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#and by at first i mean for a large chunk of the story
my-thoughts-and-junk · 3 months
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my new thing is obsessing over a funny little guy for a few months before moving onto another funny little guy
#random thoughts#first it was sans undertale then it was robert dream daddy#and now it's fnaf sunandmoon#my ideal fnaf sunandmoon fic which i will never write because that's where i draw the line#is one in which yn doesn't think sun and moon are. sentient. at first.#and by at first i mean for a large chunk of the story#like yeah he's a robot! he's a very sophisticated piece of ai of course he's gonna be lifelike#sun and moon are designed to learn and adapt and they can SEEM very human but it's important to remember they are not alive#but they still treat sun and moon decently because? why wouldn't they?#like sun and moon are constantly learning ai. it's important to model proper behavior so they know how they and others should act#specifically among freddy's staff! if sunandmoon don't know how staff SHOULD behave then they have no frame of reference#for what behavior should be reported or how sunandmoon are SUPPOSED to act around staff for maximum efficiency#if you get mad at the robot for being damaged and they're designed to entertain#they're not gonna want to tell you next time they get damaged and you can't just rely on scans and weekly examinations#because scans miss things and some damage is too severe to wait for their next examination#in an ideal setting you WANT the animatronics to be able to communicate openly with you because THEY are a tool for their OWN repair#THEY can recognize what is damaged VERY WELL#and if it's a software issue then you need to be able to read their BEHAVIOR. body language and shit#and if sunandmoon are CONSTANTLY ON EDGE AROUND STAFF you're not gonna be able to see a base body language to go off of#also constant stress is bad for machines. like running the same commands over and over again until overheating. bad for babey#and of COURSE they're gonna help around the daycare!!! THE DAYCARE ATTENDANT IS NOT SUPPOSED TO BE A REPLACEMENT FOR HUMAN WORKERS#the daycare attendant is a GIMMICK. a NOVELTY. a TOOL meant for the use of the human daycare attendants#a forever playmate who remembers every detail about every child under their care? who never tires and isn't affected by cleaning chemicals?#they're so USEFUL! a supplement to the human daycare attendant!#like a swiss army knife of rainy day games and orange slices#it's a horrible shame the owners of the pizzaplex got cheap and stopped hiring human daycare attendants to save on labor#because the daycare attendant works best when they have someone else's behavior to model. otherwise it gets caught in a loop#which constantly degrades and simplifies. like recording a recording over and over again until all you can hear is white noise#of COURSE something bad was gonna happen!#and sunandmoon don't really have any opinion on this besides agreeing because they ARE an animatronic.
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dairugger · 1 year
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i am sick to death of every single instance of media with lgbt characters being described with a fucking slur by everyone who speaks about it. like it actively discourages me from wanting to put work of mine out there if i'm ever able to write it because if you describe the themes, characters, and stories i want to tell as "q***r" i'm fucking stealing something out of your house
the characters i create and their stories and experiences are informed so much by myself, my experiences, and my perspectives. i do not feel any sort of identification or kinship in a slur that is so widely used against people like me without our consent that corporations and cishets have gotten comfortable throwing it around, and it makes me feel queasy to think that people would use that kind of language towards me and towards my work without a moment's thought towards the history i or my loved ones might have with it
i'm not "q***r" and neither are my experiences or the characters and stories i want to construct to process things in my own life. please have an ounce of fucking respect for the fact that not everyone within our community is going to identify with a word that is used to this day to enact violence on us, especially in the current climate. i genuinely do not get why this is still considered such a big ask
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katsu28 · 3 days
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can I request “tucking a strand of hair behind your partner's ear” with remus lupin? maybe him and shy!reader’s very first kiss?
thank you for requesting <3 so sorry it's taken me such a hefty chunk of time to get this written, hope you like it!
remus lupin x shy!reader, 2.7k
You were never really sure how to act around Remus. You were comfortable around him, of course. But it was hard for you to figure it out because you liked him. You liked him so much it scared you a little bit, because you’d never fancied anyone as much as you did him. 
He was kind and funny and smart, loyal to a fault and protective over those he cared for. And sure, sometimes he could be a bit grumpy and rough around the edges, but that was what made him Remus. 
Remus, who enjoyed your personal space as much as you did, it seemed, with the way he was always close to you. 
Whether it was his long fingers intertwined with yours as you made your way through town, or one of his arms over your shoulders to whisper a snarky remark reserved only for your ears about how the overly dramatic story Sirius was in the middle of telling was a boldfaced lie the long haired boy had concocted to impress one of Lily’s mates whilst you were out with everyone. 
Remus, who bought you flowers because they were pretty and thought you would like them even though the pollen sent him into sneezing fits that required him to sit across the room from them at all times. 
You said you’d rather him not get them at all if his allergies were that bad, but he always shook his head instantly, claiming that sneezing and sniffling was nothing compared to how brightly you beamed when you spotted the bundle in his hand. 
Remus, who wasn’t perfect by any means, but he was perfect for you. 
You still hadn’t quite grasped the concept that he liked you the same way yet. It seemed like a dream that you never dared question because you didn’t want to wake up from it. Who would want to wake up from the bliss that was being the one person Remus fancied? 
Maybe that’s why you hadn’t quite mustered up the courage to kiss him yet. There were a few times you’d come close, forgetting everything and letting his lips get within an inch of your own before chickening out and turning away at the last second. You were worried he’d find your reasoning for it silly. 
It wasn’t that you didn’t want to kiss him. You really wanted to, but your inner voice won out every time, that stupid little voice in the back of your mind telling you he’d surely lose interest in you once he figured out you had no idea how to kiss someone. He’d know you’d never kissed anyone immediately, and he’d come to his senses and move along when he still could. 
Part of you thought Remus was far too fond of you to be that harsh, but there was no beating that voice in your head. You didn’t want to jeopardize the good thing you had going with him. 
He never questioned why you always seemed to pull away from him at the last minute. If anything he took it in stride, shifting his focus to anything else so you wouldn’t feel like you were putting him out. 
You should’ve known his curiosity and even his frustration would come to head at some point. One day, he’d try again and finally voice his confusion. 
You’d fallen asleep in his lap on this quite nice spring afternoon, after spending the morning out on a walk in one of the nearby gardens, not on purpose but rather a result of the warmth emanating from his body and the worn sofa you’d both collapsed on upon returning to your flat. 
Truly, you didn’t know you’d drifted asleep until Remus coughed. It was quiet, but loud enough to stir you from your slumber, blinking awake slowly until you realized your cheek was pressed against his thigh. 
Stifling a rather large yawn, you shifted onto your back, stretching your limbs out until your joints popped and your vision cleared. When it did, you zeroed in on Remus above you, waiting for you to notice him. 
“You snore a little bit, did you know that?” He said coolly, cocking his head. 
You pushed his head away from you playfully, fighting the grin threatening to overtake your lips at the sight of him peering down at you. “You were watching me sleep?” 
“Very hard to read when I’ve got a foghorn in my lap.” He tutted, but the sticky sweet smile gracing his handsome face told you he was anything but annoyed. 
His scar stretched when he smiled like that, the jagged white marring his face rounding out the apple of his cheek as it raised. Remus tended to be self conscious about it, but less so when your fingers came up to trace along it. Not intended to bring attention to it in any way, but to reinforce that it wasn't something that deterred you from him. He felt better about it after. 
“Sorry.” You said sheepishly. In your scramble to an upright position, you completely missed the way Remus deflated as you moved away. “Good book?” 
“Fine, I suppose. Good sleep?” 
“Fine, I suppose.” You teased, bumping his shoulder with yours. 
“Cheeky.” 
“Been spending too much time with you.” 
“Is that it?” He huffed out an amused chuckle, letting his hand fall onto your knee. You didn’t dare react, fighting the urge to allow your leg to bounce even when Remus’ fingers began to circle lightly. “What else about me is rubbing off on you?” 
“Dunno. What do you think?” 
“What do I think? I think…you don’t need any of my bad habits mucking you up, because you’re perfect the way you are.” Remus murmured. You averted your gaze from his, avoiding the softness in his expression in favor of focusing hard on a loose thread from your sock. He was being nice, like he always was, and you didn’t know how to react, like you always did. “Though an overthinker, maybe. Don’t dwell on it too long, love, you’ll only end up hurting yourself.” 
“I don’t overthink.” You protested rather meekly, pouting. Remus made a disbelieving sound in response, lilting and a little bit teasing, but soft and fond nonetheless. He reached out, bumping his knuckles against your chin affectionately, letting his fingers travel a little further to push the hair away from your face. 
Your skin felt like it was on fire when he brushed against your ear, even more so when his hand came back to settle at the curve of your jaw, thumb sweeping along the apple of your cheek tenderly. Almost too tenderly, with the way he was looking at you too.
Part of you wanted to steer the conversation in another direction, but you managed to push the feeling aside, wanting to see maybe, just maybe, if he moved to kiss you this time, you wouldn’t shy away. 
Remus moved slowly like he didn’t want to spook you, getting closer and closer still. 
Five inches. Four, three, two—no, you couldn’t do it. You shifted abruptly, teetering back on your palms under the guise of losing your balance. 
Remus frowned, blinking slowly. His hand dropped from where it had been against your cheek, falling against his knee almost dejectedly. “Do you not like me?” 
“Of course I like you,” You insisted. Obviously he wouldn’t believe you. Even you wouldn’t have believed you. Not at all to your surprise, he looked thoroughly unconvinced, so you tried again. “I do.” 
“Right.” He said. His brows drew together in the middle, one hand coming up to scratch at the back of his neck. “Right, you say that, but every time I get close to you, or I try to kiss you, or god forbid I try to pay you a compliment, you always pull away. I haven’t said anything before, because I figured you’d clue me in when you were ready, but you haven’t.” 
“Rem…” You sighed, drawing your knees towards your chest. His shoulders lifted up by his ears, dropping into a resigned shrug as he searched your face for any semblance of an explanation. 
“Is it me? Am I misreading this whole thing? I don’t—I don’t know what’s happening.” He was frustrated, you could tell. Frustrated, confused, maybe even a little disappointed, and with good reason. “I know you don’t like opening up, but it’s me, love. You can talk to me, right?” 
You twisted your lips to the side, suddenly feeling all kinds of embarrassed. Remus thought you didn’t like him because of the way you acted around him. You wouldn’t lose him because of what you were doing; you’d more likely lose him because of what you weren’t doing. 
Things needed to change, now, and you were the only one who could change them.
“I don’t know what I’m doing, Remus.” 
“Does anyone really know what they’re doing?” 
“No I mean, like, I’ve never been in a relationship before. I don’t know what to do around you, how to act. So I just…” 
“Shut down?” He offered, not malicious in any way, but understanding. Remus was always just that. Understanding. You nodded wordlessly. “That’s the thing about relationships. There’s no single right way to be in one. You’ve just got to figure out what works best for the both of you. We need to figure things out, but we can’t do that if we don’t communicate.” 
You sighed, letting your chin dip towards your chest. “I’m sorry, Remus.” 
“Oh, you.” He said fondly, maybe even a little bit sadly. “You’ve not got anything to be sorry about at all. Now we know where to start.” His palm skated over your knee, up, up, up until he was met with soft skin against the rougher pads of his fingers. Goosebumps raised at his touch and he smiled softly again, not-so-secretly pleased he could elicit that kind of reaction from you. “You’re doing fine, love. Thank you for telling me.” 
“There’s something else too. Why I haven’t let you kiss me yet.” 
“Why?” 
“I’ve never kissed anyone before.” You mumbled, voice muffled by the sleeve of your jumper. 
He squinted at you, leaning in closer, as if somehow heard you wrong. “Come again?” 
“I’ve never kissed anyone before.” You repeated, as loud as you could muster. “I was afraid you’d leave me when you found out. That you’d think it was weird and off putting and you wouldn’t like me anymore.”
Remus blinked at you, long and slow. It sure was something to process, you knew that.
It’s not like you were expecting him to understand or come to terms with your reasons right away. You’d been battling with these thoughts every time you were with him, even more when you weren’t. This was brand new information for him. 
What you definitely weren’t expecting him to do was snort. Your nose wrinkled in immediate offense, even more so he cracked a smile. 
“You really thought I’d leave you because you’ve never kissed anyone?” 
You scowled, cheeks burning hot with embarrassment as you folded your arms over your chest stiffly. “Well now that you’re the one saying it out loud, it sounds stupid.” 
“It is!” 
“Don’t be mean, Remus!!” You huffed. You angled yourself away from him to stare angrily out the window, brows furrowed tightly, shoulders hunched.
Before you could brood too much, his large hands spun you right back around to face him again. He wasn’t smiling at you the way he was before, but you could still see the leftover twinkle in his eyes and it definitely didn’t make you feel better. 
“You’re being silly, love. You really thought I’d leave you because you haven’t kissed anyone before?” He repeated, ducking to catch your gaze with your every attempt to avoid his. You turned away from him, he chased after you, like some weird game of cat and mouse. 
Eventually you grew tired of it and you looked him square in the eye, jaw set. “Yes I did, and I’d appreciate it if you stopped saying it like that.” The corners of Remus’ mouth quirked up into a tiny smile. “Don’t you dare laugh at me, Lupin.” 
“Oh, now we’re on a last name basis?” He replied, brows raised in amusement. “I’m not going to laugh at you. I think you’re being ridiculous, but I like it.” 
“Ridiculous is even worse than silly!” You spluttered, losing your nerve from before at the risk of sounding whiny. You’d stomp your foot to bring your point across even more, but that seemed a little too dramatic for the situation. Settling for a deep frown, you scowled at your boyfriend, moving to rise off the couch. 
“No, wait—I’m sorry, I’ll be serious now, I promise.” He insisted, holding his hands up palm out in front of him. “No more poking fun, you have my word.” 
“Fine.” 
“Look, I don’t care that you’ve never snogged anyone before. In fact, that’s good news for me—means you won’t be able to tell if I’m absolutely shit at it.” 
