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#feeling things looking at art and thinking about how many little interactions on here have changed the way I think
arashi-no-saxlphone · 25 days
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Hhh... I like people I think. I thought I just didn't like people for a long time but the longer I live and the harder I try, the more people I find that I DO like. Some of them are complete strangers. Some of them I've never even SPOKEN to directly. But I look at the way someone posts about something silly, or I stare at a piece of art or drawing, or read a little post that discusses a feeling or experience and it's like
Do you know how beautiful you are? The post you made or the art you drew that you threw out into the wide cavern of the world thinking "oh whatever it's just a little thing I'm putting out there in the void" bounced and echoed and reverberated its way all the way to my little shadowy corner and made me stand in the dark. Made me rise and feel like it could be done. Life could be lived. That all the little scraps of me are in fact a person that can shout and make an echo that reverberates along the world's walls, all the way back to you, or anyone.
All that reverberates that way is so important to me. Don't ever stop sharing whatever you create - you truly can't know how far your echo will travel, or just how beautiful the sound will be when it reaches someone desperate to hear it.
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x-adoringvoid-x · 3 months
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Part 23
How ambitious!
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xamag-draws · 28 days
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BBR thoughts 2024
Since I mentioned that I finally dusted off an old project of mine and was ruminating on how I'd remake it, I thought I'd elaborate a little, now that I've solidified some concepts. For funsies
This is gonna be a bit of a long and unfocused one, but I don't share my personal thoughts here often, especially the stuff about my projects I always marinate in. And for once it's something that people have existing context for, so hey why not
So for anyone who hasn't been following me for a gajillion years, The Black Brick Road of OZ was a webcomic that I posted around 2013-2015, back when I was in highschool going on college (which is kinda crazy to think about). It was sort of a darker twist on The Wonderful Wizard of Oz, although I definitely leaned a lot more into dark humor more than anything in those first few chapters
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I don't think it's available to read anywhere anymore, and I know people have been asking me about it. So here's the full proper archive of BBR, as full as it can be with deceased Flash
I totally used it as an excuse to shamelessly and self-indulgently experiment. It had interactive pages and GIFs and was wayyy too overproduced for what I could handle or what was necessary, but I did have great fun making it while it lasted
Unfortunately, that excess and the fact that I've changed too much as a person by the time I was in college is what ultimately killed it. The direction I wanted to go in was practically unrecognizable from the original idea started back in 2011, so there were many old hold-ups that I felt ruined it
At the time I kinda wished I could start/rewrite it all over, but considering that I pretty much had the entire script done at that point, it felt like a pointless sisyphean task. So I just put it on a shelf and didn't look back for about 8 years, because I didn't know what else to do
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Now to be fair, the nature of my art has always been iterative and cyclical; when I feel like my creative juices have run dry I prefer to leave a project to marinate and move on to something else; cycle through other old things and bring in new skills and perspectives into the mix when I'm ready again. Not very productive, but it is what makes me happy to work on my OCs; I'm doomed to hit a wall with them eventually and I need some time to be able to find a new direction
So that said, I'm glad that BBR was left to marinate for that long. I don't think I was prepared, emotionally or intellectually, to tackle it again until now. The Wizard of Oz book (and the entire series of them, really) has always been near and dear to my heart, but there's a lot of context around it that I'm only unpacking now that I'm older
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I think I always inherently feel negatively about the stuff I've made in the past, like its faults always jump out to me more than the positives, especially the more time passes. I've never liked that, and I do really appreciate the kind things people have to say about BBR to this day. The fact that it still can be recognized and remembered is very sweet
When I left it, I already found it "kinda cringe", and that feeling only deepened with years. When I took my first look back at it, asking the question "how would I rewrite it now?", at first I took a very cynical approach, as in "everything would have to be torn down"
But the more I sat on it, the more I found that I still see some merit and charm in the ideas I was putting out; I just didn't know how to execute them at the time (not to pretend that I know what I'm doing now, but I certainly know more at least). Turns out a lot of my old concepts could be changed substantially with just a few small tweaks. So I'd say that's a nicer way to think about my previous work
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If you haven't seen yet, I posted a first draft of my new designs for some of the characters (the main group, the Goods and the Wickeds). Definitely subject to change, but more or less how I see them now
I'm just playing with these concepts; by no means would I attempt to remake BBR right this moment. Call it a pipe dream among my other ones. But just for fun, this is the direction I'd like to take:
Nowadays I'd probably make it a visual novel, with more emphasis on the visual part than the novel because I'm no English prose writer by any means. It'd still let me play a little with the interactivity while helping cut some corners on the drawing part (only some, I imagine I'd go hog wild anyway)
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I've always intended for some events inspired by the sequel books to take place in BBR's past. Stuff like Jinjur's revolt or Ozma's rule preceeds the main events here. So I think it would be fun to follow the past of a few key characters alongside the main story. One chapter focusing on the present quest to see the Wizard, then one focusing on the past events (that are maybe reflective thematically); rinse and repeat
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I'm also sticking a little closer to the original text in some regards. Not everything that I enjoy from the books would be translated here, it's still just a very loose fantasy on the material; but I'd like to be closer in spirit at least
I like mature, wise and powerful Glinda, I like kind and vulnerable Tin Man, I like the Wizard being a pathetic yet loveable liar, so I'm sprinkling in more of that for example
I'd like to keep some whimsy, but make it more grounded and a bit more serious to be coherent in tone. I think the original TWWOOZ book was a more realistic fantasy in some ways, even for the standards of the time; I like its simple but vivid tactile descriptions and details like bringing attention that Dorothy needed to eat and sleep
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I find it funny that Baum specifically was averse to making his books scary or unpleasant, finding that unnecessary for telling a compelling kids story, but they still can get pretty dark and disturbing, at least for our modern sensibilities. Let's just say that I intend to use the Evoldo and Chopfyt storylines for my purposes. In that way, I feel like a "darker" Wizard of Oz retelling can still mostly be tonally in line with the original and balance it with enough heart and occasional humor
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I slowly grew to appreciate the quaint old-timey quality of the original series, as well. The first book is both timeless and very much a product of the 1900s. Originally I tried to give it a little modern or at least anachronistic spin, but it was moreso because it's what I knew best, so these days I'd rather intentionally lean into the time period. Still not fully historically accurate by any means, but at least directly acknowledging the influence
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The events of the story span across 40 years of these characters' lives, so I'm drawing inspiration from the entire so-called La Belle Epoque: the time period around 1880s-1920s. Basically I'm cooking, and my soup is old Victorian fashion morphing into Edwardian fashion and slowly inching towards flappers
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Some new Dolly outfits
Lots of crazy things, political changes and innovations were happening at the turn of the century, which I think is noted and reflected by Baum in the books as well; the character of Tik-Tok might not blow any minds now, but he was one of the first robot characters in literature at that point; and don't even get me started on Jinjur, etc. Plenty of really interesting stuff one could lightly ponder in an Oz adaptation these days
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Aesthetically, art nouveau has always been a big artistic influence for me, and it'd definitely be its time to shine here. John R. Neill's illustrations of the Oz books often keep me company as well. Nouveau architecture in particular fits that fairytale whimsy extremely well imo
I'd allow myself a little bit of art deco here and there, but ultimately its intimidating geometrical splendor is an antithetical to the flowery nature of nouveau and I associate it with a completely different era. Definitely fitting some characters like my Wicked Witch of the West, but shouldn't be overused
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One of my main problems with the original BBR was that eventually I lost track of what it was even about; and the original ending felt too mean and unfulfilling to be worth it. Now I'd like to stick to the theme of home and family as my main theme, but in a different, more bittersweet way than in the book
An interesting connection I made is that a lot of my aforementioned older key characters (the Witches, Jinjur, the Nome King, etc) all came from the same reformatory as kids, that's how they know each other. In my recent research I learned that in those reformatories it was usually frowned upon to release the children back to the families, which were seen as the original corrupting influence regardless of the circumstance. The reformatory did everything in its power to cut that connection and make itself the only family those wayward kids were supposed to know and love. That's an unexpected tie into the theme of home that I'd like to explore as well
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So yeah that's the current state of it. I have a bunch of outfit concepts I'm slowly cooking, although I'm now sure whether I'd post them... But I do miss these funny guys, and I'm glad some people still do as well :)
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saikira999 · 6 days
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headcanons for how Idia and Malleus play Minecraft?
~ Headcanons for twst characters playing Minecraft.
I was a little late, but here are the headcannons! :D
Also, a little friendly reminder that English is not My native language and if you find errors in the text, please write to me about it.
The previous part is with Azul
[Idia]
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1) Absolute pro.
2) During the entire game, big bro has already set up His own server with tens of hundreds of buildings, houses and cities, on which all of Ignihyde plays...
But for you, beginners, He will of course make a new one.
3) Lives not in an ordinary house, but in a secret underground complex with hundreds of traps, secrets and secret passages. The entire dungeon is arranged quite professionally and beautifully, in a black and blue palette, using wool, clay, stone and several types of thin blocks and half-blocks, steps and other things. Instead of ordinary torches, he uses blue torches with soul fire.
4) He doesn’t trust his account to anyone except Ortho, but he tries to make sure that his beloved younger brother doesn’t waste any important resources or do anything unnecessary.
5) His favorite and least favorite location is Nether.
6) His base is guarded by three dogs with blue collars.
7) The same walking guide that explains to everyone and everything how to play and answers all kinds of questions.
8) The bro on the server has absolute power... After all, he is the admin here and the main expert in cheat codes.
9) Despite the fact that he feels much more confident in the square world, he still does not like to interact with other players and prefers to play alone. If there are too many players on the server, He either rushes to retire, or barely uses the microphone and hangs around somewhere in the corners.
He is most comfortable playing with Lilia, Ortho, Azul and possibly Yuu.
10) Keeps a joke counter when someone compares His hair to the blue soul fire (137)...
