Tumgik
#learning to be a better writer and artist
koraesrambles · 3 months
Text
Tumblr media
GREAT READING ADVENTURE PART 1 (CW: pictures from the Sandman comics may be disturbing to some)
I started with the Sandman, by Neil Gaiman. A legend in comic spheres, and one that I'd been wanting to read for a while.
I found 10 volumes at my local library and have made my way through two of them so far. First off, as a horror book DAMN. DAAAAAAAAAAAAMN these books do not pull punches. They come at you like a gut punch and just keep going. I like to describe myself as someone who enjoys "horror lite" I love monsters, I love angst and crazy situations and some messed up stuff, but I'm kind of a baby about it. Things like Supernatural, Gravity Falls (It's kid friendly, but there's blood!), Buffy the Vampire Slayer, that's my jam (wow, that list makes me feel about 5 years old, but whatever! I like what I like!). The Sandman Is Not That.
Tumblr media
The Writing
Don't get me wrong, it is beautiful in every way, but it's also a lot for a wussy like myself. I'm enthralled, captivated, unable to look away, but there have been multiple times where I've needed to close my eyes for a second and remind myself that this is a comic book, and the world isn't necessarily this dark all the time. I'm pretty triggered by children in danger/getting hurt/dying and these books don't shy away from that. But they're also just . . . so beautiful.
The writing is annoyingly amazing. I expected nothing less, it is Neil Gaiman, but sometimes as a writer you look at other people's writing and just sit back in awe. I wish I could write something like this. Or, if not exactly like this, something as beautiful and poignant as this. The story flows so beautifully. Every scene perfectly blending in with the next. Every word feels like it has a point, which makes you want to pay attention to everything to make sure you're not missing anything.
Writing is my main background, but comic writing is so different from prose. This is what I struggled with the most while drafting up OUTCAST ODYSSEY, how do I get everything across that I need to when I can't just write it all out? How do I pace it when telling a story with pictures vs words feels so different? But Neil does this so well. It felt lyrical, and I could see his influence on every single page. The art was done by someone else, but the ideas, the imagry, the way the story flows from one idea to the next, is all a result of absolutely phenomenal writing.
Tumblr media
It reminded me to trust readers to read between the lines. It's difficult to find the line between "subtlty" and "confusing" and I am often guilty of feeling like I need to spell things out to my readers so that they won't miss anything, but more often then not that just slows down the plot and makes the whole experience clunky. You don't want to go too far in the other direction either, but Neil knew who his audience was and trusted them to at least give things a second glance. I was worried at the beginning that I'd be too dumb to figure out what he was hinting at, but he was able to patiently feed me the information without me getting frustrated or lost.
It's a skill that comes with experience and practice, but I feel like this story really really shines at it. I found myself studying the way he handled exposition and wanting to emulate it in my own work.
Tumblr media
The Art
The art is also stunning. It's not "cute" art. It's not something that I would want to hang up in my house or look at for hours. It's amazing from a skill standpoint (which is easy for me to tell just due to my own extremely obvious shortcomings) but it's not concerned with everyone looking like hollywood movie stars.
Which . . . I mean, that's definitely a feature, not a bug. This story is not supposed to be cute, and a cutsy art style would absolutely ruin the atmosphere. It is rough and full of sharp points. it doesn't shy away from nudity or gore. The characters are not attractive, these are not anime stars, but they are compelling, and distinct enough that I was able to easily tell who everyone is, which is more often then not extremely difficult for me (i think I may be a bit face-blind).
The art adds to the horror of everything. Even when things are supposed to be calm, or sexy, or whatever, there's an edge of panic and unease to it. Part of that is the reader knowing that there's more going on behind the scenes then the character knows, but it's also the style. The heavy black shadows, the hard lines, the emphasis on some details while the obscuring of others, it all combines to perfectly compliment the writing. It's not a pleasure to look at, but that's absolutely the point. It's also extremely difficult to look away FROM. How can something simultaneously look jarring, eerie, and unpolished, while also whispering "Yes. This is beautiful art. Look at it. Bask in it."?
I'm a newbie artist. It's way beyond my skillset to even begin to figure out how they were able to accomplish this. But someday I hope I figure out the secret.
The art perfectly compliments the writing, and the two work together to tell the story. I remember feeling a little annoyed on the artists' behalf that the Sandman is always known as "Neil Gaiman's" when the art side of comics is so incredibly important. The art sets the tone and compliments the words. It helps with reading between the lines and helping us know how seriously we should be taking the words.
Tumblr media
Characters
All of the characters are great! Except the ones I already knew. I'm not saying they were bad, just bland compared to everyone else. Constantine, the Justice League, every cameo that came up and I was excited for felt . . . not quite out of place, but not quite seamless either. I was most excited for Constantine, and he was fine, but I probably have enjoyed him more in every other comic I've ever seen him in. I know they were all included just to try and sell the first few issues of a new story, and I respect that (the amount of comics that I've read just because my favorite character showed up for a few panels is . . *cough* embarrassing), but I was kind of bummed by how little conflict they added to the story.
Constantine immediately agrees to help Morpheus (which, okay, he can see how powerful Morpheus is and doesn't want to get on his bad side, totally in character. But I like Constantine best when he's being a bit of a dickhead), when I was really expecting a bit of tension or at least antagonism between them. We briefly see Etrigan but he is so quickly outshined by Lucifer that I nearly forgot about him, Scarecrow shows up but I didn't really feel like he added much besides a familiar face, we see Scott Free (who I know very little about) and J'onn (whose reaction to Dream was probably the most interesting) but all they do is immediately tell Morpheus where he needs to go. Why were they so quick to be okay with this obviously terrifying powerful force just grabbing stuff? I guess I understand why J'onn was okay with it, since he knew who Morpheus was, but it still felt weird that there wasn't even a single moment of hesitation or resistance. They basically served as a plot GPS.
Again, there's nothing wrong with any of them, they just didn't feel as vibrant as all of the other characters we were introduced to. Even the woman who gave Dr. Destiny/Dr Dee a ride was more vivid and felt more real and purposeful than the cameos did. At least to me.
Tumblr media
The original characters (or at least everyone I didn't recognize. Was Dr. Dee a Gaiman original or had he shown up previously? Cuz he was very much A tier villain for me,) were all amazing and vivid and lively. I cared about them way faster than I normally do, especially at the very beginning of a story. The cameos felt exactly like what they were: Cameos to sell the book.
Final Thoughts
This book is, objectively, better than anything I will ever create. And that's not even a diss on myself, it's just objective fact on the quality of this piece. I learned a lot looking through it, trying to figure out what Gaiman did that worked vs didn't. The lyricism vs crassness of the writing, the way the art complimented the dialogue, how the panels flowed and where it was easy for me to follow vs where I got a little confused. It's a beautiful book and I can absolutely see why it's a graphic novel must read. I'm planning on reading the rest of the series, but I can only read one volume a day, because the horror of it all absolutely follows me after I close the last page.
7 notes · View notes
thefirstknife · 5 months
Note
Hi Bel,
I keep seeing comments about people complaining about the quality of destiny’s writing and story in the last few weeks. I haven’t really engaged with destiny since season of defiance, what’s currently gotten everyone so riled up? I thought that people were enjoying Season of the Deep/Witch in terms of narrative, why is Season of the Wish causing people to deride the destiny writing staff again?
