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#witch kinoko
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Witch Kinoko! 🧙‍♀️🍄
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You can never be late for spooky month when spooky month is forever!
(@king-switch, @anxiouslyangsty13)
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purplerider · 5 months
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i might have said this again but,,
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they resemble each other
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lyshasgf · 7 months
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MORE ART. MORE OC!!
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My friends oc!!
Info and others under the cut
The ocs name is 'Kinoko' (It means mushroom:3) and she's a Mushroom Witch!
Lives in a cottage near a forest and likes to hang around there for fun. Inlove with Bubbletea
Met Dina in the forest and became instant besties (real)
Can cast spells but have no powers (My friend said she didn't want her oc to be Mythical :c) so they're powerless without a cauldren or spell book.
Bisexual Demigirl (She/they)
Cottagecore/Forestcore/Mushroomcore(??)
Remember to Eat,Drink, Sleep and that people love you!!
Till next post <3
-Dina♡
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newsintheshell · 4 months
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▶️ WITCH ON THE HOLY NIGHT: NUOVO TEASER PER IL FILM TARGATO UFOTABLE!
Fortunatamente non c'è solo Demon Slayer nell'agenda dello studio, che si prepara a tuffarsi nuovamente nel Nasuverse. Purtroppo, non abbiamo ancora dettagli su staff e data di uscita 🥲
Nel frattempo, però, la visual novel è finalmente uscita dopo un decennio anche su Steam, in versione rimasterizzata! È tempo di recuperare.
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ashitakaxsan · 19 days
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Happy Birthday Soujuurou kun:)
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🎂 Happy Birthday to the enigmatic Soujuurou Shizuko,of the Mahoutsukai no Yoru series! 🌟As the main protagonist of 'Witch on the Holy Night' by Type-Moon, he brings depth and mystery to the story with his journey of self-discovery and his unique powers.
Let's celebrate this day by delving into the magical world he inhabits and reflecting on the themes of fate, identity, and the struggle between light and darkness. Here's to Soujuurou and the captivating tale he leads! 🧙‍♂️✨
Will Aoko and Alice get a nice cake for him?
Down:Our Kuudere side to Aoko chan:
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Below:The Cover of the Series Mahoutsukai no Yoru.
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@belivinginyourselfistherealmagic I drew Sucy in the outfit of that mushroom girl you mentioned! It turns out her name is Kinoko Komori and her quirk is making mushrooms grow everywhere. Very fitting for Sucy.
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drabonix · 1 year
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Sucy and Kinoko
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idk-imkris · 6 months
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Bro...I really want a Suakko Family art so bad like shitttttttt man.
I can imagine like Sucy being super protective but still call her son(or daughter, depends what you headcanon) out, but still likes to make a few smug comments so hecan act very silly(like his mom before him)
While Akko is more calm, after his born, she is more careful thinker but still have some silly moments that make Sucy chuckle a little, and always try cheer things up, even if they kinda embarrassing sometimes.
While in my headcanon, the son is kinda of shy but friendly, kind but Mischievous sometimes, loves his moms, usually follows them at their work(Sucy is Luna Nova Teacher While Akko after her days at performing, have a shop or is another teacher) or follows to collect ingredients
And yeah that's my cooking, frankly this year is very good for the ship(got first animation finally, comic dub when lmao), and hope next year is more awesome
I got nothing else to say(might be my last idk) but in conclusion
💝💖LoVe YoU💖💝UwU
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ghostdoctor · 2 years
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Sorry I can’t b bovered to ask my friend to send me this 🍄
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arimiadev · 5 months
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why does aniplex want mahoyo to fail
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I love visual novels. being a long time fate/stay night fan and only having heard of mahoyo from hushed whispers about its cinematography, I was super invested when it was announced to be coming to the west and I could finally play an official version of it.
however, a lot of people interested in type-moon works had never heard of mahoyo, let alone it getting an official english translation. but how? aniplex is publishing the game and they're one of the largest anime distributors in the world.
with the console release of mahoyo being almost exactly a year ago and the steam release being just 10 days away, I want to look over some of aniplex USA's bizarre and nonexistent marketing for one of my favorite visual novels.
let's clear up a few things, first.
mahoyo is the shortened form of mahoutsukai no yoru (not to be confused with mahoutsukai no yome, i.e. the ancient magus bride), which has been localized as witch on the holy night. mahoyo was a linear non-eroge visual novel released by type-moon in 2012, being one of the first scripts kinoko nasu (co-founder of type-moon) wrote back in 1996 and adapted into a VN many, many years later.
in April of 2022, a console remaster (switch, playstation 4) was announced with HD assets and voice acting, to be published by aniplex. notably, this console release would contain an english translation and was later confirmed in June to be sold in the west via online retailers. this was huge news, as this meant mahoyo would be the first type-moon visual novel (not including gameplay-oriented titles like fate/extella or fate/grand order) to be officially released in the west, as despite numerous fan translations, their more recognizable visual novels tsukihime and fate/stay night still had not received a localization.
