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#zelda is a historian
mochiobonio · 11 days
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intertwined, the two heroes of Hyrule have only but each other in mind, body and soul as they continuously trap one another in an never-ending dance of intimacy
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twilightspinkyfinger · 7 months
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A Talk of Scars
Part of the Hyrule Historian AU, for more information, check out my masterlist.
Warnings: angst, scars, mentions of death, blood, canon typical violence
There were many things that went unspoken amongst the chain, and for the most part, scars were one of them. The specific details of your and Wild's past were also one of these unspoken topics.
You assisted Wild in his journey to defeat the calamity and that journey left you both with more scars than you could count, both emotionally and physically.
Wild had chosen to share some moments of vulnerability with the chain, as he felt like he knew these men already, the soul of the hero binding the Links together. You on the other hand were not so quick to divulge your secrets to the chain.
You did not become close friends with the chain until after the whole debacle of them misunderstanding your relationship with Wild. They had been too afraid to get close to you, lest they make Wild jealous. However, after the air had been cleared, and you had clarified that you and Wild you in fact not in a romantic relationship, many members of the chain started to open up to you.
That being said, some things are better left unspoken.
There was one particular scar that littered your body that you tried your best to cover and never mentioned it or the events that gifted your skin the twisted ruby mark. This behavior was not for your own sake, but rather the sake of the hero who mourned letting his best friend sustain such an injury, for the hero who continued to mourn his failures.
However, sometimes secrets become uncovered and there is nothing you can do to stop the flow of emotions that follow such a poignant reveal.
You had been injured, a Moblin had slashed a fairly deep wound into your side. The boys circled around you after the battle, as they managed to not sustain any injuries themselves, they moved to help their fallen companion.
Wild knelt down beside you, ordering that you remove your tunic so that Hyrule could treat the wound. You hesitated, knowing what would be revealed if you followed your best friend's command.
After a moment of pause, you finally decided to lift up your shirt revealing both the Moblin slash and the massive burn mark that covered your entire stomach. You could feel Wild's eyes linger on the scar, deep in thought, clearly remembering what had caused the wound.
Both you and Wild were on the last leg of your journey. The only thing that needed to be done now was to enter Hyrule Castle and defeat the calamity once and for all. That sentiment was clearly easier said than done. Hyrule Castle was utterly infested with monsters and guardians alike, that was no secret, but your duo was definitely not as prepared as you should have been.
You tried your best to keep your guard up, you really did, but the exhaustion from fighting had more than cemented itself into both of your muscles. Wild seemed even more distracted than you. He was hellbent on moving forward no matter what, and had little regard for his own safety, or yours for that matter. This behavior worried you, and so you had taken it upon yourself to monitor the blond man's movements. After all, the kingdom of Hyrule really couldn't afford the hero failing for a second time.
It happened so quick. You were quick to notice the red beam of light that centered itself on the hero's back, you knew there was no time to call out and warn him. Instead, you did what you thought was best for both Wild and the people of the kingdom, putting your own body in between the hero and the cruel blast of the guardian. White pain seared through your body as you pushed Wild to the side with all the force you could muster.
Your body collapsed, ears ringing, and vision splotchy. Your brain was foggy but you were still conscious enough to register the fact that Wild was parrying the oncoming beams of the guardian. When the beeping had finally ceased and the mechanical beast lay unmoving, Wild ran to your side.
His hands lifted you up, trying his best to reposition your body so that he could administer first aid as soon as possible as a growing puddle of blood formed beneath you. As Wild moved to hand you a healing elixir, you raised your hand up to push it away. Confused and panicked Wild attempted the same thing and once again you refused his assistance.
"Stop being so stubborn or you are going to end up dying! Let me heal you please," he voiced quickly and full of fright.
"No, you need the all elixirs you can get for when you face the calamity, I don't want to be the reason the hero of Hyrule was one potion too short and couldn't vanquish the scourge of Hyrule," you stated simply despite the pain that engulfed your body.
"Absolutely not, I am not leaving you here to die," Wild commanded as his hand moved to open the cork of the elixir.
You looked up at your best friend before sternly voicing, "I will happily die here by myself if it means that the entire kingdom is safe. You know how bad the monster attacks have been recently, Zelda needs you now."
The argument continued to go on for several minutes before Wild finally conceded to leaving you to bleed out. The only thing that convinced him to move forward on his quest was you stating that he was only prolonging your pain, and if he left now and not a second later, then there was a chance that once he defeated the calamity, there wouldn't be a dead body, your dead body, laying on the side of the castle.
You lay there by yourself bleeding out, praying to all that is holy that Wild would be able to save Hyrule and that your sacrifice wouldn't be in vain. You tried your best to hold on to consciousness but you were fighting a losing battle.
Wild flung himself at the Calamity with such force and anger that he even worried himself. But he had a mission to complete, he had to get back to you, and he couldn't let another one of his friends die because of his failure.
As soon as Zelda returned to the surface of Hyrule and put an end to Ganon, Link took off running towards the Castle. Zelda worriedly followed him trying to figure out what was going on. It was when they arrived before you that a great sense of dread could be felt in the air.
Wild collapsed next to you sobbing and checking for a pulse that was no longer there. It was then that Zelda walked up behind the hero and dropped to your side as well. In a last-ditch effort, Zelda reached out and engulfed your body in glowing warm light. It was then that your heart restarted.
"Stop staring at it, I am fine now aren't I?" You said dismissively as Wild eyed the mark the guardian left on your skin. The wound on your side had just been healed by Hyrule and you were about to put your tunic back on.
"You died, that should have never happened," his harsh words rang out. Each member of the chain snaps their head in your direction. Sure they had heard that the champion had died and got back up to fight once more, but you? They had never heard that story, at least not until now.
They would ask questions later, but for now, they would respectfully ignore the new piece of information they learned about their dear historian.
Clearly you and Wild had a lot you needed to talk about if the tension in the air was anything to go by. Time ordered that the others leave the two of you alone for now, and you were once again left with your best friend by your side, begging you to see the fault in your sacrifice. He didn't care that Hyrule might have fallen, he only cared that you fell, that your heart had stopped beating, that you had left him to fend for himself without you, he only cared about you.
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lithi · 1 year
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phoenixcatch7 · 11 months
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The more I learn about the totk history and lore the less I understand where we are in the timeline. Minor Spoilers?
I'm honestly beginning to suspect botw happens next after skyward sword like 10k years after the last disaster when sheikah flourish there's islands in the sky etc etc because what??? Is going on??
I made it to kakariko all excited to learn new lore because apparently all the archaeologist nerds are gathering there (like me lol) and pretty much the first guy I actually spoke to was like 'yeah there's no record of zelda as a name outside of our own princess' TF DO YOU MEAN??? SHE'S NAMED AFTER HYLIAS MORTAL FORM ORIGINATOR OF THE ROYAL LINE ZELDA IS THE NAME THAT FOUNDED HYRULE WHERE ARE YOU GETTING YOUR INFORMATION??!!
Like even if we assume its the post wind waker re founding that's still led by Zelda. What is going on.
People knew about the zonai, their name and how to translate their language! But apparently some King Rauru founded hyrule with no mention of a zelda?? There's a Sonia hanging around with the blonde hair? Do we don't we know anything about 10k years ago??
It's hyrules founding but there's ganon and rito and a new race no ones ever heard of that's apparently ancient but there's no record of them anywhere but botw/totk and the deku tree remembers link and the koroks are descendants of the kokiri and the sheikah have teleportation technology fused with zonai stuff but the zonai are from the sky and the sheikah never lived in the sky and also there's an underground going on with all the races and where is hylia or link in all this?? WHO KNOWS.
I appreciate Nintendo not taking their timeline too seriously but what the fresh blue cheese is all this.