11) Loves block art and other buildings like statues of favorite anime characters.
12) Usually, he plays with a ton of shaders, mods and other additions, but since not all dorms are equipped with powerful hardware, like in Ignihyde, bro have to play with a minimum amount of additional details.
13) Knows all the cool bugs, recipes, theories and locations of Minecraft.
14) In one of the secret rooms he built a cemetery for His pets.
15) Of all the players, he comes to the server most often, and could have reached the dragon in one day, if not for Ortho’s gentle reminder that on a joint server you need to play TOGETHER.
16) His main fear is if His mother somehow logs onto the server.
17) Always swears at updates.
18) Sometimes he seriously thinks about buying the rights to the game...
19) Minecraft is my life!
20) MINECRAAAAAAAAAFT
(Insert audio from that screaming russian schoolboy meme)
[Malleus]
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1) He doesn’t know what Minecraft is and when Yuu and Idia invite him to play (Invitation???? He’ll definitely join!), he asks Lilia what “Minecraft” is and what spell can He use to get into this mysterious world?
2) When he sits down at the computer for the first time, he falls into a crisis and looks at the square icon for a long time (3 hours), in sincere bewilderment.
Then he decides to try to figure it out on his own... And accidentally blows up the computer.
(Poor Lilia.)
4) FINALLY having figured out the controls on the phone (Still poor Lilia), he came onto the server and falls into a new crisis and shock from the appearance of the game...
"This is definitely... It will be interesting..."
5) Absolute noob. Bro sometimes even forgets that his character is weak and mortal. Several times, He simply walks into lava, forgets to eat, or swims in the water for a long time and is genuinely perplexed as to why his character is dying.
6) Tsunotaro's house is a simple wooden box made of dark oak logs, vines and flowers. There is no floor - only fragrant green grass. The windows are also missing and replaced with fences. Right at the doorstep is a garden with flowers, and on the roof there will be creepy, crooked figures made of blocks and half-blocks of stone and basalt (Gargoyles were planned).
Perhaps He will try in the future to rebuild the house into something more gothic, but Tsunotaro like architect, is like a Grim like nutritionist... Yuu is His most frequent guest and Draconia, according to all the rules of etiquette, tries to feed the visitor and force him to stay as a guest with Him, like a decent owner.... Oh, Yuu invites Him to visit...?
...He will definitely come and build Yuu a crooked gargoyle as a sign of gratitude... And I hope that a human child will be smart enough not to destroy His building...
.......No, I'm serious. Don't.
7) He doesn’t understand anything and either follows other players 24/7 or gets lost and Idia eventually finds him a couple hundred chunks away from the spawn location, trying to make friends with the bat.
8) Griefers? Who is this? Is there such a crazy person who would try to break down His house...?
9) Oddly enough, his main occupation is taming everyone he can. Cats? Parrots? Dogs? A whole farm with a variety of livestock from small to large? Two little slimes? Strange guy with white eyes behind the tree? Yuu? He will take care of everyone.... Rest assured)
+ Animals in this game do not age and cannot die unless you put them in danger, or play it safe and give them name tags....
10) The same guy whose game constantly crashes for some reason or whose microphone crashes.
11) Belongs to the type of people who can simply take and give another player either a beautiful, freshly picked flower, or incredibly rare and expensive armor or weapons, with several layers of enchantment, which He obtained from an unknown place and in an unknown way.
12) For a reason unknown to anyone, all mobs such as monsters, villagers and pillagers, except animals and children, bypass him.
13) Loves to wander through abandoned villages and mines.
14) In PVP he is not particularly smart and sticks with more neutral and calm players and rarely gets into fights with anyone... If at all anyone wants to fight with Him.
15) He dreams of building a GIANT Gargoyle, but so far, all he gets is another crooked, creepy pile of stones, only of larger sizes.
16) When he learns that the goal of the game is to kill the dragon and take It's egg, his reaction is literally: ....Mother?🤨
17) He doesn’t want to fight with His relative, and when Idia kills the dragon, he bursts into His room with lightning and thunder in order to interrogate the corpse of Gloomurai, which did not survive several heart attacks.
18) Tsunotaro took the egg for Himself and built a kind of temple for It (Surrounded by gargoyles, of course), and sincerely waited for it to hatch, until Lilia, who came to the rescue, said that this was not possible in the game.
19) Conclusion: One was disappointed because He could not atone for the brutally murdered dragon mother and raise Her child, and the second, although He laughed amicably, still grabbed a couple of Vietnamese (Briar Valley) flashbacks.
(Poor Malleus and Lilia)
20) Later, scared to death, Idia will install a mod especially for Tsunotaro that allows him to hatch and tame a dragon from the egg he received in The End 😊
(Poor Idia)
That's it! I am waiting for your new requests :3
Reblog Me, please? <:]
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elismor · 22 days
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I see a lot of posts going by about comments and kudos and hits and...well... I've been thinking about the three quite a lot lately--as both a fic author and someone who spends a lot of my professional life looking at web metrics and determining which are actually important/accurate measures of user engagement.
Mileage varies, of course. And this is all just MY opinion, so do feel free to ignore it wholesale.
What I think when I see someone say that sorting by a hits to to kudos ratio is a good way to find "good" fic:
Hits are a measure of quantity (how many times your story or art has been viewed), but without knowing how AO3 defines a hit, it's actually kind of a meaningless number.  We know that our own views of our work do not count toward hits, but...if my BFF looks at my story 7 times in one day because she keeps trying to read it but getting interrupted...is that one hit, or seven? And if it's seven, then the numbers are artificially inflated because it's really just Bestie trying to get her Codex fix. And...if Bestie looks at it three times today and four tomorrow...is that 7 hits total, or two? 
Some transparency on the part of AO3 could clear this up handily, but until we get that...shrug. All it is is a number that may or may not be an accurate reflection of how many actual people looked at the page your fic is on.  Did they READ it? Or did they nope out?  No way to know.
Kudos are intended to be slightly more qualitative, but there is no way of knowing why the reader gave them. (Similar to likes here on tumblr.) It might be that they loved the piece. It might be a simple acknowledgement that the reader was there. It might even be a pity kudo. We have no way of knowing. It's, again, just a number.
Obviously, everyone is free to interpret both hits and kudos as positive reaction/interaction. I might do that myself if I didn't spend my workdays explaining to people that 50,000 "hits" to the website could be 50K people who came to learn about us or...simply the result of the computer labs on campus having the university homepage set to default.
Bigger numbers are just that....bigger numbers.
Comments are the only objective way to judge how someone is reacting to your fic or art.
So, what then? Sort by number of comments?
You can do that, sure. (I think. I confess I have never once gotten the AO3 search to work as well as people rave about.) But do keep in mind that many authors answer their comments. So, something with, say, 20 comments may be 20 people telling the author they loved it. Or it might be ten people and ten author-replies. OR, it might be three people having a conversation in the comments. You have to look and see.  
Bigger numbers are just bigger numbers.
Okay, fine Elis. What am I supposed to do then?
Look, I'm not your mother or your therapist and you are free to assign whatever meanings you like to these things. I, personally, find "good" fic through a combination of things including: recs, the fandom grapevine, dumb luck, events, and just...reading some of it and not feeling guilty if I nope out for some reason.
This all sounds a little depressing when laid out like this, huh? Especially when you take into account the downward trends in interacting and the rise of folks treating fic and art as content to be consumed. 
Here's what I have learned from writing fic for 30 years (well, 28 and counting):
As an author (and an artist, I would presume), you have absolutely no way of predicting which of your work will land and take hold and which will not. It's alchemy and luck and the weird (and not actual) algorithm of fandom. Sometimes, the piece you whipped out in 30 minutes and posted on the fly will land in the right person's inbox and they will share it and their friends will share it and it will get big.  Sometimes, the piece you slaved over for weeks and weeks will do that...sometimes it won't.  Sometimes your genius manifests and resonates, sometimes it does not.
My personal favorite fic of my own--the one I think is probably the best thing I have done in SW fandom-- has like 8 kudos and 4 comments (2 of which are my responses). Is it disappointing? Yes. Is it an indication that the fic is objectively "bad"? No.
The mercenary in me suggests that if you want to get lots of comments and kudos, you should pick the pairing that is THE pairing in the fandom and write for that--because that's where the eyeballs are, because that's where the connections are.  But that is not why I write, so it's just that--a very mercenary way of looking at things. Not that there is anything WRONG with doing it that way. Supply and demand run the world. If the people want Codywan and you want the people....give them Codywan. No shame in that.
And there is no shame in wanting or seeking validation for your work, either.
But it breaks my heart to see authors (and artists) give up on themselves when they do not receive piles of kudos and comments. It's not you. It's...the luck of the draw. It's...fandom. It's...an artificial and murky set of measurements that have almost no basis in anything meaningful.
Keep writing. Keep drawing. Keep sharing. You are what you make, not how people respond to it.
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das-a-kirby-blog · 4 months
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alright, this goes out to you guys. just gonna build off of this post
(THIS IS ALL JUST MY OPINION, NOT FACT!)
soooo I think the reason there are so many contrasting headcanons is not only because of the open interpretations the games leave, but because of what kinds of kirby media people are introduced to at first. you got the main games, the anime, the mangas, the light novels, etc. which. wow that's a lot of material you can build on. AND CONSIDERING THE AMOUT OF LORE EACH OF THESE TOPICS ARE COOKING???? DAWG WH
and I GUESS I can understand why some hcs are so bizarre in other people's eyes. but the way this fandom handles those different headcanons is...a lil bad.
YES I KNOW THIS ISN'T SPECIFIC TO THE KIRBY FANDOM, but the whole reason why I'm making this is to at least understand why people take it so close to heart.
and. not calling anyone out. but I do see quite a lot of posts with people (critiquing? complaining?) about how popular headcanons "ruin" the fandom (and this goes with ships too, but I'll get into that later) and all I gotta ask is
does it really??? does it really ruin the fandom?
