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#well he's trying to be anyway
flowerygarrland · 7 months
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Hot devils (that you know) in your area
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tagerrkix · 7 months
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rage.
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ryllen · 8 months
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🌾 . 🍚
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u3pxx · 1 month
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KIM KITSURAGI - “Is that. My kineema.”
COMPOSURE [Medium: Success] - Something in him is about to break, *big time*.
EMPATHY - And it’s not going to be pretty, do something!
- DRAMA [Formidable] - Everything is fine!
- “Sure is.”
DRAMA [Formidable: Failure] - Surely he’s aware that he’s not the *only* person in the world who owns a Kineema?
YOU - “Is it really *yours*? I mean, plenty of people have their own Kineemas, right? Like working men, government offices, uh, firefighters I guess, maybe even animal control people? Exactly! A million different people who could’ve driven it into the uh…”
DRAMA - Pause, my liege! Ixnay on the Ineemakay!
YOU - “It could even be our *mysterious* joyrider!”
KIM KITSURAGI - Your frenzied babbling falls deaf to the lieutenant's ears. Instead, he approaches the broken vehicle, sunken in the ice. He moves with a caution and gentleness you haven’t seen him display before.
INLAND EMPIRE - It must be cold and lonely down there, in the icy water. Maybe he could sense its sorrow, calling to him…
PERCEPTION (SIGHT) [Easy: Success] - His hands, which are always stiffly placed behind his back, are trembling.
ENDURANCE - This is the shuffle of a tired, tired man.
HALF LIGHT - He’s going to do something drastic because of you. Oh god, terrible! You’re a terrible liar! You can’t look at this, you just can’t!
VOLITION [Formidable: Success] - It's not *you* who drove his kineema into the sea. You have plenty of faults, but this one is decidedly not yours.
KIM KITSURAGI - He kneels down with his head bowed, casting his face in shadow. He plants a hand on the ice to stabilize himself, squinting to get a better view of the motor carriage. “Detective, it says ‘57’ on it.”
YOU - Sweat drips down your brow, and you feel a terrible headache coming. “Maybe our joyrider has an affinity for that number?”
LOGIC - He's not stupid, he knows that it's not that.
KIM KITSURAGI - “57.”
YOU - “What about 57?”, you brace yourself.
KIM KITSURAGI - “Precinct 57.”
YOU - You wince. “Kim, look-”
KIM KITSURAGI - “When I woke up in the Whirling-in-Rags with no memory of what happened during the days before, I've taken note that something of mine has gone missing.” He grits his teeth. "A very. Important. Something."
He runs his hands over his face, messing his already unkempt hair in the process. Regret creeps up on his features. “God. Fuck. They’re going to fire me over this, they’re not going to hear me out.”
EMPATHY - Desperation settles in the lieutenant's tone. Sadly, you find yourself in agreement, even if you don’t want it to be the truth.
YOU - “People are more valuable than machines, Kim.”
KIM KITSURAGI - “Not people like me.” He rasps.
YOU - “…”
KIM KITSURAGI - Before you can say anything more, you fail to notice the lieutenant carefully walking onto the edge of the ice. He looks over the frigid water, a dizzying blue that mirrors and distorts his exhausted face back to him.
YOU - “Kim?”
KIM KITSURAGI - Seconds pass as he looks to be contemplating something. Out of nowhere, he casually takes another step where the ice ends and the sea begins. It happens all too quick for the lieutenant to even voice a call for help— if he even wanted to — his body plunging into the cold water before your eyes.