“I thought you were being serious now.” You grumbled. 
“I am! I am. Y/N, I…” Remus hesitated, raking a hand back through his hair. “I’ve never felt the way I do for you with anyone else before. And I haven’t really, erm, been with a lot of people, so this, with you, it's special to me.”
“Me too.” 
“I guess what I’m trying to say is, I’m sorry if it feels like I��m going too fast, or pushing you into something you’re not comfortable with. You can always tell me to fuck off and I’ll understand.” 
“It doesn’t.” You said quickly, shaking your head. Still, he looked skeptical, bordering on guilty. “You don’t. You’ve never made me feel uncomfortable. It’s actually the opposite. I…I feel more like myself when I’m around you. You make me feel safe, Remus. To be who I am, to say what I want. I just—I’m still trying to figure out what that means, and sometimes it makes me unsure of myself.” 
You weren’t even sure where all the words were coming from, but as soon as they left your mouth you knew they were true. 
“I know the feeling.” He murmured, letting you take his hand in yours. His thumb rubbed along your knuckles absentmindedly. “For what it’s worth, I reckon you’re bloody great. And I’m glad you feel safe with me. That you feel like you can be yourself. Means I’ve done something right.” 
“You’ve done everything right, Remus. I’m the one who can’t get over myself and be who you deserve.” 
“Hey, hey, stop that.” He chided, giving a firm shake of his head. “You’re already everything I deserve and more.” 
“You’re too sweet to me.” You frowned, leaning into him. His arm swept across your back, fingers curling around your shoulder to bring you even closer, a swift move punctuated with a kiss to the top of your head. You angled yourself so you were looking up at him, ready to gauge his reaction to your next question. “Can you…kiss me now?”
Remus’ brows flew high. “Are you sure?” 
“Yes.”
“We don’t have to if you don’t want to. I can wait, I promise. I—” 
“Will you shut up and kiss me, Remus?” 
Remus lifted your chin with two fingers, rich coffee eyes searching your own for any ounce of hesitation and coming up empty, before closing the gap between you swiftly, but not rushed. Firm, but not aggressive. He kissed you much like the way he acted around you.
Even though you were more or less just following his lead, kissing Remus came to you easier than you thought it would. His hand slid up to the back of your neck. Yours bunched into the front of his jumper like you’d done it before, subconsciously tugging him closer until he’d backed you up against the opposite armrest of the couch, one arm braced on either side of you to hold himself up. 
His body blanketed yours, lips leading to the edge of something more before he pulled away. He studied you again, reveling in the dazed look in your eyes as you both caught your breath. “How was that for your first kiss?” 
“Mm, good,” You hummed, still a bit taken aback (in the best possible way). 
“Top marks?” 
“Absolutely.” 
“Alright if I go for extra credit?” 
“Please.” 
Now that you’d finally managed to kiss Remus, you didn’t want to stop. You honestly didn’t think he’d mind if you never stopped. You certainly wouldn’t.
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hannie-dul-set · 4 months
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six quick and easy hacks to 🆙 the quality of your fanfiction!
as promised, here it is! i’m not here to tell you how to plot out your story, or how to write your characters’ personalities. the tips i’m sharing are more on formatting and structure, secret (not really) cheat codes to instantaneously make your already written work even better! 
my qualifications? being a tumblr hag for over five years (my even more embarrassing pre k-pop writeblr included!) so i’ve unlocked quite a bit of secrets and discovered some eurekas throughout my time here HAHAHAH. anyway, let’s start!
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#1 VARIETY IN PARAGRAPH LENGTHS, SENTENCE LENGTHS, AND SENTENCE STARTERS.
nothing turns me off more than seeing paragraph blocks after paragraph blocks when looking for some new fics to read, especially when you’re reading from a cramped up device such as your phone.
when i write a lengthy paragraph, i try to follow it up with a one-liner, or a mid-sized one. but it’s something i consciously keep track of— when i noticed that, “oh, this gdoc is getting a little too wordy, a little too chunky,” i make sure that my next paragraph is significantly shorter than the current one because it keeps the entire page interesting. one to two sentences of lines of paragraphs after another and another doesn’t look pretty. chunks of paragraphs after paragraphs is boring.
make your pages visually dynamic by ensuring variety.
like this, for example.
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→ fic: home for the bitchless.
seeing a large chunk of text and a singular line immediately after also sort of forces your reader to stick around and read an otherwise intimidating lengthy paragraph because— oh! what could have possibly led to that singular like of dialogue or thought! #subtlemanipulation you get me? 😔🤙
this rule of mine applies to sentences and phrases within the paragraph as well!
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→ fic: love vomit.
and as a bonus, you can use paragraph breaks and cuts to your advantage! manipulating the way a sentence or paragraph ends in a certain way makes your works more rhythmic! and, when you play it around the right way, abrupt cuts and breaks also add the right mood and drama to your work!
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→ drabble: the boy who cried wolf.
part three of tip number one (one…we’re still at number one…) is on sentence and paragraph starters. i keep it as a rule of thumb that if i start a paragraph with “you,” or with someones name, i don’t use it again in the next one to avoid monotony. it’s a very miniscule thing really, and i doubt that people notice this HAHAHA but this is something i religiously swear by because repetitions like this are visually boring.
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→ wip: sunwater.
of course, this can’t be avoided all the time, and repeating the sentence starter “You” or any other pronoun, word, or phrase can be intentionally utilized to strongly drive a point. just don’t overdo it!
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→ drabble: patience, patience.
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→ blurb: monsters don’t hide under the bed.
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→ fic: the psychology of strawberries.
there are other good and strategic uses for repetitions as well! we’ll get to that later.
lastly, variety in sentence and paragraph starters doesn’t simply mean changing up the first word. things can still get really boring even if you use “you” or a character’s name interchangeably if your sentence structure remains the same.
this, for example, is monotonous.
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the structure (and length) of all three sentences are the same. A does this. B does this. A does this. and even if you switch things up but still use the same sentence structure, it still falls flat. case in point, below, a structure i often see in a lot of fics i stumble across.
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those are flat. those are boring. they don’t…you know…make you feel something, even when you follow the rule of not using the same starter twice. let me try improving it by adding more variety in the sentences (+ adding a tip that i’ll be discussing right after!)
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the word “He” here is used twice to create a rhythm and draw emphasis, but the rest of the excerpt maintains a sense of variety to make the narrative more interesting and compelling to read.
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#2 PICK A POV AND STICK WITH IT.
before i start a scene, a drabble, or blurb, the first question i ask myself is, “whose point of view do i want it to be in?”
one, it’s a lot neater, more organized, than omniscient point of views in my opinion (unless you’re like a super fucking skilled writer of course HAHAHHA). two, it allows for a bit of mystery, suspense, and engagement because you don’t have access to what other people are thinking about, and three— in line with the first tip— when you know whose brain you’re in when writing, it allows for more dynamic narrations, gives you an excuse to be messy because our internal thoughts are messy as well, and makes the writing a hell of a lot easier when you’re focused on monologuing one person alone!
when writing shorter fics, drabbles, or blurbs, i swear by this rule, no excuses HAHAHAH but when writing longer fics, sometimes i switch around the point of views per scene, just to make a more well rounded story.
sometimes, the point of view doesn’t even have to be any of the main character’s! writing from an external POV is also really fun and adds another layer of interest. see example below, a Jeonghan breakup fic written exclusively from the perspective of the outsiders. very fun idea! 
breakup scene written in Seungcheol’s POV.
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another squabble written in Seungkwan’s POV.
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→ wip: the breakup soup.
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#3 REPETITIONS AND THEMES = COHESIVENESS.
this section contains tricks on how to wrap up your fics into one cohesive little present with a pretty ribbon on top! 
first is the use of repetition. use a cool funky line at the beginning of your story, and reuse/rehash/revise it at the end for a neat finish, especially when you have trouble figuring out a way to end your story (lifesaving hack! trust me!) 
i use this mostly in my shorter works—
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→ drabble: you’re my bucket list.
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→ blurb: louder.
—but it works just as well with longer fics, especially when the repetition is all throughout, and not just at the start and finish.
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→ fic: mogi.
sometimes, it doesn’t even have to be a repeated phrase or line! it can be a little gimmick and it’d still work to make your fic cohesive! for example, in the fic below, i use the giving of strawberry candy/strawberry kisses to tie all the different scenes together because this was initially a set of separate drabble ideas wrapped into one long fic.
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→ fic: the psychology of strawberries.
and for this one (another ricky fic….yes…..) i use the whole cat metaphor to do the same. 
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→ drabble: yours to keep.
the next tip to make your work cohesive is to grab a singular theme, object, whatever, and take advantage of it for your narration HAHAHAHHA this can be better explained by looking at the examples below.
theme: citrus.
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→ drabble: citrus in the morning.
theme: storm.
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→ blurb: blizzard.
the above examples are my shorter works, but it can work for longer fics as well! just check out this 36k word monster HAHAHAHHA.
theme: seasons.
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→ fic: love vomit.
these are very simple ways to make your fic more put together! even if it’s just a simply blurb about a confession, adding a theme to aid the imagery bumps your fic quality to a +++++
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#4 THROW AWAY THE Y/N’S!
now this one is quite honestly just a personal nitpick HAHAHHAHA but seeing the word Y/N when i’m reading something really pulls me out of my immersion. (and i only stopped using Y/N’s in my fics at the start of my 2023 comeback….so if you see my older works still using it…hahahha please don’t prosecute me).
anyway, you can do this either by embedding it in the narration—
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→ fic: star studded baggage.
—or by using nicknames and titles instead!
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→ wip: the breakup soup.
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→ fic: can’t handle this.
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#5 GET INTO THE (UN)NECESSARY SPECIFICS.
instead of just saying “Your professor called you,” grab a random last name and say “Prof Yoon asked to see you in his office.” instead of saying you went to the cafe, the mall, the store, grab an actual place or make one up because no one in the world says “they’re going to the cafe to grab a frappe,” (unless the store’s name is actually The Cafe). people say they’re going to Dunkin Donuts or Coffeebreak or wherever.
sure it’s not plot relevant, sure it’s not integral, but little things like this make your narrative and dialogue a lot more realistic and less awkward. it makes it seem like your characters are actually living inside a world of their own.
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#6 GRAMMAR AND FORMATTING.
these are given HAHA but when i talk about grammar, i mean making sure that the commas and periods are consistently inside the quotation marks when writing dialogue. i mean minimizing the use of italics because overusing it can ruin the reading experience of a good piece (i was guilty of this too!) and i mean making sure that the use of tenses are consistent all throughout (unless if it’s a creative and plot choice), because all these things really matter if you want your fic, drabble, or blurb to be of overall high quality.
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and that’s basically it! hope these tips help somehow...hope i’m not revealing my secrets for naught and someone can actually put them to good use HHAHAHHA what’s most important obviously is that you’re having fun with what you’re writing…etc. etc. insert inspirational you can do it speech here.
anyway, happy new year! and happy reading and writing<33
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blindmanbaldwin · 2 months
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Perhaps it was seeing it on a premium large format screen, perhaps it was my mood that day, or perhaps it is because I'm always drawn to the stories of people trapped inside of their contradictions — but I was impressed with "The Ballad of Songbirds and Snakes" last year, especially with its cinematography and editing. I thought bits of the film, particularly the climax, had shots/rhythm evocative of the great Terrence Malick only to find the film's editor Mark Yoshikawa is a frequent collaborator of Malick.
Now I could talk at length about those comparisons, or the sense of gaze of the film (Tom Blyth's eyes are fascinating to track when he's in close-up/medium shot), or the relationship the wider series has with the medium of television. But I'd rather talk about the beginning of one scene near the beginning of the third-act as an example of effective pacing building dramatic tension and establishing character.
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Start on this wide shot at a low-angle. "The Ballad of Songbirds and Snakes" uses low-angle shots frequently, which makes sense in a story about insecurity about power/class gaps. Low or high angles means we see something at an unnatural eye-line — which creates a visual power imbalance.
In the background we have a man just barely peaking over the horizon. This is Coriolanus Snow, our boy from the Capitol who comes from a noble family that lost everything in the war. In the first chunks of the film, we learn that Snow wants to restore his family's former glory. He wants to get that power back. The power gap that we see.
But this isn't the Capitol. This is District 12. This is place he was sent because of his failure. He cheated at the titular Hunger Games to win them for his tribute. So what could he be looking for out here to help him with his desire?
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POV shot now. Cutting from that low-angle wide to seeing through Snow's eyes. While it isn't the subject of this post, the POV shot is the most direct expression of gaze. Think about cinema's greatest voyeurist Alfred Hitchcock and all his iconic POV shots ("Vertigo"). Nothing gets inside of a character's head like literally showing what they see.
Snow moves toward something — a something we now know was the (relative) perspective of the first shot.
Or, rather, not a something. But a someone:
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Now back on Snow. Only this time he isn't obscured in the background but near the center of the frame. The camera pushing in before to emulate his movement seen now in his movement. Going toward the someone seen in the previous shot. Someone we couldn't really see before — but now are getting closer to finding.
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Close enough to see her guitar.
Of course, if we were listening we would already know that this is Lucy Gray Baird. For her voice echoes through the forest and calls to Snow. But we're sticking to the visual — where we see him pushing toward someone. Pushing toward her.
Baird was his tribute in the Hunger Games. Living (but not hailing from) District 12, she had the lowest odds to win the Games. But through her own determination and a little bit of a push from Snow, she succeeded in winning the Games.
More importantly — she succeeded in winning his heart, as he did to her.
Go back to earlier: the beginning of "The Ballad of Songbirds and Snakes" establishes Snow's desire as reclaiming his family's lost power. Story is conflict, conflict is character, and character is desire. Think mathematically for a moment: Character is action that is a function of desire. But desire cannot remain static. Pull any book or movie off of a shelf at a library. What a character wants at a start will not be the same thing/only thing they want at the end.