I'm just gonna say. no. it doesn't.
you are focusing on a small percentage out of...oh idk...AN ENTIRE FANBASE? at LEAST open up a little and find a new circle if it is bothering you that much. or better yet. BLOCK! filter out tags!
with the amout of differing kirby medias, please understand that there will be headcanons that will oppose yours and that's okay! just don't be a jerk about it!
--
NOW. with the ships. specifically metadede. gonna try to put my overwhelming bias aside for this one I promise.
though metadede is the most popular ship in the fandom, it still comes with it's critics. and some are. actually valid! such as their relationship doesn't immediately have to be romantic. it can be seen as platonic! and I can understand why people feel that way.
but things get sour when people immediately try to crap on it because in their eyes, and correct me if I'm wrong here, metadede overshadows every other ship in the fandom. you hardly get to hear about their rarepair because of how metadede is everywhere.
if you take a step back and really look. there is a reason it is so popular. because of the LARGE amounts of media they have together. in the games. in the mangas. in smash. in official art. I mean if you wanna count the anime go ahead.
what I'm trying to say here is that compared to any other character interactions, meta knight and dedede are definitely up there for the most interaction in the franchise. and I'm not trying to downplay any rarepairs or other ships with a smaller fanbase.
BUT DON'T BLAME THE SHIPPERS! they are only doing the same as anyone else, they are going off of what they are given by canon and simply building off of that.
though, because I am a metadede shipper myself, you can take this segment with a grain of salt.
---
in conclusion...people can have their different takes. and that's okay! having different opinions is what builds this fandom and draws the attention of so many. but please! do not take any of these takes personal!
If there is a point in here you would like to argue against or build on, feel free to do so. I'm open to any other views.
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alciedoodles · 11 months
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hi!! i saw your other post about how you simplify details and it was really helpful - was wondering if you had any tips abt drawing expressions/poses to express a story/emotions. like i saw your recent sumeru char doodles on twt and the way you draw alhaitham and hungover kaveh is so!!! ahh!! all of the lines feel really intentional, from the expressions to the fabric of the clothing and omg i love it so much. anyways sorry for rambling HAHA thank you sm for sharing your art! gl w art school 💪
Hello!
Thank you so much for the lovely words <3 it's really such a honor to hear that so many people consider my art to be very expressive, which I think is an essential skill to have for storytelling in comics!
First of all, I'd like to say this isn't something I can easily answer... you must already know there's no easy step-by-step guide on how to be "good" at art or expressions or whichever aspect you're trying to improve, the answer will always be observation and practice. However, I can tell you some of my methods I use to make sure emotions are conveyed as efficiently as possible(?). Here are the key points I always try to apply (note that these aren't rules, these are just my guiding points):
Understanding the character(s), the context, and how the two work together
Laying down a foundation
Not letting dialogue be the main driving force behind storytelling
Paneling conveys emotion too, actually
The absence of something can also convey emotion
You didn't specifically ask about comics, but since it's my favorite subject and it ties into your question, I'll be using a lot of examples from the comics I made! And it might interest other people who were curious?
VERY long post ahead :)
1. Understanding the character(s), the context, and how the two work together
This is what I think is the most fundamental part of storytelling! I mean, makes sense, right? Obviously you don't need a PhD in The Character to make stories based off them. I literally cannot tell you every detail about my favorite characters despite loving them very much, but I think understanding them and their relationships on a big-picture level is primordial. What drives them, what are their principles, what are their biggest fears, who do they make exceptions for, etc. Also, to me, understanding their relationships is sometimes more important than understanding the character at a molecular level. We can tell so much about someone just from the way they interact with specific people vs how they interact with strangers. The person I am online isn't the same I am with friends nor even with family-- like one of the reasons some characters can feel one-dimensional is because they don't show variation in their character throughout their relationships (and since you mentioned Kaveh and Alhaitham, I don't need to tell you the way both of them interact with each other is far removed from the way they interact with friends, strangers, etc... I think a lot of people forget who they are outside of their relationship, which a huge point of contention behind mischaracterization in fan works). I don't have much to say about this other than this is something I keep in mind every step of the way through.
2. Laying down a foundation
This is what the majority of my comics look like on second draft:
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I said second because the first drafts usually look like this, which are barely comprehensible to anyone but myself:
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The purpose of these are not only to give me a better guide for posing than whatever i did on the first draft (storyboard), but also have a first pass at motion and emotion. The expressions and gestures are legible enough that you can probably glean the emotions of each character based off the little sketches. Ultimately, some of the things I'll draft will end up adjusted, changed, expanded on or even removed.
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This particular panel of Reigen is a favorite of mine, because the first pass already shows his confusion, but the final one is even more distorted because it felt like it needed to be even more accentuated.
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This panel where he mansplains is also a good example, because the first pass gave him too much of an arrogant/uninterested look (notable with his upturned face), whereas Reigen is more likely to take pride in explaining something he knows to make himself look like a wise and mature figure (notable with his slight smirk and downturned face, as if nodding to himself; the hand is also slightly more forward as if inviting rather than dismissing). And since I basically made an example of it above: body language is super important! This applies for everyone. It doesn't stop at characters who make grand gestures and exaggerated poses every waking moment of their life, but also characters who are socially awkward, private, reclusive...
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The posing here is intentionally stiff but not entirely closed off, giving the sense that he's earnest, tries his best to make connections , but also doesn't want to take too much space, thinking the smallest wrong move could cause trouble. Also, give room for the body to do its thing. Avoid cropping out things that shouldn't be cropped out. Leave enough room between the edges of the panel and the point of focus to emphasize what you want to emphasize. Close-up shots shouldn't be too frequent (in fact, personally I don't like doing close-up shots but it doesn't mean they're bad or shouldn't be done, again, my word isn't gospel!), especially if what you're conveying isn't too emotionally charged. Lastly, I have terrible news for people who hate drawing hands. Hands are possibly the second most expressive part of our body (if we don't count the body as a whole), so especially for your charismatic characters, you will very often want to use hands as a tool of expression.
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(Think how much emotion and personality would be lost if the hands weren't there!)
3. Not letting dialogue be the main driving force behind storytelling
With my comics, I play an incredibly dangerous game called "I'll think of dialogue as I make the storyboard and then when I'm done drawing every page I'll write the dialogue over it guided solely by memory and whatever I drew". Don't do this. Have a script in hand or write it at the same time as you draft your storyboard. The reason I do this is because I'm lazy and I don't want to open a simple writing software to type down a script. Genuinely I have no other reasons. Anyway, the only advantage this gives to my comics is that they will generally be able to stand on their own without much dialogue; obviously dialogue is essential, but what I mean is that we don't need it to have a pretty accurate read on the room.
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For example, if I remove all the dialogue from this page, you probably can't guess exactly what's being discussed. However, you can identify through their emotions alone that there is disbelief, bargaining, and finally a pretty devastating info was dropped. Alternatively, cutting down dialogue from your page and leaving room to expressions/body language alone can be entirely more beneficial than having any dialogue to begin with.
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AKA Readers aren't stupid (some may be, but the majority can extrapolate just fine). You'll realize how much you don't need words and how your stories can be even more funny/impactful by pushing forward visual storytelling.
4. Paneling conveys emotion too, actually
Being a "good" artist isn't enough to make good comics. The way you panel things is extremely important, because it sets the tone, mood, pace, you name it. Some of the best works out there are the ones with the most care put into the flow of the comic. You need to understand how people will read it, and it starts with what order you deliver the information and how. This is paneling 101, but a page with irregularly shaped panels, multiple changing camera angles and such will be exponentially more dynamic than a page where each panel is the same size, have similar compositions and/or repetitions with little to no diagonal or curved lines of action.
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The two examples above are WIPs from 2 different stories so unfortunately you'll have to make do with the rough sketches. That being said, you don't need to know the context of either pages to know the kind of emotion that should be felt through the paneling alone. Give time for the important emotions to be processed by the reader (unless it's intentionally fast-paced). Every emotion that needs to be emphasized should have its own panel.
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In this example, I could easily have condensed these two panels into one by transferring the dialogue from the second into the first and jumping on to the next action. However, it would undeniably give much less impact to Kaveh's disbelief. On an inverse situation, sometimes you will want to condense two panels you made into one, because whatever those two panels are doing are perhaps not important enough to deserve separate panels! Lastly, you can notice that the space on the page is not always filled. Leaving space between each panel and/or between the edges of the page gives room for the reader to breathe and slows down the flow; and inversely, if you want to make the situation more frantic, make everything look more tight and constricted.
5. Not showing facial expressions sometimes conveys more emotion than doing so
This ties nicely to the point I made about body language. You don't need to see a character's face to know what they're going through, necessarily. Sometimes, their posture or their dialogue is enough. In my opinion, a story is more compelling when this equilibrium of facial expressions / body language / paneling / dialogue is correctly adjusted-- you will not need to have all the elements to convey the message or it could be a little overbearing. I don't have many examples for this one because they tend to be more relevant in dramatic scenarios, which I haven't done that many of.
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(The first one is once again from a WIP)
And that's about it for my insane guide on comic-ing. I hope ANY of it made sense.
***
Here's a round up of extra tips, focused entirely on the drawing part which might be more of what you asked to begin with :'D
- That little line/wrinkle that adds so much character
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Yall know what I'm talking about. In my opinion, too many artists are afraid of giving laugh lines/wrinkles because it makes their characters look older, except when it's to add those sexy sexy eyebags. I'm encouraging everyone to add them to their art little by little and see how much it can improve the expressiveness! Obviously, I don't use it everywhere, but it's a very effective way to make your expressions feel even more... well. expressive.
- Line of action
You've probably seen this picture going around before, from Preston Blair:
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Although it's called line of action which implies action, this line is important even when the character isn't really in action.
You can gain a lot in expressiveness when you think of the body as one whole fluid instead of a sum of multiple disjointed parts. This is why drawing a very rough base comprised of only lines and circles can help figure out if the posing works before you start refining it.