YOU - “KIM!!!!”
uhhh bonus stuff? sorry i have swap au brainworms pfttt
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(im not sure what skills kim has at the moment so rn he only has narration as his inner monologue ok whoops, i would like to keep harry as the guy who thinks in dialogue trees so im still figuring it out pfttt)
also, this was done bc i wanted to expand on these old scribbles of mine, just like an idea, i just think that he'd be having an even worse time wheezes
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artgletic · 7 months
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case study of the self-identified god
#obsessed with the fact that rain world is a game about survival#yet every character we meet has the express goal of trying to optimize killing themselves#every creature in game seems perfectly content fulfilling their role in the ecosystem no matter how many cycles they do the same thing#(rly obvious with gourmand's entire route. guy who lives their life to the fullest without the slightest hint of resentment)#it was really only the ancients who thought they were above it and thought of it as something to escape from#5pebbles is so interesting because the only reason hes “”“godlike”“” is because of his vast knowledge. if he was in any slugcats shoes he#would die instantly which is ironically what hes been trying to do this whole time#this comic was kind of exploring the idea of awareness (divinity) as something that drags down ones enjoyment of life (walking).#if 5p would humble himself down enough to walk around like any other creature#he would a) be much happier in life and b) achieve the ascension he's been gunning for for millennia like all the slugcats did#but he never will.#getting rid of all his work on the problem or even his awareness of it entirely#would just be a trick of convenience that steals away his godhood#and him calling himself godlike is kind of a cope LOL#a cope being faced with a problem he was never meant to solve#a cope being faced with what he did to moon#a cope being faced with the rot inside him#oh well.#anyway fuck 5 pebbles i hate that guy#rain world#rain world fanart#rw five pebbles#rain world five pebbles#rw gourmand#rain world gourmand#five pebbles#rain world void worm#rain world ancients#also JUST KIDDING ilu 5p. you suck but i💛u
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garfield-milk · 9 months
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he’s such a fangirl. he definitely has a few scrolls of adventures (and fanfiction) of the Blue Spirit and reads them every night while giggling and kicking his feet in the air.
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insanesonofabitch · 8 months
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I’m a firm believer of the idea that the writers had to get Cas and Dean to stay away from each other as much as possible in season 9, especially after everything that happened before, during, and after their time in Purgatory—like Goodbye Stranger, for example—because if they stayed together, destiel would’ve already been canon.
So just imagine if Gadreel wasn’t a dick who was being used to keep them apart, and they let Cas stay inside the bunker. Cas is human, complete with fresh, new, and intensified human desires. Who’s also canonically in love with Dean, by the way. As for Dean, that motherfucker literally almost confessed in season 8. They wrote an entire subplot about Cas being brainwashed with the intention of breaking him out of it by having Dean confess his feelings towards him. By telling him he loves him.
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Do you fucking see where this is headed towards?? THE natural progression of these events??? That the writers had set up and trapped themselves in?????
Human Cas safely staying in the bunker with Dean would’ve been such a perfect environment for more intimate moments between them. And they couldn’t risk that. Dean having to guide Cas through mundane, day-to-day human things he never had to deal with before literally sounds like the plot of a cheesy romantic series I’ve seen. Which makes me wonder about what the hell took place between the night Dean stayed with and took care of Cas after their fight against Ephraim, and the morning when he drove Cas back to work. That was one of the few moments in that season where they could be alone together. And also something that they chose to skip over.
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sneez · 15 days
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pathologic but it's a lost 1920s german expressionist film [id under cut]
[id:
image 1: a digital drawing of a fake poster, using bright colours and rough, painterly brushstrokes. the title, 'pest' (german for 'plague'), is written at the top in spiky black text. in the foreground a man dressed as a tragedian is staring intently at the viewer, his hands raised and splayed as if in horror. in the background, the town is framed against a red sky, with the polyhedron in yellow behind.
