to reach space using explosives and sagecraft. He builds an iron pod with himself inside of it and launches himself skyward. While ultimately he didn’t survive the attempt, nor did he reach space, his research is influential in the creation of rocket technology, mostly for military purposes.
2151 A.N. The Chish-Kimersian War comes to an end as a stalemate. 
2169 A.N. Nearly a third of Uberian Army in Tarinia is destroyed by the Serpent, Koalipak, temporarily stopping the Uberian Imperial effort in the region. 
2185 A.N. The Pact of the Blue Waters officially dissolves. Giants settle in Yanlun, Vjordag, and Nichlern where they face discrimination.
2194 A.N. - 2231 The Hammer of Joth is invented in Etrusia, a revolving gun capable of firing bullets of Jothic Steel, a variation of Chishic Steel with the added benefit of being capable of harming spirits. Thousands of the guns are purchased by Yanlun, Lembris, and Uberia, and it is used in Tarinia against native peoples and spirits. 
2203 A.N. An Ikopeshi Revolt is violently suppressed by the Chishic Throne. 
2211 A.N. The first functional steam-powered ship is invented in Apuna.
2222 A.N. Khwamer falls and is partially annexed by Mu alongside the Xianti Theocracy. The Munic Empress sends messengers to the Daokipaqa promising aid in exchange for land controlled by the Uberians. The Daokipaqa refuse the offer, still suspicious after their last agreement with a foreign power.
2231 The Hammer of Joth is streamlined, made cheaper and more easily carried. Jothic Guns become the primary weapons of colonizing forces. The slaughter of Forestfolk and Spirits leads to the unification of several Tarinian nations. They follow the mysterious Sister Goddesses. It is not clear if these “Goddesses' ' are human leaders, spiritbloods, or spirits. 
The Age of Rebellion and Tarinian Wars
2245 A.N. The Yannish explorer, Conor Malark, successfully crosses Tarinia and reaches the Tanjian Ocean. Many others follow in his steps, starting small settlements.
2251 A.N. The Jamunese Emperor Shirado, willingly abdicates without an heir, dying shortly after, possibly poisoned. A civil war, The War of the Frogs, between opposing applicants for the throne ensues.
2275 A.N. The Pirate Republic of Indosi forms in opposition to Munic, Palluyic, and Kallisteran Dominance in the region. For a short period (2275 - 2345) 73% of all commerce and trade through the Sinrian and Lautian Oceans go through the hands of or are taxed by Indosi Pirates. Indosi Ships raid as far west as the Pyritian Coast and as far east as the coast of Tarinia. In many cases they are joined by the Ru.
2280 A.N. The Knights of Narolos are founded. Armed with guns and weapons of Jothic Steel, their described purpose is to kill monsters. However, in practice what is included under the moniker of “monster” is rather broad. The Knights stalk the Tarinian frontiers, Pyritia, and the Polar North, killing monsters, spirits, Spiritbloods, and forestfolk. They are particularly hostile towards Spiritbloods. Of the 23 Spiritbloods living on the planet before 2280, only 9 will still be alive by 2330.
2292 A.N. The Munic General, Daori, Lands in Zudia and almost immediately clashes with several local groups, marking the beginning of Munic imperialism in the region. The Zudian groups in the south unite into the Uruninjic Confederation, to oppose Munic efforts to expand further.
2293 A.N. The War of the Frogs comes to an end
2300 A.N. Followers of the Dirsian Independence Movement attack the Yannish capital, successfully killing the Yannish Crown Prince. The response by Yanlun is cruel and long lasting, thousands of Dirsians or “Dirsh '' are killed, starved, or kidnapped. Rather than stopping revolutionary thoughts however, it fans them. The revolutionaries continue to work in the shadows, attacking and undermining Yannish efforts on the island. Similar rebel groups form in Duclun and Montlun.
2311 A.N. The Museum of Magic and Heathenism is opened in Yanlun alongside the Yannish Academy of Sciences in celebration of the Treaty of Salisbud signed between Yanlun and Larslont.
2324 A.N. Electrical wiring and the first battery is invented by the Erkalian Inventor, Khasmus.
2337 A.N. The Kingdom of Ngonda adopts a democratic government, the Monarch maintains a symbolic function. Several other Pyritian kingdoms follow. Universities in Ngonda, Namut, Chishic-Apuna, and Maboli grow substantially.
2342 A.N. The first captive dragon is born at Etrusian Nima Academy.
2359 A.N. Inspired by the Satagulish Canal, The Hrotic and Yannish governments of Tarinia work together to begin work on a massive canal meant to cross the entirety of the continent
2366 A.N. The First Hot Air-Balloon is invented and flown in Larslont.
2371 A.N. At the Battle of Coral Sands the Gumwarnugo family of Zudia is defeated by Munic Colonists. The Matriarchs of the family are sent back to Mu, marking the first instance of Zudian Enslavement.