Snow began wanting to reclaim his family's lost power. But through this desire — him cheating the games and getting exiled to District 12, the lowest and poorest district in all the land, runs contrary to this desire. He cannot get more power being among the powerless. Why would he act in such a contradictory manner?
Because once he laid his eyes on Lucy Gray, young Coryo had a new desire in his heart. He didn't want to just reclaim what belonged to him, but he also wanted to protect her.
Like all functional drama, this creates a problem — he wants two things that are mutually exclusive. To protect her requires working against the Capitol which means pushing his family further down the social ladder. But to work on restoring his family means throwing her to the odds, and he can't stand thinking of her brown eyes dying out there.
Speaking of brown eyes...
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Now we're on Lucy Gray's face. Focus on her and her playing (notice her eyes looking down and not hyperaware of her surroundings), but with another element in the background. Snow coming on the horizon.
Adapting a work from one medium to another always creates new restraints, but also new modes of expression. Condensing a 450-page novel into a ~2.5 hour film requires conveying the emotional arguments of the work in different ways. As such, "The Ballad of Songbirds and Snakes" focuses more on Snow's desires/contradictions than Baird's (even more than the novel) but we still have to some sense of her internal desire to create a compelling character that isn't just an object for Snow's character journey.
Of course, there is the real basic desire of surviving the Games, but that is lackluster and doesn't create real emotional bite. No, her central desire (at least in the film) comes through that one point mentioned earlier — she lived in District 12, but she did not come from District 12. Baird is a wanderer, or at least before the war was part of a wandering culture. Now she is trapped. Her desire is to get back what she lost; she wants to fly as a bird once again.
Look at the above shot. There is no distress on her face. While Snow got exiled for his actions in the prior chunk of the film, Baird got no punishment. She went back to District 12 and could play her music again. Not free to fly high but freer than she was at the start when she got called to fight in the Games.
This natural landscape Baird and Snow find themselves in during this scene is (metaphorical) paradise. It is the closest place to Baird's desire of freedom. The latter bits of the film's third-act use this idea to great dramatic effect.
Baird and Snow's desires both overlap and conflict. Both want to get something that they lost from the war — Snow his status, and Baird her freedom. But their desires operate in opposite direction. Baird wants to go up (free) while Snow is concerned with what's happening down on the ground among the social community. What Snow wants at the start can only be found in having people beneath him, while Baird's is found in having some space to be in.
But recall — Snow also wants to protect her, and this desire comes through a genuine feeling toward her. At the start it may be boyish attraction to her brown eyes and voice, but what his gaze perceived turned into something more. They both want the same thing of undoing loss.
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And it's that sameness that pulls Coryo to Lucy Gray. That sameness that pulls him down the social ladder (he has a famous last name, she has no name) and down the society's hierarchy (he is Capitol, she is District) to risk his future for her. That sameness that pulls him to throw his own life and his chance of getting his past back away. That sameness that keeps him walking.
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That sameness that makes her bring this strange man into her world. That sameness that makes her trust him with her everything.
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Her personal space out here, far from the suffering in District 12 and the tyrannical bloodshed in the Capitol, now has the presence of that strange man she let inside.
Viewing this natural space as her paradise, she had won this peace but found that her ghost still lingers. A ghost that she doesn't really want to let go of — as evident by her attention going to him, and the unconscious act of her voice calling him here. Remember: nothing in conventional narrative is coincidence or happens spontaneously. Every action a character does is an expression of desire.
Why does she sing? Becuase that's her life. She is a performer. She performed on stage in District 12's bars. She performed when got selected for the Games, which is what first caught Coryo's eyes. She performed for the whole nation to survive in the games. And she performs for Coryo — because she wants to perform for him.
And through this her desire reveals its contradiction. She wants to be free and untethered; to fly like a bird. But she has the same feeling for him that he has for her, and this feeling creates an attachment — a tether. The wanderer found a home.
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She could tell him to go away. She could tell him to leave. She could tell him to do whatever. Her words don't matter.
Film is a language of image. Sound (music and dialogue) matter, but ultimately is it a moving picture. A film establishes a character through visual actions. Lucy Gray identifies Coryo, and she stops playing so she can talk to him. So she can go to him. He is pulled into her world — but she is pulled toward him.
Think about the sequence of shots, specifically the POV shots. It is basic movement: start far from the object, and move toward the object. As the character whose POV the camera emulates gets closer to the object, the film cuts back to the opposite side to establish the geography of the scene. But it also creates a little bit of tension — these two forces are coming together and one of them doesn't know it, so what will be the reaction when they come together?
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A few frames of static. Coryo stands in anticipation. Waiting to see what she will do.
Go back through these ten shots. Notice they all are of the same vantage point. We see Snow approaching from the horizon, and we see Baird playing her guitar on a rock with Snow coming behind her. While the scene progresses by composing more of the frame around the subject as they get closer together, the core angle remains the same: one shot from him walking and one shot of her point in space. We don't change this basic idea.
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Until the scene begins with them coming together to have their first conversation since the Games — which also ends the scene as it shows the distance that remains between them.
They are pulled together, except Coryo stands above her. They both want to be together but they both occupy different places in the social hierarchy that they can never escape. The contradictions of their desires expressed in the blocking of one shot.
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lopposting · 3 months
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@accidentallyheartless
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That's an interesting point about the workstation. It made me realize we do see this place here in the opening cutscene. hmm.. And Geppetto being involved in Carlo's death in that way might have fuelled his regret in that kind of engulfing madness that made him the monster he was. [Tbh though, I don't think he was a good person to begin with, even pre-timeline]
@ahhlito
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You mean the loading screen, right? [unless I missed some other word-of-God confirmation about Carlo] I know that's what the game tells us - but I and some others in the fanbase have doubts about the truthfulness of that particular screen, given what we see in the sand memories; even though, logically he must have had the disease because we have his Ergo. Basically, I'm wondering if he had the disease, but ultimately died maybe due to the blood loss from losing an arm or some other kind of attack. I'll try to explain my reasoning for that the best I can in another post
Some of braveheart's post here:
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IT’S NOT!!! It directly contradicts what the game tells you in the story!! Your memories show Carlo on the ground with the Stalker over him wishing she had arrived sooner. If it was the disease? Then she would have been no help, so why regret not being there? 
And for the nameless puppet, it is a bit odd. my thoughts are that Geppetto doesn't see the nameless as Carlo either, and therefore doesn't bother ("Were you going to destroy Carlo's heart?" instead of "Your heart"). Also that maybe it did originally look more like Carlo, but without enough Ergo to properly preserve it, decayed over time, forcing Geppetto to replace large chunks of it.
Perhaps it shows how dead-set Geppetto was on going through with his plan with the arm of god and the frenzy, because why maintain the puppet at all when Carlo could be revived anyway? [which he does in one of the endings]
And I think, "narratively" [I don't think I'm using that word right lol], it shows how desperately Geppetto is clinging to the past, the literal corpse of his son, even as it's falling apart in his arms. The guy who brought upon a new age, Krat's new dawn of technological advancement - can't seem to move forward
@ideas-on-paper
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[I LOVE reading discussion about this game] 
I remember someone somewhere pointing out that when the strings are cut, the first “human” thing nameless puppet does is grab its head like it’s in pain :O [I can’t remember where i read that im sorry ahhh] 
and also what’s really crazy about that theory is that the piercing hatred amulet tells us
"If this puppet could feel only one emotion, it would be hatred."
IF.
They could’ve just easily told us whether or not the puppet could FEEL, being the game and all
but instead they choose to say. “We don’t know”
[also PS: omg i HAVE to watch evangelion. i've been meaning to watch it for YEARS. but also. like actually. im too scared]
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gffa · 10 months
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Ahsoka's place in SW can be a complicated thing, because I feel both things about her--I too am often frustrated by how Filoni writes her, but I too am also grateful that her character exists and isn't the "default" straight white cis dude character. (Though, I do wish she were played by someone other than RD because of All That.)
Ahsoka got so much flak when she first appeared, people hated her just for existing, for daring to take up any space in the Star Wars story, and then she swung around to being nearly put on a pedestal by a large chunk of the fandom, she was lionized pretty heavily in some corners, and I think we're now going through the further growing pains of backlash against the hype, especially because Ahsoka is in the position of often being used as a bludgeon against the Jedi.
To be honest, I don't see nearly as much criticism of Ahsoka's character as I do for other popular characters, I see far more of Obi-Wan and Anakin and Yoda, but maybe that's just the sphere of experience I have, but I see that criticism balanced out with a ton of fic, art, and positive commentary about her. And it makes me wonder if she's in that awkward spot of not quite as central to the story as the movie characters, but more important than almost any other SW character (in the sense of any one character ever being able to be more "important" than another, you know what I mean) where we haven't quite settled into a stable balance of how to approach her character.
So, she's high level enough now that she can take some people being critical of her character or even just flat-out not being kind to her, because she has so much support from the story itself and from all across the fandom, even as honestly I haven't seen much that's been notably mean to her character. Sure, I see a few posts talking about how Ahsoka is Filoni's Blorbo, but are they truly more common than the posts that are celebrating her character? Genuinely wondering, because that hasn't been my experience. (Honestly, I would say Qui-Gon fans have it worse, given that he's another of Filoni's Blorbos, just without the added bonus of actually having anything fun to counter balance it, where even the people who say he was a True Jedi don't really care about Qui-Gon, you know? There's no skits, no commentary, etc. Just a handful of fic authors who are quietly doing their own thing and being the good in the world they want to see.)
At the same time, I get what you're feeling, that it feels uncomfortable to be critical of a female character, especially one who is played by a WOC, especially in a fandom that is pretty fucking vicious towards female characters having anything to actually do in the story. That the criticism of Ahsoka's character/status as Filoni's Blorbo isn't always fair or considerate, because people are frustrated and SW fandom wears all our nerves down to the last.
I'm not really sure where I land with all of this, because I get both sides, the frustration and the affection both, and I think there needs to be space for both in fandom just because we can't police other people's reactions to stuff. It's hard to continue liking her when she's being pitted against your faves, it's hard to be kind to Jedi fans when they're frustrated because she's being used as a bludgeon against their faves, it's hard to just walk away from people ignoring that Ahsoka is really meaningful to a lot of people because she's a non-romance-focused female character coded as/played by a woman of color, it's hard not to feel like Ahsoka's such a popular character that she can take a few people on tumblr not liking her.
My best advice is to just keep loving Ahsoka in the way that you think will attract the other friends you want to have around you--like, for me, when I talk about Anakin, I often try to do so in a way that's affectionate towards him and the Jedi, how much they loved him and how much I think he loved them in returned, because that's who I want to gravitate towards in fandom, those who like both. I try to do the same with Qui-Gon now and again, when I start getting frustrated by how he's used to bludgeon the Jedi, I start going HEY GUESS WHAT I'M EMOTIONS ABOUT HOW MUCH QUI-GON LOVED HIS JEDI FAMILY and it makes me feel better! I would love to see more people do the same with Ahsoka! Prop her up by appealing to how much she loves other characters, too! Like, every time I get frustrated at the way some of fandom treats her, I remember SHE WANTED TO GO BACK TO THE JEDI, SHE LOVED THEM, and I'm like THAT IS MY GIRL I LOVE HER SO MUCH SHE IS SO BRAVE TO STRUGGLE THROUGH ALL THIS AND STILL FIND THE LOVE IN HER HEART.
Or sometimes, like with Bo-Katan, I like to lean into them being a hot mess because yessssssss I love a hot mess of a lady because I am a hot mess of a lady and Felt That. I hope Ahsoka gets to be all kinds of deliciously fucked up in her series and making mistakes and learning and being interesting and working her way back to the surface from her own depths because she is SUCH a strong character and deserves to be crunchy as hell/have bite as a character, like HOW MANY YEARS did she stew in her guilt about Anakin, refusing to let it go? How long did she hold onto that fear, so much that even the Force had to smack her in the face to try to make her let it go on Lothal? GIRL, I AM CRYING FOR YOU, YOU HAVE BEEN THROUGH SO MUCH, LET ME GET YOU SOME SOUP AND I HOPE THE FORCE-GHOSTS ALL COME BOTHER YOU TO MAKE SURE YOU'RE EATING ENOUGH, because I love a character that has bite.
This kind of got away from me, but that's usually where I end up when trying to wrap my head around the frustration of a character's place in fandom. I get why people are frustrated with the way Filoni writes her, but also the frustration of feeling like the important representation of her character sometimes gets lost in the shuffle, that both sides have validity, and my best way out of this is to double down on loving everyone in this bar.
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kurain-genealogy · 6 months
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Investigating Glamrock Bonnie, The Mimic, and Why I Think the Mimic Killed Bonnie
The theory that Mimic killed Glamrock Bonnie is one I’ve seen held by a small handful of people since RUIN’s release, but never fully expanded upon or fleshed out. After seeing Twitter argue, once again, over whether or not Monty killed Bonnie, I was inspired to actually make a serious attempt at supporting my theory.
In this, I’ll be using the Tales from the Pizzaplex (TFTPP) books to support my conclusions – specifically the epilogues, GGY, The Mimic, The Storyteller, and brief mentions of others. You can debate the canonicity – and thus, validity – of the books, but they are set in the game’s universe, and at least some of the stories are directly tied to the games (especially in relation to the Mimic). I mainly use the books to construct a rough timeline of events and as supporting evidence so (hopefully) this theory should still be plausible if you ignore all the book evidence (& btw I read all of the books on archive.org, so apologies if any referenced page numbers are off).
This will contain spoilers for book #8’s epilogue!
First, I’ll go over general information regarding Bonnie and his death. Then, I’ll cover why I don’t think it was the other suspects. I’ll end off with why I think that leaves the Mimic responsible.
This is a long one, a lot longer than I expected – nearly 7.5k words, not including this introduction – so it's also available to read on a pageless Google Doc here! It's best viewed on desktop & has more pictures (I had to combine/squeeze some out to fit the tumblr image limit), as well as clearer sections and an outline. I highly recommend reading it there if you're able.