On a different note, animation principles work very much in comics as well! I recommend looking up animation guides especially those that show how to make key poses.
- Shadows and/or color fill
This is one I will use quite often for different situations.
Shadows can immediately set a tone when they're used dramatically. For example, a shadow over a character's face can convey unease and/or evil intent.
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On the other hand, I will use color fills for different purposes:
Differentiating ground layers
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This can help with readability.
2. Conveying a certain mood
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It can separate the character from the color of their background to give a sense of isolation, reflection, realization, being disconnected from their surroundings, etc...
- Don't be scared of using codes / tropes / archetypes
...As long as it benefits the narrative, of course. By codes / tropes / archetypes, I mean posing or expressions or visual effects that are universally understood and used for specific expressions. The semicircle sweatdrops and blush made with slashes are incredibly typical of manga/anime, but it doesn't mean they're bad! Visual effects are there to help remove the ambiguity of an expression considering a single expression without visual codes could convey multiple emotions!
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- Find what inspires you and take notes!!!
In my case, what greatly shaped my art style to what it currently is: One Piece, the Ace Attorney series and Mob Psycho 100 (yes, I only watched the latter last year but it still managed to become a source of improvement/inspiration for my art even at my current level, because you'll never stop improving :) )
I hope this wasn't too long or too off-topic, and I hope it can also help other people who might be interested! Thank you for reading!
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elizakai · 2 months
Note
UH OKAY DUST X REAPER AND/OR SWAPFELL X NIGHTMARE? AHEUUEHA
omfg i love you i’m jumping at the chance to look at dust x reaper i better see some art somewhere in this fandom OUGH ok
well, dust’s died like how many times now, lets just assume they’ve ENCOUNTERED one another yeah?
⬇️⬇️⬇️
reaper feels bad for him. he isn’t even allowed to actually die, just experience death over and over, only to be thrust back into this torturous cycle.
imagine dust dying in the hall, he’s stumbling away and he just. sees the grim reaper. and he’s like oh shit. well then. *gets thrown back whenever they decide to reset*
reaper visiting a lot because, well, he’s dying a lot, he’s probably gotta. imagine a scenario where they actually get to talk. but its so so brief, dust is never dead very long, and reaper probably shouldn’t interfere otherwise…
(he’d also, be witnessing the deaths of the aus other residence, which. interesting. wonder what they have to say about things. and what reapers response may be.)
(of course this is assuming they interact after death, which i think makes sense with common depictions of the reaper at least)
dust probably chalks him up to a vision he’s having, or hallucination, when he dies, but maybe when he’s given more time, they can have broken up conversations.
like hey, mid sentence he gets thrown back into the land of the living, but HEY! next time he dies, just pick up the convo like nothing happened. “Anyways as i was sayin-“
Another thing to think about is just how SIMILAR dust is to geno. and most of us are afterdeath junkies i think💀
like, dust and geno have VERY similar motivations and go to similar lengths (think of error even)
i think of reaper could come to respect genos desires and motives, he’d feel the same towards dust. reaper always strikes me as a really lonely person, and dust is too for obvious reasons.
i’m imagining a scenario where reaper is just. real bored of just watching. so he starts like following dust around so he can see him. and dusts like ah. cool. fucking phantom ass to add to the list. i’m imagining reaper telling him like no, i’m very real dude, and dust is like haha ok, lemme touch you then
…for obvious reasons he can’t let him touch him💀💥 but that would probably make dust assume he is in fact a hallucination. but that’s ok. he’s an ODDLY nice hallucination.
maybe he even reminds him of the river person🤷🏽‍♀️
anyways, reaper just having convo, dust finding he likes it, it’s pleasant chatter to listen to, and then he’s like damn i really am sick, why am i so attached to this weird ass hallucination
(i’m just idea dumping so hard i apologize.)
reaper would find his conviction kinda cute, if not slightly frustrating. like bro, out here denying my existence, wtf💔
i wonder, if reaper can touch him when”” when he’s in the space of death, temporarily.
that would be cool :,))
if reaper doesn’t show up for a while and comes back dust just, getting happier, he’s got someone to talk to again that isn’t a dead friend or relative he’s killed multiple times.
i imagine dust has seen “death” enough times that, in life, he can “see death” (reaper)
they gain this weird little affection for eachother ok💔 a selfish part of reaper hopes dust will always get reset…so he can come talk to him
but part of him is also disgusted by the hope that he’s able to just. be laid to rest. what can be done yk?
YOU COULD MAKE THIS SO ANGSTY WHERE LIKE the anomaly suddenly
stops!
and dust is actually on his way to wherever you’d go when you die
imagine, reaper just. guiding him away to whatever afterlife or lack thereof, carrying his soul away and having to let him go. no more coming back.
cries
or yk, we can imagine a scenario where dust gets out of the loop, and they continue to see eachother and have their weird little friendship (?)
dust is like “i’ve seen death, he’s over my shoulder as i walk, whispers in my ear as i lie awake at night. death awaits my presence, and i deaths. i’ve felt the touch of death, and it was unbearably sweet , a feeling i will forever long for”
*horror from whoever he’s speaking to*
meanwhile reaper is just like, telling stupid jokes in his ear and giggling over someone’s stupid outfit, gossiping about the other gods and making dust look crazy laughing at stupid shit
i wonder if reaper could potentially see dusts phantoms, it’s a fun idea. they aren’t REALLY there, but dusts magic is kind of projecting them i imagine, and reaper has seen them when they die. i just imagine him shooing them away for dust, and he’s like naw man pay attention to me instead *slutty little strut*
you could interpret the way death even works a million different ways and have a bunch of different potential even. what if dust were to die and reaper…DOESNT guide his soul away. what if he keeps him. maybe dust wants that. they could “be together”.
maybe there’s an afterlife, and reaper is able to cross the gap. who knows. lots of potential.
they both have hoodies >:3 idc if that doesn’t mean anything
i feel like reapers dark humor would almost comfort dust lmao, it kinda lightens the load for him. reaper can assure dust that their souls are…ok. they’re at peace.
reaper is just happy to feel so validated and seen all the sudden
he can help dust understand how life really works
ironic huh. the essence of death being the thing that gives you a will to live.
just imagine in a time he’s died, reaper not being able to help himself. he just comes in for a hug. and both of them need it so badly. when dust is alive, he CANT touch him.
they both think about that hug a lot <//3
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robo-milky · 4 days
Note
“Hey, Carrots!
No need to look so offended, I’m not here to cause any trouble, you know~. No favors to ask of either. It’s your special day, isn’t it? It is! So I came by to give you a present.
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…Yeah, okay, it’s not really much, but it’s a gift nonetheless. Coupon for a special pop for the birthday girl~. You have a favorite flavor or something? I’ll try making it into a pop for you. A dozen for free! I’m real kind, I know.
Oh, and before I forgot. You know Ashi, don’t you? Poor girl couldn’t make it today, so she asked me to hand you a gift bag in her stead. Proves my trustworthiness, doesn’t it? Heh.
No need to worry, I didn’t peek at it… Hold some higher standards for me, would you?”
Niko hands over the bag. It’s a cute, pink, petite bag with cat decorations on it. It holds some resemblance to the feline holding it herself.
Grabbing what’s inside, there’s a little drawing with a note attached. It’s written with words and symbols that seem impossible to verbalize, but somehow it’s easy to imagine a certain brunette bringing life to them…
Clochey! HBD fam!~ Super bummed I couldn’t make it, but I hope this prezzie has enough of my energy baked into it that it feels like I’m there! LMK ASAP ☆
I wanted to send you a cute lil’ message ‘cuz I’m real thankful for us being friends, YK? Even tho we aren’t super buddy buddy, I still totally enjoy your company. Eppy tells me enough about you that it basically feels like I’m hanging with you myself!
Anyway~ I wanted to gift smth more personalized for you, so I drew up a little drawing! It’s kinda like a postcard, but I tried putting one of your fave things on it ♡ I hope you enjoy!~
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We should SO get talkin’ again soonsies! Wishin you a happy birthday and many more with a certain huntsman <3
Sincerely, Ashi ♪
Cloche hears a chuckle after she’s done reading the note.
“Wow, Carrots, your face is a little red… Wonder what Ashi stirred up for you to get you, the cold clawed kitty to get lookin’ like that. Well, privacy is privacy. Guess that’s my cue to leave.
Here’s hoping you catch a break from all the trouble around campus, hm? Enjoy your day~.”
HAPPY BDAY CHRIS!!!!!!! I HOPE YOUR DAY AND WEEK AND TBH MONTH IS SO BANGER. ITS SO DESERVED!!!!!!! 🫶 it’s been SO nice being your moot for like?? WHAT??? TWO YEARS OR SMTH??? TIME IS SO CRAZY. it’s been such a treat being able to interact n talk w you since the beginning!!! I GET SUPER HAPPY WHENEVER I SEE YOU IN MY NOTIFS <333 HBD again and I hope life treats you well!!!!! 🙏 blessing your pulls and turning them into pomepulls……….. tehepero
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[Cloche’ Birthday Bash] *them referring to our dear freshmen
Okay first of all… ASHIIIIIII YOU’RE GONNA KILL ME I SWEAR !!! THE FACT THAT YOU SENT THIS SO EARLY??!?! THE INTERACTION IS EVERYTHING! I JUST LOVE HOW THIS PLAYS OUT SO NATURALLY- Fr, Niko just waltzing into Ramshackle then dipping- aND THE GORGEOUS GORGEOUS ROOKLOCHE ART- LITERALLY SCREAMING OVER THE POSE AND DETAILS- YOU SERIOUSLY OUT DID YOURSELF FOR THIS ONE! Rook carrying her and Cloche grabbing on to him to get closer- SAVANACLAW ROOK MY BELOVED- Muscle man frrrr- Ashi really caught on to the cat maid’s staring during Chapter 7 huh. AND THE DOODLES ON RHE SIDES ARE TOO CUTE- 😩
Epel yapping on about Cloche and totally not suspiciously asking Ashi about her roommate- Ashi internally sweating bullets when Epel doesn’t realize that everything he describes is the cat maid making up excuses to avoid him-
Also take this… Cloche walking up to Niko days later and asking for a bone marrow pop, and it takes Niko a few seconds to realize it was a joke 😭😭 Slow burn friendship trust-
Really, it’s so wild that it’s been 2 years- So glad to have you here and to celebrate with you again !! I think you really blessed my pome pulls with this one- seriously- man came on the 30th pull twice- Ilyyyyy If makes me super happy to see you in my notifs as well and may we continue to interact in the future!