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a lot of people have already pointed out how totk has a lot of themes of imperialism and generally leans conservative ideologically, but what i think is interesting is how totk subtly redefines what a “researcher” is.
zelda wants to be a researcher in botw, and what this means in the context of botw is largely someone who works with sheikah technology. she wants to figure out ancient sheikah tech, she has an interest in botany and otherwise nature and biology (the whole silent princess and the frog thing), robbie and purah, the two characters who are the closest to us seeing what a researcher in the context of botw is are basically inventors. in totk, however, the main researchers who are presented to us are all historians.
this is an interesting pivot, because in botw zelda is not really interested in history. if anything, the one who’s deeply concerned with history is rhoam, wanting to preserve historical tradition and his uncritical reliance on said tradition and historical precedent is what leads them to their doom. in botw, zelda is narratively opposed to history, if anything, all the ancient tech backfires on them and traditions fail to awaken zelda’s power. zelda’s urge to be a researcher is in wanting to understand the world around her, not just blindly follow ancient plans but rather have agency within them.
totk, however, is obsessed with ancient plans. the only real moment where zelda gets to geek out in totk is her getting all giddy about finding out more about the divine origins of hyrule. all the researchers in the game are concerned with finding out more about the zonai. since all the mentions of ancient sheikah technology are scrubbed from the game purah and robbie read more as strange outliers, the sheikah slate is no longer, now it’s the purah pad, a product of purah rather than something larger. the whole game is literally about following an ancient plan, a plan most characters don’t fully understand as they sign up for it. totk’s main story is built on confusion, on the characters not knowing what’s fully going on but having faith in ancient sages telling them what to do. in botw, following ancient plans you don’t fully understand was the thing that doomed you. in totk, following ancient plans you don’t fully understand is the gimmick.
that juxtaposition between the two games has an ideological through line: botw posits that progress is necessary. mindlessly relying on tradition doesn’t work. prophecies are omens, not instructions. history must be learnt from, not repeated. the ancient sheikah aren’t a group to be emulated, but rather to be learnt from, considering their machinery backfired and the royal family betrayed them. totk, however, is obsessed with the mythical history of hyrule, a time where everything was idyllic until one bad man showed up, a time we must emulate in order to win. i already talked about how the past in totk is zelda’s life pre calamity but better here, but that also plays into the idolisation of that era and its royalty. in botw, even the myth of the first calamity preserves the fact that the yiga clan has origins in the royal’s family persecution of the sheikah, even the time when they successfully held back the calamity is tinged with mistakes that still affect the world ten thousand years later. in totk, ganondorf’s origins are nebulous. nobody provoked him, nobody did anything wrong, he’s just evil because he is.
a lot of right wing ideologies are hinged on preservation, but more than that: the belief in the nebulous mythical past in which everything was better. “make america great again”, the fascist’s idolisation of ancient rome which is represented largely inaccurately, look at any conservative rhetoric and you’ll see people complaining about how things nowadays are ruined or are being ruined, how in the past things were this way and they’re not anymore, which is bad. the belief in the fact that in some past period we were great and are not anymore, and the strive to emulate that past is a trait highly typical of right wing ideologies. and in totk the past as a great era is an idea presented completely uncritically, the narrative is entirely controlled by the game and doesn’t dwell on any of the inconsistencies in this idea.
now, obviously, not every story in which a great ancient era exists is fascist, right wing or conservative. but to me what’s interesting specifically in totk is this shift between the two games: botw is critical of the past. it’s critical of arrogantly repeating history, it’s critical of having blind faith in great relics of the past. totk isn’t. totk idolizes the past, totk tells legends and tells you to believe them without any doubts. botw believes researchers are those who seek to understand the world, innovate it and solve problems without relying on ancient ways. totk believes researchers are those who discover ancient instructions, ancient ways and relay them to great men in the present to be followed. the four mainline regional quests in botw are about discovering four ancient relics that are terrorising the land and fixing the mistakes of the past. the four mainline regional quests in totk are about discovering four ancient legends are true, and receiving instructions from an ancient sage on what to do.
totk is not simply neutral, it is ideologically conservative in stark contrast to botw, because of the things it chooses to leave uncriticised, notably the things botw was very poignant about examining critically. the way totk redefines what is a researcher is indicative of this, indicative of the way it chooses to idolize or present as an unexamined good that which was nuanced in botw. totk isn’t just conservative in the sense that it presents uncritically a “good king” and “evil conquerer”, it goes deeper, it’s notable because botw was starkly opposed to the thematic axioms totk presents.
i just think it’s very interesting that they made a sequel to botw, and completely redefined or otherwise ignored botw’s thematic core.
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powdermelonkeg · 11 months
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On the ancient Hyrulean stone tablets
In Tears of the Kingdom, there's a sidequest you get relatively early called Messages from an Ancient Era, in which you are tasked with finding stone tablets hidden throughout Hyrule that contain Zonai-era first-hand accounts of the royal family. There are 13 in total to locate.
You yourself can't read them, and must take pictures of the tablets to take them to Wortsworth, a Zonai Survey Team historian who can read the ancient texts for you.
The problem with this is that he doesn't tell you what the tablets actually say; he reads their ancient Hyrulean as-is, then gives his own take. And it's a take which cuts out so much context from the original text.
Fortunately, I am a nerd.
Unnamed First Tablet
The ancient Hyrulean:
"Ones held y honore als hochmayde to kyng Rauru ond quen Sonia, thaerafter to his suster ond to princesse Zelda. "Her on thaes gret stan ond twelf mo withalle make y endite min time with the hyred roial. "So michte heore remembraunce preserven for the sake of him on whom oure hope raeste."
What Wortsworth tells you:
"It's short, but it's an introduction from a servant to Rauru and Sonia, the founding king and queen of Hyrule. "She also waited on the king's elder sister, Mineru, as well as someone named Zelda, and wrote of their daily lives in 13 tablets. "It couldn't be simpler! "I intend to more thoroughly research what this chamberlain hoped to convey in these ancient tablets."
The actual translation:
"Once held I honor as handmaid to king Rauru and queen Sonia, thereafter to his sister and to princess Zelda. "Here on this great stone and twelve more withall make I ending my time with the hired royal. "So might here remembrance preserve for the sake of him on whom our hope rests."
Account of a Celebration
The ancient Hyrulean:
"So swete the song of kyng Rauru, ond so grete the beaute of his susteres daunce, that wer min eies ond eres captif. "Ond so hende quen Sonias gasen on us alle, so felt y min herte als captif fallen. "Seruantes lyf, tho moche laboursum, han moche jolitee as welle. Longe be the lyf of the roial familie thaere y love so."
What Wortsworth tells you:
"This is an account of a party from those days. "It says King Rauru and his older sister sang and danced together while Queen Sonia looked on. "We think of royalty as austere and reserved, but these nobles amused themselves with song and dance. "But what a vivid recounting of a scene never before related in any history book… "The descriptions of their personalities and expressions make the ancient past feel alive again. "This stone tablet is a first-class find. Well done, dear chamberlain, in leaving behind this account for us. "I'm positively beside myself to think of how this story from the ancient past persevered so long to reach us today."
The actual translation:
"So sweet the song of king Rauru, and so great the beauty of his sister's dance, that were mine eyes and ears captive. "And so had queen Sonia's gaze on us all, so felt I mine heart also captive fallen. "Servant's life, though much laboursome, have much jollity as well. Long be the life of the royal family there I love so."
The Strong Queen and the Receptive King
The ancient Hyrulean:
"Sonia, quen to Hyrules kyng, bi birthe Hylian preesterresse, hirself yborn of londe, nat of skie aboven. "Speken she with open herte, eornest to alle, euen even to the Zonais kyng. "This kyng ythinke it gode aventure so to lerne of the londes folke. To sen his hed ybent to listenen is swich plesaunce."
What Wortsworth tells you:
"This one looks to be about Queen Sonia. It claims that Sonia was a priestess before marrying Rauru. "Despite his status as a Zonai, a people popularly thought to be gods, she would counsel him without any trepidation. "Moreover, Rauru heeded this counsel. "This account gives us firsthand knowledge of the nature of Queen Sonia and King Rauru's relationship. "Rauru found himself unexpectedly charmed by her strong will, and before long, they were married… "Er, that last bit isn't in the text. That's me speculating. "History rarely speaks of a person's character prior to being elevated to royalty. So I can't help but fantasize."