2389 A.N. - 2402 A.N. The Lembri-Uberian War is started in response to clashing colonial interests. In time this war expands into the First Tarinian War. Yannish colonists attacked the Lembrian colony of New Lembris, hoping to capture fertile valleys. Yanlun signed a Pact of Alliance with Uberia. Ultimately the Lembrians are expelled from Tarinia, Yanlun taking their former holdings. An agreement is made between Uberia and Yanlun; Tarinia for the Yanes, Ulania for the Uberians. The Lembrian King and his family is murdered by his own soldiers shortly after agreeing to surrender.
2391 A.N. The electric telegram is invented by the Lembrian inventor, Arauld Contar.
2396 A.N. The Kiriki called Rak, is named the heir to the throne of Baban. After the Babanian king’s death, Rak is crowned thus becoming the first non-humanoid sentient individual to lead a primarily human country. The Jothist and Joyuthist Churches both condemn this as sacrilegious. The Knights of Narolos along with the Chishic Order of the Hammer both attempt to invade and kill the new king. While they are ultimately unsuccessful, Kiriki become the targets of extreme violence across Kallimacia. Their population is reduced to a third of its former extent.
2401 A.N. The First Train successfully carries passengers about ¼ mile before breaking down. In the following decades hundreds of miles of tracks will be constructed across much of Kallistera and Tarinia. 
2403 A.N. - 2419 The First Yannish expedition around the world is ultimately successful though very costly. The leader of the expedition, Kan Bavmun, reports many new people and beasts, as well as a previously undocumented landmass far to the north, amongst the sea ice. He reports no signs of civilized life, save for strange ruins. He suggests by the complexity of the architecture that these ruins may have pre-dated the Calamity. This region comes to be called the Wastes. Though taken from a distance, his descriptions point to the most intact ruin of its kind in the world. This discovery kicks off a renewed interest in the Age of Glass and Metal amongst scholars. Though he made plans to return, Kan dies of an unknown disease shortly after his trip. Attempted expeditions are met with disaster. A Lembrian expedition is attacked by pirates, the entirety of the crew killed or taken hostage. Three Yannish expeditions fail, one to mutiny and the other two vanish entirely without explanation. An Etrusian expedition is reportedly destroyed by an unidentified sea-beast, according to the one survivor. In order to avoid more needless death, the Yannish Academy of Sciences declares a 100 year ban on any further expeditions, starting 2419. The Jothist church of Etrusia makes a similar ban on any entities which may seek funding from the Academy of Nima.
2425 A.N. The first wired radio and the telephone are invented by the Chishic inventor, Saru.
2427 A.N. The Palluyidic author, Namuni, writes “The Mutations” which reports to record every observed Forestfolk, Monster, and other magically altered being in the world. It has 2,437 entries. 665 of these entries will be rendered extinct by the time a second edition is published by his great great grandson.
2434 A.N. A new outbreak of the Euphoric Plague rocks Kallimacia. Scientific cures prove ineffective. The Etrusian Jothist priest, Kampidan, seemingly through the power of faith alone is successful in curing an afflicted person of the disease, the first case of a cured individual ever.Thousands flock to the priest. A new branch of Jothism forms around him, Zelatorical Jothism, it focuses on evangelism and extreme dogmatism.
2456 A.N. Zelatorical Jothists open the first “Narolic Academy” a school meant to re-educate Tarinian children with Yannish culture and the Zelatorical conception of Narolos (Narul) and Jothism. This first school pays 3 Yannish Kupers per child brought to the school, the equivalent of three days of work for the average factory worker. Hundreds of Tarinian children are captured, so many that more schools are opened across the Yannish Colonies.
2469 A.N. The Trackless Steam Carriage is invented. Battery powered vehicles will follow soon behind.
2476 A.N. The Namutian historian and scientist, Qarud, tracks the origins of the Euphoric Plague to the Island of Kosheklayu, off the coast of Chishetal. Shortly after reporting these findings at a conference in Etrusia, he is found in his room, dead.
2481 A.N. Following years of protests, Yanlun bans slavery, though only in the mainland, the colonies are exempt. There is no such ban on “ indentured servants.”
2484 A.N. The Jamunese inventor, Ikro Mongowa, and his partner, the Nichlernian, Fradruch Hangel, create  the first wireless radio. It is effective over only 4 miles. The second and third models will more than triple this range.
2486 A.N. The Theory of Planes is created by the Etrusian scientist, Eractom. It suggests that the other mortal worlds may not share the same solar system as Kobani, but rather may exist on separate but connected planes. It is theorized that it might be possible to travel across these planes.
