Hi there! I really love your comics and how expressive they are. How do you go about making the characters in your comic so expressive?
thank you! 💚💜💚 I am REALLY bad at explaining things, so my apologies if this doesn't make a lot of sense, but maybe there's something helpful in here somewhere. :')
1. warm up! drawing is a physical activity, after all! so if I'm planning on sitting down and drawing for a while, I usually start off by taking a couple of minutes to doodle a bunch of circles and lines and random shapes, just to get my drawing arm goin' again and get back into the physical groove. just stuff like this:
and just do that for however long you feel like! you can kind of feel when your arm starts to loosen up and your strokes get more confident. it makes it a lot easier to get those swoopy big lines and gestures!
2. play around with how you use your lines! paying attention to the shapes that they're making will change a lot about how much force and life your drawing feels like it has. (no way is better than another, it just depends on what effect you're going for and how it looks as part of the larger whole.)
and you can also use lines against each other to get different vibes:
it's not really a matter of "you need to make sure all your lines are always doing this all the time", it's more like...being aware of it, and getting that into the general thrust of a pose, if that makes sense? like a lot of smaller lines of action, beyond the big one that goes through the spine.
(just gonna use my own art as examples, apologies)
if you have a good foundation of tension, then all of the little bumps and contours of a character's details won't get in the way of it, and it'll still come through.
and don't forget about negative space either! the spaces between things have their own interesting shapes too!
I don't mean this to come off as, like, all these extra things that you need to be constantly thinking about and stressing over. more like...just try different stuff and then see how it works and how it changes the feeling! if you find a good shape, see if you can exaggerate it and make it more interesting, and how that affects things! angles and shapes are a LOT of fun to experiment and mess around with, especially when you're going more cartoony. :D
3. acting!
just...spending a little time to think about what the characters are actually doing! (aka the "figuring out what everyone is doing with their hands" bit.) this is more a personal preference, but especially in multi-panel comics, I like to have them be in the middle of doing stuff. not just big actions, but smaller things -- like even just how they're sitting or standing -- so that it feels like we're looking in on the middle of a scene, instead of a couple of characters just standing around neutrally and staring straight ahead while talking at each other.
this probably sounds really obvious, but it is one of the most fun parts for me! I love trying to find some little action or something that they can be involved in, especially if it's relevant to their character or adds an extra joke. (for some reason this usually involves me being mean to Sebek) (I'm sorry)
it doesn't need to be everyone Always! Doing! Something! all the time, especially if starts becoming distracting (sometimes they do actually need to just be standing around neutrally and staring straight ahead, especially if there's a bigger action going on that you want the audience to focus on instead). but even just figuring out some kind of non-neutral pose for them to be in can add a lot and make it feel less generic!
3. thumbnailing!
this is, again, very much a personal preference; unfortunately, every artist really is different, and we all have different processes that work better for us. so I can only speak to my personal experience! but I find what helps is to start REALLY rough -- not so much as in messy, as in not trying to start right into actually drawing everything out. like, literally just starting with stick figures and :O faces.
it probably doesn't sound relevant when talking about Drawing Expressively, but I find it's really, really helpful to have already figured out what everyone should be doing (acting!) and what the overall general layout and flow of things should be, before getting into the actual meat of drawing the characters. like having a sketch for the sketch!
(good compositional flow is something I struggle with, and text layout especially, so this stage also helps a LOT with making sure things are fitting where I want them and staying consistent/not breaking screen direction/etc.)
then after that, I can go ahead and focus on getting those Shapes and Lines and Angles and all that, without having to think too much about the layout or where things should go!
(of course, the downside of that is that my thumbnails are usually way better than my actual drawings, alas alas.)
4. this is more philosophical, but...give yourself some slack. the stress of Making Things Look Good is, ironically, often the biggest problem. (see: thumbnails looking better than the actual drawings.) so...let yourself draw shittier and without regards to accuracy. make things just for yourself without thinking about posting or showing them to anyone else. draw stupid faces and wrong proportions because they feel better that way. focus on what's fun and not on getting a perfect end result. "draw expressively, not well", as they say -- you can always tighten up things like proportions and details later, if you really want to.
that's all WAY easier said than done -- god knows I haven't really managed it -- but even just aiming for that attitude really, REALLY helps. if your lines are confident, they'll look a lot more alive and expressive than lines that are exactly technically precise but have no rhythm in them. (this is why tracing photographs tends to look so weirdly stiff and unrealistic, by the way -- even if you're drawing realistically, you usually need to exaggerate and stylize a little bit so it doesn't look lifeless.) it's a balance between caring about what you draw, but also being willing to let things go a little bit.