The actual translation:
"Sonia, queen to Hyrule's king, by birth Hylian priestess, herself born of land, not of sky above. "Speak she with open heart, earnest to all, even even[sic] to the Zonai's king. "This king thinks it a good adventure so to learn of the land's folk. To seen his head bent to listening is such pleasure."
The Harmonious Couple
The ancient Hyrulean:
"Oft wys Rauru, kyng of kene blade, weyve his werk real in faver of the hunte. "Ond oft queynt Sonia, quene of kene insight, seke out him and repaire this kyng to kyngly besynesse. "In hir sapience semes she divin, that she cunne him ever finde and for hes folly semes him the mor humain. "Ond the kyng? O, he laughe. Nat him hir equal for hir wit, he kunne. Ond the quen, she laughe to, als even she scolden."
What Wortsworth tells you:
"This is a tale of King Rauru. "Apparently, he would vacate his official business from time to time in order to go out hunting. "I had the impression he was a stricter, more serious king, but I guess he had a lighter side as well. "However, Queen Sonia was always a step ahead. She would put a stop to King Rauru's hunts and bring him back. "We rarely get a glimpse into the down-to-earth side of royalty in this way. It's an important find, to be sure."
The actual translation:
"Oft was Rauru, king of keen blade, leave his work real in favor of the hunt. "And oft quaint Sonia, queen of keen insight, seek out him and repair this king to kingly business. "In her sapience seems she divine, that she can him ever find and for his folly seems him the more human. "And the king? Oh, he laughs. Not him her equal for her wit, he knows. And the queen, she laughs too, as even she scolds."
A Pilgrimage of Light
The ancient Hyrulean:
"The kyng was late y-come this aven, so maked the quene to sharen tales of hir lond, of shirines al grene yglouen. "Of erli daies sinnes Hyrules funding have diverse monstres hir reaume biseged ond assaylled. "Uncesinge in striffe, thei broughte to despeir folkes lyfen. Kyng ond quen ysete thamselue to bringen scurge to ende. "With might of light ond pouere, driven abak ybeen, ond the roial couple made thes shirines to selen him awei. "Thes holi selen ben yclept Shirines of Light. "Gret kyng, grete quen, y thank ye. Ye foughte whan y wer maiden-child, that y kude pes toknouen."
What Wortsworth tells you:
"The subject here is the actions King Rauru and Queen Sonia undertook not long after Hyrule's founding. "With the kingdom established, they were worried for their people, so they set out to eradicate the monsters troubling them. "They created structures called Shrines of Light to seal the monsters away so that they could never be revived. "There's more here about light…and time too… The sense I get is that the two of them may have had supernatural powers. "Though it's part of ancient history, it's a feat those of us living today should still be grateful for. Truly an important discovery."
The actual translation:
"The king was late to come this evening, so made the queen to share tales of her land, of shrines all green glowing. "Of early days since Hyrule's founding have diverse monsters her realm besieged and assailed. "Unceasing in strife, they brought to despair folks' lives. King and queen set themselves to bringing scourge to end. "With might of light and power, driven aback they been, and the royal couple made these shrines to seal him away. "These holy seals been called Shrines of Light. "Great king, great queen, I thank you. You fought when you were maiden-child, that I could peace to know."
The Researcher Mineru
The ancient Hyrulean:
"Queynte Mineru, the kynges elder suster, falles so dep in hir bokes swich that she oft foryetes to eten. "In min wieried wei don y what much y con, but y fer haven that it ben litel avail. "Of late treteth she of 'constructes,' thinges did she make with her hondes as vessel for spirit whan bodi-lich failen. "So, seyde she, might she liven longe, in spiret yhused within this 'construct.' "Though Mineru ne semes to holden ani deceyte… Bi my feith, y kan nat als trouthe thes wordes bileven"
What Wortsworth tells you:
"Here, we learn a bit about Mineru. "It says that she neglected to eat or sleep while making something called a…construct? "It was part of her research into a means of returning to life as a spirit possessing a new body, should her original one die. "To you or I, this sounds less like history and more like some sort of ghost story. "But remember who we're dealing with. They may have had unfathomable powers that made such things possible. "The revelation that Mineru was a fellow researcher makes her feel like a kindred spirit to me, and yet… "The chamberlain who inscribed these tablets treats Mineru with such care and kindness that it warms my heart."
The actual translation:
"Quaint Mineru, the king's elder sister, falls so deep in her books such that she oft forgets to eat. "In my worried way do I what much I can, but I fear have that it be little avail. "Of late treats she of 'constructs,' things did she make with her hands as vessel for spirit when body lies fallen. "So, said she, might she live long, in spirit housed within this 'construct.' "Though Mineru nay seems to hold any deceit… By my faith, I can not also truth these words believe."
The Foreign Princess
The ancient Hyrulean:
"Ful fyn is the weder this morn, ond have y audience with theos princes seyd ben kin bi fer distaunt yeres to quene Sonia. "Bi gras has she been given a name most swete, of Zelda she ben yclept. "In certain folk stered suspecioun, for straunge wer hir garnementes ond sodein wer her aparaunce. "Yet wolde hir contenonce ond bering maked proof of hir right blod and bond to quene Sonia. "Als be Zelda to remainen for a wile with us, y wil mi-self als hochmayde offre ekein hir servis."
What Wortsworth tells you:
"This is another fascinating entry. "If my translation is correct, the Zelda described here is Sonia's distant relative. "According to this, she arrived in Hyrule unexpectedly from another kingdom. It seems she was a beautiful princess. "Her strange clothing perplexed the people of Hyrule, and many were suspicious of her at first. "But this Zelda had such an undeniable air of nobility that those who doubted she was of royal birth were soon silenced. "Note how clearly this conveys the writer's feelings regarding Zelda. "Once it was clear Zelda would be staying, she applied to be chamberlain to the princess. That suggests real admiration."
The actual translation:
"Full fine is the weather this morning, and have I audience with this princess said be kin by for distant years to queen Sonia. "By grace has she been given a name most sweet, of Zelda she been called. "In certain folk stirred suspicion, for strange were her garments and sudden were her appearance. "Yet would her countenance and bearing make proof of her right blood and bond to queen Sonia. "As be Zelda to remain for a while with us, I will myself as handmaid offer asking her service."
The Free-Spirited Zelda
The ancient Hyrulean:
"Princesse Zelda recent comes to sen Mineru, the kynges elder suster. I com eck, for hir to seruen. "Todai cam hit ipassen that Mineru sheued to Zelda construct althergrettest y hav ysen. "Zelda, she much desired on hit to riden, ond ne conne nat y seien coust hir stoppen. Though I dyde protesten. Loudli. "Neuer the lesse she made to sitten heighe upon the constructes sculdres ond to riden like an hors, al ful of grace. "Min lausion, so graunt alredy, dyde grouen al the mor."
What Wortsworth tells you:
"The subject here is Zelda and Mineru. "Zelda apparently visited Mineru often to assist with her research. "I have no idea what kind of thing this 'construct' that allowed people to ride on it was. "But Zelda rode it so well that our author the chamberlain was again impressed by her skill at everything she tried. "That's the long and short of it here. "But more than the narrative, what strikes me is the back and forth between the chamberlain and Zelda. "The chamberlain tried to warn Zelda of the danger, but Zelda pushed past her and rode the construct anyway. 'It's short but so evocative of both the level of technology found in this era and the character of their visitor Zelda. "The 'treasure' found in these stone tablets is the pearls of wisdom and nuggets of personality contained within."
The actual translation:
"Princess Zelda recent comes to see Mineru, the king's elder sister. I come with¹, for her to serve. "Today came it pass that Mineru showed to Zelda construct of the greatest I have seen. "Zelda, she much desired on it to ride, and nay could not I say cause her stop. Though I did protest. Loudly. "Never the less she made to sit high upon the construct's shoulders and to ride like a horse, all full of grace. "My laudation², so great already, did grow all the more."