type-moon is the developer behind mahoyo and aniplex is the publisher, meaning that type-moon made the game and aniplex is in charge of distributing (and marketing) the game worldwide.
timeline:
April 11 2022: Mahoyo rerelease announced for consoles (Switch & PlayStation 4), including English translation
July 4 2022: Aniplex confirms Mahoyo will be available to the West, localized under the name Witch on the Holy Night
October 14 2022: 2nd trailer released, more voice actor info announced
November 3 2022: physical pre-orders launched, demo version available
November 18 2022: Aniplex attends Anime NYC with Mahoyo
December 7 2022: Mahoyo released digitally on Switch / PlayStation 4 (Dec 8th in Japan, Dec 7th in America)
December 12 2022: Mahoyo reaches 110k units sold worldwide
January 27 2023: Mahoyo physicals release
July 5 2023: Mahoyo reaches 150k units sold worldwide
September 10 2023: Mahoyo announced for Steam via a now unlisted Aniplex livestream
December 13 2023: Mahoyo will be released on Steam (Dec 14th in Japan, Dec 13th in America)
some of the dates might be a little fuzzy, especially the release dates, as some sources go by japanese time and some go by american timezones, so just be aware of that.
now, let's talk a bit about mahoyo itself.
mahoyo is a masterpiece. it's a niche game not meant for everyone. its cinematography is top notch among visual novels. its writing style can be off-putting to people who want faster-paced stories. it's one of my most beloved visual novels I've ever played, and I've been in this field for almost a decade and have played well over 100 VNs.
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mahoyo is a completely linear visual novel—meaning it has no choices or gameplay—that follows aoko, a high schooler mage trying to balance her perfect school president facade with her secret life as a mage, something she has to keep secret at the risk of death. this is one of the lesser known type-moon works but it's well beloved because of the care put into it.
if you've ever heard someone talk about it, it's almost impossible for them to not mention the visuals. mahoyo is one of the most visually impressive visual novels I've ever seen, with its inspired use of artwork and in-game animations. I cannot recommend this VN enough if you like modern fantasy and don't mind linear VNs.
before we dive into aniplex USA's marketing, I want to clarify a few marketing terms for people who don't market visual novels as a job. marketing is not just advertising—it's everything related to how a product communicates with potential users, including its branding, its packaging, its everything. when marketing a game, you have several different avenues: social media, press & influencers, trailers, store pages, and more.
today I want to show you how, based off what I have researched after a long, manic day, aniplex USA has failed mahoyo on all of these accounts.
so let's go back to its western release.
mahoyo has a few official english channels:
website
twitter
facebook
aniplex also has an official english twitter with almost 500k followers where they shared mahoyo very rarely—only 9 tweets about the game ever.
well, surely their other pages are more maintained right—
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both accounts stopped posting July 10th/11th, with their last post being about mahoyo going on sale on consoles. let's look at their posts prior to this, though, starting with the twitter.
we can see that the twitter account was made in december of 2022. if we scroll down far enough (it's not hard, given they only have 33 tweets), we can see that their first tweet was on december 6th 2022:
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let's go back to our timeline. can you tell me when mahoyo's remaster released digitally?
yes they made both of the english mahoyo social media accounts the day before the game launched
we can very easily add up the entire social media posts for the game thus far:
mahoyo english twitter - 30 tweets and 3 retweets
mahoyo english facebook - 27 posts
aniplex english twitter - 9 tweets
aniplex english facebook - 2 posts
no other english social media accounts were tied to the website, so these are the only ones I looked at. this means in total, there were only 68 social media posts for the console release of mahoyo by the publisher for english audiences.
but what about the steam release? after the game sold over 150k+ units on consoles, surely aniplex was ready to market it a bit more for pc users—
neither account has made a post about the upcoming steam release.
if we look at the twitter, they have 3 tweets since July that do talk about the upcoming steam release- however, these are retweets from the japanese mahoyo account.
we know that this twitter and this facebook account are the official social media for mahoyo as they're linked on the website, so they're definitely meant to be followed for game updates in the west. well, maybe the english aniplex twitter has posted about it—
none of the english aniplex or mahoyo accounts have made a single post about the steam release
that's right, the social media posts I counted above are the only posts for mahoyo on their english accounts, all dating back before the steam release was announced. since then, they have not made a single original post even mentioning the steam release.
meanwhile, the japanese mahoyo twitter has been hustling hard to promote the upcoming steam release—reposting trailers, character bios, and more almost every day with pretty good numbers.
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in fact, the japanese mahoyo twitter did such a good job at marketing it that the aniplex USA twitter never mentioned the english mahoyo twiter, instead only @ ing the japanese one in tweets (despite the english one being linked on the website).
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why they even bothered making social media accounts and then not running them despite being one of the largest anime distributors in the world I have no clue.
well, maybe they didn't need to rely on social media presence. maybe they were going for the in-person approach and marketing it at conventions.
mahoyo had basically no anime convention presence
the only reference I can find to aniplex notably promoting mahoyo at any western convention is this tweet of them at anime NYC. from someone who was at anime NYC, I've been told that they pushed the game heavily at their booth with TV screens promoting the game.