↑ I hope some of this helps! I don't know if any of this was actually what you had in mind, let alone much of it actually made sense outside of my head. :') but hopefully you (or other people) will be able to get something out of it!
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Ok, I'm gonna start a post idea I had been pondering. If you're either mentally or physically disabled and you have opinions about representation, this is the thread for you!
So, I've been seeing more people trying to tackle the topic of autism in their stories, but I've felt some of it tries to woobify a bit what is to live with autism, or just focus on the more socially acceptable quirks of it. And as someone with autism/ADHD (was suspected of it for most of my life, got it finally diagnosed by my therapist (who specializes in autism and ADHD) last year), sometimes I'd like for people to acknowledge the more unsavoury parts of it, the weird quirks, etc.
So, this post is going to be about that- If you wanna help people understand how your disability/neurodivergency affects your life, feel free to add to it! Just mention what do you have (no need for a full list, just what you consider relevant to the post) and some experiences, quirks, anecdotes or such that you think that are not often seen in stories or media, and that you consider an important part of it. They don't need to be huge things! I encourage people to share just whatever they feel comfortable. My list is gonna be a mix of stuff, but yours can be very different. Let me start!
Clothes and how they feel was surprisingly one of the most disruptive parts of my autism. As a kid, if I was forced to wear something that caused me some bad texture/sensitivity issues, it would significantly affect my behaviour and performance. It took me many years to be allowed to use mostly sportswear. (And it turns out being a "girl" (not anymore) wearing only sportswear tends to cause a whole lot of bullying)
This happens even nowadays. I've found out that non-heeled boots are more comfortable to me than sport shoes, because feeling something against the back of my foot makes me feel overwhelmed. I tend to wear yoga pants under actual pants, because they keep the actual pants' seams from causing sensory issues. There's almost a sort of ritual on how do I need to combine clothes to be able to function "normally", mostly consisting on reducing how much they annoy me.
On that topic, hygiene is actually a huge thing too. As a kid, I wasn't allowed to shower daily. Days I didn't shower, no matter how much I tried to keep my hygiene in other days, were "bad days" to me. I would literally plan hanging out with friends or eating out around the days I was allowed to shower. I could physically feel the difference between the day I showered and the day I didn't (even if I washed my face, armpits, used the bidet, etc).
This is true even nowadays. I can thankfully now shower daily, which isn't recommended by a lot of experts (specially because it can damage your hair and skin), but it's more worth to me than having days where I feel like I shouldn't be seen in public.
Being overwhelmed sucks! Meltdowns are mostly associated with kids, mostly because adults either learn to mask them, or do everything they can to AVOID having that meltdown. I've mostly figured out routines and such. There's this one place we go eat out every other Tuesday- And in the hours we go in, there's a sort of silent corner that is always free. This week's schedule was a mess, so we went yesterday to that same place, and the silent corner was filled with a very loud group. I got extremely overwhelmed. But enough masking drilled to me means I just sat there unable to talk for maybe 30 minutes.
Autistic adults still do have autism and experience often the full spread of traits, they've just found ways to mask, or avoid being in situations where they do need to do that. I've adapted my life and routine to that. But sometimes I land on situations out of my comfort zone that will make me feel just like when I was a kid. I want to freelance online because I'm fully aware I can't perform properly in a public facing job.
Group projects sucked so much. I know they suck for most people, but most times it was easier for me to do the entirety of the project by myself and add the others' names to it than dealing with chasing people for their parts. My college had a 6-months-long massive group project in the last year, with a 7 people group, which obviously I couldn't do alone. The whole experience was so harmful in so many ways I've had several full therapy sessions talking about it :'')
One of the reasons it's because mental flexibility is HARD with autism. If i set a schedule, I expect that schedule to be followed. If people agree to do a part, I expect that part to be delivered (unless there's a proper reason) on due time. People hate this a lot usually! It will tear group projects apart!
Stimming can be harmless, or it can be very annoying to some. I tend to shake legs and play with something in my hands. I could easy this off drawing in classes- My high school found out that I was paying more attention when I was allowed to draw in classes, and my academic performance was pretty much perfect, so they gave me permission to do that.
However, I had a teacher in middle school that did forbid me from drawing. I stimmed during a class with pens- She got so mad she sent me home with a note to my parents they had to sign. Fun!
Not exactly an anecdote, but I am ace. I hate the discourse about "making an autistic person be aro or ace is infantilizing autism". Aro/ace people can have autism. That's just how it is. I've been infantilized a lot for being ace- Which only got worse because I am autistic, and people perceived some of my special interests as child-ish. The combo didn't make things easy.