The Latest Trend
The ancient Hyrulean:
"Facioun nou favereth garnementes adourned with muscheron patrons, ond fer ond wid beon thei wern. "This tast for mucheeron com of the casteles seamestre, who sogte to seuen clethes for princesse Zelda to plesen. "This facioun, Zelda telled to the seamestre, waere in hir treu hom wel loved. "In hir tim werd everichon patrons of bright hewes, in the shap of mucheron. "Anou our hende semestre set herte on thes patrons copien, which sele to mani happi persoune. "Y seche after som for min one but ne coude nat an on yfenden."
What Wortsworth tells you:
"Here we learn something about the fashion trends of that era. "The story's catalyst is their Zelda telling a tailor about the mushroom-patterned outfits becoming popular in her homeland. "Intrigued, the tailor fashioned some clothing in that vein, and it caught on in ancient Hyrule. "Do you know Cece from Hateno Village? Imagine the look on her face if she were to find out! "They say that trends go in cycles, but… I didn't expect mushroom patterns to have been in fashion so long ago! "One last thing about the chamberlain… "Her interest in fashion shows there was more to her than devoted service. She was just like anyone else in the kingdom."
The actual translation:
"Fashion now favors garments adorned with mushroom patterns, and far and wide be they worn. "This taste for mushroom come of the castle's seamstress, who sought to sew clothes for the princess Zelda to please. "This fashion, Zelda told to the seamstress, were in her true home well loved. "In her time were everywhere patterns of bright hues, in the shape of mushroom. "And now our head seamstress set heart on these patterns copied, which sell to many happy persons. "I seek after some for my own but nay could not a one find."
An Ancient Ghost Story
The ancient Hyrulean:
"Of late have y herd it told a straunge ladi walkes around the castel in derk of night. "She ond princesse Zelda semes als twinnes two, but this on nadda ne light in hir eien—mor als a ded thing than not. "When she is asked about thes walkes, princesse Zelda of that ben no-thing remembren. "What monstre, or spirit of derknesse, be this visioun? So afeard y am of min imagenninges that y con nat slepen."
What Wortsworth tells you:
"This one is an ancient ghost story. "My understanding of ancient Hyrulean isn't perfect, but I know a ghost story when I see one. "It's a firsthand account of a ghostly or maybe corpse-like woman who appeared each night looking just like their Zelda. "No matter the era, it seems, people can't resist sharing a good ghost story. "A bit like how there have been eyewitness accounts of our Princess Zelda in the newspaper, even though she's missing… "Could our Zelda be a ghost too? No…of course not."
The actual translation:
"Of late have I heard it told a strange lady walks around the castle in dark of night. "She and princess Zelda seem as twins two, but this one has no light in her eyes—more as a dead thing than not. "When she is asked about these walks, princess Zelda of that been nothing remembered. "What monster, or spirit of darkness, be this vision? So afraid I am of my imaginings that I cannot sleep."
For the Hero's Sake
The ancient Hyrulean:
"Sith hire founding has Hyrule swich hardshippe ysene, but that is onli smale moment of time. "Mineru, the kynges elder suster, seyes of this kyngdom that hit ne mot nat awaren aye be ycaccht, nat evenforth fer futur. "Princesse Zelda tells hire that this futur be wrat alredi, that a champioun bith from the skie comen. "Bitwene the two, thei imaked to finden a wei this champioun in that distaunt time to ohelpen. "Her min treuthe, sogte thei to up-reisen the Temple of Time, into the skie to warden hit onyenes ivil. "Al dyden so in fer distaunt dai, our kingdom mighte be safed. "In min herte y woot y helpen mot, ond y asked of Mineru, canst yow devyse the menes to upreisen in the skie thaes stane. "Min wordes iseie nat enow, but thei thaes memorie safen, of the roial familie, heigh in the skie for that future time."
What Wortsworth tells you:
"That one is all about the feats that Zelda performed for the sake of the hero. "The details are unclear, but essentially, the chamberlain trusted in Mineru and Zelda's predictions and wanted to help. "She put forth the suggestion to Mineru to build a mechanism that could make her stone tablets float in the sky. "Which I take it are the very tablets you found, Link? But it doesn't end there. "If my translation is correct, it suggests that their Zelda worked with Mineru to raise the Temple of Time into the sky! "The idea of the Temple of Time—a grand edifice built in that ancient era—being lifted to the skies to await a hero… "Although given the appearaance of the sky islands after the Upheaval, perhaps it's not so far-fetched as it seems. "What must it have been like for the chamberlain to live through such miraculous times?"
The actual translation:
"Since her founding has Hyrule such hardship seen, but that is only small moment of time. "Mineru, the king's elder sister, says of this kingdom that it nay may not aware it be caught, not even for the far future. "Princess Zelda tells her that this future be wrought already, that a champion be from the sky comes. "Between the two, they made to find a way this champion in that distant time to help. "Her my truth, sought they to up-risen the Temple of Time, into the sky to ward it against evil. "All done so in far distant day, our kingdom might be saved. "In my heart I want to help more, and I asked of Mineru, can you devise the means to uprisen in the sky these stones. "My words I see not now, but they these memories safe, of the royal family, high in the sky for that future time."
The Day the Land Rose
The ancient Hyrulean:
"Swich wondrous sight y hav bihelden that ne con hit nat justil be described. "The Temple of Time y sawe, ond al londe yheld it, reisen to the skie, both ferful ond majestatic. "As princesse Zelda itold mi, in fer distaunt future comes a champioun to that place, the hope that Hyrule safen. "For that champioun be hit that y thes grete stane inscriben. "The kynges elder suster, Mineru, sendes nou thes stane to the skie, that the champioun mought hem ireden."
What Wortsworth tells you:
"This is an eyewitness account of the day the Temple of Time floated into the sky. "It's a landmark discovery for the history of Hyrule. It may be one of the top 10 most important discoveries of all time! "Even among all the breathtaking displays of power we knew of from the era, to raise the land and its buildings into the sky… "That was a feat impressive even to those accustomed to wonders. You can tell as much from this account. "Zelda predicted that a hero would appear in the land they raised into the sky and that he would save Hyrule. "The chamberlain took this on faith and wanted to know how she could help. "So she inscribed these records on the stone tablets that Mineru sent into the sky. "Give me a moment. I need to view these accounts as a historian and not get so swept up in personal sentiments…"
The actual translation:
"Such wonderous sight I have beheld that nay can it not just be described. "The Temple of Time I saw, and all land held it, risen to the sky, both fearful and majestic. "As princess Zelda told me, in far distant future comes a champion to that place, the hope that Hyrule is safe. "For that champion be it that I these great stones inscribe. "The king's elder sister, Mineru, sends now these stones to the sky, that the champion might him read."
A Parting Resolve
The ancient Hyrulean:
"Rauru, Hyrules kyng. Sonia, hir quen. His elder suster, Mineru. Ond eek princesse Zelda. "Al whom y served, ond loved. Al whom thurghhon. Alon kerv y thes wordes upon this stan. "This stan, ond al thritene, serven als roial families recorde, min werk final, ful-wroht for al age. "Mani the mark made bi thes much biloved peples—som eth-sene, som unsene. "Whan y make remembraunce of hir markes, fele y flaume of hope, though ful small, within mi. "Hit be als though thes markes som graunt design describen. "I ne con nat met princesse Zelda hir lov for hir londe. What mor than, ask y, can y do for Hyrules peples. "Let min lyf lede mi fro hennes-forth an answere ful-worthi to this questioun."
What Wortsworth tells you:
"It seems this is the last of the records. "The royals whom the chamberlain served so faithfully were gone, one by one… "It's heartrending to read. Her pain comes across so clearly in her words. "What's less clear from these entries is the cause of all these partings… "Well, each new mystery is an opportunity to do more research. If I keep digging, someday I'll unravel it."