images 2 and 3: fake casting sheets for the film, with the names of the actors and the characters they are playing above a black-and-white portrait photograph of them. all the text is in german. in english it reads: 'Pest', a film by Robert Wiene Alfred Abel as Victor Kain Ernst Busch as Grief Lil Dagover as Katerina Saburova Ernst Deutsch as the Bachelor Carl de Vogt as Vlad the Younger Marlene Dietrich as the Inquisitor Willy Fritsch as Mark Immortell Alexander Granach as Andrey and Peter Stamatin Bernhard Goetzke as General Block Dolly Haas as the Changeling Ludwig Hartau as the Haruspex Brigitte Helm as Anna Angel Brigitte Horney as Maria Kaina Emil Jannings as Big Vlad Gerda Maurus as Yulia Lyuricheva Lothar Menhert as Georgiy Kain Asta Nielsen as Lara Ravel Ossi Oswalda as Eva Yan Fritz Rasp as Stanislas Rubin Conrad Veidt as Alexander Saburov and Tragedian Paul Wegener as Oyun Gertrud Welcker as Aspity
image 4: four digital sketches of set designs for various locations. all are strongly influenced by expressionist imagery, using extreme angles, warped perspective, and dramatic shapes. they are labelled 'street 1' (a street lined with houses), 'street 2' (a square with a lamppost and a set of steps), 'polyhedron exterior' (the polyhedron walkway), and 'cathedral interior' (the dais at the far end of the cathedral).
image 5: four digital drawings in a black-and-white watercolour style, showing fake stills from the film. all are similarly distorted and lit by dramatic lighting. the first shows katerina's bedroom, with katerina standing in the centre of the floor. the second shows the interior of an infected house. the third shows daniil staring out of the frame in horror, one hand on his head and the other raised as if to ward something off. the fourth shows an intertitle with jagged white text reading 'the first day' against a dark background.
end id.]
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turtleblogatlast · 3 months
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Love the thought of Leo just casually being well traveled to absurd degrees. Like one day they’re facing their new Big Bad of the year and like, Draxum or whoever says that the key to their fight is located somewhere in, like, Latvia or some place, but no one knows where to start.
Then Leo’s like “oh I know a place” and when asked how the heck he could know of one it smash cuts to Leo falling through the ceiling of said place due to a portal mishap.
Also love the idea of Leo, being as accidentally (and then later, purposefully) well traveled as he is, sometimes taking his family on outings to different places all over, maybe to some new Yokai spots he found along the way.
In these places, Leo 100% lets his bros get scammed by tourist traps.
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soriastrider · 3 months
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this has almost certainly been done before, but i think it's funny so i did it anyway
original:
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eyrieofsynapses · 4 months
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why Aurora's art is genius
It's break for me, and I've been meaning to sit down and read the Aurora webcomic (https://comicaurora.com/, @comicaurora on Tumblr) for quite a bit. So I did that over the last few days.
And… y'know. I can't actually say "I should've read this earlier," because otherwise I would've been up at 2:30-3am when I had responsibilities in the morning and I couldn't have properly enjoyed it, but. Holy shit guys THIS COMIC.
I intended to just do a generalized "hello this is all the things I love about this story," and I wrote a paragraph or two about art style. …and then another. And another. And I realized I needed to actually reference things so I would stop being too vague. I was reading the comic on my tablet or phone, because I wanted to stay curled up in my chair, but I type at a big monitor and so I saw more details… aaaaaand it turned into its own giant-ass post.
SO. Enjoy a few thousand words of me nerding out about this insanely cool art style and how fucking gorgeous this comic is? (There are screenshots, I promise it isn't just a wall of text.) In my defense, I just spent two semesters in graphic design classes focusing on the Adobe Suite, so… I get to be a nerd about pretty things…???
All positive feedback btw! No downers here. <3
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I cannot emphasize enough how much I love the beautiful, simple stylistic method of drawing characters and figures. It is absolutely stunning and effortless and utterly graceful—it is so hard to capture the sheer beauty and fluidity of the human form in such a fashion. Even a simple outline of a character feels dynamic! It's gorgeous!
Though I do have a love-hate relationship with this, because my artistic side looks at that lovely simplicity, goes "I CAN DO THAT!" and then I sit down and go to the paper and realize that no, in fact, I cannot do that yet, because that simplicity is born of a hell of a lot of practice and understanding of bodies and actually is really hard to do. It's a very developed style that only looks simple because the artist knows what they're doing. The human body is hard to pull off, and this comic does so beautifully and makes it look effortless.