I don't know!
Deep and Witch have been absolute bangers in every aspect to me. I've been enjoying all interactions and lore tabs we've received. A lot of them are stuff that we've never had before, a lot of reunions and closures, a lot of development and interactions between characters who you wouldn't really think would have much in common.
Sloane's return and healing from what she's been through has been fantastic, Drifter opening up with her to help her because he also got help from others was fantastic, Sloane reuniting with Aisha and Shayura brought me to tears (Shayura's descent into madness was triggered by immense trauma of Sloane staying on Titan and Titan disappearing), everything with Sloane and Zavala...
Witch was just incredible in every single way; the focus on Eris, the amount of Eris and Ikora content!!!!! Everything about Xivu and Savathun and their interactions together!! Eris finally fulfilling her goal she promised Savathun YEARS ago, getting that closure.
Wish so far has been equally great to me. All the new stuff about Ahamkara is amazing, finally giving us proof for long-standing speculation about Ahamkara and how they aren't universally evil creatures and expanding on them as a species. I love all interactions we've had so far; finally we have Petra back, Mara's singleminded focus on figuring out how to defeat the Witness and her continuous work to improve as a person, ALL SJUR MENTIONS!!!!! I won't talk about the "leak" because we have no context for it so I will wait for the full story to be revealed before I can pass judgment; something that I think should be a lesson to learn from this entire year. Maybe wait for the story to finish before judging the story.
Literally everything this past year that involves Osiris, but especially this season now that he's back in his element with the Vex. And of course every little detail we get of him and Saint. Osiris honestly shaped this year for me with everything that he's done to uncover the biggest mysteries. I think a big reason is that a lot of people just don't like Osiris, which I consider a massive skill issue.
Other than that, I don't know what are the issues people have besides just not being interested in any of these storylines and attributing it to a nebulous "bad writing" claim. I also genuinely believe that way too many people get wrapped up too much in fandom, imagine storylines they want to see and then get disappointed when the actual story doesn't go there. Almost like people forget that this isn't their story and these aren't their characters. A lot of it is also fandom completely warping characters into not what they actually are and then feeling like the canon story is the one that's wrong.
Whatever is the reason, I guess everyone is entitled to their perspective of the story and everyone is free to explore the story in different ways through fanfics and AUs and whatever. I do that too!
But I would definitely ask people to be normal with how they engage in criticism, especially in the current state of affairs. Writers are developers; they experience a ton of harassment and negativity from the community and also from inside the company. And they are online: they can see what we're saying. It's been documented that community commentary has been used to harass writers:
Tumblr media
Imprint this into your brain and never forget what these people had to go through. Let's not forget also the way people treated Seth Dickinson on social media when he was active with Destiny fans. "Fans" were actively arguing with him about his own work (telling him that HE is wrong) and were utterly disgusting towards him when he tried explaining what he wrote. His works are now hailed as the best writing in Destiny and people want him back. If I were him, I wouldn't want to come back ngl, not with how he was treated and not with how fans are still treating writers (and hey, Seth wrote LF Collector's Edition! So he was back, technically, this year!). Let's not forget that a lot of writers are members of various marginalised groups. And I'd definitely not want to go back with zero support from leadership.
Which is also an important aspect for all developers, including writers: sometimes they have orders they may not like, but can't argue against. They do the best they can with what they're given, the time they have and directions they receive. And with that in mind, I am enjoying everything we've gotten this year, obviously with some specific complaints about things I didn't particularly enjoy (like the universally mid reception of Defiance; I've spoken about my gripes with it before, a big one being the shafting of Suraya who should've at least been mentioned in a lore tab).
I can tell that there is passion in their work, even if maybe they would prefer to do more with it, but can't. Maybe even if they want to take different routes, but can't. But from what we got, I can feel that they care about this world and these characters. I can tell that someone lovingly wrote about Sloane and her friendships with two grieving women. I can tell that they deeply cared about Sloane's friendship with Zavala and that they loved showing us Saint and Drifter caring about a fellow trauma survivor.
I can tell that the writers are immensely careful and loving towards Eris; everything she went through was crafted with love and passion from both writers and her VA. Eris' story is such a fundamental aspect of Destiny and I can tell that this was important to the writing team and that they gave her everything they could to do justice to her character and her arc and her healing and her release from the cycle she was trapped in for so long.
I can tell that there are writers who care a lot about Osiris and Saint and their relationship. I can tell that someone cared a lot about expanding on Ahamkara and giving them more personalities. I can tell that someone cared DEEPLY about Sjur and Mara and that her repeated mentions are the passionate work of writers who want us to remember her.
I could go on. And I know that not everyone sees it this way, which is fine; we all have different ways of perceiving stories. I enjoy discussing things we in the fandom disagree on and I enjoy hearing different perspectives! Unfortunately, this has recently become rarer and rarer. And for the love of god, please try and treat writers with some respect, especially now, especially those who are still working and doing their best with the shitty situation they're in. None of the cries of "poor devs" ring true to me unless the same is given to writers, instead of treating them like punching bags.
63 notes · View notes
hwsforeignrelations · 11 months
Text
Everybody learns at their own pace everybody learns in their own time everybody everybody learns at the time best for them everybody-
#.txt#AGONIZING#the desire to improve right.this. second to unattainable degrees is crushing me oh nature cleooo#so many skilled artists and writers to be inspired from and motivated by#I REALIZE its like. all 20-smiths but I just love their stuff so much TT#and look. I still have to do my yearly america cringe post redraw and I’m excited BUT LAST YEAR I literally preferred the previous#and writing again and realizing I might have REGRESSED?!?!? from 2021?!?!? well maybe not BUT#its a tough lesson to learn that just because you age you don’t improve things you associate ur identity with if. you don’t. PRACTICE#like idk#anatomy not good enough#dialogue not good enough#not doing trends means less acknowledgement and that HURTS but I just don’t like making shit idc about it so it doesn’t feel worth it#going to college and realize it ur gonna have to stop being a kid and being ok with inadequacy#loving talking to fandom ppl but thinking oh ill never be as charismatic never be as interesting or as knowledgeable about history and#lighting#PEOPLE SHOULDNT COMPARE THEMSELVES TO THOSE 5+ YEARS OLDER bc DUH they’re gonna often be better#I just. havin a creative bump where it feels like ill never bring my ideas to as good fruitation as others can#well. um. yea if that’s about it. I’m gonna go plan for tomorrows usual week comic cuz I’m flying to England at 5pm and wont have time/bars#ill be in Europe for the next three weeks and I’m very excited#just feeling all around inadequate if cuz Europeans often judge you REALLY harsh when they find out your American#I just need to POWER THOUGH and have a good time and make the comics and write the stories I wanna write#cuz that’s all I can do and the only way to get better at walking is to walk the walk
13 notes · View notes
icarus-suraki · 3 months
Text
Unpopular opinion, but some of y'all have got to get over yourselves when it comes to artwork and writing. It's not just "art" or "writing." It's like ART!!! and WRITING!!! around here. It's like some kind of sacred vocation around here if you draw pictures. And I am tired.