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however, anime NYC is only one anime convention. you cannot hope to sell a game by just attending one anime convention. mahoyo might have had a presence at other american conventions, but I'm unable to find any images or news about this.
maybe they don't understand type-moon
aniplex is the publisher for fate/grand order, one of the most successful mobile games ever created. they're also the distributor for a majority of type-moon related anime, ranging from fate to garden of sinners to side series. aniplex's marketing team should have lots of experience with type-moon properties.
maybe it was promoted in other aniplex titles
I was also unable to find a news post in fate/grand order related to mahoyo's release, despite news posts for other type-moon series (namely fate but also things like melty blood) getting news posts in fate/grand order. I might've missed the news posts when looking back through FGO but I don't believe there was one.
maybe it sold well in other regions but not western ones
(I'm going to be referring only to the console release for these stats, keep in mind)
mahoyo released December 7th/8th 2022 with an english, japanese, simplified chinese, and traditional chinese translations. at the end of the release week, mahoyo's japanese twitter announced the game had sold 110k copies worldwide and famitsu reported that 66,344 of these units were sold in japan. this means we have around 43k units unaccounted for.
we know the game was available in english, japanese, and chinese languages but we don't know what regions. mainland china has a very large visual novel playerbase (I say this as someone who sells visual novels), which means if it were sold there then it's easy to say that a big chunk of that 43k units could be attributed to them—this also means it would be easy to believe that aniplex saw mahoyo selling worse in western countries and took this as a sign to not promote the game any more there.
but was it ever sold in mainland china? from what I could tell—no.
looking at pricing charts for the nintendo eshop and the playstation store, china is not listed on either. furthermore, searching the game's chinese title on the chinese playstation store does not bring back any results. it looks like the only predominantly chinese-speaking regions that were able to buy it are hong kong, taiwan and possibly singapore (the playstation store page for it doesn't look like it's available for purchase anymore).
so what does this tell us?
without any other numbers it's hard to tell how many of the 43k launch week sales came from english-speaking players, but even if we conservatively say that only around 20k of the 110k launch week units were from western countries, that's still almost a million in revenue (and remember, the physical limited edition of the game was available in english for $60, which is $20 more than the digital base version).
maybe the store page is so good they don't need to market it
here's a little secret: store pages matter a lot more than you'd think. there are entire job positions dedicated to tailoring store pages (like a steam game page) to make it perfect for the game's target audience. there's a science to it that includes the artwork, descriptions, tags, screenshots, and more.
let's see what aniplex did for the steam page of mahoyo.
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A tale told with vivid colors and rich sound in a classic TYPE-MOON visual novel.
I don't know how to describe this short description charitably other than to say it sounds like a person who's never heard of a visual novel has been tasked with describing a visual novel.
this tells me nothing about the game other than it's a visual novel. I hope you know what type-moon is, because if you don't then you've learned nothing else from this. alright, well, let's look at the screenshots—
there's only 1.
currently as of writing this, there's 10 images uploaded as screenshots (no trailers, they keep adding and removing the trailers for some reason). 9 of these images are just the full artworks from the game while 1 is an actual screenshot.
I really hate this, as you're not actually shown what the game looks like unless you look at the very last screenshot. this will absolutely lead to some people not understanding what they're getting into. what's worse is that some of these CGs are spoilers, especially one in particular featuring my wife touko.
why are we spoiling people instead of showing them screenshots? why not show people what mahoyo actually looks like??
there's also absolutely no use of the announcements section on steam. each game on steam can post announcements related to the game, including upcoming releases, new updates, and more. it's customary to post a steam announcement when a game has a release date announcement. mahoyo's steam page has none.
well they probably released the trailers in english for hype
I wish I had that much hope.
on mahoyo's english website, all of the videos listed are from the official type-moon youtube, which is their japanese channel. type-moon went through the effort to translate these videos. aniplex didn't upload these to their own youtube, where they already upload everything related to the fateverse and nasuverse.
searching up witch on the holy night brings up no results for the trailer—aniplex never uploaded the trailer to their channel.
maybe they got influencers to play it
according to steamdb, the max amount of viewers mahoyo streams have had on twitch was 71 viewers.
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furthermore, if we check twitch and look for vods attached to mahoyo, we only find 4 videos total, all of which were posted in the past week. it looks like they didn't even reach out to streamers to play the console release, much less pay them.
over on the press side, it does look like they reached out to at least a few reviewers. for example, on the review by noisy pixel, they clarify that a review copy was provided by the publisher for review purposes. we can add that to the bare minimum of marketing—reaching out to press.
however, they did get for some other influencers to share the game! ...twitter game sale influencers, that is.