Also: line weight line weight line weight. It's especially important in simplified shapes and figures like this, and hoo boy is it used excellently. It's especially apparent the newer the pages get—I love watching that improvement over time—but with simpler figures and lines, you get nice light lines to emphasize both smaller details, like in the draping of clothing and the curls of hair—which, hello, yes—and thicker lines to emphasize bigger and more important details and silhouettes. It's the sort of thing that's essential to most illustrations, but I wanted to make a note of it because it's so vital to this art style.
THE USE OF LAYER BLENDING MODES OH MY GODS. (...uhhh, apologies to the people who don't know what that means, it's a digital art program thing? This article explains it for beginners.)
Bear with me, I just finished my second Photoshop course, I spent months and months working on projects with this shit so I see the genius use of Screen and/or its siblings (of which there are many—if I say "Screen" here, assume I mean the entire umbrella of Screen blending modes and possibly Overlay) and go nuts, but seriously it's so clever and also fucking gorgeous:
Firstly: the use of screened-on sound effect words over an action? A "CRACK" written over a branch and then put on Screen in glowy green so that it's subtle enough that it doesn't disrupt the visual flow, but still sticks out enough to make itself heard? Little "scritches" that are transparent where they're laid on without outlines to emphasize the sound without disrupting the underlying image? FUCK YES. I haven't seen this done literally anywhere else—granted, I haven't read a massive amount of comics, but I've read enough—and it is so clever and I adore it. Examples:
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Secondly: The beautiful lighting effects. The curling leaves, all the magic, the various glowing eyes, the fog, the way it's all so vividly colored but doesn't burn your eyeballs out—a balance that's way harder to achieve than you'd think—and the soft glows around them, eeeee it's so pretty so pretty SO PRETTY. Not sure if some of these are Outer/Inner Glow/Shadow layer effects or if it's entirely hand-drawn, but major kudos either way; I can see the beautiful use of blending modes and I SALUTE YOUR GENIUS.
I keep looking at some of this stuff and go "is that a layer effect or is it done by hand?" Because you can make some similar things with the Satin layer effect in Photoshop (I don't know if other programs have this? I'm gonna have to find out since I won't have access to PS for much longer ;-;) that resembles some of the swirly inner bits on some of the lit effects, but I'm not sure if it is that or not. Or you could mask over textures? There's... many ways to do it.
If done by hand: oh my gods the patience, how. If done with layer effects: really clever work that knows how to stop said effects from looking wonky, because ugh those things get temperamental. If done with a layer of texture that's been masked over: very, very good masking work. No matter the method, pretty shimmers and swirly bits inside the bigger pretty swirls!
Next: The way color contrast is used! I will never be over the glowy green-on-black Primordial Life vibes when Alinua gets dropped into that… unconscious space?? with Life, for example, and the sharp contrast of vines and crack and branches and leaves against pitch black is just visually stunning. The way the roots sink into the ground and the three-dimensional sensation of it is particularly badass here:
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Friggin. How does this imply depth like that. HOW. IT'S SO FREAKING COOL.
A huge point here is also color language and use! Everybody has their own particular shade, generally matching their eyes, magic, and personality, and I adore how this is used to make it clear who's talking or who's doing an action. That was especially apparent to me with Dainix and Falst in the caves—their colors are both fairly warm, but quite distinct, and I love how this clarifies who's doing what in panels with a lot of action from both of them. There is a particular bit that stuck out to me, so I dug up the panels (see this page and the following one https://comicaurora.com/aurora/1-20-30/):
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(Gods it looks even prettier now that I put it against a plain background. Also, appreciation to Falst for managing a bridal-carry midair, damn.)
The way that their colors MERGE here! And the immense attention to detail in doing so—Dainix is higher up than Falst is in the first panel, so Dainix's orange fades into Falst's orange at the base. The next panel has gold up top and orange on bottom; we can't really tell in that panel where each of them are, but that's carried over to the next panel—
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—where we now see that Falst's position is raised above Dainix's due to the way he's carrying him. (Points for continuity!) And, of course, we see the little "huffs" flowing from orange to yellow over their heads (where Dainix's head is higher than Falst's) to merge the sound of their breathing, which is absurdly clever because it emphasizes to the viewer how we hear two sets of huffing overlaying each other, not one. Absolutely brilliant.