IDK, maybe someday there'll be less ridiculously overwrought "poetry" that gets slung around. Just chill.
3 notes · View notes
jennablackmorebooks · 10 months
Text
Tumblr media
one half of a mohair suit
5 notes · View notes
not-poignant · 1 year
Note
your whole world in Underline the Rainbow seems incredibly well fleshed out, down to the thought of what dietary needs alphas would have in comparison to omegas. Is there any omegaverse fiction that inspired the world of Hillview? Are there any fics/original fiction in the omegaverse that you particularly enjoy? Your interpretation of it has been my favorite that I’ve ever read, so I’d love to know what you draw from and what you enjoy reading in that world. I can’t wait for more Underline the Blue, I can tell that it’s going to tear me into teeny tiny confetti sized pieces and then put me back together again - janusz and nate already have my whole heart
(Also I hope that whatever is going on in your life resolves quickly and easily and with the best possible outcome - it seems like you’ve been through hell lately, I hope things get easier for you soon <3)
Hi anon!
The worldbuilding is so fleshed out in the Underline the Rainbow series because I just outright stole some of it from my other original omegaverse series, my published Perth Shifter e-books Blackwood and The Gentle Wolf (you can see those on the first pinned post on my Tumblr).
And I spent like...quite some time actually - like hours and hours - doing the kind of research I've never seen in most of the omegaverse stories I've read. I dove down pretty deeply into hormonal research, before inventing unique hormones (ardolphogen, larentin etc.) - even giving them the same suffixes as known hormones - for alphas, betas and omegas to distinguish them physiologically, so I could at least make a pretence at dealing with the medical side of things re: suppressants and health matters.
What I actually haven't included in Underline the Rainbow is all the historical research I did for Perth Shifters. Because in Perth Shifters, as the name implies, the characters are wolf shifters, and there are also humans who aren't alpha/beta/omega in that universe. So some of it wouldn't apply.
There's no one omegaverse work that inspires me. I'd say I've read literally hundreds of them now - in original publishing, in fanfiction, in manwha and manga. What I actually really love about it is that quite a few of us appreciate the chance to do some unique or different things with the standards of the genre, which means I can do stuff that people have seen before (knotting, heats), but that I can also do stuff that no one has done before (no one has given omegaverse folk the names for the hormones that I did, for example).
When it comes to details like the dietary needs (more fat for omegas, more protein for alphas etc.) I literally made that up on the fly. No thought went into that beyond 'shit that sounds good.'
But what goes into being able to do this is simply that I'm an avid learner of just about everything. I know a little about hormones already because I have a hormonal cancer. I know a little about nutrition and digestion already because I have an eating disorder and see a dietitian. These kinds of things are often in the back of my mind (along with decades of research into things like PTSD, or biology, or ecosystems and ecosystem management, or...the difference between grass fires and tree fires and the heats they burn at and how to survive either, etc.) I am filled with a repository of knowledge that is often useless in my day to day, but comes in handy when I'm writing.
So while I improvised the nutritional differences on the fly, I didn't do it with no knowledge behind it, I just didn't need to stop and research it at the time. It pays to read like over a thousand non-fiction books on literally any subject, y'know? That shit is so helpful for improvised worldbuilding.
The reality, anon, is that I'm drawing way, way more from research into science than I am from other omegaverse stories for these specific kinds of worldbuilding. Spending hours reading books and Wiki articles on hormones for example, has done way more for my omegaverse worldbuilding than any fics/stories I've read. Which probably sounds pretty weird, but most of the extra worldbuilding in this comes from science and resembles more of the work you'd put into science fiction or even hard science fiction worldbuilding, than it does from...reading other books in the genre?
Because frankly most omegaverse stories don't focus on this stuff. And also, a lot of the omegaverse I've read is pretty much straight-up smut, lmao. Which I love. Let's face it, a lot of folks are here for the knotting and the heats. :D And I love that! But I also love...worldbuilding (both in advance and on the fly, lol).
I will say that Leta Blake's omegaverse work has some pretty awesome cultural worldbuilding that I've not seen before. Mine isn't based on hers, and a heads up that there's mpreg, including literally 'sex while the baby is inside and the person feels the baby moving through their dick' which is like...very much past my line of what I like reading lmao. But the worldbuilding itself in Slow Heat and Alpha Heat is pretty awesome. She often does unconventional omegaverse dynamics, such as older omega / younger alpha with significant age gap, or alpha / alpha, etc. I would definitely say that I admire her worldbuilding, even though I don't base mine on hers. (Hers is a world where women no longer exist at all, for example, with religious and cultural lore that springs up around this and the duties that then apply to omegas and alphas to procreate in a fairly extreme dystopian setting where the mortality rates for omegas re: childbirth are shockingly high and being afraid of dying during childbirth is extremely normal/appropriate).
The Big Bad Wolf series by Charlie Adara also has some pretty cool worldbuilding (though not nearly as deep as Blake's, also no mpreg), which features a human/alpha pairing. Also it's romantic suspense which is just an awesome genre overall.
Also, there's more Underline the Blue coming on AO3 this month! And also more coming on Patreon too! This is definitely an Underline the Blue month. :D
14 notes · View notes
noxtivagus · 1 year
Text
i'll read more from now on again
#🌙.rambles#so much to just think about n i'm lost in my own lil world#tmrrw gna have to face reality again bcs of school :c but. yk lately this year i think i've already developed lots#this past week has been especially formative.#i crave n yearn.. intimacy so much. i want to just be free like that. bcs i'm safe in my own self n. too much to say but#i think it's lonely. being out a lot today made me realize that. all these barriers in communication is so.. lonely#i want to read so much more for so many reasons but here with what i've already laid out the first reason i'll say is#i want to understand others better i want to even further expand my own thinking n just learn so much more#n then.. goddamn i want to write too. write so much so i could#it hurts. it hurts so much i feel like i know n think n feel more than i should n the wisdom is breaking me apart i don't know how to put it#into words. maybe that's why i've been afraid to start new things despite my insatiable curiosity n passion.#afraid of how it'll fill me with even more & i'm not sure how i'd manage. i feel as though i understand life differently than most..#most people around me at least. i see myself in musicians. artists. writers.#people who create once they've taken in much as well. people like me but.. it's been rather disturbing when i realize how most of them end#up like. n i wonder. i just wonder so much. n wish n dream that maybe i could end up differently.#i want so desperately to break out of the chains of reality of society of.. all those. idead that are taught to us n internalized ever since#we were born? i don't know how to write it and i don't think words could ever do it justice. but i want to truly be who i am at heart.#and yet being self-aware i suppose is confusing in such a bittersweet way. there's so much more that i do not know and cannot grasp#& then sometimes at the end of the day i just wonder n dream about if ever i would be more connected with reality. with this world.#regardless of how much one may put out to the world.. it'll never be understood or known in the same way as the one it originates from.#it's lonely. sad. but it makes what we can convey and relate with much more meaningful. n i'm so grateful for those things#n there's also just so much that relates to it n. yeah. is part of it like#the unconscious subconscious n conscious mind#for fuck's sake i want to learn so much it's overwhelming. psychoanalysis n neuroscience n#i want to learn more of others too. i want deep conversations. i want to read more books n listen to more music n just consume more n more#to learn more of the people who created them. everything around us is just so full of life n. it's so beautiful n so overwhelmingly painful.#my helplessness in doing more. i'm aware of why. n it just hurts. it hurts so much but i'm#glad at least that lately i've been more free. more myself. more self-aware n aware of the universe in general. n i look forward to#so much more. but.. yeah i still crave to be 'real' n part of this world in a more 'normal' way at times#i. have so much to write. but for now i'll return to reality with the this.. odd feeling in my chest. not enough too little too much. life
5 notes · View notes
insertdisc5 · 5 months
Text
🎮 HEY I WANNA MAKE A GAME! 🎮
Yeah I getcha. I was once like you. Pure and naive. Great news. I AM STILL PURE AND NAIVE, GAME DEV IS FUN! But where to start?