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ramblingoak · 9 months
Note
lazy makeouts with terzo pretty please 💜💜
Alright my friend, here's a little follow up to One Dance so please enjoy some more Regency!Terzo.
The Perfect Afternoon ~ regency!Terzo x female reader
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Thank you to @writingjourney for the amazing regency!Terzo art 💙
(Duca (Duke) Terzo, alternate universe, nsfw, 18+ only mdni, 2k words)
~ After the dance you impatiently wait to hear from Duca Terzo ~
~~~ ~~~ ~~~ ~~~ ~~~ ~~~
You never wanted to stop kissing Terzo Emeritus.
It had been all you had been able to think about since the night of the dance.  His plush lips moving against your own…the way his tongue teased yours…how he cradled your head in his hands…there were so many things that made the experience run over and over again in your mind.  You wanted to kiss him again, you needed to in fact.  It had actually been frustrating with how he seemed to suddenly remember how to be a gentleman and had insisted on bringing you back inside to the party.
All eyes had been on you both when you entered the dance floor together once more.  The music that started was much more lively than the last tune and you found yourself quickly moving around the floor, changing partners as the song went on.  No matter how far you found yourself from Terzo though your eyes always found each other.  Having that mismatched gaze of his focused on you regardless of who he was dancing with was intense and thrilling.  It was also starting to catch the attention of many of the other people around you and unfortunately this included your mother.
“How was dancing with the Duca?”
Her voice startled you out of your thoughts and you turned from the carriage’s window to look at her. 
“Oh!  It was fine.  He’s a good dancer.”  You fiddled with your gloves for a moment, wondering what else to say.  “If you, well if you like that sort of thing.”
“Dancing?  Or dancing with Duca Terzo?”
“Either, I suppose.  He’s not the worst dance partner I’ve ever had.”
A yawn escaped you and you hastily covered your mouth.  Hopefully that would be the end of her interrogation on the matter, you were too tired to have any sort of conversation, let alone one about your interactions with Terzo that night.
“Well I shouldn’t think so.  Especially since you danced with him six times.”
“Mother.”
“Hush now, no need to be defensive about it.  Mothers are observant creatures.”
“There’s nothing to observe!  You were the one that told me to dance with him in the first place.”
She didn’t answer you for a spell, her eyes were closed as she rested against the back of the seat.  You were still nearly an hour’s ride away from home and the sun was already peeking out over the horizon.  Thinking she had maybe fallen asleep you decided to follow her lead and leaned your head back.  Sleep had almost claimed you before her voice startled you awake.
“I know darling and I’m happy you did.”  The air between you was thick and you knew, you just knew, she was going to say something else.  “But I only asked you for one.”
Once you arrived home you hid yourself away in your room for a few days.  The last thing you wanted to see was the smug face of your mother.  Even your little sister had become insufferable.  Her mood quickly changed from irritation over not being able to attend the dance to teasing you about the Duca every chance she got.  The only person on your side was your father, but even he seemed to be giving you more thoughtful looks than usual.  
However the irritation at your family’s behavior quickly turned into a familiar feeling: irritation at Terzo.  You would think after his words to you on the patio, particularly after all the kissing, that he would have sent you something by now.  Perhaps a letter or a gift of some kind.  Maybe even an invitation to join him in town for an afternoon.  Instead you received nothing for nearly two weeks.  The silence was making you feel like his words and actions towards you were nothing more than a way to amuse himself the night of the dance.  You quickly went back to having an ill opinion of him and had already decided that he could definitely keep his false promises and his stupid lips to himself next time.
Of course that’s when he showed up at your doorstep.
“Dolcezza!  Mio amore you are even more beautiful than I remember.”  It wasn’t until he had taken your hand and nearly kissed your knuckles before the surprise at seeing him at your home faded.  You quickly snatched your hand from him and moved to close the door but he shoved his boot in the way.  “Ai!  What have I done now?”
“Nothing, you’ve done nothing Duca.”
“Then what’s the matter?”
“That is what’s the matter!  You haven’t bothered to try and contact me since the dance.”
He winced and nervously reached up to smooth some of his hair back.  You huffed when he easily pushed the door open more and you briefly looked him over.  His boots and pants were splattered with a bit of mud so he must have ridden over instead of taking a carriage.  There was a basket in his other hand and he quickly set it down at his feet before reaching out to take both of yours in his.
“Mi dispiace, dolcezza.  You’re right.  I should have come by sooner.”  This time you let him press gentle kisses against both of your knuckles.  “But I am here today and insist on taking you for a picnic, what do you say?”
“A picnic?”
“Si, we can spread a blanket out under a tree and enjoy each other’s company.”
You glanced from his face to the basket, your ire towards him quickly fading.  A picnic with Terzo did sound lovely, really spending time with him in any capacity sounded lovely.  He really was too charming for his own good.
“I’ll need to ask my mother at least, father is in town on business.”
On cue your mother swept into the entranceway, her timing too perfect to be a coincidence.  When you looked behind her you could see your sister’s head duck quickly back behind the sitting room door.  
“Duca Terzo!  It is a delight to see you as always!”
“No no, the pleasure is all mine and can I say you look lovelier than ever.”
The giggle your mother let out rivaled those of your sister and you rolled your eyes.  You needed to get Terzo out of here before she spent the afternoon fawning over him.
“Mother, is it alright if I go with the Duca on a picnic?”
“Of course it is!  Don’t be silly.”  She reached out and fussed with your hair for a moment before you pulled away.  “You two take your time and enjoy the afternoon.”
You weren’t sure you wanted to live in a world where you had to deal with smug smiles from your mother and Terzo, but you let her herd you and the Duca out of the house and into the sunshine.  Terzo took your hand without a word and led you swiftly away from your front door.  He must have already picked out a spot so you just quietly let him pull you along for a good half hour before you found yourself under the shade of the immense oak tree near the edge of your property. 
“Terzo, you better have something good in that bask–”  With a quick tug he had yanked you against his chest and was kissing you.  The basket hit the grass with a soft thump and then his gloved hand rested on your cheek.  Just when you had gotten used to the taste of his paint again he pulled away and you found yourself lazily gazing into his eyes.  “Just as good as I remembered.”
His grin at the blush you could feel spreading on your cheeks made you wish you had your own paint to wear, so instead you let your head fall to his chest.  The steady beat of his heart under your ear was strong even through the layers of his clothes.  With his arms slowly slipping around you and the quiet atmosphere under the shade of the tree it felt like you were both in a world of your own.  His heartbeat nearly lulled you to sleep before your stomach abruptly rumbled and you looked up to give him a sheepish smile.
“Let’s see what’s in this basket of yours.”
“Uh, dolcezza, about that…”  
You pulled away and knelt down in the soft grass, there was a deep purple blanket resting on top and you almost regretted having to lay it out on the ground.  It was probably worth more than all your dresses combined.  When you lifted it up and placed it down your mouth fell open at what was under the blanket: nothing.
“Terzo, where is the food?”  He didn’t answer, instead grabbing the blanket and quickly shaking it out to spread across the grass.  Terzo glanced at you, but quickly looked away at the force of your glare.  Instead he pulled his jacket off and tossed it across a low hanging tree limb before laying out across the blanket.  “Terzo!”
“Do we really need food?  Can’t we just have a nice, quiet picnic together?”
“No, we can’t have a damned picnic because a picnic implies there’s food to eat!”
“You know dolcezza, in a perfect world you could subsist on my kisses alone.” 
Throwing the basket at him wasn’t very ladylike, but you did it anyway.  As he swore in Italian you stepped onto the blanket and loomed over him with your arms crossed.  
“You are unbelievable.”  
Terzo remained quiet, blinking up at you for a moment before reaching a hand up for yours.  Reluctantly you grasped it, prepared to help him up, but instead you found yourself pulled down to the blanket.  You landed across him with a yelp, Terzo grunting as your elbow connected with his stomach.  He quickly settled you more comfortably against his side, laughing as you growled at him.  Once more you found yourself laying your head on his chest with his heartbeat under your ear and you huffed, deciding to just let yourself relax.
“There now, this isn’t so bad, eh?”
“Please stop talking.”
His chest vibrated under you as he chuckled, but otherwise he stayed quiet.  You rested a hand next to your head, smiling when he quickly took it in his own and brought it up to kiss your palm.  The wind rustled the leaves around you and you could faintly hear some ducks splashing in the creek that ran nearby.  You didn't want the afternoon to end, the only thing missing was some food and perhaps some more kisses.  At least one of those would be easy to fix.
You moved your head and rested your chin over his heart to look up at him.  His eyes were already watching you with a lazy smile on his face.  You couldn’t help but glance at his lips and his smile quickly turned smug.  Before you had a chance to roll your eyes he pulled you a little further up his body so your faces were level.  With gentle fingers he tucked a few errant strands of hair behind your ear and then he was finally leaning in to kiss you.
There was no hurry in either of your movements, your lips slowly moving against his.  He placed both of his arms around you to hold you tightly against his body and you let a hand rest on his chest.  When his teeth lightly nipped at your bottom lip you obediently opened your mouth, moaning quietly when his tongue slipped inside.  You did your best to match his movements, letting your lips and tongue move on instinct.  Despite this being only the third time you had kissed each other it felt like you had been doing this forever.