The actual translation:
"Rauru, Hyrule's king. Sonia, her queen. His elder sister, Mineru. And the princess Zelda. "All whom I served, and loved. All whom they're gone. Alone carve I these words upon this stone. "This stone, and all thirteen, serve as royal family's record, my work final, full-wrought for all ages. "Many the mark made by these much beloved peoples—some as seen, some unseen. "When I make remembrance of her marks, feel I a flame of hope, though full small, within me. "It be as though these mark some grand design described. "I nay can not meet princess Zelda her love for her land. What more than, ask I, can I do for Hyrule's peoples. "Let my life lead me for hence-forth an answer full-worthy to this question."
And that is all thirteen slabs translated.
¹ "Eck" has no apparent equivalent, but can be guessed to mean "with" from context.
² "Laudation" might not be correct; failing to translate "lausion" in English, I turned my switch to French mode, and the word that took its place was "admiration." "Laudation" was the closest related word with similar letters.
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ganondoodle · 3 months
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im quite tired of talking about totk, like im sure you all know by know just how frustrated i am, but something i still strongly believe was the logical, and best thing to do in a sequel.. -
while botw was about you feeling lost in a strange world with neither you nor link knowing anything and both discovering it as you go, the theme of lonelyness and isolation, freeing the spirits of dead friends you need toremember again, in the end finally reuniting with one of the only friends still alive, after a 100 years
totk should have been about community, about working together with zelda at your side, as a companion, after having been seperated for so long, and seeing nothing of the time between titles, this should have been her travelling alongside you, after botw you'd WANT to spend time with her and get to know her more, her being the diplomat, the archtitect, the scientist, the translator of old texts, a historian trying to find out the truth about what her fathers kingdom was built on, to right old wrongs perhaps, for a better future- theres so much that she should have been, so much of her character was primed to go into this direction- and instead she is a pretty prize with no personality you get at the end like this is an 80s cartoon still
(this is disregarding the whole fact that ganondorf, AS WELL, should have been a giant factor in all this, in the history of it all, to explore his character and his actions, to have zelda research and find out about histroy clearly written by the victors- theres so much potential depth here that it dirves me crazy, botw was such a set up for more that was wasted, utterly wasted, for something i wouldnt even want to call paper thin bc even paper has more depth than anything in totk)
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gamequoteshowdown · 4 months
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Thank you everyone for making this happen! Now, without further ado, the match-ups for Round 1!!!
Round 1
"I've been waiting for this!" - Akihiko Sanada, Persona 3 / "You're just a corpse who doesn't know he's dead" - Valter, Fire Emblem: Sacred Stones
"Are you going to be our goddess of victory… or our angel of death? Doesn't sound too bad to bet my life on that." - Keiji Shinogi, Your Turn To Die: Death Game by Majority / "Don't fuck with a witch!" - Bayonetta, Bayonetta
"Teammates!? Friends!? To hell with that! Why am I inferior to you!? I was extremely particular about my life, my grades, my public image! So someone would want me around! I am an ace detective! A celebrity! But you… You're just some criminal trash living in an attic!? So how!? How does someone like you have things I don't!? How can such a worthless piece of trash be more special than me!?" - Goro Akechi, Persona 5 / "I was just gunna ask you to sell a gun to this child." - Starlo, Undertale Yellow
"I want you to live." - Charlotte Wiltshire, Hello Charlotte Series / "Your hair… sunset colored. I like it." - Queequeg, Limbus Company
"The hope to end pointless conflict… The hope to tell your daughter how much you care… It is our mission as apothecaries to ensure that everyone lives long enough for their hopes to become reality. Even if it costs us our own lives." - Castti Florenz, Octopath Traveler II / "Game is clear when 2 zombies hold hands!!" - "How to Play" Narrator, Loving Deads: The House of the Dead EX
"Thanks to you, I am saddled with unnecessary… feelings" - Miles Edgeworth, Phoenix Wright: Ace Attorney / "I am so fucking normal right now" - Harry du Bois, Disco Elysium
“SOMETHING BEAUTIFUL IS GOING TO HAPPEN” - Harry du Bois (in the form as a potential mural painting), Disco Elysium / "You pull out your cellphone and access your old Tumblr. You have ten, but you specifically access the Garfield one." - Narrator, Monster Prom
"… Nice meeting you again, you FUCKING WHALE!" - Ishmael, Limbus Company / "My guess is no one's ever loved you before" - Woody, Kingdom Hearts 3
"Take care, [player]. I was lucky to have known you. Though the parting hurts... the rest is in your hands!" - Grovyle, Pokemon Mystery Dungeon: Explorers of Sky / "Far out, man." - Netzach, Limbus Company
"I'll be back once I eliminate that devil called poverty from the world!" - Partitio Yellowil, Octopath Traveler II / "Elder gods from the whole cosmos have awoken to taste your cookies." - Narrator, Cookie Clicker
"Hello! This is the part where I kill you!" - Wheatley, Portal 2 / "Now we come to the question : Do I kill you? Do I tear you apart to my heart's delight? The choices of the beautiful are unbearable. How's a girl to choose?" - Alice Angel, Bendy and the Ink Machine
"I am Ferdinand von Aegir" - Ferdinand von Aegir, Fire Emblem: Three Houses / "Her metabolic processes are of interest only to historians." - Miles Edgeworth, Ace Attorney: Trials and Tribulations
"It ain't a matter of guys or chicks... I'm just scared shitless of being rejected" - Kanji Tatsumi, Persona 4 / "...also Stanley is addicted to drugs and hookers" - Narrator, The Stanley Parable
“You’ve met with a terrible fate, haven’t you?” - Happy Mask Salesman, Legend of Zelda: Majora's Mask / "I have no idea what to do with my life, but that's okay! Because I'm still working hard! Even if it's on nothing at all!" - Papyrus, Undertale
"Despite everything, its still you." - Narrator/Chara/Frisk???, Undertale / "In this world, it's kill or be killed." - Flowey, Undertale
“Heart. Lungs. Liver. Nerves. Heart. Lungs. Liver. Nerves…” - Voices of the Paranoid, Slay the Princess / "In the quiet glade, across old bark. In the ancient glade, it's always dark." - Gabbro, Outer Wilds
"You take away all their sins, and people aren't people anymore!" - Rokurou Rangetsu, Tales of Berseria / "Do you even get how it feels to have nightmares about doing tango with raw chickens? Eh?" - Heathcliff, Limbus Company
"Life is worth living, even if it hurts you, even if you hurt in it." - Solid Snake, Metal Gear Solid / "I often think about the god who blessed us with this cryptic puzzle... and wonder if we'll ever get the chance to kill him." - 2B, Nier: Automata
“Oh? Is that how it is? Yeah, okay, I like you too. Neat! Still going to kill you, but now we can both enjoy a mutual romantic subtext to the murder.” - The Razor, Slay the Princess / "Now it’s Reyn Time!" - Reyn, Xenoblade Chronicles
"You lost the coin toss. We both did." - Catherine Chun, SOMA / "I like to drink blood. . . and smoke the weed!" - Dracula, Space Funeral
"Pick a god and pray!" - Frederick, Fire Emblem: Awakening / "Can you believe it? Dragons! In your own homeland! What are you going to do?" - Florentia Candidius, Elder Scrolls Online
""Did you get the Broom Closet Ending?! The Broom Closet Ending was my favourite!" ...I hope your friends find this concerning." - Narrator, The Stanley Parable / "It’s dangerous to go alone, take this!" - Old Man, Legend of Zelda
“Close your eyes for a sec, will you Chigasaki?” “You mean physically? Or to the criminal acts I’m pretty sure you’re about to commit?” “Both.” - Chikage Utsuki & Itaru Chigasaki, A3! Act! Addict! Actors! / "You are all about to perish, do as you please. I'm sorry." - Meta Knight, Kirby Super Star
"Boy" - Kratos, God of War / "Take care of yourself, kid, cause someone really cares about you." - Sans, Undertale
"Almost Christmas means it wasn't Christmas!" - Phoenix Wright, Phoenix Wright: Ace Attorney / "Dios mío!” (Draw a cross.) “A LIBERAL!" - Harry du Bois, Disco Elysium
"That's it. I'm not paying one cent of my taxes!" - Ema Skye, Phoenix Wright: Ace Attorney / ""Trust your partner"... And I do. I can't forgive you, but I trust you." - Neku Sakuraba, The World Ends With You/Subarashiki Kono Sekai
"Hey, you. You’re finally awake. You were trying to cross the border, right? Walked right into that Imperial ambush, same as us, and that thief over there." - Ralof, Skyrim / *clap ... clap ... clap ... * "Oh good, my slow clap processor made it into this thing, so at least we have that" - GLaDOS, Portal 2
"hallOO. chikkEN. OKs?" - BOb, Slime Rancher / "Pretty good plan. You could say it was the greatest—" - Charles Calvin, The Henry Stickmin Collection
"Blood comes in four types: A, B, O, and AB. However! No blood test can determine whether a murder was committed… in cold blood!" - Phoenix Wright, Phoenix Wright: Ace Attorney / "You ain't my partner anymore, man. You're my friend! So trus' that, yo!" - Beat (Daisukenojo "Beat" Bito), The World Ends With You/Subarashiki Kono Sekai
"I always come back." - William Afton, FNaF Pizzeria Simulator / "So -- as you can see, I'm a *pretty okay* detective -- and an absolutely GIANT COMMUNIST." - Harry du Bois, Disco Elysium
"Ears have a nice mouth feel, very chewy!" - Briar, League of Legends / "This is like taking candy from a baby, which is fine by me." - Shadow the Hedgehog, Shadow the Hedgehog (2005)
"It's a beautiful day outside. Birds are singing, flowers are blooming... On days like this, kids like you... Should be burning in hell." - Sans, Undertale / "In the dark times, should the stars also go out?" - Steban, the Student Communist, Disco Elysium
“We are a path in the woods. We have no beginning, and we have no end, but something cold and unnatural sits watching us from just beyond our edge.” - The Wild, Slay the Princess / "Strong Pokémon. Weak Pokémon. That is only the selfish perception of people. Truly skilled Trainers should try to win with the Pokémon they love best." - Karen (Elite Four), Pokemon HeartGold / SoulSilver
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chaotomatic · 2 years
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Hi! Yesterday i made this post about a theory i had about LOZ tears of the kingdom in which i somehow drag the seven heroines into this
Go read that rq cause this is p2
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Anything for u, random citizen. Have my insanity on a silver platter 🥰🥰🥰
So we have a lot of pieces, so lets try to put them together. This is about to be a game theory video in text form, so if something sounds like a stretch ✨thats because it is✨
Anyways.