To start, here are a couple of entry level softwares you can use! source: I just made a game called In Stars and Time and people are asking me how to start making vidy gaems. Now, without further ado:
SOFTWARES AND ENGINES FOR PEOPLE WHO DON'T KNOW HOW TO CODE!!!
Tumblr media
Ren'py (and also a link to it if you click here do it): THE visual novel software. Comic artists, look no further ✨Pros: It's free! It's simple! It has great documentation! It has a bunch of plugins and UI stuff and assets for you to buy! It can be used even if you have LITERALLY no programming experience! (You'll just need to read the doc a bunch) You can also port your game to a BUNCH of consoles! ✨Cons: None really <3 Some games to look at: Doki Doki Literature Club, Bad End Theater, Butterfly Soup
Tumblr media
Twine: Great for text-based games! GREAT FOR WRITERS WHO DONT WANNA DRAW!!!!!!!!! (but you can draw if you want) ✨Pros: It's free! It's simple! It's versatile! It has great documentation! It can be used even if you have LITERALLY no programming experience! (You'll just need to read the doc a bunch) ✨Cons: You can add pictures, but it's a pain. Some games to look at: The Uncle Who Works For Nintendo, Queers In love At The End of The World, Escape Velocity
Tumblr media
Bitsy: Little topdown games! ✨Pros: It's free! It's simple! It's (somewhat) intuitive! It has great documentation! It can be used even if you have LITERALLY no programming experience! You can make everything in it, from text to sprites to code! Those games sure are small! ✨Cons: Those games sure are small. This is to make THE simplest game. Barely any animation for your sprites, can barely fit a line of text in there. But honestly, the restrictions are refreshing! Some games to look at: honestly I haven't played that many bitsy games because i am a fake gamer. The picture above is from Under A Star Called Sun though and that looks so pretty
Tumblr media
RPGMaker: To make RPGs! LIKE ME!!!!! NOTE: I recommend getting the latest version if you can, but all have their pros and cons. You can get a better idea by looking at this post. ✨Pros: Literally everything you need to make an RPG. Has a tutorial inside the software itself that will teach you the basics. Pretty simple to understand, even if you have no coding experience! Also I made a post helping you out with RPGMaker right here! ✨Cons: Some stuff can be hard to figure out. Also, the latest version is expensive. Get it on sale! Some games to look at: Yume Nikki, Hylics, In Stars and Time (hehe. I made it)
Tumblr media
engine.lol: collage worlds! it is relatively new so I don't know much about it, but it seems fascinating. picture is from Garden! NOTE: There's a bunch of smaller engines to find out there. Just yesterday I found out there's an Idle Game Maker made by the Cookie Clicker creator. Isn't life wonderful?
✨more advice under the cut. this is Long ok✨
ENGINES I KNOW NOTHING ABOUT AND THEY SEEM HARD BUT ALSO GIVE IT A TRY I GUESS!!!! :
Unity and Unreal: I don't know anything about those! That looks hard to learn! But indie devs use them! It seems expensive! Follow your dreams though! Don't ask me how!
GameMaker: Wuh I just don't know anything about it either! I just know it's now free if your game is non-commercial (aka, you're not selling it), and Undertale was made on it! It seems good! You probably need some coding experience though!!!
Godot: Man I know even less about this one. Heard good things though!
BUNCHA RANDOM ADVICE!!!!
-Make something small first! Try making simple: a character is in a room, and exits the room. The character can look around, decide to take an item with them, can leave, and maybe the door is locked and you have to find the key. Figuring out how to code something like that, whether it is as a fully text-based game or as an RPGMaker map, should be a good start to figure out how your software of choice works!
-After that, if you have an idea, try first to make the simplest version of that idea. For my timeloop RPG, my simplest version was two rooms: first room you can walk in, second room with the King, where a cutscene automatically plays and the battle starts, you immediately die, and loop back to the first room, with the text from this point on reflecting this change. I think I also added a loop counter. This helped me figure out the most important thing: Can This Game Be Made? After that, the rest is just fun stuff. So if you want to make a dating sim, try and figure out how to add choices, and how to have affection points go up and down depending on your choices! If you want to make a platformer, figure out how to make your character move and jump and how to create a simple level! If you just want to make a kinetic visual novel with no choices, figure out how to add text, and how to add portraits! You'll be surprised at how powerful you'll feel after having figured even those simple things out.
-If you have a programming problem or just get confused, never underestimate the power of asking Google! You most likely won't be the only person asking this question, and you will learn some useful tips! If you are powerful enough, you can even… Ask people??? On forums??? Not me though.
-Yeah I know you probably want to make Your Big Idea RIGHT NOW but please. Make a smaller prototype first. You need to get that experience. Trust me.
-If you are not a womanthing of many skills like me, you might realize you need help. Maybe you need an artist, or a programmer. So! Game jams on itch.io are a great way to get to work and meet other game devs that have different strengths! Or ask around! Maybe your artist friend secretly always wanted to draw for a game. Ask! Collaborate! Have fun!!!
I hope that was useful! If it was. Maybe. You'd like to buy me a coffee. Or maybe you could check out my comics and games. Or just my new critically acclaimed game In Stars and Time. If you want. Ok bye
27K notes · View notes
mr-awesome-balls · 1 year
Note
hello!! i think you should get anon hate for harrypotterposting in this day and age, but i'm not good at hating, so this is what you get. sort yourself out.
idk if this is bot or smth ¯⁠\⁠_⁠(⁠ツ⁠)⁠_⁠/⁠¯ just unfollow if you dont like it or sort it out yourself in the settings (im pretty sure tumblr has a function to block certain tags or words)
peace out bro ✌️
0 notes
mortalityplays · 2 months
Text
You need more free art.
I quit my job yesterday. Well, actually I quit my job eight weeks ago, but they finally released me yesterday for good behaviour. Don't get me wrong, I love what I do - but I do it for the wrong reasons. Working for major charities, you learn very fast that 'I want to make the world a better place' is a phrase you use to ask people for money, not to give them things. I was an ass-backwards fit for that world.
You need more free art. I need more free art. Everyone has felt the shift in our media landscape over the last ten years, away from access and towards nickel-and-diming the human experience. That lack of access is making life and culture worse for all of us, across the board. Paywalled news sites leave us less informed, attacks on the Internet Archive leave us less capable of research. Algorithmic social feeds and streaming walled gardens trap us inside smaller and smaller demographic bubbles, where we are increasingly only likely to encounter ideas that have been curated for us by marketing departments. Hasty efforts to resist AI commodification have only led to more artists locking their work away and calling for even more onerous systems of copyright law. This is not good for us.