(A few other notes of appreciation to that panel: beautiful glows around them, the sparks, the jagged silhouette of the spider legs, the lovely colors that have no right to make the area around a spider corpse that pretty, the excellent texturing on the cave walls plus perspective, the way Falst's movements imply Dainix's hefty weight, the natural posing of the characters, their on-point expressions that convey exactly how fuckin terrifying everything is right now, the slight glows to their eyes, and also they're just handsome boys <3)
Next up: Rain!!!! So well done! It's subtle enough that it never ever disrupts the impact of the focal point, but evident enough you can tell! And more importantly: THE MIST OFF THE CHARACTERS. Rain does this irl, it has that little vapor that comes off you and makes that little misty effect that plays with lighting, it's so cool-looking and here it's used to such pretty effect!
One of the panel captions says something about it blurring out all the injuries on the characters but like THAT AIN'T TOO BIG OF A PROBLEM when it gets across the environmental vibes, and also that'd be how it would look in real life too so like… outside viewer's angle is the same as the characters', mostly? my point is: that's the environment!!! that's the vibes, that's the feel! It gets it across and it does so in the most pretty way possible!
And another thing re: rain, the use of it to establish perspective, particularly in panels like this—
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—where we can tell we're looking down at Tynan due to the perspective on the rain and where it's pointing. Excellent. (Also, kudos for looking down and emphasizing how Tynan's losing his advantage—lovely use of visual storytelling.)
Additionally, the misting here:
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We see it most heavily in the leftmost panel, where it's quite foggy as you would expect in a rainstorm, especially in an environment with a lot of heat, but it's also lightly powdered on in the following two panels and tends to follow light sources, which makes complete sense given how light bounces off particles in the air.
A major point of strength in these too is a thorough understanding of lighting, like rim lighting, the various hues and shades, and an intricate understanding of how light bounces off surfaces even when they're in shadow (we'll see a faint glow in spots where characters are half in shadow, but that's how it would work in real life, because of how light bounces around).
Bringing some of these points together: the fluidity of the lines in magic, and the way simple glowing lines are used to emphasize motion and the magic itself, is deeply clever. I'm basically pulling at random from panels and there's definitely even better examples, but here's one (see this page https://comicaurora.com/aurora/1-16-33/):
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First panel, listed in numbers because these build on each other:
The tension of the lines in Tess's magic here. This works on a couple levels: first, the way she's holding her fists, as if she's pulling a rope taut.
The way there's one primary line, emphasizing the rope feeling, accompanied by smaller ones.
The additional lines starbursting around her hands, to indicate the energy crackling in her hands and how she's doing a good bit more than just holding it. (That combined with the fists suggests some tension to the magic, too.) Also the variations in brightness, a feature you'll find in actual lightning. :D Additional kudos for how the lightning sparks and breaks off the metal of the sword.
A handful of miscellaneous notes on the second panel:
The reflection of the flames in Erin's typically dark blue eyes (which bears a remarkable resemblance to Dainix, incidentally—almost a thematic sort of parallel given Erin's using the same magic Dainix specializes in?)
The flowing of fabric in the wind and associated variation in the lineart
The way Erin's tattoos interact with the fire he's pulling to his hand
The way the rain overlays some of the fainter areas of fire (attention! to! detail! hell yeah!)
I could go on. I won't because this is a lot of writing already.
Third panel gets paragraphs, not bullets:
Erin's giant-ass "FWOOM" of fire there, and the way the outline of the word is puffy-edged and gradated to feel almost three-dimensional, plus once again using Screen or a variation on it so that the stars show up in the background. All this against that stunning plume of fire, which ripples and sparks so gorgeously, and the ending "om" of the onomatopoeia is emphasized incredibly brightly against that, adding to the punch of it and making the plume feel even brighter.