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there's actually a lot more of these types of tweets for mahoyo than I was expecting when I searched it on twitter. as a friend pointed out, just because it says "#ad" doesn't necessarily mean these were paid for by aniplex—a lot of these links look to be referrals, which means they're getting a cut of any purchases.
let's recap
mahoyo released over 110k copies in the launch week for it's worldwide console release despite very, very limited marketing efforts from its publisher aniplex. now that the game has proven it can sell very well despite being a lesser known linear visual novel, aniplex has done no marketing for the steam release- no tweets, no influencer outreach, no localization of trailers, no announcements via steam, nothing.
so why?
why does aniplex want mahoyo to fail?
even after all of this, I still do not know why. to me, it's clear that the marketing team at aniplex were (most likely) given no budget for this game and just couldn't do anything with it, deciding to spend what little money they had on press outreach and an anime NYC booth.
but why? why didn't aniplex give them a budget, even a small one? why was their budget so tiny they couldn't even afford to tweet? to RT more posts from the japanese twitter? to share the already translated trailers to their own accounts?
I've heard a few excuses like "type-moon hates western fans and probably caused it" but this doesn't make any sense either. why would you authorize a translation of your game and allow your publisher to sell the game overseas but specifically make them not market the game (and what publisher would agree to that)? I've even heard excuses like "they just forgot it was coming out", to which I ask "how does an entire marketing team (a company the size of aniplex absolutely has a team(s) for marketing and not a singular person) forget a release for a game that's already sold over 150k copies?". the only excuse I've seen that I somewhat buy is that they did not have much faith in the game and relied almost entirely on fans doing word of mouth marketing for the game.
I don't think we'll ever get an answer. while I do believe the marketing team at aniplex was most likely given no budget for mahoyo, it still begs the question of why. why did someone at aniplex not want to give mahoyo a marketing budget? why are the japanese accounts for mahoyo and type-moon the only ones doing the marketing?
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I hope the information I've provided here is accurate—if it's not, I'll try to update with corrections. I don't want this piece to cast hate towards the staff at aniplex or anyone involved with this projects, I'm just trying to assemble the pieces on what feels like a game being left to word of mouth. I've tried to include as many links to my sources as I could so you could come to your own judgements about what has happened regarding mahoyo's worldwide release.
mahoyo is a visual novel that's dear to me and will absolutely sell well on steam—with an estimated 50-80k wishlists, it's going to have a solid launch despite the zero marketing for its steam release. if you love other type-moon works or want to see an absolutely visually stunning visual novel, please check it out.
— arimia
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Five underappreciated anime that I would recommend!
1. Canaan (2009)
This is, from what I understand, an adaptation of a side-story chapter for the visual novel series 428: Shibuya Scramble, guest-written by Nasu Kinoko and guest-illustrated by Takeuchi Takashi. That is to say, the Type-Moon guys — the creators of Tsukihime, Kara no Kyoukai, and the now-legendary Fate/Stay Night. However, Canaan doesn’t take place in the Type-Moon shared universe(s), since it’s for another company’s property.
That being said, the anime adaptation is quite comprehensible on its own terms, likely due to the adaptation being written by the prolific and highly skilled screenwriter Okada Mari (Hanasaku Iroha, O Maidens In Your Savage Season, Mobile Suit Gundam: Iron-Blooded Orphans, Maquia). Her writing imbues the narrative with enough emotional intensity to make up for the occasionally-convoluted nature of the plot, and the backstories of the characters are hinted at just enough so that the viewer can understand their relevance, without taking up too much precious screen time. It can be a little hard to follow at points, but I ended up understanding it decently well anyway.
The production values are very high indeed, due to the anime being produced by P.A. Works, and directed by Andoh Masahiro (Sword of the Stranger, Hanasaku Iroha, O Maidens In Your Savage Season). The action animation is consistently stunning, the characters are beautifully expressive, and the overall look of the show is fantastic.
And the voice acting is an absolute treat, with the lead role of Canaan herself taken by Sawashiro Miyuki, the antagonist role of Alphard taken by Sakamoto Maaya, and Nanjou Yoshino in the role of Oosawa Maria, the POV character for a lot of the story. The supporting voice cast is packed with talent too — Hamada Kenji, Tanaka Rie, Nakata Jouji, Tomatsu Haruka, Hirata Hiroaki, Noto Mamiko, and even Ootsuka Akio in a minor role!
The premise is sort of a science fiction type of thing, but set in the (quasi-)contemporary location of 2000s China, where outside of the sci-fi conceit, the setting is largely realistic. The tone and mood is mostly that of an action thriller, with some nail-biting suspense here and there, but there are some beautifully soft and tender moments as well — often involving Canaan and Maria. Yes, folks, this has yuri in it, although it’s (strongly) subtextual.
Anyway, I would recommend this to people who love Ghost in the Shell: Stand Alone Complex, Kara no Kyoukai, Fate/Zero, and probably also Cowboy Bebop.
2. Tetsuwan Birdy OVAs (1996)
This is distinct from the later adaptation of the original Tetsuwan Birdy (Birdy the Mighty) manga, called Tetsuwan Birdy Decode, which came out in the late 2000s — this one came out in 1996 and was produced by Studio Madhouse in their prime.