There's a timeline + TL;DR at the end for your convenience :]
& tysm to my friend @clmntne for beta reading this theory for me <3 go look at his art @clementartz ok?
-☆-
If you’re unfamiliar, stories in TFTPP take place over a large time range, ranging from back in the ‘80s to sometime after the events of SB. A handful of stories (including the connected epilogues) take place during the construction of the Pizzaplex or shortly before/after its opening. None of the stories mention Glamrock Bonnie at all, meaning he gets decommissioned very early in the Pizzaplex’s lifetime, likely within the first year or so of operation. To my knowledge, any stories that might take place during GlamBonnie’s lifetime don’t provide any details as to who’s in the main band.
Starting us off with the infamous missing message:
MISSINGSECURITY REPORT - 12:24AM - Bonnie is seen leaving his green room in Rockstar Row heading East towards the atrium. 2:40AM - Bonnie enters the East Arcade. 4:12AM - Bonnie enters Monty Golf.
Something I find extremely interesting about this are the HUGE chunks of time left unspecified, something I feel a lot of people gloss over. In the middle of the night, Bonnie spends a whopping 2 hours and 16 minutes in the atrium – or wherever he is – before entering the arcade. He has to go up to level 3 to get to the east arcade from Rockstar Row (RR), but I don’t think it’d take him one hour per floor to get there. 1 hour and 32 minutes later, he enters Monty Golf. He could be gaming in the arcade for all I care, but what intrigues me the most is the time spent between RR and the arcade. If he was seen entering other specific areas that would’ve been noted in the log, and I imagine if he was being erratic or unusual during that time it would’ve been mentioned, too. Without much to go off of, we really can’t say what was going on or what his reasoning was. With so few security sightings over four hours, to me personally it feels like Bonnie was somehow avoiding the cameras (or was being led by something that was). Another thing to consider is that unlike in SB, the Pizzaplex had multiple human security guards on staff (it’s not until shortly before SB, after Vanessa’s hired, that they’re replaced with STAFF bots). So not only was Bonnie rarely seen on the cams, but he wasn’t caught by a security guard, either.
(shoutout to the person who made these labeled maps of the Pizzaplex, since I don’t own the game myself it really helped me get an idea of the layout)
Prior to Security Breach, the animatronics weren’t normally active during the night. In The Bobbiedots, Part 1, we get this:
Supposedly deactivated by this time of night, Roxy probably wasn’t any kind of threat. But a couple weeks ago, as Abe had been heading to his hidey-hole, he’d gotten a glimpse of Roxy stalking past one of the doorways to the raceway (p. 135).
In the story, this takes place around midnight. It makes sense, too, that the large, power-consuming robots would be deactivated and/or charging while the Pizzaplex is closed. If a security guard saw Bonnie roaming at night, they probably would’ve led him back to his greenroom.
So, Bonnie is up and about while the animatronics should be powered down. This means that:
He is probably the only one who was awake, or at least the only one who left their designated area during the night.
He either woke up on his own with a specific purpose in mind, OR something woke him up.
Now, the crime scene. There is a lot more here to unpack than I expected.
Majority of reference images in this section come from Banden and FusionZGamer.
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At the time of Ruin, the only entrances to the room where Bonnie’s body is found are these: A broken piece of wall behind the bowling lane, and a vent high up on the wall.
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At the time of SB, the vent was covered with striped wall panels. It probably only became accessible after the earthquake when they fell, or were stripped off during deconstruction.
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This entrance is odd; The bricks look deliberately cut or pulled out from both sides, and the inside between the walls is dug through. It’s hard to know when it was first burrowed through, and from what direction – I personally think it was dug from the inside-out, since inside, the hole is high above the ground and level with the boxes, which feels deliberate.
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In the room, there’s a bowling ball rail that leads out, the opening to which is boarded up from the inside.
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From Fusion’s video, we can see that the rail would lead down the length of the bowling alley through the dingier hall on the right side, visible in the first image. On the left side is the area behind the bowling lanes, presumably where maintenance is done on the machines (more apparent in the second image), and large garage doors on the right that lead to the dingy hallway. 
As seen in the bottom two images, if you go to the fenced off section with the electrical lockers and turn around – hey! We’re in the area behind the ice cream parlor’s stage where they stashed Bonnie’s stuff. From here, we can see the hallway where the ball rail would be and the large doors that lead to it.If this is confusing, I recommend watching Fusion’s video to get a better idea of the layout.
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If you wear the VANNI mask in this section, it looks like a headless STAFF bot caught by the arms with cables, and maybe being dragged through the doorway, or something similar? It’s hard to find a good picture of it from other angles since I can’t find a video of someone going out-of-bounds to get a closer look. We get a lot of interesting environmental storytelling in the AR world, but there’s also many seemingly random changes.Could this symbolize or depict something surrounding Bonnie’s death? Maybe it means something, maybe it doesn’t. I just find it interesting.
So, the only entrance to Bonnie’s tomb is through the hallway behind lane maintenance, accessible only by the garage doors. This hall presumably had a rail that spanned the length of the bowling lanes. I imagine this area was used for storage and the likes. The very end of this hall is where we find Bonnie. The entrance to this section is weird – it’s smaller than Cassie and barely bigger than the Caution Bots – but I digress. As for the front entrance from the lanes being walled off, I feel like that’d render those lanes unusable. In fact, there’s no evidence of there being pinsetters for these lanes, so maybe they were gutted in order to wall off the room. Or maybe they just didn’t feel like modeling all that, I dunno. Not really something that matters. What does matter is how this room is closed off in the first place, having been boarded up from the inside, and the thick ass wall someone excavated through. All of it feels very intentional.
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The dirt and debris around Bonnie tells me that this room is in fact the crime scene. This is heavily supported by the impact crack on the wall (third image) and the similar cracks on the floor underneath Bonnie in AR (second image). Bonnie and his attacker could have had encounters elsewhere in the Pizzaplex, but this room is where the final showdown occurred.
I’ll try not to include more images than necessary, so if you want some good looks for yourself, Fusion’s video from before does a good job showing off Bonnie’s state, as well as this FazFriends video analyzing the DLC animatronics, and is where the upcoming screenshots come from.
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Most prominently, Bonnie has a massive laceration in his chest and is missing the left side of his faceplate, the latter possibly caused by the bowling ball split in three around his head. The biggest gash in his chest runs from his left shoulder diagonally toward the right side of his waist. With the direction his casing peels and how most of the damage is at the top, I’d say it was a downward strike, most likely done with the left hand. He’s covered in dirt and grime, and wires poke out from his innards. 
There’s some green coloration on his torso, leading many to think this could be paint rubbed off from the attacker. Personally, I think it looks more like patina, a green tarnish resulting from aging metal, similar to the floor and metal shrapnel around him. It could also be his base paint color.
His arms are pulled apart at the joints; the legs are pulled apart at the knees, but I can’t tell if they’re pulled from his hips as well (though, the pelvis is definitely ripped from the torso).
As noted in the fourth image, he lays atop these strange black tubes – I can’t help but think of the AR headless STAFF bot from earlier and the cables it was falling onto. Could it be related?
In addition, there’s several random animatronic pieces scattered around, some of which look significantly older than others. For example, at Bonnie’s feet:
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There’s a chunk of relatively clean metal akin to the spine inside Bonnie, but also an older, more corroded, grimier piece next to it. I feel this could’ve come from Bonnie’s attacker, but Bonnie also has one of these yucky pieces sticking out of an arm socket, so who knows.
-☆-
Before I talk about the possible attackers, I first want to take a brief intermission to talk about the books, as they establish an important timeline that will be relevant later. I’ll be talking a bit about The Storyteller and The Mimic, and the animatronics’ behaviors before and after the former.
The Storyteller is a story in the 5th TFTPP book about a creative AI software – called The Storyteller (TS), unsurprisingly – that was implemented across the entire Pizzaplex sometime prior to the game’s events. The purpose of TS was to cut down on costs spent in the creative department by using an AI to formulate new stories based on preexisting ones within Fazbear Entertainment (🙄). TS was connected to virtually everything in the Pizzaplex – including VR, AR, and the Glamrock Animatronics – to create more unique and dynamic interactions with guests. So, instead of programming in new AR/VR experiences or animatronic behaviors manually, TS could continuously change how the games/characters acted. Here’s an excerpt on how TS altered the Glamrocks specifically:
Montgomery Gator also exhibited disturbing changes. The alligator featured in Monty’s Gator Golf was the quintessential rockstar. […] Prone to smashing things as part of his extravagant image, Monty was always dramatic, but he had been harmless... at least until The Storyteller started messing with him. Now the alligator was turning into a sulky shadow of his former self. Monty’s rampages became more violent, and in between tantrums, he withdrew into a depressive silence that was actually driving children to tears. All the Pizzaplex’s other main characters began to undergo similar personality shifts. Whatever trait was normal for them began to skew toward the dark side. The shift wasn’t dramatic. None of the animatronics had turned homicidal or anything, but the altered dynamic was noticeable, at least to Edwin. (pp. 95-96).
Edwin’s story is revealed to us in TFTPP #6 in the story The Mimic. Edwin was the original creator of the endo, The Mimic (TM), 30-40 years prior to the creation of the Pizzaplex. He made it to keep his 4-year-old son, David, occupied while he (a single father) worked. It was a learning robot that imitated what it observed, making it a good playmate for his son; David even made TM a white tiger “doll” out of fabric to match his own white tiger plushie. The program that The Mimic ran on was called Mimic1 (hence, where the endo got its name). One day, David tragically dies in a car accident. Edwin enters a depressive fugue for the next two weeks in which he barely remembers anything. When he comes to his senses and sees the still-active Mimic acting like his dead son, in a moment of intense grief and rage, he beats the everloving shit out of TM. When he snaps out of it, he’s filled with regret and leaves.
By this point, Edwin’s company had been bought out by Fazbear Entertainment, so when he just dips and thereby breaches their contract, they send a team of people to the factory to “clean up a mess.” When the team arrives and sees the crumpled remains of TM, armed only with their vague instructions, they conclude that they’re to finish Edwin’s abandoned projects. TM had only an upper body, so the team fixed him up and gave him legs and a voice box.
Now, remember how I said TM learns and imitates behavior it observes? Well TM just starts fucking killing these guys. And “puts them away” in the fridge and closet, like how he’d learned to put food and clothes away with Edwin and David. Fazbear Entertainment sends another team of guys to do the job when the first team doesn’t return, but they too are killed. This time, TM put on various mascot costumes and pursued them in a more “hide and seek” manner.
Okay, now back to The Storyteller. The AI was allowed to decide its own appearance, since the plan was for TS itself to become a Pizzaplex character – so, its hardware was put inside a white tiger bust.
Edwin, vocally against the project, was purposefully kept in the dark about the workings of TS. He snuck into the Pizzaplex on the night of its installation, and the sight of the white tiger triggered a panic attack. Fearing the worst, he later sneaks into TS’s enclosure to confirm his suspicions.
If you hadn’t guessed already, Edwin discovers that The Storyteller is running on the Mimic1 program.
TS was only in the Pizzaplex for three weeks before it was removed. However, even with all its arms broken and cables pulled apart, the Mimic1 program continued running. I believe it’s implied that it remained within the Pizzaplex’s system, even after TS’s hardware was completely removed.
It’s hard to say exactly when in the Pizzaplex’s lifespan this story takes place. Interestingly, there’s mention of a character associated with Bonnie Bowl experiencing malfunctions (p. 109), yet just a few pages later Montgomery Gator is said to have a room in Rockstar Row (p. 111), meaning he’d already replaced Bonnie as bass player.
Tragedies that occurred at the Pizzaplex early in its lifetime – such as in the stories Cleithrophobia, HAPPS, Pressure, and Under Construction – weren’t because of malfunctions, but more so from human error. In the first two, the robots are behaving exactly as they’re programmed to, but end up causing harm due to the circumstances around the story. Pressure happened because some idiot put a springlock suit in the RolePlay area (combined with the protag having bad friends). You could argue that Under Construction is an exception (that something malicious purposefully altered the AR experience), but to that I argue that the AR attraction wasn’t even finished or intended to have someone use it (nor an employee to keep watch), so of course it wouldn’t be functioning properly and end badly.
All of this to say, it could very well be that nothing in the Pizzaplex’s network, including animatronics, were malfunctioning, acting strange, violent, or purposefully malicious, prior to The Storyteller’s – Mimic1’s – integration.
-☆-
Okay. Just keep that information in mind. With that, let me rule out some suspects.
Suspect 1: Vanny
Whether she controlled Monty, STAFF bots, or did it herself, this follows the idea that Vanny/Vanessa had something to do with Bonnie’s disappearance.
Well, based on the established timeline, she couldn’t have. Bonnie was killed within the first year or so of operation, and Vanessa wasn’t working at the Pizzaplex yet. We can already deduce with SB that Vanessa’s security guard position was somewhat recent, but we also have GGY as further proof.
GGY is the story that all but confirms to us that Client 46 (from the Retro CDs) is Gregory. This story connects the GGY character (Greg/Gregory) to the disappearances of three school counselors/therapists. It takes place about 3 years after the Pizzaplex opens, as the first school counselor was hired before its opening, and had been working at the school for three years before disappearing. (& btw, SB takes place around the 5th year. This is deduced by a Faz Life magazine in SB being labeled #19 in a quarterly release, meaning if it started with the opening of the Pizzaplex, it’d be 4.75 years in). This places the Retro CDs around the same time. In Vanessa’s sessions, she’s clearly at her old job – she sits at a desk on the computer and mentions her coworker Luis, who was also mentioned in Special Delivery’s unused emails from Vanessa’s old job.
Could Vanny still have snuck in to do something? Sure, I just don’t think it’s likely. She’s still working on her costume at the time of these sessions (which remember, is a few years after when Bonnie would’ve been decommissioned), and is clearly still very anxious and reluctant to do as Glitchtrap tells her.
Suspect 2: Monty
Okay, here we go. The most obvious piece of evidence for Monty’s innocence is the fact that he wasn’t given his claw upgrade until after replacing Bonnie. Of course, he still had claws beforehand, he’s a gator, but, the claw upgrade switches the endoskeleton’s hands entirely.