Also, once again, rain helping establish perspective, especially in how it's very angular in the left side of the panel and then slowly becomes more like a point to the right to indicate it's falling directly down on the viewer. Add in the bright, beautiful glow effects, fainter but no less important black lines beneath them to emphasize the sky and smoke and the like, and the stunningly beautiful lighting and gradated glows surrounding Erin plus the lightning jagging up at him from below, and you get one hell of an impactful panel right there. (And there is definitely more in there I could break down, this is just a lot already.)
And in general: The colors in this? Incredible. The blues and purples and oranges and golds compliment so well, and it's all so rich.
Like, seriously, just throughout the whole comic, the use of gradients, blending modes, color balance and hues, all the things, all the things, it makes for the most beautiful effects and glows and such a rich environment. There's a very distinct style to this comic in its simplified backgrounds (which I recognize are done partly because it's way easier and also backgrounds are so time-consuming dear gods but lemme say this) and vivid, smoothly drawn characters; the simplicity lets them come to the front and gives room for those beautiful, richly saturated focal points, letting the stylized designs of the magic and characters shine. The use of distinct silhouettes is insanely good. Honestly, complex backgrounds might run the risk of making everything too visually busy in this case. It's just, augh, so GORGEOUS.
Another bit, take a look at this page (https://comicaurora.com/aurora/1-15-28/):
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It's not quite as evident here as it is in the next page, but this one does some other fun things so I'm grabbing it. Points:
Once again, using different colors to represent different character actions. The "WHAM" of Kendal hitting the ground is caused by Dainix's force, so it's orange (and kudos for doubling the word over to add a shake effect). But we see blue layered underneath, which could be an environmental choice, but might also be because it's Kendal, whose color is blue.
And speaking off, take a look at the right-most panel on top, where Kendal grabs the spear: his motion is, again, illustrated in bright blue, versus the atmospheric screened-on orange lines that point toward him around the whole panel (I'm sure these have a name, I think they might be more of a manga thing though and the only experience I have in manga is reading a bit of Fullmetal Alchemist). Those lines emphasize the weight of the spear being shoved at him, and their color tells us Dainix is responsible for it.
One of my all-time favorite effects in this comic is the way cracks manifest across Dainix's body to represent when he starts to lose control; it is utterly gorgeous and wonderfully thematic. These are more evident in the page before and after this one, but you get a decent idea here. I love the way they glow softly, the way the fire juuuust flickers through at the start and then becomes more evident over time, and the cracks feel so realistic, like his skin is made of pottery. Additional points for how fire begins to creep into his hair.
A small detail that's generally consistent across the comic, but which I want to make note of here because you can see it pretty well: Kendal's eyes glow about the same as the jewel in his sword, mirroring his connection to said sword and calling back to how the jewel became Vash's eye temporarily and thus was once Kendal's eye. You can always see this connection (though there might be some spots where this also changes in a symbolic manner; I went through it quickly on the first time around, so I'll pay more attention when I inevitably reread this), where Kendal's always got that little shine of blue in his eyes the same as the jewel. It's a beautiful visual parallel that encourages the reader to subconsciously link them together, especially since the lines used to illustrate character movements typically mirror their eye color. It's an extension of Kendal.
Did I mention how ABSOLUTELY BEAUTIFUL the colors in this are?