The main characters are Senkawa Tsutomu (voiced by Iwanaga Tetsuya), a hapless teenager who gets accidentally killed(!) by an alien spaceship on his way to school one day, and Birdy Cephon Altirra (voiced by Mitsuishi Kotono), a human-looking alien and an intergalactic government agent who saves Tsutomu by merging her body with his. Effectively, they become two people in one body, which can shift between the forms of Birdy and Tsutomu…. except Birdy still needs to deal with all the rogue aliens who threaten the safety of the galaxy, while Tsutomu needs to study for his high school entrance exams. From what I’ve been told, the premise is fairly reminiscent of Ultraman and other classic tokusatsu series.
It’s four tight episodes of classic ‘90s OVA goodness, with a fun and slightly silly sci-fi concept that is nonetheless wrung for some surprisingly effective drama at times. The main thrust of it, though, is action comedy — and it definitely delivers on that front. The fight scenes are superbly animated, including some early-career work from now-legendary animator Suzuki Norimitsu, and the character designs by Takahashi Kumiko (Witch Hunter Robin, Snow White with the Red Hair, Cardcaptor Sakura) are amazingly expressive. Birdy’s striking asymmetrical design is a particular favourite of mine. The direction by Kawajiri Yoshiaki (Cyber City Oedo 808, Ninja Scroll, Vampire Hunter D) is solid, and the writing is quite serviceable despite the brevity and premise.
Overall, I wouldn’t say it’s much of an intellectual watch, but if you just want a fun action-comedy ride with an extremely charismatic female protagonist and stunning animation quality, Tetsuwan Birdy is likely to be your jam. I’d recommend it to people who enjoy classic tokusatsu series, the original ‘90s Sailor Moon anime, and the less-depressing parts of Neon Genesis Evangelion.
3. Noir (2001)
This anime series is perhaps not as underappreciated as the others on this list, but I do still feel that not enough people have seen it. It was made by the studio Bee Train, and it’s the first entry in their so-called “Girls with Guns” trilogy (which isn’t actually a coherent trilogy, since they’re three different stories). The series was made right at the end of the cel-anime era, before the transition to digital colouring and compositing, so the masters were shot on film, but it was also made at the beginning of the slow transition to widescreen TV broadcasts, so it’s one of the very rare cel anime that’s in 16:9. This allows for a beautifully detailed look that, IMO, serves to offset the occasionally-limited animation and the frequent re-use of footage.
The premise is basically “secret assassins in France are caught up in weird intrigue and conspiracies”; as such, there’s a lot of very fun gunplay and kickass fight scenes, but also a lot of suspense and mystery. The writing is a little bit slipshod at times, but it ends up holding together, and the characters and (especially) the fantastically moody vibe make the show worth watching.
The characters are imbued with a lot of life and colour, both by their extremely attractive designs and by their voice actors’ wonderful performances. Mireille Bouquet, a young Corsican assassin and one of the two protagonists, is voiced by Mitsuishi Kotono; Yuumura Kirika, the other main protagonist who is a Japanese schoolgirl who has seemingly lost all her memories (but not her exceptional assassin skills), is voiced by Kuwashima Houko; and the mysterious Chloe, who shows up partway through the show, is voiced by Hisakawa Aya. There are definite yuri vibes between Mireille and Kirika, but as with Canaan, it’s all subtextual.
The main draw of the show, though, is its phenomenal soundtrack, courtesy of Kajiura Yuki (.hack//Sign, Kara no Kyoukai, Fate/Zero, Sword Art Online, Demon Slayer) in her very first anime scoring gig. It’s at times propulsive, at times dark and moody, at times beautifully serene, at times melancholy and nostalgic — and it’s utterly memorable.
I would recommend Noir to anyone who likes Canaan, Witch Hunter Robin, Ghost in the Shell, or anyone who just wishes that James Bond were a woman.
4. Flip Flappers (2016)
This anime was produced at Studio 3Hz and directed by Oshiyama Kiyotaka, in a dazzling yet underappreciated directorial debut that was presaged by his impressive animation work on Dennou Coil, Space Dandy, A Letter to Momo, The Secret World of Arietty, and The Wind Rises. Owing to this extremely solid animation background, Oshiyama was able to recruit a lot of prime animation talent for Flip Flappers, and it definitely shows in the stunning sakuga of the wild action sequences that pepper the show’s narrative.
While the fantastic animation is a key draw of this show, the sheer creativity in the worldbuilding, conceptual, and visual design spheres also contribute to its inimitably psychedelic look and feel. The landscapes of the worlds contained in Pure Illusion — the dream-realm that the protagonists enter each episode at the behest of a mysterious scientific organisation — and of the “real” world are whimsical, storybook-like, and slightly “off” in a slightly unsettling but compelling way.
The dreamlike atmosphere pervades the narrative as well — very little about the mechanics of the world is specified out loud, relying heavily on symbolism and visual storytelling to do the heavy lifting for the audience’s understanding. This might be a turn-off for audiences who prefer to have things spelled out for them clearly, but the point of this story is not always to make perfect logical sense, but rather to work on an emotional and metaphorical level. And work, it certainly does.
