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#3-D 2010
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📸: MILES ALDRIDGE
TITLE: "3-D," 2010
Chromogenic print
Edition of 10 -- part of a limited edition set
Resolution: 1000x1000
Source: https://lyndseyingram.com/content/feature/705/artworks-2367-miles-aldridge-3-d-2010.
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skitskatdacat63 · 7 months
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Cannot stop thinking about how Fernando was the first one to hug Seb after Monza 2008:
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artist-rat · 2 years
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guess what!! my homebrew d&d campaign has been running for about a year!! it’s the longest i’ve played and also the first one i’ve dm’ed <3 here's the player characters' current companion npcs: the first row travels with them during daytime, and the second one during the night, in visions (they appear to be cursed just like the pcs are) :-)
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ryuki-draws · 3 months
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I see, not to mention that for some reason they decided to put over Starscream's voice this weird filter in the first season. If anything, it's funny to me that Czech Shaggy is reunited with US Scooby...
I put the show to the background today out of curiosity - started with season 2 this time - and yeah, Starscream's voice still bothers me, even though it's an improvement from season 1. Who I think work nicely are Megs and OP, I quite enjoy how they sound! But the Shaggy and Scooby thing I haven't even realized, that's hilarious :'D
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jimmys-zeppelin · 1 year
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foxtrotstar · 1 year
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Is anyone interested in a in depth Sharkboy and Lavagirl review in this day and age? Please I have more in depth thoughts then just “oh it’s camp” I need to talk to someone about it
Update
I have written a part of it and pinned it to my blog if people are interested
I also have a fic in progress if you wanna ask about it
Fanfic blog is now: @stellarf0x
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© getlostphotography
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swagging-back-to · 1 year
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really, in this day in age if you refuse to release your movie for streaming youre actual shit and it tells me that your movie is ALSO shit.
#i was SO excited for quiet place 2 to come out.#i waited and had it on my calender#and then they indefinitely cancelled it until after the pandemic.#because 'you have to see this movie in theaters. it was made to be seen in theaters'#spoilers if you havent watched it yet... the movie was shit. it was a dumpsterfire. it crashed and burned in ways unimaginable#i dont think a single person liked that movie.#everything from the plot to the characters was senseless and infuriatingly annoying#soooo the fact that james cameron is refusing to release avatar 2 for streaming for at least another half year....#my expectations are in the dirt.#they already were after it took 13 fucking years to be made#13 years in development doesnt tell me 'this movie will be great'it tells me ' these people have no fuxking idea what theyre doing'#especially when the first one took 5 years to make and was released in 2009.#it took 5 years to make avatar one in 2000 FUCKING 4.#and yet he couldnt even have half the movie finished in the 2010s?#avatar 3 4 and 5 are all finished. they were finished (shooting and editing) YEARS before he even began avatar 2#that tells me theres GROUNDBREAKINGLY horrible time management going on behind the scenes#and honestly from the clips ive seen from the movie it really doesnt look that good#they copied almost all of the first movie right down to exact freezephrames that are the same.#they were so lazy they COULDNT EVEN COME UP WITH ORIGINAL PLOTPOINTS AND DIALOGUE IN O V E R A D E C A D E.