That thought had you leaning deeper into the kiss, lazy movements becoming more passionate and deliberate.  Under your hand his heart started beating faster, your own quickening as well.  Everything was perfect and you hoped this was the first of many picnics you would get to share with the Duca.
But maybe next time he could bring some food.
~~~ ~~~ ~~~ ~~~ ~~~ ~~~
my masterlist
my ao3
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tblsomedoodles · 3 months
Note
I
C R A V E
more Donnie VS The World content. It makes me vibrate and scream and wiggle like I'm off my meds. I would love anything, even a solid block of text, but your doodles/full artworks/comics are my favorite.
Please? All I've found so far is what we see in the donnieverse comic and the MVA/AMV (music video animatic/animatic music video). So many questions, like - is Casey (Sr) involved in any way, whethercas a fellow captive or rescue mission teammate? Is this the True Apocalypse or Averted Apocalypse timeline? If the latter, where is Casey (Jr)? How is Splinter handling it? (Is he even still alive to be Having Emotions About It?)
(Please feed me.
B L E A S E)
(If you don't mind, could you show/tell how Donnie escapes, one of his first Big Leads that gives him so much hope he cries, and/or the Big Reunion? One would be nice, two would be great, and all three would be amazing. If they aren't planned/are too spoilery, that's okay. Anything you can/are willing to give would be lovely.)
Thank you!! I'm glad you like it : ) I don't think I've answered many asked about this particular au, so i'm more than willing to talk about it! : )
I don't really have much up for it, mostly b/c it deals with a lot of angsty material that i can be a little uneasy about posting. I have a bit of old concept art, and an unposted fic i'm editing/rewriting (b/c it's the first fic i wrote for Rise and i did not have those character voices down lol.) I can probably post the first bits of it later this week. I did say at one point that i would once 'proud family tradition' was over, and it now is.
but yeah, here's the concept art, i'll put the explanation under the break b/c i'm going to be rambling lol.
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So Donnie vs. takes place after the thwarted apocalypse (not-apocalypse future). They get taken by Bishop a few months afterwards, and it isn't until about a year after that, that Donnie gets free.
He's the last one still with Bishop at that point, and had been told/convinced through various means that his brothers were dead.
Bishop did a lot of experiments on him, leaving a lot of scaring. One of which was injecting him with Krang DNA to see what would happen. (the eye and veins thing. I think he has some side effects from that but i'm not entirely certain what they are atm)
The fic itself starts after his rescue, b/c i'm focusing on Donnie's search for his brothers (and his own recovery) Rather than the traumatic event itself.
The rescue itself, was certainly a rescue. April, Casey, and CJ worked together to get him out of there as well as gain whatever information they could before they were found out. (Casey went undercover and was able to get some incomplete files and help get donnie out before she was discovered and had to leave.)
donnies in...pretty bad shape at that point, mentally and physically. Physically, he's malnurished, injured, scared, the works. Bishop did a number on him in the year he had him.
Mentally, he's pretty much shut down. He's completely non-verbal, unresponsive most of the time, when he does respond it's very slow and seemingly difficult for him to do so. He describes it that it feels like he's behind several plates of thick glass. He can see and hear what's happening, interacting (or even just feeling anything about it) is very hard to get past the glass.
How he goes from that state to hunting down his brothers is fairly simple. One of the broken, encripted files Casey acquired was Leo's file. None of the three could open it, but they managed to get Donnie to try to do so. He manages it, sees the file, and for the first time in about a year, has hope. He doesn't even wait to show the other three, he just takes off while no one was looking, with April's laptop and CJ's coat (he steals a backpack along the way.)
I don't really want to say much past that. A lot of the rescues/reunions are pretty spoiler heavy, and i don't want to ruin some of the mystery of what's going on in the fic. But know this, he does get all his brothers (and family in general) back. Also, splinter is alive and is part of this, but again, that's spoilers for some things i don't want to ruin.
Again, i'll probably start posting this sometime this week. It's an interesting fic that i've put quite a bit of time into at this point, so i'll be excited to see what is thought of it.
Thank you!
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sincerely-sofie · 11 days
Text
Chapter 8 of Sofie Plays "Slay the Princess": The Hero and the Princess (Round 3) + The Damsel
This is a love story, but it's a love story that I wrote at thirteen during my Warrior Cats phase.
[ Beginning ] - [ Previous Part ] - [ Next Part ]
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... Hopefully she doesn't mind the flesh rotting off of my avian visage?
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This run is going exactly like the one where I was forced to kill her by the Narrator--- I'm hoping I can change it by not alluding to her gnawing off her own limbs and just checking upstairs for a key.
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FRICK.
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Interestingly, the option to slay the Princess is no longer available here. The run is a bit different, despite being very similar.
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I can't select any of the options. Am I stuck like this?
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IF YOU SCROLL DOWN YOU CAN WARN HER. OH MY WORD. THE ANGST IN THIS SCREENSHOT.
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Can I please chuck the blade away so that she can defend herself with it. Please. Pretty please. Narrator pleeeeeeeease---
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Huzzah! Okay new game title: Slay the Borb.
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... I didn't think that was actually going to be the route we took, but alright. Fair. Knowing the way the writing in this game has gone, she's going to miss anything vital and just make it hurt.
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This is probably the single game I hate having so many predictions about prove to be correct.
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Oh, shoot, it's a new chapter? I couldn't see through my tears.
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New party member: Now introducing the Voice of the Simp! ... Smitten. Voice of the Smitten. Yes. That's what I said.
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Mirror check! The Smitten is a dork. Moving on.
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Once again, I didn't take the knife. I really gotta see what happens when I enter the basement with it in hand.
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The Smitten ranting about how much he loves the Princess to the Narrator and Hero's utter dismay like:
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I don't have any comments to make on this exchange other than how hilarious it is and how relatable it feels for someone who's had hallucinations try to talk to real people in the past.
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The Hero was pulling out a squirt bottle for the Smitten two minutes ago, but the second the Princess calls him a hero he's competing for the Smitten's title. Peak character right there.
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The idea of the Princess having a sort of Narrator instructing her on how to behave and what actions to take / things to say is INSANE and a question I had the second the Narrator told me to go down into that first basement. The immediate deconfirmation is a little saddening, but the Smitten's comment makes me wonder if the one who has reality warping powers here isn't the Princess, but us.
Hear me out. The way we interact with the Princess in the first chapter of every loop seems to dictate what the next Princess will be. It's like our opinion of her shapes what she becomes. She savaged our player character in that very first interaction, and then in the next, she was a wild animal that swallowed us whole. In the chapter preceding the Stranger, we never entered the cabin in the first place. We never met. And when we finally did, she was a fractal of possibilities--- almost as if because we hadn't formed an opinion of her yet.
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GIRL HUH. Yeah no she's not real. This is a cardboard cut out with a speaker behind it.
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NOPE DON'T LIKE THE FACT THAT THE MUSIC IS VERY MUCH CHANGING.
Hey wait her eyes look different. Am I crazy?
Yeah no a lot more than her eyes are different! The gal is having a crisis of identity that is represented by the art style and that is VERY COOL and also VERY DISTRESSING
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Chickened out and didn't press the issue of her having her own wants beyond leaving the cabin beyond a second question. I said that if she wants to leave, then we'll leave, and she was abruptly back to normal. Sweetie you need therapy.
The Smitten just said "We have each other. We don't need the world for our happy ending." and that COULD just be his mushy romanticism showing... but what if it's not?
Turns out the Narrator is the one who's been locking us in the basement 90% of the time, not the cabin itself, or the Princess. When we were locked in, I asked the Princess if she thought she could open the door, and said I believed in her when she asked if I thought she could.
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THE POWER OF DATING A MARY SUE Y'ALL
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Ultra Princess I'm genuinely so thrilled to hear your terrifying ambience again this princess scares me infinitely more than the ones who gnaw off their arms or eat me please take her away ;w;
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FINALLY GOT A SCREENSHOT OF THE ARMS. THIS TIME I WAS READY, HECKERS!!!
Continuing this in the next post. Can't wait to take my next mirror selfie! I'm not scared whatsoever :,D
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emillyverse · 2 months
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Some warnings + Chapter 1 Progress!!!!!
HELLO MY LOVELY STARS!!!
You didn't expect to see me updating KoW so soon, did you???
I usually post updates on Saturday or Sunday, but I'll be traveling so I decided to leave the previews today.
In fact, this trip is the warning I have to give. I will be away from my work desk and my materials for a few days (I don't know exactly how many but between one and two weeks), therefore I will not be able to make progress on the Comic during this period.
This is sad I know. But look on the bright side, I'm going to get a lot of rest and return to work with renewed energy!!!
✨YAYYYYYY !!!✨
Anyway, without further ado, let's get to what everyone wants to see:
THE CONTINUATION OF THE OUTLINES OF CHAPTER 1 OF "THE KINGDOM OF WISHES"
( Written by @annymation , design by @uva124 )
Check out part 1 here.
"The two brothers grew up and, with their father's teachings, became powerful sorcerers."
"But when the big day arrived, Florian was crowned king, as Magnus still didn't feel confident and claimed that something was missing in his life; something that gave him strength and courage!"
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"It was then that Magnus met Amaya."
"The most beautiful maiden he had ever seen had been found adrift in a boat and taken shelter in the castle by order of King Florian."
"As a form of gratitude for the hospitality, Amaya began to serve the court as a royal alchemist and, as the days went by, she ended up winning Magnus' heart, finally making him feel like he could do...anything".
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"Encouraged by his new love, Magnus decided to travel in search of adventure, leaving the kingdom to prosper in Florian's hands."
"But then, a tragedy happened. When Magnus returned to Rosas he discovered that his brother had passed away due to illness. A painful loss for the entire kingdom, which was made worse by Florian not having legitimate heirs"
"Magnus was moved. He could not let the magnificent legacy of his beloved brother and predecessors end like this."