The episodic structure involving the various worlds of Pure Illusion explores the concept of the Umwelt (the individual sensory “world” of a person or organism), as well as some Jungian concepts and archetypes, in order to express the strange and sometimes-scary developmental stage of adolescence. The characters of Cocona (voiced by Takahashi Minami) and Papika (voiced by Ichimichi Mao) undergo a metaphorical and literal puberty, a coming-of-age similar in some ways to that experienced by the protagonist of FLCL, but with significantly more yuri. In fact, this show has the most outright yuri of any of the anime on this list. But that isn’t very strange for what is essentially a psychedelic magical-girl show: lots of magical-girl anime seem to include homoerotic vibes in some form or another, from Sailor Moon to Nanoha to Madoka.
There are some minor flaws in the storytelling towards the end, IMO, but overall it’s a wonderfully impactful emotional journey to watch Flip Flappers. Plus, the OP and ED are both extraordinarily catchy tunes that I’ve found myself humming on many an occasion.
I’d recommend this anime to anyone who loves weird magical-girl stuff, weird yuri, and/or amazing action animation.
5. Claymore (2007)
An adaptation of the manga by Yagi Norihiro, this anime is considered by many to simply be “basic”, or at least simply “inferior to the manga”. Now. I haven’t read the original Claymore manga (yet! I plan to eventually), but I found this anime to be compelling nonetheless. And if it really is the case that the manga is better, then I definitely look forward to diving in.
Having been produced by Studio Madhouse in the mid-2000s, it’s unsurprising that the vast majority of this anime was outsourced to Korean animation studio DR Movie, a longtime powerhouse subcontractor for both Japanese and American animation alike. That said, the direction of Tanaka Hiroyuki (director of a portion of Hellsing Ultimate and frequent close collaborator of Attack on Titan director Araki Tetsurou) remains sharp, compensating for the sometimes-limited animation with good storyboarding and a strong sense of mood and atmosphere.
Another aspect of Claymore which helps make up for the occasional visual shortcomings is the soundtrack by Takumi Masanori. The compositions are a mix of harder rock and electronic elements with a strong orchestral backbone, as befits a dark-fantasy setting and mood — the faster pieces are edgy and propulsive, very appropriate for the bloody action scenes, and the calmer pieces have a melancholic beauty to them that sticks in one’s memory. I wish the soundtrack were on Spotify, but alas, it is not.
The other sonic element that helps this anime out immensely is its absolutely STACKED voice cast. The main character, Clare, is voiced by Kuwashima Houko, in a fantastic yet understated performance. The other main character, Raki, is voiced by the less-well-known Takagi Motoki, but nearly all the other roles — including many bit parts — are filled with industry legends. Teresa is voiced by Park Romi, Miria is voiced by Inoue Kikuko, Irene is voiced by Takayama Minami, Rubel is voiced by Hirata Hiroaki, Priscilla is voiced by Hisakawa Aya, Ophelia is voiced by Shinohara Emi, and Jean (whom I cannot help but ship with Clare: there’s so much homoerotic tension there!) is voiced by none other than Mitsuishi Kotono. Yes, they got three of the original Sailor Senshi VAs — and I don’t know why that’s funny to me, but it is. And all of the voice actors deliver killer performances.
The premise of the show, before I completely forget to explain it, is that of a dark fantasy world where demons called youma ravage human settlements, with only the titular Claymores to protect humanity. They are a guild of platinum-haired and silver-eyed warrior women who possess superhuman fighting abilities, due to the fact that they’ve been fused with youma essence, and wield the massive broadswords that give them their name. Basically, (s)he who fights monsters must become (partly) a monster to do so.
I’ve heard the vibe of Claymore compared to manga like Berserk, and I don’t know how true that is (not having read the latter for myself), but there’s certainly a lot of bleakness and monstrosity in this fantasy tale. However, the Claymore manga was published in none other than Weekly Shounen Jump, so it’s perhaps unsurprising that the story remains resolutely forward-looking, the protagonists’ arcs focussing on the power of grit, determination, true friendship and loyalty, and protection of the weak and downtrodden. It’s never cynical or sarcastic — always straightforward and sincere despite the frequent darkness of the story.
The writing is consistently solid, even through the controversial anime-original ending (the manga continues long past the point where the anime cut things off), so I’m not sure who to point to for that: Yagi Norihiro for writing the original material, or Kobayashi Yuuko (JoJo’s Bizarre Adventure, Attack on Titan s1-3, Kakegurui, Casshern Sins) for adapting it cleanly for the screen? Either way, it made me want to read the manga to experience more of these compelling characters and their travails.
I would recommend this anime to those who enjoy Kill La Kill or RWBY, or just to those who enjoy powerful women hacking at monsters with massive weapons and making lots of blood spray out.
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bestfictionalplant · 2 months
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Bracket reveal
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Text version under cut!