2497 A.N. A representative of the Southern Giant Clan makes the journey to the North Pole, marking the first interaction between the two clans in several centuries.
2503 A.N. The Gulinbarg Radio transmitter, invented by Baff Gulinbarg using Chishic steel components, expands the transmission range of radios by 800%, approximately 114 miles.
2508 A.N. The Coast of Mu is struck by the Great Quake of 2508 and subsequently by several tsunamis. Tens of thousands die. Following this, Zudian slaves, using the chaos, rebel, leading to a confrontation at the Red Dam. The Zudian slaves are massacred, however the story of the revolt spreads across Kobani, the Zudian Rebels becoming symbolic of resistance in places like Ulania, Tarinia, and Dirsia.
2519 A.N. The Ban on Expeditions to the Wastes is lifted. The Yannish explorer, Hal Roost volunteers as the first person to take the journey. He and a crew of twenty set off from Yanlun. They stop in Tarinia and sail through the Mezutalian Strait. They are last seen at a Vjordic settlement on the western Tarinian coast. They are not heard from again and are assumed to be dead or otherwise lost.
2524 A.N. A starving and badly injured figure washes up on a piece of driftwood near the Vjordic town of Huelbar. He claims to be a manservant of Hal Roost, and reports that his master is in fact still alive, trapped in the ruins of an ancient city. Reports of this are sent back to the Yannish Academy. They are initially met with skepticism. Later that same year a Jamunese fishing vessel picks up a radio signal coming from the north. The voice claims to be Hal Roost.
2525 A.N. A second Yannish expedition and now a rescue mission, is officially approved.
@patternwelded-quill @flaneurarbiter @skyderman @blackblooms @roach-pizza @illarian-rambling @dezerex @theocticscribe @axl-ul, @persnickety-peahen, @surroundedbypearls ,
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Behold, what I have been obsessing over for the last week, now I can get back to other tumblr stuff. I have a character intro I need to do.
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antianakin · 4 months
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Maybe it's my personal bias, but a dark Ahsoka trying to get back in to the WBW because the whole mess from Anakin and then never actually processing her feelings, grief, anger etc leading her to thinking she can "fix" everything by "saving" Anakin. Not really thinking of the repercussions.
And have it be that she isn't trying to change the timeline for selfless reasons, but because she wants Anakin back. That misplaced sort of blame that comes when you over idolize someone. It was only Palpatine's fault, she tries to believe, Anakin wouldn't have done this all unprompted.
In trying to get back to the WBW having her actually process her emotions and the events and realize she's putting herself and her former master on pedestals to cope. Gradually working on herself.
Or not. Idk having Ahsoka unhealthily cope with grief in a way almost paralleling Anakin (trying to cheat death for Padme and failing anyway) sounds cool to me. Or maybe I'm just exhausted.
This would certainly make a real cool AU! The one thing making me hesitate is that she explicitly says while in the WBW in Rebels that Ezra can't save his master just like she can't save hers and never shows any real inclination towards trying to use it to save Anakin. So if you went with this concept, you'd have to figure out why she changed her mind on it or you'd just have to pretend like that moment didn't happen.
But in general I think that the idea really works! Like, I wouldn't want her to actually MAKE IT to the WBW or anything, I don't want any weird time travel shenanigans for her to mess with, but I think the idea of her TRYING to get back to it so she can fix Anakin, or fix what she did wrong or something could be a really interesting goal for her to have throughout a season where she's dealing with her Anakin feelings. Especially if we assume she's slightly fucked up from Malachor and its Sith bullshit in addition to her regular emotional struggles.
And in the she has to give it up. Like maybe she finds a way to do it, a way to open one of those doors, but doing so would have some sort of consequence and she has to choose between her selfish desire to "save" Anakin and fix what she believes are her own mistakes, or keeping that particular consequence from happening. Maybe people she's grown close to over the course of the story will be killed or put at risk if she opens the door, and she has to let it go, let ANAKIN go, in order to protect them.
That version of Anakin is gone, he's dead, and the version of him that exists now is clearly unwilling to be saved, at least by her, and all she can do is accept that and move on. Let go of her guilt, let go of her fears, just... let go. MAYBE her choice to leave the Order spurred him down that path, but maybe it didn't. Maybe Anakin made his own choices based on things entirely unrelated to her. Maybe if she'd been there she could've helped him, but maybe she'd have just been killed with all the rest. She'll never know and she has to come to terms with that before she can move forward with her life. She might've left first, but Anakin left her, too, and he took everything else she loved with him when he did.