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"Feeling confident with Amaya by your side, Magnus took over the throne and changed the way wishes were granted monthly, doing dozens of them a week, making them float back to your Wish Makers, during the night"
The Kingdom was so happy and grateful that they began to name their new rulers with nicknames that reflected their magnificence and passion, thus making them known as King Magnífico and Queen Amable.
"The end".
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Sabino: "I admire your taste in complex stories, Asha, but... Hmm...Don't you think this is too complicated for you?"
Asha: "I thought it was a fantasy book, but it's just romance. Yuck!”
Sabino: "Never judge a book by its cover, darling! What you have here is a history book."
Asha: "But he doesn't explain things very well.Where does Queen Amaya come from? And the king's staff?What disease did Florian die from?"
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Sabino: "Well, Asha, let's see..."
"First, the queen is very private about her past, we have to respect that."
"Second. That staff is just a souvenir the king got on his travels."
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Sabino: "And third. Sometimes bad things just... happen... without explanation."
"And there's nothing we can do about it."
"Unless you move on..."
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To be continued...
FORGIVE FOR ENDING WITH AN ANGUISH DRAWING 🥺🥺
BUT DESPITE THAT, I HOPE YOU ENJOYED IT!
And understood. Remembering that, like Anny, I'm Brazilian, but unlike her, I don't understand English and I'm always using Google translate, so maybe there are some mistakes. But Anny and you are always welcome to point out mistakes and correct me!
That's it for today and until after my little vacation Lmao 😅 I'll still be online to answer any questions or curiosities you may have, or simply to see posts and rewrites in which they mark me. I love interacting with this fun and tight-knit community of Wish Concept Art fans!
Anyway, goodbye!!
Kisses full of light and stars!
~Emy
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Note
ive had an account for a couple years and i use this site occasionally, but it just feels like a regular, non-personal stream of content. how do i use this site n get into it and meet people
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This is an interesting question. Especially in light of the new Twitter migration. Despite it not having anything to do with this blog, I want to answer it.
Come to think of it, this is probably a very common point of confusion for people. Tumblr is very different from Twitter and Instagram and Tiktok - because it doesn't force new content into your dash. You only get what you signed up for, and nothing more (unless you ask for that option.)
So in a way, Tumblr is kind of like socializing as an adult!
Meaning you need to go look for stuff - and PEOPLE! - you enjoy seeing and interacting with!
Here's a couple of ideas to help with that:
1. Tag your posts, and browse other people's tags!
Tumblr's tagging system is....................something. But it's at least ACTIVE. Meaning that on any given post, you should be able to simply look at some tags, and click on them! And then you get all recent posts WITH THAT TAG!
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Enjoy pokemon? Go to the pokemon tag! Want to see what everyone is posting about the new games? Go to the Pokemon scarlet and violet tags!
What's more, if you want to consistently see things from that tag.... you can! You can just follow it. In fact, the tag page itself will often recommend you EVEN MORE TAGS.
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Hell, you can even follow more blogs from the tag.
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And the more you tag your posts, the easier people can find YOU and perhaps follow you for whatever you post!
2. Interact with people, and look through their blogs!
I won't pretend to know what your background is, anon, but I know many people use Twitter primarily, and Twitter kind of favors quietly following and liking posts.
It's fine to do that here, too, but you'll probably make friends faster if you follow a bunch of people and then reblog/comment on their stuff. Tumblr even has handy suggestions for other blogs if you're lost on who to follow.
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I would recommend maybe taking care with WHAT you say, though, because if you leave rude or odd comments, some people will block you pretty quickly. Just use common sense. :)
Hint: If you reblog art, feel free to tag it! Heck, if you don't want to say something to the artist but feel too shy to make it an ask or a DM or a comment.... just put your feelings in the tags!
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Most artists will look through the tags on their posts, which means they'll likely see your comments and feel very heartened by them.
3. Use the Stuff In Your Orbit options tumblr DOES have!
Tumblr has options for letting you see other people's Likes and follows. If you click on the little person icon at the top, and then go to settings, you can fix your dashboard preferences.
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Scroll down until you see this menu:
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...and turn on the first three options! That will populate your dashboard with suggestions based on the people you already do follow. It's going to be random, but probably the easiest option if you're used to other algorithmic sites.
Anyway, hope that helps, and happy uhhhhhh tumbling.
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triflesandparsnips · 1 year
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I'm not seeing enough deep-dive nonsense about the new Good Omens season 2 poster drop on my dash, and by god that means I must be the one to deliver it.
For those who haven't seen it yet, behold:
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...there's a lot in here to go a wee bit feral over, if one was so inclined, and lord knows I love an inclination.
The Obvious Stuff
1. There Was Only One Bed Chair
This is the bulk of the commentary I've seen, and tbh, it's pretty great. "I am bored/busy and ignoring you but also what is personal space, never heard of her, we will not be taking questions at this time."
Notably, however, this is the second time we've seen them back to back-- the majority of the poster art we saw for the first season had them side by side. In both cases they're in a position to face some third thing together-- the difference, perhaps, is that side by side might imply equality of situation, while back to back implies implicit trust that the other won't stab you there.
2. The bookshop
Aw, look at them. Look at it. What a glorious little mess. This is them in London. Arizaphale looks pleased with the situation; Crowley looks bored af but he's also squished up on that one dang chair, so there's a "cat sitting next to you because parallel play and mirroring are the Best Interactions" feel to it.
3. Tea and wine
Arizaphale's got a teacup, Crowley's got a wine glass, this is very Them and indicative of their Vibes. Tbh, I think this is just a nice bit of design work, but it's worth calling out.
4. The outside street
The shop across the way is using a Gothic and reads "GIVE ME" before being cut off. No clue what it means, but it probably means something.
5. The tagline
The previous tagline we got was "Something's going down in the Up" (with that grey feather falling between their black and white wings)-- this tagline reads "Everyday it's a-getting closer."
Easiest interpretation is, oho, we're getting closer to the second season, and gosh there will be some Plot in it. And sure, yes, it works for that too, huzzah. But leaving aside the "it" and what that may mean-- "a-getting" is a fascinating word choice. It evokes similar constructions like, say, the somewhat obscure "Sumer is icumen in" (a song about the changing of the seasons and also encouraging a cuckoo to go lay some eggs in other birds nests if u no wat im sayin eyyyyy)-- and the significantly less obscure protest song "The Times They Are A-Changin'", whose ending stanza is:
The line it is drawn
The curse it is cast
The slow one now
Will later be fast
As the present now
Will later be past
The order is rapidly fadin'
And the first one now
Will later be last
For the times they are a-changin'
Gosh.
Now the Real Fun Starts
This poster is a composite image (as so many ads are), composed of different bits and pieces to form a whole impression -- based on fun stuff like relative pixelation and whatnot, you can often tell what portions of an image were there to start with, and what were specifically added in after the fact. How packed this poster is in tiny details -- which is exactly where I would hide fun hints to things -- is generally a cue for me to take a closer look, and I have been, I think, rewarded.
1. The books with legible titles
Zoom in on Aziraphale's book-- he's reading Charles Dickens's A Tale of Two Cities. The "two cities" in play are Paris and London, and the book is set before and during the French Revolution.
It's the story of a man who had been previously imprisoned in the Bastille for 18 years, and then was released to go live with his daughter -- who he has never met, what with the whole "imprisoned" thing -- in London.
The opening paragraph is:
It was the best of times, it was the worst of times, it was the age of wisdom, it was the age of foolishness, it was the epoch of belief, it was the epoch of incredulity, it was the season of Light, it was the season of Darkness, it was the spring of hope, it was the winter of despair, we had everything before us, we had nothing before us, we were all going direct to Heaven, we were all going direct the other way – in short, the period was so far like the present period, that some of its noisiest authorities insisted on its being received, for good or for evil, in the superlative degree of comparison only.
The pile of books in the foreground have two visible titles: the topmost one is Jane Austen's Pride and Prejudice (a "novel of manners" that's considered a heavy-hitting romantic classic, and also yes the leads are both prideful and prejudiced and it takes an entire book for them to clear that up) and Robert Louis Stevenson's Treasure Island (a young adult coming-of-age adventure story about a kid who finds himself on an adventure with a bunch of pirates to discover buried treasure).
Of note: A Tale of Two Cities, Pride and Prejudice, and Treasure Island also all have note tabs sticking out of them, and are the only books that have them. This is reminiscent of how Arizaphale studied and referenced Agnes Nutter's prophecies.
Some of the books beneath the window technically have titles, but they appear to be about as pixelated as the rest of that section, and so I suspect they're just part of the scenery.
Similarly, most of the books on the background shelves are like that as well, except:
Joseph Heller's Catch-22 (A satirical novel set in World War II; Wikipedia briefly explains that "the novel examines the absurdity of war and military life through the experiences of Yossarian and his cohorts, who attempt to maintain their sanity while fulfilling their service requirements so that they may return home." The book also coined the phrase "catch-22," which is a situation someone can't escape because of paradoxical rules-- in the case of the book, you can't ask to be evaluated for insanity so that you can be exempt from flying dangerous missions, because "anyone who wants to get out of combat duty isn't really crazy.")
Iain Banks's The Crow Road (and a first edition, perhaps? I haven't read it, but apparently it's a Scottish family drama about a perfect murder against the backdrop of the 1990s Gulf War. Its opening line is "It was the day my grandmother exploded." The phrase "the crow road" is a euphemism, in the book, for death.)
Joseph Conrad's Lord Jim (Sparknotes says it's "the story of a man named Marlow's struggle to tell and to understand the life story of a man named Jim" -- a young man who goes to sea, makes a terrible and cowardly decision while following his leaders, and then spends the rest of his life haunted by it.)
There's at least one extra, partially obscured title:
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It appears to read "THE BODY ------ and ------", which makes me wonder if it's an anthology of murder mystery short stories.