What do we know about the seven heroines?
Well, not a lot. We know that, according to the Gerudo historian Rotana, the seven heroines were 7 divine protectors of the Gerudo, and are a popular and well known legend.
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She says that each heroine has a different power: skill, spirit, endurance, knowledge, flight, motion, and gentleness.
Idk about you but to me these sound like ✨dungeon prompts✨
We also know that there is Gerudo script on the sides of the statues, which reads “The Seven Sages”
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So clearly the heroines and sages are connected, quite possibly the same thing.
But what about the 8th heroine?
Well, we know even less about her. We only really hear about her from incel-boot-guy who sends us out to go find her statue in the first place, and he himself didn’t even think the statue was real, only an urban legend. In fact, compared to the other seven heroines, the 8th heroine is a lesser known myth.
The 8th heroine is strange. Shes merely more than an urban legend, the Gerudo script on her statue also says “the seven sages” despite her clearly being the 8th, not to mention that for some reason shes been built in an inaccessible canyon in the middle of nowhere. And because WHY NOT, her SWORD is on the other side of the mountain range.
In past Zelda games, the sages have been 6 main sage guys and their leader, princess zelda, the seventh sage. The statue could be the leader of the seven sages, instead this time being a leader of the sages as the 8th. But thats me grasping at straws, really.
Now to drag all this nonsense into Tears of the Kingdom
Ganondorf is like. Here now? We only really see him in the first trailer. Ganon is cursed to be reincarnated as a Gerudo man for eternity, and im sure has made the Gerudo people suffer under his rule before. (If not teeechnically canon to the games ppl who know the older games better than i can fact check me)
So by that logic, we could be seeing a lot more Gerudo centric history in the new game. YES, the game’s clearly aesthetically centered around the Zonai, but the Zonai are not the only 10,000+ year old race around. The sheika and the gerudo have both been around for just as long if not longer. Much, much longer. Its possible the seven heroines were in kahoots with or were even apart of the Zonai and helped save the Gerudo from Ganon. Or not.
Again, im grasping at straws and then putting them into my zelda themed insanity puzzle.
But i think the most consise thing in this whole mattpatt knock off text dump that i can think of is this
Eight heroines. Eight sages. Eight tears. Each tear represents a sage, similar to the medallions from OOT. You go through sick ass sky dungeons to get them. Those tears contain energy magic shit you can use to repair the master sword and kick ganons ASS. Its gonna be sick. Also somehow shove the zonai and hylia and the cave paintings and time travel and ouroboros in there.
TELL ME YOUR INSANE THEORIES I CANT BE ALONE IN THIS.
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But again.
Thats just a theory.
A GAAAAAMME-
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Thanks for reading :>
@lurelinlink @polygenderroulette
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onestepbackwards · 11 months
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The Streamer live steaming everything seems all funs and games and excitement….at least until the Streamer and their viewers discover some very, VERY dark lore about ancient Hisui.
What if, while exploring, the Streamer comes across a hidden well? And opens up a secret passageway that leads to….horrific things. And yes, I’m referencing that hidden well from Legend of Zelda, the one with skulls and bloodstains and acid pools and torture devices. This scenario is basically the same.
The Streamer is horrified and more frightened as they explore the well, spotting buckets of dried blood splattered all over the walls, ground, etc. Actual real skeletons and skulls are also around different rooms and torture devices. It’s unsure to tell if they were human or Pokémon or both. Either way, it’s terrifying. And testing out an acid pool by sticking a stick in it shows that yup, it’s all real.
The Streamer discovers notes and scrolls about traitors in Hisui deserving to be punished or something of the sort. The Streamer stems up the courage to take footage of everything they come across, even pictures, for history’s sake. Also, I bet that the Streamer so desperately wants to take their Pokémon out for protection but doesn’t because they don’t have the heart to also traumatize their Pokémon.
And all this, her viewers, including historians and possibly Cynthia the champion historian herself, are so appalled and horrified that such a twisted and dark history relied in Sinnoh’s ancient history.
It would probably be horrifying, especially if it was from a time ancient to Hisui.
You probably wouldn’t be able to even stream it if it was anything like the well or the shadow temple. Some of the stuff could very well breach pokemon twitch’s TOS
But nothing against taking videos. If you by chance can post videos on pokemon’s version of twitter, it would definitely cause chaos. Especially for people in Sinnoh, just wondering where that is, and what conflict had to have been happening before ancient Hisui for such a place to exist.
Many are no doubt horrified. Just how much of a bloody history had been forgotten? How dark had it been?
You have historians, horror enthusiasts, and archaeologists salivating at the mouth though, uncaring about the brutal history, all wanting to document it.
Meanwhle you want to go home or hang out with Ingo and drink some hot chocolate to feel better after seeing such a place.
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manu-jpeg · 4 months
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☆ ☆ ☆
sometimes i think abt how in the hyrule historia, in the preface to the timeline it says this:
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so it literally says that some Links are actually named Link, and some aren’t, they’re just referred to as that by historians as just a collective name for the heroes.
the sentence, “The Links of certain eras may also have been named after the legendary hero”, while probably just saying that they’re named “Link” after the hero, it makes it sound like the legendary hero from “The Legend of The Goddess Hylia And The Hero” wasn’t necessarily named Link either. or at least that’s how it sounds to me
the second to last sentence also seems to imply not all princesses that are reincarnations of the goddess Hylia are named Zelda.
and i think this is really interesting and cool! but i think it’s weird that the Hyrule Historia has been out since like 2011 and i haven’t seen anyone really talk abt this
so i’m really curious if other ppl have headcanons for the names of the different heroes and princesses, which ones are actually named link and zelda and which aren’t! cause like ik zelda fans just differentiate the Links by giving them titles/nicknames based off their epithet (e.g. hero of time, hero of winds, etc.), occupation, or game title (e.g. Wind for ww Link, Rancher for tp Link, Four for fsa Link), but like what about actual people names? same goes for Zelda, cause for some reason it’s not as popular to give the Zeldas any kind of name/identifier…
ik there won’t be as much of a general fandom-wide consensus on this as much as the nicknames are, but it’s still super interesting to think about!