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unfortunateoil · 1 month
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*4 year old me searching up big rocks*
*misspells it*
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gallery-f · 5 months
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知恩院御影堂から白川一本橋 2010
Leica D-LUX 3
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If you’re wanting to watch Band of Brothers/The Pacific/Masters of the Air in chronological order with BoB 1st Currahee episode split up in the dates on screen I made a list
(Updated: April 12, 2014 7:58pm pst)
July, 10 1942 Easy Company Trains in Camp Tocca (Band of Brothers Ep. 1 Currahee 2001) August 7, 1942, Allied forces land on Guadalcanal (The Pacific Ep. 1 Guadalcanal/Leckie 2010) September 18, 1942, 7th Marines Land on Guadalcanal (The Pacific Ep. 2 Basilone 2010) December 1942 The 1st Marine Division on Guadalcanal is relieved (The Pacific Ep. 3 Melbourne 2010) *June 23, 1943, Easy Company Trains in Camp Mackall N.C. (Band of Brothers Ep. 1 Currahee) * June 25, 1943, 100th Bomb Group flew its first 8th Air Force combat mission (Master of the Air Ep. 1 2024)
July 16, 1943 the 100th Bomb Group bombed U-Boats in Tronbhdim (Masters of the Air Ep.2 2024) August 17, 1943 the 4th Bomb Wing of the 100th Bomb Group bombed Regenberg (Masters of the Air Ep. 3 2024) *September 6, 1943, Easy Company Boards transport ship in Brooklyn Naval Yard (Band of Brothers Ep. 1 Currahee)* September 16, 1943, William Quinn and Charles Bailey leave Belgium (Masters of the Air Ep.4 2024) September 18, 1943 -*East Company trains in Aldbourne, England (Band of Brothers Ep. 1 Currahee)* -John 'Bucky' Egan returns from leave to join the mission to bomb Munster (Master of the Air Ep.5 2024) October 14, 1943, John ‘Bucky’ Egan interrogated at Dulag Lut, Frankfurt Germany (Masters of the Air Ep. 6 2024) December 26, 1943, 1st Marine Division lands on Cape Gloucester (The Pacific Ep. 4 Gloucester/Pavuvu/Banika 2010) March 7, 1944, Stalag Luft III Sagan, Germany, Germans find the concealed radio Bucky was using to learn news of the War (Master of the Air Ep.7 2024) *June 4, 1944, D-Day Invasion postponed (Band of Brothers Ep. 1 Currahee)* *June 5, 1944 Easy Company Boards air transport planes bound for Normandy (Band of Brothers Ep. 1 Currahee)* June 6, 1944, 00:48 & 01:40 First airborne troops begin to land on Normandy (Band of Brothers Ep. 2 Day of Days 2001)
June, 7 1944 Easy Company Takes Carentan (Band of Brothers 3x10 Carentan)
August 12, 1944, The 332nd Fighter Group attack Radar stations in Southern France (Masters of the Air Ep.8 2024)

September 15, 1944 U.S. Marines landed on Peleliu at 08:32, on September 15, 1944 (the Pacific Part Five: Peleliu Landing)
September 16, 1944 Marines take Peleliu airfield (the Pacific Part Six: Airfield)
September, 17 1944 Operation Market Garden -(Band of Brothers 4x10 Replacements)
October 22/23, 1944, 2100 – 0200 Operation Pegasus (Band of Brothers 5x10 Crossroads)
October, 1944 Battle of Peleliu continues (the Pacific Part Seven: Peleliu Hills)
December 16, 1944 Battle of the Bulge (Band of Brothers 6x10 Bastogne)

January, 1945 Battle of Foy (Band of Brothers 7x10 The Breaking Point)

February 14, 1945 David Webb rejoins the 506th in Haguenau (Band of Brothers 8x10 The Last Patrol)
April 5, 1945 506th Finds abandoned Concentration Camp
(Band of Brothers 9x10 Why We Fight 2001)
April 1-June 22, 1945 Battle of Okinawa (The Pacific Part Nine: Okinawa)

May 7, 1945, Germany Surrenders V-E Day - (Master of the Air Ep. 9 2024) - (Band of Brothers 10x10 Points 2001)
August 15 The Empire of Japan surrenders end of the War (The Pacific Part Ten: Home)
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lengthofropes · 2 years
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"It's Forced Conforming. That's What's Killing The Kids"
ID under the cut
1.Eddie - freakin’- Munson
The aesthetics.
2. D&D. The Hellfire club
The "Hellfire Club" is an official D&D club at Hawkins High School. Membership came with a degree of protection, but demanded loyalty to campaign nights. Members of the club both create and wear white raglan shirts with black long sleeves, finished with the Hellfire Club name and logo on the center. Hellfire Club is hosted in a drama/theatre room.
MEMBERS:
Eddie Munson († - Head) Mike Wheeler Dustin Henderson Lucas Sinclair Erica Sinclair(substitute) Gareth Jeff "Freak"(unnamed)
3. The Sweetheart
Custom 24 fret, supercharged NJ Warlock with B.C. Rich Pickups, Floyd Rose Tremolo and jumbo frets.
(*description taken from official B.C. Rich Instagram)
The B.C. Rich Warlock is both an electric guitar and bass guitar made by B.C. Rich. It features a distinct jagged shape and two humbucker pickups. It was designed by company founder Bernie Rico in 1969.The introduction of the Warlock in 1981 marked the beginning of B.C. Rich's rise to iconic status in heavy metal. The confluence of B.C. Rich's far-out designs and the emerging hair metal culture of the late '70s and early '80s helped cement the brand's place in the market. Over the years since its introduction the Warlock has become a de facto image of a heavy metal guitar.