We all need more free art.
So what am I going to do about it?
This is a question I have been asking myself for years. It's easy to sit here feeilng frustrated and thinking 'boy I hope SOMEONE does SOMETHING'. It's harder to take action in a world where I still have rent to pay. But hard doesn't mean impossible. Sometimes hard just means time-consuming, frustrating and slow. And sometimes it's worth doing something time-consuming, frustrating and slow because...I want to make the world a better place.
I'm going to do this:
1. From April 1st, I am relaunching as a freelance writer and editor.
Tumblr media
This is the one that will (hopefully) help to pay the bills. I am a very good and experienced editor. I've worked on hollywood movies, I'm a member of the Chartered Institute of Editors and Proofreaders, I have clients who have been coming to me exclusively for more than 10 years.
Alongside bigger contract jobs, I am going to refocus on offering my services to small-press creators at a reduced rate. That means you, graphic novelists. That means you, itch and amazon writers. I want to help you develop your work, the same way I help large organisations. You can learn more about what an editor even does and what kind of pricing you can expect here.
2. I'm also going to start giving shit away. Like, constantly.
Tumblr media
Next week I'm going to launch a new free shop. If you're unfamiliar, a free shop, giveaway shop, swap shop, etc. is an anarchist tradition of setting up a storefront where anyone can take what they like for no cost. Offline, this often means second-hand clothes, tools, furniture, food etc. Online, I am going to be giving away digital art. Copyright-free, no strings attached. It will (eventually) feature everything from print-res posters to zines, poems, tattoo flash, t-shirt designs and anything else we come up with.
Yes, I said 'we' - while this is a curated collection, it will feature work from a variety of credited and anonymous artists and activists, all of whom have agreed to give their work away to the public domain. Some of it will be practical, some of it will be political, but a lot of it will be decorative or personal. This is, in part, a response to recent difficulty I had finding somewhere that would print a one-off joke poster for a friend that featured the word 'faggot'. Enough. No middlemen - no explaining ourselves. Just print our shit and enjoy it.
I'm very, very excited about this project. I'll have more to say about it closer to the launch, but you can expect it to go live on March 27th.
2.2 I forgot to mention the ACTUAL LAUNCH GIVEAWAY
Tumblr media
To celebrate my launch, I am going to be giving away a ton of physical prints. When I went looking for my old stock to see if it was worth setting a new (paid) storefront up, I realised I had way more old work in storage than I thought. This will be announced in its own right on Monday, but this is why I've been hinting you should go follow my Patreon.
On April 1st, I will pick 8 random patrons (from across all tiers including non-paying followers!) and mail them a bundle of assorted prints and postcards. The prize pool includes A3 and A4 posters, packs of A6 postcards, and printed minicomics that I've previously sold for up to £12 each.
You don't have to be a paying subscriber to enter - this is strictly no-purchase necessary. It is purely and entirely a celebration of the concept of GIVING ART AWAY FOR FREE.
3. PORN, YOU PERVERTS
Tumblr media
Because I still have to pay to stay alive, I am going to be subsidising all this free art with the introduction of Fuck You Fridays. Starting from March 29th, I will drop a new 18+ short story on the last Friday of every month, over on itch.io (yes I know my page is desolate right now, don't worry I'll get there).
The first edition, Go Fuck Yourself, is about, well - telling your boss where to stick it. Julia has had it with her millionaire man-child manager, and is just about ready to let him know what she really thinks. It's a short and steamy 5k words, with a gorgeous cover illustration by @taylor-titmouse, and you can pick it up for $3 starting from March 29th.
4. ANOTHER BIG SURPRISE
I'm keeping this one under wraps for now, but April 1st will also play host to one more (FREE) launch. If you've been following me for a long time, you might remember the other significance of this date (no not April Fool's day, though that is certainly thematically relevant to this entire effort). That's all I'll say right now. Watch this space.
tl;dr: I'm sick of paywalls and career ladders. I'm literally putting my money where my mouth is. More free art for everyone and I'm not kidding around!!!
2K notes · View notes
astrosky33 · 6 months
Text
The Best Career for you: Asteroid Industria
◉ Industria is an asteroid in astrology that can represent the long term career industry you will work in. Based on the readings I’ve done this asteroid is very accurate in predicting your long term career
◉ Asteroid Code: 389 -> How to find asteroids
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
House Meanings
Asteroid Industria in the 1st house
Your career will be a major part of your identity (more so than others careers would). Your career may change or constantly be testing your outlook/view on life. This career will be something you’re very passionate and ambitious about. You may use lots of mannerisms in this career. It most likely is going to involve your physical body, fighting, beauty, confidence, and/or individuality
Ex: Athlete, Model, Makeup Artist, Fighter
Asteroid Industria in the 2nd house
Your career will be a major source of stability (not just financially but also emotionally) for you in your life and your career may boost your self esteem/self worth. It is going to revolve around material items. It most likely is going to involve either your singing voice, finances, cooking, giving, receiving, and/or material resources
Ex: Singer, Banker, Accountant, Chef, Product Designer
Asteroid Industria in the 3rd house
In your career you will use your voice to spread an important message. You will express many of your ideas to others. It most likely will involve communication, literature, teaching, transportation, influencing, social media, the mind, and/or phones
Ex: Author/Writer, Social Media Influencer, Driver, Teacher
Asteroid Industria in the 4th house
Your career will be in an industry where you’re using lots of emotion toward your work and/or caring for others. It won’t be a job far out of your comfort zone. It likely will involve houses, home related things, food, and/or self-care
Ex: Real Estate Agent, Nurse, Baker, Home Designer
Asteroid Industria in the 5th house
Your career may revolve around you and be in an industry where a lot of spotlight/attention is on you. You’re going to work in an industry where you use your talents. It’s going to be a career you really enjoy and that makes you happy! It likely will involve entertainment, romance, events (such as a festival or concert), children, talents, and/or drama
Ex: Actor, Event Planner, Child Psychiatrist, Talent Agent
Asteroid Industria in the 6th house
Your career will have a set schedule and steady income. In this career industry you’ll constantly be working on self improvement. It likely will involve health, fitness, hygiene, your analytic nature, animals/pets, and/or giving service to others somehow
Ex: Doctor, Nutritionist, Fitness Trainor, Dentist, Vet
Asteroid Industria in the 7th house