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twilightspinkyfinger · 7 months
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Secrets
This work is a part of my Hyrule Historian AU, for more information, check out my masterlist.
A/N: This post in particular was inspired by @orcusnoir and their weird chain headcanons. I wanted to take my own spin on the topic and include some weird headcanons for the historian! reader.
Secrets ran just as swiftly as blood through the veins of the chain. Little did they know that the historian joining their group also had their fair share of secrets that they kept hidden under lock and key as well.
The Hero of the Wild is starting to remember his past life more than he likes to let on. He doesn't want to be held to the same standard as the version of him from the past, he doesn't think he could ever go back to being like that, not after he got a taste of the freedom that adventure brings with it.
The Hero of Time can tell the moon's phase even during the brightest part of the day when the sun is at its peak. This effect remains the same even if the chain has recently changed eras. He is extremely anxious the first time they end up in Wild's Hyrule, he can sense the blood moon even if it is weeks away. He can sense the great dread and power that comes along with it, and it suffocates him.
The Hero of Legend can sense when magic courses its way through an object even from a considerable distance. He can feel the spirits that have attached themselves to many of the masks that the others carry with them. Their voices whisper to him in his dreams.
The Hero of Wind can always tell which direction the nearest body of water is. This skill comes in handy when finding a good spot to set up camp.
The Hero of Twilight sees figures in mirrors, and he knows no one else can see them. They drive him nuts and plague his nightmares. He hopes that one day one of the figures will be her, but he doesn't think he'll remain sane enough to see the day that happens.
The Hero of the Sky can understand the songs the birds sing, and the horror stories that pass through their beaks. This ability is why Sky likes to sleep in, past when early morning chirping from the local birds has ceased.
The Hero of Warriors can tell the second something dies. He has faced so much loss on the battlefield, that he knows the second a heart stops beating, this also applies to the hearts of enemies.
The Hero of Hyrule always knows what direction the nearest town or settlement is in, it doesn't matter if the chain is in his Hyrule or not. His feet will always lead him back to the people he has sworn to protect.
The Hero of the Four Sword can tell when people mask their personalities from others. The colors are quick to point out how a person is holding their true selves back. Being near the chain can be overwhelming because of this phenomenon. Being a hero of courage often lends itself to self-concealment for the greater good, or at least that's what they all try to claim. In reality, masking one's personality also works wonders at masking one's sins.
The Historian knows things they should have no logical way of knowing, things that the history books never recorded, things that happened thousands of years before their time. They know things people have never even spoken out loud, but somehow they still know. They understand the heroes they travel with because of this ability, and frequently have to stop themselves from spilling secrets that do not belong to them.
The Historian can hear the whispers of the shadows, which makes sneaking up on them almost impossible. The shadows are quick to warn them of the impending danger and who is coming, even if that danger is really just a squirrel or even one of the members of the chain. Because of this ability, sleep does not come easy. The historian often stays up late, feeling the eyes of the forest against their skin.
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ladylexi-of-wind · 3 months
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Making flags for the Zelda races!
I’ve only gotten these three done:
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I’ll do the rest soon -u-
@rocketlauncher3000 @link-is-a-dork @outlaw-apologist @bunnni-gutz @historian-crown
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faroreskiss · 9 months
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The Power of Understanding / Part 2 (v2)
Read on Ao3
Rewritten v2 posted on: 2023/09/10
Cheat Sheet
Chapters: Pilot, Part 2, Part 3, Part 4, Part 5, Part 6, Part 7, Part 8, Part 9
Summary: You have been with the Chain for a while now, as their "scholar" and translator. You know everything about them, because you are from our world. But do they know the truth about how you can understand everyone? Loosely based on the same reader in my NSFW fic, which is a very loose prequel to this one, and a work in progress. More background info to come, if I feel like it :D Isekai reader, but she doesn't know about the Linked Universe. Warnings: None. SFW. Maybe Teen? Points of interest: This is your thing if you are into the mystery of chain being able to talk to each other. I am an actual trained linguist IRL, hence this HAD to be written! Some fluffy Twilight x Reader content in this chapter.
So, what was happening to you today? You just couldn't stop thinking about Twilight for some reason. You even carried your work over the stables, having to inhale the smell of horseshit around you. 
But he was just... there. Not like he has been far away lately. You’ve literally been stuck with him (and the rest of the chain) for around two years. Your ‘situationship’ with Wild was still there, and the rest of the chain was aware of it, you were guessing.  You both weren’t exactly super subtle about it, hand holding and such and sometimes a small kiss here and there, but you were never explicit with it either. Nobody questioned anything, everybody had their… quirks, you guessed. 
Did they think you were just in a relationship, you wondered sometimes. Were they even familiar with the word, situationship? Gods, what would they think of the involvement of you, Zelda and Link at the same time, if they knew? Technically, everybody had their room in the house in Hateno, but, well... Ah, you really missed Zelda too, and her delicate fingers on… You took a breath and then sighed. You were getting distracted.
Anyway, nobody owes anyone explanations in the Chain that you learned. That was the agreement of the Links, in which you were indirectly included. If they don't want to tell, you don't force them.
Except, you pretty much knew everything. Well, you weren't really familiar with any game where all the Links were together except maybe some fanfiction where they met in the afterlife, but Wild didn't "exist" back then, from your perspective.
Now, Time was out with the others, getting some business done in Castle Town. Wild also joined him to get some ingredients for the recipes he learned from Malon.
Back to Twilight... You were watching his strong arms, brushing the horse gently. He definitely had a tall stature compared to the other Links. The Links you are in contact with are ranging from their mid to late twenties, maybe early thirties (except Wind, though he was still almost a 16/17 -year-old teenager). So, most of them were fully adults.
"Hey, I can feel ya starin', ya know, Trivia Queen,” he said with his Ordona drawl that occasionally made an appearance, sighing, while still brushing his Epona.
Right. That was your nickname. When you first arrived, you kept spouting things about them that you supposedly should not "know" about, which made the Links (except Wild, he was used to it) extremely suspicious. Over time, they got used to it, especially after finding out about your "job" at Wild's world, as a historian, linguistics scholar. So they left it at that.
The other rule was that you were not supposed to discuss one Link with another, unless you are sure you are not revealing any secrets.
...which was a rule that was established right after you revealed that Twilight is Wolfie, to Wild. Seems like the Old Man already knew (you and Wild joined the chain pretty much as the latest additions), and it was his idea to come up with it. And it was kind of unfair because Wild said he already knew Wolfie from his initial adventure! Hah, good riddance. It did end up being revealed to everyone anyway, after his near death experience.
Fair to say, you were the persona non-grata for a while. And that nickname was not Trivia Queen, but it was Trivia-something else for a while (Thanks, Vet).
"Mhm," you idly replied.
Twilight raised an eyebrow, catching you lost in thought while the stables filled with the scent of horse dung. "Hey," he called out again, his voice carrying a mix of amusement and curiosity. "Lost in your own world again?"
You sighed, blushing slightly, and tried to shake off the daydream of you and him in a big bear hug. "Yeah, just got a bit distracted," you admitted, turning your attention back to the ranch's budget paperwork. "These numbers can be quite mesmerizing, you know."
The rancher chuckled, his eyes warm as he continued brushing his Epona. "If you say so," he replied playfully. "But I have to admit, you manage to make even the most mundane tasks seem fascinating."
You couldn't help but smile at his compliment, feeling your heart flutter slightly. "Thanks, Link. You know how to make a 'trivia queen' blush," you teased back, trying to keep the conversation light-hearted.