On that topic, people will often be very patronizing of your opinions or takes for being autistic. I've had people debate my sexuality (or lack of thereof), my gender identity and presentation, my hobbies, my preferences for everything, down to "what do you want to eat tonight?". This isn't too different to shitty takes about how "autistic people are more prone to being affected by the trans activistsTM", because people assume autistic people can't choose on their own. Trust me: We can.
Anyhow, I'd love if this post could be a good compilation of these sort of anecdotes! I think it could help people who wanna learn more about what is it to live with specific disabilities (and how to better portray them in media)
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I rewatched SVSredux and it has been plaguing my thoughts so. Rambles.
Watching Logan vs Deceit Pretending To Be Logan is So fascinating. This is no drag against Logan, but he allows himself to be talked over. Most of his 'Logan Lowdowns' are him making the soft pixel talking sounds. True to his earlier statement he acts detached to the debate, merely adding information (that is largely ignored). He only audibly gets involved when Patton asks for his input, clearly assuming Logan was going to help make his point clearer. Especially since Patton spends the whole episode struggling to convey his point! But that's another topic for another day.
Conversely, Janus As Logan (who I will be referring to as Dlogan for rn) is Very confrontational. First of all, the entire time Dlogan is on screen he is *speaking*. He sort of manhandles the conversation into his hands. Its very important to me though that how Dlogan does it is *different* than how Logan has taken control of the conversation in the past. Dlogan proceeds to *shred* into Patton's logic. Like, genuinely, he is tearing that poor man apart. He points out when Patton is lying and fumbling. He points out the inconsistencies. *He* is the reason Patton ends up freaking the hell out! Patton and his extreme opinion on the whole thing is put directly into the light and it shows every single inconsistency.
The difference between Logan and Dlogan is *genuinely* fascinating. Dlogan is very persistent that he will not be ignored. He shoves himself to the forefront and is very aggressive. But! If you weren't paying attention you really wouldn't notice! You would just think (in Remus words) that he "reached his listening to others limit". But he didn't! Janus has the wheel here!
ALSO there is a moment where Roman goes "I thought you didn't care about this stuff Logan" (Paraphrased) and Dlogan sort of brushes that off. But it is noticed by the other sides that Logan suddenly seems to care more about the debate. Fun call back!
Bonus also, Logan goes from "giving relevant information" to Dlogan pushing the topic of Self Preservation and whether or not Thomas *should* go to those extremes to be morally good.
Genuinely fascinating and fun all around.
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Poll adventure (paventure? lol) Day 15: read the small story tidbit below the poll for more details, OR just vote based on initial impression
(✦ see past poll results + further information HERE (link) ✦)
Yesterday's poll decided that The Adventurer should purchase some new shoes for himself while he's in the city...
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It costs quite a bit of coin, but in the end he decides that having a new sturdy pair of boots will serve him well on his travels. After he's done in the shop, he rushes back to the local inn before nightfall, eventually settling into a somewhat restless sleep..
The next morning, he orders some cheap vegetable stew from a food stall, then lounges in a park as he has his breakfast, watching the squirrels weave through flowering trees and birds pecking about in the dewy grass.. When finished with his meal (and sufficiently recovered from the emotional turmoil of burning his tongue on the soup), he quickly sells his old pair of shoes to a sketchy pawn shop before finally getting back to his journey...
By his calculations, if he he walks all day, it should only be two more sleeps before he gets to his destination, so he sets out to travel as efficiently as possible. He doesn't have the money to rent a cart, or the skill to ride a borrowed horse, but, he does have some fancy new walking shoes and a renewed sense of purpose. No more meandering through fields looking for flowers, napping in the shade, or scanning the ground for cool rocks.. He's going to focus this time!
......After a few hours, he comes across a broken down carriage in the middle of the road, with few people surrounding it, seemingly stuck trying to repair a wheel or something. It's hard to discern from afar..
Maybe if he helps them, he could get a free ride.. or some coins.. or make a new lifelong friend! Who knows? Possibilities flood his mind, this is what adventuring is all about! Wandering into interesting situations and making the most out of them!! .. But, then he recalls his previous oath.. he's supposed to focus today and not allow himself to sidetracked.. And who says he has the skills to help anyway? It could always just be a waste of time... Hmm...
What should he do?
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Additional Information
the adventurer's current main quest: follow his map to reach the abandoned castle ruins and see the rare animal specialist about the mysterious egg he has
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