In an ideal world, this would lead Ahsoka to do a lot of reflecting on her past with Anakin as she tries to figure out how far back she'd have to go to "save" him and she realizes just how dark he already was when she knew him and ultimately realizes that HE WAS DARK WHEN SHE MET HIM. There were things that happened to him, things he'd probably already chosen to DO, long before she'd met him that were already taking him down the path to darkness, things she'll likely never know or understand. But it allows her to see Anakin so much more truthfully than she'd ever done before. No longer does she view Anakin through the rosy lens of childhood hero worship, she can see how often he struggled with his own darkness and the ways it impacted their relationship, the way it's continuing to impact her NOW.
There were good moments, and she'd loved him, but he was dark long before she knew him and that's something she HAS to accept about him if she's ever going to let him go. There were things Anakin did to her that weren't okay, there were things Anakin taught her that were wrong and caused her to start down her own darker path, and until she can recognize that Anakin FAILED HER, she'll never be able to find her way BACK. She'll never be a Jedi until she acknowledges this very important and vital truth about Anakin and her apprenticeship under him. He WASN'T a good master and he WASN'T a good Jedi. He was sometimes a good PERSON, but he'd ultimately decided to leave that behind, too. He wasn't the person she'd thought he was and unless she wants to become him, she has to acknowledge where he made mistakes so she can keep from making the same ones herself.
So yeah, I think this idea has a LOT of merit and could definitely be a very interesting path to take Ahsoka on!
#star wars#ahsoka tano#anakin critical#anakin skywalker critical#anti anakin#anti anakin skywalker#god i hate ahsoka claiming he was a 'good master' in the ahsoka show#i think there is a difference between ahsoka acknowledging he had goodness in him and they had good MOMENTS#and ahsoka acting like he was genuinely a good MASTER#they aren't the same thing nor do they have to be#she DIDN'T know anakin#she DIDN'T understand him#and a lot of what anakin taught her is what has caused her the most pain#anakin's teachings are what ultimately led her on a path away from the jedi#anakin's teachings are what cause a rift between her and the jedi#personally i feel like instead of having ahsoka apparently thinking only negative things about anakin#and then having to decide no actually he was good#i would've had her go the OPPOSITE direction to follow up on her rebels personality#ahsoka REFUSES to accept the truth about anakin and wants to save him because she doesn't think he'd have ever chosen this#not without some kind of mind control#and on that path she has to recognize that actually anakin wasn't that perfect kind master she'd chosen to see him as#anakin had darkness and attachments and he struggled with it A LOT#and it was anakin's failure that left her floundering#and she'll only be a jedi herself when she can see anakin for WHO HE ACTUALLY WAS#he was selfish and he was greedy and he was irresponsible and insensitive and impatient#he was a bad teacher and until she can acknowledge that she'll always be walking a path AWAY from being a jedi
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kaylinalexanderbooks · 2 months
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Happy WBW! Is it known who the first documented inutilia was and what happened to them?
Ah it's almost midnight my time I should answer this!!
Thanks Katie happy WBW!!
I believe I made up the name Carlton Wanser on the spot to be the first documented Inutilia, approximately 100 years before the present of TSP. I don't have a concrete explanation of what happened to him, and after the day I had midnight isn't the best place for improvising a solid answer.
However, I do have a bit of an idea that I can tell you. Carlton was the first of many, and unfortunately I believe he would have been in the news. Science and discovery is very important in Alium, so the change in the database would cause a stir. At age ten his name would be in journals (I don't personally think Alium would care much for privacy rights for minors) and he may have been interviewed.
But of course it'd be negative attention. People would talk down to him, ask inappropriate questions. The kid himself would feel like some sort of failure. Would experience bullying.
Of course, since he made the news, once another came up there would be more of a panicked reaction from those who believe one's worth lies in their powers, which is unfortunately a lot of them. As more and more happen, there would be investigations on what may be causing it, conspiracy theories, etc. Eventually, Carlton Wanser became lost in the shuffle, but no one forgot his name, especially on history tests.
In a previous draft I had a minor character in the Refugae be a descendant of him, but I think I'll change that (or not, we'll see). I see multiple futures for him:
He becomes an activist, but is still treated as a part of the past well before his death.
He escapes to Ceteri and lives out his life normally.
Something very bad happens to him, either due to how he's treated by his peers or how his parents treated him.
And I think all three would be interesting outcomes, so I'm stuck on which one would be the most interesting in the context of TSP.
Thanks for the ask!
TSP intro
TSP tag list (ask to be +/-): @thepeculiarbird @illarian-rambling @televisionjester @finchwrites
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hannah-schooler · 9 months
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Was the World Between Worlds reveal horribly cheesy? Yes. Did the deaging look like bad botox? Oh my god Yes. Am I deeply confused about how she ended up in the WBW in the first place? MHMM.
Did I still absolutely scream and shriek and cry at my screen when Hayden Christensen as Anakin Skywalker said “Snips”? 1000% YES YES YES
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