4. Corroded Coffin
THE BAND
Corroded Coffin is Eddie Munson's band that plays in Hawkins, Indiana. It consists of four students from Hawkins High School. They have rehearsals in Gareth’s garage and perform at The Hideout club on Tuesdays and usually get a crowd of about five drunks.
DRUMS - Gareth. Plays Sabian B8 crash and B8 Pro ride cymbals,  Zildjian ZBT hi-hat (all models of 2010’s btw) and black Gretsch drum kit.
BASS GUITAR - ‘Freak’ (unnamed). Plays 4-String Squier Bullet bass by Fender.
RHYTHM GUITAR - Jeff. Plays Peavey T-15.
5. Sweet old tatties
ALL TATTOOS: DESIGN by @1sutton1; CONCEPT by @amylforsythe
THE BATS -back of the right forearm
THE PUPPETMASTER - inner side of the right forearm
THE WYVERN - back of the right arm
THE SPIDER - left side of the сhest, under the collarbone
THE DEMON - under the spider tattoo
(*names of the tattoos are taken from the Amy’s instagram)
6. The chains
RIGHT HAND. Chain bracelet with  two rivets leather clasp.
LEFT SLEEVE. Accessory chain over the zipper.
VALLET CHAIN. Accessory first came to prominence with biker subcultures during the '50s, created to keep the wallets intact. Soon become popularized by the early pioneers of '70s punk, who not only incorporated them into their way of dress as a means to prevent pickpocketing along with securing their stash while flailing about in mosh pits, but also promoted them as a fashion accessory. Eventually was adopted by variety of music subcultures that spawned after punk: goths, rivet heads and a multitude of heavy metal enthusiasts. throughout the '80s.
7. The rings
LEFT HAND. Three biker rings of G&S Jewellery company, casted in bronze, silver plated.
On the index finger: a cross and 4 small skulls ring On the middle finger: a hog head ring. On the ring finger: big skull ring.
RIGHT HAND. On the ring finger: jewelry ring, oxidized metal and black (most likely, obsidian or onyx) gemstone.
(*rings company is identified by smart dudes of Internet) 
8. Patches & pins
PINS:
Judas Priest (English heavy metal band)
W.A.S.P. ( American heavy metal band)
Accept (German heavy metal band)
Mercyful Fate (Danish heavy metal band) album, “Don’t Break The Oath”(1984)
PATCHES:
LEVIATHAN CROSS PATCH - Alchemical symbol for black sulfur, associated with the fire and brimstone of Hell. Also known as 'Satan's Cross'
MOTORHEAD PATCH - "Hammered Cut Out" design, with Snaggletooth (official band’s mascot)
IRON MAIDEN PATCH - "Eddie the Head" (official band’s mascot)
MEGADEATH PATCH - band logo
DIO BACK PATCH - album “The Last in Line”(1984)
(*Accept and Mercyful Fate pins are identified by smart dudes of Internet)
9. & other cool accessories
GUITAR PICK - on a neck ball chain
THE WATCH  - CASIO w 700 (548 module), 100 m water resist, alarm, chronograph
BLACK BANDANA (or handkerchief) with white skull and bones pattern. Although bandanas are a common accessory among metalheads, it’s interpretation within the LGBT community should also be taken into account. According to the Hanky code, it means that Eddie is top (left pocket placing) and into S&M (black color).
10. Dexterous hands
Proficient guitar playing (A.K.A. slaying)
Advanced hotwiring
11. The Hair
No, that’s it. It’s just gorgeous.
(*all the accessories and musical instruments are identified by me, if not stated otherwise)
END ID.
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punkeropercyjackson · 1 month
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It's finally here!!!
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Graphic design is my passion LMFAO but as i said i would do a while back,i've created a masterpost of all the Jason Todd content that's worth your time!This is rather long but he's existed since 1983 so!!
Base edit is my little sister @mayameanderings and tagging @coffeemilkcatz and @nanaonmars since they said yes when i asked if they wanted me to!Let's dive in then!