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Compare Monty’s sharp fingies to the blunter Glamrock Endo’s. Monty’s original hands could still do major damage, I mean look at what the STAFF bots did to Freddy with their even bigger & rounder fingers. But if you look at the gashes in Bonnie’s torso, they’re much more clean slices accompanied by smaller scratches all over, which had to have been made by something much sharper and pointier.
Also, Monty attacks with his teeth, not his claws. (link leads to gif of his jumpscare)
Further, we have absolutely no reason to think Monty would want to attack Bonnie. There’s no bad blood, and if Monty truly did want the spotlight, he could’ve gone for Freddy.
Monty MischiefERRANT BEHAVIOR REPORT - Monty didn't show up for the main stage performance again. We found him in the same place we always do, the catwalks over Monty Golf. We can't have a repeat of last month. Someone hit the hole in one and the hurricane bucket knocked him down. Both legs were broken and required emergency parts and service work.
This message is very telling: Monty frequently skipped main performances and hid in Gator Golf. This is completely counter to the notion that he craved the spotlight and attention of being in the band. In fact, it sounds like he didn’t even like being in the band. Perhaps his aggression during/before SB – like destroying his green room – was partly fueled by resentment for being taken from his element?
Monty has no personal motives for killing Bonnie, but could he have been controlled? Mmmmmaybe? But I don’t think so. We’ve already established that Vanny couldn’t have been involved. Then there’s Mimic1/TS, which I already established came into play after Bonnie was gone. In fact, the way the book described Monty post-Storyteller is a lot like how he acts around SB: violent, destructive outbursts, and silently sulking (like in the catwalks). It’s even specified that the malfunctioning Glamrocks weren’t homicidal or harming others. Monty – nor any of the other animatronics – have ever been violent towards each other. Monty’s aggression is aimed at his own belongings and like, fences and shit. Never his friends. Plus, Monty disliking Freddy is something only ever depicted in Monty’s arcade game, which TS had access to. I think the arcade game can absolutely give us storytelling via symbolism, but I doubt it’s altered by Monty’s mind and thoughts.
And say Monty did kill Bonnie – why wasn’t he noticed on the cameras either going to Bonnie Bowl or moving Bonnie’s body there from Gator Golf? If an outside force deleted security footage, why leave the incriminating part where Bonnie goes to Gator Golf in the first place? It wouldn’t make sense. Plus, most evidence points towards Bonnie Bowl being where the incident occurred.
Suspect 3: Prototype Freddy
The theory that Freddy killed Bonnie comes from @glammiketrash, and it’s a great theory. Give it a read if you have time, I think it’s definitely one of the more likely theories on this topic and has strong supporting evidence.  
However, there are a few reasons why I personally don’t think a rogue Freddy did it (even ignoring the timeline I established). For starters, the Prototype Freddy in RUIN is heavily implied to be the same Freddy that was left in Fazer Blast in the Princess Quest ending of SB – the ending that’s canon to RUIN (at this point I don’t think I have to explain why PQ is the canon ending, but I’d be happy to explain it in the replies if needed).
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The comic for the Disassemble Vanny ending shows us an illustration of how Freddy was damaged by the STAFF bots, and it’s strikingly similar to Prototype Freddy (PF): exposed hands, a chunk taken from the right bicep and thigh. You could even argue that the torso cracking is similar (I’m drawn to how both have the lightning bolt cut off similarly). It feels like PF was designed/modeled after the illustration. He has the sharp claws from the Monty upgrade, and his missing head aligns with the PQ ending where Gregory leaves the Pizzaplex with it. Then of course, there’s the fact that he’s found in Fazer Blast, where Freddy in SB was attacked and left.
Yes, I believe that the Glamrock Freddy in SB was a prototype model the entire time. We still don’t know why Freddy glitched out in the beginning of the game, but it’s entirely possible that Parts & Service simply booted up a new/temporary endo while they dealt with whatever broke Freddy. He’s on reduced power for safety measures because, as an older version, they don’t know how unusual or erratic he’ll be – a justified precaution, since we can see that when he runs out of power, or is under maintenance (you know, when his head’s off), he attacks Gregory. It would also explain why Freddy in SB isn’t connected to the network or infected by the virus – he literally just got switched on.
And holy shit, at the time of writing this, FazFriends just uploaded a video showcasing the animatronics’ endoskeletons, and it happens to support my theory!
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Freddy and Bonnie both share an endoskeleton unique to the other Glamrocks. Monty, Chica, and Roxy all share a basic endoskeleton. The Glamrocks would all be kept up-to-date and modified throughout the years. Since Bonnie is one of the original ones, we can assume that’s what their endos looked like when the Pizzaplex first opened. It doesn’t make sense that Freddy, being who he is, wouldn’t be upgraded the same way the others are… unless this is an older Freddy. SB Freddy having a unique endoskeleton that matches Bonnie’s signifies that he was in a Prototype model from the beginning.
Freddy has a lot of personality for sure, but still seems a bit sterile and stilted at times, especially if you compare him to someone like Roxy. In the books Freddy’s personality is changed on a few occasions, such as by The Storyteller (in which he’s adopted a “spoiled brat” personality) and by GGY (in which he’d acted eerie and followed/stared at the protagonist). He’s completely wiped clean of all this though in SB. He still has a distinct personality, memories, and feelings, but it feels kind of like it was reset to default. That could just be me, but it supports the idea of him being PF.
Prototype Freddy looks like that because of the events of SB. Prior to that, he looked just like a normal Freddy. In the timeframe that Bonnie was destroyed, none of the robots were acting violent and there was no AI or virus to control him, which rules out any last possibility of PF being Bonnie’s killer to me.
There are definitely holes in this line of thought; It’s just speculation that makes sense to me. I’m also generally forgiving when it comes to changes made to SB from RUIN; SB seemed to go through a lot of changes in development and was released in a messy state, so I wouldn’t blame them if at this point Steel Wool was establishing things that would retroactively apply to SB.
Suspect 4: THE MIMICCCCCCC
FINALLY, over 4k words in, we are talking about the thing I promised. I’ll start with some more information on the Mimic itself (yup, there’s still more!!!).
Every TFTPP book has an epilogue, all of which connect together into one narrative that tells us the story of how The Mimic ended up in the FNAF6 Freddy Fazbear’s Pizza Place beneath the Pizzaplex.
The Pizza Place was originally intended to be refurbished into a Fazbear museum in conjunction with the Pizzaplex’s construction. There was a small team working there to clean the building, particularly to pick up and disassemble all of the remaining endoskeletons littered throughout the place. One of the guys on the team (Gil) hates his job and goes outside to take a break just in time to see a shipment arrive containing the Glamrock Animatronics – and, for whatever reason, The Mimic. Since TM was clearly older and the odd one out of the bunch, Gil drags TM inside with the intention of uploading a cleanup protocol into the endo. He instructs TM to remove the limbs and heads off of the endoskeletons and pile them up at the door. The Mimic does this quickly, and when it runs out of endoskeletons, begins to dismember the renovation crew. Construction workers from outside rush in when they hear the commotion, which only adds to TM’s victims. The youngest of the renovation crew manages to escape and desperately convinces nearby cement workers to seal the entrances to the pizzeria (Epilogue #1). (This massive pile of animatronic parts and murder victims is theorized to be the origins of Tangle/The Blob, btw.)
Sometime later, a group of 8 teens sneak into the Pizza Place via a vent opening in the roof. Once they discover the gruesome mass murder scene, they realize that they aren’t alone, that their way out was crushed, and that they’re trapped (Epilogue #2).
Over the course of the next few installments, the teens are slowly picked off by TM. It uses mascot costumes to trick and murder the teens (similar to what TM did in Edwin’s factory) in a twisted hide-and-seek type game. When the group finds an old radio, TM intercepts the signal and pretends to be someone else within the Pizza Place calling for help, attempting to lure the kids into a back room. It also could disrupt electronics, as the lights and electricity as a whole often flickered and went out when it was near. A manual found in the office tells us more about TM:
The one we saw is either a Mimic Model 1 or 2. […] They have retractable and expandable limbs and a contracting torso so they can fit into pretty much any mascot costume. […] The tech in the Mimics was pretty clunky. […] If you encounter one of these things, you should immediately disconnect its power source and disassemble it (Epilogue #4, pp. 219-220). [...] When the team created the Mimic line, they didn’t want to have to program in every show routine, step-by-step. That was a lot of coding, so they just programmed the Mimic to basically watch and learn. Not only could a Mimic fit into any costume, it was designed to observe the other routines and then mimic them (Epilogue #6, p. 183). I wish I could read all of this, but it seems like the original Mimic began mimicking not just the other animatronics but also people. And it did it in ways that weren’t intended. I’m not sure what it did. I can just make out the words misconstrue, scared, potential disaster, and deactivate remaining Mimic endos (Epilogue #6, p. 184).
It's kinda unclear, but this is the narrative I’m picking up: Once Fazbear Entertainment was finally able to “clean up [the] mess” left by Edwin and get their hands on The Mimic, they were like “hey this programming is actually genius” and started making their own Mimic models based on Edwin’s, claiming it as their own engineering (classic corner-cutting Fazbear Entertainment). However, due to its primitive programming (Edwin was an engineer, not a coder) and the nature of Mimic1, Fazbear quickly realized how faulty and unreliable the Mimic animatronic line was, so they decommissioned them. The Mimic in the Pizza Place is likely Edwin’s original, considering its costume-wearing, hide-and-seek style murders.
Enough backstory for now. I’ll be addressing more book stuff later (sorry, sorry), but I’d like to bring this back around to Bonnie and how TM qualifies as a suspect before getting into the how and why.
Think back to Bonnie’s corpse and the diagonal swipe to his chest caused by sharp claws.
Get a load of this guy.
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Very sharp fingers on the left hand. Returning to the analysis of Bonnie’s corpse – facing Bonnie, a downward right-to-left swipe is likely achieved by the left hand. Supporting this is TM’s jumpscare, in which it grabs with the right hand and attacks with the left.
In its costumed jumpscare, TM attacks with its round-fingered right hand in a fist. Bonnie, along with several scratch marks, is also covered in dents, meaning TM could have used both of its attack methods.
“But TM has 5 fingers, and Bonnie’s slash marks look like they’re from a 4-fingered hand.” I hear ya. Here’s some possible explanations:
With the angle of the motion and the curvature of Bonnie’s torso, the pinky finger didn’t pierce the casing, instead merely scratching it.
TM wears 4-fingered costumes – you can see it is in the jumpscare above. Who’s to say TM didn’t travel in a costume from the Pizza Place, or even found Glamrock casing to put on?
It can just like, shapeshift. I wouldn’t think that extended to details like the fingers, but I wouldn’t be surprised. The left palm does have holes in it, so maybe the fingers were designed to contract to fit various gloves.
Another obvious connection is that TM famously tears off the limbs of its victims – and wouldn’t you know it, Bonnie’s arms and legs are dismembered. TM, noticeably old and described as discolored in the books, could also be the source of all the extraneous, out-of-place metal parts that surround Bonnie.
Out of all the suspects, TM is the only one that’s known to be violent towards animatronics, has the physical capabilities to have done it, and would be awake while the rest of the Glamrocks were deactivated for the night. When it comes to analyzing the crime scene itself and the events surrounding it, The Mimic fits the bill the most out of all the suspects. Isolated, it’s the most likely option, in my opinion. Determining how this happened is a bit trickier; expect a bit more speculation in that regard.
I know what you might be thinking: How did The Mimic get into the Pizzaplex in the first place if it was sealed underground?
It’s not all that unusual if you think about it. For starters, the Pizza Place was not sealed very well (it was done in a panic, after all). The teens were able to enter through a vent in the roof, multiple characters attempted to leave through a vent blocked by a giant (moving) fan, and Lucia (the protagonist) was finally able to escape through a window in the bathroom that had less concrete blocking it than the others. There are various means of escape in which TM can contort its body to fit through.
Briefly, while on the subject of the latest epilogue, it’s worth noting that Lucia was able to deactivate TM by trapping it in a springlock costume and flipping its off switch. To this, I remind you that the Epilogues aren’t over. The book series is still ongoing, as is TM’s story. Plus, by the time of SB/RUIN, TM is clearly awake, so it’s possible that it was reactivated by the time of Bonnie’s death.
Prior to that, Lucia briefly restrained TM with rope. It reminds me of the AR STAFF bot hanging over cables, and the weird tubelike things underneath Bonnie’s body. Could they all be connected? Could TM have learned the rope tactic from Lucia and then gone on to mimic that when attacking Bonnie?
Anyways, another important aspect of all this is TM’s connection to the Pizzaplex. We know that TM and TS share the same program, Mimic1 (it’s unclear if TS’s programming came from the original Mimic or one of Fazbear Entertainment’s copies. My own opinion flip-flops). TM is also connected to the VANNI mask and the AR world – whether you believe the theory that Glitchtrap is Mimic1 or not doesn’t matter, since it doesn’t change that The Physical Mimic Under The Pizzaplex Somehow Connected Itself To The Mask, even after the PQ ending got rid of Glitchtrap and its control over the robots. TM could also interact with the security feed and get in contact with Cassie, who was outside the Pizzaplex. Of course, none of these things are relevant to the time period we’re working with, but it shows how TM can connect itself to electronics, even long-distance, and possibly without the help of shared software. If it can interfere with radio signals, I wouldn’t be surprised if it could at least view security footage, maps, employee messages, and whatever else from the Pizzaplex.
Okay, now think waaaaaayy back to the beginning when I was analyzing Bonnie’s behavior: “He either woke up on his own with a specific purpose in mind, OR something woke him up.”
Returning to these two options with the information we have now, it turns to:  “Bonnie either knew something suspicious was afoot and wanted to investigate, OR The Mimic woke him up (purposefully or not).”
There could be alternatives, but these are the most obvious conclusions.