Also, the mythological/legend-type scenes are illustrated in familiar style often used for that type of story, a simple and heavily symbolic two-dimensional cave-painting-like look. They are absolutely beautiful on many levels, employing simple, lovely gradients, slightly rougher and thicker lineart that is nonetheless smoothly beautiful, and working with clear silhouettes (a major strength of this art style, but also a strength in the comic overall). But in particular, I wanted to call attention to a particular thing (see this page https://comicaurora.com/aurora/1-12-4/):
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The flowing symbolic lineart surrounding each character. This is actually quite consistent across characters—see also Life's typical lines and how they curl:
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What's particularly interesting here is how these symbols are often similar, but not the same. Vash's lines are always smooth, clean curls, often playing off each other and echoing one another like ripples in a pond. You'd think they'd look too similar to Life's—but they don't. Life's curl like vines, and they remain connected; where one curve might echo another but exist entirely detached from each other in Vash's, Life's lines still remain wound together, because vines are continuous and don't float around. :P
Tahraim's are less continuous, often breaking up with significantly smaller bits and pieces floating around like—of course—sparks, and come to sharper points. These are also constants: we see the vines repeated over and over in Alinua's dreams of Life, and the echoing ripples of Vash are consistent wherever we encounter him. Kendal's dream of the ghost citizens of the city of Vash in the last few chapters is filled with these rippling, echoing patterns, to beautiful effect (https://comicaurora.com/aurora/1-20-14/):
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They ripple and spiral, often in long, sinuous curves, with smooth elegance. It reminds me a great deal of images of space and sine waves and the like. This establishes a definite feel to these different characters and their magic. And the thing is, that's not something that had to be done—the colors are good at emphasizing who's who. But it was done, and it adds a whole other dimension to the story. Whenever you're in a deity's domain, you know whose it is no matter the color.
Regarding that shape language, I wanted to make another note, too—Vash is sometimes described as chaotic and doing what he likes, which is interesting to me, because smooth, elegant curves and the color blue aren't generally associated with chaos. So while Vash might behave like that on the surface, I'm guessing he's got a lot more going on underneath; he's probably much more intentional in his actions than you'd think at a glance, and he is certainly quite caring with his city. The other thing is that this suits Kendal perfectly. He's a paragon character; he is kind, virtuous, and self-sacrificing, and often we see him aiming to calm others and keep them safe. Blue is such a good color for him. There is… probably more to this, but I'm not deep enough in yet to say.
And here's the thing: I'm only scratching the surface. There is so much more here I'm not covering (color palettes! outfits! character design! environment! the deities! so much more!) and a lot more I can't cover, because I don't have the experience; this is me as a hobbyist artist who happened to take a couple design classes because I wanted to. The art style to this comic is so clever and creative and beautiful, though, I just had to go off about it. <3
...brownie points for getting all the way down here? Have a cookie.
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fortheloveofexy · 4 months
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it's a pet peeve of mine when ppl frame Andrew as hating Aaron and being needlessly cruel to him... bc while yes, their relationship is fractured and strained, Andrew genuinely cares about his brother and wants the best for him, he just doesn't know how to show that in a normal way.
like he might not know how to express it in a healthy manner but Andrew LOVES Aaron, like he truly just wants Aaron to be healthy and safe. It's like, his whole Thing. Aaron is one of the most important people in his life. Andrew wants him around. He'd do anything to protect him.
I guarantee Andrew wants to be emotionally close to Aaron too, he just doesn't have the tools to do that and the thought of letting someone in terrifies him. He also has no concept of what a healthy sibling relationship looks like, so he has no frame of reference to work from.
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egophiliac · 6 months
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I got a really tough question.
What’s your favorite Twst event of ALL TIME?
I like Harveston
this truly is the hardest question. :( but after much consideration, I think Endless Halloween Night wins out for me, because it's nonstop Characters Being Silly the whole way through. the whole thing is just lots of these little dorks having the most ridiculous interactions, which is always my favorite! and of course the big twist is SO delightfully stupid and doubles down SO hard that it becomes AMAZING and I 100% unironically adore it. AND it's Halloween! everyone is in their cute little costumes and having a spooky adventure! it's great!
however, I am ALSO a big fan of the Harveston event! how can I not be! everyone is wearing comfy winter outfits and getting along really weirdly well with Epel's grandma and he's getting a little worried about that! my terrible loud son sews a plush squirrel and then gives it a silly little nickname and refuses to leave it behind when it breaks! the ending shot with the sled! I LOVE IT.
obviously we need the best of both worlds now
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doctorsiren · 7 months
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I saw an interesting post a while back that said “Capcom made us [Miles and Diego/Godot] only have like two(?) interactions because they knew we would be unstoppable with a brother dynamic” and tbh it stuck with me bc it was intriguing.