Batman 408-426,Detective comics 568-582,Superman annual 11,New Teen Titans 18-31,Blue Devil 19,Action comics 556 and 594,Batman Annuals 10-12 and Batman(The cult)for pre-reboot Robin!Jason my beloved
Nightwing Year One 101-106,New Teen Titans 55,Nightwing 10(1997)and Legends of the Dark Knight 100 for Dick and Jason siblinghood,Gotham Knights 34 for the short story of him and Alfred and Detective comics 790 for Bruce telling Cass about him as it takes place on Jason's birthday
Lost Days aka the Red Hood prologue
Under The Red Hood(2010)-The original comic is good in it's own right but the movie is leagues better written(Rare comic book adaption exception lmao)
Robin 177 and 182-183 for tha actual Tim and Jason beef instead of 'replacement' and 'enemy to caretaker' bs
Azreal:Death's Dark Knight 3(Can't give commentary on this one since i don't know Azreal like that,sorry)
Red Hood and The Outlaws(2016).Unlike the Utrh comic vs the Utrh movie,the original Rhato has nothing positive like the reboot
Not TECHNICALLY Jason BUT Duke is his favorite brother and Stephanie's the only Batfam girl he's truly close to so you should also stan them since he'd want you to /lh
Red Hood:Outlaw for the confirmation that Red Hood loves black women from infinity to infinityyyyy(meaning his love interest Dana Harlowe is introduced and featured as an mc in this run)
Urban Legends 1-6 for his return to the Batfam-Messy tbh but i do enjoy parts of it!
Task Force Z for him and Stephanie being a vigilante team and it has a prelude,that being Detective comics 1041-1043
Unkillables and Joker:The Man Who Stopped Laughing for Jayrose goodies and more of the above
Gotham War if you feel like turning off your brain to look at good art and laugh at dogshit writing
Red Hood:The Hill is his current run and when our queen Dana comes home from comics limbo!!!
The following is a misc list that's not required to include in your Jason knowledge but HIGHLY recommended you do just for fun!
Tiny Titans 23,29,33,39,45 and 47,Bombshells 46,60 and 62,Bombshells United 18-24,Lego Batman:Family Matters,A Death In The Family 2020,Batman:The Adventures Continue,Batman/Teenage Mutant Ninja Turtles 5-6,The Doom That Came to Gotham 2023 and The Teen Titans Go episode 'The Best Robin'(Pre-Reboot Robin Jason rights!!!).Also look up 'Nobody cares about Tim Drake' if you don't know what that is,you'll love it
Jason also appears in the Lego DC Super Villains games that i highly recommend as well especially because my girlfriend is a mega fan of it and i don't know much about Lego Batman 3:Beyond Gotham but please avoid the aformentioned original Rhato,Red Hood:Outlaws and the Gotham Knights game as they feature extremely problematic writing not limited to but including racialized misogyny and ableism and do disservice to Jason himself anyway so you wouldn't want to consume them to begin with if you want to like him.I have mixed feelings on the Arkham Knight and Injustice games series' but they are objectively fairly good so i wouldn't say no to giving them a shot to see if you like them
And for the finale we have Wayne Family Adventures-Definitely a good read but to be totally honest it does Duke DIRTY and it sucks so much of DC to have marketed as his series to not only not follow through at all and make it an ensemble cast instead but ALSO deprive him of his actual characterization and story to make him a demure weak black boy stereotype.I won't judge you at all for liking it if you decided to read it or have already but kindly keep this in mind and consider joining me and my mutuals in our rewrite of it to give our Signal of Hope and Chaos the writing he deserves or at least support us through likes and reblogs!Happy Jason readings and have a good day💕
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makapatag · 4 months
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Tactical Combat, Violence Dice and Missing Your Attacks in Gubat Banwa
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In this post I talk about game feel and decision points when it comes to the "To-Hit Roll" and the "Damage Roll" in relation to Gubat Banwa's design, the Violence Die.
Let's lay down some groundwork: this post assumes that the reader is familiar and has played with the D&D style of wargame combat common nowadays in TTRPGs, brought about no doubt by the market dominance of a game like D&D. It situates its arguments within that context, because much of new-school design makes these things mostly non-problems. (See: the paradigmatic shift required to play a Powered by the Apocalypse game, that completely changes how combat mechanics are interpreted).
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With that done, let's specify even more: D&D 5e and 4e are the forerunners of this kind of game--the tactical grid game that prefers a battlemat. 5e's absolute dominance means that there's a 90% chance that you have played the kind of combat I'll be referring to in this post. The one where you roll a d20, add the relevant modifiers, and try to roll equal to or higher than a Target Number to actually hit. Then when you do hit, you roll dice to deal damage. This has been the way of things since OD&D, and has been a staple of many TTRPG combat systems. It's easy to grasp, and has behemoth cultural momentum. Each 1 on a d20 is a 5% chance, so you can essentially do a d100 with smaller increments and thus easier math (smaller numbers are easier to math than larger numbers, generally).