His grin widened, and he leaned against the stable door, looking at you with that undeniable twinkle in his eyes. "Oh, really? Well, consider it a skill I've honed over time," he said, winking playfully.
You playfully rolled your eyes, trying to hide the butterflies in your stomach. "I suppose I'll have to keep my guard up around you, then," you replied, feigning a serious tone.
Twilight chuckled, and for a moment, the two of you locked eyes, a silent understanding passing between you.
"You wish you could," he winked.
There was an unspoken awareness that, despite the friendly banter, there were lines he would not cross. You respected his relationship with Wild, and he respected your history with him. And of course, the fact that everybody's existence is but a flicker...
Yes... Who knows how long you will still be here anyway? Even the stuff with Wild and Flora is as dangerous as it is. You can literally disappear and get back to your own world, leaving them behind.
This was the thing that was stopping you from the other type of "feelings" you could catch. You never spoke about this with Wild or Flora. To be fair, not like there was any time to. You… literally had the most intense moment of intimacy one night, and less than 24 hours after that, you and Link were taken in via the portal and met with 8 other Links. Poor guy even hesitated to sleep with you in the same bedroll, literally the night after. 
 And since the adventures with the Chain started, there was this weird gloom between you two sometimes (both missing Zelda), but the respect you have for each other never disappeared. That was another unspoken agreement.
The moment you want to speak about this awkward issue of you having a heart big enough for love for other people, the reality of your existence would be bare.
Anybody can disappear, forever, anytime.
Time's return broke the moment, and you both quickly resumed your tasks, acting as if nothing significant had transpired. "So, what were you two chatting about?" Time inquired with a sly grin.
"Just discussing the ranch's budget," you replied casually, keeping things vague.
The Old Man raised an eyebrow but seemed to take your word for it. "Alright then, just remember we've got some preparations to make before the next portal appears," he said, his eyes flickering with a knowing but serious glint. It wasn't the first time he witnessed something like this.
You nodded, grateful for the diversion. "Of course, I'll get back to work."
As the day went on, you couldn't help but steal glances at Twilight, his presence always managing to captivate you. Though you were the "translation magic" of the group, your understanding of him went beyond language. It was a connection that had been forged through shared experiences and unspoken feelings of the last couple of years, despite the initial incidents you had.
And as you continued to work alongside the Chain, you held onto the hope that, in the midst of all the chaos and adventure, there might be a chance for your paths to intertwine in a more profound way. For now, you would cherish the friendly banter and the secret glances, knowing that no matter how many worlds you traveled, Twilight would be a part of your heart's journey, for now.
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tashacee · 5 months
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another hero’s aspect idea: the chain meets flora (again), and the whole thing is just wild shamelessly throwing them all to the wolves. because he signs & they can’t understand it, they can’t stop him once she starts. flora’s inner historian is an unstoppable force. by the time she’s done with them, they feel like they’ve had a five-hour workout. wild is dying laughing, but both he and flora are actually really grateful?? because not only do they get to replace some of the records lost in the calamity, they’re also both teachers!! and they get to give all this to their kids, and the kids’ kids, and so on. they get some of their history back and they get to cause problems on purpose. the chain suffers for it >:)
kind of a long ask, but i really love your work!! i read the first aspects story you wrote when it first came out, and the fact that there’s been this many sequels has me all fuzzy inside 😊😊😊
OH MAN imagine though, how jarring it would be for the Chain. They're used to Wild, who they can't fully communicate with, and are ABSOLUTELY not expecting to meet a Zelda who is such a force of nature.
And Wild does NOTHING to help. Every so often one of his brothers will send him a pleading looks and he absolutely refuses, just laughing instead.
Flora nearly wets herself when they point out how much more talkative she is to Wild, because Wild absolutely will not shut up normally. It's just because he literally hasn't been able to communicate that he isn't talking their ears off every day.
By the end of the day the boys are exhausted, but Flora and Wild have the most incredible new records of history, and they couldn't be more grateful.
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Thank you so much! I'm so glad you're enjoying. Have a wonderful day!
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eerna · 3 months
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the thematic shift from botw to totk is so weird when u rly think about it bc in botw its all about a failed prophecy; zelda couldnt awaken her powers and the champions couldnt defeat ganon as it was foretold. it was about breaking free from tradition and convention and trying to find other means of defeating this evil (zeldas fascination with sheikah tech for example). i think this theme also aligns with the entirety of the loz franchise as a whole, given how botw did a complete 180° on the zelda formula theyve always had. everything just worked!!!
and then in totk its just like ... we go back in time and use the powers of old to defeat ganon ... ? not to mention that every researcher in the game is fascinated by these ancient texts and architecture. rather than innovators they become historians. youre expected to look for answers in the past rather than learn from naively following prophecies and suffering its consequences.
however i do think totk had a rly interesting premise when they decided to implement time travel. like i absolutely LOVEE everything about the light dragon etc etc but the story in general just did not hit as hard :( i adore this game its so fun and its so beautiful but there is so much room for criticism as well
also sorry for this long ass ask omfg .. but ur post earlier got me going !!
It's ok, I fully support long elaborations based on whatever I went off about! :D
Oh, that's an interesting view of it! I personally didn't think BotW was about forgetting tradition at all? The Sheikah tech is still history, it's still following in the footsteps of those who came before - the prophecy itself is was what led to its discovery in the first place. I interpreted BotW as a story about what happens when people try to imitate the past, I agree, but in the end the point was that they shouldn't let it weight them down, but should still pay respects to it. Hyrule forgot all about its history - who knows what might have happened if that ancient king never got spooked by the Sheikah tech and buried it! If it didn't stay exactly the same as it was 10000 years ago, Ganon might have never influenced it so strongly, and the Calamity might have never have happened! Zelda couldn't escape her history, all the progressive tech in the world couldn't imitate her role, but the only way she was able to realize her destiny was through her own means, on her own time. It wasn't about her rejecting convention, it was about her finding her own spin on it. She was being held back by the shadow of her mother and the expectations of the monarchy, and found a way to channel her inheritance through the wild, and through Link. And that was the theme of the game! Looking back at decades' worth of games, then picking and choosing what to keep and what to give up on! It is so cool!
I think TotK did great to continue this line of thought regarding Zelda's character - she is not a princess-princess she was forced to be 100 years ago, she is a teacher/researcher/engineer-princess, and everyone loves her and looks up to her. She is still a sort-of leader, but she is doing it in her own way, without castles or thrones or holy powers and almost entirely hands-off, letting the people guide her. In my opinion, it treats the researchers the same way it did in BotW, except yes, a new faction has been introduced to the plot that is dedicated to historical research. I don't doubt that the decade leading up to the Calamity also had a bunch of historians running around deciphering old texts and figuring out how stuff worked, we just didn't get to see it and got the finished results instead. Also, it's pretty clear that Zonai tech requires a Zonai to work it (Link can do it because of his right arm), so it's not as widely malleable as Sheikah tech which was able to be used by all inhabitants of Hyrule. And the finale of the game FULLY goes against history even harder than BotW did - yes, Ganondorf CAN be defeated, even if Rauru failed. Yes, Zelda CAN be returned to her original form, even if the transformation is supposed to be permanent according to Zonai history. In fact, the Zelda thing annoys me (no matter how much I love it) because it wasn't set up in a way that carried over any sort of a message or a theme. Impa said she would find a way to turn her back, I was expecting a quest dedicated to it, be it finding ancient texts or a new loophole, and then whoosh she's back through a Sonia-and-Rauru-ex-machina. I would say that TotK can't decide if it wants to break away from its history (by making half the game a completely new, blank slate) or go along with it (by making the other half of the game clearly love what happened before, all the way back to a divine Hyrulean monarchy) which is why it's so jumbled up at times.
Like you said, I love the game, I cry whenever I remember that beautiful finale, but it really dropped the ball when it came to BotW's comprehensiveness. Why did Link fail to catch Zelda in the beginning, but managed in the end? What changed? What is its significance? It's a beautiful scene and makes me so emo, but it rings hollow if I try to find a deeper meaning, and that's basically the game in a nutshell.
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