The tourney is split into 4 32 brackets, and the winners of each will go to the semi finals! I'll make a different post about HOW the tourney will run, and this will serve as a pinned post for round 1 :)
Bracket 1, Side 1
Peppino (Vampire Survivors) vs Winged Strawberry (Celeste)
Herb (Monster Hunter) vs Triffids (Day of the Triffids)
Gigi (Xiaolin Showdown) vs Silent Princess (The Legend of Zelda)
Breath of Evil (Wings of Fire) vs Thorn Thallid (Magic the Gathering)
Audrey II (Little Shop of Horrors) vs Farewell Flower (Mistborn)
Togemon (Digimon) vs Silverwood Tree (Witch Hat Atelier)
Golden Apple Tree (Greek Mythology) vs Potbelly (My Singing Monsters)
Sculk (Minecraft) vs MocDonald (One Piece)
Bracket 1, Side 2
Vida (The Promised Neverland) vs Glaze Lily (Genshin Impact)
Dr Brewer's Clone (Goosebumps) vs The Spring (Friends at the Table)
Kite Eating Tree (Peanuts) vs Zotoh Zhaan (Farscape)
Wheel Tree (His Dark Materials) vs Mushtree (I Was a Teenage Exocolonist)
Medusoid Mycelium (A Series of Unfortunate Events) vs Radial (Ooblets)
Chikorita (Pokemon) vs Blast Cone (League of Legends)
Gooloog (AAAHH!!! Real Monsters) vs Venus (Bug Fables)
The Thorian (Mass Effect) vs Yggdrasil (Norse Mythology)
Bracket 2, Side 1
Deku Tree (The Legend of Zelda) vs Blood Blossoms (Danny Phantom)
Hotblonde37159 (Angel: The Series) vs Vash the Stampede (Trigun)
Kinoko (Don't Hurt Me, My Healer) vs Wolfsbane (The Vampire Diaries)
Plant (Monster Rancher) vs Flower of Life (Mesopotamian Mythology)
Truffula Tree (The Lorax) vs Slurperon Enchantress (Internet Scam)
The Brain Tree (Neopets) vs Ginseng Baby (Scarlet Hollow)
Chompy (Bug Fables) vs Whispy Woods (Kirby)
Clavu (Overlord) vs Ivern (League of Legends)
Bracket 2, Side 2
Bulbasaur (Pokemon) vs The Trees of Valinor (Lord of the Rings)
Leslie (The Amazing World of Gumball) vs Hayzee Dayzee (Paper Mario)
Piranha Plant (Mario) vs Specimen 34/The Blessed Eternal (Wolf 359)
Potted Plant (Wander Over Yonder) vs Morbuzakh (Bionicle)
Jabe & the Trees of Cheem (Doctor Who) vs Black Mercy (DC)
Mr Plant (The World of Mr Plant) vs Feculant Gnarlmaw (Warhammer 40k)
Tree Rex (Skylanders) vs Flowey (Undertale)
Sundrop Flower (Tangled) vs Venus McFlytrap (Monster High)
Bracket 3, Side 1
Pinchley (Long Gone Gulch) vs Frank the Plant (Harley Quinn: the Animated Series)
The Venus (Hello From the Hallowoods) vs Nirnroot (The Elder Scrolls)
Food Fight (Skylanders) vs Paopu Fruit (Kingdom Hearts)
Phillogenous esk Piemondum (Rod Albright Alien Adventures) vs Plant (Wall E)
Tannot Root (Farscape) vs The Broccoloids (The Powerpuff Girls)
Rockbud (The Stormlight Archive) vs Sylvan Hound (Guild Wars 2)
Eldridge Johnson-Mayer (The Grim Adventures of Billy and Mandy) vs Hyacinth/Hyacinthus (Greek Mythology)
Selas Flower (Kingkiller Chronicle) vs Treant (Disgaea)
Bracket 3, Side 2
Dragonflame Cacti (Wings of Fire) vs Sunflower (Plants vs Zombies)
The Bioplant (The Rising of the Shield Hero) vs Turnip Boy (Turnip Boy Commits Tax Evasion)
Shambling Mound (Dungeons and Dragons) vs Mandrake (Shin Megami Tensei/Persona)
Cowplant (The Sims) vs Ebony Queen's Apple (Limbus Company)
Devil Fruits (One Piece) vs Donkey-Cabbage (Enchanted Forest Chronicles)
Oaktopus (My Singing Monsters) vs Field Dungeon (Rune Factory 4)
Mushroom Tree (Stardew Valley) vs Jumpkin (Cassette Beasts)
Undergrowth (Danny Phantom) vs Karzahni (Bionicle)
Bracket 4, Side 1
Dreamstalk (Kirby) vs Myconid (Balders Gate 3)
Stingbulb (Fablehaven) vs Treebeard (Lord of the Rings)
Stray Cat (Jojo's Bizarre Adventure) vs Peashooter (Plants vs Zombies)
Giant Turnip (Codename: Kids Next Door) vs Treasure Mushroom (Guild Wars 2)
Tree of Wisdom (Sonic the Hedgehog) vs Fire Flower (Mario)
Stump (The Angry Beavers) vs Groot (Marvel)
Maise (Oneshot) vs Konohana Tree (Okami)
Red Weed (War of the Worlds) vs Pod Plant (Fortnite)
Bracket 4, Side 2
Plantera (Terraria) vs The Grass Snake (Friends at the Table)
Breathweed (Warhammer 40k) vs Campestri (Dungeons and Dragons)
Neo Alraune (Sleepy Princess in the Demon Castle) vs Kringlefucker (Homestuck)
Slimefoot the Stowaway (Magic: The Gathering) vs Gatfruit Tree (Space Station 13/14)
Sex Pollen Plant (Fanfiction) vs The Rumor Weed (VeggieTales: Larry-Boy and the Rumor Weed)
Dr Madley Radish (Papa Louie) vs Vervain (The Vampire Diaries)
Yatevon (OCTAHEDRON: Transfixed Edition) vs Echo Flower (Undertale)
Wither Rose (Minecraft) vs Hydramon (Digimon)
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mushroom-madness · 1 year
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🍄 MUSHROOM MADNESS BRACKET🍄
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🍄 Here are all of our matchups! 🍄
Popular Picks are in white, while our Underdogs are in yellow! This way we’ll be able to see how far any of our underdogs get! (Also for ease of reading the bracket) Typed up list (w/ eventual link to polls) under the cut!