While what we know about GlamBonnie’s death is limited, we know even less about his personality. We don’t have any hints on why Bonnie in particular would be acutely aware of something unusual, or on the contrary, why he’d be targeted by TM. But we do know that on this occasion he was awake and later murdered, and TM is looking guilty.
Again, think back to Bonnie’s strange behavior caught by security the night he went missing; The long spans of time between very few appearances on camera, almost as if he was avoiding them, either on purpose or as a result of following something. If Bonnie was doing something he shouldn’t’ve, he probably would be sneaky about it. If Bonnie was being lured by TM with the intent to Get Him, it makes sense that it would lead him where he can’t be tracked. If it’s possible TM could access security and maps, of course it would know how to not be seen – and if it plays hide and seek, it would want to stay hidden. 
(I’ve been speculating under the assumption that TM can’t alter the Pizzaplex network, just view it. If it’s possible that it can alter the network, i.e. delete security footage, then that’d save us a lot of assumptions. If that were the case, then TM could just delete any security footage of itself, which is why we’re only left with random sightings of Bonnie on camera. The rest – the missing pieces – would fill in the blanks). 
TM may have an impressive AI, but it’s nothing near the Glamrocks’ level of self-awareness. Its actions are all motivated by the Mimic1 programming and what it’s learned/observed. It doesn’t try to escape because it has the desire to get out, but because it was not designed to be confined to a room. It doesn’t dismember people because it enjoys killing, but because it’s reacting “the way it had learned to handle all endoskeleton-like objects,” (Epilogue #7, p. 169). We don’t have reason to believe TM resents or envies Bonnie. Bonnie became a victim because he entered the crossfire of TM’s programming.
I personally believe Bonnie had suspicions something Strange was happening and began to investigate (either over a period of time, or simply was woken by TM skulking around one night, and was like “what the” and searched for the source). TM caught on and entered “hide-and-seek mode,” in which it was hiding from a pursuing Bonnie. Persistent and stubborn, as all Bonnies tended to be, GlamBonnie pursued TM all night. TM, in its previous killings, would hide, lure, then ambush. I think TM finally cornered Bonnie by luring him to the end of the long hallway behind Bonnie Bowl and finishing him off. Sunrise is approaching by this point, and the Pizzaplex would be opening up soon, so TM retreats back to the Pizza Place to avoid being found.
AC Inspection Thank you for contacting Low Budget Building Contractors. We have done a preliminary inspection and find nothing wrong with your ventilation system. The 'loud clanging', 'banging' and 'scraping' noises which were reported don't appear to be reproducable. Call us if it happens again. Invoice attached. - Keith
This might be nothing, but I want to include it anyway. The AC Inspection message from SB is most likely referring to the wind-up Music Man that chases Gregory in the vents. I think I’ve seen some speculate that this could be The Blob snaking through the vents (I’ve heard a theory somewhere that The Blob is what’s stealing from Rockstar Row). Personally, the language reminds me of the noises described in the Epilogues of TM crawling through the vents. Just skimming through Epilogue #7, the words and phrases “scraped,” “grinding,” “metal-on-metal scratches,” “thrum and thunderous rattle,” “sonorous clang,” and “screeches,” are used to describe the sound made by TM in the ventilation system.
There’s nothing in this message that dates it, so the cause could be anything, in theory. It's possible that TM used the Pizzaplex’s ventilation system to avoid the cameras while traversing, entering, and exiting the premises.
-☆-
OKAY. THIS IS THE LAST SECTION. YOU’RE IN THE HOME STRETCH –
WHY A COVERUP?
Why completely hide GlamBonnie’s existence and opt for a rebrand?
Option 1: They literally couldn’t find him. Hidden in such a hard-to-reach location, Bonnie’s body was simply never found. It doesn’t help that security logs pointed staff to Monty Golf. Left only to speculate, Fazbear Entertainment had to be ready for any possibility. Could he have been stolen? Thrown out? Hacked? Imagine if someone had stolen and hacked Bonnie, and he reappeared acting inappropriately or in any way unregulated by Fazbear Entertainment. If they’d gone ahead and replaced Bonnie, not only would there suddenly be two Bonnies, but one of them would be acting weird, outside of their control, and Fazbear would have to do something about it. No, as long as they’re unsure what happened to him, it’s easier to just have the understudy replace him. Precursory damage control. Bonnie was never a character in the Pizzaplex, so whatever a rogue Bonnie is doing or saying isn’t their fault or responsibility.
Option 2: They deduced what happened and couldn’t let word get out. Perhaps Bonnie saw something he shouldn’t’ve. Perhaps he knew too much. Easier to get rid of All the evidence, pretend it never happened, cover it All up, than to attempt damage control afterwards. Fazbear Entertainment surely knew about TM sealed up in the Pizza Place beneath their mega mall. If it’d gotten out, that’d be bad. If Bonnie lived to tell the tale, that’d be bad. Don’t even move the body, just seal up the room best you can so nobody can find him. Secure all entrances to the Pizzaplex so that Thing can’t get back in and do more damage.
Option 2 seems most likely. Clearly, he’d been found by someone – the Caution Bots found him, after all, and the room was boarded up from the inside. The only thing I can’t explain is the weird tunnel through the wall leading to the room from the bowling lane. Genuinely what is up with that. It could’ve been the escape for whoever was boarding up the main entrance, but if that was an official effort, I feel like it’d be easier to remove the wall panels and leave through the vent rather than create a new, messier entrance.
The hush-hush surrounding his disappearance indicates that some employees had a general idea of what happened (or at least that Fazbear wanted him replaced, refused to elaborate, and didn’t have an explanation).
AR Glam Bonnie Plush Dad wouldn't tell me why they replaced Bonnie.
This inventory description from Cassie tells us all we need to know: Not that her dad didn’t know what happened to Bonnie, but that he wouldn’t tell her. He knew what happened to Bonnie. Being the daughter of a Faz-Technician, Cassie was often exposed to the behind-the-scenes of the Pizzaplex. The fact that her dad refused to tell her the truth could mean any of these three things: 1) He was on very strict legal orders to not say anything; 2) Bonnie being his favorite character, dad couldn’t bring himself to tell Cassie what really happened; or 3) He didn’t want to upset the empathetic Cassie, who would’ve been nearly half the age she was in RUIN, by telling her that Bonnie was literally killed/destroyed and wouldn’t be fixed.  
Combined with the fact that Fazbear Entertainment didn’t have an official response regarding Bonnie’s whereabouts until sometime after the rebrand, I get the impression they Knew Something and had to deal with That first.
Understudy MANAGEMENT REPORT - With Bonnie out of commission, we are making Monty the new bass player. Parts and Service has already done the proper adjustments. This could be a good thing. Monty could be even more popular than Bonnie.
“Monty could be even more popular than Bonnie.”
I don’t think they were wrong with this one. Like I said earlier, we don’t know anything about Bonnie’s personality. I’d harbor a guess, though.
Bonnie, across all games/iterations, is generally characterized as a stereotypical rock musician: active, boastful, and a confident performer. The unused Freddy Fazbear’s Pizza Theme Song from Help Wanted portrays Bonnie similarly, but with a laid-back hippie sorta voice. The Freddy & Friends: On Tour! web series promoting Security Breach characterized Bonnie as deadpan, casual/laid-back, and mute. Steel Wool-era Bonnie leans more into the chill, hippie-type rockstar stereotype, so I don’t think it’d be a stretch to say that Glamrock Bonnie would’ve retained some of these elements.
Monty, as shown in the book excerpts earlier, is a dramatic, guitar-smashing rockstar. Loud, hyper, destructive, eye-catching Monty. I’ve no doubt that Monty was popular due to all these traits that made him unlike Bonnie. Bonnie is “go with the flow,” while Monty is “my way or the highway.” Monty's excitement and energy would also freshen up the main band – none of the other members steal the show the way Monty does.
Their coverup works. Monty’s popularity is soaring. Everyone forgets about Bonnie.
-☆-
ROUGH TIMELINE
Construction
The Mimic is brought to the Pizza Place during the Pizzaplex’s construction.
Pizza Place sealed with concrete, teens later sneak in.
Pizzaplex construction completed.
Pizzaplex Years 1-2
Bonnie is decommissioned.
Monty becomes bass player and GlamBonnie imagery is removed.
Pizzaplex Year (???), but after Monty rebrand
The Storyteller is installed; removed 3 weeks later. Mimic1 continues to alter technology in the Pizzaplex.
Pizzaplex Year 3(ish)
Events of GGY and the Retro CDs.
Pizzaplex Year (???), but pre-SB
Vanessa becomes Chief Security Guard by recommendation.
All remaining staff are replaced by STAFF bots.
Pizzaplex Late Year 4-5
Freddy malfunctions onstage and is temporarily booted up in his prototype in safe mode.
Events of Security Breach.
PQ/Free Vanessa ending.
Post-SB
RUIN
-☆-
TL; DR (EXTREMELY simplified)
Bonnie was decommissioned within the first year or so of the Pizzaplex opening.
Any outside virus/programming couldn’t have influenced another animatronic to attack him, and Vanny wasn’t working at the Pizzaplex yet.
Bonnie was last seen wandering the Pizzaplex for several hours in the middle of the night when he should’ve been deactivated. Only spotted on camera three times, no mentions of a security guard encountering him.
Bonnie’s body is in a small room at the very end of a maintenance/storage hall behind the bowling lanes, which has been boarded up from the inside.
Due to the environment, this room must’ve been the crime scene.
The state of Bonnie’s body aligns most with The Mimic’s killing style.
Sharp claw marks
Dismembered limbs
Old, corroded metal parts around Bonnie that could’ve belonged to the Mimic
Possibly was lured to a secluded location.
The Pizza Place underneath the Pizzaplex wasn’t properly sealed, so The Mimic could have escaped and possibly entered the Pizzaplex.
The Mimic can interfere/interact with technology, so it could’ve had access to information about the Pizzaplex.
Knew how to avoid security.
Bonnie pursuing TM caused it to respond with its “hide-and-seek” style of attack, eventually luring Bonnie to an isolated location and ambushing him.
Fazbear Entertainment knew their murderous basement creature is what killed Bonnie and covered up the incident.
They didn’t want any chance of the incident getting out, which is why they sealed Bonnie’s tomb and replaced him instead of repairing him.
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stuckasmain · 2 months
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Dave’s old life is cast aside and he is reborn (semi-literally) as a star child. It is an ending that has left many baffled, including me, but is ultimately a touching end and beginning.
Dave ends the story an evolved being, yet not so far detached from his human origin. He still has a great deal of emotion and curiosity - he becomes a baby because he simply is one when it comes to understanding the universe. He could go anywhere, do anything and yet he goes to earth. He goes and watches over it like a shiny toy, while his physical ties have been severed he’s still attached to it- almost like a mother, if we stay with the baby metaphor.
Eventually he will move on from it but for now he is a protector of sorts. The guardian of earth. He stops the bomb not for his own sake but because he simply wants humanity to continue on- he stops a potential doomsday!
It’s too bad this is completely uprooted in the following bits of the series. He is “beyond” emotion, he is on Europa. I would be fine if the evolution or planet was focused on even remotely besides the same few paragraphs, he’s transformed and cast aside. All of the prior meaning is rebuked, all of his humanity removed. See it wasn’t the transformation that did it but the story itself— as it decided to pivot and couldn’t just have him watching. He must be a blank slate. He must be elsewhere- he can’t even enjoy watching the other planet or if he does we don’t really hear of it.
Dave becomes more of a plot device than a person, as a star child there’s so many facinating things you could do with him. For one thing a dressing the trauma that came from that and before, and — again either guardian of earth - self chosen- or we actually see his involvement elsewhere. He becomes a just as much of a tool as the monolith.
Not only is his humanity stripped but his agency, in 2010 he describes himself as a dog on a leash a good number of times. While I absolutely adore that metaphor, it’s so tragic and not even acknowledged as such?! (Again so much could be considered cosmic horror and it’s either had waved or blankly accepted) he went from a near omnipotent being to LOSING LARGE CHUNKS OF TIME AND BEING USED AS A PROBE. He’s suddenly beyond humanity when he was so attached before; he becomes apathetic incredibly fast. (Which, as a immortal being is understandable but it’s absolutely unearned and not in character) -> my issue isn’t with him becoming a tool of some higher power it’s that it’s sort of hand waved “it is how it is” and not addressed how messed up and interesting it is.
Now I’ve yet to read 3001 but my point here broadly stands. I fully believe it should’ve ended after 2010, as it comes across as very very clear it was a two book story and 2061 is a whole separate one with some characters tossed into it.
Arcs were over. There was a bit more explanation as to what happened in the first one; we got closure alongside Heywood. Things were set up for the future but it was more in a way for you to view them as fully developed not exactly a sequel. (Like the Hal 10,000 idea). It’s frustrating because Dave as a Starchild can lead to so many interesting things and it was a beautiful idea in 2001 but … after that it mistreats and mischarectetizes Him so fast in a way that frustrates me to no end. Maybe if there was an actual focus or exploration I could understand the direction but making him a cut out god figure is such a sad end.
A child of the stars still clinging to its former life, its humanity…
Oh what could have been. I’d like to imagine Dave would’ve never completely… not been Dave, yes over centuries he may subdue emotions, his interest may waver but what we get is a name and maybe some memory.
Clarification:
I fully enjoy 2010, my issues with Dave in that are minimal just that it’s a little sad he swaps guardianship but I can understand. I was excited and interested in Europa… only for that too also get sort of ignored.
There’s also some interesting points to come out of 2061 - how the monolith works, conversing with Hal and he does seem to have a genuine interest in study but it’s also where he’s sort of a name drop and little else
It’s the stripping him of his emotion and character that really gets me - as it’s a route that isn’t earned as Clark absolutely does not write about trauma or if he does it’s a off handed “ok so everyone dying and the monolith was a little scary but now I’m blue and don’t care” it’s even true for human characters idk
I pick and choose what I want to keep from the further books honestly, we’ll see if 3001 fixes this or if this rant grows longer. I’m just sad, Dave’s such a fascinating character and he’s so mistreated?