So yeah that potential brotherhood, but that Godot/Diego AU I made (that I still need a name for)
Also I bet Gregory Edgeworth would have smelled like a bit like coffee, and so Diego just reminds Miles of that comforting presence 😭 (the von Karma estate was a tea household, so he didn’t smell much coffee after DL-6 and didn’t realize how much he missed it/reminded him of his father)
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lotus-pear · 4 months
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LMFAO HELP I WAS DRAWING SKK AND MY LITTLE 4YO COUSIN COMES UP DIRECTLY BEHIND ME AND I DIDNT HEAR HER AT ALL SO SHE JUMPSCARED ME BY ASKING “who’s that :3” AND NATURALLY I WAS LIKE “uhhhh characters from a show i like :’)))” AND SHE POINTS TO CHUUYA AND GOES “she’s reallyyyy pretty is she a disney princess??”
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peachyutdr · 5 months
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i finished it, was kicked out of the game, and then spent the next 10 minutes drawing this. i will now go take a shower, most likely cry, and then go through the emotional turmoil of convincing myself to reset so i can do a geno run. i hate it here :D
#undertale yellow#uty#my art#<- ifg#spoilers under these tags beware. although it is mostly just me being very very sad#that entire thing was heart wrenching. anyways#CEROBAS FIGHT??? HELLO???#i had to exit out of it the first time (i got to the last phase) to get better items but i came back and won pretty quickly#but THE CUTSCENES?!?!?#JFC NO WONDER THIS WOMANS SO MESSED UP. HER HUSBAND PRACTICALLY DIED IN HER ARMS AND THE LAST THING HE LEFT HER WITH- HIS DYING WISH- COULD#ONLY BE FULFILLED BY PUTTING THEIR ONLY CHILD IN DEATHS WAY. AND THEN WHEN SHE TOOK THAT RISK THE WORST THING HAPPENED AND SHE NOW HAS TO#LIVE WITH THE GUILT OF BEING THE ONE TO. MOST LIKELY. KILL HER ONE AND ONLY DAUGHTER#ALL THE WHILE SHE WAS PUSHING AWAY HER CHILDHOOD BEST FRIEND AND CONVINCING HERSELF THAT SHE WAS IN THE RIGHT TO SACRIFICE CLOVER WHO HAD#BEEN ONLY KIND MERCIFUL AND JUST THIS WHOLE TIME. EVEN TO THOSE WHO WERE TRYING TO KILL THEM. FUCK.#AAND WHEN CLOVER HUGGED HER I DOUBLED OVER IRL BC *THATS EXACTLY WHAT I WANTED TO DO IN THAT MOMENT* I HATE IT (read: love it) HERE#n dont even get me STARTED on after that. when clover started moving on their own and the gd white screen came up and we got flashbacks of#everyone's words. thats when the tears rlly started coming bc it clicked for me. 'oh. this is it. isn't it?' and IT WAS#WHEN THEY GAVE THEIR FUCKIGN HAT AND GUN AWAY TO MARTLET AND STARLO WELL THATS WHEN I REALLY STARTED CRYING#AAND THE GROUP HUGG#I WAS SOBBING WHENEVER I HAD TO WATCH THEM CRAWL UP AGAINST THE WALL AND DIE AND HAVE FLOWEYS WORDS PLAY OVERHEAD#AND THE FUCKOGN#THE F U C K I N G#AFTEWRCREDITS SCENE WHERE WE GOT THE 'You heard someone calling for help. You answered.' I GOT CHILLS SO BAD#to think that all the other souls have stories just as expansive and emotional as clover n frisks. how fucked up is that. in a good way tho#and finally the last scene where we got all 4 of our main friends sending us off in waterfall and we see clovers items end up in the dump#just waiting to be found by bratty and catty. fucken hell man this was a masterpiece#anyways time to reset and obliterate everyone and never emotionally recover from that ever!! really is feeling like 2016-17 again w the way#this game has me sobbing my eyes out and feeling the guilt of knowing that i dont HAVE to kill them all but im too curious not to#oh well. at least i have the balls to do it this time around instead of letting a youtuber do it for me ig
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