This is how LANCER works, this is how ICON works, this is how SHADOW OF THE DEMON LORD works, this is how TRESPASSER works, this is how WYRDWOOD WAND works, this is how VALIANT QUEST works, etc. etc. It's a tried and true formula, every D&D player has a d20, it's emblematic of the hobby.
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There's been a lot more critical discussion lately on D&D's conventions, especially due to the OGL. Many past D&D only people are branching out of the bubble and into the rest of the TTRPG hobby. It's not a new phenomenon--it's happened before. Back in the 2010s, when Apocalypse World came out while D&D was in its 4th Edition, grappling with Pathfinder. Grappling with its stringent GSL License (funny how circular this all is).
Anyway, all of that is just to put in the groundwork. My problem with D&D Violence (particularly, of the 3e, 4e, and 5e version) is that it's a violence that arises from "default fantasy". Default Fantasy is what comes to mind when you say fantasy: dragons, kings, medieval castles, knights, goblins, trolls. It's that fantasy cultivated by people who's played D&D and thus informs D&D. There is much to be said about the majority of this being an American Samsaric Cycle, and it being tied to the greater commodification agenda of Capitalism, but we won't go into that right now. Anyway, D&D Violence is boring. It thinks of fights in HITS and MISSES and DAMAGE PER SECOND.
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A Difference Of Paradigm and Philosophies
I believe this is because it stems from D&D still having one foot in the "grungy dungeon crawler" genre it wants to be and the "combat encounter balance MMO" it also wants to be. What ends up happening is that players play it like an immersive sim, finding ways to "cheese" encounters with spells, instead of interacting with the game as the fiction intended. This is exemplified in something like Baldur's Gate 3 for example: a lot of the strats that people love about it includes cheesing, shooting things before they have the chance to react, instead of doing an in-fiction brawl or fight to the death. It's a pragmatist way of approaching the game, and the mechanics of the game kind of reinforce it. People enjoy that approach, so that's good. I don't. Wuxia and Asian Martial Dramas aren't like that, for the most part.
It must be said that this is my paradigm: that the rules and mechanics of the game is what makes the fiction (that shared collective imagination that binds us, penetrates us) arise. A fiction that arises from a set of mechanics is dependent on those mechanics. There is no fiction that arises independently. This is why I commonly say that the mechanics are the narrative. Even if you try to play a game that completely ignores the rules--as is the case in many OSR games where rules elide--your fiction is still arising from shared cultural tropes, shared ideas, shared interests and consumed media.
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So for Gubat Banwa, the philosophy was this: when you spend a resource, something happens. This changes the entire battle state--thus changing the mechanics, thus changing the fiction. In a tactical game, very often, the mechanics are the fiction, barring the moments that you or your Umalagad (or both of you!) have honed creativity enough to take advantage of the fiction without mechanical crutches (ie., trying to justify that cold soup on the table can douse the flames on your Kadungganan if he runs across the table).
The other philosophy was this: we're designing fights that feel like kinetic high flying exchanges between fabled heroes and dirty fighters. In these genres, in these fictions, there was no "he attacked thrice, and one of these attacks missed". Every attack was a move forward.
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So Gubat Banwa removed itself from the To-Hit/Damage roll dichotomy. It sought to put itself outside of that paradigm, use game conventions and cultural rituals that exist outside of the current West-dominated space. For combat, I looked to Japanese RPGs for mechanical inspiration: in FINAL FANTASY TACTICS and TACTICS OGRE, missing was rare, and when you did miss it was because you didn't take advantage of your battlefield positioning or was using a kind of weapon that didn't work well against the target's armor. It existed as a fail state to encourage positioning and movement. In wuxia and silat films, fighters are constantly running across the environment and battlefield, trying to find good positioning so that they're not overwhelmed or so that they could have a hand up against the target.
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The Violence Die: the Visceral Attacking Roll
Gubat Banwa has THE VIOLENCE DIE: this is the initial die or dice that you roll as part of a specific offensive technique.
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In the above example, the Inflict Violence that belongs to the HEAVENSPEAR Discipline, the d8 is the Violence Die. When you roll this die, it can be modified by effects that affect the Violence Die specifically. This becomes an accuracy effect: the more accurate your attack, the more damage you deal against your target's Posture. Mas asintado, mas mapinsala.