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duchessofostergotlands · 11 months
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To be honest I haven't liked the things Catherine has been saying about mental health lately. First that talking therapy doesn't help everyone, now this. For a royal to say a short sentence or two about mental health... it can easily come across the wrong way & doesn't show nuance. Yes, talking therapy doesn't help everyone, but her saying this could discourage people from trying it out. Not everyone who feels anxious has a medical condition and needs medication, but some of us do!
Let's look at what she said (and buckle up, it's a long one):
Quote number 1: At an art therapy charity. Someone said writing music had been an easier way to get their feelings out than talking in a clinical space. Kate responded: "Talking therapies don’t work for some people, they’re not for everybody. It’s so important to have a range of therapies." She then followed it up by talking about how many people won't respond to talking therapies because of their own preconceptions about clinical spaces and so it's important to let those people know that there are safe alternative spaces like this charity where they can come for help in a way that works for them.
Unless you're asserting talking therapy does work for everyone and alternative therapies shouldn't be offered, I can't see what the issue is. It's 100% truthful. An analysis by the Child Outcomes Research Consortium found that only a third of children had recovered (i.e. they were no longer above the clinical threshold) by the end of therapy. About 40% responded they'd experienced no change at all. For adults it's slightly better but NHS Digital report only 50% of adults who access therapy have recovered by the time it's over. That's before we even get into the fact that talking therapies were built by and for predominantly white westerners and so large chunks of the population find them completely unhelpful, even actively damaging. There's an article here on that. So it's accurate to state that they don't work for everyone - for a variety of reasons - and alternatives need to be accessible for those who have reason to not trust professional services, or who had therapy and haven't recovered. In fact, this is a big problem in therapy because people often go into it thinking it'll fix things and then ending treatment without being "cured" is extremely difficult for them. And that issue is caused by precisely this unwillingness from the public and some professionals to be honest and acknowledge that talking therapies won't work for everyone.
Quote number 2: I can't find the full quote but essentially she said that normal anxieties should not be over-medicalised.
I wrote a whole thing about this, read that. I'm going to illustrate with an example from Drag Race. A few years ago there was a contestant who wasn't popular, I can't really remember why, but in their sob story episode they opened up about their clinical depression. And the reaction all over social media was "who cares? Everyone has depression!" But the thing is... they don't. In the US, where it was filmed, 2/3 of people don't have depression in their lifetime. We have created an environment where instead of normalising mental illness so those who have it feel accepted, we've overcorrected. And now it's cool and trendy to make stress into Anxiety Disorder, to making lying into gaslighting, to make your dick of an ex boyfriend's behaviour a Personality Disorder. All of which means that people who genuinely do have mental illnesses are taken less seriously and for conditions like mine (I have BPD) stigma is worse than it's been at any point since I was diagnosed 8 ish years ago. And that's not to mention medications for mental illnesses can be heavy duty. She was at an event for children and it's perfectly reasonable to question whether a doctor giving a child meds after a five minute appointment because the child said they were anxious is a sensible and healthy choice. It's there in the name - over medicalising. It's like any medical procedure. No one is saying you shouldn't cut someone's arm off if they have a serious infection and it's needed. But you shouldn't cut their arm off just because they got a paper cut. PS something slightly outside the scope of this because Kate can't be partisan but we talk about this a lot at work, the link between over-medicalising and poverty. A good article on that here.
I understand what you're saying about the fact that sometimes quotes are clipped out of context and royals need to think about what the headline will be but even taken out of context, all of her statements are accurate. And actually in my view it's the first time I've ever seen her be nuanced! I've always found her mental health work patchy because I feel like she unintentionally contributed to a lot of the issues I've outlined above but she's finally talking about things that are not talked about as much, even amongst professionals. I get your perspective because I was there a few years ago. When someone first mentioned the concept of over-medicalising to me I thought it was denying mental illness is real etc. But then I realised that knee jerk reaction was coming from my insecurities about my illness and my past experiences of struggling to get care, it wasn't actually about the concept itself.
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kradogsrats · 7 months
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Okay, so here's what I'm thinking. Here's some relevant chunks from Patience and Ripples:
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The stars/great/first elves are strongly characterized as having godlike power and authority over the world that includes Xadia. Humans are not meant to have primal magic, the power is undeserved, and the stars punish them for it. They look in a mirror and see themselves as divine, and this is right and proper.
The stars/great/first elves built something that Aaravos intends to destroy, largely out of spite.
Nowhere in either of these stories are other elves mentioned at all. In Patience, the first humans are described, and the world is characterized as their world.
I feel that this is all leaning heavily toward "the stars/great/first elves created or brought primal magic to Xadia." Because let's look at something else: the Border.
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The Border is not a naturally-occurring feature, in that we are told that the Archdragons split the continent of Xadia in two and banished humans to the west. A thousand years later, that half of the continent is not entirely devoid of magic—there are still naturally-occurring magical creatures in basically every biome—it is thoroughly, distinctly less inherently magical than the east of Xadia. In Xadia, the dirt is magic. The dirt. You can pick up a fucking handful of the ground, and it is inherently magical.
The west was not always like that! The Moon Nexus is in the now-magicless territory, indicating that the area was settled by elves. (I would bet, however, that the Moon Nexus is and was the furthest west nexus out of the six.) I've speculated before that a thousand years of dark magic use completely depleted the inherent primal magic of the west, but actually that doesn't make a ton of sense from a logical standpoint—I mean, the sun and moon aren't going anywhere, and neither is the sky. The magical dirt of Xadia presumably doesn't stop like six inches down from the surface or something, the Earth primal permeates throughout the actual earth, presumably.
Now, I do think dark magic use still contributed to the state of the west, but here's why: the actual true source of all this magic, established by the stars/great/first elves, is tied to something in the east, and the division of the Border severed it from the west. After being cut off that way, ambient primal magic slowly drained out of that half of the continent—accelerated by being consumed for dark magic. (The source or conduit for all primal magic being focused somewhere in the east also makes sense from the standpoint of "why are all the primal nexuses clustered in one half of the continent, that's really weird.")
Let's also consider: in the west, at least, we have entire species and biomes populated by species that are not connected to a primal source. There are normal horses, normal deer, normal cats and dogs. And there are humans, also not inherently connected to primal magic. We also have an entire other ancient and forgotten system of magic, that does not rely on the primal sources! Why, unless the primal sources are not native to the world?
Furthermore, as I noted earlier, Patience refers to "their world" when talking about humans, and while this definitely indicates a separation of the stars that are the subject of the story from the world of Xadia, it's also an interesting turn of phrase to use—especially when, as I also noted, there is no mention of other elves.
What I'm saying is: what if humans and non-magical creatures are the native species of Xadia and this world, and the entire construct of primal magic, elves, dragons, and everything was artificially cultivated and introduced?
Here's where we can also get a little woo-woo pinboard-with-red-string crazy. Check out the two biggest tears in the map of Xadia:
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They extend the Border beyond the edge of the continent... suspiciously well. Like, that furthest south part of the Border itself did not have to zigzag that way.
And it really makes me wonder which side of that map line the Starscraper is on, given that the Starscraper is very much set up to be a figurative and possibly also literal bridge to the heavens, or whatever realm the power we call the stars inhabits. It's probably not the channel that pumps magic into Xadia, but it wouldn't be completely insane if it was.
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starleska · 1 year
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I just saw on YouTube that MatPat has made a GTLive about Welcome Home.
I’m honestly conflicted. On the one hand, I am genuinely happy that a big YouTuber like MatPat has noticed Welcome Home, as I do love his theories on occasion.
But I’m also worried. After everything Clown has been through with the sudden rush of a massive following, and also me knowing how MatPat’s very large fan base can be VERY zealous, I’m genuinely worried for Clown. I know they’re going through a lot and are currently on a well deserved hiatus, but I do have the sudden thought that the prospect of MatPat’s fan base getting too zealous may end up doing harm in the long term for them. They have done that before on other things.
And that’s not even getting into MatPat potentially making a theory video about Welcome Home when the project hasn’t yet left the Prologue Stage of its story, which may end up again doing harm.
I wonder what your opinion on all of this may be. What do you think of MatPat covering this potentially as a theory and do you worry about his fan base becoming zealous for Welcome Home?
hello sweetheart! thank you so much for sending in this ask, and for putting your thoughts down in such a respectful manner - very well articulated 💖 i'm going to pop my response under a read more, as i feel it deserves a good chunk of text for a reply.
and if you're a new Welcome Home fan - welcome to the fandom! 🥰 here's a simple guide i wrote which explains what Welcome Home is, where the story is taking place, and how you can support the creator.
okay, here we go! ✨
first of all, i understand why you're concerned. this explosive growth has been tough for Clown - and having caught the edge of the tidal wave of attention just for Welcome Home fanworks, i don't blame them for being so stressed! no one could've predicted Welcome Home would blow up so much, although it is a testament to Clown's artistic talent and skill 🔥
here's the thing: fandom isn't something you can control. i feel that even though this concern comes from a good place, we may be sliding a little too close to gatekeeping territory, and that isn't fair. i totally get what you're saying about the overzealous part, but i don't believe there's anything inherent about being a fan of MatPat's content which would cause someone to behave in a disrespectful, boundary-overstepping manner. let's be clear: we are not inherently more deserving of enjoying Welcome Home just because we discovered it earlier, or any other trait that would separate the earlier fandom from a new influx of fans from MatPat.
again, i sympathise with your perspective. i was an old MatPat fan myself: a real creepypasta-obsessed teen who discovered all sorts of cool fandoms through him and other channels! but i don't think Welcome Home being covered by MatPat means there's a higher risk of harm, or that those fans in particular are more likely to exhibit inappropriate behaviour. i worry about fandoms which, when trying to make sure everyone is being respectful, end up creating an us vs. them mentality...and there's nothing i dislike more than fans who believe they're more entitled to enjoy media more for artificial reasons, like if they discovered it earlier, or know more about the property, or engage in fandom the 'correct' way (whatever that means) 😕
i think that just because Clown is (very understandably!) stressed and needs time to adjust, doesn't mean we should try and halt the popularity of Welcome Home - which would be both unfair and impossible. there's no criteria for whether or not someone can be a fan - all that is to be expected is that they are respectful and kind. we should continue as always: being respectful, and echoing Clown's wishes. i think we should welcome all these new fans and show them a great time! and if a fan does do something harmful, we shouldn't attack them; instead, we should let them know why that's not okay, and not assume everyone is out to do harm. ignorance isn't always out of malice, and many of us discussing this issue have the luxury of being older, and having had our younger years in fandom under much less scrutiny. perhaps there's this lingering anxiety due to the claims of fans doxxing/hacking, which Clown has since debunked as being odd fandom rumours.
ultimately, Clown put Welcome Home out into the world for other people to enjoy. MatPat is allowed to make theories on Welcome Home, and his fans are allowed to enjoy it too. this is the same as an unknown video game being covered by Markiplier, or a similar property being picked up by the nerdcore music community. yes, it's likely MatPat's fans may be on the younger side, and perhaps inexperienced with fandom etiquette or boundaries. however, this is a generalisation! i feel perhaps this anxiety with new fans coming in has something to do with our own overzealousness, and how in the early days we began making fanworks/interacting with Clown's content in ways which he's since stated he's not comfortable with 💖
at the end of the day: whether we're 13 or 55; whether we compile large documents full of information about the Welcome Home story or write gushing posts about how cute Wally Darling is; whether we've known Clown's work for years or are just discovering it today - we're all fans, and we all deserve to be here. being zealous is what fandom is all about! the best thing we can do is just keep on putting out positive energy, and encouraging all of that lovely, budding excitement. let's keep helping new fans learn about the amazing story of Welcome Home, and making them feel welcome too 🥰
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optiwashere · 2 months
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Is there any part of baldur's gate 3 that you dislike? I know you enjoy the game, but most fans of the old games I see are very critical and you're one of the few that I've seen that seems to love it.
First of all, this is a very fun question, anon! Thanks 💜
Secondly, you're experiencing illusory correlation when you connect "previous BG fans" to "those that dislike BG3." It's further compounded by the fact that most people only get really loud when they're disappointed/upset, and the people that are happy tend not to post as virulently or constantly about said topic. Millions of people have played BG1/2 and then a good chunk of those folks went on to play BG3, so think about all the people you aren't seeing when you see a post like that.
Anyways, there are things I'm either bleh on, annoyed with, or dislike about BG3. I'm too old to expect perfection.
Some of the things I don't like:
Callbacks to BG1/2 like Sarevok and Viconia, though that is more WotC's fault than Larian's, and this goes double for Abdel Adrian being referenced at all in the game. Those books should have been memory holed.
The uneven nature of all the companions' stories. Some have tons of dialogue, reactivity, and the ability to let the player choose to give the companion the choice of how they handle things, with the player's own choices affecting the companion's decision. Others are in a semi-broken state (Minthara) or feel lacking despite being great characters (Wyll) that deserve those choices.
5E D&D is a bad system down to its bones. Its flaws are openly on display in the game; the only reason that the tactical gameplay feels any good is because Larian is very skilled at crafting memorable, enjoyable encounters and they hacked in a dozen different homebrews and house rules to make the damn thing feel any good. BTW, 2E AD&D was a mess for wildly different reasons and the old real-time w/ pause system is conducive to spamming filler encounters, so it's not as easy as saying "old game better" for me.
The lack of companion banter in Act 3 when compared to the previous acts. Hell, even Act 2 has a fair bit less than Act 1.
The way that some companions feel kinda hollow when you're not actively engaged in their romance. More platonic connection! One of my favorite scenes in the game is the platonic stargazing with Gale. Let me dance with Wyll without it being romantic, let me go on a friendly night on the town with Karlach, let me experience some of these scenes through the lens of friendship. I know that this is probably one of the more time-consuming tasks for the team at large, but it's one that I would love to see some day.
