"Hello everyone, I want to show you my new personal work made in post-apocalyptic style, I hope you like it!
Thanks my bro for the feedback (click here)"
Very cool...
Decided upon two styles: Basic and Blueprint.
Orange parts are paintable, however I might make an additional style that paints the "main part" of the hat.
Also, thinking about a styyle that makes the pants dark (akin to his overalls)
A mechanical goblin shark model I made in Maya for a class. I imagine he was built to guard some villains secret underwater lair. Either that or he'd make a wonderful pet.
"While many can pursue their dreams in solitude, other dreams are like great storms blowing hundreds, even thousands of dreams apart in their wake. Dreams breathe life into men and can cage them in suffering. Men live and die by their dreams. But long after they have been abandoned they still smolder deep in men's hearts. Some see nothing more than life and death. They are dead, for they have no dreams." Griffith.
Transitioned to Unreal Engine from Unity a few months ago, and restarted my game, The Universal, nearly from scratch. I'm really loving the engine so far, and am starting to make good progress now that I'm learning all the functionality. Website, followed by Steam page, hopefully coming sooner than later :D.
Dolores painted! OMG that’s the two of them done!! 🥳 Now it's time for the rigging/skinning, which is the last step before animating the scene!!
3 days left, oh my goodness it's very close but I think it’ll get done just in time 🙏 this has been an incredible journey and thank you for following it 💕✨
"This is a piece based on a concept by Jordan Lamarre-Wan for Star Wars Jedi Fallen Order. (the Art in that game is just incredible)
I tried not to get too influenced by the original characters by Yevhen Lisunov that are so crazy good
The model is around 80k tris
If you are interested in images of the creation process, they are available on my artstation blog
Original Concept (click here)"
Awesome...