Your career will be one that’s based around equality or partnership. You’re going to be working towards harmony or peace in this career. It will likely involve commitment, marriage, attractiveness/attraction, contracts, conflicts, negotiations, and/or equality/sharing
Ex: Wedding Planner, Lawyer, Model, Fashion Designer
Asteroid Industria in the 8th house
Your career will be one that’s based around a lot of transformation, power, or mystery. In this career industry you’ll constantly be working on changing for the better. It will likely involve crime, death, taxes, psychology, surgery, investments, the stock market, business, loans, secrets, your inheritance, reproduction, and/or spiritual transformation
Ex: Detective, Psychologist, Tax Preparer, Surgeon
Asteroid Industria in the 9th house
Your career will be one that helps you grow a lot as a person. In this career industry you will learn a lot more than most people do in their career. It will likely involve travel in general, air travel, exploration, television, media, teaching, higher education (college/uni), religion, beliefs, ideologies, philosophy, interviews, courts, law, cultures, ethics, viewpoints, and/or languages
Ex: College Professor, Pilot, Newscaster, Photographer
Asteroid Industria in the 10th house
You are more likely than others to be very successful when having this placement in your chart. Your career will teach you how to set long term goals for yourself and succeed. It will likely involve being in charge/a boss, business, peoples reputations/images, sense of mission, responsibilities, being famous, and/or status
Ex: Manager (anywhere), Publicist, Movie Director
Asteroid Industria in the 11th house
You’re more likely to gain wealth from your career with this placement since the 11th house represents financial gains -> read more here. Your career will be one that introduces new ideas to the world and may be a more unique career compared to most peoples. It will likely involve technology, film, politics, science, inventions, chaos, sudden change, friendship, groups, desires, manifestations, hopes/wishes, humanitarianism, social networking, clubs, and/or parties
Ex: Engineer, Scientist, Film Producer, Politician
Asteroid Industria in the 12th house
Your career is one that will transform you spiritually. In this career industry you will heal others. It will likely involve spirituality, hypnotism, isolation, music, karma/karmic debts, hidden enemies, the subconscious mind, subconscious memory, sleep, dreams (the ones you have when you sleep), old age/people, mental health, fears, losses, endings, impersonations, closure, self-undoing, bed pleasures, intuition, illusions, and/or the afterlife
Ex: Therapist, Song-Writer, Astrologer, Psychic
➠ [READ] the examples listed aren’t the only possible careers for each house only some, so there can be more interpretations than the ones listed
Tumblr media
𝗖𝗔𝗥𝗘𝗘𝗥 𝗥𝗘𝗔𝗗𝗜𝗡𝗚! 𝗜 𝘄𝗶𝗹𝗹 𝗮𝗻𝗮𝗹𝘆𝘇𝗲 𝘆𝗼𝘂𝗿 𝗶𝗻𝗱𝘂𝘀𝘁𝗿𝗶𝗮 𝗮𝘀𝘁𝗲𝗿𝗼𝗶𝗱 𝗽𝗲𝗿𝘀𝗼𝗻𝗮 𝗰𝗵𝗮𝗿𝘁 𝗶𝗻 𝘁𝗵𝗶𝘀 𝗿𝗲𝗮𝗱𝗶𝗻𝗴
𝗦𝗨𝗕𝗦𝗖𝗥𝗜𝗕𝗘 𝗧𝗢 𝗠𝗬 𝗣𝗔𝗧𝗥𝗘𝗢𝗡 𝗶𝗳 𝘆𝗼𝘂 𝘄𝗮𝗻𝘁 𝘁𝗼 𝗮𝘀𝗸 𝗺𝗲 𝗾𝘂𝗲𝘀𝘁𝗶𝗼𝗻𝘀 𝗮𝗻𝗱 𝗵𝗮𝘃𝗲 𝗮𝗰𝗰𝗲𝘀𝘀 𝘁𝗼 𝗺𝗼𝗿𝗲 𝗰𝗼𝗻𝘁𝗲𝗻𝘁
𝗠𝗬 𝗠𝗔𝗦𝗧𝗘𝗥𝗟𝗜𝗦𝗧
Tumblr media
© 𝐚𝐬𝐭𝐫𝐨𝐬𝐤𝐲 𝟐𝟎𝟐𝟑 𝐚𝐥𝐥 𝐫𝐢𝐠𝐡𝐭𝐬 𝐫𝐞𝐬𝐞𝐫𝐯𝐞𝐝
1K notes · View notes
fuckyeahgoodomens · 2 months
Text
The Assembly sees a cast of thirty-five interviewers who are autistic, neurodivergent or learning disabled, question an A-list celebrity for one extraordinary TV interview.
In this half-hour special, it's multi-award-winning actor and director, Michael Sheen, who is to face the grilling of a lifetime from the unique collective. No subject is out of bounds, no question is off the table.
On subjects as diverse as ex-girlfriends and on-screen kisses, to the OBE he gave back or his favourite motorway, how will the Good Omens star fare as The Assembly bring their unique approach to the celebrity interview?
The Assembly cast is a diverse cast ranging in age from eighteen to seventy-seven, amongst the group are musicians, artists, writers and students. Each will take their own approach in their attempt to get to the truth of Michael Sheen like nobody before has- whether that’s finding out his favourite sandwich filling or how he felt when his daughter was born.
The format is an adaptation of French show Les Rencontres Du Papotin, which saw the likes of Emmanuel Macron and Camille Cotin (Call My Agent) face the neurodivergent journalists of the Papotin. Gone was the flattery of the usual celeb fare – in its place, a mix of mischievous prodding, leftfield quizzing and profound exchanges. The superstars left completely off guard: actors asked about a driving ban or the death of a parent, the President asked if it’s really the behaviour of a role model to marry one’s teacher.
The show comes from Michelle Singer and Stu Richards' Rockerdale Studios, creators of mischievous content which seeks to put disabled agency at its heart. Stu is also known for co-creating and writing the BBC Three comedy, Jerk, and Rockerdale are most known for Channel 4’s Mission: Accessible.
Rockerdale Studios has worked closely with the BBC’s Creative Diversity Team, to ensure every element of the series works for and with autistic and neurodivergent voices.
The Assembly is a half-hour special to celebrate Autism Acceptance Week. Expect profound revelation, glorious chaos, and a lot of laughs.
The Assembly airs Friday 5 April, 10:40pm on BBC One and iPlayer
Interview with Michael Sheen
Tumblr media
What made you say yes to being a part of The Assembly?
I said yes to being a part of The Assembly because it was just such an extraordinary and interesting idea. Then reading about the original French series, it just sounded so extraordinary, different and potentially a very revealing way to approach the tried and tested interview process, but obviously it is a lot more than just being an interview. The interview part of it is just one aspect of the project and I think there is still a lot of confusion, ignorance and fear around people with any kind of difference. I think being able to be involved in a project like this could maybe break down some of those barriers.
How is this different from any other TV show you’ve been a part of?
It’s very much unfiltered and that’s really exciting and quite nerve wracking for that reason! So much on TV is sort of smoothed out and filtered and made safe and this, certainly in the making of it, felt very not that! All the better and more refreshing for it too. I know a lot of work is put into the research and preparation for a show like this, but in terms of the actual questions being asked and the experience that you have in all being together when you’re filming, it feels very unpredictable in a really good way and really lead by the people taking part, which is terrific.
How did you feel going into filming?
Well I didn’t really have anything to go on, so I was excited. Sometimes when I’m going to be interviewed, I know what the interview is going to be about, I have a vague idea of the questions that will come up, I know the sort of things that I need to get across about what I’m there to talk about. But with this, I really had no idea what I was going to be asked, so I had to be prepared for everything and anything, there was a kind of freedom in that I suppose. Because of the unfiltered nature of what was going to happen and not being able to anticipate what might be asked, it was a little nerve wracking yes, but I was mainly just very excited!
Did your experience differ from what you were expecting and if so how?