The character creator is lacking in body types, facial structure for various ethnicities, and a truly broad scope of what trans/non-binary bodies can look like. However, I'm incredibly grateful for what we did get and I will take one small step if that means it becomes more and more common in RPGs. I'll fight for more, but I will be happy with what we have in this game.
Is BG3 the bestest, most greatest CRPG of all time? No. Do I love BG3? Yes. Is it my favorite BG game? Ask me that question in ten years.
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panharmonium · 5 months
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What do you think about this: "Kakashi was never interested in Sasuke as an individual, he only projected himself into him and saw a smaller version of himself on Sasuke, Sasuke was never Sasuke to him, just a little Kakashi". I wanted to know your opinion because I miss your meta posts and I feel like lately people are hating Kakashi for things that aren't real :/, also you are really good at explaining and I feel that both characters need love
Hello! Thanks for the question!
The answer to "what do i think about this" is, honestly, that I don't think about it X) I watched the whole show without engaging with the fandom at all (for fear of spoilers, initially), so I was able to experience it without being exposed to anyone else's thoughts, and now that I'm done I generally still avoid poking around, because devoting mental energy to opinions that I find bizarre/not supported by the text doesn't enhance my fandom experience.
Kakashi and Sasuke's relationship is one of the most compelling things about the series to me. I was very surprised when I finished the show/manga and first exposed myself to the fandom only to find so few people invested in them, but at this point I've (mostly) stopped asking myself "what show was everyone else watching" and just settled into enjoying the show that I watched, because that's more fun for me. I can't convince people not to dislike Kakashi if that's what they want to do. I do find it a little weird, because I don't think that's what the story is asking from us, but as long as people mind their business and aren't bugging me on my own blog, they're free to do what they want.
I know it can be frustrating when there are people hating various characters for "things that aren't real," but the fact that these criticisms aren't "real" is precisely why I generally avoid engaging with them. For Kakashi, specifically, there are certain things people can say that will immediately make me stop taking them seriously - "projecting" is one. "Bootlicking" is another, but again, these terms are so wildly inaccurate that I'm not interested in talking about them. The manga and the show are easily accessible; if people want to rewatch/re-read them, they can.
In general, I just prefer to avoid engaging with most of the fandom negativity I see. I think overall most of the rancor I've stumbled across boils down to people engaging with the story in very ungenerous ways, if that makes sense, and that's not how I prefer to read/watch things. Like - back when I was still in the middle of watching the show, I remember someone sent me a message saying that they loved seeing me talk about the story with earnestness/joy, and it was such a lovely message to receive, but it also made me pause and wonder for a second if this was really an uncommon enough thing to be remarked upon. Wouldn't that be the default? Aren't we all here because we love the story and the characters so much? But the truth is that sometimes it does feel like large chunks of fandom spaces (not just Naruto, I mean; I've certainly experienced this elsewhere) are very focused on being negative about "things that aren't real," as you said. Like - people calling Sakura "abusive" for bopping Naruto on the head when he says something rude, when this is not something the text is even remotely trying to say about her. People writing off Jiraiya's entire storyline because of the non-consensual spying on women - which, yes, of course, is disgusting and wrong. Obviously. I am very aware of that. However, I can simultaneously recognize that the story isn't really interested in that or intending me to read it like that; the voyeurism is written as a joke (yes, I understand how gross that is) and there are a hundred potential personal and/or patriarchal and/or genre-related and/or cultural factors that may have gone into Kishimoto writing this particular fail. If I want to understand and appreciate what the story was ACTUALLY trying to communicate with Jiraiya (that he's an idealist who gave up on the world when everything went wrong, who turned to shallow pleasures of the flesh to distract him from the pain of his disillusionment, and who was finally restored to his former faith after meeting Naruto), then I have to mindfully set the voyeurism aside and go, "This writer wrote a gross thing, and I recognize that, but I'm also not going to fixate on it, because I can simultaneously appreciate/find meaning in what he was really trying to say."
I think some of the Kakashi complaints out there very much fall under this umbrella. If I have to see one more person frothing at the mouth about Kakashi briefly tying Sasuke (a qualified ninja who has already demonstrated his ability to escape rope restraints and whom Kakashi has been individually mentoring, sparring against, and connecting with for a month) to a tree for approximately sixty seconds - honestly. I don't know how to tell people they're missing the point, so I don't bother.
Ultimately, the fact of the matter is that people are entitled to dislike any character that they want, even for contrived reasons. As long as they're doing their own thing in their own space and letting me do my thing in mine, we're good.
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felassan · 1 year
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Quick compilation of interesting comments/comment exchanges from Mark Darrah and folks commenting on his most recent YouTube video, "Mark Darrah back on Dragon Age: Dreadwolf?!" (under a cut due to length) -
[I've loosely organized these into related clumps of comments.]
General thoughts and feelings about the game & its development
Comment: "Well this is a relief. Glad to have a DA veteran looking at this project." MD: "There are lots of veterans on the team"
MD: "I'm helping. The team is very strong" / "There is a strong team there." / "There are lots of strong devs on the team" / "I have great faith in the team" / "I have confidence in the team" / "I have confidence in this team"
MD: "Excited to see how things are progressing" / "Excited to see what the team has been up to." / "Excited to see what the team has cooked up." / "Excited to see how it is coming along" / "Excited to see how things are going"
Comment: "please save DA" MD: "I don't think it needs saving" / "I’m an amplifier not a saviour" / "I'm not worried about Dreadwolf" / "I have every confidence in the state of the game." / "I have high hopes"
Comment: "Please fix that game" MD: "I wouldn't say that its broken..."
Comment: "Can’t wait to see what this game becomes." MD: "You and me both!"
Comment: "This is an interesting development, can't wait to see the final product." MD: "You and me both"
Comment: "Is this a good of bad news? :D" MD: "Good I hope"
Comment: "It must've felt good when they approached you for help! It's definitely a positive sign as well." MD: "I think so too!"
More details on his role, what it will entail and where the game is currently at
MD: "As I mentioned in a previous video, I do consulting now. I did reach out to BioWare first" / "I reached out a while ago to offer my services. I don't expect I will ever be a 'face' for Dragon Age: Dreadwolf."
Comment: "Does this mean that the current bioware lead execs can overlook your advice as consultant?" MD: "Anyone can ignore anyone's advice. See: https://youtu.be/yWPaiWAotwo"
MD: "Game can be played start to back. Still lots to do."
Comment: "Wishing you the best of luck in steering the ship on the game." MD: "My hands aren't directly on the wheel."
Comment: "Hope you will or are happy about what you see that the team has worked on." MD: "I'll see a lot pretty soon."
Comment: "Isn’t it a little too late for that? I mean, if the conclusion is that the game isn’t respectful, will BioWare change huge chunks of the story?" MD: "They are very focused on quality"
Comment: "From your words it seems like Dreadwolf somehow doesn't quite feel like a Dragon Age game and you're coming in to make it feel like one. It should be a great game in it's alpha state, with new ideas etc but somehow people who played it feel like it's at least slightly disconnected from the franchise as a whole. Am I correct? I understand if you don't want to reply since confirmation of that could open the door to negative rumours about the game." MD: "That would be overstating... But its been a long time so it both needs to change and stay the same"
Comment: "I'd love to know what specifically you can do at this point in development, since I assume the game is largely content locked at this point (this might make a good video?)." MD: "Not content lock yet. Firm not locked"
Comment: "Not sure if you can answer this but considering how far along the development of Dreadwolf supposedly is, assumably there isn't going be like major changes to the game's systems and such. So are you consulting them more about lore aspects and whatnot?" MD: "Lore and landing"
Comment: "Has the dragon age team ever done something like this in the past? MD: "We have brought back people late stage before"
Comment: "so essentially.. they had no idea what they were doing and where like 'should we call mark? lets just call mark' 'urgh.. yeah lets. might as well' XD" MD: "Nothing so dramatic as that"
Comment: "I honestly assumed that you were already censoring yourself in regards to Dreadwolf out of respect for your former coworkers." MD: "To some degree I expect this is true."
Comment: "So glad that some deal about collaboration between you and BW has been struck. And I hope the game will benefit from your input, though I do admit I am on the fence about what the leaks have shown, did not look much like any RPG people liking BW content are used to (I hope I am wrong about that)" MD: "Hopefully they can convince you"
Soon™ and after
Comment: "I have real concerns of what is being shared about the gameplay style. Hopefully we get some clarification in upcoming bioware show and tells for expos and trailers" MD: "I expect more to be shared soonish"
Comment: "I hope to see some decent trailers this year. We haven't seen those since 2020!" MD: "We shall see"
Comment: "Can't wait to see more (when you are allowed to talk about it!)" MD: "I'll share what I can"
Comment: "You're still going to be careful about what you tell us, for a while. Totally understandable" MD: "Definitely won't become the all "Dragon Age: Dreadwolf" channel"
Comment: "I realize there's always going to be some things you can't speak about, but I hope that after the game is out and your involvement is completed, you can speak about some of your experiences coming back to work as a consultant vs. executive producer and how/if it shapes your thought and approach towards your contributions to the game and team." MD: "i hope to do this. after"
Questions, feedback and things to pass on to the team
Comment: "I know a lot of the fandom is wondering if there will be more BIPOC and body-type representation in character generation. It would ease a lot of concern if there was an indication that the game does indeed include that representation." MD: "I'll pass this along"
Comment: "Will Dragon Age Keep be supported going forward? Also will we get any recaps of important events from previous games at the start of this one? Also will this be more actioney or more strategic than Inquisition? Dragon Age: Origins is still my favourite for combat and general gameplay, but I appreciate if y'all are going more actioney these days like Final Fantasy, if it's the actioney route though I wonder if you guys could do some gameplay like the old THIEF games for some Rogue quests, that would be hella cool." MD: "I'll pass these along"
Comment: "If you’ll be passing along something to BioWare, I’d be interested to know if the Orlesian Warden-Commander exists as a character in the world. We hear about the The HoF, but nothing from the Warden-Commander. And not being able to port your save into DA: Awakening with a dead HoF, makes me question how canon they actually are. Along with not being able to define them in the Keep." MD: "I'll pass along the question"
Comment: "Now that you have the ear of the project leads I have a small suggestion: It would be great if in DA:D when you hover over a dialogue choice the game would tell you what you are about to say (at least the first sentence) in form of a "subtitle". Deus Ex: Mankind Divided does this for example. Other than that I wish you and the team the best!" MD: "Nice idea"
Comment: "Is Mike Laidlaw going throw two cents as well" MD: "He's too busy"
Comment: "I hope Gaider will come back too." MD: "That seems unlikely"
Comment: "It's a BIOWARE game. Characters and story comes first."" MD: "CHARACTERS CHARACTERS CHARACTERS"
Anthem
Comment: "I hope it's not the same situation as Anthem. :/" MD: "Definitely not"
Comment: "Game has been in the oven for what?, a decade now. I hope it turns out great, but I feel like it will be kinda a mesh with all the iterations and people involved." MD: "Depends on how you count the reboot to pull people to Anthem"
On a possible/requested DA:O remaster
Comment: "you should suggest that it would be a smart move to remaster Dragon Age trilogy like ME Legendary edition" MD: "I don’t think the people that would green light a remaster are listening to be"
Comment: "Get them to remaster DAO ....please. :)" MD: "I'll try"
Comment: " Please consider making a DA remake. I literally pray for this everyday. I hope this reaches you Bioware." MD: "Here's hoping"
Other
Comment: "I don't know how much you can answer this, but I've always been curious: How did you guys manage to come up with the Solas plot twist when making Inquisition? Heck, how'd you guys come up with the character of Solas, period? Whose idea was it, how did you develop it into the absolute masterpiece that culminated in Trespasser?" MD: "I don't actually KNOW the answer to that"
Comment: "It's not about DA:D per se, but please let the team know we still love Dragon Age: The Last Court and hope it can live on in some way MD: "err. I think there are some legal issues in Europe with that..."
[source]
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idontknowreallywhy · 2 months
Note
for the fic writer asks <3
10
28
41
Hello!
10 - Cltr+f "blinks" on your WIP & copy paste the first sentence/paragraph that comes up
Typed it into Notes app on my phone where live most of my drafty bits - no “blinks” but I use the word “blinked” an excessive amount… basically every doc comes up 🤭😳 I mean the characters have gotta keep their eyes hydrated… right?
This is the most recent un-posted one:
She checked her seatbelt for the twentieth time and forced herself to breathe evenly. She was in a seat, not in a crate. This was safe. This was legal. Nobody was going to catch her. Nobody would die. She trusted the pilot with her life. It was an airfield it was supposed to smell of fuel. She was in a seat. With a belt. She was supposed to be here. It was… a plane. She… felt herself sliding uncontrollably in the darkness…
She jumped as a gentle touch to her arm dragged her back. She blinked the grey fog from the edges of her vision and tried to wrestle her heart rate into something resembling functional.
“Estera? You with me?”
Scott was twisted around in the pilot seat, that all too familiar crinkle of concern between his eyebrows. She swallowed and nodded furiously.
28 - On average, how much writing do you get done in a day?
String… length thereof… some days I’ll struggle to manage a sentence even though my head is full of scenes… others I get in a bit of a frenzy and write a few thousand words… then spend ages messing about with them so most won’t make the cut. If I’m in commute one-shot mode I guess between 500-1000 words?
41 - Do you tend to reread fics or are you a one-and-done kind of person?
I am an avid re-reader. If I need to relax/escape, rather than picking up something new I will more often will pick up a book I have already read and get embroiled all over again - I don’t find knowing the ending spoils it in the slightest. I still ride the same rollercoaster. The same goes for fanfics. Some days I just need one of the stories I already know will carry me away - there are a couple I could probably write out large chunks of if asked I’ve read them that many times… @gumnut-logic’s VT Green, @sweet-christabel’s Misconceptions, @womble1’s Hallmark Christmas and @lenle-g & @tsarinatorment’s Just a Bruise (which will forever be known to me as “the comfort rock” being some notable examples…
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