Leaving aside the uncertain book, commonalities between many of these books include:
soldiers, war, and the horrors/absurdities thereof
doubles and parallels
death and murder
a young/inexperienced protagonist thrown in with more experienced/weirder folk
fragmented and out of order narratives, sometimes having to be pieced together from multiple viewpoints
...pirates
2. The strange but noticeable inserts
There are several images that have been inserted into the poster that -- unlike the teacup and wine glass mentioned above -- don't seem to make a lot of contextual sense and are therefore, perhaps, extra information. These include:
a. the three lizard boys
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b. the broken smartphone
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c. the matchbox with the quote on the side
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d. the camera
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e. this statuette that seems suspicious
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f. this record and scroll that seem out of place
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g. the clockface with the missing hand (which may be just for the Aesthetic, but whatever, I'm including it)
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What do they mean? No clue. I suspect it will become apparent as we get trailers and/or the actual show.
In Conclusion
Uh.
Look. Design teams can do all sorts of things for all sorts of reasons. All of this could mean absolutely nothing.
But.
Using my magical powers of bullshit deduction, I might look at all this, and that grey feather falling from the earlier poster, and say... well... the war's still ongoing, yeah? So maybe... maybe there needs to be a new angel keeping an eye on things on Earth. Or an eye specifically on Aziraphale and Crowley.
And that would look SUSPICIOUS, right? So this is an angel who's maybe... a little bit Fallen. For the sake of the Mission. Like, they've agreed to sin just a lil bit, just enough to justify being thrown out of Heaven, and they're not actively in Hell because they're, oh, just stopping off, or maybe just going really slowly, or maybe they were sent back up from Hell because they were still "too good" and all that Pureness of Spirit was stinking up the place--
Whatever. Point is, they're on Earth, they're very confused, it sure would be nice if these very Established metaphysical elders could give them a few hints about how to get on. We'd then get to enjoy a Guide to Living a Totally Normal Human Life given by these two disaster dorks, plus whatever nonsense is derived from, idk, various extraneous plot shenanigans, probably involving a Murder and maybe a MacGuffin Maltese Falcon.
And most importantly: this new angel? Wow no they couldn't possibly be a spy because again WOW, what kind of angel would deliberately Fall? Wouldn't that require doing the wrong thing to do a right thing? ...okay maybe, but can it really be wrong if it was done by command? ...well, wait, it surely must be wrong because otherwise the mechanism wouldn't have worked-- but then, wait, which thing was the wrong thing--
And Aziraphale and Crowley would watch this bouncing volley of cognitive dissonance with great interest, also possibly while holding hands.
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artist-issues · 3 months
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this my sound silly, but do you have any advice on how you come up with something to say for a story?
I think you're right that good art has something to say and communicates it well. That's certainly true of every story I've ever loved.
But while I love inventing fantasy worlds, you've made me realize I've never actually planned to say anything with them.
I've got lots of opinions, lots of beliefs, lots of stuff to say, but now that I realize I need to, it's been hard to pick one of those to be the core point of a story.
the trouble is, the dominant writing advice I saw online was the opposite. that stories made for the purpose of communicating a message or promoting something just turn into preachy propaganda, so the best way to make a good story (that, dare I invoke the curse, appealed to a wider audience) was to muddy it so you could take away as many interpretations from it as possible. thus most of the material I've given myself to work with has been slightly poisoned.
I really like how you said all of that! I agree with your assessment of the advice most people give.
Here's how I do it:
A loose concept, like a disgraced knight falling in love with the King's head of staff who's come to live in the village he's hiding in, will pop into my brain. I'll like the concept. I'll imagine one or two interactions between them that I just like.
But when it comes time to write anything down, even just for my own notes—then it's time to find a message. And usually that's not hard, or at least, that's not disingenuous, because:
what I believe, my worldview, was already subliminally shaping the things that I liked.
So then as I go to write down the names, the histories, the plot points, of my fun little knight love story idea, I find that something kind of...readily fits them.
But now here's the catch; it really helps to know what you believe, and to feel strongly about it, for all of that to come as naturally as possible.
About Propaganda "versus" Stories:
It's a lie to say that something which is created to say something is always propaganda, and something which is created with no careful point thought out is always art. Silly thing to believe. It's like saying "all words are propaganda." No, all words are communication. It's not our fault they don't like that we know what we want to say, and we want them to understand it clearly.
I mean. All art is propaganda, if by "propaganda" or "preachy" you mean, "I tried to take what was going on in my head & heart and put it in your head & heart." All art, all storytelling, is that. Otherwise you'd just keep what you think and feel bouncing around in your own brain, instead of doing anything outward (writing, drawing, painting, singing, speaking, reacting with your body language) with it.
I think what people are getting at when they say "avoid being preachy" or "that's not art, it's propaganda" is "you weren't being genuine." And that can be true. Sometimes people can tack a meaning onto a movie or a story where it doesn't fit because they either a) don't believe that strongly in the thing themselves, but everyone around them was clamoring for it or b) they were lazy and didn't do the work to make the story fit, genuinely, with the message, in a way that enhances and makes the message winsome.
But as bad as those two mistakes are, neither of them prove that intending to say something with your story, very carefully and genuinely, that you don't want misinterpreted, is somehow a bad thing.
Look at the fairy tales that the Brothers' Grimm collected. Look at any stories from the time before commercialism: Our oldest stories combined genuine enjoyment with the virtues and meanings that made enjoyment possible/worthwhile.
Anyway. I have a feeling you agree with me already about this so I'll hop down off that soap box.
What Comes First: Having Fun Making What You Like, or Choosing Something to Say?
I don't think it is wrong to tell a story that...you didn't have an intended thesis written down for. I think people like J.R.R. Tolkien and Walter Elias Disney prove that. But the thing is, what they believed got infused into their storytelling, because of course it did. It can't help it. When you want the audience to like your lead character, you make her likeable—but the traits you think are likeable are informed by something.
Snow White is innocent and pure because Walt Disney naturally considered those things beautiful and good and worth liking. He probably didn't even think to write it down and revolve everything around it: it just came out that way.
Frodo is a little scholar, and willing to soldier on with what little he can do, despite his lack of experience, because those are character traits Tolkien felt were good and likeable. Why? Because deep down, in his worldview, he believes being book-smart and doing what you can with what you have is valuable. And that just...comes out, much like his valuing of history, in the thing he creates.
Now, if they didn't know what they believed--or if they were insecure people "blown about by every wind of false doctrine" that comes their way--or if they were focused more on satisfying what the largest number of people liked--they wouldn't have been able to infuse the story with any genuine meaning, planned-out or natural.
That's what I think.
I think it's all a matter of loving what's good and true. Training your affections, so that you care most about things that are worth caring about—the things you feel most strongly about in characters will be the things you feel most strongly about in life. I love Stitch because I love redemption. Not primarily because I love sci-fi characters, the color blue, or the blend of ugly-and-cute—even though I do like those things on a more minor scale. See?
But if you've trained your affections for junk food—you feel most strongly appreciative of characters that are hot, or spout off funny one-liners, or come onscreen to cool music—then that's what will naturally come up in your own storytelling.
There's also nothing wrong with doing it the other way; saying you want to teach a certain lesson, and then coming up with characters and settings to fit that lesson. Coming at it from that direction is just as valid—as long as you put in the work, and care more about that lesson you genuinely believe in than you do what other people think.
Anyway,
To Write Your Own Main Point/Thesis/Armature/Theme
When it’s time to start writing anything down, it’s time to figure out the main point, and that’s when I...typically think about what I'd want to teach the kids I'm around, to be honest.
With my disgraced-knight love story, I go "what is it he loves about the girl, in all those vague vibe-y scenes I’ve been picturing?" And I make the connection between her virtuous character traits to what I want him, the main character, to learn.
So for example, she used to live in the palace, working for the King, but she was humble enough to give all that up and live in a no-name town to take care of her stepfather. He's disgraced and doesn't want anyone to know who he is—well, that's a pride issue, totally the opposite of how humble his love interest is. And why’s she humble? Because she’s not focused on herself. She doesn’t care about her own reputation or status. So then I just reverse engineer that: the point of the story is "Live in the King's name, not your own." Now one of the two main characters embodies that—the other has to learn it, and the story is the obstacle course he’s pushed through to get there.
I wasn't consciously thinking about making her the king's former head of staff, or him disgraced, when I first came up with the vague concept of the story, see? I just liked the "vibe" of a hopeless dude suddenly seeing a ray of light in the "vibe" of a girl from poor circumstances who seems happy regardless of them. I liked that "vibe." Then I traced what I liked about the vibe back to something that is true and worth teaching or appreciating in real life.
I’m in a job I don’t love right now, and it could make me miserable, but if I just remember “in everything you do, whether in word or in deed, do for the glory of the Lord,” then my focus isn’t on myself and I have joy and hope. And that hope can be used to point others, around me, to hope, too. So I’m not “preaching” something disingenuous; I’m living it, because this is what I believe, so no wonder it’s also leaking it’s way into my story. I just happen to be creating a pipe so that the leak flows more smoothly, which can only help, in the long run.
But I’ve done it other ways, too. Once I watched kind of from afar as a friend’s family fell apart. I felt like, from the outside, I could see where one of my friends was hurting and what they needed to accept (from the Bible) to move forward, but I wasn’t in a position to say it to my friend directly. Then I figured, “if my one friend is going through this situation, others probably are too, and this lesson from the Bible is universal anyway” so I…made up an analogy for the way their family fell apart, then came up with an ending that taught the “family” in the analogy the lesson I got from the Bible. So for that, you can see how I first came up with the main point, then built up characters and a world and a story to fit around it.
Both ways work, the chicken or the egg first. But they only work if you are committed to working hard and serving others with your story, not committed to being popular or “only making what YOU like.”
Make sense? I hope so! Thank you for the question!
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