Well I didn’t know what to expect really, so it’s not that it wasn’t what I was expecting because you can’t expect anything! There's no way you can expect anything because you just don’t know what’s going to happen, and because it is so unfiltered and unpredictable in terms of what might happen, where things might go, how people might be feeling on the day. For all the difficult questions that got asked at times, it just felt very loving and joyful and that everyone was very happy and excited to be there even though people were nervous or had anxiety at different times. There was a genuine feeling of community and I felt very welcomed into that community and ready to play so to speak, and you have to be ready to play. I felt very safe and looked after and it was just really, very funny as well – there was lots of laughter and wonderful things that people asked, responded to and performed, I mean I wasn’t expecting all of that, that was just wonderful! So many moments that I’ll never forget.
How does this compare to any other interview you’ve experienced?
It’s so unfiltered! The closest thing I can say is The One Show, where you go on to talk about one thing and then they ask you about everything else that’s going on on the show, so you get a question about your favourite bus route, then they ask you about otters! There’s an extraordinary pinball effect of questions and that’s the closest I could describe, but The Assembly is that x100. It really is extraordinary and that’s very unlike any other interview I’ve done really, usually everything is meant to follow on logically and have a kind of smoothness and polish to it, and this is just really raw and unfiltered and uncensored and I love that, I thought that was wonderful.
What can viewers expect from the show?
I imagine it will be very funny and I think quite moving. I was quite moved at times by seeing how much people had to struggle to overcome certain things they were dealing with in order to ask questions at times. That was uplifting. I think it will be different, it will be thought provoking I hope, and challenging in certain ways; challenging certain kinds of myths and stereotypes I think and ultimately just really entertaining and fun and joyful. I can’t really remember what I said, so I don’t know what people will learn about me... but it’s not about me, it’s about that fantastic group of people, but I certainly got a huge amount out of it too and I hope an audience will as well.
404 notes · View notes
kamehamehamlet · 3 months
Text
Tumblr media
The Tumblr reblog sensation is returning. But like the Sayians or Shakespeare’s folios, it has the potential to develop in many forms.
Visit kamehamehamlet.com to be notified when we have more details.
Follow this blog for a peak behind the curtain.
And read on to learn more about the show, how we got here, and where we’re going.
Thank you for waiting just a little bit longer.
Revival Project FAQ
Who are you?
Hi! I’m Daniel Cole Mauleón (@writepictures), the writer of Kamehamehamlet. In 2015 I co-founded the theatre company Play-Dot Productions with KHH’s director Shalee Mae Cole Mauleón.
What is Kamehamehamlet?
Tumblr media
Kamehamehamlet: Good Night Saiyan Prince, was an hour-long one act play, performed during the 2015 Minnesota Fringe Festival. It’s a staged retelling of Vegeta and Freeza’s battle on the planet Namek. Marketed as a Dragon Ball Z and Hamlet mash-up, the parody quickly shuffled off its weighted gi, revealing it was actually a Waiting for Godot spoof. After five performances, Vegeta hung up his helmet of spiky hair. Seven years later, K (@amokslime) wrote this incredibly gracious post on Tumblr, which inspired two people to reach out to me via Reddit to ask if I had a script or a recording of the performance.
I want to pause the semi-marketing voice and say a heartfelt thanks to K. Kamehamehamlet was brought to life by an incredible team of artists during a summer I’ll never forget. We got laughs at jokes, gasps at fight choreography, and we broke even on the budget (a Fringe miracle TBH). K’s post gave me the chance to revisit that show through someone else’s eyes. The mix of pride and humility it stirs up is truly indescribable.
If there is art which has changed you, and especially if the artist is still alive I encourage you to non-intrusively share that with the artist.
Is there a copy of the script?
Yes, I’ll speak more about that at below.
Is there a recording of the performance?
There was, but I genuinely lost the files. And that’s for the best, honestly. It was a last-second attempt, filmed from two cheap cameras (with different qualities and resolutions!), both at bad angles and with truly awful audio. Trust me. It’s better this way.
That said, I do have other archival footage from rehearsal's, tech, etc. that I look forward to sharing for those curious.
What’s next?
This is the question I’ve been asking myself over the past year and the reason it took so long to post anything. Especially since one thing I want to do differently this time is make sure that any artists involved are meaningfully compensated for their time and skill. However, I can’t plan without a better estimate of what kind of support we would have, and I didn’t want to share our intentions without concrete details. Right now, the best way you can support this project is by signing up for the announcement on kamehamehamlet.com and following us on Tumblr and YouTube!
The second best thing you can do is to share with others about this project, if I’ve learned anything reading through the comments on K’s post, it is that there’s a much bigger audience for KHH than I could have ever imagined, and you likely know at least one more person who would be interested.
And while I don’t want to promise anything I can’t deliver on, I will share that I’m planning on making the script available this year and I’ll be writing a separate post about that in near future.
Update 5/21/24: We've announced a staged reading for later this year!
If you’ve read this far thank you so much.
Tumblr media
Photography by Ann B. Erickson. Vegeta is played by McKenzie Shappell. Freeza is played by Cayla Marie Wolpers. Costumes by Sarah Noel Simon.
521 notes · View notes
cerastes · 1 year
Text
I think some people need to hear this, so I want to say it.
The moment you start taking something seriously, that moment you decide “I’m going to improve at this, I’m going to become better at this”, you become slightly worse at it. This applies to everything: Art, games, sports, analysis, research, anything. You become slightly worse at it because you are actually thinking about it.
For most things, most people tend to run on autopilot, not particularly thinking too much and getting it over with or just enjoying it in the moment. When you really want to improve at something, though, you become slower and a bit worse at it, because now you are thinking about it, you are noticing things, you are making conscious decisions that are not as fast or as spontaneous or as natural as you just simply doing it. Now you’re performing, or attempting to.
This isn’t a bad thing.
It’s because of this period of temporary perceived weakness that we improve. That which we analyze, mull over, think hard about it, we start internalizing it, and the more we internalize something, the better we become, because that now becomes a part of our autopiloting, if that makes sense to you. Slowly but surely, that thing you really needed to focus on to do properly now just comes naturally, and now you have a much better skillset without thinking about it.
And what happens after? Since you became better, you also understand more, and can notice more things, more things that those really good at the thing do, more things that you were doing wrong all along, and can now identify it was bad and that you have to correct it, and now you have more things to think about and internalize. The cycle repeats. You become better through periods of being worse. 
It’s a cruel balance.
Ask any illustrator or writer: First comes the honeymoon period where they are improving by leaps and bounds with experimentation, thought, and exercise. Then comes the downs. “Oh I am so god damn bad at drawing”. “I can’t write to save my life”. Why? Because the artist learns, and they can see things they couldn’t before, and now they see their improvement, but they also see their flaws. It is at these crossroads where the artist will ask themselves, “do I dare go through this period of self-admonishment, or do I go back to the comfy laurels?” The comfy laurels are stagnant, they never stop blooming, but they only bloom once. The self-admonishment is a harsh self-imposed winter, but the flowers that grow after it passes bloom several times, and as the snow clears, yet another crossroad stands before you, and we go back to the same question once more.
It’s a beautiful balance.