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You compare your Violence Die roll to your target's EVADE [EVD]. If you rolled equal to or lower than the target's EVD, they avoid that attack completely. There: we keep the tacticality of having to make sure your attack doesn't miss, but also EVD values are very low: often they're just 1, or 2. 4 is very often the highest it can go, and that's with significant investment.
If you rolled higher than that? Then you ignore EVD completely. If you rolled a 3 and the target's EVD was 2, then you deal 3 DMG + relevant modifiers to the DMG. When I wrote this, I had no conception of "removing the To-Hit Roll" or "Just rolling Damage Dice". To me this was the ATTACK, and all attacks wore down your target's capacity to defend themselves until they're completely open to a significant wound. In most fights, a single wound is more than enough to spell certain doom and put you out of the fight, which is the most important distinction here.
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In the Thundering Spear example, that targets PARRY [PAR], representing it being blocked by physical means of acuity and quickness. Any damage brought about by the attack is directly reduced by the target's PAR. A means for the target to stay in the fight, actively defending.
But if the attack isn't outright EVADED, then they still suffer its effects. So the target of a Thundering Spear might have reduced the damage of an attack to just 1 (1 is minimum damage), they would still be thrown up to 3 tiles away. It matches that sort of, anime combat thing: they strike Goku, but Goku is still flung back. The game keeps going, the fight keeps going.
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On Mechanical Weight
When you miss, the mechanical complexity immediately stops--if you miss, you don't do anything else. Move on. To the next Beat, the next Riff, the next Resound, think about where you could go to better your chances next time.
Otherwise, the attack's other parts are a lot more mechanically involved. If you don't miss: roll add your Attacking Prowess, add extra dice from buffs, roll an extra amount of dice representing battlefield positioning or perhaps other attacks you make, apply the effects of your attack, the statuses connected to your attack. It keeps going, and missing is rare, especially once you've learned the systematic intricacies of Gubat Banwa's THUNDERING TACTICS BATTLE SYSTEM.
So there was a lot of setup in the beginning of this post just to sort of contextualize what I was trying to say here. Gubat Banwa inherently arises from those traditions--as a 4e fan, I would be remiss to ignore that. However, the conclusion I wanted to come up to here is the fact that Gubat Banwa tries to step outside of the many conventions of that design due to that design inherently servicing the deliverance of a specific kind of combat fiction, one that isn't 100% conducive to the constantly exchanging attacks that Gubat Banwa tries to make arise in the imagination.
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kits-ships · 8 months
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selfship ask game - cringe is dead edition
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:3 - Who was your first f/o?
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^_^ - What is the silliest song that you associate with your f/o?
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<3 - What’s the sappiest pet name you’ve thought of/have used for your f/o?
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xP - Assign an early 2010’s song to you and your f/o’s relationship!
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=0 - If you and your f/o were mermaids, what would your tails look like?
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T.T - What show/book/etc from your childhood would you be most excited to show your f/o? What do they think?
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D:< - Assign a nightcore song to you and your f/o’s relationship!
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>.< - Do you have any xenogender/microlabel headcanons for your f/o?
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;^) - What does your f/o do that makes you melt? What about vice versa?
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>:( - Would your f/o have survived 2012 Tumblr?
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o.e - What would your f/o’s fursona be? If they’re already an anthro character, what would they look like as a human?
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:o) - What or who do you think your f/o would kin?
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:^* - Who would be your f/o’s favorite character from My Little Pony and why? What about yours?
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xD - Who would be your f/o’s favorite Creepypasta and why? What about yours?
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O_o - What kind of virtual pet would your f/o be? A Neopet? A Webkinz? Maybe even a puffle? Which one in particular? What about you?
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>:3c - Do you have any particularly silly headcanons for your f/o?
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._. - Out of the SuperWhoLock trifecta, which show would you watch with your f/o and why?
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:,D - Bonus! Gush about your f/o and/or s/i as much as you want!!
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divider credits go to @/cafekitsune :3
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dollsinvogue · 1 year
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Y2K trends in Monster High!
I kept seeing people talk about if monster high is y2k or not, and while technically it came out in 2010 it was in production for years before that and I believe that it was inspired by many 2000’s trends! So I decided to make a post showing some y2k trends I recognized in the dolls <3
(This definitely isn’t all of the trends so if I forgot any obvious ones please add on :D)
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