1. Breloom (Pokémon) VS The Truffle (Terraria)
2. Shrumal Warrior(Hollow Knight) VS Muttshroom (Mother 3)
3. Morelull (Pokémon) VS Marabelle Cybin/Marabelle the Terrible (Not Another D&D Podcast)
4. Apothecary Gary (Amphibia) VS Amanita (Green Lantern) VS Galwyn (Troll, 1986)
5. Leif (Bug Fables) VS Princess Shroob (Mario & Luigi: Partners in Time)
6. Mycologists (Inscryption) VS Tarin (The Legend of Zelda: Links Awakening)
7. Mister Mushroom (Hollow Knight) VS Akaboshi Bisco (Sabikui Bisco)
8. Mooshroom (Minecraft) VS Violet and Tate (Monster Prom)
9. Brown Slim Mushroom (Everhood) VS Shrumbo (Ooblets)
10. Danielle Barkstock (D20) VS Mushroomon/Mushmon (Digimon)
11. Ragel (Undertale) VS Hattifatteners (Moomin)
12. Amanita (Just Dance) VS Slimefoot (Magic the Gathering)
13. Toad (Mario) VS Shrub Berry (Empires SMP)
14. Walking Mushroom (Delicious in Dungeon) VS Master Firbolg (The Adventure Zone: Graduation)
15. Todd from Mario (Drawfee) VS Magic Myc (Inside Job)
16. Jade Leech (Twisted Wonderland) VS Nightcap (Plants VS Zombies: Battle for Neighborville)
17. Twirly-Whirly (Genshin Impact) VS Chio the Korok (The Legend of Zelda: Breath of the Wild)
18. Toadette (Mario) VS Nightcap (Ni No Kuni: Wrath of the White Witch)
19. Moonshine Cybin (Not Another D&D Podcast) VS Puff Shroom (Plants VS Zombies)
20. Sozo (Cult of the Lamb) VS Kinoko Komori (My Hero Academia)
21. Puffstool (Pikmin) VS Myconids (Dungeons and Dragons, 5th Edition)
22. Bongo-Head (Genshin Impact) VS Shroomish (Pokémon) VS Malcom (Squishmallow)
23. Caduceus Clay (Critical Role) VS Josh (Dominion SMP)
24. Mushroom Pikmin (Pikmin) VS Red Dead Mushroom (Everhood)
25. Zommoth (Bug Fables) VS Room (Join the Party)
26. Stanley (Spiritfarer) VS Fleeble (Ooblets)
27. Poison Mushroom Cookie (Cookie Run) VS Shumi (Shumi Come Home)
28. En (Dorohedoro) VS White Mushroom Emblem Heartless (Kingdom Hearts)
29. Clickers (The Last of Us) VS Hypno-Shroom (Plants VS Zombies)
30. The Nomes (Little Nightmares) VS Shrooom! (Earthbound)
31. Ramblin Evil Mushroom (Earthbound) VS Kinoko (Katamari)
32. Truffles Daal (Chowder) VS Cappy (Kirby)
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allimocha · 2 years
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✨* Kinoko*+ ✨the Toadsprite Witch
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zeravmeta · 1 year
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how i be looking telling people to purchase mahou tsukai no yoru, also known as witch of the holy night, a visual novel written by kinoko nasu available on ps4 and nintendo switch december 8th and currently out for preorder online for the intention of opening up official translation for all nasuverse works still stuck in translation for their own global remakes and for the ultimate purpose of having the inevitable fgo console remake as a full proper visual novel for everyone to read in its rawest truest form free from the constraints of a mobile game
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