Where I am going with this is, if you find your commitment to something has instead made it harder, has made you sluggish, has made you see perhaps too much for your own comfort: Hang in there. These are growing pains. You need these, and they aren’t wonderful to go through and good lord do they weigh heavily on you... Why? Because you care. That’s why you’ll improve. Hang in there.
It’s a necessary balance.
Hang in there. You’ll improve so much. You’ll be incredible, and then go on to agonize hundreds of times more and improve thousands of times more. Hang in there. If it was easy to improve, then there wouldn’t be merit to it. It’s hard because it matters, it’s difficult because you care. If you didn’t care, you’d be blind to hardship, but to so many beautiful things you can only experience after you’ve sought adversity. In the end, the rest follows, but only if you follow through.
Hang in there. You are getting better.
3K notes · View notes
art · 7 months
Text
Tumblr media
Creator Spotlight: @66sharkteeth
66 is a comic artist and the creator of City of Blank, a WEBTOON original series. They worked in the game industry at companies such as 2K Games before entering the field of comics. They began their career in comics at Tapas, where they worked as an editor and lead typesetter, before being signed to create their own original series on WEBTOON.
Check out our interview with 66 below!
Have you ever had an art block? If so, how did you overcome it?
The short answer is yeah, I’ve definitely had one. Overall, I feel like doing a lot of style studies during that time and trying to use new brushes helps a lot. In addition, because I’m a comic artist, I feel like writer’s block is in the same field, and with that, I’m really fortunate that I have an editor that I can work with, who helps me a lot there. Whenever I am stuck at a plot point in my comic, I can always go to my editor, who helps me hammer things out.
What medium have you always been intrigued by but would never use yourself?
Animation. Of course, everyone loves animation. I went to school for game art and design and even did some animation courses, and I am just not cut out for it. I don’t enjoy the process, and I am not good at it. Animation is beautiful, and I admire people who can do it. I’d love for my work to be animated some day, I’m just not capable of being the one to do it haha.
Warm tones or cool tones?
It really depends on the scene! Especially in my comic, I really go with both of them, just depending on the moment in the comic. There was a major character death, and that scene was almost black and white. But normally, the comic is very vibrant, and people really like it, so when I switch it to a more cold tone, it makes the scene that much more impactful.
What is a recent creative project that you are proud of?
Honestly, my current comic, City of Blank, takes up 100% of my time. But recently, I did a plushie campaign where I worked with Makeship through Webtoon to design the plushies and do a little bit of marketing for them. So that’s fun and different from what I normally do!
When planning a comic or a story, what do you do first, character design or character outline?
Normally, I have a design, and I fall in love with the character design, and then I find a role for them. That’s how a lot of my characters have started. Also, that’s how I’ve been tackling new projects that I want to work on after City of Blank. I just came up with a character, and I’m trying to make a story around them.
What is a convention experience that has stuck with you?
Meeting readers and realizing how much my work means to some of them. Some of them have started their own comics, having been inspired by mine. Learning that I’m part of the reason they started their own comic journey, the same way I looked to other inspiring comic artists to start mine—it means the world that I’m in that position now.
Top tips on setting up an Artist Alley booth?
Let’s see…bright, sparkly colors! I think just trying to make sure that the booth is eye-catching. I ended up making a big shiny banner for New York Comic Con, and I know many people stopped by because it caught their eye and they’re curious about what it is. I know a lot of people are selling merchandise of popular media. Even just a banner of your brand to get them curious about who you are and maybe interested in seeing what you make and taking a business card so they can look you up later. It’s better than someone just buying a pin and forgetting you exist. Lastly, put out a tip jar. You never know just how generous your fans are feeling.
Who on Tumblr inspires you and why?
I’m mostly involved in the webtoon sphere! I am definitely inspired by my fellow Webtoon creators, @lark-wren, who created the series Woven. I love their work and seeing them interact with their readers on Tumblr. Same with fellow Webtoon creators, @miranda-mundt-art and @astrobleme-enterprises, who created Lovebot.
Thank you so much for stopping by and sharing, 66! Be sure to check out their Tumblr blog over at @66sharkteeth and follow their webcomic, City of Blank, over at WEBTOON.
692 notes · View notes
inkskinned · 1 year
Text
something that stuck with me once, way back in middle school when i was still learning how to write - my teacher said "writing shock and tragedy is easy, it's humor that's the hardest."
i have been up and down the halls of academia. i have the fancy degree and the experience in publishing. i think i paved most of my own road with the little bricks of sorrow i had stored inside of me. i know i did it mostly with works that are blisteringly lonely. i know why we write like that. it's lifesaving.
but yeah, i mean. i also know how much people think that "sad" media is the same thing as "good" media. our human desire to connect is so hard-pressed that we immediately latch onto any broken themes. the bullied kids and the tales of inspiration. people keep saying things like "glass onion" and "everything everywhere" weren't actually good. because, you know, they're. happy. or happy-ish. happy enough. and we only value art if it's grimdark-adjacent.
do you know - people still consistently whine at me that my writing would be so good if i just capitalized things. i used to flinch. i get kind of a weird, vindictive little rush these days - i get to say thank you for the comment! i have chronic pain and this is how i conserve my hands so i can write more during the day :) grammar isn't real anyway! and now they're trapped in the room with me, you know? i get to pull out my map and show them how grammar is not the same thing as good writing.
writers have this thing. we scratch at our insides, constantly, prying our lives apart into splinters. prying the splinters apart into atoms. when we combust something into poetry, we control it. it cannot hurt us if it exists outside of us rather than burning a hole through the bottom of our lungs. it's not a wonder to me that so much of what i make comes out like a death gasp. i spent a long time at the bottom. i keep going back, too. when you're down there for so long, the only thing you can exhale is fumes.
but humor is hard. humor needs timing; which i can't promise in a paragraph. i can kind-of force it through careful spacing, but i have no idea how fast you're reading these things. humor needs a somewhat awareness of your audience, when really - anybody could be looking. humor needs us to understand what the joke is, why it's a joke, and to think - ha! that is funny. in tragedy, everyone understands the metaphor of a kicked puppy. in humor, you need to introduce them to the concept of a dog.
and forget about positivity. forget about anything not made for adults explicitly. every time i see a well-made children's media piece, i feel fucking horrible for the creators. most of the time, people see children's media as being sort of "not worth" applause, even though i'm pretty sure they have to work twice as hard. i have no idea how hard it must be to not be able to have your character just say. "well, fuck." something about a message of peace or friendship or caring - for some reason, that makes the media not for adults. like, okay. i'm pretty sure my father actually, out of all of us, could use a good book on how to control his temper and talk about his feelings.
but whatever. i write a short story about my ocd, and how it's fucking killing me. it gets an award. it gets published. i write a short story about my ocd, and how i'm overcoming it, and how my days are getting lighter and starting to flourish. i keep getting ghosted. no response. it just is lacking... something.
is this it, forever? you can be an artist, okay. but the trade off is that the things you make - if they're happy? if they're joyful? people will say it's stupid and pandering. you bite your nails off. you file your teeth. you hear something inside of you breaking.
the other day in a writing group, someone i'd thought of as a friend said: "you write so much better these days! i love what you make when you'd rather be dead."
3K notes · View notes