So remember a week ago when I said I made a new Vex's Mechs and Memes thingy and then decided and then decided that it was better to do the one all about fire instead? Well, if the scheduling system worked then it should be a bit over a week since that was posted online. That means it's time to share the one I originally made! It's the SSC mech capable of moving across the map like a Titanfall player showing off a speedrun strat, the Atlas:
If I can ever get a friend his chance to play Lancer, I know piratical atlas pilot he'd love to break out. Until then, I thank @vexwerewolf for the meme, LoadingReadyRun for Dave's Spokesman. Hope you enjoy!
# SAINTLEI : an independent portrayal of VLADIMIR from the lore of league of legends / arcane , featuring a variety of alternate verses and own personall headcanons . oc &&. crossover friendly ! feel free to hit ♡ and / or ↺ if you're interested in interacting ! CARRD.
whenever an action game adds ultimate attacks I immediately know it's not worth playing. I'm sorry but having a gameplay loop centered around building up your "win this encounter" button is so fucking boring. stop feeding your games ultimates they crave engaging system mechanics that give variety to each encounter.
Back when Blizzard announced that they would be shuttering the first Overwatch and transitioning everything to Overwatch 2 one of the biggest selling points was a long-awaited PvE Hero Mode that would allow players to enjoy single-player story content, build heroes with various skill-trees as they level up, and enjoy the game’s lore in a never before seen way in the franchise by offering unique forms of progression.